MGCL V10  V10
MGCL V10
 全て クラス 名前空間 関数 変数 型定義 列挙型 列挙値 フレンド グループ ページ
MGName クラス

Defines MGAttribedGel's Name data. [詳解]

MGName の継承関係図
MGGLAttrib MGAttrib MGGel

公開メンバ関数

 MGName ()
 
 MGName (const std::string &name)
 
bool operator== (const MGName &name2) const
 Test if this is the same name as name2. [詳解]
 
MGNameclone () const
 Generate a newed clone object. [詳解]
 
void setName (std::string &name)
 
void setName (char *name)
 
std::string & getName ()
 
const std::string & getName () const
 
void exec (mgVBO &vbo) const
 render GLAttribute process. [詳解]
 
void drawAttrib (mgVBO &vbo, bool no_color=false) const
 draw GLAttribute process. [詳解]
 
void render (mgVBO &vbo) const
 render GLAttribute process. [詳解]
 
void set_draw_attrib_mask (unsigned int &mask) const
 Turn on the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
 
void reset_draw_attrib_mask (unsigned int &mask) const
 Turn off the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
 
void set_render_attrib_mask (unsigned int &mask) const
 Turn on the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
 
void reset_render_attrib_mask (unsigned int &mask) const
 Turn off the appropriate mask bit for this attribute. See glPushAttrib(). [詳解]
 
long identify_type () const
 Return This object's typeID. [詳解]
 
std::string whoami () const
 
void ReadMembers (MGIfstream &buf)
 Read all member data. [詳解]
 
void WriteMembers (MGOfstream &buf) const
 Write all member data. [詳解]
 
std::ostream & out (std::ostream &) const
 Output function. [詳解]
 
- 基底クラス MGGLAttrib に属する継承公開メンバ関数
 MGGLAttrib (int flag=UNDEFINED)
 
virtual MGGLAttriboperator= (const MGGLAttrib &gel2)
 
bool undefined () const
 
bool defined () const
 
bool disabled () const
 
bool enabled () const
 
void set_undefined ()
 
void set_disabled ()
 
int data () const
 retrieve the data. [詳解]
 
int & data ()
 
virtual bool is_highlight_attrib () const
 Test if this is highlight attrib or not. [詳解]
 
bool same_type (const MGGLAttrib &at2) const
 Compare if this and at2 are the same leaf MGGLAttrib class. [詳解]
 
- 基底クラス MGAttrib に属する継承公開メンバ関数
virtual ~MGAttrib ()
 Virtual Destructor. [詳解]
 
virtual MGAttriboperator= (const MGAttrib &gel2)
 
MGAttribattrib ()
 Return MGAttrib pointer if this MGGel is an MGAttrib, else return null. [詳解]
 
const MGAttribattrib () const
 
const MGObjectincludes_object () const
 Test if this gel includes an object. [詳解]
 
MGObjectincludes_object ()
 Test if this gel includes an object. [詳解]
 
- 基底クラス MGGel に属する継承公開メンバ関数
virtual ~MGGel ()
 Virtual Destructor. [詳解]
 
virtual MGGeloperator= (const MGGel &gel2)
 
virtual bool operator== (const MGGel &gel2) const
 Comparison. [詳解]
 
virtual bool operator!= (const MGGel &gel2) const
 
virtual bool operator< (const MGGel &gel2) const
 
virtual bool operator> (const MGGel &gel2) const
 
virtual int out_to_IGES (MGIgesOfstream &igesfile, int SubordinateEntitySwitch=0) const
 
virtual mgVBOdlist_name () const
 Obtain display list name. 0(null) means this gel need not to be displayed. [詳解]
 
virtual void make_display_list (MGCL::VIEWMODE vmode=MGCL::DONTCARE) const
 Make a display list of this gel. [詳解]
 
virtual int manifold_dimension () const
 
virtual MGGroupgroup ()
 Return MGGroup pointer if this MGGel is an MGGroup, else return null. [詳解]
 
virtual const MGGroupgroup () const
 
virtual MGObjectobject ()
 Return MGObject pointer if this MGGel is an MGObject, else return null. [詳解]
 
virtual const MGObjectobject () const
 
virtual MGGeometrygeometry ()
 Return MGGeometry pointer if this MGGel is an MGGeometry, else return null. [詳解]
 
virtual const MGGeometrygeometry () const
 
virtual MGPointpoint ()
 Return point pointer if this MGGel is an MGPoint, else return null. [詳解]
 
virtual const MGPointpoint () const
 
virtual MGCurvecurve ()
 Return curve pointer if this MGGel is an MGCurve, else return null. [詳解]
 
virtual const MGCurvecurve () const
 
virtual MGSurfacesurf ()
 Return MGSurface pointer if this MGGel is an MGSurface, else return null. [詳解]
 
virtual const MGSurfacesurf () const
 
virtual MGTopologytopology ()
 Return MGTopology pointer if this MGGel is an MGTopology, else return null. [詳解]
 
virtual const MGTopologytopology () const
 
virtual MGFaceface ()
 Return MGFace pointer if this MGGel is an MGFace, else return null. [詳解]
 
virtual const MGFaceface () const
 
virtual MGShellshell ()
 Return MGShell pointer if this MGGel is an MGShell, else return null. [詳解]
 
virtual const MGShellshell () const
 
virtual bool no_display () const
 
std::string string_content () const
 
virtual void transform (const MGVector &v)
 Transform the gel by the argument. [詳解]
 
virtual void transform (double scale)
 scaling. [詳解]
 
virtual void transform (const MGMatrix &mat)
 matrix transformation. [詳解]
 
virtual void transform (const MGTransf &tr)
 general transformation. [詳解]
 
bool type_is (const MGAbstractGels &types) const
 
virtual void display_arrows (mgSysGL &sgl) const
 
virtual void display_break_points (mgSysGL &sgl) const
 
virtual void display_control_polygon (mgSysGL &sgl) const
 
virtual void display_curvatures (mgSysGL &sgl, double scale, int density, bool use_radius) const
 

その他の継承メンバ

- 基底クラス MGGLAttrib に属する継承公開型
enum  FLAG { UNDEFINED =-3, DISABLED =-2 }
 
enum  ATTRIB_MASK {
  CURRENT_BIT = GL_CURRENT_BIT, POINT_BIT = GL_POINT_BIT, LINE_BIT = GL_LINE_BIT, POLYGON_BIT = GL_POLYGON_BIT,
  POLYGON_STIPPLE_BIT = GL_POLYGON_STIPPLE_BIT, PIXEL_MODE_BIT = GL_PIXEL_MODE_BIT, LIGHTING_BIT = GL_LIGHTING_BIT, FOG_BIT = GL_FOG_BIT,
  DEPTH_BUFFER_BIT = GL_DEPTH_BUFFER_BIT, ACCUM_BUFFER_BIT = GL_ACCUM_BUFFER_BIT, STENCIL_BUFFER_BIT = GL_STENCIL_BUFFER_BIT, VIEWPORT_BIT = GL_VIEWPORT_BIT,
  TRANSFORM_BIT = GL_TRANSFORM_BIT, ENABLE_BIT = GL_ENABLE_BIT, COLOR_BUFFER_BIT = GL_COLOR_BUFFER_BIT, HINT_BIT = GL_HINT_BIT,
  EVAL_BIT = GL_EVAL_BIT, LIST_BIT = GL_LIST_BIT, TEXTURE_BIT = GL_TEXTURE_BIT, SCISSOR_BIT = GL_SCISSOR_BIT
}
 
- 基底クラス MGGLAttrib に属する継承限定公開メンバ関数
MGGLAttribset_glattrib (const MGGLAttrib &gel2)
 Assignment. [詳解]
 
- 基底クラス MGGLAttrib に属する継承限定公開変数類
int m_flag
 

詳解

Defines MGAttribedGel's Name data.

MGName provides naming facility for MGAttribedGel, that is, MGGroup or MGObject. Add a name data of MGName as an MGGLAttrib data to MGAttribedGel, using set_name, then search of it can be performed by giving the name data. MGName inherits MGGLAttrib, it does not have no effect to OpenGL attributes. MGName uses only MGAppearqance facilities. TID of MGName: MGNAME_TID= 0x02010300L;

構築子と解体子

MGName::MGName ( )
MGName::MGName ( const std::string &  name)

関数詳解

MGName* MGName::clone ( ) const
virtual

Generate a newed clone object.

MGGLAttribを実装しています。

void MGName::drawAttrib ( mgVBO vbo,
bool  no_color = false 
) const
inlinevirtual

draw GLAttribute process.

引数
vboThe target graphic object.
no_colorif true, color attribute will be neglected.

MGGLAttribを実装しています。

void MGName::exec ( mgVBO vbo) const
inline

render GLAttribute process.

std::string& MGName::getName ( )
inline
const std::string& MGName::getName ( ) const
inline
long MGName::identify_type ( ) const
inlinevirtual

Return This object's typeID.

MGGLAttribを再実装しています。

bool MGName::operator== ( const MGName name2) const
inline

Test if this is the same name as name2.

std::ostream& MGName::out ( std::ostream &  ) const
virtual

Output function.

MGGLAttribを再実装しています。

void MGName::ReadMembers ( MGIfstream buf)
virtual

Read all member data.

MGGLAttribを再実装しています。

void MGName::render ( mgVBO vbo) const
inlinevirtual

render GLAttribute process.

MGGLAttribを実装しています。

void MGName::reset_draw_attrib_mask ( unsigned int &  mask) const
inlinevirtual

Turn off the appropriate mask bit for this attribute. See glPushAttrib().

MGGLAttribを実装しています。

void MGName::reset_render_attrib_mask ( unsigned int &  mask) const
inlinevirtual

Turn off the appropriate mask bit for this attribute. See glPushAttrib().

MGGLAttribを実装しています。

void MGName::set_draw_attrib_mask ( unsigned int &  mask) const
inlinevirtual

Turn on the appropriate mask bit for this attribute. See glPushAttrib().

MGGLAttribを実装しています。

void MGName::set_render_attrib_mask ( unsigned int &  mask) const
inlinevirtual

Turn on the appropriate mask bit for this attribute. See glPushAttrib().

MGGLAttribを実装しています。

void MGName::setName ( std::string &  name)
void MGName::setName ( char *  name)
std::string MGName::whoami ( ) const
inlinevirtual

MGGelを実装しています。

void MGName::WriteMembers ( MGOfstream buf) const
virtual

Write all member data.

MGGLAttribを再実装しています。


このクラス詳解は次のファイルから抽出されました: