#JZ# Zangband {: q
#JZ# u#J0#vŎn܂Rg͓{ Angband ̂Ƃ񂳂ɂ
#JZ# ̂ŁAu#JZ#vŎn܂Rg͓{ Zangband ŐV
#JZ# ڂłB{AOohlAiqjȊO̕
#JZ# Rgɂ̖͂̕OLڂĂ܂B
#JZ#
#JZ#  ȉ͓{ Angband ɂRgł 
#J0# {Ɠ{Ő : Ƃ
#J0#
#J0# {łł̓IWiƔrĐݒ荀ڂĂ܂B
#J0# "E:" ȉ̍sŁAɂ͉pꖼLq܂B
#J0#
#J0# X^[̖|ɊւĂ BBS ̕ɑςbɂȂ܂B
#J0# ܂Aj[NEX^[̓ǂݕɂĂ ь  sXڂƂ
#J0# ɑςbɂȂ܂B
#J0#
#J0# {sɂ蒍ӂ_Ȃǂ̓RgĂ܂B
#J0#
#J0# Rg͊{IɎ(Ƃ)t܂Ã̕Rgꍇ
#J0# ɂ͂ɂ̖̕OLڂĂ܂B
#J0#uRgvŌł܂B
# File: r_info.txt
# With new monsters for Zangband 2.2 (or 2.3)

# This file is used to initialize the "lib/raw/r_info.raw" file, which is
# used to initialize the "monster race" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/r_info.raw" file.

# Zangband notes:

# Semantics of S_AMBERITES: Since all non-Tolkienian unique Ringwraiths
# have been removed (i.e. all except the Witch-king of Angmar and
# Khamul), the spell summons unique Amberites instead of Ringwraiths.

# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.

# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window.  See "cave.c" for info.

# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window.  See "cave.c" for info.

# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# floors, until the player "notices" them (perhaps check "awake").

# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.

# Note that currently both CHAR_CLEAR monsters are treated
# as normal monsters that are just a little hard to see.

# Note that the monster list underwent several changes for Angband 2.7.9,
# including some monster name changes, some symbol redistributions, and
# some color changes.

# The Umber Hulk joined the Xorn/Xaren (X).  The ticks (t) joined the
# spiders (S).  The townspeople (t) left the people (p).  The "Jabberwock"
# became the "Chaos beetle" (K).  The major demons (&) became (U) and the
# minor demons (I) became (u).  Multiplying insects (fleas, fruit flies,
# hummerhorns) became (I), visually "matching" the multiplying lice (l).
# The "ant lions" (a) became "ants" (a).  The mummified monsters (M)
# joined the zombified monsters (z).  The multi-headed hydras (M) left
# the reptiles (R).  The snakes (J) left the reptiles (R).

# Some of the old "red" or "brown" monsters became "pink" if they lower
# strength, while some of the old "fire" monsters became simply "red"
# monsters.  The "dragons" and "hounds" and related monsters underwent
# a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
# 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
# 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
# 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
# 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).

# In several situations, two or more monsters with identical symbols and
# colors were changed so that maximal information is conveyed by the symbol
# and color.

# The "people" (p), with more than 50 entries, got a new "color scheme"
# ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
# 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
# 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
# Thief, 'U' = High Warrior).  Note that most non-unique "people" already
# had these colors, or colors close to these colors.  A similar color scheme
# was enforced for the "humanoid" (h) monsters as well, more or less.

# TY: This is no longer entirely accurate. The monster coloring has been
# changed 'back' to pre-2.7.* coloring in several cases. For example, I
# prefer "black" thief caracters. Also color can be (and should) be used to
# convey information, but more importantly it is a visual presentation
# of the creature and should be what the creature "looks" like.

# Many of the "unique" monsters were changed to "match" the "base" monster
# from which they were derived.  Angband 2.8.0 may require every "unique"
# monster to be based on a "normal" monster, and may enforce color matching.
# This may result in the addition of some new monsters, to serve as "base"
# monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
# Vampire Queens, Giant Werewolfs, and others.  This may be accompanied by
# a separation of the monster list into a "normal" monster list (r_info)
# with 512 entries, and a "unique" monster list (u_info) with 128 entries,
# which will require reorganization of the list.  Some new "player ghost"
# unique monsters will probably be added at the same time.

# Mushrooms look just like food (and use the "," symbol for both the recall
# window and for normal display), Creeping coins look just like coins (and
# use the "$" symbol for both the recall window and for normal display), and
# Trappers/Lurkers can never be seen (and use the "." symbol for the recall
# window).  All other monsters use "alphabetic" symbols, and "alphabetic"
# symbols are used only for monsters.

# The "0" and "9" symbols are reserved for internal debugging use.

# The "&" symbol is reserved for future use as a special "terrain feature".

# The "`" symbol is reserved as an "alternate" open door picture, since
# the "'" symbol looks like the "," symbol in some fonts (esp. IBM).

# The "x" symbol is free for use as an "attr/char mapping" for annoying
# monsters, such as magic mushrooms, drolems, etc.

# Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
# very few monsters, and could be reorganized somewhat.

# There are still too many "p" monsters, perhaps they should be broken up.

# As always, you can enforce any "visual picture" you want with a "pref file".

# Note that monster zero is used for the "player" picture.

# === Understanding r_info.txt ===

# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armor class : alertness
# W: depth : rarity : 0 : exp : next_exp : next_mon
# B: attack method : attack effect : damage
# S: spell frequency |
# S: spell type | spell type | etc
# F: flag | flag | etc
# D: Description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for information - speed, health, vision in tens of feet,
# armor class, and alertness. 110 is normal speed. Alertness ranges
# from 0 (ever vigilant for intruders) to 255 (prefers to ignore
# intruders).

# 'W' is for more information - level, rarity, and experience for
# killing. The third slot is unused.

# 'B' is for blows - method of attack, effect of attack, and damage
# from attack. There may be up to four of these lines; effect and
# damage are optional.

# 'S' is for spells. The first S: line must be S:1_IN_X with X the
# number of monster turns, on average, before the monster will cast
# one of its spells. X must not be zero.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'D' is for description. As many D: lines may be used as are needed
# to describe the monster. Note that lines may need spaces at their
# ends to prevent words from running together in the monster memory.


# Version stamp (required)

V:0.0.3

##### The Player #####

#J0#
N:0:vC[
I:0:1d1:0:0:0
E:Player
G:@:w

##### Town monsters #####

#J0#
N:1:C^Ym
E:Filthy street urchin
G:t:D
I:110:1d4:4:1:40
W:0:10:0:0:10:14
B:BEG
B:TOUCH:EAT_GOLD
F:MALE | EVIL | WILD_TOWN | WILD_ONLY
F:RAND_25 | FRIENDS | HUMAN |
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON
D:$He looks squalid and thoroughly revolting.
D:ނ͉炵Ė{ɓɗzB

#J0#
N:2:₹L
E:Scrawny cat
G:f:U
I:110:1d2:30:1:10
W:0:3:0:0:5:62
B:CLAW:HURT:1d3
F:RAND_25 | WILD_GRASS | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_CORPSE | DROP_SKELETON
D:$A skinny little furball with sharp claws and a menacing look.
D:s܂ƈȗee₹ȃlRB

#Note: Sparrows live only near humans, thus no WILD_*

#JZ#
N:3:
E:Sparrow
G:B:U
I:110:1d1:30:1:10
W:0:3:0:0:0:0
B:BITE:HURT:1d3
F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY | ELEM_WIND |
F:ANIMAL | DROP_SKELETON
D:$Utterly harmless, except when angry.
D:{点ȂΑSQB

#Instead, we have chaffinches for wilderness

#JZ#
#JZ#(Rg) Պۂ
N:4:YIAIg
E:Chaffinch
G:B:r
I:110:1d1:30:1:10
W:0:3:0:0:0:0
B:BITE:HURT:1d3
F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS | ELEM_WIND |
F:ANIMAL | DROP_SKELETON
D:$Utterly harmless, except when angry.
D:{点ȂΑSQB

#JZ#
N:5:삤
E:Wild rabbit
G:r:U
I:110:1d2:30:1:10
W:0:3:0:0:200:205
B:BITE:HURT:1d3
F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:$It is not a carnivore, but will defend itself if you stray too 
D:$close.
D:Hł͂ȂAߕt߂Ɛg邽ߍUĂB

#JZ#
N:6:
E:Woodsman
G:p:g
I:110:3d3:10:1:255
W:0:1:0:0:100:43
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | WILD_ONLY | WILD_WOOD | HUMAN | NO_ESCORT |
F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$He has an axe with a sharp and strong edge.
D:sȕĂB

#J0#
N:7:݂ڂ炵q
E:Scruffy little dog
G:C:U
I:110:1d3:20:1:5
W:0:3:0:0:6:35
B:BITE:HURT:1d3
F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:ANIMAL
D:$A thin flea-ridden mutt, growling as you get close.
D:m~̏Ẑ݂悤Ȃ₹ŁAl߂ÂƂȂB

#TO#
N:8:C߂j
E:The Man Looking at Sea
G:h:w
I:110:35d10:1:10:100
W:0:60:0:0:0:0
B:HIT:SUPERHURT:15d15
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY | ZENOBIAN |
F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | RAND_50 | ZENOBIAN_FORCES |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | DROP_SKELETON |
F:OPEN_DOOR | FORCE_SLEEP | LAWFUL |
F:NO_CONF | NO_SLEEP | HUMAN |
D:snC̋ŁANÅŌ󂯂Ă
D:f̒mȂplB

#J0#
N:9:Ⴍ锒s
E:Blubbering idiot
G:t:W
I:110:1d2:6:1:0
W:0:1:0:0:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | FRIENDLY |
F:RAND_25 | HUMAN |
F:TAKE_ITEM
D:$He tends to blubber a lot.
D:ނ͂Ă΂肢B

#JZ#
#JZ#http://www.hobo.org QƁB{lɂ͂悭ȂB
N:10:XQ
E:Hobo
G:t:g
I:110:1d2:6:1:0
W:0:1:0:0:0:0
B:DROOL
F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY | FRIENDLY |
F:RAND_25 | HUMAN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$Ugly doesn't begin to describe him.
D:XjAԂ̓͂̏Xł͂ȂB

#JZ#
N:11:߂L`KC
E:Raving lunatic
G:t:G
I:120:4d4:6:1:0
W:0:5:0:0:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | FRIENDLY |
F:RAND_25 | HUMAN |
F:TAKE_ITEM
D:$Drooling and comical, but then, what do you expect?
D:悾𐂂炵ĊyɂĂ邪Aȏ̉҂̂낤H

#J0#
N:12:ȐgȂ̌H
E:Pitiful looking beggar
G:t:U
I:110:1d4:10:1:40
W:0:1:0:0:10:14
B:BEG
F:MALE | DROP_SKELETON | DROP_CORPSE | HUMAN | FRIENDLY |
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR
D:$You just can't help feeling sorry for him.
D:ނƁAǂĂꂾƂvւȂB

#J0#
#J0#
#J0#(Rg)
#J0# uCavƂt͖肪AƂwE󂯂B
#J0# ͒msł̂ƂɊւĂ͔f˂邪ACɂȂl
#J0# ̂Ȃ炠āAuCavƂKvȂł낤ƎvualvɂB
#J0# * leper = Ca
#J0#
N:13:sȕal
E:Mangy looking leper
G:t:u
I:110:1d1:10:1:50
W:0:1:0:0:0:0
B:BEG
B:TOUCH:DISEASE
F:MALE | DROP_CORPSE | DROP_SKELETON | HUMAN | FRIENDLY |
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR 
D:$You feel it isn't safe to touch him.
D:ނɐĜ͊댯ȋCB

#JZ#
N:14:ubN}[Pbg̃G[WFg
E:Agent of black market
G:t:D
I:110:2d8:10:8:99
W:0:10:0:0:10:44
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
F:MALE | DROP_CORPSE | DROP_SKELETON
F:DROP_60 | WILD_TOWN | HUMAN |
F:WILD_SWAMP | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:$He 'finds' new wares for the Black Market. From unwary adventurers... 
D:ނ̓ubN}[Pbg̏iuEāvBf`҂...

#J0#
N:15:̂ލKȐς炢
E:Singing, happy drunk
G:t:y
I:110:2d3:10:1:0
W:0:1:0:0:0:0
B:BEG
F:MALE | HAS_LITE_1
F:RAND_50 | DROP_SKELETON | DROP_CORPSE | HUMAN | FRIENDLY |
F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$He makes you glad to be sober.
D:Nłނɉ΁Ao܂Ă悤ȋCɂȂB

#J0#
N:16:ĂǂȂӂl
E:Aimless looking merchant
G:t:o
I:110:3d3:10:1:255
W:0:1:0:0:0:0
B:HIT:HURT:1d5
F:MALE | HAS_LITE_1 |
F:RAND_50 | HUMAN |
F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY | FRIENDLY |
D:$The typical ponce around town, with purse jingling, and looking for more 
D:$amulets of adornment to buy.
D:ӂT^IȃNYŁAz炶炳āA͂̃A~bg
D:𔃂ƒTĂB

#J0#
N:17:nȗb
E:Mean looking mercenary
G:t:R
I:110:5d8:10:20:250
W:0:1:0:0:8:43
B:HIT:HURT:1d10
F:MALE | DROP_SKELETON | DROP_CORPSE | HAS_LITE_1 | HUMAN |
F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:$No job is too low for him.
D:dȂƂނnĂB

#J0#
#J0#(Rg)
#J0# ͓sXڂɂ
#J0#
N:18:폝m
E:Battle scarred veteran
G:t:r
I:110:7d8:10:30:250
W:0:1:0:0:8:43
B:HIT:HURT:2d6
F:MALE | DROP_SKELETON | DROP_CORPSE | HAS_LITE_1 | HUMAN |
F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$He doesn't take to strangers kindly.
D:ނ͌mʐlɗDڂ͂ȂB

#TO#
N:19:Ј⎙wNAEn[Ax
E:Clare Harmolare
G:h:y
I:115:35d10:10:15:4
W:0:4:0:0:0:0
B:HIT:HURT:1d3
F:UNIQUE | FEMALE | CAN_SPEAK | FRIENDLY | BACRUM |
F:FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | RAND_50 | RAND_25 |
F:OPEN_DOOR | NEVER_BLOW | ELEM_AQUA |
F:NO_CONF | NO_SLEEP | HAS_LITE_1 | HUMAN |
D:Ő푈Q҂̐bgIɍsB
D:B̐hAޏ̂ŐƖ邭ȂB

##### Normal monsters #####

#J0#
N:20:OCEh
E:Grey mold
G:m:s
I:110:1d2:2:1:0
W:1:1:0:6:6:76
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:RES_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A small strange growth.
D:ȃJrB

#J0#
N:21:唒
E:Large white snake
G:J:w
I:100:3d6:4:30:99
W:1:1:0:4:5:28
B:BITE:HURT:1d3
B:CRUSH:HURT:1d3
F:RAND_50 | WILD_ALL |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$It is about eight feet long.
D:͒ 2.5 [g߂B

#JZ#
N:22:_ł_
E:Blinking dot
G:,:s
I:110:1d2:2:1:0
W:1:1:0:3:0:0
B:SPORE:CONFUSE:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:RES_POIS | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK
D:$Is it there or is it not? 
D:͂ɂ̂낤HȂ̂낤H

#JZ#
N:23:C
E:Newt
G:R:y
I:110:2d6:8:12:30
W:1:1:0:4:0:0
B:BITE:HURT:1d7
B:BITE:HURT:1d7
F:WEIRD_MIND | CAN_SWIM | DROP_CORPSE
F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN |
F:ANIMAL
D:$A small, harmless lizard.
D:ȊQ̂ȂgJQB

#J0#
N:24:唒Jf
E:Giant white centipede
G:c:w
I:110:3d5:7:10:40
W:1:1:0:4:0:0
B:BITE:HURT:1d5
B:STING:HURT:1d5
F:RAND_50 | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
#J0#
#J0#(Rg)
#J0# xgxgƂ͌\CɓĂ(^_^;
#J0#
#J0# ьꂳ񂪓{ꉻA݂ulolov(^_^;B
#J0#
N:25:xgxg
E:White icky thing
G:i:w
I:110:2d5:12:7:10
W:1:1:0:3:7:41
B:TOUCH:HURT:1d5
F:RAND_50 | RAND_25 | CAN_SWIM | ELEM_EARTH |
F:EMPTY_MIND | DROP_CORPSE | RES_BLUNT |
D:$It is a smallish, slimy, icky creature.
D:̓hhăxgxgȃX^[B

#J0#
N:26:xgxg
E:Clear icky thing
G:i:B
I:110:3d5:12:6:10
W:2:1:0:3:7:41
B:TOUCH:HURT:1d5
F:ATTR_CLEAR | CAN_SWIM | ELEM_EARTH |
F:RAND_50 | RAND_25 | RES_BLUNT |
F:INVISIBLE | EMPTY_MIND | DROP_CORPSE |
D:$It is a smallish, slimy, icky, blobby creature.
D:͉炵hhloloȉ̂悤ȃX^[B

#J0#
N:27:ncJlY~
E:Giant white mouse
G:r:w
I:110:1d3:8:4:20
W:1:1:0:3:5:86
B:BITE:HURT:1d5
F:RAND_50 | WILD_GRASS |
F:MULTIPLY | CAN_SWIM |
F:ANIMAL | DROP_CORPSE |
D:$It is about three feet long with large teeth.
D:͒ 1 [g߂傫̃lY~B

#J0#
N:28:ywr
E:Large brown snake
G:J:u
I:100:4d6:4:35:99
W:1:1:0:6:6:59
B:BITE:HURT:1d7
B:CRUSH:HURT:1d9
F:RAND_25 | CAN_SWIM |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$It is about eight feet long.
D:͒ 2.5 [g߂B

#J0#
N:29:X[ER{h
E:Small kobold
G:k:G
I:110:2d7:20:16:10
W:1:1:0:10:8:30
B:HIT:HURT:1d9
F:DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | RES_POIS
D:$It is a squat and ugly humanoid figure.
D:͒nɐށAXlԌ^̃X^[B

#J0#
N:30:R{h
E:Kobold
G:k:g
I:110:5d5:20:16:10
W:3:1:0:5:14:102
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:DROP_60 | WILD_ALL |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | RES_POIS |
D:$It is a small, dog-headed humanoid.
D:͌̂悤ȓAȐlԌ^̃X^[B

#J0#
N:31:CV̑Q
E:White worm mass
G:w:w
I:100:4d4:7:1:10
W:1:1:0:4:5:58
B:CRAWL:POISON:1d5
F:RAND_50 | RAND_25 | CAN_SWIM | RES_DARK |
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | RES_POIS | HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:32:t[eBOEAC
E:Floating eye
G:e:b
I:110:3d6:2:6:10
W:1:1:0:3:0:0
B:GAZE:PARALYZE
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | RES_DARK |
F:HURT_LITE | NO_FEAR |
D:$A disembodied eye, floating a few feet above the ground.
D:nʂ琔\Z`ɕł̂ȂڋʂB

#J0#
N:33:gJQ
E:Rock lizard
G:R:U
I:110:3d4:20:4:15
W:1:1:0:4:20:82
B:BITE:HURT:1d3
F:ANIMAL | CAN_SWIM | WILD_MOUNTAIN | ELEM_EARTH |
F:DROP_CORPSE
D:$It is a small lizard with a hardened hide.
D:͏ȃgJQŌłĂB

N:34:vA[ECA[
E:Great Wyrm of Poor
G:D:y
I:130:1d1:20:111:70
W:4:90:0:100:4649000:847
B:CRUSH:POISON:1d2
B:CRUSH:FIRE:1d2
B:CRUSH:ELEC:1d2
B:CRUSH:HURT:1d3
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_LITE | RES_DARK | RES_SHAR |
F:AURA_FIRE | AURA_ELEC | AURA_COLD | RES_SOUN | RES_CONF | RES_CHAO |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_WALL |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | RES_INER |
F:DRAGON | GOOD | DROP_CORPSE | SELF_LITE_2 | RES_TIME | RES_GRAV |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP |
F:RES_NETH | RES_STON | RES_PLAS | RES_DISE | RES_TELE | RIDING | ELEM_MULTI |
S:1_IN_3 |
S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE | BR_DISI |
S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_STON |
S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
S:BR_WALL | BR_MANA |
D:̒łŎłvA[ECA[ɂ́A̐Eł͖ő
D:oƂ͂ȂB̖͍͂ӂB

#J0#
N:35:WbJ
E:Jackal
G:C:U
I:110:1d4:10:3:10
W:1:1:0:3:40:196
B:BITE:HURT:1d3
F:FRIENDS | 
F:ANIMAL | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
D:$It is a yapping snarling dog, dangerous when in a pack.
D:͂₩܂Ȃ錢^̓ŁAQĂƊ댯B

#J0#
N:36:A
E:Soldier ant
G:a:u
I:110:2d5:10:3:10
W:1:1:0:6:5:49
B:BITE:HURT:1d5
F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE |
F:ANIMAL | WILD_GRASS |
D:$A large ant with powerful mandibles.
D:AS傫ȃAB

#J0#
N:37:t[cERE
E:Fruit bat
G:b:v
I:120:1d6:20:3:10
W:1:1:0:3:20:114
B:BITE:HURT:1d3
F:ANIMAL | CAN_FLY | WILD_WOOD | WILD_SWAMP | DROP_CORPSE
D:$A fast-moving pest.
D:̑f҂B

#JZ#
#JZ#(Rg) Պۂ
N:38:峂̑Q
E:Insect swarm
G:I:u
I:120:2d2:20:4:10
W:1:1:0:3:0:0
B:BITE:HURT:1d5
B:STING:HURT:1d5
F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_GRASS |
F:WILD_WOOD | WILD_SWAMP
D:$A lone insect may be harmless, but there's a whole swarm of 
D:$them here!
D:̒͒P̂ȂΓɊQ͂Ȃ낤A
D:ɂ͑吨̑QI

#TO#
N:39:x
E:Guard
G:t:v
I:135:30d40:100:80:0
W:0:255:0:1:0:0
B:SHOOT:HURT:2d4
B:HIT:HURT:2d4
F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | MULTIPLY |
F:NO_CONF | NO_SLEEP | NO_STONE | HUMAN | MALE | NO_FEAR | NO_STUN |
F:FRIENDS | LAWFUL | DROP_CORPSE | DROP_SKELETON |
S:1_IN_5 | SHOOT | BLIND | ROCKET

#J0#
N:40:⋩΂LmR
E:Shrieker mushroom patch
G:,:R
I:110:1d1:4:1:0
W:2:1:0:3:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | 
F:STUPID | EMPTY_MIND | 
F:RES_POIS | WILD_SWAMP | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
D:$Yum!  These look quite tasty.
D:[I͂ƂĂɌB

#J0#
N:41:xgxg
E:Blubbering icky thing
G:i:g
I:110:5d6:14:4:10
W:2:1:0:8:12:103
B:CRAWL:POISON:1d10
B:CRAWL:EAT_FOOD
B:DROOL
B:DROOL
F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE | ELEM_EARTH |
F:EMPTY_MIND | TAKE_ITEM | KILL_BODY | RES_BLUNT |
F:RES_POIS
D:$It is a smallish, slimy, icky, hungry creature.
D:̓hhăxgxg×~ȏX^[B

#J0#
#J0#
#J0#(Rg)
#J0# `ƂF̂킵͂܂CɓĂȂB
#J0#
N:42:΃Jf
E:Metallic green centipede
G:c:G
I:120:4d4:5:4:10
W:2:1:0:4:6:67
B:CRAWL:HURT:1d3
F:RAND_50 | WILD_ALL | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#TO#
N:43:\W[
E:Soldier
G:p:U
I:110:9d4:20:16:5
W:2:1:0:8:70:201
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d7
F:MALE | HAS_LITE_1 |
F:DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:OPEN_DOOR | BASH_DOOR |
D:$He looks inexperienced but tough.
D:ނ͂܂܂o͐󂢂悤A苭肾B

#TO#
N:44:
E:Rogue
G:p:D
I:110:8d4:20:12:5
W:2:1:0:8:50:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
F:MALE | HUMAN | NO_ESCORT | CHAOTIC |
F:DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_ALL |
D:$A rather shifty individual.
D:ނ͍͑߂炷B

#TO#
N:45:NbN
E:Cleric
G:p:B
I:110:7d4:20:10:10
W:2:1:0:9:100:225
B:HIT:HURT:1d9
F:FEMALE | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_1
D:ޏ͎̖@߂̂𓥂ÂĂ͂܂ÂĂB

#TO#
N:46:EBU[h
E:Wizard
G:p:R
I:110:6d4:20:6:5
W:3:1:0:9:0:0
B:HIT:HURT:1d8
F:MALE | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
D:$He is leaving behind a trail of dropped spell components.
D:ނ͂Ǝ邾Ă͓悤ƂB

#J0#
N:47:΂LmR
E:Yellow mushroom patch
G:,:y
I:110:1d1:2:1:0
W:2:1:0:3:10:72
B:SPORE:TERRIFY:2d5
F:NEVER_MOVE | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:48:zCgE[[
E:White jelly
G:j:w
I:120:8d8:2:1:99
W:2:1:0:12:6:66
B:TOUCH:DR_MANA:1d3
F:NEVER_MOVE | CAN_SWIM | RES_DARK |
F:STUPID | EMPTY_MIND | 
F:RES_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Its a large pile of white flesh.
D:͔̂悤ȕ̉򂾁B

#J0#
N:49:单A
E:Giant black ant
G:a:D
I:110:3d6:8:20:80
W:2:1:0:10:40:168
B:BITE:HURT:1d8
F:RAND_25 | 
F:WEIRD_MIND | DROP_CORPSE |
F:BASH_DOOR | WILD_WOOD | WILD_GRASS |
F:ANIMAL
D:$It is about three feet long.
D:͑傫 1 [g߂B

#J0#
N:50:T}_[
E:Salamander
G:R:o
I:110:4d6:8:20:80
W:2:1:0:12:50:143
B:BITE:FIRE:1d7
F:RAND_25 | CAN_SWIM | WILD_VOLCANO | DROP_CORPSE | ELEM_FIRE |
F:ANIMAL | RES_FIRE |
D:$A small black and orange lizard.
D:ƃIWF̂܂͗lȃgJQB

#J0#
N:51:zCgEn[s[
E:White harpy
G:F:w
I:110:2d5:16:17:10
W:2:1:0:7:30:157
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | WILD_MOUNTAIN | ELEM_WIND |
F:RAND_50 | DROP_CORPSE
F:ANIMAL | EVIL
D:$A flying, screeching bird with a woman's face.
D:̊ŁAӂщċ؂萺グĂB

#J0#
N:52:u[EC[N
E:Blue yeek
G:y:b
I:110:2d6:18:14:10
W:2:1:0:6:30:141
B:HIT:HURT:2d4
F:DROP_60 | HAS_LITE_1 | ELEM_EARTH |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:ANIMAL | RES_ACID
D:$A small humanoid figure.
D:lԂɋ߂pȐB

#TO#
N:53:̎wx
E:Grip, the Pet of Charch
G:C:w
I:120:5d5:30:30:0
W:2:2:0:40:0:0
B:BITE:HURT:2d6
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | ELEM_FIRE |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:ŎĂ鏭X\ȌB͂ȂNAAo
D:vĂB

#TO#
N:54:̎w݁x
E:Wolf, the Pet of Charch
G:C:w
I:120:5d5:30:30:0
W:2:2:0:40:0:0
B:BITE:HURT:2d6
F:UNIQUE | CAN_SPEAK | ELEM_WIND |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:ŎĂ鏭X\ȌB͂ȂNAAo
D:vĂB

#TO#
N:55:̎w΁x
E:Fang, the Pet of Charch
G:C:w
I:120:5d5:30:30:0
W:2:2:0:40:0:0
B:BITE:HURT:2d6
F:UNIQUE | CAN_SPEAK | ELEM_EARTH |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:ŎĂ鏭X\ȌB͂ȂNAAo
D:vĂB

#J0#
N:56:A}KG
E:Giant green frog
G:R:g
I:110:2d8:12:8:30
W:2:1:0:8:30:121
B:BITE:HURT:1d7
F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE | ELEM_AQUA |
F:BASH_DOOR |
F:ANIMAL
D:$It is as big as a wolf.
D:͘TƓ炢̑傫B

#JZ#
#JZ#(Rg) Պۂ
N:57:D܂Lwt[WAx
E:Freesia
G:f:u
I:120:5d5:30:30:0
W:2:1:0:45:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d5
F:UNIQUE | 
F:FORCE_MAXHP | DROP_SKELETON
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
D:$A striped housecat who enjoys hunting. 
D:͎yގȂ̂ƔLB

#J0#
N:58:΃CV̑Q
E:Green worm mass
G:w:g
I:100:6d4:7:3:10
W:2:1:0:5:8:78
B:CRAWL:ACID:1d6
F:RAND_50 | RAND_25 | ELEM_EARTH | RES_DARK |
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | RES_ACID | CAN_SWIM | 
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:59:剩Fwr
E:Large yellow snake
G:J:y
I:100:4d8:5:38:75
W:2:1:0:11:15:90
B:BITE:HURT:1d7
B:CRUSH:HURT:2d5
F:RAND_25 | CAN_SWIM | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
D:$It is about ten feet long.
D:͒ 3 [g߂B

#J0#
N:60:Aw
E:Cave spider
G:S:D
I:120:2d6:8:16:80
W:2:1:0:9:30:127
B:BITE:HURT:1d5
F:FRIENDS | RES_DARK |
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | HURT_LITE
D:$It is a black spider that moves in fits and starts.
D:͍w偂ŔIɓ˔@oB

#JZ#
#JZ#(Rg) Պۂ
N:61:JX
E:Crow
G:B:s
I:120:3d5:40:12:0
W:2:2:0:10:10:68
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS 
F:WILD_WOOD | ELEM_WIND
D:$It is a hooded crow, gray except for the black wings and head.
D:͍HƓΊDF́AQĂJXB

#J0#
#J0# (Rg)
#J0# O̖͓sXڂɂ
#J0#
N:62:RL
E:Wild cat
G:f:U
I:120:3d5:40:12:0
W:2:2:0:10:80:198
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:BASH_DOOR | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$A larger than normal feline, hissing loudly.  Its velvet claws conceal a 
D:$fistful of needles.
D:ʏ̃lR̂傫đ傫ȐŖB̃r[h̔܂͉s
D:ĵ悤B

#TO#
N:63:_wvV[x
E:Father Plancy
G:h:u
I:100:20d20:20:12:5
W:3:60:0:18:0:0
B:WAIL:DISEASE:1d3
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | BACRUM |
F:FORCE_MAXHP | CAN_SPEAK | SMART | FRIENDLY | HUMAN |
F:RAND_50 | RAND_25 | WILD_ALL |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | ELEM_AQUA |
D:fj̕łAiՃu^̎B
D:ÍRmc̍ɂAplƉB

#J0#
N:64:O[EE[Y
E:Green ooze
G:j:g
I:120:3d4:8:16:80
W:3:2:0:5:15:99
B:CRAWL:ACID:1d7
F:RAND_50 | RAND_25 | DROP_90 | ELEM_EARTH |
F:STUPID | EMPTY_MIND | 
F:RES_ACID | RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It's green and it's oozing.
D:͗ΐFV~̂悤ȐB

#J0#
N:65:|^[KCXg
E:Poltergeist
G:G:s
I:130:2d5:8:15:10
W:3:1:0:9:10:133
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 | CAN_FLY | RES_DARK | RES_NETH |
F:DROP_60 | DROP_90 | RES_EDGED |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | 
F:EVIL | UNDEAD | 
F:RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLINK
D:$It is a ghastly, ghostly form.
D:͋낵ȗĤ悤ȎpĂB

#J0#
N:66:CG[E[[
E:Yellow jelly
G:j:y
I:120:10d8:2:1:99
W:3:1:0:13:20:73
B:TOUCH:POISON:1d7
F:NEVER_MOVE | CAN_SWIM | RES_DARK |
F:STUPID | EMPTY_MIND | 
F:RES_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
D:$It's a large pile of yellow flesh.
D:͉F̂悤ȕ̉򂾁B

#J0#
N:67:Jf
E:Metallic blue centipede
G:c:B
I:120:4d5:6:6:15
W:3:1:0:8:15:77
B:CRAWL:HURT:1d4
F:RAND_50 | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#JZ#
#JZ#(Rg) Պۂ
N:68:^KX
E:Raven
G:B:D
I:120:4d5:40:12:0
W:3:2:0:9:100:151
B:BITE:HURT:1d7
B:BITE:HURT:1d7
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS |
F:WILD_WOOD | ELEM_WIND
D:$Larger than a crow, pitch black.
D:͐^ŁAJX傫B

#J0#
N:69:唒V~
E:Giant white louse
G:I:w
I:120:1d1:6:5:10
W:3:1:0:1:0:0
B:BITE:HURT:1d3
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:$It is six inches long.
D: 30 Z`̑傫B

#JZ#
N:70:sjA
E:Piranha
G:l:B
I:120:2d6:20:8:5
W:3:1:0:9:40:187
B:BITE:HURT:13d1
F:FRIENDS | AQUATIC | ANIMAL | WILD_ALL | ELEM_AQUA |
D:$Bloodthirsty fish who can smell your blood from a great distance.
D:̌ɋQ͂Ȃ̌̓炩B

#J0#
N:71:ubNEi[K
E:Black naga
G:n:D
I:110:6d8:16:40:120
W:3:1:0:22:40:94
B:SHOOT:HURT:2d10
B:CRUSH:HURT:2d9
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:EVIL
S:1_IN_8 |
S:SHOOT
D:$A large black serpent's body with a female torso.
D:̏㔼g傫ȍwrB

#J0#
N:72:_΂LmR
E:Spotted mushroom patch
G:,:o
I:110:1d1:2:1:0
W:3:1:0:4:20:108
B:SPORE:POISON:2d8
F:NEVER_MOVE | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:73:Vo[E[[
E:Silver jelly
G:j:W
I:120:10d8:2:1:99
W:3:2:0:14:25:84
B:TOUCH:EAT_LITE:1d6
B:TOUCH:EAT_LITE:1d6
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
F:RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
D:$It is a large pile of silver flesh that sucks all light from its 
D:$surroundings.
D:͋F̓̂悤ȕ̉ŁAt߂̌SċzB

#J0#
N:74:nzrbg
E:Scruffy looking hobbit
G:h:s
I:110:3d5:16:8:10
W:3:1:0:5:5000:539
B:HIT:HURT:1d7
B:TOUCH:EAT_GOLD
F:MALE | HAS_LITE_1 |
F:DROP_60 | NO_ESCORT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:$A short little guy, in bedraggled clothes.  He appears to be looking 
D:$for a good tavern.
D:ɐg񂾔w̒ႢzrbgBƈT
D:̂낤B

#J0#
N:75:VA
E:Giant white ant
G:a:w
I:110:3d6:8:16:80
W:3:1:0:9:40:168
B:BITE:HURT:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_GRASS
F:ANIMAL | DROP_CORPSE
D:$It is about two feet long and has sharp pincers.
D:͑傫 60 Z`߂AɉsASĂB

#J0#
N:76:CG[Eh
E:Yellow mold
G:m:y
I:110:8d8:2:10:99
W:3:1:0:11:50:113
B:HIT:HURT:1d8
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange growth on the dungeon floor.
D:̓_W̏ɐĂȃJrB

#J0#
N:77:ԃJf
E:Metallic red centipede
G:c:R
I:120:4d8:8:9:20
W:3:1:0:14:150:276
B:CRAWL:HURT:1d4
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_SKELETON
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:78:CV̑Q
E:Yellow worm mass
G:w:y
I:100:4d8:7:4:10
W:3:2:0:5:10:89
B:CRAWL:LOSE_DEX:1d5
F:RAND_50 | RAND_25 | CAN_SWIM | RES_DARK |
F:STUPID | WEIRD_MIND | MULTIPLY |
F:ANIMAL | HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:79:CV̑Q
E:Clear worm mass
G:w:B
I:100:4d4:7:1:10
W:3:2:0:5:0:0
B:CRAWL:POISON:1d4
F:ATTR_CLEAR | CAN_SWIM | RES_DARK |
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY | 
F:ANIMAL |
F:RES_POIS | HURT_LITE | NO_FEAR
D:$It is a disgusting mass of poisonous worms.
D:͓ł킵CV̑QB

#J0#
N:80:AC
E:Radiation eye
G:e:R
I:110:3d6:2:6:10
W:3:1:0:7:0:0
B:GAZE:LOSE_STR:1d10
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | SELF_LITE_1 | RES_DARK |
F:HURT_LITE | NO_FEAR |
S:1_IN_11 | 
S:DRAIN_MANA
D:$A disembodied eye, crackling with energy.
D:GlM[oăp`p`ƋPĂÂȂڋʂB

#JZ#
#JZ#(Rg) Պۂ
N:81:F
E:Yellow light
G:*:y
I:120:2d6:8:12:30
W:4:1:0:5:0:0
B:EXPLODE:BLIND
F:EMPTY_MIND | CAN_FLY | NONLIVING | SELF_LITE_1 | SELF_LITE_2
D:$A fast-moving bright light.
D:͑fAP̂B

#J0#
N:82:AgJQ
E:Cave lizard
G:R:u
I:110:3d6:8:16:80
W:4:1:0:9:30:134
B:BITE:HURT:1d10
F:ANIMAL | CAN_SWIM | DROP_CORPSE
D:$It is an armoured lizard with a powerful bite.
D:łgJQŊޗ͂B

#TO#
N:83:A}]lX
E:Amazoness
G:p:o
I:110:6d8:20:6:5
W:4:1:0:18:50:116
B:SHOOT:HURT:2d7
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:FEMALE | HAS_LITE_1 | HUMAN | CAN_SWIM |
F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR | WILD_WOOD |
S:1_IN_7 | 
S:SHOOT |
D:@qȏmŁAɐ퓬ӎĂB

#J0#
N:84:u[E[[
E:Blue jelly
G:j:b
I:110:12d8:2:1:99
W:4:1:0:14:30:101
B:TOUCH:COLD:2d5
F:NEVER_MOVE | COLD_BLOOD | ELEM_AQUA | RES_DARK |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:RES_COLD | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It's a large pile of pulsing blue flesh.
D:͖ł̂悤ȕ̉򂾁B

#J0#
N:85:̃N[sORC
E:Creeping copper coins
G:$:u
I:100:7d8:3:24:10
W:4:2:0:9:40:117
B:HIT:HURT:1d7
B:TOUCH:POISON:2d5
F:ONLY_GOLD | DROP_1D2 | RES_EDGED |
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | RES_POIS | 
F:NO_CONF | NO_SLEEP
D:$It is a pile of coins.
D:̓RC̉򂾁B

#J0#
N:86:唒lY~
E:Giant white rat
G:r:W
I:110:2d2:8:7:30
W:4:1:0:2:20:156
B:BITE:POISON:1d6
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL
D:$It is a very vicious rodent.
D:͂Ђ傤ɋ\ꖎނ̐B

#JZ#
#JZ#(Rg) Պۂ
N:87:XiK
E:Snotling
G:o:G
I:110:5d5:20:32:30
W:4:1:0:15:30:118
B:HIT:HURT:1d9
F:MALE | RES_DARK |
F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_WOOD |
F:EVIL | ORC | HURT_LITE |
D:$A pathetic breed of tiny snaga-like creatures. They are running 
D:$wild and screaming all the time!
D:͏ȃXiK̂悤ȁAȕi̐Bޓ͂
D:rXтȂ瑖ĂI

#JZ#
#JZ#(Rg) Պۂ
N:88:JWL
E:Swordfish
G:l:W
I:120:5d12:14:10:20
W:4:2:0:15:0:0
B:STING:HURT:7d1
B:STING:HURT:7d1
F:ANIMAL | AQUATIC | WILD_ALL | ELEM_AQUA
D:$An animal with a swordlike "beak".
D:͌̂悤"@"B

#J0#
N:89:CV̑Q
E:Blue worm mass
G:w:b
I:100:5d8:7:12:10
W:4:1:0:5:20:105
B:CRAWL:COLD:1d7
F:RAND_50 | RAND_25 | ELEM_AQUA | RES_DARK |
F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY | 
F:ANIMAL | RES_COLD | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:90:DFwr
E:Large grey snake
G:J:s
I:100:6d8:6:41:50
W:4:1:0:14:25:106
B:BITE:HURT:1d8
B:CRUSH:HURT:1d10
F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | WILD_ALL |
F:ANIMAL
D:$It is about ten feet long.
D:͒ 3 [g߂B

#J0#
N:91:XPgER{h
E:Skeleton kobold
G:s:w
I:110:5d8:20:26:40
W:5:1:0:12:0:0
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | RES_EDGED |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a small animated kobold skeleton.
D:̓X[ER{h̊[ɐ܂ꂽ̂B

#TO#
N:92:U[h}Ev[Xg
E:Lizardman priest
G:h:w
I:110:16d10:20:40:20
W:20:3:0:95:0:0
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | CAN_SWIM | RES_ACID | HAS_LITE_1 | LAWFUL |
F:DROP_60 | WILD_SHORE | DRAGON |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
S:1_IN_4
S:HOLY_ORB | BLIND |
S:HEAL | SCARE | CAUSE_3 |
D:ނ͐MS[U[h}ŁA@sg邱ƂłB

#TO#
N:93:EBU[h
E:Wizard
G:p:R
I:110:6d4:20:6:10
W:5:5:0:7:0:0
B:HIT:HURT:1d8
F:MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | 
F:FRIENDS | DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR |
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
D:$He is leaving behind a trail of dropped spell components.
D:ނ݂͂ȁAƎ邾Ă͓悤ƂB

#J0#
N:94:O[Ei[K
E:Green naga
G:n:g
I:110:9d8:18:40:120
W:5:1:0:30:40:130
B:SHOOT:HURT:3d8
B:CRUSH:HURT:2d6
B:SPIT:ACID:2d8
F:FEMALE | ELEM_EARTH |
F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | WILD_SHORE |
F:EVIL | RES_ACID |
S:1_IN_8 |
S:SHOOT
D:$A large green serpent with a female's torso.  Her green skin glistens with 
D:$acid.
D:̏㔼g傫ȃwrB̗΂͎̔_ɖĂB

#JZ#
#JZ#(Rg) Պۂ
N:95:q
E:Giant leech
G:w:v
I:120:6d8:10:20:50
W:5:1:0:20:0:0
B:BITE:HURT:4d1
B:BITE:HURT:4d1
F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | ELEM_AQUA
D:$Yech! The disgusting thing only wants your blood!
D:I͂Ȃ̌~Ă邾̌ȓzI

#JZ#
#JZ#(Rg) Պۂ
N:96:oN[_
E:Barracuda
G:l:b
I:120:6d12:20:45:20
W:5:2:0:30:0:0
B:BITE:HURT:13d1
B:BITE:HURT:2d7
F:AQUATIC | ANIMAL | WILD_ALL | ELEM_AQUA
D:$A predatory fish with razor-sharp teeth.
D:͂ǂsH̋B

#TO#
N:97:wop[x
E:Bapalu
G:p:u
I:110:12d13:20:25:20
W:5:1:0:80:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:SUPERHURT:1d10
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | GARGASTAN |
F:FORCE_MAXHP | ELEM_FIRE |
F:ESCORT_p | ESCORTS | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | CHAOTIC |
D:KKX^R̃o[T[J[B
D:n_gNăAJ
D:܂œo߂̂ŁAƂ邲Ƃ
D:Ă͎͂ɌĂB

#TO#
N:98:V[}eBbNEU[h
E:Shamatic lizard
G:h:o
I:120:24d20:30:60:25
W:37:6:0:3800:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d12
F:FORCE_SLEEP | FORCE_MAXHP | MALE | CAN_SWIM |
F:ONLY_ITEM | DROP_60 | DROP_1D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_SHORE | DRAGON | SMART |
F:RES_FIRE | RES_POIS | RES_COLD | RES_SOUN | RES_CONF
S:1_IN_3 | 
S:HASTE | DARK_FIRE | HOLY_ORB | BRAIN_SMASH | ANIM_DEAD |
S:BLIND | SLOW | CONF | SCARE | BO_ICEE |
D:ނ͒m\̍U[h}ŁAxȖ@sg邱ƂłB

#J0#
N:99:u[EE[Y
E:Blue ooze
G:j:b
I:110:3d4:8:16:80
W:5:1:0:7:0:0
B:CRAWL:COLD:1d8
F:RAND_50 | RAND_25 | DROP_60 | ELEM_AQUA |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:RES_COLD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It's blue and it's oozing.
D:͐FV~̂悤ȐB

#J0#
N:100:΂̐HVS[Xg
E:Green glutton ghost
G:G:g
I:130:3d4:10:20:10
W:5:1:0:15:15:133
B:TOUCH:EAT_FOOD:1d1
F:RAND_50 | RAND_25 | RES_NETH |
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | NO_CONF | NO_SLEEP | RES_EDGED |
D:$It is a very ugly green ghost with a voracious appetite.
D:͐s邱Ƃ̂ȂȐH~AΐF̏XS[XgB

#J0#
N:101:O[E[[
E:Green jelly
G:j:g
I:120:22d8:2:1:99
W:5:1:0:18:40:131
B:TOUCH:ACID:1d4
F:NEVER_MOVE | ELEM_EARTH | RES_DARK |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:RES_ACID | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a large pile of pulsing green flesh.
D:͖łΐF̓̂悤ȕ̉򂾁B

#J0#
N:102:[WER{h
E:Large kobold
G:k:w
I:110:13d9:20:32:30
W:5:1:0:25:0:0
B:HIT:HURT:2d6
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | RES_POIS |
D:$It a man-sized figure with the all too recognizable face of a kobold.
D:͐lԂ炢̑傫ŁAǂ猩ĂR{hƕ
D:ĂB

#J0#
N:103:OCExgxg
E:Grey icky thing
G:i:s
I:110:4d8:14:12:15
W:5:1:0:10:30:132
B:TOUCH:HURT:1d8
F:RAND_50 | CAN_SWIM | DROP_CORPSE | ELEM_EARTH |
F:EMPTY_MIND | RES_BLUNT |
D:$It is a smallish, slimy, icky, nasty creature.
D:̓hhăxgxgĕsȏX^[B

#J0#
N:104:򉻃AC
E:Disenchanter eye
G:e:v
I:100:7d8:2:10:10
W:5:2:0:20:0:0
B:GAZE:UN_BONUS
F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE | RES_DARK |
F:NEVER_MOVE | CAN_FLY |
F:HURT_LITE | NO_FEAR
S:1_IN_9 | 
S:DRAIN_MANA
D:$A disembodied eye, crackling with magic.
D:͂oĉΉԂĂÂȂڋʂB

#J0#
N:105:ԃCV̑Q
E:Red worm mass
G:w:r
I:100:5d8:7:12:10
W:5:1:0:6:80:876
B:CRAWL:FIRE:1d9
F:RAND_50 | RAND_25 | ELEM_FIRE | RES_DARK |
F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | RES_FIRE | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:106:}V
E:Copperhead snake
G:J:o
I:110:4d6:6:20:1
W:5:1:0:15:30:119
B:BITE:POISON:2d6
F:RAND_50 | CAN_SWIM | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR |
F:ANIMAL | RES_POIS
D:$It has a copper head and sharp venomous fangs.
D:͓ł̂sĂB

#JZ#
N:107:fX\[h
E:Death sword
G:|:W
I:130:6d6:20:40:0
W:8:5:0:30:0:0
B:SLASH:HELL:5d5
B:SLASH:HELL:5d5
B:SLASH:TERRIFY:20d1
B:SLASH:POISON:20d1
F:NEVER_MOVE | NONLIVING | NO_FEAR | RES_EDGED |
F:STUPID | COLD_BLOOD | NO_CONF | NO_SLEEP |
F:EVIL | RES_COLD | RES_FIRE | FORCE_MAXHP | RES_ELEC | RES_POIS
D:$A bloodthirsty blade lurking for prey. Beware! 
D:l҂\Đł錌ɋQnBCI

#J0#
N:108:΂LmR
E:Purple mushroom patch
G:,:v
I:110:1d1:2:1:0
W:6:2:0:15:0:0
B:SPORE:LOSE_CON:1d3
B:SPORE:LOSE_CON:1d3
B:SPORE:LOSE_CON:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#TO#
N:109:NbN
E:Cleric
G:p:B
I:110:7d4:20:10:5
W:6:10:0:7:100:225
B:HIT:HURT:1d9
F:FEMALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | WILD_ALL | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR |
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_2
D:E҈琬R[X̏wB
D:ޏB͎̖@߂̂𓥂ÂĂ͂܂ÂĂB

#TO#
N:110:\W[
E:Soldier
G:p:U
I:110:9d4:20:16:5
W:6:10:0:6:70:201
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d7
F:MALE | HAS_LITE_2 | HUMAN |
F:FRIENDS | DROP_60 | WILD_ALL |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
D:ނ͂܂܂o͐󂢂悤A`[[NS苭肾B

#JZ#
N:111:j[xO
E:Nibelung
G:h:D
I:110:8d4:20:12:5
W:6:10:0:6:0:0
B:HIT:HURT:1d8
B:TOUCH:EAT_GOLD
F:MALE | ELEM_EARTH | RES_DARK |
F:FRIENDS | DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE
D:$Night dwarfs collecting new riches for their master, Alberich. 
D:̃h[tŁAނ̎lAxq̂߂ɕxW߂ĂB

#TO#
N:112:RmwAKXx
E:Agres, the Knight
G:p:u
I:110:14d12:20:35:30
W:6:1:0:80:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d11
B:HIT:HURT:1d11
F:UNIQUE | MALE | LAWFUL | QUESTOR |
F:FORCE_MAXHP | ELEM_FIRE | HUMAN | GARGASTAN |
F:ESCORT_p | OPEN_DOOR | BASH_DOOR |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
D:KKX^R̋RmBAJn
D:Ď@㗝BjoX̂ȂAJB

#J0#
N:113:uEEh
E:Brown mold
G:m:u
I:110:15d8:2:12:99
W:6:1:0:20:50:146
B:HIT:CONFUSE:1d5
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A strange brown growth on the dungeon floor.
D:_W̏ɐĂȒF̃JrB

#J0#
N:114:咃RE
E:Giant brown bat
G:b:u
I:130:3d8:10:15:30
W:6:1:0:10:0:0
B:BITE:HURT:1d4
F:RAND_50 | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | DROP_CORPSE
D:$It screeches as it attacks.
D:͍UƂɃL[L[ƖB

#TOME#
N:115:ubN}[Pbg̃G[WFg̋Ⴍ锒s̎㒎wTCx
E:The Blubbering idiot, agent of black market, Simon the weak
G:t:W
I:110:5d11:10:16:0
W:5:255:0:50:0:0
B:CLAW:HURT:2d5
B:TOUCH:EAT_ITEM
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | HUMAN |
F:RAND_25 | UNIQUE | STUPID | FORCE_MAXHP |
F:TAKE_ITEM | CAN_SPEAK | CAN_SWIM |
F:HAS_LITE_1
S:1_IN_8
S:SHRIEK
D:$He tends to blubber a lot, it was a simple blubbering idiot when he has lost 
D:$himself in the dungeon where he falls under Diablo's will. 
D:$Now he is a mindless servant of Diablo. Destroy him if you can.
D:ނ͂Ă΂肢Bނ͂ӂ̋Ⴍ锒sA
D:_WœɖAÍ_fBAüӎu̗ƂȂB
D:ނ͈ӎuȂfBAủlBłȂނj󂹂B

#TO#
N:116:A[`[
E:Archer
G:p:g
I:120:6d8:20:10:5
W:6:2:0:20:0:0
B:SHOOT:HURT:2d8
B:HIT:HURT:1d5
F:FEMALE | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:ONLY_GOLD | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_2 | 
S:SHOOT
D:ޏ͋͂ȋ|˂B

#J0#
N:117:̃N[sORC
E:Creeping silver coins
G:$:s
I:100:12d8:4:30:10
W:6:2:0:18:50:195
B:HIT:HURT:1d7
B:TOUCH:POISON:2d7
F:ONLY_GOLD | DROP_60 | DROP_1D2 | RES_EDGED |
F:COLD_BLOOD | BASH_DOOR |
F:ANIMAL | RES_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, crawling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɐiށB

#J0#
N:118:XiK
E:Snaga
G:o:G
I:110:8d8:20:32:30
W:6:1:0:15:0:0
B:HIT:HURT:1d9
F:MALE | RES_DARK |
F:FRIENDS | DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
D:$He is one of the many weaker 'slave' orcs, often mistakenly known as a 
D:$goblin.
D:ނ͑̎アuzṽI[N̈lŁA΂ΊԈăSuƂO
D:ŒmĂ鐶B

#J0#
N:119:KKwr
E:Rattlesnake
G:J:r
I:110:6d7:6:24:1
W:6:1:0:20:80:171
B:BITE:POISON:2d6
F:RAND_50 | CAN_SWIM | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR |
F:ANIMAL | RES_POIS
D:$It is recognized by the hard-scaled end of its body that is often rattled 
D:$to frighten its prey.
D:͐KɌłkwrŁÅkKKƂȂ炵ĊlB

#JZ#
N:120:iNW
E:Giant slug
G:w:U
I:100:12d9:10:25:25
W:6:1:0:25:800:404
B:BITE:ACID:2d5
B:BITE:ACID:2d7
F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_ALL |
F:DROP_CORPSE | ELEM_EARTH |
S:1_IN_10
S:BR_ACID
D:$It is slowly making its way towards you, eating everything in 
D:$its path...
D:͂ƂȂɋߕtĂBrɂ̂SĐHׂȂ...

#J0#
N:121:sNEKG
E:Giant pink frog
G:R:R
I:110:5d8:12:16:50
W:7:1:0:16:0:0
B:BITE:LOSE_STR:2d5
F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | ELEM_AQUA |
F:BASH_DOOR | DROP_CORPSE |
F:ANIMAL
D:$It looks poisonous.
D:͓łĂ悤B

#J0#
N:122:_[NGt
E:Dark elf
G:h:D
I:110:7d10:20:16:20
W:7:2:0:25:700:348
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | RES_DARK |
F:FORCE_SLEEP | 
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE
S:1_IN_10 | 
S:CONF | DARKNESS | MISSILE
D:$An elven figure with jet black skin and white hair, his eyes are large and 
D:$twisted with evil.
D:̔Ɣ̖тGtŁȂ傫Ȗڂ͎׈ɂ䂪łB

#J0#
N:123:]rER{h
E:Zombified kobold
G:z:s
I:110:6d8:20:14:30
W:7:1:0:14:0:0
B:HIT:HURT:1d3
B:HIT:HURT:1d3
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | RES_COLD | RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an animated kobold corpse.  Flesh falls off in large chunks as it 
D:$shambles forward. 
D:͐𐁂܂ꂽR{h̎[B
D:𗎂ƂȂAƑOɕĂB

#TO#
# tmp1.1 evo
N:124:`
E:Second form
G:H:W
I:115:30d10:20:80:40
W:30:255:0:0:7000:189
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:1d8
F:FORCE_MAXHP | BASH_DOOR | CAN_SWIM
F:EGG_ONLY | RIDING
S:1_IN_11
S:BR_FIRE

#JZ#
N:125:
E:Rotting corpse
G:z:R
I:110:8d8:20:20:20
W:7:1:0:15:50:229
B:CLAW:POISON:1d4
B:CLAW:POISON:1d4
F:OPEN_DOOR | BASH_DOOR | FRIENDS | RES_NETH |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | RES_POIS
F:RES_COLD | COLD_BLOOD | EMPTY_MIND
D:$Corpses awakened from their sleep by dark sorceries. 
D:Ípɂ薰o܂ꂽ̂B

#J0#
N:126:AI[N
E:Cave orc
G:o:U
I:110:11d9:20:32:30
W:7:1:0:20:0:0
B:HIT:HURT:1d9
F:MALE | RES_DARK |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
D:$He is often found in huge numbers in deep caves.
D:ނ͂΂ΓA̐[wɑWcŌ󂯂B

#J0#
N:127:Xw
E:Wood spider
G:S:U
I:120:3d6:8:16:80
W:7:3:0:15:100:277
B:BITE:HURT:1d4
B:STING:POISON:1d5
F:FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_WOOD
F:ANIMAL | RES_POIS
D:$It scuttles towards you.
D:͈ڎUɖ`҂ɌĂB

#J0#
N:128:Ñ̎
E:Manes
G:u:R
I:110:8d8:20:32:30
W:7:2:0:16:0:0
B:HIT:HURT:1d10
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | RES_FIRE | NO_FEAR
D:$It is a minor but aggressive demon.
D:͉UIȃf[B

#J0#
N:129:[AC
E:Bloodshot eye
G:e:r
I:110:5d8:2:6:10
W:7:3:0:15:0:0
B:GAZE:BLIND:2d7
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | RES_DARK |
F:HURT_LITE | NO_FEAR |
S:1_IN_7 | 
S:DRAIN_MANA
D:$A disembodied eye, bloodshot and nasty.
D:̂ȂAĂĊ܂킵ڋʂB

#JZ#
N:130:bhEi[K
E:Red naga
G:n:R
I:110:11d8:20:40:120
W:7:2:0:40:200:265
B:SHOOT:HURT:3d9
B:CRUSH:HURT:2d10
B:BITE:LOSE_STR:1d5
F:FEMALE | CAN_SWIM | WILD_SHORE |
F:RAND_25 | DROP_60 | 
F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE |
F:EVIL
S:1_IN_8 |
S:SHOOT
D:$A large red snake with a woman's torso.
D:̏㔼g傫ȃwrB

#JZ#
N:131:bhEWF[
E:Red jelly
G:j:R
I:110:26d8:2:1:99
W:7:1:0:26:150:212
B:TOUCH:LOSE_STR:1d6
F:NEVER_MOVE | RES_DARK |
F:STUPID | EMPTY_MIND | 
F:HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a large pulsating mound of red flesh.
D:͖łԂ̂悤ȕ̉򂾁B

#J0#
N:132:΃xgxg
E:Green icky thing
G:i:G
I:110:5d8:14:12:20
W:7:2:0:18:50:155
B:TOUCH:ACID:2d6
F:RAND_50 | CAN_SWIM | DROP_CORPSE | SELF_LITE_2 | ELEM_EARTH |
F:EMPTY_MIND | RES_BLUNT |
F:RES_ACID
D:$It is a smallish, slimy, icky, acidic creature.
D:̓hhăxgxg_ɖĂ鏬ȃX^[B

#J0#
N:133:V
E:Lost soul
G:G:u
I:110:2d8:12:10:10
W:7:2:0:18:150:231
B:HIT:HURT:2d3
B:TOUCH:LOSE_WIS
B:TOUCH:DR_MANA:1d6
F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY | RES_NETH |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | RES_EDGED |
F:RES_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
D:$It is almost insubstantial.
D:͂قƂǎ̂ĂȂB

#J0#
N:134:ÍgJQ
E:Night lizard
G:R:b
I:110:4d8:20:16:30
W:7:2:0:35:200:249
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:ANIMAL | CAN_SWIM | WILD_ALL | DROP_CORPSE
D:$It is a black lizard with overlapping scales and a powerful jaw.
D:͌łƋ͂ȃASgJQB

#J0#
N:135:R{hE[hwKbVx
E:Mughash the Kobold Lord
G:k:b
I:110:15d15:20:20:20
W:7:3:0:100:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | 
F:ESCORT_k | ESCORTS | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | RES_POIS
D:$Strong and powerful, for a kobold.
D:R{h̒łAɋŋ͂B

#J0#
N:136:XPgEI[N
E:Skeleton orc
G:s:w
I:110:10d8:20:36:40
W:8:1:0:26:0:0
B:HIT:HURT:2d6
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | RES_DARK | RES_NETH |
F:EVIL | ORC | UNDEAD | RES_EDGED |
F:RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an animated orc skeleton.
D:͐𐁂܂ꂽI[N̊[B

#TO#
N:137:́whox
E:Mordoba
G:p:v
I:110:25d10:20:30:20
W:8:2:0:200:0:0
B:SHOOT:HURT:3d10
B:TOUCH:CONFUSE:1d10
B:TOUCH:UN_POWER
B:TOUCH:TERRIFY
F:UNIQUE | FEMALE | CAN_SPEAK | HAS_LITE_2 | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN | SMART | ELEM_FIRE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | DROP_CORPSE | DROP_SKELETON | ESCORT_psG |
F:CHAOTIC | RES_TELE | CAN_SWIM | POWERFUL |
S:1_IN_3 | 
S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS | BLIND | HASTE | CAUSE_2 |
S:DARK_LORE | MIND_BLAST | SHOOT |
D:KKX^R̖BrptjoX̏B
D:\͂̍A̔\͂̔ep
D:ڂꂪȂ̂sɎvĂB

#TO#
N:138:A[`[wTx
E:Sara, the Archer
G:p:y
I:120:14d12:20:30:20
W:8:2:0:150:0:0
B:SHOOT:HURT:3d10
B:HIT:HURT:2d6
F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_WOOD | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | ELEM_WIND |
F:WALSTANIAN
S:1_IN_5
S:SHOOT | HEAL | BLINK
D:ho̕ߗɂȂĂEHX^R̃A[`[B

#TO#
# tmp1.2 evo
N:139:`
E:Second form
G:h:W
I:110:25d10:20:60:40
W:30:255:0:0:7000:217
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_MAXHP | OPEN_DOOR | HAS_LITE_1 | EVIL
F:EGG_ONLY | LONG_RANGE
S:1_IN_4
S:TPORT | BLINK | BO_FIRE | BO_ELEC 

#TO#
N:140:ʉ_́wIox
E:Oruba
G:p:R
I:110:9d16:20:10:50
W:8:2:0:80:0:0
B:HIT:HURT:2d4
F:OPEN_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP | GARGASTAN | MALE |
F:RES_POIS | RES_COLD | NO_FEAR | FORCE_SLEEP | CAN_SPEAK | HUMAN |
F:ESCORT_p | ELEM_FIRE | SMART | POWERFUL | DROP_CORPSE | DROP_SKELETON
S:1_IN_3 |
S:BLIND | CONF | BA_POIS | BA_FIRE | TPORT | BO_FIRE
D:KKX^R̖@gB

#J0#
N:141:uEEC[N
E:Brown yeek
G:y:u
I:110:4d8:18:18:10
W:8:1:0:11:120:224
B:HIT:HURT:1d7
F:DROP_60 | DROP_CORPSE | HAS_LITE_1 | ELEM_EARTH |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | RES_ACID
D:$It is a strange small humanoid.
D:͊ȏlԌ^̃X^[B

#TO#
N:142:A}]lX
E:Amazoness
G:p:o
I:110:6d8:20:6:5
W:8:10:0:18:0:0
B:SHOOT:HURT:2d7
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:FEMALE | CAN_SWIM | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_9 | 
S:SHOOT |
D:$An agile hunter, ready and relaxed.
D:@qȏmŁAɐ퓬ӎĂB
D:ĒԂǐՂ̎菕ĂB

#J0#
N:143:WCAgET}_[
E:Giant salamander
G:R:r
I:110:6d7:6:40:1
W:8:1:0:50:0:0
B:BITE:FIRE:3d7
F:FORCE_SLEEP | ELEM_FIRE |
F:RAND_25 | SELF_LITE_1 |
F:ANIMAL | RES_FIRE | CAN_SWIM | DROP_CORPSE | 
S:1_IN_9 
S:BR_FIRE
D:$A large black and yellow lizard.  You'd better run away!
D:ƉF̂܂̑傫ȃgJQBI

#JZ#
N:144:Xy[XEX^[
E:Space monster
G:.:d
I:110:21d8:30:14:20
W:8:2:0:28:0:0
B:HIT:TERRIFY:1d5
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | RES_ACID | CAN_FLY
D:$A black hole in the fabric of reality. 
D:ƂnɂB

#TO#
N:145:tCOEL[
E:Flying monkey
G:Y:R
I:110:22d9:30:20:20
W:8:2:0:30:100:188
B:CLAW:HURT:2d5
B:CLAW:HURT:2d5
B:BITE:HURT:7d1
F:ANIMAL | CAN_FLY | WILD_WOOD | WILD_MOUNTAIN
F:DROP_CORPSE
D:$It looks fantastic, yet frightening.
D:͊ŁA낵B

#J0#
N:146:O[Eh
E:Green mold
G:m:g
I:110:21d8:2:14:75
W:8:2:0:28:100:190
B:HIT:TERRIFY:1d5
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:RES_ACID | RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange growth on the dungeon floor.
D:̓_W̏ɐĂȃJrB

#JZ#
N:147:󂢐܂
E:Shallow puddle
G:~:B
I:115:9d6:10:17:0
W:11:6:0:70:0:0
B:TOUCH:ACID:2d3
B:TOUCH:ACID:2d3
F:NEVER_MOVE | COLD_BLOOD | ELEM_AQUA |
F:CAN_SWIM | RES_ELEC | RES_ACID | RES_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
D:$It is a placid watery pool.
D:₩Ȑ܂肾B

#J0#
N:148:[X
E:Lemure
G:u:o
I:110:13d9:20:32:30
W:8:3:0:16:150:280
B:HIT:HURT:1d9
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | RES_FIRE | NO_FEAR
D:$It is the larval form of a major demon.
D:͏㋉f[̗c`ԂB

#J0#
N:149:uI[N
E:Hill orc
G:o:s
I:110:13d9:20:32:30
W:8:1:0:25:0:0
B:HIT:HURT:1d11
F:MALE | RES_DARK |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE
D:$He is a hardy well-weathered survivor.
D:ނ͍ȊɑςĂc̃I[NB

#J0#
N:150:ǂ
E:Bandit
G:p:D
I:110:8d8:20:24:10
W:8:2:0:26:100:199
B:HIT:HURT:2d6
B:TOUCH:EAT_GOLD
F:MALE | HUMAN | NO_ESCORT | CHAOTIC |
F:DROP_1D2 | WILD_ALL |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
D:$He is after your cash!
D:ނ͖`҂̌ɖڂtĂI

N:151:
E:Hunting hawk
G:B:u
I:120:8d8:30:25:10
W:8:2:0:22:50:172
B:CLAW:HURT:1d3
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | DROP_CORPSE | ELEM_WIND |
D:$Trained to hunt and kill without fear.
D:͋鎖ȂɎ鎖Pꂽ邾B

#JZ#
N:152:H̐m
E:Phantom warrior
G:G:B
I:110:5d5:20:10:40
W:8:1:0:15:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
F:NO_FEAR | EMPTY_MIND | CAN_FLY | RES_EDGED |
D:$Creatures that are half real, half illusion.
D:ŁAẽX^[B

#JZ#
N:153:O
E:Gremlin
G:u:u
I:110:5d5:30:30:20
W:8:3:0:6:0:0
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
B:BITE:EAT_FOOD:1d4
F:MULTIPLY | RES_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR | RES_DARK |
F:TAKE_ITEM | CAN_SWIM 
D:$Don't splash water on them, and don't feed them after midnight!
D:^钆߂琅|AaĂ͂ȂI

#J0#
N:154:CGeB
E:Yeti
G:Y:w
I:110:11d9:20:24:10
W:9:3:0:30:150:343
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | RES_COLD
D:$A large white figure covered in shaggy fur.
D:ނ̑傫ȔX^[B

#J0#
N:155:[xgxg
E:Bloodshot icky thing
G:i:r
I:110:7d8:14:18:20
W:9:3:0:24:0:0
B:TOUCH:HURT:1d4
B:CRAWL:ACID:2d5
F:RAND_50 | ELEM_EARTH | RES_BLUNT |
F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE | 
F:RES_POIS
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a strange, slimy, icky creature.
D:̓hhăxgxgȃX^[B

#J0#
N:156:hulY~
E:Giant grey rat
G:r:s
I:110:2d3:8:12:20
W:9:1:0:2:0:0
B:BITE:POISON:1d5
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL | RES_POIS
D:$It is a rodent of unusual size.
D:qł͂Ȃ傫ꖎނ̐B

#J0#
N:157:ubNEn[s[
E:Black harpy
G:F:D
I:120:3d8:16:22:10
W:9:1:0:19:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | WILD_MOUNTAIN | DROP_CORPSE | ELEM_WIND |
F:RAND_25 | 
F:ANIMAL | EVIL
D:$A woman's face on the body of a vicious black bird.
D:̊\ȍB

#TO#
# tmp1.3 evo
N:158:`
E:Second form
G:h:W
I:115:50d10:20:100:40
W:30:255:0:0:7000:242
B:CRUSH:HURT:5d5
B:CRUSH:HURT:5d5
F:FORCE_MAXHP | BASH_DOOR
F:NO_CONF | NO_SLEEP | NO_FEAR | STUPID
F:EGG_ONLY

#JZ#
N:159:w蕉̌Fx
E:The wounded bear
G:q:r
I:110:10d10:10:35:10
W:9:1:0:25:0:0
B:CLAW:HURT:1d7
B:CLAW:HURT:1d7
B:BITE:HURT:1d10
F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE
F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN 
D:$A wounded bear, who has occasionally attacked humans.
D:FŁAlԂPƂB

#JZ#
N:160:JcImG{V
E:Portuguese man-o-war
G:j:v
I:110:10d10:20:30:75
W:9:2:0:25:0:0
B:TOUCH:PARALYZE:1d7
B:TOUCH:PARALYZE:1d7
F:ANIMAL | AQUATIC | RES_POIS | WILD_ALL | ELEM_AQUA |
D:$A strange water creature, whose touch can be deadly.
D:ȐŁA̐G͒vIȓłB

#JZ#
N:161:⃂O
E:Rock mole
G:r:s
I:110:11d11:20:30:75
W:9:2:0:25:0:0
B:BITE:HURT:1d11
B:BITE:HURT:1d11
F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE | ELEM_EARTH |
F:ANIMAL | HURT_LITE |
D:$Despite its minuscule size, this mole creature has fangs powerful 
D:$enough to bore through solid rock.
D:̏ȑ̂ɂւ炸ÃỎ͋͂Ŋ@iނƂ
D:łB

#J0#
N:162:I[NEV[}
E:Orc shaman
G:o:b
I:110:9d8:20:15:20
W:9:1:0:30:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | RES_DARK |
F:FORCE_SLEEP | DROP_90 | WILD_WOOD | WILD_SWAMP | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE | 
S:1_IN_8 | 
S:BLINK | CAUSE_1 | MISSILE
D:$An orc dressed in skins who gestures wildly.
D:rXgUAb̔gɂ܂ƂI[NB

#J0#
N:163:xr[Eu[EhS
E:Baby blue dragon
G:d:B
I:110:10d10:20:30:70
W:9:2:0:35:700:459
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | ELEM_WIND |
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | RES_ELEC | 
S:1_IN_11 | 
S:BR_ELEC
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a pale blue.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔FĂB

#J0#
N:164:xr[EzCgEhS
E:Baby white dragon
G:d:W
I:110:10d10:20:30:70
W:9:2:0:35:700:460
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | ELEM_AQUA |
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | RES_COLD | 
S:1_IN_11 | 
S:BR_COLD
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a pale white.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔FĂB

#J0#
N:165:xr[EO[EhS
E:Baby green dragon
G:d:G
I:110:10d10:20:30:70
W:9:2:0:35:700:461
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:EVIL | DRAGON | RES_POIS | 
S:1_IN_11 | 
S:BR_POIS
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a sickly green.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͕aIȗΐFĂB

#J0#
N:166:xr[EubNEhS
E:Baby black dragon
G:d:s
I:110:10d10:20:30:70
W:9:2:0:35:750:546
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | ELEM_EARTH |
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | RES_ACID
S:1_IN_11 | 
S:BR_ACID
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a dull black.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͓݂FĂB

#J0#
N:167:xr[EbhEhS
E:Baby red dragon
G:d:R
I:110:11d10:20:30:70
W:9:2:0:35:850:563
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | ELEM_FIRE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | RES_FIRE
S:1_IN_11 | 
S:BR_FIRE
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a pale red.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔ԐFĂB

#J0#
N:168:ԃA
E:Giant red ant
G:a:R
I:110:4d8:12:34:60
W:9:2:0:22:500:408
B:BITE:HURT:1d5
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_CORPSE | ELEM_FIRE |
F:ANIMAL
D:$It is large and has venomous mandibles.
D:͑傫ċ͂ȃASĂB

#TO#
N:169:RmwHe[x
E:Voltel, the Knight
G:p:s
I:110:21d10:20:25:20
W:9:2:0:100:0:0
B:HIT:HURT:1d13
B:HIT:HURT:1d14
B:HIT:HURT:1d13
B:HIT:HURT:1d14
F:UNIQUE | MALE | HAS_LITE_2 | HUMAN | ELEM_FIRE | WALSTANIAN |
F:FORCE_MAXHP | CAN_SPEAK | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | LAWFUL |
F:OPEN_DOOR | BASH_DOOR
D:hoɕ߂܂ĂEHX^R̋RmB

#JZ#
#JZ#(Rg) Պۂ
N:170:Twhꂵx
E:Bloodfang the Wolf
G:C:R
I:120:6d6:30:30:20
W:9:1:0:30:0:0
B:BITE:HURT:2d11
B:BITE:HURT:2d11
F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE
F:ANIMAL | UNIQUE | FORCE_MAXHP
D:$It has been terrorizing the nearby villages.
D:z͋ߗׂ̑X|ɗƂĂB

#J0#
N:171:LOERu
E:King cobra
G:J:g
I:110:8d10:8:30:1
W:9:2:0:28:80:210
B:SPIT:BLIND:1d5
B:BITE:POISON:3d4
F:RAND_50 | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | 
F:ANIMAL | RES_POIS
D:$It is a large snake with a hooded face.
D:͓Ђ̂悤ȓ傫ȃwrB

#JZ#
#JZ#(Rg) Պۂ
N:172:h
E:Eagle
G:B:u
I:120:9d9:30:25:10
W:9:2:0:22:400:335
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD
F:DROP_CORPSE | ELEM_WIND
D:$A magnificent huge predatory bird.
D:XH̋ȒB

N:173:EH[xA
E:War bear
G:q:u
I:110:10d10:10:35:10
W:9:1:0:25:100:191
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$Bears with tusks, trained to kill.
D:̉sŐlE悤ɌPꂽFB

#JZ#
#JZ#(Rg) Պۂ
N:174:ElI
E:Killer bee
G:I:y
I:120:2d4:12:34:10
W:9:2:0:22:0:0
B:STING:POISON:1d5
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_ALL |
F:ANIMAL
D:$It is poisonous and aggressive.
D:͓łĂɍUIB

#J0#
N:175:w
E:Giant spider
G:S:s
I:110:10d10:8:16:80
W:10:2:0:35:120:275
B:BITE:HURT:1d10
B:BITE:POISON:1d7
B:BITE:POISON:1d7
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_SKELETON
F:ANIMAL | RES_POIS
D:$It is a vast black spider whose bulbous body is bloated with poison.
D:͋ȍw偂ŁA̖cꂽɂ͓ł[ĂB

#J0#
N:176:唒_j
E:Giant white tick
G:S:w
I:100:12d8:12:40:20
W:10:2:0:27:500:411
B:BITE:POISON:2d6
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | RES_POIS
D:$It is moving slowly towards you.
D:͂Ɩ`҂̕ɌĂB

#TO#
N:177:NbNwtFVAx
E:Felicia, the Cleric
G:p:b
I:120:10d12:40:20:20
W:10:2:0:80:0:0
B:HIT:HURT:2d3
F:OPEN_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN | WALSTANIAN |
F:FEMALE | CAN_SPEAK | FORCE_SLEEP | SMART | POWERFUL | LAWFUL |
F:DROP_2D2 | ONLY_ITEM | DROP_GOOD | ELEM_EARTH | DROP_CORPSE | DROP_SKELETON
S:1_IN_3
S:BLIND | CAUSE_2 | SCARE | HEAL | IGNIS_FATUUS | HOLY_ORB |
D:EHX^R̃NbNB
D:hoɕ߂܂ĂB

#J0#
N:178:_[NGtECW
E:Dark elven mage
G:h:v
I:120:7d10:20:16:20
W:10:1:0:50:700:375
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | RES_DARK |
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | RES_POIS | HURT_LITE
S:1_IN_5 | 
S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS
D:$A dark elven figure, dressed all in black, hurling spells at you.
D:Sgɂ܂Ƃ_[NGtŁAĂB

#JZ#
N:179:J~J[EC[N
E:Kamikaze yeek
G:y:u
I:113:4d8:18:18:10
W:10:1:0:10:0:0
B:EXPLODE:HURT:15d2
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1 | ELEM_EARTH |
F:ANIMAL | RES_ACID | NO_FEAR |
D:$The evil wizard Bruce has trained them to be living weapons.
D:̖pmwu[Xxނ𐶂镐ɋ炵B

#J0#
N:180:{h[̑qwIt@bNXx
E:Orfax, Son of Boldor
G:y:B
I:120:12d10:18:20:10
W:10:3:0:80:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d8
B:INSULT
B:INSULT
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT_y | ESCORTS | HAS_LITE_2 |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | RES_ACID
S:1_IN_4 | 
S:HEAL | BLINK | TELE_TO | SLOW | CONF | 
S:S_MONSTER
D:$He's just like daddy!  He knows mighty spells, but fortunately he is a 
D:$yeek.
D:ނ͕eɂ肾Iނ͋͂ȎmĂ邪AK^ɂނ̓C[N
D:łB

#TOME#
N:181:R{h̏wH[gx
E:Vort the Kobold Queen
G:k:v
I:110:19d13:20:30:20
W:10:1:0:100:0:0
B:CRUSH:HURT:2d8
B:CLAW:HURT:2d8
B:CRUSH:HURT:2d8
B:CLAW:HURT:2d8
F:UNIQUE | FEMALE | CAN_SPEAK
F:FORCE_MAXHP | 
F:ESCORT_k | ESCORTS | DROP_SKELETON | DROP_CORPSE 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | RES_POIS
F:HAS_LITE_1
S:1_IN_6 | 
S:HEAL | BLINK | CAUSE_2 | SLOW | CONF | 
D:$Where Mughash is the strongest of his kind, his consort Vort is the 
D:$wisest:  she is her tribe's chief shamaness. 
D:KbVR{h̒ōłȂA̔z҂ł
D:H[g͍łȃR{hBޏ͕̕M̃V[}B

#J0#
N:182:_[NGtm
E:Dark elven warrior
G:h:D
I:110:10d11:20:16:20
W:10:1:0:50:700:348
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | RES_DARK |
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE | 
S:1_IN_12
S:MISSILE
D:$A dark elven figure in armour and ready with his sword.
D:Zgɂ܂Ƃ_[NGtŁAɃ\[h܂ĂB

#heng#
N:183:XCh
E:Slime Mold
G:,:g
I:105:2d8:1:0:10
W:10:4:0:10:0:0
B:TOUCH:POISON:2d5
B:TOUCH:POISON:2d5
F:SMART | COLD_BLOOD | 
F:WEIRD_MIND | MULTIPLY | REGENERATE |
F:MOVE_BODY | ANIMAL | GOOD | NONLIVING | 
F:RES_TELE | CAN_SWIM | WILD_SWAMP
S:1_IN_10 |
S:SHRIEK | MIND_BLAST
D:$It`s a slime colony.
D:$If you so much as DARE to touch it
D:炵SCȃXChB
D:GĎˁI

#J0#
N:184:΂LmR
E:Clear mushroom patch
G:,:w
I:115:1d1:4:1:0
W:10:2:0:3:0:0
B:SPORE:HURT:1d1
F:ATTR_CLEAR | 
F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | MULTIPLY | 
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#JZ#
#JZ#(Rg) Պۂ
N:185:Xbg
E:Quiver slot
G:,:U
I:120:1d1:4:1:0
W:10:2:0:3:0:0
B:SHOOT:HURT:2d5
B:SPORE:CONFUSE:1d1
F:NEVER_MOVE | COLD_BLOOD | MULTIPLY |
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5
S:SHOOT
D:$It looks weird.
D:͊ɌB

#TO#
N:186:h́wub[x
E:Brenzen
G:p:u
I:110:23d10:20:20:20
W:10:3:0:160:0:0
B:HIT:HURT:1d12
B:HIT:SUPERHURT:1d10
B:HIT:HURT:1d12
B:HIT:SUPERHURT:1d10
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT_p | WILD_ALL | RES_DARK |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE | GARGASTAN |
F:OPEN_DOOR | BASH_DOOR | CHAOTIC | RES_POIS | ELEM_EARTH | RES_ACID | HUMAN |
D:KKX^Rɏo[T[J[BS{UňÍRmc
D:ڐG悤ƂRƑB킢𒧂ށB
D:uAJƂꂽ炢ŉaɐ₪ācB
D:AĂ₪BKKX^̗͂ĂbIIv
D:(^NeBNXEIEḰ@wlɂ̎Ƃ̂xS{U)

#JZ#
N:187:WCAgEsjA
E:Giant piranha
G:l:B
I:120:6d9:30:30:10
W:10:2:0:40:0:0
B:BITE:HURT:9d1
B:BITE:HURT:9d1
F:NO_SLEEP | WILD_ALL | ELEM_AQUA |
F:FRIENDS | AQUATIC | ANIMAL
D:$A very large and bloodthirsty fish.
D:ɑ^ŌɋQB

#JZ#
N:188:AExA
E:Owlbear
G:q:o
I:110:15d8:20:20:20
W:10:1:0:35:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
D:$A bizarre bear-creature with the claws and the face of an owl.
D:ȌF^̃X^[ŁAtNE̒܂ƊĂB

#TO#
# tmp1.1 perfect
N:189:S
E:Perfect form
G:H:s
I:125:100d10:20:100:40
W:40:255:0:0:0:0
B:BITE:FIRE:2d8
B:BITE:COLD:2d8
B:BITE:ELEC:2d8
F:FORCE_MAXHP | BASH_DOOR | CAN_FLY | REGENERATE |
F:EGG_ONLY | RIDING |
F:RES_FIRE | RES_COLD | RES_ELEC | NO_CONF | NO_SLEEP
S:1_IN_6
S:BR_FIRE | BR_COLD | BR_ELEC
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#J0#
N:190:тނ烂h
E:Hairy mold
G:m:U
I:110:15d8:2:15:70
W:10:2:0:32:80:192
B:HIT:POISON:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND | 
F:RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange hairy growth on the dungeon floor.
D:̓_W̏ɐĂȃJrŖтĂB

#JZ#
N:191:OY[
E:Grizzly bear
G:q:u
I:110:12d12:10:35:10
W:10:1:0:25:0:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | WILD_ONLY
D:$A huge, beastly bear.
D:傫֖҂ȌFB

#J0#
N:192:򉻃h
E:Disenchanter mold
G:m:v
I:110:16d8:2:20:70
W:10:2:0:40:500:324
B:TOUCH:UN_BONUS:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | RES_DISE |
F:RES_POIS | ATTR_MULTI | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1 |
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a strange glowing growth on the dungeon floor.
D:̓_W̏ɐĂȋPJrB

#J0#
N:193:jZhS
E:Pseudo dragon
G:d:v
I:110:20d10:20:30:40
W:10:2:0:150:1200:504
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | RES_LITE | RES_DARK |
F:DROP_60 | BASH_DOOR | DRAGON | 
S:1_IN_11 |
S:CONF | SCARE | BR_LITE | BR_DARK
D:$A small relative of the dragon that inhabits dark caves.
D:ÂAɐhS̏^̋ߗ׎킾B

#J0#
N:194:eO
E:Tengu
G:u:b
I:120:16d9:20:32:30
W:10:1:0:40:0:0
B:HIT:HURT:1d8
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | RES_FIRE | NO_FEAR | RES_TELE | CAN_FLY
S:1_IN_3 | 
S:BLINK | TELE_TO | TELE_AWAY | TPORT
D:$It is a fast-moving demon that blinks quickly in and out of existence; no 
D:$other demon matches its teleporting mastery.
D:͓̑ff[ŁAuɏ茻ꂽ肷B̃e|[g
D:̋Zp̓f[̒łGłĂB

#J0#
N:195:̃N[sORC
E:Creeping gold coins
G:$:y
I:100:18d8:5:36:10
W:10:3:0:32:150:239
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | RES_EDGED |
F:RES_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, crawling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɐiށB

#J0#
N:196:T
E:Wolf
G:C:u
I:120:6d6:30:30:20
W:10:1:0:30:100:211
B:BITE:HURT:1d7
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN 
F:ANIMAL | DROP_CORPSE
D:$It howls and snaps at you.
D:͖`҂ɖiĂẮAтĂB

#J0#
N:197:t[cEoG
E:Giant fruit fly
G:I:U
I:120:2d2:8:14:10
W:10:6:0:4:70:289
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:$A fast-breeding, annoying pest.
D:fBȓzB

N:198:ubNEpT[
E:Black panther
G:f:D
I:120:10d8:40:30:0
W:10:2:0:25:150:230
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:BASH_DOOR | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | 
D:$A large black cat, stalking you with intent.  It thinks you're its next 
D:$meal.
D:~]ĔEъ傫ȍlRȂ̐B͖`҂H炢
D:lĂȂB

#JZ#
N:199:Ŋ
E:Tax collector
G:p:D
I:110:9d8:20:32:10
W:10:3:0:35:500:376
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MALE | HUMAN | NO_ESCORT | LAWFUL |
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:DROP_SKELETON
D:$He is eyeing your purse suspiciously.
D:ނ͂Ȃ̍z^̖ڂŌ߂ĂB

#JZ#
N:200:wg̃zbuXx
E:Hobbes the Tiger
G:f:y
I:120:10d10:40:30:0
W:10:2:0:45:0:0
B:CLAW:HURT:1d11
B:CLAW:HURT:1d11
B:BITE:HURT:1d14
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP
F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE | 
D:$Fast-moving, with a taste for tuna sandwiches.
D:fBciThDB

#TO#
N:201:iCg
E:Knight
G:p:s
I:110:12d8:20:34:20
W:12:1:0:40:400:372
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:MALE | WILD_ALL | HAS_LITE_2 | HUMAN | LAWFUL |
F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE | FORCE_SLEEP |
F:OPEN_DOOR | BASH_DOOR
D:$A warrior of considerable skill.
D:Ȃ̐퓬ZpmB

N:202:忂
E:Undead mass
G:j:u
I:110:8d8:70:12:5
W:10:2:0:33:0:0
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | RES_POIS | RES_COLD | NO_FEAR |
F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY | RES_DARK | RES_NETH
D:$A sickening mound of decaying flesh, bones, hands and so on. It seems to 
D:$be growing.
D:AAȂǂ̓fC您򂾁B͑傫ȂĂ
D:悤ɌB

#JZ#
N:203:JIXEVFCv`FW[
E:Chaos shapechanger
G:H:v
I:110:20d9:10:14:12
W:11:2:0:38:350:318
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY | ELEM_MULTI | CHAOTIC
S:1_IN_5
S:BO_FIRE | BO_COLD | CONF
D:$A vaguely humanoid form constantly changing its appearance.
D:TːlԂ̌`Ă邪₦pωĂB

#J0#
#J0#
#J0#(Rg)
#J0# uFvƂ͏тɋ܂B
#J0#
N:204:xr[FhS
E:Baby multi-hued dragon
G:d:v
I:110:13d10:20:30:70
W:11:2:0:45:1000:556
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:ATTR_MULTI | 
F:FORCE_MAXHP | FORCE_SLEEP | ELEM_MULTI |
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | CAN_FLY |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
S:1_IN_11 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales shimmering with a hint of colour.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔ȐFɋPĂB

#JZ#
N:205:H[pEoj[
E:Vorpal bunny
G:r:w
I:120:10d10:40:40:0
W:11:3:0:40:0:0
B:BITE:HURT:6d1
B:BITE:HURT:7d1
F:BASH_DOOR | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL
S:1_IN_8
S:BLINK
D:$It looks very cute, except for the razor sharp teeth. It moans 
D:$ominously as it jumps at your throat!
D:̃J~\̂悤ɉsOȊO͉B͕sCɂȂ
D:Ȃ̍AɒтI

#JZ#
N:206:wx
E:Old Man Willow
G:#:s
I:110:23d23:20:20:20
W:22:5:0:150:0:0
B:TOUCH:PARALYZE:3d6
B:TOUCH:PARALYZE:3d6
B:CRUSH:HURT:2d12
F:ANIMAL | NEVER_MOVE | COLD_BLOOD | WILD_ONLY | WILD_WOOD | ELEM_EARTH |
F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
F:RES_WATE | RES_POIS | RES_ACID | RES_SHAR |
F:DROP_90 | DROP_GOOD | ONLY_ITEM
S:1_IN_9
S:TELE_TO | SAND_STORM |
D:$"...a huge willow-tree, old and hoary. Enormous it looked, its 
D:$sprawling branches going up like racing arms with may long-
D:$lingered hands, its knotted and twisted trunk gaping in wide 
D:$fissures that creaked faintly as the boughs moved."
D:úANoāAւ؂łBƂقȂ傫Ȗ؂̂悤ŁA
D:Ԃ܂ɒ}́A܂Ŏw̒āAL΂ꂽ
D:r̂悤ɐLтĂ܂AԂ炯̂˂Ȃ́A傫
D:ڂJāA}тɁAɂނ悤
D:Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#JZ#
#JZ#qb|J|X
#JZ#MVA_bɂāAC_̎ԂłBn̓̂ɋ̔
#JZ#L܂B by v
N:207:qb|J|X
E:Hippocampus
G:H:B
I:110:20d9:12:14:10
W:11:1:0:30:0:0
B:BITE:HURT:2d5
B:BITE:HURT:2d5
F:AQUATIC | WILD_ALL | DROP_CORPSE | ELEM_AQUA |
F:ANIMAL | RIDING
D:$A truly strange hybrid of a horse and a fish.
D:{ɊȔnƋ̊|킹B

#J0#
N:208:]rEI[N
E:Zombified orc
G:z:s
I:110:11d8:20:24:25
W:11:1:0:30:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | RES_DARK | RES_NETH |
F:EVIL | ORC | UNDEAD | 
F:RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a shambling orcish corpse leaving behind a trail of flesh.
D:̓I[N̎[ŁAVNȓ̍ՂǂĂ߂B

#J0#
N:209:q|Ot
E:Hippogriff
G:H:U
I:110:20d9:12:14:10
W:11:1:0:30:200:279
B:HIT:HURT:2d6
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_GRASS |
F:ANIMAL | DROP_CORPSE | RIDING
D:$A strange hybrid of eagle, lion and horse.  It looks weird.
D:VƃCIƔn̍ȐB͒RIȕ͋C
D:ĂB

#J0#
N:210:ubNE}o
E:Black mamba
G:J:D
I:120:10d8:10:32:1
W:12:3:0:40:0:0
B:BITE:POISON:4d4
F:RAND_50 | 
F:BASH_DOOR | CAN_SWIM | WILD_WOOD | WILD_GRASS | WILD_SWAMP
F:ANIMAL | RES_POIS | DROP_SKELETON | DROP_CORPSE | 
D:$It has glistening black skin, a sleek body and highly venomous fangs.
D:̓LLƌ鍕畆A₵́AȉĂB

#J0#
N:211:T
E:White wolf
G:C:w
I:120:7d7:30:30:20
W:12:1:0:30:150:257
B:BITE:HURT:1d4
B:BITE:HURT:1d4
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_WASTE |
F:ANIMAL | RES_COLD | DROP_SKELETON | DROP_CORPSE
D:$A large and muscled wolf from the northern wastes.  Its breath is cold and 
D:$icy and its fur coated in frost.
D:k̍rnėA傫ċȘTB͕̑X̂悤ŁAє
D:CɕĂB

#J0#
N:212:O[vE[[
E:Grape jelly
G:j:v
I:110:52d8:2:1:99
W:12:3:0:60:200:245
B:TOUCH:EXP_10
F:NEVER_MOVE | RES_DARK |
F:STUPID | EMPTY_MIND | SELF_LITE_1 |
F:RES_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a pulsing mound of glowing flesh.
D:͖łČ̂悤ȕ̉򂾁B

#J0#
#J0#
#J0# (Rg)
#J0#
#J0# nether ́uEvƂ monoTone ̃ACfA
#J0#
N:213:ECV̑Q
E:Nether worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:6:10000:879
B:TOUCH:EXP_10
F:RAND_50 | RAND_25 | CAN_SWIM | RES_DARK |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
D:$It is a disgusting mass of dark worms, eating each other, the floor, 
D:$the air, you....
D:͊܂킵Í̃CV̑QłA݂ɋHAC
D:HׂBĖ`҂...B

#JZ#
N:214:[CV̑Q
E:Abyss worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:7:10000:879
B:CRAWL:EXP_10
F:RAND_50 | RAND_25 | RES_DARK |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL | CAN_SWIM |
F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE
D:$Even more disgusting dark worms, their essence that of unbeing.
D:񑶍݂̖{łAƂÍ̃CVB

#J0#
N:215:uI[N̑wStBu[x
E:Golfimbul, the Hill Orc Chief
G:o:u
I:110:24d14:20:60:20
W:12:3:0:230:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d15
B:HIT:HURT:1d15
F:UNIQUE | MALE | RES_DARK |
F:FORCE_MAXHP | WILD_ALL |
F:ESCORT_o | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
D:$A leader of a band of raiding orcs, he picks on hobbits.
D:I[N̏P̑ŁAzrbg_ĂB

#TO#
N:216:EBb`
E:Witch
G:p:G
I:110:10d9:20:10:20
W:12:10:0:40:5000:636
B:HIT:HURT:2d5
F:FEMALE | HUMAN | CAN_SWIM | CHAOTIC |
F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_2 | FRIENDS
S:1_IN_3
S:CONF | SLOW | BLIND | SCARE | HASTE
D:̕⏕@gBFBƈꏏɁB

#TO#
# tmp1.2 perfect
N:217:S
E:Perfect form
G:h:D
I:110:55d10:20:60:40
W:40:255:0:0:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_MAXHP | OPEN_DOOR | HAS_LITE_1 | EVIL
F:SMART | NO_CONF | NO_SLEEP | CAN_SWIM
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | RES_POIS
F:EGG_ONLY | LONG_RANGE
S:1_IN_2
S:HASTE | TPORT | BLINK | BO_PLAS | BO_MANA | BA_ELEC |  DARK_FIRE
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#JZ#
N:218:QCU[
E:Gazer
G:e:b
I:110:9d9:15:18:40
W:12:1:0:40:300:488
B:GAZE:PARALYZE:1d2
B:GAZE:CONFUSE:1d2
B:GAZE:DR_MANA:1d6
F:CAN_FLY | RES_POIS | WILD_WOOD | DROP_CORPSE | EVIL
S:1_IN_8
S:HOLD | CONF
D:$A floating eye surrounded by number of smaller eyestalks. Its 
D:$gaze seems mesmerizing.
D:ɕԊł̏ȊᕿɈ͂܂ĂBɂ݂
D:ÖʂB

#TO#
N:219:[X́wEBmAx
E:Wynoa
G:p:g
I:110:18d10:20:40:20
W:12:1:0:230:0:0
B:SHOOT:HURT:4d13
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:UNIQUE | FEMALE | HUMAN | CAN_SWIM | GARGASTAN |
F:FORCE_MAXHP | FORCE_SLEEP | ESCORT_dp |
F:DROP_SKELETON | DROP_CORPSE | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | HAS_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | ELEM_FIRE |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
S:1_IN_2
S:SHOOT | BLINK
D:KKX^R̃A[`[BXEHW[
D:ł̉RƂ̐킢ɏAAJ֖ɐi
D:RĂBRA^C}EX̋uŉRɑ
D:A݂炩ɂȂ̂킢𒧂ށB

#JZ#
#JZ#AD&D̃X^[B炭LVRʂ̐_b痈ĂH
N:220:CNVcU`g
E:Ixitxachitl
G:l:s
I:110:12d8:20:30:20
W:12:1:0:40:600:406
B:STING:POISON:2d5
B:STING:POISON:2d5
F:ANIMAL | EVIL | AQUATIC | RES_POIS | WILD_ALL | ELEM_AQUA
D:$A devil ray of the depths.
D:[Cɐވ̃GCB

#JZ#
N:221:n
E:Mine-dog
G:C:u
I:120:6d6:30:30:20
W:12:4:0:40:0:0
B:EXPLODE:HURT:6d6
F:RAND_50 | 
F:FRIENDS | 
F:BASH_DOOR | ANIMAL 
D:$An explosive charge has been attached to this poor animal, who 
D:$has been trained to search for its target and detonate.
D:̉zȓɂ͔tĂāAڕW𔭌
D:j悤ɌPĂB

#JZ#
N:222:wLbg
E:Hellcat
G:f:R
I:120:9d8:20:30:30
W:12:1:0:40:0:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | RES_FIRE | EVIL
D:$It is as large as a tiger, its yellow eyes are pupilless.
D:gƓ炢傫āẢFڂɂ͓ȂB

#TO#
N:223:Rmw[Xx
E:Ryumos, the Knight
G:p:s
I:110:28d12:20:50:20
W:12:3:0:250:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d15
B:HIT:HURT:3d15
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | FORCE_SLEEP | GARGASTAN |
F:FORCE_MAXHP | ELEM_AQUA | HAS_LITE_1 | ESCORT_dp |
F:DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | LAWFUL |
F:OPEN_DOOR | BASH_DOOR | 
D:KKX^R̋RmB@A̕⋋Dv
D:@ׂ̈ɃCɖKĂVXeB[i߂炦悤ƂB

#J0#
N:224:}X^[EC[N
E:Master yeek
G:y:g
I:110:12d9:18:24:10
W:12:2:0:28:0:0
B:HIT:HURT:1d8
F:FORCE_SLEEP | ELEM_EARTH |
F:DROP_60 | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | RES_ACID | DROP_CORPSE |
S:1_IN_4 | 
S:BLINK | TPORT | BLIND | SLOW | BA_POIS | 
S:S_MONSTER
D:$A small humanoid that radiates some power.
D:炩̗͂˂lԌ^̃X^[B

#TO#
N:225:v[Xg
E:Priest
G:p:w
I:110:12d8:20:22:40
W:12:1:0:36:8000:689
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:FEMALE | HAS_LITE_2 |
F:FORCE_SLEEP | HUMAN |
F:DROP_1D2 | LAWFUL |
F:SMART | OPEN_DOOR | DROP_SKELETON | DROP_CORPSE
S:1_IN_3 |
S:HEAL | SCARE | CAUSE_2 | BO_COLD | HOLY_ORB |
S:ANIM_DEAD
D:Ȃ_tB[nƃCV^̉ɂ񕜖@ƍU@̗sgmB

#J0#
N:226:_[NGtEv[Xg
E:Dark elven priest
G:h:b
I:115:7d10:20:30:30
W:12:1:0:50:600:400
B:HIT:HURT:1d9
B:HIT:HURT:1d10
F:MALE | RES_DARK | LAWFUL |
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE |
S:1_IN_5 | 
S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE
D:$A dark elven figure, dressed all in black, chanting curses and waiting to 
D:$deliver your soul to hell.
D:Sgɂ܂Ƃ_[NGtŁA􂢂̌tԂ₫A`҂n
D:ƂƑ҂܂ĂB

#J0#
#J0#
#J0#(Rg)
#J0# XsbgɂĂG^ƓlɁuyΕv̕{
#J0# 󂵂ĂBl匳f́uyΕvƂ͓̂{̕Ȃ݂
#J0# fłB
#J0#
N:227:̃Xsbg
E:Air spirit
G:E:B
I:130:8d8:12:40:20
W:12:2:0:40:800:526
B:HIT:HURT:1d3
F:RAND_50 | RAND_25 | NONLIVING | ELEM_WIND |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | RES_POIS | CAN_FLY | RES_EDGED | RES_BLUNT |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A whirlwind of sentient air.
D:m\B

#J0#
N:228:XPg
E:Skeleton human
G:s:w
I:110:10d8:20:30:30
W:12:1:0:38:0:0
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | RES_COLD | RES_EDGED |
F:RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an animated human skeleton.
D:𐁂܂ꂽlԂ̊[B

#J0#
N:229:]r
E:Zombified human
G:z:s
I:110:12d8:20:24:20
W:12:1:0:34:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a shambling human corpse dropping chunks of flesh behind it.
D:𗎂ƂȂ߂lԂ̎[B

#J0#
N:230:g
E:Tiger
G:f:o
I:120:12d10:40:40:0
W:12:2:0:40:500:339
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:BASH_DOOR | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:$One of the largest of its species, a sleek orange and black shape creeps 
D:$towards you, ready to pounce.
D:̎̒ōł傫Ȃ̂̈ŁAIWƍ̂܂̂Ȃ߂炩
D:єA`҂ɔт낤ƔEъĂB

#J0#
N:231:XXsbg
E:Moaning spirit
G:G:U
I:120:5d8:14:20:10
W:12:2:0:44:600:477
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
B:TOUCH:DR_MANA:1d8
F:FORCE_SLEEP | RAND_25 | RES_NETH |
F:DROP_60 | DROP_90 | CAN_FLY | RES_EDGED |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | RES_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | SCARE
D:$A ghostly apparition that shrieks horribly.
D:낵ɚXH삾B

#JZ#
N:232:ǂ낵o_[Xib`
E:Frumious bandersnatch
G:c:b
I:120:13d8:12:30:30
W:12:2:0:40:600:395
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | DROP_SKELETON
D:$It is a vast armoured centipede with massive mandibles and a spiked tail.
D:͊ȃASƐKAh͂̍ȃJfB

#J0#
N:233:_[[
E:Spotted jelly
G:j:s
I:120:13d8:12:18:1
W:12:3:0:33:200:245
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:NEVER_MOVE | ELEM_EARTH | RES_DARK |
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:RES_ACID | RES_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_BLUNT |
D:$A jelly thing.
D:[[̂悤Ȃ̂B

#J0#
N:234:h_[
E:Drider
G:S:b
I:110:10d13:8:30:80
W:13:2:0:55:0:0
B:SHOOT:HURT:3d6
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:POISON:1d6
F:FORCE_SLEEP | 
F:BASH_DOOR | DROP_SKELETON |
F:EVIL | RES_POIS
S:1_IN_8 | 
S:CONF | CAUSE_1 | DARKNESS | MISSILE | SHOOT 
D:$A dark elven torso merged with the bloated form of a giant spider.
D:͏㔼gGtŁAgɂ͋w偂̗lȖcꂽĂB

#JZ#
N:235:Oobg
E:Mongbat
G:b:U
I:120:11d11:20:80:8
W:13:3:0:65:700:877
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP | RAND_25 |
F:RES_COLD | RES_ELEC | RES_POIS | WEIRD_MIND | DROP_CORPSE | 
D:$Devil-bats, notoriously difficult to kill.
D:啂ŁA|̂ȂƂňB

#J0#
N:236:uEEL[r[g
E:Killer brown beetle
G:K:u
I:110:13d8:10:40:30
W:13:2:0:38:400:378
B:BITE:HURT:3d4
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL
D:$It is a vicious insect with a tough carapace.
D:͊ȍb׈ȍB

#J0#
N:237:C[N̑剤w{h[x
E:Boldor, King of the Yeeks
G:y:v
I:120:18d10:18:24:10
W:13:3:0:200:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d8
F:UNIQUE | MALE | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT_y | ESCORTS | HAS_LITE_2 |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE
F:ANIMAL | EVIL | RES_ACID
S:1_IN_3 | 
S:HEAL | BLINK | TPORT | BLIND | SLOW | 
S:S_KIN
D:$A great yeek, powerful in magic and sorcery, but a yeek all the same.
D:̑ȃC[NŖ@𓾈ӂƂĂ邪AςC[NB

#J0#
N:238:I[K
E:Ogre
G:O:U
I:110:13d9:20:33:30
W:13:2:0:50:300:262
B:HIT:HURT:2d8
F:FRIENDS | 
F:DROP_60 | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:$A hideous, smallish giant that is often found near or with orcs.
D:Xȏ^̃WCAgŁA΂΃I[NƋɌ󂯂B

#J0#
N:239:~X̃N[sORC
E:Creeping mithril coins
G:$:B
I:110:20d8:5:50:10
W:13:4:0:45:500:423
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | RES_EDGED |
F:RES_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, shambling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɂ߂B

#TO#
N:240:EBb`
E:Witch
G:p:G
I:110:12d8:20:10:10
W:13:2:0:50:5000:636
B:HIT:HURT:2d2
F:FEMALE | HUMAN | CAN_SWIM | CHAOTIC |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | LONG_RANGE |
S:1_IN_3 | 
S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
D:̕⏕@gB

#TO#
N:241:GN\VXg
E:Exorcist
G:p:s
I:110:12d12:20:10:10
W:13:2:0:50:0:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | WILD_WOOD | HAS_LITE_2 | HUMAN | LAWFUL |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
S:1_IN_3 | 
S:HASTE | BLINK | BLIND | HOLD | SLOW | CAUSE_2 | HOLY_ORB |
D:Ȃ_̉ɂ舫⎀Ȃǂ삷
D:Afbhގ̃XyVXgB

#TO#
# tmp1.3 perfect
N:242:S
E:Perfect form
G:h:W
I:115:100d10:20:200:40
W:40:255:0:0:0:0
B:CRUSH:SHATTER:10d5
B:CRUSH:SHATTER:10d5
B:CRUSH:SHATTER:10d5
F:FORCE_MAXHP | KILL_WALL | ANTI_MAGIC | STUPID | EMPTY_MIND
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | CAN_SWIM
F:EGG_ONLY
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#JZ#
N:243:N[J[
E:Cloaker
G:(:g
I:130:7d7:20:40:0
W:13:5:0:30:0:0
B:HIT:PARALYZE:5d5
B:HIT:TERRIFY:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | NO_CONF | NO_SLEEP |
F:EVIL | RES_COLD | FORCE_MAXHP | RES_ELEC | RES_POIS
D:$It resembles a normal cloak until some poor fool ventures too close! 
D:ŋȖ`҂߂Âė܂ł͕ʂ̃N[NɎĂB

#J0#
N:244:ubNEI[N
E:Black orc
G:o:D
I:110:12d10:20:36:20
W:13:2:0:45:0:0
B:SHOOT:HURT:2d7
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_ALL | DROP_SKELETON | DROP_CORPSE | RES_DARK |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
S:1_IN_15
S:SHOOT
D:$He is a large orc with powerful arms and deep black skin.
D:ނ͋͂Ǝ̔傫ȃI[NB

#J0#
N:245:I[J[E[[
E:Ochre jelly
G:j:y
I:120:13d8:12:18:1
W:13:3:0:40:400:286
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:STUPID | EMPTY_MIND | COLD_BLOOD | ELEM_EARTH |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:RES_ACID | RES_POIS | CAN_SWIM | RES_BLUNT |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A fast moving highly acidic jelly thing, that is eating away the floor it 
D:$rests on.
D:̑fA_ɖӂꂽ[[̂悤ȕ̂ŁȀ
D:HĂB

#TO#
# tmp2.1 evo
N:246:`
E:Second form
G:B:w
I:125:8d100:20:100:40
W:40:255:0:0:20000:268
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
B:BITE:HURT:2d12
F:FORCE_MAXHP | BASH_DOOR | CAN_FLY | ELEM_WIND | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:NO_CONF | NO_SLEEP
F:EGG_ONLY | GOOD | RIDING

#J0#
N:247:[J[
E:Lurker
G:.:w
I:110:20d10:30:25:10
W:14:3:0:80:1200:565
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:CHAR_CLEAR | ATTR_CLEAR | ELEM_EARTH |
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A strange creature that merges with the dungeon floor, trapping its 
D:$victims by enveloping them within its perfectly disguised form.
D:_W̏ƍ荇Ƃ̂łȐŁÅȂ
D:ϑ\͂ɂāA]҂ݍł܂ƉBđ҂܂ĂB

#JZ#
N:248:jNV[
E:Nixie
G:h:B
I:110:16d10:20:45:50
W:14:1:0:60:0:0
B:HIT:HURT:6d3
B:HIT:HURT:6d3
F:AQUATIC | WILD_ALL | ELEM_AQUA |
F:MALE
D:$A race of fair yet belligrent sea elves.
D:ꂽADIȊC̃Gt̎푰B

#JZ#
N:249:X^
E:Vlasta
G:R:b
I:120:12d6:12:20:12
W:14:3:0:40:800:389
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | 
D:$This strange creature looks like a miniature tyrannosaurus. It has 
D:$empty, pale eyes and a sharp beak, which it aims at your eyes 
D:$as it jumps at you! 
D:̊Ȑ͏^̃eBmTEX̂悤ɌB
D:̂ȂڂƉs΂ĂāÂ΂
D:Ȃ̖ڂ_ĔтI

#TO#
N:250:HD́wNZe[x
E:Lexent
G:p:R
I:120:35d10:20:50:20
W:14:1:0:300:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d8
B:HIT:HURT:3d6
B:HIT:HURT:3d8
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | GARGASTAN |
F:FORCE_MAXHP | HAS_LITE_1 | LAWFUL |
F:ESCORT_p | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | ELEM_AQUA
D:uEHX^̂炪ȂƂɁI@lȁcBN\bB@
D:킩ĂB̒炱AOmɎȂ΂ȂƂ̂ɁcBv
D:(^NeBNXEIEK@́wlɂ̎Ƃ̂x{f[Δ)
D:KKX^R̋RmBEHX^RƂ̍
D:Õ{h[ΔȂɒĂBőOm
D:Ɏ낤ƂȂ@ɕsȂA
D:萨ŉRƐ키B

#TO#(Rg)l^͂悷
N:251:XJEg
E:Scout sapper
G:p:G
I:111:8d8:20:32:30
W:14:1:0:15:0:0
B:HIT:HURT:1d8
B:EXPLODE:HURT:20d2
F:MALE | HUMAN | CAN_SPEAK | NO_ESCORT |
F:WILD_ALL | LAWFUL |
F:OPEN_DOOR | BASH_DOOR | 
F:HURT_LITE
D:̓ɔed|ꂽ{[CXJEgB
D:VIP߂ÂƔނ̔e͎IɔB

#J0#
N:252:xgxg
E:Blue icky thing
G:i:b
I:100:10d6:15:20:20
W:14:4:0:20:0:0
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_SLEEP | 
F:RAND_50 | RES_BLUNT |
F:MULTIPLY | OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE
F:EVIL | RES_POIS | 
S:1_IN_8 | 
S:BLIND | CONF | SCARE
D:$It is a strange, slimy, icky creature, with rudimentary intelligence, 
D:$but evil cunning.  It hungers for food, and you look tasty.
D:nIȒm\loloȐB̒m\Ƃ͎׈
D:錫łȂB͏ɐHɋQĂāA`҂ƂĂ
D:Ɍ߂ĂB

#JZ#
#JZ#AD&D
N:253:Sڌ
E:Gibbering mouther
G:j:o
I:110:8d6:15:20:20
W:14:4:0:20:0:0
B:CRAWL:POISON:1d4
F:NEVER_MOVE | MULTIPLY | EVIL | CAN_SWIM | RES_LITE
F:RES_POIS | EMPTY_MIND | NO_FEAR |
S:1_IN_7
S:SCARE | CONF | BR_LITE
D:$A chaotic mass of pulsating flesh, mouths and eyes.
D:邽̓Ɩڂƌׂ̍Ƃ򂾁B

#TO#
# tmp2.2 evo
N:254:`
E:Second form
G:F:w
I:115:10d100:20:80:40
W:40:255:0:0:20000:274
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:FORCE_MAXHP | OPEN_DOOR | CAN_FLY | ELEM_FIRE | SELF_LITE_1
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:NO_CONF | NO_SLEEP | LONG_RANGE
F:EGG_ONLY
S:1_IN_6
S:HASTE | BA_FIRE | BO_PLAS | BR_PLAS

#J0#
N:255:uWCAg
E:Hill giant
G:P:U
I:110:16d10:20:45:50
W:14:1:0:60:400:321
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:DROP_60 | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE | ELEM_EARTH |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | MALE
D:$A ten foot tall humanoid with powerful muscles.
D:͔w̍ 3 [gAЂ傤ɋȐlԌ^̃X^[B

#Note! Flesh golem's CAN_SWIM is a tribute to Shelley...

#J0#
#J0#
#J0#(Rg)
#J0# S[ɂĂ̓C[W₷悤ɓ{ɖ󂵂ĂB
#J0#
N:256:S[
E:Flesh golem
G:g:o
I:110:12d8:12:30:10
W:14:1:0:50:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
F:RES_ELEC | RES_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$A shambling humanoid monster with long scars.
D:߂A̒炯̐lԌ^X^[B

#J0#
N:257:[O
E:Warg
G:C:D
I:120:8d12:20:45:40
W:14:2:0:40:500:347
B:BITE:HURT:1d14
F:FRIENDS | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | EVIL
D:$It is a large wolf with eyes full of cunning.
D:͂錫Ȗڂ傫ȘTB

#JZ#
N:258:zCȃvR[
E:Cheerful leprechaun
G:h:G
I:120:2d5:8:6:6
W:14:2:0:23:2000:700
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
F:MULTIPLY | DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | GOOD 
F:HAS_LITE_1 |
S:1_IN_6
S:BLINK
D:$A merry little gnome.
D:zCȏlB

#J0#
N:259:m~
E:Giant flea
G:I:s
I:120:1d2:6:7:10
W:14:1:0:3:200:289
B:BITE:HURT:1d2
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | MULTIPLY | 
F:ANIMAL
D:$It makes you itch just to look at it. 
D:邾ő̂ނ䂭ȂĂB

#TO#
N:260:SLwQ]Ex
E:Genzo
G:p:D
I:120:32d11:20:50:20
W:14:3:0:200:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SWIM | ELEM_FIRE | GARGASTAN |
F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:ESCORT_p | INVISIBLE | ATTR_CLEAR | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR |
F:RES_COLD | RES_POIS
S:1_IN_8
S:HASTE | HOLD
D:KKX^R̃jWBRɂĒǂ
D:߂ꂽKKX^R̎c}B

#J0#
N:261:yS[
E:Clay golem
G:g:U
I:110:14d8:12:30:10
W:15:2:0:50:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | ELEM_EARTH |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a massive animated statue made out of hardened clay.
D:͐𐁂܂ꂽX鋐ŁAdyłłĂB

#J0#
N:262:ubNEI[K
E:Black ogre
G:O:D
I:110:20d9:20:33:30
W:15:2:0:75:400:907
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:RAND_25 | WILD_MOUNTAIN | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:$A massive orc-like figure with black skin and powerful arms.
D:͂ȃI[N^̐ŁAƋr͂ĂB

#TO#
# tmp2.3 evo
N:263:`
E:Second form
G:h:s
I:110:8d100:20:80:40
W:40:255:0:0:20000:319
B:SHOOT:HURT:20d10
F:FORCE_MAXHP | OPEN_DOOR | ELEM_EARTH | NEVER_BLOW
F:RES_ACID | RES_FIRE | RES_SHAR | RES_SOUN
F:NO_CONF | NO_SLEEP
F:EGG_ONLY
S:1_IN_2
S:SHOOT_GUN

#J0#
N:264:n[tI[N
E:Half-orc
G:o:s
I:110:16d10:20:40:20
W:15:3:0:50:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_ALL |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
D:$He is a hideous deformed cross-breed with man and orc, combining man's 
D:$strength and cunning with orcish evil.
D:ނ͐lԂƃI[N̍łЂǂXeeĂBlԂ̗͋ƃI[N̎׈
D:Ȃ錫󂯌płB

#JZ#
N:265:_[NEi[K
E:Dark naga
G:n:D
I:110:22d11:60:65:60
W:15:2:0:90:1000:436
B:SHOOT:HURT:4d8
B:STING:HURT:2d10
B:BITE:HURT:2d10
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | RES_POIS | RES_COLD | RES_WATE |
F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
F:EVIL | 
S:1_IN_4
S:HOLD | CONF | BO_COLD | HEAL | DARKNESS |
S:SHOOT | DARK_FIRE |
D:$A giant snake-like figure with a woman's torso. Not as strong 
D:$as other nagas, but more talented in magic.
D:̏㔼g傫ȃwr̂悤ȎpĂB
D:̃i[KقǋȂA@ɏGłĂB

#JZ#
N:266:^R
E:Giant octopus
G:l:v
I:105:30d11:60:60:60
W:15:2:0:60:0:0
B:SPIT:BLIND:1d3
B:CRUSH:SUPERHURT:8d3
B:CRUSH:SUPERHURT:8d3
B:CRUSH:SUPERHURT:8d3
F:RAND_25 | RES_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_ALL | RIDING
F:ELEM_AQUA
D:$It doesn't move very fast, but when it does - watch out!
D:Ȃɑf͓ȂAƂ͒ӂI

#J0#
N:267:@΂LmR
E:Magic mushroom patch
G:,:B
I:130:1d1:40:10:0
W:15:2:0:10:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS | 
F:STUPID | RES_TELE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1 |
S:1_IN_1 | 
S:BLINK | SLOW | SCARE | DARKNESS
D:$Yum!  It looks quite tasty.  It seems to glow with an unusual light.
D:[I͂ƂĂɌB͊ȌɋPĂ
D:悤B

#TO#
# tmp2.1 perfect
N:268:S
E:Perfect form
G:B:w
I:135:18d100:20:100:40
W:50:255:0:0:300000:368
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:FORCE_MAXHP | BASH_DOOR | CAN_FLY | ELEM_WIND | ATTR_MULTI
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_SOUN
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | REGENERATE
F:EGG_ONLY | GOOD | RIDING
S:1_IN_3
S:BR_SOUN | SPECIAL

#J0#
N:269:K[fBAEi[K
E:Guardian naga
G:n:y
I:110:24d11:20:65:120
W:15:2:0:80:800:436
B:SHOOT:HURT:4d12
B:CRUSH:HURT:2d10
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE | 
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL
S:1_IN_7 |
S:SHOOT
D:$A giant snake-like figure with a woman's torso.
D:̏㔼gwr̂悤ȋȐB

#J0#
N:270:[bg
E:Wererat
G:r:D
I:110:20d8:10:10:10
W:15:2:0:55:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL
S:1_IN_9 | 
S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN
D:$A large rat with glowing red eyes.  The wererat is a disgusting creature, 
D:$relishing in filth and disease.
D:ԂڂP傫ȃlY~B[bg͉ƕaC̒ɂ̂D
D:ނׂB

#J0#
#J0#
#J0#(Rg)
#J0# nEhɂẮuyΕvׂĊ܂܂Ă̂A{ɖ󂷂
#J0# ͋CȂ肻Ȃ̂̂ŁAƂ̓ꂩJ^JiɂĂB
#J0# AJ^Jił܂łȂ͓̂{ɂĂB
#J0# G^AXsbgƂ̓ꂪƂĂȂ͖̂肪邩ȂB
#J0#
N:271:CgEnEh
E:Light hound
G:Z:o
I:110:6d6:30:30:0
W:15:5:0:50:0:0
B:BITE:HURT:1d6
F:FORCE_SLEEP | RES_LITE |
F:FRIENDS | SELF_LITE_1 | SELF_LITE_2 |
F:BASH_DOOR | 
F:ANIMAL
S:1_IN_5 | 
S:BR_LITE
D:$A brilliant canine form whose light hurts your eyes, even at this distance.
D:𔭂錢^̐ŁǍ͗ꂽł`҂̖ڂB

#JZ#
N:272:VhEEnEh
E:Shadow hound
G:Z:D
I:110:6d6:30:30:0
W:15:5:0:50:0:0
B:BITE:HURT:1d6
F:FORCE_SLEEP | RES_DARK |
F:FRIENDS | 
F:BASH_DOOR | HURT_LITE | 
F:ANIMAL
S:1_IN_5 | 
S:BR_DARK
D:$A hole in the air in the shape of a huge hound.  No light falls upon its 
D:$form.
D:Ȍ̌`ČBǂȌ̎pƂ炵oƂ͂łȂB

#JZ#
N:273:V
E:Flying skull
G:s:s
I:110:10d10:30:30:20
W:15:3:0:50:0:0
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
F:UNDEAD | EVIL | RES_POIS | RES_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD | RES_NETH
F:RES_EDGED
D:$A skullpack animated by necromantic spells.
D:p̎ɂ蓮Ă鐂B

#TO#
# tmp2.2 perfect
N:274:S
E:Perfect form
G:A:w
I:125:15d100:20:100:40
W:50:255:0:0:0:0
B:HIT:FIRE:10d5
B:HIT:FIRE:10d5
F:FORCE_MAXHP | OPEN_DOOR | CAN_FLY | ELEM_FIRE | ATTR_MULTI | SELF_LITE_2
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | REGENERATE | SMART | LONG_RANGE
F:EGG_ONLY
S:1_IN_3
S:HASTE | BR_PLAS | FIRE_STORM | SALAMANDER
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#J0#
N:275:^`
E:Giant tarantula
G:S:G
I:120:10d15:8:32:80
W:15:3:0:70:0:0
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | RES_POIS | DROP_SKELETON
D:$A giant spider with hairy black and red legs.
D:т̐ƐԂ̂܂̑AȒw偂B

#J0#
N:276:哧Jf
E:Giant clear centipede
G:c:w
I:110:5d8:12:30:30
W:15:2:0:30:600:395
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:ATTR_CLEAR | 
F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | DROP_SKELETON
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:277:ł̐Xw
E:Mirkwood spider
G:S:u
I:120:9d8:15:25:80
W:15:2:0:25:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_WOOD | RES_DARK |
F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
F:ANIMAL | EVIL | RES_POIS | DROP_SKELETON
D:$A strong and powerful spider from Mirkwood forest.  Cunning and evil, it 
D:$seeks to taste your juicy insides.
D:ł̐Xɐ鋭͂Ȓw偂B錫׈ŁA`҂̓̓
D:ܖ悤ƂĂB

#J0#
N:278:tXgEWCAg
E:Frost giant
G:P:w
I:110:17d10:20:50:50
W:15:1:0:75:0:0
B:HIT:COLD:3d6
B:HIT:HURT:2d8
F:DROP_60 | WILD_WASTE | WILD_MOUNTAIN | ELEM_AQUA |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | AURA_COLD | 
F:RES_COLD
D:$A twelve foot tall giant covered in furs.
D:傫 3 [gєŕꂽlB

#J0#
N:279:OtH
E:Griffon
G:H:u
I:110:30d8:12:15:10
W:15:1:0:70:0:0
B:HIT:HURT:3d4
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS | ELEM_WIND |
F:ANIMAL | DROP_CORPSE | RIDING
D:$It is half lion, half eagle.  It flies menacingly towards you.
D:͔̑̂CIŁAVB͖`҂̕ֈЊdI
D:łB

#J0#
N:280:zNX
E:Homonculous
G:u:U
I:110:8d8:20:32:30
W:15:3:0:40:200:294
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
F:EVIL | DEMON | RES_FIRE | NO_FEAR
D:$It is a small demonic spirit full of malevolence.
D:͈ӂɖӂꂽȃf[̐삾B

#J0#
N:281:ACW
E:Cave mage
G:h:R
I:110:7d8:20:20:20
W:15:2:0:40:0:0
B:HIT:HURT:1d5
F:MALE | HAS_LITE_1 |
F:FORCE_SLEEP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL
S:1_IN_4 | 
S:BLINK | DARKNESS | BO_COLD | 
S:S_MONSTER
D:$A mage of short stature.
D:w̒ႢCWB

#J0#
N:282:NAEnEh
E:Clear hound
G:Z:B
I:110:10d6:30:30:0
W:15:5:0:50:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ATTR_CLEAR | 
F:FRIENDS |
F:INVISIBLE | BASH_DOOR | 
F:ANIMAL
D:$A completely translucent hound.
D:Sɔ̌B

#J0#
N:283:Ao[nN
E:Umber hulk
G:X:u
I:110:20d10:20:50:10
W:16:1:0:75:0:0
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD | ELEM_EARTH |
F:BASH_DOOR | KILL_WALL | DROP_SKELETON
F:ANIMAL | EVIL | 
F:RES_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:$This bizarre creature has glaring eyes and large mandibles capable of 
D:$slicing through rock.
D:̊Ȑ̓MMڂƁA؂􂭋ȃASĂB

#JZ#
N:284:K̉
E:Rust monster
G:q:o
I:110:20d12:12:55:10
W:16:2:0:50:500:399
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | WEIRD_MIND | KILL_ITEM | ELEM_EARTH |
F:RES_ACID | RES_POIS | DROP_CORPSE | FORCE_MAXHP |
F:NO_CONF | 
D:$It is a weird, small animal with two antennae popping forth from 
D:$its forehead. It looks hungry.
D:z{̐GpȏB͋󕠂̂悤B

#J0#
N:285:I[NELve
E:Orc captain
G:o:g
I:110:20d10:20:59:20
W:16:3:0:40:0:0
B:SHOOT:HURT:3d6
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_ALL | RES_DARK |
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | ESCORT_o | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | CAN_SPEAK
S:1_IN_15
S:SHOOT
D:$An armoured orc with an air of authority.
D:Z𒅂I[NŁAЌ̂镵͋CY킹ĂB

#J0#
N:286:[`EL[u
E:Gelatinous cube
G:j:B
I:110:36d10:12:18:1
W:16:4:0:80:800:541
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | ELEM_EARTH |
F:DROP_1D2 | DROP_4D2 | IM_BLUNT |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange, vast gelatinous structure that assumes cubic proportions 
D:$as it lines all four walls of the corridors it patrols.  Through its 
D:$transparent jelly structure you can see treasures it has engulfed, and a 
D:$few corpses as well.
D:͗`ŋȃ[[̍\ŁA
D:l̕ǂɉĕłB̓ȑ̂̒ɂ́Aݍ܂ꂽ
D:炩̎[Ď邱ƂłB

#TO#
N:287:r[XgeC}[
G:p:y
I:120:20d12:30:44:20
W:16:4:0:120:1500:497
B:HIT:HURT:5d4
B:KICK:HURT:5d5
B:HIT:HURT:5d4
F:FORCE_SLEEP | HUMAN |
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | RES_ELEC | 
F:DROP_CORPSE | DROP_SKELETON | HAS_LITE_1
S:1_IN_9 | 
S:S_ANT
D:o̐󂢖bgBނȂ̂̓AB

#J0#
N:288:t@CA[EWCAg
E:Fire giant
G:P:r
I:110:20d8:20:60:50
W:16:2:0:54:2000:893
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
F:DROP_60 | SELF_LITE_1 | ELEM_FIRE | HURT_COLD |
F:OPEN_DOOR | BASH_DOOR | WILD_VOLCANO |
F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE
F:RES_FIRE | 
D:$A glowing fourteen foot tall giant.  Flames drip from its red skin.
D:w̍ 4 [gȏPlB
D:̐Ԃ͉ɂ݂łĂB

#J0#
N:289:n}[z[
E:Hummerhorn
G:I:y
I:120:2d2:8:14:10
W:16:5:0:4:0:0
B:BITE:CONFUSE:2d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:$A giant buzzing wasp, its stinger drips venom.
D:HĂ鋐ȍŁA̎hɂ͓łB

#JZ#
N:290:U[h}
E:Lizardman
G:h:R
I:110:16d10:20:40:20
W:16:3:0:55:2800:608
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | CAN_SWIM | RES_ACID | HAS_LITE_1 |
F:FRIENDS | DROP_60 | WILD_SHORE | DRAGON |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
D:ER܂Ƃp^̃gJQjB

#TO#
N:291:󗐂́wKibVx
E:Ganashe
G:p:s
I:110:34d13:20:60:40
W:16:1:0:190:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d7
B:HIT:HURT:3d7
F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | WALSTANIAN |
F:MALE | HUMAN | ESCORT_p | ELEM_EARTH | LAWFUL |
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
D:EHX^R̋RmB@CX̎wŃNU[ɒĂB
D:tHJXfjB̒ԂƊႢAsRlƂĕ߂炦ĂB

#JZ#
N:292:VNU
E:Hammerhead
G:l:b
I:115:16d10:20:59:20
W:16:3:0:40:300:317
B:BITE:HURT:4d4
B:BUTT:HURT:4d4
B:BITE:HURT:4d4
F:ANIMAL | AQUATIC | WILD_ALL | ELEM_AQUA |
D:$A hungry shark with a strange head.
D:ȓQLB

#TO#
N:293:o[T[J[
E:Berserker
G:p:u
I:113:22d10:20:68:20
W:16:3:0:50:500:442
B:HIT:SUPERHURT:4d4
B:HIT:SUPERHURT:4d4
B:HIT:SUPERHURT:4d4
F:HUMAN | CHAOTIC |
F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | OPEN_DOOR | DROP_1D2 | HAS_LITE_1 |
F:WILD_WASTE | DROP_SKELETON | DROP_CORPSE | 
D:$A warrior in a battle-frenzy; he'll stop only when he drops.
D:xȓ̂Ɛl݂͂ꂽ͂mBړÎ߂ɂ͎iI΂ʔ̐mB

#J0#
#J0#
#J0#(Rg)
#J0#uN@WbgvƂǂނƂwE󂯂A jnethack ŁuNAVgv
#J0# ƂĂіɐeł̂ŁAĂB
#J0#
N:294:NAVg
E:Quasit
G:u:W
I:110:6d8:20:30:20
W:16:2:0:50:10000:649
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:FORCE_SLEEP | CAN_FLY | CHAOTIC |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | BASH_DOOR | 
F:EVIL | DEMON | RES_FIRE | NONLIVING |
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
D:$The chaotic evil master's favourite pet.
D:JIeBbNEGrE}X^[̂Cɓ̃ybgB

#JZ#
N:295:XtBNX
E:Sphinx
G:H:o
I:110:60d5:20:80:20
W:17:2:0:80:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:FORCE_SLEEP | RIDING |
F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN
F:ANIMAL
S:1_IN_11 | 
S:SCARE | CONF
D:$It will eat you if you cannot answer its riddle.
D:̂ȂȂɓȂ炠Ȃ͐HׂĂ܂낤B

#J0#
N:296:Cv
E:Imp
G:u:r
I:110:6d8:20:30:20
W:17:2:0:55:1000:566
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | CAN_FLY | ELEM_FIRE | LAWFUL |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | DEMON | RES_FIRE | RES_TELE
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
D:$The lawful evil master's favourite pet.
D:[tEGrE}X^[̂Cɓ̃ybgB

#J0#
N:297:Xg
E:Forest troll
G:T:G
I:110:20d10:20:50:40
W:17:1:0:70:500:401
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
F:MALE | RES_DARK | RES_BLUNT
F:FRIENDS | DROP_60 | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | HURT_LITE
D:$He is green skinned and ugly.
D:ނ̔͗ΐFŏXB

#JZ#
N:298:
E:Freezing sphere
G:*:w
I:120:6d6:100:30:0
W:17:1:0:50:0:0
B:EXPLODE:COLD:8d8
F:FORCE_SLEEP | CAN_FLY | ELEM_AQUA |
F:EMPTY_MIND | AURA_COLD |
F:RES_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$The embodiment of cold.
D:̂B

#JZ#
N:299:˂΂̋
E:Jumping fireball
G:*:r
I:120:6d6:100:30:0
W:17:1:0:50:0:0
B:EXPLODE:FIRE:8d8
F:FORCE_SLEEP | CAN_FLY | SELF_LITE_2 | ELEM_FIRE |
F:EMPTY_MIND | AURA_FIRE | HURT_COLD |
F:RES_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$The embodiment of heat.
D:M̂B

#JZ#
N:300:dC̋
E:Ball lightning
G:*:B
I:120:6d6:100:30:0
W:17:1:0:50:0:0
B:EXPLODE:ELEC:8d8
F:FORCE_SLEEP | CAN_FLY | SELF_LITE_2 | ELEM_WIND |
F:EMPTY_MIND | AURA_ELEC |
F:RES_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$A crackling ball of energy.
D:Xp[NGlM[̋̂B

#J0#
N:301:oqh
E:2-headed hydra
G:M:u
I:110:100d3:20:60:20
W:17:2:0:80:1200:387
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | RIDING
S:1_IN_11 | 
S:SCARE
D:$A strange reptilian hybrid with two heads, guarding its hoard.
D:̎ȎG঒ނŁA~ĂB

#JZ#
#TO#
N:302:ےj
E:Swamp thing
G:m:G
I:110:10d20:20:60:30
W:17:2:0:80:0:0
B:CLAW:TERRIFY:2d5
B:CLAW:TERRIFY:5d2
F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_SWAMP
D:$A creature that was once human, but is now as green as moss.
D:̂͐lԂA͑ۂ̂悤ɗ΂B̂ɂĉ΃_}ɂȂ
D:ɔэ񂾉Ȋw҂Aۂ⑔ƗZĐ܂ꂽB

#J0#
N:303:̃Xsbg
E:Water spirit
G:E:b
I:120:9d8:12:28:40
W:17:1:0:58:1200:512
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:RAND_25 | ELEM_AQUA | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:EVIL | RES_POIS | CAN_FLY | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A whirlpool of sentient liquid.
D:m\t̂̉QB

#JZ#
N:304:ԃT\
E:Giant red scorpion
G:S:R
I:110:11d8:12:44:20
W:17:1:0:62:400:331
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | DROP_SKELETON
D:$It is fast and poisonous.
D:̓͑fAłĂB

#J0#
N:305:ñXsbg
E:Earth spirit
G:E:U
I:120:13d8:10:40:50
W:17:2:0:64:1200:525
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:RAND_25 | ELEM_EARTH | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | COLD_BLOOD | 
F:PASS_WALL | CAN_FLY | NONLIVING |
F:EVIL | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A whirling form of sentient rock.
D:m\₪Q悤ȎpĂB

#J0#
N:306:΂̃Xsbg
E:Fire spirit
G:E:R
I:120:10d9:16:30:20
W:18:2:0:75:1200:510
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:RAND_25 | SELF_LITE_1 | ELEM_FIRE | HURT_COLD |
F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING |
F:EVIL | RES_FIRE | RES_POIS | WILD_VOLCANO | RES_EDGED | RES_BLUNT |
F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE
D:$A whirlwind of sentient flame.
D:m\Ή̉QB

#J0#
N:307:t@CAEnEh
E:Fire hound
G:Z:r
I:110:10d6:30:30:0
W:18:5:0:70:0:0
B:BITE:HURT:2d3
B:BITE:HURT:2d3
B:BITE:FIRE:2d3
F:FORCE_SLEEP | SELF_LITE_2 | ELEM_FIRE |
F:FRIENDS | 
F:BASH_DOOR | HURT_COLD |
F:ANIMAL | RES_FIRE |
S:1_IN_10 | 
S:BR_FIRE
D:$Flames lick at its feet and its tongue is a blade of fire.  You can feel a 
D:$furnace heat radiating from the creature.
D:Ή̑痧̂ڂA̐͂܂ŉ̌̂悤B̐
D:UMC𗁂тƁA܂ŗnzFɓ܂ꂽ̂悤ȊB

#J0#
N:308:R[hEnEh
E:Cold hound
G:Z:W
I:110:10d6:30:30:0
W:18:5:0:70:0:0
B:BITE:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:COLD:1d6
F:FORCE_SLEEP | 
F:FRIENDS | HURT_FIRE | ELEM_AQUA |
F:BASH_DOOR |
F:ANIMAL | RES_COLD
S:1_IN_10 | 
S:BR_COLD
D:$A hound as tall as a man, this creature appears to be composed of angular 
D:$planes of ice.  Cold radiates from it and freezes your breath in the air.
D:lԂقǂ̑傫̂錢ŁApXłłĂ悤ȐB
D:̂͗C˂AfĂ܂B

#J0#
N:309:GiW[EnEh
E:Energy hound
G:Z:y
I:110:10d6:30:30:0
W:18:5:0:70:0:0
B:BITE:HURT:2d3
B:BITE:HURT:2d3
B:BITE:ELEC:2d3
F:FORCE_SLEEP | SELF_LITE_2 | ELEM_WIND |
F:FRIENDS |
F:BASH_DOOR | 
F:ANIMAL | RES_ELEC
S:1_IN_10 | 
S:BR_ELEC
D:$Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting 
D:$your fingers as energy builds up in the air around you.
D:ZgG̗̉lȗHȌ̌ݍłB
D:ӂɖGlM[`҂̉ɗ̂ڂAΉԂw˂hB

#JZ#
N:310:~~bN()
E:Potion mimic
G:!:w
I:110:10d10:25:30:0
W:18:3:0:60:0:0
B:HIT:POISON:3d4
B:HIT:HURT:2d5
B:HIT:DR_MANA:2d5
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:$A strange creature that disguises itself as discarded objects to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:311:~~bN(hA)
E:Door mimic
G:+:U
I:110:10d10:25:30:0
W:18:6:0:70:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:2d3
B:HIT:PARALYZE:2d3
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:$A strange creature that disguises itself as a door to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:hAɉĂȐ
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

#J0#
N:312:uNEhbO
E:Blink dog
G:C:B
I:120:8d8:20:20:10
W:18:10:0:50:0:0
B:BITE:HURT:1d8
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL| RES_TELE
S:1_IN_4 | 
S:BLINK | TELE_TO
D:$A strange magical member of the canine race, its form seems to shimmer and 
D:$fade in front of your very eyes.
D:ȂɑȖ@̐B̎p͓_łĂāAڂ̑O
D:uɏ肷B

#J0#
N:313:EN
E:Uruk
G:o:w
I:110:8d10:20:50:20
W:18:1:0:68:0:0
B:SHOOT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | RES_DARK |
F:FORCE_MAXHP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | 
F:EVIL | ORC | RES_POIS
S:1_IN_12
S:SHOOT
D:$He is a cunning orc of power, as tall as a man, and stronger.  It fears 
D:$little.
D:ނ͂錫ė͂̂I[NŁAw͐lԂƓ炢͂͐lԂ苭B
D:ނ͋ƂƂmȂB

#TO#
N:314:́wifBAx
E:Nadia
G:p:B
I:110:40d12:20:30:20
W:18:1:0:400:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:UNIQUE | FEMALE | CAN_SPEAK | GARGASTAN |
F:FORCE_MAXHP | ELEM_AQUA | SMART | POWERFUL |
F:ESCORT_p | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | HUMAN |
F:OPEN_DOOR | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:RES_POIS | RES_LITE | RES_CONF | LAWFUL |
S:1_IN_2
S:HEAL | HOLY_ORB | SCARE | BLIND | HOLD |
S:IGNIS_FATUUS | CAUSE_3 |
D:uEHX^߁A̒_bIAvʂɂ͂ʁBړÎ
D:ɂ͓E]ɂMl̂悤ȃIEKǂɁAKKX^
D:킯ɂ͂ʁIv
D:(^NeBNXEIEK@́w\\āx`AVg)
D:KKX^R̃NbNBKKX^B̍`AVg
D:ĂBEF[̍ŏ㗤RƐ키B

#TO#
N:315:́wKox
E:Galva
G:p:r
I:110:40d10:20:25:20
W:18:1:0:500:0:0
B:HIT:HURT:1d8
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | ESCORTS | ESCORT_pF | GARGASTAN |
F:FORCE_MAXHP | RES_POIS | RES_COLD | HAS_LITE_1 |
F:DROP_SKELETON | DROP_CORPSE | LONG_RANGE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | ELEM_FIRE |
F:OPEN_DOOR | RES_FIRE | RES_ACID | RES_ELEC |
F:RES_LITE | RES_DARK | RES_TELE | SMART | POWERFUL |
S:1_IN_2 |
S:BA_COLD | MIND_BLAST | DRAIN_MANA |
S:BA_FIRE | BO_FIRE | BO_COLD | BA_POIS |
D:KKX^R̖@gB][hɒAEF[̍
D:ʂɌꂽRƑBSAẻpY̏㗤oogXɓ`A
D:͎ԉ҂ׂ̈ɐ킢𒧂ށB

N:316:͂A
E:Shambling mound
G:,:g
I:110:20d6:20:16:40
W:18:2:0:75:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ONLY_GOLD | DROP_90 | WILD_SWAMP |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
D:$A pile of rotting vegetation that slides towards you with a disgusting 
D:$stench, waking all it nears.
D:LU܂ĕt߂̂̂ڊo߂Ȃ͂AẢ򂾁B

#JZ#
N:317:L
E:White shark
G:l:W
I:120:10d10:20:50:10
W:18:1:0:68:400:386
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:ANIMAL | AQUATIC | WILD_ALL | ELEM_AQUA
D:$Fast moving hunter of the depths, when this creature moves, 
D:$everybody in water is in danger!
D:f[C̃n^[B
D:̉ASĂ|I

#JZ#
N:318:ׂ̏bl
E:Chaos beastman
G:H:u
I:110:20d8:20:50:30
W:18:2:0:75:0:0
B:HIT:CONFUSE:3d5
B:HIT:EXP_20:3d5
F:DROP_1D2 | CHAOTIC |
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE |
F:EVIL | RES_POIS | RES_FIRE | ATTR_ANY | ATTR_MULTI
S:1_IN_8
S:MISSILE | BO_FIRE | CONF | TPORT
D:$A truly loathsome thing, twisted by chaos, it is a mixture 
D:$of several different kinds of creature.
D:JIXɘc߂ꂽA{Ɋ܂킵݂ŁAނ
D:̍pB

#TO#
# tmp2.3 perfect
N:319:S
E:Perfect form
G:P:W
I:105:35d100:20:180:40
W:50:255:0:0:0:0
F:FORCE_MAXHP | BASH_DOOR | NEVER_BLOW
F:RES_ACID | RES_FIRE | RES_SHAR | RES_SOUN | RES_CHAO
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | REGENERATE
F:EGG_ONLY
S:1_IN_1
S:ROCKET
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#TO#
N:320:tFA[
E:Fairy
G:F:o
I:120:18d8:40:20:10
W:18:5:0:170:800:467
B:HIT:HURT:4d4
F:FORCE_SLEEP |
F:FEMALE | CAN_FLY |
F:OPEN_DOOR | WILD_MOUNTAIN |
F:HAS_LITE_1 | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | RES_LITE
S:1_IN_5 | 
S:BO_MANA | MISSILE
D:Ȑĝ̉炵dBw̉Hgď펞A󒆂
D:Ă邱ƂłB

#J0#
N:321:Xg[EWCAg
E:Stone giant
G:P:s
I:110:24d8:20:75:50
W:18:1:0:90:20000:709
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:DROP_60 | ELEM_EARTH | RES_STON |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | WILD_MOUNTAIN | 
D:$It is eighteen feet tall and looking at you.
D:͔w䂪 5 [gȏāA`҂낵ĂB

#TO#
N:322:z[N}
E:Hawkman
G:F:D
I:120:24d8:20:50:20
W:18:2:0:140:0:0
B:SHOOT:HURT:3d10
B:HIT:HURT:2d10
B:HIT:HURT:2d10
B:CRUSH:HURT:2d15
F:FORCE_SLEEP | OPEN_DOOR | MALE | HUMAN |
F:BASH_DOOR | CAN_FLY | WILD_SWAMP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:RES_ELEC | DROP_CORPSE | DROP_SKELETON |
S:1_IN_6 | 
S:SHOOT
D:CrA퓬Dޖ؂ȗLlB
D:lԂ̂R{̎ւf~q[}B

#J0#
N:323:΃S[
E:Stone golem
G:g:s
I:100:28d8:12:75:10
W:19:2:0:100:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | ELEM_EARTH |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:HURT_ROCK | RES_STON | RES_EDGED |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is a massive animated statue.
D:͐𐁂܂ꂽXΑB

#J0#
N:324:bhEh
E:Red mold
G:m:r
I:110:17d8:2:16:70
W:19:1:0:64:5000:711
B:TOUCH:FIRE:4d4
F:NEVER_MOVE | ELEM_FIRE |
F:STUPID | EMPTY_MIND | 
F:RES_FIRE | RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange red growth on the dungeon floor; it seems to burn with 
D:$flame.
D:̓_W̏ɐĂȐԂJrŁAɔRĂ悤B

#TO#
N:325:F́wJYx
E:Gasun, the Prayer
G:p:D
I:120:43d12:20:45:20
W:18:5:0:555:0:0
B:SHOOT:HURT:5d12
B:HIT:SUPERHURT:4d5
B:HIT:SUPERHURT:4d5
B:HIT:SUPERHURT:4d5
F:UNIQUE | MALE | CAN_SPEAK | CAN_SWIM | HUMAN | WALSTANIAN |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ESCORT_pH | ESCORTS | INVISIBLE | ATTR_CLEAR |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR |
F:RES_POIS | LAWFUL | ELEM_WIND |
S:1_IN_5
S:SHOOT | BLINK | HASTE |
D:lIEEHX^̃jWB
D:u݂ȁA悭ĂBfjBo}bT̓E
D:ƒ{̂悤ɎE{lBẑČȂ̖]݂̂ɐ鈣ȒjB
D:A͗ẑ߂ɖ𓊂oƂ͂ȂB
D:̗ECcɌĂ񂾃bIv
D:(^NeBNXEIEK@́wNlӂ߂邱Ƃ͂łȂxS{U)

#JZ#
N:326:X^EH[
E:Stunwall
G:#:W
I:110:4d8:45:25:0
W:18:5:0:50:0:0
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
F:NEVER_MOVE | RES_COLD | COLD_BLOOD | RES_ACID | RES_ELEC | NO_FEAR |
F:RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | ELEM_EARTH |
F:EMPTY_MIND | HURT_ROCK |
D:$A sentient section of wall.
D:ӎǂ̈ꕔB

N:327:LŃKX
E:Noxious fume
G:#:y
I:90:3d3:20:37:30
W:20:4:0:15:0:0
B:TOUCH:POISON:3d3
F:RAND_25 | RAND_50 | INVISIBLE | MULTIPLY | ELEM_WIND |
F:CAN_FLY | CAN_SWIM | PASS_WALL | KILL_BODY | 
F:RES_FIRE | RES_COLD | RES_ACID | RES_ELEC | RES_POIS | 
F:NONLIVING | EMPTY_MIND | COLD_BLOOD | 
F:WILD_VOLCANO | WILD_SWAMP | 
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | 
D:$It is a swirling cloud of yellowish gas.
D:͉QFKX̉_B

N:328:CNVcU`gEv[Xg
E:Ixitxachitl priest
G:l:s
I:110:10d10:20:40:20
W:19:1:0:80:0:0
B:STING:POISON:2d7
B:STING:POISON:2d7
F:ANIMAL | EVIL | AQUATIC | RES_POIS | WILD_ALL | ELEM_AQUA
S:1_IN_6
S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | HOLY_ORB |
D:$A devil ray of the depths, with priestly magic.
D:[Cɐވ̃GCŁAm̎gB

#JZ#
N:329:tI
E:Huorn
G:#:g
I:110:50d10:40:45:20
W:19:1:0:75:15000:708
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL | ELEM_EARTH |
F:RES_WATE | RES_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD |
S:1_IN_9
S:BLINK | TELE_TO
D:$A very strong near-sentient tree, which has become hostile 
D:$to humanoid forms of life.
D:ɋAΈӎŁAlԂ̌`ɓGӂ悤
D:ȂĂBƂ̓GgƂĂB

#J0#
N:330:A]Ȏqw{Ox
E:Bolg, Son of Azog
G:o:R
I:115:50d10:20:50:20
W:20:4:0:800:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:SUPERHURT:3d6
B:HIT:SUPERHURT:3d6
F:UNIQUE | MALE | CAN_SPEAK | RES_DARK |
F:FORCE_MAXHP | 
F:ESCORT_o | DROP_SKELETON | DROP_CORPSE | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | RES_POIS
D:$A large and powerful orc.  He looks just like his daddy.  He is tall and 
D:$fast, but fortunately blessed with orcish brains.
D:傫ė͂̋I[NŁA̎p͕eɂ肾Bނ͔wēf
D:AK^ɂ]X̓I[NłB

#J0#
N:331:tFCYEXpC_[
E:Phase spider
G:S:B
I:120:6d8:15:25:80
W:20:2:0:60:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_WOOD | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
F:ANIMAL | RES_POIS | RES_TELE
S:1_IN_5 | 
S:BLINK | TELE_TO
D:$A spider that never seems quite there.  Everywhere you look it is just 
D:$half-seen in the corner of one eye.
D:JɌ߂邱Ƃ̂łȂw偂BpuƎvƁȀuԂɂ
D:ĂāA͂Ǝp𑨂邱ƂłȂB

#TO#
N:332:WbNEI[E^
E:Jack-o'-lantern
G:u:o
I:130:8d11:100:15:10
W:20:1:0:300:0:0
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | HURT_COLD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | ELEM_FIRE | CHAOTIC |
F:RES_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN | LONG_RANGE |
S:1_IN_3 |
S:BA_FIRE | ANIM_DEAD
D:J{`̉ŁAɑfA
D:炶イɃ^̉΂܂B

#JZ#
N:333:n
E:Landmine
G:.:w
I:110:6d6:30:25:10
W:20:5:0:50:0:0
B:EXPLODE:HURT:25d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

#JZ#
#JZ#(Rg) Պۂ
N:334:Co[
E:Wyvern
G:d:G
I:120:100d5:20:65:20
W:20:2:0:360:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_90 | RES_POIS | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON |
F:WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | EVIL | RIDING | 
D:$A fast-moving and deadly dragonian animal. Beware its poisonous sting!
D:͑f댯ȃhŜ悤ȐA
D:̓Œ܂ɂ͋CI

#JZ#
N:335:h
E:Great eagle
G:B:u
I:135:5d100:20:65:20
W:35:2:0:450:0:0
B:CLAW:HURT:6d3
B:CLAW:HURT:6d3
B:BITE:HURT:3d6
F:CAN_FLY | ELEM_WIND |
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO
F:ANIMAL | GOOD | DROP_CORPSE | RIDING
S:1_IN_3 |
S:SPECIAL
D:$An agent of supernatural beings, this creature looks like a 
D:$huge eagle.
#D:̐͂ȂɂRIȑ݂̎gB 
#D:Ă͑傫ȃV̂悤ɌB
D:}EFɌ킳ꂽ̑ȑh͐ľtbA
D:}CA[ƓĂƌB
D:̑h͂̈ꑰ̈łB

#JZ#
N:336:
E:Livingstone
G:#:W
I:110:6d8:45:28:20
W:20:4:0:30:700:448
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MULTIPLY | NEVER_MOVE | RES_COLD | COLD_BLOOD | RES_ACID | RES_ELEC | NO_FEAR |
F:RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | FRIENDS | HURT_ROCK
F:ELEM_EARTH
D:$A sentient section of wall.
D:ӎǂ̈ꕔB

#J0#
N:337:A[XEnEh
E:Earth hound
G:Z:u
I:110:15d8:30:30:0
W:20:5:0:200:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_SHAR | ELEM_EARTH | HURT_ELEC |
F:FRIENDS | BASH_DOOR | ANIMAL |
S:1_IN_10 | 
S:BR_SHAR
D:$A beautiful crystalline shape does not disguise the danger this hound 
D:$clearly presents.  Your flesh tingles as it approaches.
D:̂悤ȔpĂ邪Aڌ΂̃nEh댯ȑ݂ł
D:Ƃ͖炩Bꂪ߂ÂĂƁA`҂̑̂͋Ń]N]NƂ
D:ĂB

#J0#
N:338:GAEnEh
E:Air hound
G:Z:B
I:110:15d8:30:30:0
W:20:5:0:200:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | ELEM_WIND |
F:FRIENDS | CAN_FLY |
F:BASH_DOOR | ANIMAL | RES_POIS
S:1_IN_10 | 
S:BR_POIS
D:$Swirling vapours surround this beast as it floats towards you, seemingly 
D:$walking on air.  Noxious gases sting your throat.
D:QĈɂ܂ƂȂA܂ŋC̏̂悤ɁA𕂂ċ߂
D:ĂbBLQȃKX`҂̍AhB

#J0#
N:339:T[xE^CK[
E:Sabre-tooth tiger
G:f:y
I:120:20d14:40:50:0
W:20:2:0:120:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_GRASS |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | 
D:$A fierce and dangerous cat, its huge tusks and sharp claws would lacerate 
D:$even the strongest armour.
D:ǂ҂Ŋ댯ȃlRłA̋ȉƉs܂͍ŋ̊Zł؂
D:􂢂Ă܂B

#J0#
N:340:EH[^[EnEh
E:Water hound
G:Z:b
I:110:15d8:30:30:0
W:20:10:0:200:0:0
B:BITE:ACID:2d8
B:BITE:ACID:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | ELEM_AQUA |
F:FRIENDS | HURT_FIRE |
F:BASH_DOOR | CAN_SWIM | ANIMAL | RES_ACID
S:1_IN_10 | 
S:BR_ACID
D:$Liquid footprints follow this hound as it pads around the dungeon.  An 
D:$acrid smell of acid rises from the dog's pelt.
D:߂ՂcȂ_Wpj錢B̖є炩͎hI
D:_̓ĂB

#J0#
N:341:L
E:Chimera
G:H:y
I:110:13d8:12:15:10
W:20:1:0:100:800:433
B:BITE:HURT:1d10
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE | ELEM_FIRE |
F:BASH_DOOR | WILD_MOUNTAIN |
F:RES_FIRE | RIDING
S:1_IN_10 | 
S:BR_FIRE
D:$It is a strange concoction of lion, dragon and goat.  It looks very odd 
D:$but very avoidable.
D:CIƃhSƎRr悤ȊȐBЂ傤ɕς
D:OĂāAߊ肪͋CB

#J0#
#J0#
#J0#(Rg)
#J0# "Quylthulg" ɊւĂ͂܂ׂȂB̃X^[
#J0# mĂƂl̒mł͈lȂB́uNCXOv
#J0# œǂݕǂ̂ǂAɔfȂB
#J0#
N:342:NCXO
E:Quylthulg
G:Q:W
I:110:6d8:10:1:0
W:20:1:0:250:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:EMPTY_MIND | INVISIBLE | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLINK | 
S:S_MONSTER
D:$It is a strange pulsing mound of flesh.
D:͖łȓ̉򂾁B

#J0#
N:343:TXJb`
E:Sasquatch
G:Y:W
I:120:20d19:15:40:10
W:20:3:0:180:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE |
F:ANIMAL | RES_COLD | DROP_SKELETON | DROP_CORPSE
D:$A tall shaggy, furry humanoid, it could call the yeti brother.
D:wѐ[lԌ^̐B͌ZłCGeBĂԂƂB

#JZ#
N:344:T<EBA>l
E:Weir
G:C:u
I:110:10d12:15:30:40
W:20:10:0:150:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL | FRIENDS
D:$It is a tracker; half human, half beast.
D:͒ǐՎ҂BlԂŁAbB

#JZ#
#JZ#(Rg) Պۂ
N:345:~
E:Whale
G:l:G
I:110:30d22:15:50:70
W:20:4:0:175:3000:594
B:CRUSH:HURT:1d20
B:CRUSH:HURT:1d20
F:RAND_25 | FORCE_MAXHP | RES_WATE | ELEM_AQUA |
F:ANIMAL | AQUATIC | WILD_ALL |
D:$Although it looks like a fish and lives in water, it is in fact 
D:$a mammal. And it is huge!
D:͐̒ɂł̂ŋ̂悤Ɍ邪 
D:ۂ͚MނAƂĂȁI

#JZ#
#JZ#(Rg) Պۂ
N:346:dCEiM
E:Electric eel
G:J:B
I:110:15d15:15:40:70
W:20:2:0:145:0:0
B:TOUCH:ELEC:2d7
B:TOUCH:ELEC:7d2
B:TOUCH:ELEC:2d7
F:AQUATIC | ANIMAL | RAND_25 | RES_ELEC | RES_WATE | WILD_ALL | ELEM_WIND |
D:$This cute little serpentine creature can create a deadly voltage. 
D:$Better watch out!
D:̏ȋȂ肭˂͒vIȓd𔭂鎖oB 
D:GȂقI

N:347:lT
E:Werewolf
G:C:D
I:110:20d22:15:30:70
W:20:2:0:150:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d10
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | EVIL
D:$It is a huge wolf with eyes that glow with manly intelligence.
D:͐lԂ̒mhAPڂȘTB

#J0#
N:348:_[NGtE[h
E:Dark elven lord
G:h:D
I:120:18d15:20:40:30
W:20:2:0:500:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:MALE | RES_DARK |
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE | 
F:OPEN_DOOR | BASH_DOOR | LAWFUL |
F:EVIL | HURT_LITE
S:1_IN_5 | 
S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE
S:DARK_FIRE |
D:$A dark elven figure in armour and radiating evil power.
D:Zɐg݁A׈̗͂𔭎UĂ_[NGtB

#J0#
N:349:NEhEWCAg
E:Cloud giant
G:P:B
I:110:24d10:20:60:50
W:20:1:0:125:1500:487
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:DROP_90 | ELEM_WIND |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | RES_ELEC | MALE | 
D:$It is a twenty foot tall giant wreathed in clouds.
D:͔w䂪 6 [gȏ鋐lŁA_ɉQĂB

#TO#
N:350:Cw_bUx
E:Dasa, the Pirate
G:p:u
I:110:64d12:20:90:20
W:20:4:0:550:0:0
B:HIT:HURT:3d9
B:HIT:HURT:3d9
B:HIT:HURT:3d9
B:HIT:HURT:3d12
F:UNIQUE | MALE | CAN_SPEAK | RES_DARK | CAN_SWIM | GARGASTAN |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT_p | ELEM_WIND | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:RES_POIS
D:_UԂɃIxCr炷C̓BFh̕vB

#J0#
N:351:u[EhSobg
E:Blue dragon bat
G:b:B
I:130:4d4:12:26:50
W:21:1:0:54:0:0
B:BITE:ELEC:1d3
F:FORCE_SLEEP | ELEM_WIND |
F:RAND_50 | SELF_LITE_1 |
F:BASH_DOOR | CAN_FLY |
F:ANIMAL | RES_ELEC
S:1_IN_4 | 
S:BR_ELEC
D:$It is a glowing blue bat with a sharp tail.
D:͉sKPREB

#JZ#
N:352:~~bN()
E:Scroll mimic
G:?:w
I:110:10d14:30:40:0
W:21:3:0:60:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE | 
S:S_MONSTER
D:$A strange creature that disguises itself as discarded objects to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:353:~~bN()
E:Chest mimic
G:&:W
I:110:10d14:30:40:0
W:21:6:0:70:0:0
B:GAZE:CONFUSE:2d3
B:CLAW:POISON:3d4
B:CLAW:POISON:3d4
B:SPIT:BLIND:2d3
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BA_POIS |
S:S_MONSTER
D:$A strange creature that disguises itself as a chest to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽɉĂȐ
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

#J0#
N:354:t@CAE{ebNX
E:Fire vortex
G:v:r
I:110:9d9:100:30:0
W:21:4:0:100:0:0
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_ALL | SELF_LITE_2 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | ELEM_FIRE | HURT_COLD |
F:RES_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING |
F:RES_EDGED | RES_BLUNT |
S:1_IN_6 | 
S:BR_FIRE
D:$A whirling maelstrom of fire.
D:OOƉĔRΉ̉QB

#J0#
N:355:EH[^[E{ebNX
E:Water vortex
G:v:b
I:110:9d9:100:30:0
W:21:4:0:100:0:0
B:ENGULF:ACID:3d3
F:FORCE_SLEEP | RAND_50 | ELEM_AQUA | HURT_FIRE |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | RES_EDGED | RES_BLUNT |
F:RES_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_ACID
D:$A caustic spinning whirlpool of water.
D:]镅H̐̉QB

#TO#
N:356:ŉ́w~hXx
E:Ramidos, the Poison Fang
G:p:o
I:110:62d10:20:35:20
W:21:3:0:650:0:0
B:HIT:CONFUSE:2d8
B:HIT:POISON:2d8
F:UNIQUE | FEMALE | CAN_SPEAK | HUMAN | WALSTANIAN |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | LONG_RANGE |
F:ESCORT_psG | HAS_LITE_1 | ELEM_FIRE | POWERFUL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | ATTR_MULTI | ATTR_ANY |
F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2
S:S_UNDEAD | CONF | HOLD | SLOW | BLIND | SCARE | 
S:DARK_LORE | SALAMANDER | BA_FIRE | DARK_FIRE |
D:Up̏܋҂ԁB҂𑀂Ti[łB
D:Up̏ʂAS{Uŏ܋fj
D:}B

#TO#
N:357:WbNEI[EtXg
E:Jack-o'-frost
G:u:W
I:125:11d11:100:30:10
W:21:1:0:300:0:0
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | LAWFUL |
F:OPEN_DOOR | BASH_DOOR | COLD_BLOOD | ELEM_AQUA | HURT_FIRE |
F:RES_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN | LONG_RANGE |
S:1_IN_3 |
S:BA_COLD | ANIM_DEAD
D:L_}̉ŁAɑfA
D:炶イɎ̑̂̈ꕔ𓊂B

#J0#
N:358:R[hE{ebNX
E:Cold vortex
G:v:W
I:110:9d9:100:30:0
W:21:4:0:100:0:0
B:ENGULF:COLD:3d3
F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD | ELEM_AQUA |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | HURT_FIRE |
F:RES_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING |
F:RES_EDGED | RES_BLUNT
S:1_IN_6 | 
S:BR_COLD
D:$A twisting whirlpool of frost.
D:]C̉QB

#J0#
N:359:GiW[E{ebNX
E:Energy vortex
G:v:y
I:110:12d12:100:30:0
W:21:4:0:130:0:0
B:ENGULF:ELEC:5d5
F:FORCE_SLEEP | RAND_50 | CAN_FLY | SELF_LITE_2 | ELEM_WIND |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC | RES_EDGED | RES_BLUNT |
F:RES_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_ELEC
D:$A shimmering tornado of air, sparks crackle along its length.
D:C̗ŁẢɂ͉ΉԂM𔭂ĂB

#JZ#
N:360:tO
E:Globefish
G:l:w
I:110:20d10:20:30:30
W:21:1:0:200:0:0
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:EMPTY_MIND | BASH_DOOR | AQUATIC | ELEM_AQUA |
F:RES_POIS | NO_STUN | WILD_ALL | FORCE_MAXHP
S:1_IN_7 | 
S:BR_POIS
D:$This cute fish is among the most poisonous creatures there are.
D:̊ۂ͐ōłłzB

#JZ#
#JZ#carrion:  carry on ̈Ӗ̂ȁH
N:361:LI
E:Carrion
G:B:W
I:113:15d12:20:28:20
W:21:1:0:70:0:0
B:CLAW:POISON:2d3
B:CLAW:POISON:2d3
B:BITE:EXP_20:1d8
F:DROP_90 | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ANIMAL | UNDEAD | CAN_FLY |
F:RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | RIDING
D:$A mummified, undead great avian creature, who now serves as 
D:$a steed for mighty undead creatures.
D:~CAfbh̔sŁA͂ȃAfbhX^[ɏ敨Ƃ
D:dĂB

#J0#
N:362:~CEI[N
E:Mummified orc
G:z:u
I:110:15d8:20:28:75
W:21:1:0:56:0:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:DROP_90 | RES_DARK | RES_NETH |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an orcish figure covered in wrappings.
D:̒тŕꂽI[N^̃X^[B

#JZ#
#JZ#(Rg) Պۂ
N:363:V`
E:Killer whale
G:l:w
I:115:30d10:12:55:30
W:22:1:0:85:0:0
B:BITE:HURT:8d3
B:BITE:HURT:8d3
F:AQUATIC | WILD_OCEAN | ELEM_AQUA |
F:ANIMAL
D:$An almost beautiful, deadly beast.
D:͂ƂĂƓɊ댯ȏbB

#JZ#
N:364:֐l
E:Serpent man
G:J:g
I:115:15d10:20:40:20
W:22:3:0:75:0:0
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:MALE | CAN_SWIM | RES_POIS | RES_ACID | HAS_LITE_2 | CHAOTIC |
F:DROP_60 | DROP_1D2 | FRIENDS | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | 
S:1_IN_8
S:BA_POIS | S_MONSTER | SCARE | HOLD |
D:$"They walked lithely and sinnously erect on pre-mammalian 
D:$members, their pied and hairless bodies bending with great 
D:$suppleness. There was a loud hissing of formulae as they 
D:$went to and fro."
D:u֐lԂ͂Ȃ₩ɓAMނɐiȑO̊튯ł
D:A܂Ŗт̑̂͋قǂȂ₩B֐lԂ
D:܂Ă邠A悤Ȃイ
D:܂ȂÂĂv
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁAp.128)

#JZ#
N:365:z
E:Vampiric mist
G:#:D
I:110:10d8:12:55:10
W:22:1:0:40:0:0
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | ELEM_WIND |
F:RES_COLD | RES_POIS | RES_ACID | RES_NETH | WILD_SWAMP |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
D:$A cloud of evil, sentient mist.
D:ӎ׈ȖB

#J0#
N:366:ElNK^
E:Killer stag beetle
G:K:s
I:110:20d8:12:55:30
W:22:1:0:80:0:0
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
F:RAND_25 | WILD_ALL | DROP_CORPSE |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | CAN_FLY
D:$It is a giant beetle with vicious claws.
D:͋낵ȃnT~ȃNK^B

#J0#
N:367:SS[
E:Iron golem
G:g:W
I:110:80d12:12:80:10
W:22:2:0:160:0:0
B:HIT:HURT:1d12
F:FORCE_SLEEP | ELEM_EARTH | RES_STON |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | RES_EDGED |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_7 | 
S:SLOW
D:$It is a massive metal statue that moves steadily towards you.
D:͓X̋ŁA傫ȑċ߂ÂĂB

# tmp2.1 ultimate
N:368:ɑ
E:Ultimate form
G:B:w
I:150:45d100:20:130:40
W:80:255:0:0:0:0
B:CLAW:HOLY:6d12
B:CLAW:HOLY:8d12
B:CLAW:HOLY:8d12
B:BITE:HURT:10d14
F:FORCE_MAXHP | BASH_DOOR | CAN_FLY | ELEM_WIND | ATTR_MULTI
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_SOUN | RES_LITE | RES_CONF | RES_WATE | RES_PLAS
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE
F:EGG_ONLY | GOOD | RIDING
S:1_IN_3
S:BR_SOUN | BR_PURE_WIND | SPECIAL
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#J0#
N:369:剩T\
E:Giant yellow scorpion
G:S:y
I:110:12d8:12:38:20
W:22:1:0:60:700:524
B:BITE:HURT:1d8
B:STING:POISON:2d5
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | DROP_SKELETON
D:$It is a giant scorpion with a sharp stinger.
D:͉shȃT\B

#TO#
N:370:́wKmx
E:Gannon
G:p:u
I:120:64d12:30:46:10
W:22:1:0:800:0:0
B:HIT:SUPERHURT:5d6
B:HIT:SUPERHURT:5d4
B:HIT:SUPERHURT:5d5
B:HIT:SUPERHURT:5d6
F:UNIQUE | ESCORT_phH | ELEM_WIND | CHAOTIC | CAN_SWIM | WALSTANIAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_POIS |
F:MALE | OPEN_DOOR | BASH_DOOR | RES_ELEC | HAS_LITE_2 |
F:NO_FEAR | NO_CONF | NO_SLEEP | HUMAN | RES_SOUN |
F:DROP_CORPSE | DROP_SKELETON | RES_ELEC |
D:܋҂̃o[T[J[BRS[g̏܋EfjǂāA
D:`AVgւėB

#J0#
N:371:ubNEE[Y
E:Black ooze
G:j:D
I:90:6d8:10:6:1
W:23:1:0:7:1000:626
B:TOUCH:ACID:2d6
F:RAND_50 | DROP_60 | ELEM_EARTH | RES_BLUNT |
F:STUPID | EMPTY_MIND | MULTIPLY | CAN_SWIM |
F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | 
F:RES_POIS | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a strangely moving puddle.
D:͊ɓD̂悤Ȃ̂B

#TO#
N:372:hO[
E:Dragoon
G:p:o
I:110:15d11:20:40:40
W:23:1:0:60:2000:497
B:HIT:HURT:3d5
B:HIT:SUPERHURT:3d5
B:HIT:HURT:3d4
F:MALE | HAS_LITE_2 | HUMAN |
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:HAS_LITE_1
D:$A scarred warrior who moves with confidence.
D:炯̐mŁAMɖǂŕłB

#J0#
N:373:EN=nC̑剤wA]Ox
E:Azog, King of the Uruk-Hai
G:o:r
I:120:90d10:20:80:20
W:23:5:0:1111:0:0
B:HIT:SUPERHURT:5d5
B:HIT:SUPERHURT:5d5
B:HIT:SUPERHURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_DARK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT_o | ESCORTS | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | RES_POIS
D:$He is also known as the King of Khazad-dum.  His ego is renowned to be 
D:$bigger than his head.
D:ނ͂܂JUh=hD̑剤ƂĂmĂBނ͂ƂقȂ
D:ʂڂ₾B

#TO#
# tmp3.1 evo
N:374:`
E:Second form
G:J:y
I:120:20d100:20:120:40
W:50:255:0:0:50000:388
B:BITE:POISON:5d12
B:BITE:POISON:5d12
B:BITE:ACID:10d12
F:FORCE_MAXHP | BASH_DOOR | CAN_FLY | ELEM_EARTH | SELF_LITE_1
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | 
F:EGG_ONLY | GOOD | LAWFUL | RIDING
S:1_IN_11
S:BR_ACID | BR_POIS

#JZ#
#JZ#(Rg) Պۂ
N:375:_[NGtE[bN
E:Dark elven warlock
G:h:v
I:120:7d10:20:16:20
W:23:1:0:75:20000:657
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | RES_DARK |
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | FRIENDS
F:EVIL | RES_POIS | HURT_LITE
S:1_IN_5 | 
S:CONF | MISSILE | DARKNESS | BO_MANA
D:$A dark elven mage with spells of frightening destructive power.
D:_[NGt̃CWł̎͋낵jIȗ͂߂ĂB

#TO#
N:376:哐
E:Master rogue
G:p:D
I:120:15d9:20:30:40
W:23:2:0:110:2500:516
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:EAT_GOLD:4d4
F:MALE | DROP_SKELETON | DROP_CORPSE | HUMAN | NO_ESCORT |
F:DROP_2D2 | CHAOTIC |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
D:$A thief of great power and shifty speed.
D:͂D_ŁA΂B

#J0#
N:377:bhEhSobg
E:Red dragon bat
G:b:r
I:130:3d8:12:28:50
W:23:1:0:60:2000:484
B:BITE:FIRE:1d3
F:FORCE_SLEEP | RAND_50 | SELF_LITE_1 | ELEM_FIRE |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE | 
F:ANIMAL | RES_FIRE
S:1_IN_4 | 
S:BR_FIRE
D:$It is a sharp-tailed bat, wreathed in fire.
D:sKREŁẨɂ͉ΉQĂB

#J0#
N:378:zCgEL[r[g
E:Killer white beetle
G:K:w
I:110:20d8:14:55:30
W:23:1:0:85:1000:421
B:BITE:HURT:4d5
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:$It is looking for prey.
D:͐тTĂB

#JZ#
N:379:ACXEXPg
E:Ice skeleton
G:s:w
I:110:19d9:20:34:60
W:23:1:0:70:0:0
B:CLAW:COLD:2d3
B:CLAW:COLD:2d3
F:ONLY_ITEM | DROP_90 | ELEM_AQUA | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | HURT_FIRE |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | RES_EDGED |
F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_COLD |
D:$It is a skeleton covered in frost.
D:͗Cɕꂽ[B

#TO#
N:380:Q́wFhx
E:Veldo, the Cry
G:p:r
I:110:80d10:25:75:25
W:24:2:0:500:0:0
B:SHOOT:HURT:12d9
B:HIT:HURT:4d8
B:HIT:HURT:4d8
B:HIT:HURT:4d10
F:UNIQUE | FEMALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN | ESCORT_p | CAN_SWIM |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | SMART | ELEM_EARTH | RES_SHAR |
F:RES_FIRE | RES_ELEC | NO_CONF | NO_SLEEP | RES_ACID |
S:1_IN_4 | 
S:SLOW | FORGET | SHOOT | BO_ACID |
D:C_bU̍ȁBQׁ̈A̎qƋɐ킢𒧂ށB

N:381:RER
E:Kouko
G:W:G
I:110:12d8:20:30:30
W:24:1:0:140:1000:416
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 | RES_DARK | RES_NETH |
F:DROP_60 | DROP_90 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE | DRAIN_MANA
D:$It is a ghostly apparition with a humanoid form.
D:͐lԂ̂悤ȎpH삾B

#JZ#
#JZ#j[xÕ~[
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lŁAAxq̒łB
#JZ#W[Nt[hāAt@ti[ގɃW[Nt[h
#JZ#EčDƂ܂B by v
N:382:j[xÓw~[x
E:Mime, the Nibelung
G:h:u
I:110:82d10:20:80:10
W:24:2:0:300:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:UN_BONUS
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:RES_FIRE | RES_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
D:$This tiny night dwarf is as greedy for gold as his brother, Alberich.
D:̏Ȉł̃h[t͔ނ̌ZAxbqɕȂ炢×~B

#JZ#
#JZ#Axq̑qn[Q
#JZ#qgE@[Oi[̊yuj[xO̎wvlB
#JZ#Axq̑qłAO^[ٕ̈ɂ܂B@v
#JZ#ăW[Nt[hEQAwDƐlłB by v
N:383:Axq̑qwn[Qx
E:Hagen, son of Alberich
G:h:o
I:110:82d10:20:80:10
W:24:2:0:300:0:0
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:RES_FIRE | RES_COLD | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
D:$Alberich's son, born of a mortal woman won with gold.
D:Axq̑qŁAŔꂽlԂ̏Ƃ̊Ԃɐ܂ꂽB
D:O^[ٕ̈ɂA@vɂăW[Nt[hEQA
D:DƐlB


N:384:wXgXx
E:Stlas
G:B:u
I:142:30d100:20:65:20
W:55:1:0:22222:0:0
B:CLAW:HURT:7d5
B:CLAW:HURT:7d5
B:BITE:HURT:5d7
F:CAN_FLY | UNIQUE | ESCORT_U | ESCORTS | FORCE_MAXHP | DROP_CORPSE
F:ELEM_WIND |
F:DEMON | EVIL | SMART |
S:1_IN_2
S:S_DEMON | BA_ELEC | WIND_STORM | HEAL | BLINK |
D:\̈\񒌂̈́BQÜRc𗦂閂ẺqłB
D:̎ṕAtNE͂Ȓł


#JZ#
N:385:H̏b
E:Phantom beast
G:G:B
I:110:12d12:20:40:40
W:24:1:0:100:0:0
B:HIT:HURT:44d2
B:HIT:HURT:44d2
F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR |
F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY 
D:$A creature that is half real, half illusion.
D:͔͎݂̐ŁA͌eB

#JZ#
#JZ#(Rg) Պۂ
N:386:唒L
E:Great white shark
G:l:w
I:120:100d6:20:70:20
W:24:2:0:250:0:0
B:BITE:HURT:3d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | AQUATIC | ELEM_AQUA |
F:ANIMAL
D:$A very large carnivorous fish.
D:͂ƂĂ傫ȓH̋B

#J0#
N:387:lqh
E:4-headed hydra
G:M:U
I:120:100d6:20:70:20
W:24:2:0:350:2500:440
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_4D2 | WILD_SWAMP | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | RIDING
S:1_IN_7 | 
S:SCARE
D:$A strange reptilian hybrid with four heads, guarding its hoard.
D:l̎ȎG঒ނŁA~ĂB

#TO#
# tmp3.1 perfect
N:388:S
E:Perfect form
G:R:y
I:135:75d100:20:140:40
W:80:255:0:0:800000:393
B:CLAW:ACID:8d12
B:CLAW:ACID:8d12
B:BITE:POISON:10d12
B:BITE:STONE:10d12
F:FORCE_MAXHP | BASH_DOOR | CAN_FLY | ELEM_EARTH | SELF_LITE_1
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_WALL | RES_CHAO | RES_NETH | RES_GRAV | RES_STON
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | REGENERATE
F:EGG_ONLY | GOOD | LAWFUL | RIDING
S:1_IN_9
S:BR_STON | BR_DISE | BR_ACID | BR_POIS

#JZ#
N:389:eBmTEX
E:Tyrannosaurus
G:R:g
I:120:200d3:20:70:20
W:24:2:0:350:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL | RIDING
D:$A horror from prehistory, reawakened by chaos.
D:ׂ͍̗͂ɂČĂыNꂽLjȑŐ|B

#J0#
N:390:~C
E:Mummified human
G:z:U
I:110:17d9:20:34:60
W:24:1:0:70:4000:522
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:ONLY_ITEM | DROP_90 | RES_NETH |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a human form encased in mouldy wrappings.
D:ꀂттɕ܂ĂlԌ^̃X^[B

#J0#
N:391:@pCAEobg
E:Vampire bat
G:b:D
I:120:9d10:12:40:50
W:24:2:0:150:0:0
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY | RES_NETH |
F:EVIL | ANIMAL | UNDEAD | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$An undead bat that flies at your neck hungrily.
D:Afbh̃REŁA`҂̎؂ɋztƔтĂB

#TO#
N:392:RmwtHJXx
E:Forcas, the Knight
G:p:R
I:120:80d14:25:100:25
W:24:2:0:500:0:0
B:HIT:HURT:4d9
B:HIT:HURT:4d11
B:HIT:HURT:4d10
B:HIT:HURT:4d14
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | HUMAN |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | ELEM_FIRE |
F:RES_FIRE | RES_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_1 |
F:RES_PLAS |
D:tHJXE_EfB@ABoNlB
D:oN̖EoiwEmAJf~[gbvőƂjB
D:VXeB[i邽߁Aނ͐키B

# tmp3.1 ultimate
N:393:ɑ
E:Ultimate form
G:D:w
I:150:120d100:20:200:40
W:127:255:0:0:0:0
B:CLAW:ACID:50d8
B:CLAW:ACID:50d8
B:BITE:STONE:10d12
B:BITE:STONE:10d12
F:FORCE_MAXHP | BASH_DOOR | CAN_FLY | ELEM_EARTH | ATTR_MULTI | SELF_LITE_1
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_WALL | RES_CHAO | RES_NETH | RES_GRAV | RES_STON
F:RES_TIME | RES_INER | RES_TELE
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE
F:EGG_ONLY | GOOD | LAWFUL | RIDING
S:1_IN_6
S:BR_PURE_EARTH | BR_STON | BR_DISE | BR_ACID | BR_POIS
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#J0#
N:394:oV[
E:Banshee
G:G:W
I:120:6d8:20:24:10
W:24:2:0:60:600:477
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:TOUCH:DR_MANA:2d6
F:FEMALE | RES_NETH |
F:RAND_50 | DROP_1D2 | RES_EDGED |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
D:$It is a ghostly woman's form that wails mournfully.
D:͔߂ɋԁA̎pS[XgB

#J0#
N:395:LIEN[[
E:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:25:2:0:60:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
F:ANIMAL | RES_POIS
D:$A hideous centipede covered in slime and with glowing tentacles around its 
D:$head.
D:xgxgSɕꂽȃJfŁẢɂ͌𔭂
D:G肪tĂB

N:396:GtE[h
E:Elf lord
G:h:g
I:121:15d15:15:50:10
W:25:2:0:555:0:0
B:SHOOT:HURT:7d6
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:4d8
F:MALE | ONLY_ITEM | DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR |
F:NO_SLEEP | FRIENDLY | GOOD | SMART | LAWFUL |
S:1_IN_3 |
S:HEAL | BLINK | TPORT | BA_FIRE | SHOOT | BA_COLD | HOLY_ORB |
D:$A powerful elven leader who knows some magic as well.
D:͂ȗ͂Gt̎w҂B@głB

N:397:t@CAEg
E:Fire troll
G:T:r
I:110:23d10:20:50:50
W:25:1:0:90:800:424
B:HIT:FIRE:1d6
B:HIT:FIRE:1d6
B:BITE:FIRE:3d4
F:MALE | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | SELF_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | EVIL | TROLL | HURT_LITE | REGENERATE | ELEM_FIRE |
F:HURT_COLD | RES_FIRE | WILD_VOLCANO | RES_DARK | RES_BLUNT
D:$Fire trolls are believed to have been created by an
D:$evil wizard trying to make forest trolls immune to
D:$fire.
D:t@CAEg͎׈Ȗtɂĉ̗͂Ƒϐ^ꂽXg
D:ƐMĂB

N:398:n̕
E:Magma intrusion
G:%:D
I:100:15d25:15:120:10
W:25:2:0:100:0:0
B:TOUCH:FIRE:5d5
B:TOUCH:PARALYZE:3d3
F:NEVER_MOVE | MULTIPLY | ONLY_GOLD | DROP_60 | DROP_90 | EMPTY_MIND
F:ANIMAL | HURT_ROCK | COLD_BLOOD | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |
F:RES_ACID | RES_ELEC | RES_POIS | RES_FIRE | ELEM_FIRE | RES_EDGED |
D:$It's just a block of dark rock. But wait! It seems to be growing...
D:ʂ̍̕ǂBƑ҂ĂH񂾂傫ȂĂ悤ȁc

#JZ#
N:399:򉻃r[Xg
E:Disenchanter beast
G:q:w
I:110:30d30:12:60:12
W:25:2:0:250:0:0
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE |
F:RES_ACID | RES_POIS | 
F:NO_CONF | 
S:1_IN_6
S:DRAIN_MANA
D:$It looks like an anteater, and there is a static feeling 
D:$crackling around its long trunk.
D:ANCɎŁA̒@ɂ͔͂[ĂB

#J0#
N:400:_[NGtEhChm
E:Dark elven druid
G:h:G
I:120:20d20:15:75:10
W:25:3:0:500:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:HIT:HURT:3d8
F:MALE | RES_DARK |
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | CONF | DARKNESS | 
S:S_MONSTER | S_SPIDER | MISSILE
D:$A powerful dark elf, with mighty nature-controlling enchantments.
D:R̒Œbꂽxȑ̂Aȃ_[NGtB

#J0#
N:401:g
E:Stone troll
G:T:D
I:110:23d10:20:40:50
W:25:1:0:85:800:424
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:MALE | ELEM_EARTH | RES_DARK | RES_BLUNT |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | HURT_LITE | HURT_ROCK
D:$He is a giant troll with scabrous black skin.
D:UU̍畆ȃgB

#JZ#
N:402:
E:Black
G:j:d
I:111:14d14:12:65:30
W:25:3:0:50:0:0
B:ENGULF:EXP_VAMP:2d6
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | CHAOTIC | RES_BLUNT |
F:RES_COLD | RES_POIS | RES_ACID | RES_NETH |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS

#J0#
N:403:gEv[Xg
E:Troll priest
G:T:b
I:110:30d10:20:50:30
W:25:1:0:100:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:BITE:HURT:3d4
F:MALE | RES_DARK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE | RES_BLUNT |
F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLINK | SCARE | HOLY_ORB | MISSILE | DARKNESS
D:$A troll who is so bright he knows how to read.
D:̓ǂݕmĂƂЂ傤ɌgB

#J0#
N:404:咷
E:Wereworm
G:w:u
I:110:100d11:15:70:20
W:25:3:0:300:0:0
B:GAZE:EXP_20
B:CRAWL:ACID:2d4
B:BITE:HURT:1d10
B:BITE:POISON:1d6
F:BASH_DOOR | EVIL | CAN_SWIM | WILD_SWAMP | ELEM_EARTH |
F:ANIMAL | RES_ACID | DROP_CORPSE | 
D:$A huge wormlike shape dripping acid, twisted by evil sorcery into a foul 
D:$monster that breeds on death.
D:_ɖCV̂悤ȎpϋȃX^[B
D:͎׈Ȗ@ɂāA̐Eɐ悤ɑꂽB

#JZ#
N:405:L[EN]r[g
E:Killer crimson beetle
G:K:R
I:110:20d8:14:50:30
W:25:2:0:85:0:0
B:BITE:LOSE_STR:4d4
F:RAND_25 | WILD_ALL |
F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE
F:ANIMAL | CAN_FLY | 
D:$A giant beetle with poisonous mandibles.
D:LłȃASȍbB

#JZ#
N:406:zCNVcU`g
E:Vampiric ixitxachitl
G:l:D
I:110:22d22:20:50:20
W:26:1:0:120:0:0
B:STING:POISON:2d8
B:STING:EXP_VAMP:2d8
F:ANIMAL | EVIL | AQUATIC | RES_NETH | RES_POIS | WILD_ALL | ELEM_AQUA
S:1_IN_6
S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE
D:$A devil ray of the depths, with vampiric powers.
D:[C̈̃GCŁAzŜ悤Ȕ\͂ĂB

N:407:j
E:White crocodile
G:R:w
I:115:30d10:20:40:20
W:26:3:0:200:0:0
B:BITE:HURT:3d4
B:BITE:HURT:3d4
B:BITE:HURT:3d4
B:BITE:HURT:3d4
F:FORCE_MAXHP | ELEM_AQUA |
F:ONLY_ITEM | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:ANIMAL | RES_POIS
D:$This crocodile grew huge in the sewer. 
D:$For him, an adventurer is only game.
#D:exƂĂ郏jB
D:̃j͉̒ŋɐB
D:ނɂƂĂ͖`҂ȂǊlɂȂB

#J0#
N:408:DFA
E:Giant grey ant
G:a:s
I:110:19d8:10:40:40
W:26:1:0:90:800:469
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | DROP_CORPSE
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:$It is an ant encased in shaggy grey fur.
D:DF̖тɕꂽAB

#JZ#
N:409:̖͂SҁwJXx
E:Kharis the Powerslave
G:z:u
I:110:85d11:20:40:40
W:26:4:0:500:0:0
B:GAZE:TERRIFY
B:HIT:DISEASE:6d6
B:CLAW:LOSE_CON:2d6
B:CLAW:LOSE_CON:2d6
F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT_z | RES_NETH |
F:FORCE_MAXHP | COLD_BLOOD | RES_POIS | RES_COLD | NO_FEAR
F:ONLY_ITEM | DROP_90 | DROP_GOOD | RES_EDGED |
F:OPEN_DOOR | BASH_DOOR | RES_TELE
S:1_IN_5 |
S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW
S:S_KIN | ANIM_DEAD
D:$He is out to have a revenge on you who have desecrated his tomb.
D:ނ͎̕ȂɕQ邽SB


N:410:wJCx
E:Caim
G:B:u
I:142:30d100:20:65:20
W:55:1:0:22222:0:0
B:SLASH:HURT:16d5
B:SLASH:HURT:16d5
B:CLAW:HURT:6d10
F:CAN_FLY | UNIQUE | ESCORT_BU | ESCORTS | FORCE_MAXHP | DROP_CORPSE
F:ELEM_WIND |
F:DEMON | EVIL |
S:1_IN_2
S:SPECIAL | S_DEMON
D:\̈\񒌂̈́BĂ͈̓VgɂȂA
D:RÖRcw钷ɂ܂ŏl߂@グłB


#J0#
N:411:ԃ_j
E:Giant red tick
G:S:r
I:110:16d8:14:54:20
W:26:1:0:90:0:0
B:BITE:FIRE:3d6
F:RAND_25 | ELEM_FIRE |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | RES_FIRE | CAN_FLY
D:$It is smoking and burning with great heat.
D:͍MŔRāA𗧂点ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ܂{ɖ󂹂Ȃ̂낤c
#J0#
N:412:fBXvCT[Er[Xg
E:Displacer beast
G:f:b
I:110:25d10:35:100:20
W:26:2:0:100:0:0
B:BITE:HURT:2d8
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:INVISIBLE | BASH_DOOR | DROP_CORPSE
F:ANIMAL
D:$It is a huge black panther, clubbed tentacles sprouting from its shoulders.
D:͋ȕ^ŁǍ̓nT~̕tG肪ĂB

#TO#
N:413:V́wA[oCx
E:Irvine
G:p:D
I:110:85d12:20:90:40
W:26:1:0:700:0:0
B:HIT:SUPERHURT:6d6
B:HIT:SUPERHURT:6d6
B:HIT:SUPERHURT:6d6
B:HIT:SUPERHURT:6d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | WALSTANIAN |
F:FORCE_MAXHP | WILD_ALL | HAS_LITE_2 | HUMAN | ESCORT_dp | NO_FEAR |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_1D2 | ANTI_MAGIC | FEAR_FIELD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | FORCE_SLEEP |
F:CHAOTIC | ELEM_EARTH | HAS_LITE_2 | RES_ACID |
D:EHX^R̃e[iCgB_RmcɂĐ̂Ă
D:R^jUߗƂB̌AR^jO̎ɂĂB

#TO#
N:414:\[h}X^[
E:Sword-master
G:p:u
I:110:20d8:14:54:20
W:26:3:0:250:0:0
B:SLASH:HURT:2d7
B:SLASH:HURT:2d7
B:SLASH:SUPERHURT:2d6
B:SLASH:SUPERHURT:2d6
F:MALE | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | OPEN_DOOR | HAS_LITE_2 | HUMAN |
F:DROP_60 | DROP_90 | DROP_GOOD | LAWFUL |
S:1_IN_6
S:HASTE | HOLD | SLOW
D:̂̍𖁂AƂz邽߂ɁA
D:Zɂ߂Ƃ錕mB

#J0#
N:415:AI[K
E:Cave ogre
G:O:u
I:110:30d9:20:33:30
W:26:1:0:100:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:$A giant orc-like figure with an awesomely muscled frame.
D:؍X̊iȃI[N^̐B

#J0#
N:416:zCgECX
E:White wraith
G:W:w
I:110:15d8:20:40:10
W:26:1:0:175:2000:554
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RES_DARK | RES_NETH |
F:DROP_1D2 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_2 | DARKNESS
D:$It is a tangible but ghostly form made of white fog.
D:͎̂悤Ɍ邪Aۂ͔łłĤ悤Ȃ̂B

#JZ#
#JZ#(Rg) Պۂ
N:417:GWF
E:Angel
G:A:b
I:110:30d10:30:60:255
W:26:4:0:220:2000:456
B:HIT:HOLY:3d4
B:HIT:HOLY:3d4
B:HIT:HOLY:3d4
B:HIT:HOLY:3d4
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | SELF_LITE_1 |
F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY | LAWFUL |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | FEMALE |
F:RES_ACID | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | FORGET | HOLY_ORB |
D:$A lesser angel wearing little more than a loincloth - its steely skin 
D:$provides all the protection it needs.
D:ȍgɂ̓VgB̍|Ŝ悤Ȕ͂ǂȂ̂ł
D:͂ԂB


N:418:C̏Cm
E:Sea Monk
G:h:G
I:110:15d10:20:40:10
W:26:1:0:175:2000:554
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING | CHAOTIC |
F:DEMON | RES_POIS | RES_ACID | NO_CONF | NO_SLEEP | RES_TELE |
F:WILD_OCEAN | ELEM_AQUA | AQUATIC
S:1_IN_4 |
S:SCARE | TELE_AWAY | CAUSE_3 | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD


#JZ#
#JZ#j[xỎAxq
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#C̉物DẢbčw̗
#JZ#Ńj[xOxzĖcȍ肵܂A[Q
#JZ#ɂĎwƍDĂ܂܂B by v
N:419:j[xỎwAxqx
E:Alberich the Nibelung King
G:h:D
I:120:80d11:20:80:20
W:27:4:0:1000:0:0
B:HIT:UN_BONUS:3d12
B:HIT:UN_BONUS:3d12
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | ELEM_EARTH |
F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | INVISIBLE |
F:EVIL | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_6 | 
S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER | DARK_FIRE
D:$Made invisible with his magic cap, the greedy dwarf plots for 
D:$world domination through his riches.
D:@̖XqɂēɂȂA×~ȃh[t͎̕x
D:ɂĐExz邱Ƃ􂵂ĂB

#JZ#
N:420:wu[h
E:Hellblade
G:|:v
I:120:13d13:20:40:20
W:27:2:0:130:0:0
B:SLASH:EXP_20:2d13
B:SLASH:HELL:4d13
F:EVIL | RES_POIS | RES_COLD | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_EDGED |
D:$A deadly blade of chaos, moving of its own volition.
D:ГIȍׂ̌ŁÄӎvœĂB

#J0#
N:421:bhEL[r[g
E:Killer red beetle
G:K:r
I:110:13d8:14:45:30
W:27:1:0:95:800:474
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:WEIRD_MIND | BASH_DOOR | WILD_VOLCANO | DROP_CORPSE | ELEM_FIRE |
F:ANIMAL | RES_FIRE | CAN_FLY | 
D:$It is a giant beetle wreathed in flames.
D:͉ΉɎ芪ꂽȍbB

#TO#
# tmp3.2 evo
N:422:`
E:Second form
G:h:w
I:120:35d100:20:120:40
W:50:255:0:0:50000:425
B:HIT:HURT:20d10
F:FORCE_MAXHP | OPEN_DOOR | ELEM_AQUA | HAS_LITE_2 | CAN_SWIM
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_WATE
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | REGENERATE | SMART | LONG_RANGE
F:EGG_ONLY | GOOD | LAWFUL
S:1_IN_3
S:HEAL | BLINK | BO_WATE | HOLY_ORB 

#J0#
N:423:A_}^Cg̃N[sORC
E:Creeping adamantite coins
G:$:G
I:120:20d25:5:50:10
W:27:4:0:45:0:0
B:BITE:POISON:3d4
B:TOUCH:POISON:3d5
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | RES_EDGED |
F:RES_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, slithering forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɂ͂B

#J0#
N:424:AOX
E:Algroth
G:T:s
I:110:21d12:20:60:40
W:27:1:0:150:1200:454
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
B:BITE:HURT:1d6
F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_SWAMP
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | REGENERATE | RES_BLUNT
F:EVIL | TROLL
D:$A powerful troll form.  Venom drips from its needlelike claws.
D:ȃgŁA̐j̗lȒ܂͓ŉt藎ĂB

#TO#
# tmp3.2 perfect
N:425:S
E:Perfect form
G:p:w
I:130:55d100:20:160:40
W:80:255:0:0:800000:438
B:HIT:HURT:20d10
F:FORCE_MAXHP | OPEN_DOOR | ELEM_AQUA | HAS_LITE_2 | CAN_SWIM
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_TELE | RES_CHAO | RES_WATE | RES_LITE | RES_STON | RES_DISE | 
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | SMART | LONG_RANGE
F:EGG_ONLY | GOOD | LAWFUL
S:1_IN_1
S:HEAL | BLINK | TELE_TO | HOLY_ORB | IGNIS_FATUUS | AQUA_STORM | 
S:S_ANGEL | DISPEL

#JZ#
N:426:[p[
E:Roper
G:#:D
I:115:70d12:30:60:255
W:27:5:0:235:0:0
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL 
F:RES_ACID | RES_POIS | NO_CONF | NO_SLEEP | RES_COLD | RES_FIRE |
S:1_IN_5 | 
S:BA_FIRE | BA_ELEC | BA_POIS | HASTE | 
S:TRAPS | SHRIEK | HOLD | CONF
D:$This creature look like a pillar of rock. However, a closer 
D:$inspection reveals a glaring eye and powerful tentacles, 
D:$which crush its prey and feed it to the creature's hungry 
D:$mouth.
D:̐͊̒ɌBǂӂČ
D:ɂ݂̖ڂƋ͂ȐGĂ邱Ƃ
D:B̐G͊l@ׂ×~Ȍɉ^ԁB

#JZ#
#JZ#(Rg) Պۂ
N:427:Ȃ
E:Headless
G:H:u
I:110:25d17:20:50:40
W:27:1:0:175:6000:653
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR |
F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:EVIL 
S:1_IN_6
S:SCARE
D:$Headless humanoid abominations created by a magical mutation.
D:@̓ˑRψقɂnꂽÂȂ܂킵q[}mChB

#J0#
N:428:oCu[VEnEh
E:Vibration hound
G:Z:U
I:110:25d10:30:30:0
W:27:10:0:250:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_SOUN | ELEM_WIND |
F:FRIENDS | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP |
S:1_IN_5 | 
S:BR_SOUN
D:$A blurry canine form which seems to be moving as fast as the eye can 
D:$follow.  You can feel the earth resonating beneath your feet.
D:ڂƂ̂悤ȎpĂ邪A̓͂܂ɂĖڂ
D:Ƃ炦邱ƂłȂB̑nĐkĂ悤ȋCB

#TO#
N:429:i́wtFig[x
E:Felnator
G:p:w
I:120:72d14:10:80:12
W:27:2:0:800:0:0
B:HIT:HURT:11d3
B:HIT:HURT:22d2
B:HIT:HURT:11d3
B:HIT:HURT:22d2
F:FORCE_MAXHP | UNIQUE | MALE | HUMAN | ESCORT_p | WALSTANIAN |
F:BASH_DOOR | RES_COLD | RES_ELEC | RES_POIS |
F:FORCE_SLEEP | OPEN_DOOR | LAWFUL | ELEM_EARTH |
F:NO_CONF | NO_SLEEP | DROP_1D2 | DROP_60 | DROP_90 |
F:ONLY_ITEM | DROP_GOOD | RES_ACID | DROP_CORPSE | DROP_SKELETON
D:EHX^R̋RmBEHX^lB

#J0#
N:430:I[KECW
E:Ogre mage
G:O:o
I:110:30d12:20:40:30
W:27:2:0:300:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FORCE_SLEEP | 
F:DROP_1D2 | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | GIANT
S:1_IN_4 | 
S:HEAL | HOLD | TRAPS | BA_COLD | 
S:S_MONSTER
D:$A hideous ogre wrapped in black sorcerous robes.
D:\[T[̒鍕[uɐg񂾁AƂ悤ȃI[KB

#JZ#
#JZ#Of
#JZ#p̏uxIEtvɓoꂵłB
#JZ#f}[N̋{ar܂AE҃xIEtɑގ
#JZ#܂B by v
N:431:wOfx
E:Grendel
G:O:g
I:120:15d100:20:100:20
W:27:2:0:1500:0:0
B:HIT:SUPERHURT:5d6
B:HIT:SUPERHURT:5d6
B:HIT:SUPERHURT:5d6
F:UNIQUE | MALE | CAN_SPEAK | WILD_SWAMP | WILD_SHORE |
F:FORCE_MAXHP | 
F:ESCORT_O | HAS_LITE_2 |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | GIANT | RES_POIS
D:$An ogre renowned for acts of surpassing cruelty.
D:ocŖ𔎂I[KB

#J0#
N:432:@pCA
E:Vampire
G:V:W
I:110:25d12:20:45:10
W:27:1:0:175:2000:520
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
B:TOUCH:DR_MANA:1d10
F:FORCE_SLEEP | RES_DARK | RES_NETH |
F:COLD_BLOOD | DROP_60 | DROP_1D2 | VAMPIRE |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
D:$It is a humanoid with an aura of power.  You notice a sharp set of front 
D:$teeth.
D:͗͂̃I[܂ƂlԌ^̃X^[Bs{̑O
D:ɋCt낤B

#J0#
N:433:S[SL
E:Gorgimera
G:H:D
I:110:25d20:12:55:10
W:27:2:0:200:0:0
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:HURT:1d10
B:GAZE:PARALYZE:2d4
F:FORCE_SLEEP | ELEM_FIRE |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:RES_FIRE | RIDING
S:1_IN_8 | 
S:BR_FIRE 
D:$It has 3 heads - gorgon, goat and dragon - all attached to a 
D:$lion's body.
D:S[SARrAhS̎O̎A炪CI
D:̂琶ĂB

#TO#
N:434:wŃfjx
E:Poison Denim
G:h:u
I:130:30d60:20:64:5
W:30:12:0:16:0:0
B:TOUCH:EAT_GOLD
B:TOUCH:DISEASE:10d5
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | BACRUM |
F:FORCE_MAXHP | CAN_SPEAK | SMART | ELEM_EARTH |
F:RAND_50 | RAND_25 | HUMAN | RES_ACID | RES_STON |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
F:EVIL | CHAOTIC |
D:ŁXNc̖_BꂽΊ炪`[~OB
D:ڂłB

#J0#
N:435:Ru
E:Colbran
G:g:b
I:120:80d12:12:80:10
W:27:2:0:900:0:0
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | SELF_LITE_1 | ELEM_WIND | NO_STONE |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY | RES_EDGED |
F:RES_ELEC | RES_POIS | AURA_ELEC | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_3 | 
S:BO_ELEC
D:$A man-shaped form of living lightning, sparks and shocks crackle all over 
D:$this madly capering figure, as it leaps and whirls around and about you.
D:dCŁAlԂ̂悤ȎpĂB悤ɒˉ邱
D:X^[̉ɂ͉ΉԂƓdɊNĂBQ悤ɕӂ
D:􂵂Ȃ`҂ɋߊĂB

#J0#
N:436:XsbgEi[K
E:Spirit naga
G:n:B
I:110:30d15:20:75:120
W:28:2:0:60:0:0
B:CRUSH:HURT:3d12
B:BITE:HURT:2d10
B:BITE:HURT:2d10
B:TOUCH:DR_MANA:1d10
F:FEMALE | 
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:HEAL | BLIND | MIND_BLAST | DARKNESS | SHOOT
D:$A wraithly snake-like form with the torso of a beautiful woman, it is the 
D:$most powerful of its kind.
D:wr̖Ŝ悤ȎpŁA㔼ĝ͔悤B͂̎
D:̒ōłB

#JZ#
#JZ#UOɂ܂B
N:437:R[vT[
E:Corpser
G:,:g
I:112:30d15:20:75:120
W:28:2:0:65:0:0
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:WILD_GRASS |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
D:$A creature who lives underground and eats surface 
D:$dwellers whom it catches 
D:$with its poisonous tentacle, which is the only part of the creature tha 
D:$is ever seen. Perhaps it is better not to see the part which remains 
D:$underground...
D:nɐ݁A̓ł̂GŒn̐߂炦ĐHׂĂB
D:ڂɌ̂͂̐G肾Bnɖꂽ͂炭
D:Ȃ낤B

#TO#
# tmp3.2 ultimate
N:438:ɑ
E:Ultimate form
G:A:w
I:130:85d100:20:200:40
W:127:255:0:0:0:0
B:HIT:HOLY:20d10
F:FORCE_MAXHP | OPEN_DOOR | CAN_FLY | ELEM_AQUA | SELF_LITE_2 | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_TELE | RES_CHAO | RES_WATE | RES_LITE | RES_STON | RES_DISE | 
F:RES_TIME | RES_INER | RES_WALL
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | SMART | LONG_RANGE
F:EGG_ONLY | GOOD | LAWFUL
S:1_IN_1
S:HEAL | BLINK | TELE_TO | HOLY_ORB | IGNIS_FATUUS | BR_PURE_AQUA | BA_LITE
S:S_ANGEL | S_KIN | DISPEL
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#JZ#
N:439:nւ̊Ki
E:Stairway to hell
G:>:W
I:120:15d8:90:40:20
W:28:5:0:125:0:0
B:WAIL:UN_BONUS
B:WAIL:EXP_20
B:WAIL:EAT_GOLD
B:WAIL:EAT_ITEM
F:COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RES_EDGED |
F:UNDEAD | FORCE_MAXHP | RES_FIRE | RES_ELEC | RES_POIS | RES_ACID | EMPTY_MIND
F:NEVER_MOVE | RES_NETH
S:1_IN_15
S:S_DEMON | SHRIEK
D:$Often found in graveyards.
D:ł΂ΔłB

#J0#
N:440:܎qh
E:5-headed hydra
G:M:g
I:120:100d8:20:80:20
W:28:2:0:350:3500:614
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE | RIDING
F:BASH_DOOR | MOVE_BODY | CAN_SWIM | 
F:ANIMAL | RES_POIS | WILD_SHORE | WILD_SWAMP |
S:1_IN_5 | 
S:SCARE | BA_POIS
D:$A strange reptilian hybrid with five heads dripping venom.
D:ł炷܂̎ȎG঒ނB

#TO#
N:441:{́wfBA[jx
E:Mordiart, the Wrath
G:p:o
I:120:110d10:20:50:20
W:29:2:0:1000:0:0
B:HIT:DR_MANA:2d5
F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM | ESCORT_p |
F:MALE | CAN_SPEAK | SMART | RES_TELE | DROP_CORPSE | HUMAN | WALSTANIAN |
F:NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP | DROP_SKELETON |
F:POWERFUL | RES_ACID | ELEM_AQUA | LONG_RANGE |
F:RES_POIS | RES_COLD | RES_FIRE | RES_ELEC | RES_CONF |
F:RES_LITE | RES_DARK | RES_WATE | RES_SOUN |
S:1_IN_2
S:DRAIN_MANA | BO_MANA | BLINK | FENRER | BO_ICEE |
S:BA_POIS | BA_CHAO | DARKNESS | BA_NUKE | BA_WATE
D:EHX^R̃\[T[BR^j𗎂ƂAuKeX
D:iR̓rAoniŔmn{ǂĂB

#TO#
N:442:e[iCg
E:Terror Knight
G:p:D
I:120:30d20:20:100:10
W:28:1:0:240:0:0
B:HIT:SUPERHURT:5d5
B:HIT:SUPERHURT:5d5
B:HIT:SUPERHURT:5d5
F:MALE | HUMAN |
F:FORCE_SLEEP | DROP_1D2 | NO_FEAR | FEAR_FIELD |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANTI_MAGIC | CHAOTIC |
D:̉삪߂|̋RmB

#JZ#
N:443:^cmIgVS
E:Seahorse
G:l:o
I:120:111d11:20:60:20
W:36:2:0:860:0:0
B:BITE:PARALYZE:4d5
B:BITE:LOSE_DEX:4d5
B:BITE:LOSE_CON:4d5
F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL | ELEM_AQUA |
F:RES_COLD | RES_POIS | RES_FIRE | RES_ELEC | WILD_OCEAN 
S:1_IN_5 | 
S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
D:$Your mind is filled with admiration as you view this wondrous, 
D:$magical seahorse.
D:̑f炵@̃^cmIgVS
D:SĖɂȂĂ܂낤B

#JZ#
N:444:TCNvX
E:Cyclops
G:P:u
I:120:66d12:20:90:20
W:28:2:0:350:2000:490
B:SHOOT:HURT:7d6
B:HIT:HURT:9d8
B:HIT:HURT:9d8
F:FORCE_SLEEP | 
F:DROP_1D2 | TAKE_ITEM | WILD_SHORE | WILD_MOUNTAIN |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE | 
F:EVIL | RES_POIS | RES_ACID | GIANT
S:1_IN_8 | 
S:SHOOT
D:$A gigantic humanoid with but one eye.
D:ڂ̋lB

#TO#
N:445:pvLwbh
E:Pumpkin-Head
G:o:y
I:110:18d10:100:50:10
W:28:3:0:250:5000:902
B:HIT:CONFUSE:5d5
B:EXPLODE:HURT:20d10
F:MALE |
F:FORCE_SLEEP |
F:BASH_DOOR
F:HAS_LITE_2
D:flu̖@ɂăKX̃J{`
D:ꂽlH́BJ{`̂΂BI[Nł͂ȂB

#J0#
N:446:厇CV
E:Giant purple worm
G:w:v
I:110:65d8:14:65:30
W:29:4:0:400:0:0
B:HIT:HURT:1d8
B:BITE:ACID:2d8
B:STING:POISON:1d8
F:BASH_DOOR | DROP_CORPSE | 
F:ANIMAL | RES_ACID | RES_POIS | CAN_SWIM
D:$It is a massive worm form, many feet in length.  Its vast maw drips acid 
D:$and poison.
D:͂̑CVB̋Ȉݑ܂͎_ƓłɖĂB

#J0#
N:447:JgupX
E:Catoblepas
G:H:g
I:110:30d10:15:55:40
W:29:2:0:400:0:0
B:GAZE:TERRIFY:2d4
B:GAZE:BLIND:2d4
B:BUTT:HURT:2d6
B:BITE:HURT:2d12
F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE | EVIL |
F:BASH_DOOR | CAN_SWIM | WILD_SWAMP |
F:ANIMAL | RES_POIS | RIDING | 
D:$A strange ox-like form with a huge head but a thin, weak neck, it looks 
D:$like the creation of some deranged alchemist.
D:ɎĂ邪͋Ŏׂ͍Đ܂ꂻBBptɂ
D:ꂽ̂悤B

N:448:bT[EEH[X^[
E:Lesser wall monster
G:#:W
I:110:13d8:20:75:40
W:28:4:0:60:2000:718
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | RES_COLD | RES_ACID | RES_FIRE | RES_ELEC | RES_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | ELEM_EARTH
D:$A sentient, moving section of wall.
D:ӎAǂ̈ꕔB

#TO#
N:449:EH[bN
E:Warlock
G:p:g
I:110:15d8:20:40:10
W:28:7:0:750:0:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
B:TOUCH:DR_MANA:2d6
F:MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | SMART | LONG_RANGE |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | CONF | 
S:BO_ICEE |
S:PURE_ELEM_BEAM |
D:ÑɐʂA̋T̉ǂɓw͂錤ƁB
D:w҂ƌĂԂɑ@gB

#J0#
N:450:}ChEtC[
E:Mind flayer
G:h:v
I:110:15d10:20:60:10
W:28:1:0:200:0:0
B:GAZE:LOSE_INT:2d6
B:GAZE:LOSE_INT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | 
F:ONLY_ITEM | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
D:$A humanoid form with a gruesome head, tentacular mouth, and piercing 
D:$eyes.  Claws reach out for you and you feel a presence invade your mind.
D:ȓƐĜAē˂h悤Ɍ߂ڂ
D:lԌ^̐B̒܂ɐGƐ_悤ȋCB

#TO#
# tmp3.3 evo
N:451:`
E:Second form
G:G:y
I:110:35d100:20:160:40
W:50:255:0:0:80000:476
B:TOUCH:FIRE:30d10
B:TOUCH:HOLY:30d10
F:FORCE_MAXHP | PASS_WALL | CAN_FLY | ELEM_FIRE | NONLIVING
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_WALL | RES_TIME | RES_CHAO | RES_NETH
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RES_TELE | 
F:EGG_ONLY | GOOD | LAWFUL
S:1_IN_6
S:BLINK | TPORT | SALAMANDER | IGNIS_FATUUS

N:452:TeX
E:Saturos
G:u:s
I:120:35d12:20:50:20
W:28:5:0:150:0:0
B:HIT:POISON:2d4
B:HIT:POISON:2d4
B:HIT:HURT:4d4
F:DROP_CORPSE | CHAOTIC |
F:DROP_60 | DROP_90 |
F:CAN_SWIM | BASH_DOOR | RES_TELE |
F:EVIL | DEMON | RES_FIRE | RES_COLD | RES_DARK |
S:1_IN_6
S:BA_DARK | DARK_FIRE
D:ɑٌ`̎ҁBRr̗lȊpƉg
D:E̖@mBlƕςʒm\LB

#J0#
N:453:oVXN
E:Basilisk
G:R:D
I:120:20d30:15:90:30
W:28:3:0:350:10000:668
B:BITE:POISON:2d12
B:BITE:STONE:2d12
B:BITE:STONE:2d12
F:ONLY_ITEM | DROP_1D2 | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | EVIL | RES_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | 
D:$An evil reptile whose eyes stare deeply at you and 
D:$makes your soul wilt!
D:Ȗ`҂aHɂ׈঒ނB̖ڂɐ[ɂ܂ƍڂ
D:̂悤B

#J0#
N:454:g
E:Ice troll
G:T:w
I:110:24d10:20:56:50
W:28:1:0:160:1200:463
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:COLD:3d6
F:MALE | ELEM_AQUA | RES_DARK | HURT_FIRE | RES_BLUNT |
F:FRIENDS | DROP_60 | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | RES_COLD | HURT_LITE
D:$He is a white troll with powerfully clawed hands.
D:ނ͋͂Ȓ܂̕tAgB

#TO#
N:455:Rmw^Yx
E:Tamuzu, the Knight
G:p:U
I:115:80d15:25:97:25
W:29:1:0:1000:0:0
B:HIT:HURT:5d10
B:HIT:HURT:5d8
B:HIT:HURT:5d10
B:HIT:HURT:5d12
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | WALSTANIAN |
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_WIND | HUMAN |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | RES_SOUN | LAWFUL |
F:RES_FIRE | RES_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_2
D:EHX^R̋RmB
D:N@gKԂ̃KKX^̎c}ׂɔh
D:ꂽIi[̕BIi[͕߂炦
D:gΉĂA_Rmcɂċ~o
D:B

#JZ#
N:456:A[NGWF
E:Archangel
G:A:B
I:110:40d10:30:68:255
W:29:4:0:400:2500:511
B:HIT:HOLY:3d5
B:HIT:HOLY:3d5
B:HIT:HOLY:3d5
B:HIT:HOLY:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD | LAWFUL |
F:ONLY_ITEM | DROP_2D2 | CAN_FLY | SELF_LITE_1 |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | CONF | SCARE | HOLY_ORB |
D:$A lesser angel protected by an aura of holiness.  Its muscular form looks 
D:$extremely powerful next to your own frail body.
D:ȂI[Ŏꂽ̓VgB̂܂̂ƔׂĂ݂ƁA
D:̂͂ȂƂnɊB

#JZ#
N:457:~~bN(w)
E:Ring mimic
G:=:w
I:120:10d35:30:60:100
W:29:4:0:200:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | 
S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | 
S:S_MONSTER
D:$A strange creature that disguises itself as discarded objects to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:458:JIXE^C
E:Chaos tile
G:.:v
I:120:3d5:30:60:100
W:29:6:0:120:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:3d4
F:ATTR_MULTI | ATTR_ANY | ELEM_MULTI | CHAOTIC |
F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BLINK
S:S_MONSTER
D:$It is a floor tile corrupted by chaos.
D:JIXɉꂽ̃^CB

#J0#
N:459:OEu[EhS
E:Young blue dragon
G:d:b
I:110:27d10:20:50:70
W:29:1:0:300:4000:560
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_WOOD | ELEM_WIND |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | RES_ELEC | RIDING | SELF_LITE_1 |
S:1_IN_11 | 
S:SCARE | 
S:BR_ELEC
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$deep blue in hue.  Sparks crackle along its length.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[FĂāASgΉԂ𔭂ĂB

#J0#
N:460:OEzCgEhS
E:Young white dragon
G:d:w
I:110:27d10:20:50:70
W:29:1:0:275:4000:549
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_WASTE | ELEM_AQUA |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | RES_COLD | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_COLD
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$frosty white in hue.  Icy blasts of cold air come from it as it breathes.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐FĂBꂪfƓ˂h悤
D:CĂB

#J0#
N:461:OEO[EhS
E:Young green dragon
G:d:g
I:110:27d10:20:60:70
W:29:1:0:290:4000:561
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_SWAMP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | RES_POIS | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_POIS
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$deep green in hue.  Foul gas seeps through its scales.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[ΐFĂBsȃKX̂낱炵
D:oĂ

#J0#
N:462:OEuYEhS
E:Young bronze dragon
G:d:U
I:110:27d10:20:63:150
W:29:3:0:310:4000:562
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | RES_CONF |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_CONF
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$rich bronze hue, and its shape masks its true form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͖LȐFĂB

N:463:ANV
E:Aklash
G:T:W
I:110:30d9:14:64:25
W:29:4:0:300:1500:491
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:POISON:1d20
B:CRUSH:HURT:2d9
F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:RES_POIS | RES_ACID | REGENERATE | REGENERATE | RES_BLUNT |
S:1_IN_7
S:BR_POIS
D:$Pale, bald, fat, hairless troll creatures. Ugly beyond description. 
D:$Not to mention how bad their breath smells...
D:AnQŁAfuŁAт̃gB̏X͌tł͌\ȂB
D:̏L͌ɋy΂ȂB

#J0#
N:464:~XES[
E:Mithril golem
G:g:B
I:110:80d15:12:100:10
W:30:4:0:500:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:ONLY_GOLD | DROP_2D2 | ELEM_EARTH | RES_STON | RES_EDGED |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | 
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is a massive statue of purest mithril.  It looks expensive!
D:͏ȃ~XłłX鋐B͒liɂ瑊
D:낤I

#J0#
N:465:XPgEg
E:Skeleton troll
G:s:w
I:110:20d10:20:55:20
W:30:1:0:225:1500:500
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | TROLL | UNDEAD | RES_EDGED |
F:RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a troll skeleton animated by dark dweomers.
D:͈Í̖ptɂĐ𐁂܂ꂽg̊[B

#JZ#
N:466:[eBmTEX
E:Skeletal tyrannosaurus
G:R:w
I:120:50d10:20:55:20
W:30:2:0:225:40000:705
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:LOSE_CON:4d6
B:GAZE:TERRIFY
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | ANIMAL | UNDEAD | RES_EDGED |
F:RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | RIDING
D:$It is the skeleton of a tyrannosaurus, animated by dark dweomers.
D:׈Ȗ@ɂ蓮ĂeBmTEX̊[B

#TO#
N:467:sNV[
E:Pixy
G:F:y
I:120:20d20:40:35:20
W:30:8:0:800:0:0
B:HIT:HURT:8d3
F:FORCE_SLEEP | WILD_WOOD | FEMALE |
F:WILD_MOUNTAIN | OPEN_DOOR | LONG_RANGE |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE | DROP_GOOD |
F:HAS_LITE_1 | RES_FIRE | CAN_FLY | RES_SOUN | RES_LITE |
S:1_IN_3 | 
S:BO_MANA | GODLY_SPEAR | 
D:tFA[̐ipB
D:炵U܂̃}XRbgAƂ͂͂⌾ȂB


N:468:w}t@Xx
E:Malphas
G:B:s
I:142:30d100:20:65:20
W:55:1:0:22222:0:0
B:CLAW:HURT:16d5
B:CLAW:HURT:16d5
B:BITE:HURT:6d10
F:CAN_FLY | UNIQUE | ESCORT_BU | ESCORTS | FORCE_MAXHP | DROP_CORPSE
F:DEMON | EVIL |
S:1_IN_2
S:SPECIAL | S_DEMON
D:\̈\񒌂̈́BSǑRcw钷łƓ`B
D:̎p͖씵̌`ƂĂB


#J0#
N:469:A
E:Giant blue ant
G:a:b
I:110:8d8:10:50:60
W:30:2:0:80:1000:473
B:BITE:ELEC:5d5
F:RAND_25 | WILD_ALL | DROP_CORPSE | ELEM_WIND |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | RES_ELEC
D:$It is a giant ant that crackles with energy.
D:̓GlM[ΉԂĂĂ鋐ȃAB

#J0#
N:470:惏Cg
E:Grave wight
G:W:b
I:110:12d10:20:50:30
W:30:1:0:325:1500:499
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 | RES_DARK | RES_NETH |
F:ONLY_ITEM | DROP_1D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY | RES_EDGED |
F:RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_3 | DARKNESS
D:$It is a ghostly form with eyes that haunt you.
D:͗Ĥ悤ȑ݂ŁA̖ڂ͂܂ł`҂ɂݕtĂB

#J0#
N:471:VhEEhCN
E:Shadow drake
G:d:D
I:110:30d10:25:50:30
W:33:3:0:700:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:EXP_10:3d6
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_2D2 |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP 
S:1_IN_6 | 
S:SLOW | CONF | SCARE | DARKNESS | BR_NETH
D:$It is a dragon-like form wrapped in shadow.  Glowing red eyes shine out in 
D:$the dark.
D:͈ÍɕꂽhŜ悤ȎpĂBԂڂÈł̒Ō
D:ĂB

#J0#
N:472:}eBRA
E:Manticore
G:H:o
I:120:25d10:12:15:10
W:30:2:0:300:0:0
B:SHOOT:HURT:7d6
B:HIT:HURT:4d4
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:BASH_DOOR | CAN_FLY | WILD_WOOD | DROP_CORPSE | RIDING
F:EVIL
S:1_IN_5 | 
S:SHOOT
D:$It is a winged lion's body with a human torso and a tail covered in 
D:$vicious spikes.
D:͉H̐CȊ̂ƁAlԂ̏㔼gƁA׈ȎhɕꂽK
D:B

#J0#
N:473:RA
E:Giant army ant
G:a:o
I:120:19d6:10:40:40
W:30:3:0:90:1200:548
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | FRIENDS | DROP_CORPSE
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:$An armoured form moving with purpose.  Powerful on its own, flee when 
D:$hordes of them march.
D:dbAŁA̎wɏ]čsĂBPƂłA
D:WcōsiĂƋ|ł炠B

#J0#
N:474:L[EXCXEr[g
E:Killer slicer beetle
G:K:o
I:110:22d10:14:60:30
W:30:2:0:200:800:478
B:BITE:HURT:5d8
B:BITE:HURT:5d8
F:WEIRD_MIND | BASH_DOOR | WILD_GRASS | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:$It is a beetle with deadly sharp cutting mandibles and a rock-hard 
D:$carapace.
D:͋낵s؂ꖡ̃ASƁÂ悤ɌbbB

#TO#
N:475:S[S
E:Gorgon
G:n:b
I:110:30d25:12:88:20
W:31:12:0:1800:0:0
B:HIT:HURT:4d9
B:HIT:HURT:3d9
B:BITE:POISON:1d10
B:GAZE:STONE:2d4
F:FORCE_SLEEP | FEMALE | WILD_SWAMP | OPEN_DOOR | CAN_SWIM |
F:BASH_DOOR | RES_POIS | RES_ACID | DROP_CORPSE | EVIL |
F:DROP_1D2 | ONLY_ITEM | DROP_GOOD | RES_STON |
S:1_IN_6 |
S:BR_STON | STONE_GAZE | SHOOT
D:̂ɖ̃wrAlȂʃwr̉X^[B

#TO#
# tmp3.3 perfect
N:476:S
E:Perfect form
G:E:y
I:130:85d100:20:220:40
W:80:255:0:0:1200000:523
B:ENGULF:FIRE:50d10
B:ENGULF:HOLY:50d10
F:FORCE_MAXHP | PASS_WALL | CAN_FLY | ELEM_FIRE | NONLIVING
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_WALL | RES_TIME | RES_CHAO | RES_NETH | RES_INER
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RES_TELE | 
F:EGG_ONLY | GOOD | LAWFUL
S:1_IN_6
S:BLINK | TPORT | SALAMANDER | BR_PURE_FIRE

#J0#
N:477:S[Xg
E:Ghost
G:G:w
I:120:13d8:20:30:10
W:31:1:0:350:800:508
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_WIS:1d10
B:TOUCH:DR_MANA:2d8
F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | RES_NETH |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | RES_COLD | CAN_FLY | RES_EDGED |
F:RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA
D:$You don't believe in them.
D:Ȃ݂͂̑MĂȂB

#J0#
#J0#
#J0#(Rg)
#J0# (paT) Death watch beetle
#J0# VoVȂ̍̑́G؂HƂ̉̑OGƍlꂽ
#J0#
N:478:VoV
E:Death watch beetle
G:K:B
I:110:25d12:16:60:30
W:31:3:0:190:2000:586
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:$It is a giant beetle that produces a chilling sound.
D:͊C您lȉH𗧂Ă鋐ȍbB

#J0#
N:479:I[KEV[}
E:Ogre shaman
G:O:b
I:110:14d10:20:55:30
W:32:2:0:250:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_90 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | HAS_LITE_1
S:1_IN_5 | 
S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE | 
S:S_MONSTER
D:$It is an ogre wrapped in furs and covered in grotesque body paints.
D:͖є𒅂I[KŁÂɂ̓OeXNȍʐF{ĂB

#J0#
N:480:lNTXENCXO
E:Nexus quylthulg
G:Q:v
I:110:10d12:10:1:0
W:32:1:0:300:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | STUPID | POWERFUL |
F:INVISIBLE | EMPTY_MIND | RES_STON |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_1 | 
S:BLINK | TELE_AWAY
D:$It is a very unstable, strange pulsing mound of flesh.
D:͂Ђ傤ɕsŊȖł̉򂾁B

N:481:ԛ̕
E:Granite wall
G:#:w
I:100:15d15:15:120:10
W:30:2:0:350:0:0
B:TOUCH:ACID:8d8
B:TOUCH:PARALYZE:3d3
F:NEVER_MOVE | MULTIPLY | ONLY_GOLD | DROP_90 | ANIMAL | HURT_ROCK |
F:NO_FEAR | NO_SLEEP | NO_CONF | NO_STUN | EMPTY_MIND | ELEM_EARTH |
F:RES_COLD | RES_FIRE | RES_ELEC | RES_POIS
D:$Just a normal wall, boring gray rock. But wait! It seems to be growing...
D:̕ʂ̕ǂBȂꂽDF̊łłĂB
D:AƑ҂ĂH񂾂傫ȂĂ悤ȁcB

#JZ#
N:482:CJ
E:Giant squid
G:l:g
I:110:80d10:8:80:80
W:32:3:0:600:50000:740
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
F:RES_ACID | RES_WATE | AQUATIC | ANIMAL | RES_COLD | MOVE_BODY | RIDING
F:FORCE_MAXHP | WILD_OCEAN | ELEM_AQUA
S:1_IN_8
S:BR_ELEC | BR_ACID | BR_POIS
D:$Besides being capable of dragging whole ships underwater, 
D:$this creature can also harm you with ranged attacks.
D:D܂邲ƐɂЂ肱ł܂\͂ɉA
D:̃X^[͉炠ȂɃ_[W^邱ƂłB

#JZ#
N:483:O[̉
E:Ghoulking
G:z:D
I:120:15d12:20:60:10
W:32:2:0:340:0:0
B:CLAW:LOSE_STR:3d4
B:CLAW:DISEASE:3d4
B:CLAW:DISEASE:3d4
B:BITE:PARALYZE:3d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | RES_DARK | RES_NETH |
F:DROP_1D2 | FORCE_MAXHP | ESCORT_z | FORCE_SLEEP | CHAOTIC |
F:EVIL | UNDEAD | RES_POIS | RES_COLD | NO_CONF | NO_SLEEP |
F:COLD_BLOOD | HURT_LITE
S:1_IN_7
S:SCARE | HOLD | DARKNESS | S_UNDEAD | ANIM_DEAD
D:$Flesh is falling off in chunks from this decaying abomination.
D:̕sX҂͕̑̂̉򂪂藎ĂB
D:SȐlԂ̌`Ă킯ł͂ȂAȂlԂɗǂĂꍇ
D:B
D:O݂̎płQ{ŕAƂȂɎĂB
D:畆̓Ŝ悤ȊŃJrтĂA͂҂ƗĂB
D:ɊꂽƁA@̂Ɏg؂̂܂B
D:sŁAlԂ̂Zޏꏊ̋߂ɂADŐH炤B
D:悤ɁA͂ƂĂȂŘbB

#JZ#
N:484:hD[obg
E:Doombat
G:b:b
I:120:24d24:16:75:30
W:32:2:0:250:0:0
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE | CHAOTIC |
F:RES_FIRE | EVIL | ELEM_FIRE |
F:ANIMAL
D:$It is a fast moving creature of chaos, a gigantic black bat 
D:$surrounded by flickering bright red flames.
D:fJIX̉ŁA߂^g̉ɕ܂ꂽȃREB

#TO#
N:485:jW
E:Ninja
G:p:D
I:120:13d12:20:60:10
W:32:2:0:300:0:0
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:MALE | HUMAN | INVISIBLE | ATTR_CLEAR |
F:DROP_1D2 | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | 
D:$A humanoid clothed in black who moves with blinding speed.
D:ɐg񂾐lԂŁAڂɂƂ܂ʃXs[hœB

#J0#
N:486:L
E:Memory moss
G:,:b
I:110:1d2:30:1:5
W:32:3:0:150:0:0
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:FORCE_SLEEP | NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:FORGET
D:$A mass of green vegetation.  You don't remember seeing anything like it 
D:$before.
D:΂̑ۂ̑WcBȑOɂoƂ悤ȋC邪AǂĂ
D:voȂB

#J0#
N:487:Xg[EWCAg
E:Storm giant
G:P:b
I:110:38d18:20:60:40
W:35:1:0:1500:0:0
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_MOUNTAIN | ELEM_WIND |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | RES_COLD | RES_ELEC | MALE | SELF_LITE_1 | 
S:1_IN_8 | 
S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC
D:$It is a twenty-five foot tall giant wreathed in lighting.
D:w̍ 8 [gAȂɐg񂾋lB

N:488:XyNeC^[
E:Spectator
G:e:B
I:110:20d10:30:1:5
W:32:3:0:150:4000:603
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:GAZE:UN_BONUS
B:GAZE:DR_MANA:1d10
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR | 
S:1_IN_6 | 
S:FORGET | CAUSE_2 | HOLD | SLOW
D:$It has two small eyestalks and a large central eye.
D:͓{̏Ȋᕿƒɑ傫ȖڂĂB

#TO#
N:489:ÓwfB_[x
E:Didario
G:p:W
I:110:14d90:20:90:50
W:33:7:0:1600:0:0
B:HIT:SUPERHURT:5d7
B:HIT:SUPERHURT:5d10
B:HIT:HURT:12d10
F:UNIQUE | CAN_SPEAK | ELEM_AQUA | MALE | HUMAN | GARGASTAN |
F:FORCE_MAXHP | FORCE_SLEEP | LAWFUL |
F:ESCORT_p | ESCORTS | HAS_LITE_1 |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:RES_COLD | RES_POIS | RES_WATE |
D:KKX^Rmc̋RmB@̎̒Y邱Ƃ
D:ȂBR^jł̉RƂׂ̌̈ɁAuKeX邩iRĂ
D:rŐ_RmcɔskAuKeXɑދpĂUG{XƍB
D:uKeXɈԂA_RmcƂ̌ɂȂA̎
D:ĂB

#JZ#
N:490:oCNvX
E:Biclops
G:P:u
I:120:60d12:20:90:20
W:33:5:0:1200:0:0
B:SHOOT:HURT:9d6
B:HIT:HURT:11d8
B:HIT:HURT:11d8
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY |
F:EVIL | RES_POIS | RES_ACID | GIANT | 
S:1_IN_8 |
S:SHOOT
D:$Oh, no! Aaargh! It is the most unnatural, most disgusting 
D:$creature imaginable: a two-eyed cyclops! This perversion 
D:$of nature must be exterminated!
D:ȂƂƂAI͍łR̐ۗɔĂāAl
D:ł܂킵Bڂ̃TCNvXI̎R̉_
D:₳Ȃ΂ȂȂI

#J0#
N:491:n[tg
E:Half-troll
G:T:o
I:110:25d14:20:50:50
W:33:2:0:300:1800:496
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:MALE | 
F:FRIENDS | 
F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | RES_BLUNT |
F:EVIL | TROLL | RES_POIS
D:$A huge, ugly, half-human in search of plunder.
D:aHTĂAŏXlԂƃg̍B

#TO#
N:492:eviCg
E:Temple Knight
G:p:r
I:120:42d13:25:51:7
W:33:1:0:900:2000:597
B:SHOOT:HURT:8d8
B:HIT:HURT:8d4
B:HIT:SUPERHURT:8d4
B:HIT:SUPERHURT:3d3
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | RES_FIRE | HUMAN |
F:RES_POIS | NO_FEAR | NO_CONF | NO_SLEEP | DROP_CORPSE | HAS_LITE_1 | LODIS |
F:DROP_SKELETON | HAS_LITE_2 | TEMPLE | LAWFUL |
S:1_IN_5 | 
S:HEAL | SHOOT |
D:[fBX@AɔhRmcAX[A
D:ʕmB
D:G[gRmA錕ZƖ@ɒʂĂB

#J0#
N:493:gwo[gx
E:Bert the Stone Troll
G:T:W
I:115:11d100:20:70:50
W:33:7:0:2000:0:0
B:HIT:SUPERHURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | ELEM_EARTH | RES_DARK |
F:FORCE_MAXHP | 
F:ESCORT_T | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE | RES_BLUNT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | RES_COLD | RES_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bill and Tom.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓rƃgƂFBB

#J0#
N:494:gwrx
E:Bill the Stone Troll
G:T:W
I:115:11d100:20:70:50
W:33:7:0:2000:0:0
B:HIT:SUPERHURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | ELEM_EARTH | RES_DARK |
F:FORCE_MAXHP | 
F:ESCORT_T | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE | RES_BLUNT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | RES_COLD | RES_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bert and Tom.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓o[gƃgƂFBB

#J0#
N:495:gwgx
E:Tom the Stone Troll
G:T:W
I:115:11d100:20:70:50
W:33:7:0:2000:0:0
B:HIT:SUPERHURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | ELEM_EARTH | RES_DARK |
F:FORCE_MAXHP | 
F:ESCORT_T | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE | RES_BLUNT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | RES_COLD | RES_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bert and Bill.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓o[gƃrƂFBB

#J0#
N:496:Ag
E:Cave troll
G:T:u
I:110:24d12:20:50:50
W:33:1:0:350:3000:538
B:HIT:HURT:3d5
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | ELEM_EARTH | RES_DARK | RES_BLUNT |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | RES_POIS | HURT_LITE
D:$He is a vicious monster, feared for his ferocity.
D:ނ͋낵cE׈ȃX^[B

#TO#
N:497:r[Xg}X^[
E:Beastmaster
G:p:y
I:120:30d20:30:50:30
W:33:2:0:450:0:0
B:HIT:HURT:2d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM | HUMAN |
F:RES_POIS | RES_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
S:1_IN_4
S:HOLD | SCARE | BLIND | CAUSE_2 | TRAPS |
S:S_BEAST | S_ANT | S_SPIDER
D:bgɂ߂҂݂̂r[Xg}X^[ƌĂ΂B
D:ނ͖b̐S𗝉ǍtbƂB 

#TO#
N:498:Ki[
E:Gunner
G:p:g
I:120:40d10:30:60:5
W:33:3:0:950:0:0
B:SHOOT:HURT:10d8
B:KICK:HURT:10d2
B:PUNCH:HURT:10d2
B:KICK:HURT:10d2
F:MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_2 |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:RES_SHAR | RES_SOUN | NO_CONF | NO_SLEEP |
S:1_IN_2 |
S:SHOOT_GUN | ROCKET
D:wexœGٍ̐mB

#J0#
#J0#
#J0#(Rg)
#J0# ɂĂ͑̃Cg(grave wight, forest wigth, emperor wight) Ƃ̓
#J0# ˃CgƂĂBːlƂƑulvuXlvȂǂƂȂ
#J0# ꂪƂȂȂ邩B
#J0#
N:499:˃Cg
E:Barrow wight
G:W:W
I:110:15d10:20:40:10
W:33:3:0:375:4000:604
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_40
F:FORCE_SLEEP | FRIENDS | DROP_60 | RES_DARK | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | RES_EDGED |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:HOLD | SCARE | CAUSE_2 | DARKNESS
D:$It is a ghostly nightmare of an entity.
D:͎̂̂悤ȗH삾B

#J0#
N:500:WCAgEXPgEg
E:Giant skeleton troll
G:s:b
I:110:45d10:20:50:20
W:33:1:0:325:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:FORCE_MAXHP | RES_NETH |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | RES_EDGED |
F:RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is the animated form of a massive troll.
D:͋ȃg̊[ɐ𐁂񂾂̂B

#J0#
N:501:JIXEhCN
E:Chaos drake
G:d:v
I:110:50d10:25:100:30
W:33:3:0:700:150000:783
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY | CAN_FLY | FORCE_SLEEP | FORCE_MAXHP | RES_CHAO |
F:ONLY_ITEM | DROP_2D2 | RES_DISE | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RIDING | ELEM_MULTI |
F:CHAOTIC
S:1_IN_6 |
S:SLOW | CONF | SCARE | BR_DISE | BR_CHAO
D:$A dragon twisted by the forces of chaos.  It seems first ugly, then fair, 
D:$as its form shimmers and changes in front of your eyes.
D:JIX̗͂ł䂪񂾃hSB͈ꌩƏX悤AOōX
D:PȂωp͓Ɠ̔ĂB

#J0#
N:502:[EhCN
E:Law drake
G:d:W
I:110:55d10:25:100:30
W:33:3:0:700:150000:784
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | ONLY_ITEM | DROP_2D2 | CAN_FLY | LAWFUL |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DRAGON | RES_COLD | NO_CONF | NO_SLEEP |
F:RIDING | RES_SHAR | RES_SOUN
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BR_SOUN | BR_SHAR
D:$This dragon is clever and cunning.  It laughs at your puny efforts to 
D:$disturb it.
D:̃hS͓ǂĂ錫BUĂÂƂ
D:΂ĂB

#J0#
N:503:oXEhCN
E:Balance drake
G:d:s
I:110:60d10:25:100:30
W:33:3:0:700:180000:785
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY | RES_SHAR | RES_SOUN | RES_CHAO |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | RES_DISE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:DRAGON| CAN_FLY | 
F:RES_FIRE | RES_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO
D:$A mighty dragon, the balance drake seeks to maintain the Cosmic Balance, 
D:$and despises your feeble efforts to destroy evil.
D:͂ȃhSłoXEhCŃAF̃oXێ邱Ƃ
D:ߑĂB̂ߎ׈łڂƂ`҂̔ȓw͂ŷ
D:ĂB

#J0#
N:504:VEhCN
E:Ethereal drake
G:d:o
I:110:45d10:25:100:15
W:33:3:0:700:20000:676
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_LITE | RES_DARK |
F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:INVISIBLE | PASS_WALL |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_LITE | BR_DARK
D:$A dragon of elemental power, with control over light and dark, the 
D:$ethereal drake's eyes glare with white hatred from the shadows.
D:̗͂hSŁAƉeRɑ邱ƂłB
D:̔P͈Í̎҂狰ĂB

#TO#
N:505:_́wJ[Nm[Xx
E:Kurkly
G:p:R
I:110:13d100:20:40:20
W:33:7:0:2000:0:0
B:HIT:HURT:5d5
B:TOUCH:UN_BONUS:2d10
F:UNIQUE | MALE | CHAOTIC | ELEM_AQUA | GARGASTAN |
F:FORCE_MAXHP | HUMAN | ESCORT_gp | LONG_RANGE |
F:CAN_SPEAK | POWERFUL |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE |
F:RES_COLD | RES_POIS | RES_ACID | RES_ELEC |
F:RES_DARK | RES_PLAS | RES_WATE | RES_FIRE |
S:1_IN_2
S:BA_COLD | BA_ACID | BA_POIS | BA_WATE | BA_POIS |
S:FENRER | BO_ICEE | BLINK | DRAIN_MANA |
D:KKX^R̖@gBuKeX̎ɂĂB

#TO#
N:506:ṓwrKx
E:Bingam
G:F:G
I:110:11d111:20:80:50
W:33:7:0:1600:0:0
B:SHOOT:HURT:7d12
B:HIT:HURT:4d10
B:CRUSH:HURT:2d20
B:HIT:SUPERHURT:5d8
F:UNIQUE | MALE | CAN_SPEAK | ELEM_WIND | GARGASTAN |
F:FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | HUMAN | CAN_FLY |
F:ESCORT_Fp | CHAOTIC |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | RES_COLD | RES_POIS 
S:1_IN_7 |
S:BLINK | SHOOT |
D:KKX^R̗LlBuKeX鐼̎ɂĂ
D:˔@ꂽRƐ키B

#JZ#
N:507:VF[h
E:Shade
G:G:D
I:120:14d20:20:30:10
W:33:3:0:350:0:0
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
F:FORCE_SLEEP | RAND_25 | RES_NETH |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | RES_EDGED |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | RES_COLD | RES_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:$A shadowy form clutches at you from the darkness. A powerful undead with 
D:$a deadly touch. 
D:`҂Íֈ荞Ƃȇ݂łAĐGꂽ͂Ȃ
D:͂ȃAfbhB

#J0#
N:508:XyN^[
E:Spectre
G:G:G
I:120:14d20:20:30:10
W:33:3:0:350:1500:534
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:5d5
B:TOUCH:DR_MANA:2d10
F:FORCE_SLEEP | RAND_25 | RES_NETH |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | RES_EDGED |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:$A phantasmal shrieking spirit.  Its wail drives the intense cold of pure 
D:$evil deep within your body.
D:̂悤ȋԍB̔ߖ𕷂ƁAȎ׈炷ȗC
D:̂̐c܂œ荞łB

#J0#
N:509:g
E:Water troll
G:T:B
I:110:36d10:20:50:50
W:33:1:0:420:2000:538
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:2d2
B:HIT:HURT:2d2
F:MALE | WILD_SHORE | WILD_SWAMP | REGENERATE | ELEM_AQUA | RES_DARK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | HURT_FIRE | RES_BLUNT |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | TROLL | RES_COLD | RES_POIS | HURT_LITE
D:$He is a troll that reeks of brine.
D:ނ͊Ĉ悤ȓ𔭂ĂgB

#J0#
#J0#
#J0#(Rg)
#J0# G^̖|ɂẮuyΕv̕{ɖ󂵂ĂB
#J0# Ƃ̓̂߁Ȃ(Ȃ){ɖ󂵂ĂB
#J0#
N:510:΂̃G^
E:Fire elemental
G:E:r
I:110:30d8:12:50:50
W:33:2:0:350:0:0
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:FORCE_SLEEP | RAND_25 | SELF_LITE_1 | ELEM_FIRE |
F:EMPTY_MIND | CAN_FLY | WILD_VOLCANO | HURT_COLD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | AURA_FIRE |
F:EVIL | RES_FIRE | RES_POIS | NONLIVING | RES_EDGED | RES_BLUNT |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_FIRE
D:$It is a towering inferno of flames.
D:͍т悤ȉΉnB

N:511:Pu
E:Cherub
G:A:W
I:120:45d10:30:68:255
W:33:4:0:400:5000:605
B:HIT:HOLY:4d3
B:HIT:HOLY:3d8
B:HIT:HOLY:4d3
B:HIT:HOLY:3d8
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY | LAWFUL |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2 |
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE | HOLY_ORB |
D:$It is an angel moving very quickly, wielding a holy war hammer and casting 
D:$a volley of powerful spells in your direction.
D:͂Ђ傤ɓ̑VgŁAȂEH[n}[ɎA
D:͂Ȏ𗧂đɏĂB

#J0#
N:512:̃G^
E:Water elemental
G:E:b
I:110:25d8:12:40:50
W:33:2:0:325:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | ELEM_AQUA | HURT_FIRE |
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY |
F:KILL_BODY | KILL_ITEM | BASH_DOOR | RES_EDGED | RES_BLUNT |
F:EVIL | RES_WATE | RES_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_COLD
D:$It is a towering tempest of water.
D:͍т̗B

#JZ#
N:513:FnEh
E:Multi-hued hound
G:Z:v
I:115:30d10:25:40:0
W:33:10:0:600:0:0
B:CLAW:HURT:3d6
B:CLAW:HURT:3d6
B:BITE:HURT:4d4
B:BITE:HURT:4d4
F:FORCE_SLEEP | ELEM_MULTI | FRIENDS | 
F:BASH_DOOR | ATTR_MULTI |
F:ANIMAL | NO_CONF | NO_SLEEP | SELF_LITE_2 | 
F:RES_ELEC | RES_POIS | RES_ACID | RES_FIRE | RES_COLD
S:1_IN_5
S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC
D:$Shimmering in rainbow hues, this hound is beautiful and deadly. 
D:FɋP̃nEh͔AɊ댯B

#JZ#
N:514:iCgXg[J[
E:Night stalker
G:E:w
I:130:20d13:20:46:20
W:34:3:0:310:0:0
B:GAZE:HURT:6d6
B:GAZE:HURT:6d6
F:RAND_50 | RES_NETH | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | VAMPIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | RES_COLD | RES_POIS | UNDEAD | RES_ELEC
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is impossible to define its form but its violence is legendary.
D:̎p`͕̂s\ȂƂA̎cE͓`Ił炠B

#J0#
N:515:LIEN[[
E:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:34:2:0:100:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | RES_POIS
D:$A hideous centipede covered in slime and with glowing tentacles around its 
D:$head.
D:xgxgSɕꂽȃJfŁẢɂ͌𔭂
D:G肪tĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍l
#J0#
N:516:D_
E:Master thief
G:p:D
I:130:18d10:20:30:40
W:34:2:0:350:0:0
B:HIT:HURT:2d8
B:HIT:HURT:3d4
B:HIT:EAT_GOLD:4d4
B:HIT:EAT_ITEM:4d5
F:MALE | HUMAN | NO_ESCORT | CHAOTIC |
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
D:$Cool and confident, fast and lithe; protect your possessions quickly!
D:Âő_Afď_BfI

#JZ#
N:517:GN\VXgwxCx
E:Beilve, the Exorcist
G:p:g
I:120:10d100:20:60:40
W:34:5:0:1500:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | HAS_LITE_1 | HUMAN | WALSTANIAN |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR |
F:ELEM_EARTH | LAWFUL
S:1_IN_6
S:TPORT | BLINK | CAUSE_4 | BO_MANA | BA_LITE | HOLY_ORB |
D:lIEEHX^̃GN\VXgB

#J0#
N:518:b`
E:Lich
G:L:w
I:110:30d10:20:60:60
W:34:3:0:800:4000:658
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | RES_DARK | RES_NETH |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_EDGED |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | 
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:$It is a skeletal form dressed in robes.  It radiates vastly evil power.
D:̓[uɐg񂾊[̂悤B͎׈ȗ͂L͈͂ɓn
D:˂ĂB

N:519:KXEX|A
E:Gas spore
G:e:g
I:110:25d10:30:1:5
W:34:4:0:100:0:0
B:EXPLODE:DISEASE:40d2
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$From a distance, this creature is often mistaken for the 
D:$much more dangerous beholder.
D:rz_[̊OA{Iɂ͖QB
D:UƔB܂ɖEqiX|AjTU炷Ƃ邪A
D:͑̓ɓāA₪ĐC̃KXEX|AɐB
D:Eqz҂͓K؂ȎÂ{ȂAPȓɎSB

#J0#
N:520:}X^[E@pCA
E:Master vampire
G:V:s
I:110:34d10:20:60:10
W:34:3:0:750:5000:623
B:HIT:HURT:1d10
B:BITE:EXP_VAMP:1d11
B:BITE:EXP_VAMP:1d11
B:TOUCH:DR_MANA:2d8
F:FORCE_SLEEP | FORCE_MAXHP | RES_DARK | RES_NETH |
F:DROP_4D2 | VAMPIRE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
D:$It is a humanoid form dressed in robes.  Power emanates from its chilling 
D:$frame.
D:̓[uɐg񂾐lԂ̂悤ȎpĂBC̑̂
D:͗͂̃I[˂ĂB

#JZ#
N:521:m̋zS
E:Oriental vampire
G:V:g
I:110:30d12:20:60:10
W:34:3:0:750:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
B:TOUCH:DR_MANA:2d9
F:FORCE_SLEEP | FORCE_MAXHP | RES_DARK | RES_NETH |
F:DROP_4D2 | CAN_FLY | VAMPIRE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
D:$The oriental vampire is a mist-like creature.
D:m̋zŜ͖悤ȐB

#JZ#
N:522:~C̉
E:King of mummies
G:z:W
I:110:54d13:30:68:255
W:34:3:0:800:0:0
B:CLAW:LOSE_CON:1d6
B:CLAW:DISEASE:1d6
B:GAZE:EXP_VAMP:3d4
B:GAZE:TERRIFY:1d4
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD | RES_NETH |
F:COLD_BLOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD
S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA |
S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET
D:$Once a powerful ruler, now an even more powerful undead menace.
D:Ă͋͂Ȏxz҂łAł͂ɋ͂ȃAfbh
D:GɂȂĂB

#TO#
# tmp3.3 ultimate
N:523:ɑ
E:Ultimate form
G:*:y
I:130:120d100:20:250:40
W:127:255:0:0:0:0
B:SING:SUPERHURT:50d10
B:SING:HOLY:50d10
B:SING:SHATTER:50d10
F:FORCE_MAXHP | PASS_WALL | CAN_FLY | ELEM_MULTI | NONLIVING
F:AURA_ELEC | AURA_FIRE | AURA_COLD | SELF_LITE_1 | SELF_LITE_2 |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE | 
F:RES_INER | RES_LITE | RES_WALL | RES_STON | RES_WATE
F:RES_DISE | RES_GRAV | RES_CHAO | RES_NETH | RES_SOUN | RES_PLAS | 
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RES_TELE | 
F:EGG_ONLY | GOOD | LAWFUL
S:1_IN_6
S:BLINK | TPORT | ERASE_ELEM | BR_MANA | BA_LITE | GODLY_SPEAR | BR_DISI
S:CHANGE_ELEM | BR_PURE_FIRE | BR_PURE_AQUA | BR_PURE_EARTH | BR_PURE_WIND |
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#J0#
N:524:DFT\
E:Giant grey scorpion
G:S:s
I:120:18d20:12:50:40
W:34:4:0:275:0:0
B:BITE:HURT:1d6
B:STING:POISON:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_SKELETON |
F:ANIMAL
D:$It is a giant grey scorpion.  It looks poisonous.
D:͊DF̋ȃT\B͓łĂ悤B

#J0#
N:525:ñG^
E:Earth elemental
G:E:u
I:100:30d10:10:60:90
W:34:2:0:375:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:FORCE_SLEEP | ELEM_EARTH | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | COLD_BLOOD | NONLIVING |
F:KILL_ITEM | KILL_BODY | PASS_WALL |
F:EVIL | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ACID
D:$It is a towering form composed of rock with fists of awesome power.
D:͊łłт悤ȎpĂāA܂͂
D:tĂB

#J0#
N:526:̃G^
E:Air elemental
G:E:B
I:120:30d5:12:50:50
W:34:2:0:390:0:0
B:HIT:HURT:1d10
B:HIT:CONFUSE:1d4
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | ELEM_WIND |
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | NONLIVING |
F:KILL_BODY | KILL_ITEM | BASH_DOOR | RES_EDGED | RES_BLUNT |
F:EVIL | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ELEC
D:$It is a towering tornado of winds.
D:͂т悤ȕ̗B

#JZ#
N:527:hD[EhCN
E:Doom drake
G:d:v
I:110:40d11:25:100:30
W:34:3:0:450:3000:589
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | ELEM_FIRE |
F:ONLY_ITEM | DROP_1D2 | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | SELF_LITE_1 |
F:RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BR_FIRE
D:$Doom drakes are trained firedrakes, always moving in pairs, looking 
D:$for a battle.
D:hD[hCN͌Pꂽt@CAhCNŁAɑ΂ɂȂčs
D:l߂ĂB

#JZ#
N:528:K[SC
E:Gargoyle
G:u:s
I:110:18d12:10:50:15
W:34:2:0:110:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE | ELEM_EARTH |
F:WILD_MOUNTAIN | WILD_WASTE | RES_DARK | RES_EDGED |
F:RES_POIS | RES_FIRE | RES_COLD | RES_ELEC | HURT_ROCK | NONLIVING 
S:1_IN_12
S:BR_ELEC | BR_FIRE
D:$A weird demon creature with a stone-like skin.
D:H̐A΂̔B

N:529:ACȃvR[
E:Malicious leprechaun
G:h:v
I:120:4d5:8:13:8
W:35:4:0:85:500:700
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | RES_DARK |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | HAS_LITE_1 |
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_1
D:$This little creature has a fiendish gleam in its eyes.
D:̏ȃX^[̖ڂ͈̂悤ɋPĂB

#J0#
#J0# (Rg)
#J0# O̖͏тɂ
#J0#
N:530:GIOES[
E:Eog golem
G:g:D
I:100:100d20:12:125:10
W:35:4:0:1200:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:ONLY_GOLD | DROP_2D2 | NO_STONE | RES_EDGED |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is a massive deep brown statue, striding towards you with an 
D:$all-too-familiar purpose.  Your magic surprisingly feels much less 
D:$powerful now.
#D:͐[F̓X鋐ŁA݂Ȃƒǂ悤Ǝvđ҂ŕ݊
#D:B̃X^[ɑ΂Ă͂܂̖@̖͂ɕRƂł낤B
D:͐[F̓X鋐ŁANɂ炩ȂӂꂽړI
D:\\N҂EI\\ʂׂɂȂɌđ҂ŕ݊ĂB
D:̃X^[ɑ΂Ă͂܂̖@̖͂ɕRƂł낤B

#TO#
# tmp4.1 evo
N:531:`
E:Second form
G:w:D
I:120:30d100:20:160:40
W:50:255:0:0:50000:577
B:CRAWL:CONFUSE:3d12
B:CRAWL:EXP_VAMP:3d12
B:CRAWL:HELL:3d12
F:FORCE_MAXHP | BASH_DOOR | CAN_SWIM | REFLECTING
F:RES_TELE | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_NETH | RES_CHAO | RES_DARK | 
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | 
F:EGG_ONLY | EVIL | CHAOTIC
S:1_IN_2
S:CAUSE_4 | BR_POIS | BO_MANA | BA_DARK | DARK_FIRE

#TO#
N:532:@L[
E:Valkyrie
G:p:r
I:120:13d25:20:60:10
W:35:4:0:900:0:0
B:SHOOT:HURT:10d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FEMALE | HUMAN |
F:DROP_2D2 | SMART | ONLY_ITEM |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:NO_CONF | NO_SLEEP |
S:1_IN_5
S:BA_FIRE | BA_COLD | SHOOT | BA_ACID | BA_ELEC |
D:eE@̂Qނ̍UȂA
D:I[Ehɗ͂𔭊閂@mB

#JZ#
N:533:ȂH
E:Headless ghost
G:G:u
I:120:20d25:20:30:10
W:35:3:0:550:0:0
B:TOUCH:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:5d5
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 | RES_NETH |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | RES_EDGED |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET
D:$A phantasmal apparition with no head
D:̖Ĥ悤ȎpB

#J0#
#J0#
#J0#(Rg)
#J0# uhbhvƂǂݕ܂BȂuh[hvI܂
#J0#
#JP# JToMEɂ "hbh" Ƃ悤Ȃ̂ŕύX
N:534:hbh
E:Dread
G:G:o
I:120:25d20:20:30:10
W:35:2:0:600:6000:690
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | RAND_25 | RES_NETH |
F:ONLY_ITEM | DROP_60 | DROP_2D2 | RES_EDGED |
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | RES_COLD | RES_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:$It is a form that screams its presence against the eye.  Death incarnate, 
D:$its hideous black body seems to struggle against reality as the universe 
D:$itself struggles to banish it.
D:ΒNłѐȂ悤ȑ݊ĂB
D:̋낵ȍ̂͂܂Ŏ̂̂悤ȎpŁA̐
D:SĂ̒ɔĖɑ݂Ă邩̂悤B

#TO#
N:535:ptwJXx
E:Kamos, the Magician
G:p:G
I:115:12d110:20:28:20
W:34:2:0:2000:0:0
B:HIT:CONFUSE:2d12
B:HIT:BLIND:2d12
F:UNIQUE | MALE | DROP_CORPSE | DROP_SKELETON | HUMAN | WALSTANIAN |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | HAS_LITE_2 |
F:OPEN_DOOR | RES_FIRE | RES_POIS |
F:NO_CONF | NO_SLEEP | ELEM_FIRE | POWERFUL |
F:RES_FIRE | RES_PLAS | RES_ACID | RES_ELEC |
S:1_IN_2 | 
S:BO_FIRE | BA_FIRE | CONF | BLIND | SCARE | HOLD |
S:BO_PLAS | BA_POIS | BLINK | SALAMANDER |
D:EHX^R̃EBU[hB
D:N@gKԂ̃KKX^̎c}ׂɔh
D:ꂽIi[̕B
D:g͐ΉĂA_Rmcɂċ~oB

#TO#
N:536:V́wWhAx
E:Zildor, the Handicapped
G:p:R
I:120:12d100:20:40:10
W:35:7:0:2700:0:0
B:HIT:SUPERHURT:10d5
B:HIT:SUPERHURT:10d8
F:UNIQUE | FEMALE | HAS_LITE_2 | CAN_SPEAK | GARGASTAN |
F:FORCE_MAXHP | FORCE_SLEEP | LAWFUL | ELEM_EARTH |
F:ESCORT_pFd | SMART | POWERFUL | HUMAN |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE |
F:RES_LITE | RES_DARK | RES_SHAR | RES_PLAS | RES_WATE |
F:RES_GRAV | RES_STON | LONG_RANGE |
S:1_IN_2 | 
S:HEAL | BLIND | SLOW | CONF | CAUSE_4 |
S:TRAPS | BLINK | SHRIEK | BA_ELEC |
S:BA_ACID | BA_COLD | BA_ELEC | BO_ICEE |
S:GNOME | THUNDERBIRD | FENRER | SHIFT_ELEM
D:KKX^R̖B̎lB

#J0#
N:537:̃G^
E:Smoke elemental
G:E:D
I:120:15d10:10:80:90
W:35:3:0:375:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | ELEM_FIRE |
F:EMPTY_MIND | 
F:KILL_ITEM | KILL_BODY | BASH_DOOR | RES_EDGED | RES_BLUNT |
F:EVIL | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | NONLIVING
S:1_IN_5 | 
S:DARKNESS | BO_FIRE
D:$It is a towering blackened form, crackling with heat.
D:͂т悤Ȏ̉ŁAMŉΉԂグĂB

#J0#
N:538:IO
E:Olog
G:T:g
I:110:42d10:20:50:50
W:35:1:0:450:4000:620
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | RES_BLUNT |
F:EVIL | TROLL | RES_POIS
D:$It is a massive intelligent troll with needle sharp fangs.
D:͐j̗lȉgŁA͂ǂB

N:539:XOEn[tO
E:Halfling slinger
G:h:U
I:110:30d9:20:40:30
W:35:1:0:330:0:0
B:SHOOT:HURT:6d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 |
F:SMART | EVIL | RES_POIS | RES_COLD | MALE | DROP_SKELETON | DROP_CORPSE
S:1_IN_3 |
S:SHOOT
D:$A rebel halfling who has rejected the halfling tradition of archery.
D:n[tOizrbgj̋|p̓`ۂ͂҂B

#J0#
N:540:d̓nEh
E:Gravity hound
G:Z:s
I:110:35d10:30:30:0
W:35:10:0:500:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | RES_GRAV |
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | 
S:1_IN_5 | 
S:BR_GRAV
D:$Unfettered by the usual constraints of gravity, these unnatural creatures 
D:$are walking on the walls and even the ceiling!  The earth suddenly feels 
D:$rather less solid as you see gravity warp all round the monsters.
D:d͂̑ꂽُ̈Ȑ́AǂVł܂
D:̂悤ɕƂłB̃X^[̉ŏd͂䂪ł̂
D:ƁAnˑRsȂ̂ɎvĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍lāBCɓĂ܂B
#J0#
N:541:_זE
E:Acidic cytoplasm
G:j:G
I:120:40d10:12:18:1
W:35:5:0:36:2000:585
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | ELEM_EARTH |
F:DROP_1D2 | DROP_4D2 | CAN_SWIM | RES_BLUNT |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_FEAR | NO_CONF | NO_SLEEP
D:$A disgusting animated blob of destruction.  Flee its gruesome hunger!
D:jJԂhhBׂ̋H~͋|B

#J0#
N:542:x݃nEh
E:Inertia hound
G:Z:W
I:110:35d10:30:30:0
W:35:10:0:500:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | RES_INER |
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_INER
D:$Bizarrely, this hound seems to be hardly moving at all, yet it approaches 
D:$you with deadly menace.  It makes you tired just to look at it.
D:ȂƂǍ͑SRĂȂ悤Ɍɂւ炸Â
D:낵ŋ߂ÂĂ̂BĂ邾ŔJĂB

#J0#
N:543:CpNgEnEh
E:Impact hound
G:Z:u
I:110:35d10:30:30:0
W:35:10:0:500:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_WALL |
F:FRIENDS | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_WALL
D:$A deep brown shape is visible before you, its canine form strikes you with 
D:$an almost physical force.  The dungeon floor buckles as if struck by a 
D:$powerful blow as it stalks towards you.
D:[F̑̂̌͐_Iȗ͂Ŗ`҂UĂ邪A
D:̗͂͂܂ɋ߂ɂقƂǕIȗ͂Ƃ肪ȂB
D:ꂪEъĂƁA_W̏܂ŉɒ@ꂽ悤ɂ䂪ށB

#JZ#
N:544:Cg
E:Sea troll
G:T:B
I:110:41d10:20:50:50
W:35:1:0:440:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:3d2
B:HIT:HURT:3d2
F:MALE | ELEM_AQUA | RES_DARK |
F:FORCE_MAXHP | AQUATIC | RES_BLUNT |
F:FRIENDS | DROP_60 | WILD_OCEAN | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | RES_WATE
F:EVIL | TROLL | RES_COLD | RES_POIS | HURT_LITE
D:$He is a troll that reeks of brine, close relative to water trolls.
D:ނ͊Ĉ悤ȓ𔭂ĂgŁAg̐eʂB

#J0#
N:545:G^
E:Ooze elemental
G:E:U
I:110:13d10:10:80:90
W:35:3:0:300:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_SLEEP | ELEM_EARTH | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | COLD_BLOOD | WILD_SHORE | WILD_SWAMP |
F:KILL_ITEM | KILL_BODY | BASH_DOOR |
F:EVIL | RES_ACID | RES_FIRE | CAN_SWIM | NONLIVING |
F:RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ACID | BA_ACID
D:$It is a towering mass of filth, an eyesore of ooze.
D:͂т悤ȉ̉ŁA킵E[YB

#J0#
N:546:OEubNEhS
E:Young black dragon
G:d:D
I:110:25d10:20:60:50
W:35:1:0:620:4000:592
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_SWAMP | ELEM_EARTH |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | 
F:EVIL | DRAGON | RES_ACID | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_ACID
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$darkest black hue.  Acid drips from its body.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[FĂB͎̂_藎ĂB

#J0#
N:547:[}N
E:Mumak
G:q:s
I:110:90d10:20:55:100
W:35:3:0:2100:50000:716
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:SUPERHURT:4d6
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL | RIDING
D:$A massive elephantine form with eyes twisted by madness.
D:ȏۂ̂悤ȎpŁA̖ڂ͋Cɂ䂪łB

#J0#
N:548:΃A
E:Giant fire ant
G:a:r
I:110:20d10:14:49:40
W:35:1:0:350:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_CORPSE | ELEM_FIRE |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | RES_FIRE
D:$A giant ant covered in shaggy fur.  Its powerful jaws glow with heat.
D:SgтŕꂽȃAB̋͂ȃAS͔MɋPĂB

#J0#
N:549:zCgEhS
E:Mature white dragon
G:d:w
I:110:40d10:20:65:70
W:35:1:0:1000:10000:617
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 | DROP_CORPSE | ELEM_AQUA |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_WASTE | WILD_MOUNTAIN | 
F:EVIL | DRAGON | RES_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_10 |
S:SCARE |
S:BR_COLD
D:$A large dragon, scales gleaming bright white.
D:傫ȃhSŁAɂ߂F̂낱ĂB

#J0#
N:550:][
E:Xorn
G:X:o
I:110:16d10:20:80:10
W:36:2:0:650:4000:639
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:FORCE_MAXHP | ELEM_EARTH |
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:$A huge creature of the element Earth.  Able to merge with its element, it 
D:$has four huge arms protruding from its enormous torso.
D:ȑ̂Ɏl̒rAňfłłȃX^[B
D:͑nƊSɈ̉邱Ƃł鐫ĂB

#J0#
N:551:ubNEgwOOx
E:Rogrog the Black Troll
G:T:D
I:120:15d100:20:70:50
W:36:5:0:5000:0:0
B:HIT:HURT:6d6
B:BITE:HURT:2d10
B:BITE:HURT:2d3
B:SPIT:ACID:3d8
F:UNIQUE | MALE | ELEM_EARTH |
F:FORCE_MAXHP | 
F:ESCORT_T | RES_BLUNT |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | RES_COLD | RES_POIS
D:$A massive and cruel troll of great power, drool slides caustically down 
D:$his muscular frame.  Despite his bulk, he strikes with stunning speed.
D:C̐SُɋȃgŁÂ͕H̑̉t点
D:B̂̑傫ɂւ炸AɂƂ悤ȃXs[hōU
D:B

#TO#
N:552:RmwyCgx
E:Payton, the Knight
G:p:D
I:120:14d100:20:90:20
W:36:5:0:2000:0:0
B:HIT:HURT:7d8
B:HIT:HURT:7d8
B:HIT:HURT:7d8
B:HIT:SUPERHURT:7d7
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | RES_SOUN | WALSTANIAN |
F:FORCE_MAXHP | HAS_LITE_2 | ELEM_WIND |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | DROP_SKELETON |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | RES_ELEC |
F:RES_COLD | RES_FIRE
D:lIEEHX^̋RmB

#TO#
N:553:ptwoCAx
E:Baian, the Magician
G:p:g
I:120:111d11:30:50:20
W:36:3:0:5000:0:0
B:TOUCH:DR_MANA:2d10
B:TOUCH:UN_POWER
F:UNIQUE | CAN_SPEAK | FORCE_SLEEP | SMART | POWERFUL | BACRUM |
F:FORCE_MAXHP | ELEM_EARTH | MALE | HUMAN | FRIENDLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | POWERFUL | LONG_RANGE |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | RES_LITE | DROP_CORPSE | DROP_SKELETON |
F:RES_ACID | RES_ELEC | RES_COLD | RES_POIS |
F:RES_STON | RES_SHAR | RES_CONF | RES_DARK |
S:1_IN_2
S:BA_ACID | BA_ELEC | BA_COLD | BO_WATE |
S:BO_MANA | HOLD | BLIND | CONF | TPORT | ERASE_ELEM |
S:PETRO_CLOUD | GNOME | THUNDERBIRD | FENRER |
D:oCAE[[EI[B@ABoNlB
D:E@A̖@AJf~[ŖpĂƂ閂ptB

#J0#
N:554:OCECX
E:Grey wraith
G:W:s
I:110:19d10:20:50:10
W:36:1:0:700:5000:607
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | RES_DARK | RES_NETH |
F:DROP_60 | DROP_90 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | HURT_LITE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:HOLD | SCARE | CAUSE_3 | DARKNESS
D:$A tangible but ghostly form, made of grey fog.  The air around it feels 
D:$deathly cold.
D:͎̂悤Ɍ邪Aۂ͊DF̖łłĤ悤Ȃ̂B
D:̉ɂ͎̂悤ȗ₽̑C[ĂB

N:555:ig
E:Revenant
G:W:u
I:125:111d2:30:70:5
W:36:1:0:800:0:0
B:HIT:HURT:2d10
B:HIT:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | RES_DARK | RES_NETH |
F:DROP_60 | DROP_90 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_LITE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_4|
S:BO_FIRE
D:$Back from the grave, to wreak vengeance upon the living. A gaunt, tall, 
D:$skeletal figure wearing a ruined plate mail.
D:҂֕Q邽߂ɕ悩SS삾B
D:C̈Aw̍[̎p
D:ꂽv[g[gɂĂB

#J0#
N:556:OFhS
E:Young multi-hued dragon
G:d:v
I:110:32d10:20:60:50
W:36:1:0:1320:7000:593
B:CLAW:HURT:1d9
B:CLAW:HURT:1d9
B:BITE:HURT:2d10
F:ATTR_MULTI | ELEM_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | 
F:RES_POIS | NO_CONF | NO_SLEEP | RIDING | SELF_LITE_1 |
S:1_IN_5 | 
S:SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$It has a form that legends are made of.  Beautiful scales of shimmering 
D:$and magical colours cover it.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:Sg@̂悤ɔP낱ɕĂB

#JZ#
N:557:A̔jW听
E:Raal's Tome of Destruction
G:?:r
I:120:50d10:20:150:15
W:36:4:0:1500:0:0
F:NEVER_MOVE | NEVER_BLOW | NONLIVING |
F:FORCE_SLEEP | EVIL | COLD_BLOOD | EMPTY_MIND |
F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP |
F:RES_ACID | RES_POIS | RES_COLD | RES_ELEC | HURT_FIRE | RES_NETH | RES_TELE
S:1_IN_2 |
S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS |
S:BO_WATE | BA_POIS | BR_NETH
D:$A sentient arcane tome casting spells with malevolent intent.
D:ӎ閧̏ŁAӂĎĂB

#J0#
N:558:
E:Colossus
G:g:y
I:105:30d100:15:150:10
W:36:4:0:900:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_MAXHP | ELEM_EARTH | RES_STON | RES_EDGED |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:RES_FIRE | RES_COLD | RES_ELEC | 
F:RES_POIS | NONLIVING | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR | HURT_ROCK
S:1_IN_8
S:SHOOT
D:$An enormous construct resembling a titan made from stone.  It strides 
D:$purposefully towards you, swinging its slow fists with earth-shattering 
D:$power.
D:^C^Ɏ悤ȎpA΂łłȍ\B킫ڂӂ炸
D:`҂̕ɑ҂ŕ݊ĂāǍnh邪̂悤ɐU񂷁B

#J0#
N:559:OES[hEhS
E:Young gold dragon
G:d:y
I:110:30d10:20:63:150
W:36:2:0:950:6000:590
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_SOUN | ELEM_WIND |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE | RIDING
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN |
F:DRAGON
S:1_IN_11 | 
S:SCARE | 
S:BR_SOUN
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$tarnished gold hue, and light is reflected from its form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͓܂FĂāASgŌ𔽎˂ĂB

#J0#
N:560:u[EhS
E:Mature blue dragon
G:d:b
I:110:40d10:20:75:70
W:36:1:0:1200:10000:601
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_WIND |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE | RIDING
F:BASH_DOOR | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | RES_ELEC | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_9 | 
S:SCARE | 
S:BR_ELEC
D:$A large dragon, scales tinted deep blue.
D:傫ȃhSŁA[WF̂낱ĂB

#J0#
N:561:O[EhS
E:Mature green dragon
G:d:g
I:110:40d10:20:70:70
W:36:1:0:1100:10000:618
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | RES_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:SCARE | 
S:BR_POIS
D:$A large dragon, scales tinted deep green.
D:傫ȃhSŁA[WΐF̂낱ĂB

#J0#
N:562:uYEhS
E:Mature bronze dragon
G:d:U
I:110:44d10:20:70:150
W:36:2:0:1300:10000:602
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | RES_CONF |
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE | RIDING
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_CONF
D:$A large dragon with scales of rich bronze.
D:傫ȃhSŁALȐF̂낱ĂB

#J0#
N:563:OEbhEhS
E:Young red dragon
G:d:r
I:110:29d10:20:63:50
W:36:1:0:640:5000:589
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_FIRE |
F:DROP_60 | DROP_90 | DROP_1D2 | WILD_MOUNTAIN | WILD_VOLCANO |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | RIDING
F:EVIL | DRAGON | RES_FIRE | SELF_LITE_1 |
S:1_IN_11 | 
S:SCARE | 
S:BR_FIRE
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$deepest red hue.  Heat radiates from its form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[ԐFĂāASgM𔭂ĂB

#JZ#
N:564:iCgu[h
E:Nightblade
G:h:D
I:120:19d13:20:60:10
W:36:2:0:315:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:LOSE_CON:3d4
F:MALE | RES_DARK |
F:DROP_1D2 | FRIENDS | INVISIBLE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HURT_LITE |
F:EVIL | NO_CONF | NO_SLEEP
D:$A dark elven assassin, so stealthy that he is almost impossible to see.
D:_[NGẗÎE҂ŁAڂł͌Ȃ炢CzĂB

#J0#
N:565:gbp[
E:Trapper
G:.:w
I:120:60d10:30:75:10
W:36:3:0:580:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:PARALYZE:15d1
B:HIT:PARALYZE:15d1
F:CHAR_CLEAR | ATTR_CLEAR | ELEM_EARTH
F:NEVER_MOVE | FORCE_MAXHP | 
F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$This creature traps unsuspecting victims 
D:$and paralyzes them, to be slowly digested later.
D:ӗ͂̑Ȃ`҂aHƂA
D:ჂĂƏB

#J0#
N:566:{_bN
E:Bodak
G:u:D
I:110:35d10:10:68:90
W:36:2:0:750:0:0
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
B:GAZE:EXP_20
F:FORCE_SLEEP | ELEM_FIRE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING |
F:EVIL | DEMON | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BO_FIRE | BA_FIRE | 
S:S_DEMON
D:$It is a humanoid form composed of flames and hatred.
D:͉ΉƑɂčꂽlԂ̂悤ȎpX^[B

#JZ#
N:567:e
E:Time bomb
G:.:w
I:130:12d12:30:40:0
W:36:5:0:50:0:0
B:EXPLODE:TIME:30d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

N:568:bcHf[
E:Mezzodaemon
G:u:o
I:110:40d13:10:68:90
W:36:2:0:750:0:0
B:CLAW:HURT:5d6
B:CLAW:HURT:5d6
F:FORCE_SLEEP | PASS_WALL | INVISIBLE |
F:RES_POIS | RES_COLD | RES_ACID | RES_FIRE |
F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING |
F:EVIL | DEMON 
S:1_IN_4 | 
S:BLINK | DARKNESS | S_DEMON | DARK_FIRE |
D:$An ugly demon with insect-like extremities and large bulbous eyes.
D:̂悤ȎlƑ傫ȋ̊XB


N:569:C̎i
E:Sea Bishop
G:h:G
I:110:35d13:10:70:50
W:36:3:0:800:0:0
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:TOUCH:LOSE_WIS
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING | CHAOTIC |
F:DEMON | RES_POIS | RES_ACID | NO_CONF | NO_SLEEP | RES_TELE |
F:WILD_OCEAN | ELEM_AQUA | AQUATIC
S:1_IN_4 |
S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_3 | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD


#J0#
N:570:X̃G^
E:Ice elemental
G:E:w
I:110:35d10:10:60:90
W:36:2:0:650:0:0
B:BITE:COLD:1d3
B:HIT:HURT:4d6
B:BITE:COLD:1d3
F:FORCE_SLEEP | ELEM_AQUA | HURT_FIRE |
F:EMPTY_MIND | COLD_BLOOD | AURA_COLD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | RES_EDGED | RES_BLUNT |
F:EVIL | RES_COLD | RES_ELEC | CAN_SWIM |
F:RES_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ICEE | BA_COLD
D:$It is a towering glacier of ice.
D:͂т悤ȕX͂B

#TO#
N:571:ZC[
E:Sirene
G:p:b
I:110:28d13:20:40:10
W:36:2:0:666:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FEMALE | HUMAN | SMART |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON
F:SMART | OPEN_DOOR |
F:LAWFUL | HAS_LITE_2 | POWERFUL |
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | HOLD | BO_PLAS |
S:BA_ACID | BA_ELEC | BA_COLD | BA_FIRE | BO_ICEE |
S:SALAMANDER | FENRER  | GNOME | THUNDERBIRD |
D:̍U@sgłႭĔB

#TO#
N:572:RwWk[x
E:Genaunes, the Dragoon
G:p:o
I:120:19d99:30:100:30
W:36:7:0:2500:0:0
B:HIT:FIRE:4d10
B:HIT:FIRE:4d10
B:CRUSH:HURT:8d8
B:HIT:SUPERHURT:8d10
F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF | GARGASTAN |
F:NO_SLEEP | RES_ACID | RES_ELEC | RES_FIRE | RES_POIS | 
F:RES_COLD | RES_NETH | RES_WATE | RES_PLAS | RES_DISE |
F:RES_STON | NONLIVING | RES_TELE | MALE | HUMAN |
F:BASH_DOOR | OPEN_DOOR | ELEM_FIRE | DROP_CORPSE | DROP_SKELETON |
F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_2D2 |
D:KKX^RccB
D:OA`̋UɏoXNPAlSEB

#TO#
N:573:wEF[݁x
E:Duke Ronwe
G:p:v
I:120:18d100:25:100:10
W:36:2:0:1400:0:0
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d8
B:HIT:HURT:6d8
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | WALSTANIAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | ESCORT_p | LAWFUL |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:TELE_TO | 
S:S_KIN
D:W_EEF[BAJBEHX^lB
D:EHX^l̎w҂ƂČdp̌sB

#JZ#
N:574:ׂ̗q
E:Chaos spawn
G:e:u
I:110:26d26:20:50:20
W:36:2:0:600:0:0
B:GAZE:HURT:10d10
B:GAZE:UN_BONUS:5d2
B:GAZE:EXP_VAMP:5d2
B:GAZE:PARALYZE:5d2
F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY | CHAOTIC
D:$It has two eyestalks and a large central eye. Its gaze can kill.
D:̑傫ȊዅƓ̏ȊᕿĂāA
D:̊ɂݎEƂłB

#J0#
N:575:~CEg
E:Mummified troll
G:z:w
I:110:19d10:20:50:50
W:37:1:0:420:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | RES_NETH |
F:DROP_60 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a massive figure clothed in wrappings.  You are wary of its massive 
D:$fists.
D:͕тɕ܂ꂽȃX^[B͂Ȍɂ͒ӂȂ΂ȂȂB

N:576:yKTX
E:Pegasus
G:q:w
I:115:30d20:30:100:50
W:34:6:0:700:0:0
B:BITE:HURT:3d8
B:BITE:HURT:3d8
B:KICK:HURT:4d10
B:KICK:HURT:4d10
F:DROP_2D2 | ANIMAL | NO_SLEEP | CAN_FLY | RIDING | ELEM_WIND | GOOD |
D:̐V삯锒nB

#TO#
# tmp4.1 perfect
N:577:S
E:Perfect form
G:I:D
I:140:75d100:20:180:40
W:80:255:0:0:0:0
B:CLAW:CONFUSE:6d12
B:CLAW:EXP_VAMP:6d12
B:BUTT:HELL:3d12
F:FORCE_MAXHP | BASH_DOOR | CAN_SWIM | REFLECTING
F:RES_TELE | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_NETH | RES_CHAO | RES_DARK | RES_TIME | RES_DISE
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
F:POWERFUL | SMART
F:EGG_ONLY | EVIL | CHAOTIC
S:1_IN_2
S:HAND_DOOM | PETRO_CLOUD | BA_DARK | BA_MANA | DARK_LORE
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#TO#
# tmp4.2 evo
N:578:`
E:Second form
G:M:D
I:120:35d100:20:120:40
W:50:255:0:0:50000:627
F:FORCE_MAXHP | OPEN_DOOR | SELF_LITE_2 | CAN_FLY | NEVER_BLOW |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_TELE | RES_CHAO | RES_DARK | RES_NETH | 
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RIDING | LONG_RANGE
F:EGG_ONLY | EVIL | CHAOTIC
S:1_IN_1
S:HEAL | BLINK | BO_NETH | DARK_FIRE | S_UNDEAD

#JZ#
N:579:^CEG^
E:Time elemental
G:E:G
I:120:35d10:90:70:10
W:37:2:0:1000:0:0
B:TOUCH:TIME:3d4
B:TOUCH:TIME:3d4
F:PASS_WALL | RES_POIS | RES_FIRE | RES_ELEC | NONLIVING | CAN_FLY | RES_TIME |
F:NO_CONF | NO_SLEEP | EVIL | EMPTY_MIND | KILL_ITEM | RAND_50 |
F:RES_EDGED | RES_BLUNT |
S:1_IN_7
S:SLOW | BR_TIME |
D:$You have not seen it yet.
D:Ȃ͂܂ƂȂB

#TO#
N:580:mwtFX^x
E:Festa, the Fighter
G:p:u
I:120:20d100:20:93:20
W:36:5:0:2700:0:0
B:HIT:HURT:6d6
B:HIT:HURT:5d10
B:HIT:HURT:6d8
B:HIT:HURT:6d8
F:UNIQUE | FEMALE | CAN_SPEAK | HUMAN | WALSTANIAN |
F:FORCE_MAXHP | HAS_LITE_2 | ELEM_EARTH |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | DROP_SKELETON |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:RES_COLD | RES_FIRE | RES_ACID | RES_SHAR | LAWFUL |
S:1_IN_4
S:BO_ACID | BO_WATE | SCARE | BLIND
D:EHX^R̃@L[BRɕA
D:fjɂ͍DӓIłȂB

#TO#
N:581:NbNwAvTx
E:Apsala, the Cleric
G:p:B
I:120:18d100:30:60:10
W:37:7:0:2500:0:0
B:HIT:HURT:2d12
B:HIT:HURT:2d8
F:UNIQUE | FEMALE | DROP_CORPSE | DROP_SKELETON | HUMAN | WALSTANIAN |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:POWERFUL | LAWFUL |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | 
F:OPEN_DOOR | ELEM_FIRE | NO_STUN | NO_SLEEP |
F:RES_FIRE | RES_PLAS | RES_ACID | RES_COLD |
F:RES_POIS | RES_ELEC | RES_SOUN | RES_STON |
F:RES_LITE | RES_CONF | LONG_RANGE | MOVE_BODY |
S:1_IN_3 | 
S:CAUSE_4 | CONF | BLIND | SCARE | HOLD | BA_LITE |
S:ANIM_DEAD | S_ANGEL | HEAL | IGNIS_FATUUS | HOLY_ORB
D:lIEEHX^̃NbNB

#J0#
N:582:EBEI[EEBXv
E:Will o' the wisp
G:E:y
I:130:20d10:30:150:0
W:37:4:0:500:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | SELF_LITE_1 |
F:SMART | EMPTY_MIND | INVISIBLE | RES_EDGED | RES_BLUNT |
F:PASS_WALL | POWERFUL | CAN_FLY | WILD_SWAMP |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_2 | 
S:BLINK | TPORT | CONF | CAUSE_2
D:$A strange ball of glowing light.  It disappears and reappears and seems to 
D:$draw you to it.  You seem somehow compelled to stand still and watch its 
D:$strange dancing motion.
D:ȌB͏茻ꂽ肵ȂA`҂
D:񂹂Ă悤B̗x悤Ȋȓ݂ĂƁÂƂ
D:ȂȂB

N:583:[hS
E:Bone dragon
G:D:W
I:110:120d10:20:55:50
W:37:3:0:1700:30000:701
B:CLAW:HURT:1d20
B:CLAW:HURT:1d20
F:DROP_3D2 | OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | UNDEAD | RES_EDGED |
F:RES_NETH | RES_PLAS | RES_STON | RES_DISE | NO_FEAR | NO_STUN |
F:NO_CONF | NO_SLEEP | DROP_SKELETON | RIDING
F:RES_COLD | RES_POIS | 
S:1_IN_10
S:BR_NETH
D:$An undead dragon skeleton.
D:@ɂđhs݂̑ɂȂhS̊[B

#J0#
N:584:}O}̃G^
E:Magma elemental
G:E:o
I:110:35d10:10:70:90
W:37:2:0:950:0:0
B:HIT:FIRE:3d7
B:HIT:HURT:4d6
B:HIT:FIRE:3d7
F:FORCE_SLEEP | ELEM_FIRE | HURT_COLD |
F:EMPTY_MIND | AURA_FIRE | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | PASS_WALL | RES_EDGED | RES_BLUNT |
F:EVIL | RES_FIRE | RES_ELEC | NONLIVING |
F:RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_7 | 
S:BO_PLAS | BA_FIRE
D:$It is a towering glowing form of molten hate.
D:͑nĂł悤ȉŌ𔭂ĂB

#J0#
N:585:ubNEv
E:Black pudding
G:j:D
I:110:40d10:12:18:1
W:37:5:0:36:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | ELEM_EARTH |
F:FRIENDS | 
F:DROP_60 | DROP_90 | DROP_1D2 | 
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM
D:$A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.
D:̉ŁA_W̏͂ĂB

#JZ#
N:586:El^}V
E:Killer iridescent beetle
G:K:v
I:110:25d10:16:60:30
W:37:2:0:850:0:0
B:CLAW:ELEC:1d12
B:CLAW:ELEC:1d12
B:GAZE:PARALYZE
F:ATTR_MULTI | ELEM_WIND |
F:FORCE_MAXHP | 
F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE
F:ANIMAL | RES_ELEC | CAN_FLY
D:$It is a giant beetle, whose carapace shimmers with vibrant energies.
D:͋ȍbŁA̍b͏[GlM[ŋPĂB

#J0#
N:587:Xg[E{ebNX
E:Stone vortex
G:v:s
I:120:32d10:100:40:0
W:37:4:0:800:0:0
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | ELEM_EARTH | RES_EDGED | RES_BLUNT |
F:RAND_50 | RAND_25 | RES_STON | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 | 
S:BR_STON
D:̂΂ɕςł̏LC̉QB͕ӂ̂̂蓖莟
D:΂ɕςĂB

#J0#
N:588:vY}E{ebNX
E:Plasma vortex
G:v:R
I:120:32d10:100:40:0
W:37:4:0:800:0:0
B:ENGULF:FIRE:8d8
F:FORCE_SLEEP | SELF_LITE_1 | ELEM_FIRE | RES_EDGED | RES_BLUNT |
F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:RES_FIRE | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_PLAS
D:$A whirlpool of intense flame, charring the stones at your feet.
D:ȉΉ̉QŁA`҂̑̏łĂB

#J0#
N:589:bhEhS
E:Mature red dragon
G:d:r
I:110:48d10:20:80:30
W:37:1:0:1400:10000:644
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_VOLCANO | ELEM_FIRE |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | RIDING
F:BASH_DOOR | SELF_LITE_1 |
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_FIRE
D:$A large dragon, scales tinted deep red.
D:傫ȃhSŁA[WԐF̂낱ĂB

#J0#
N:590:S[hEhS
E:Mature gold dragon
G:d:y
I:110:56d10:20:80:150
W:37:2:0:1500:12000:645
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | RES_SOUN | ELEM_WIND |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | RIDING
F:BASH_DOOR | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_SOUN
D:$A large dragon with scales of gleaming gold.
D:傫ȃhSŁAɋFɋP낱ĂB

#J0#
N:591:NX^EhCN
E:Crystal drake
G:d:B
I:120:50d10:25:100:30
W:37:2:0:1500:11000:646
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:2d5
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | RIDING | RES_SHAR | ELEM_EARTH |
F:ONLY_ITEM | DROP_4D2 | REFLECTING |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | RES_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BLIND |
S:BR_SHAR
D:$A dragon of strange crystalline form.  Light shines through it, dazzling 
D:$your eyes with spectrums of colour.
D:Ȑ̂悤ȃhSB܂ċPĂł̂悤ȐF`҂
D:ڂ܂B

#J0#
N:592:ubNEhS
E:Mature black dragon
G:d:D
I:110:46d10:20:55:30
W:37:1:0:1350:10000:624
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | ELEM_EARTH |
F:DROP_60 | DROP_90 | DROP_2D2 | WILD_SWAMP | WILD_MOUNTAIN |
F:BASH_DOOR | 
F:EVIL | DRAGON | RES_ACID | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:SCARE | 
S:BR_ACID
D:$A large dragon, with scales of deepest black.
D:傫ȃhSŁÂ낱ĂB

#J0#
N:593:FhS
E:Mature multi-hued dragon
G:d:v
I:110:64d10:20:65:50
W:38:2:0:1700:20000:675
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:ATTR_MULTI | ELEM_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | SELF_LITE_1 |
F:EVIL | DRAGON | RES_ACID | RES_FIRE | RES_COLD | 
F:RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$A large dragon, scales shimmering many colours.
D:傫ȃhSŁA낱lXȐFɋPĂB

#JZ#
N:594:Ԍ~
E:Sky whale
G:l:B
I:110:80d10:20:75:30
W:38:6:0:1750:0:0
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_AQUA |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | SMART | GOOD | 
F:NO_CONF | NO_SLEEP | RES_STON | RES_TELE | RES_DISE | RIDING
S:1_IN_9 | 
S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK
D:$A vastly intelligent whale from the stars.
D:XĂɒm\̍~B


N:595:wP[gXx
E:Cetus
G:l:g
I:120:30d100:12:80:50
W:38:3:0:3250:0:0
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:CRUSH:HURT:8d8
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:CAN_SWIM | BASH_DOOR | RES_TELE | ELEM_AQUA |
F:EVIL | DEMON | RES_FIRE | RES_COLD | RES_POIS | RES_WATE |
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CHAOTIC |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:BA_WATE |


N:596:wnChXx
E:Hydrus
G:J:B
I:120:19d99:12:80:50
W:38:3:0:3250:0:0
B:BITE:POISON:8d4
B:BITE:POISON:8d4
B:CRUSH:HURT:8d8
F:ESCORT_lJ
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:AQUATIC | BASH_DOOR | RES_TELE | ELEM_AQUA |
F:EVIL | DEMON | RES_FIRE | RES_COLD | RES_POIS | RES_WATE |
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | CHAOTIC |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:S_BEAST | TELE_TO | DARKNESS | BA_WATE | BO_ACID | BA_ACID 


#TO#
N:597:evR}h
E:Temple Command
G:p:s
I:120:60d10:20:100:10
W:38:1:0:1111:0:0
B:SHOOT:HURT:6d11
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:FIRE:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH | HUMAN | FEMALE | LODIS |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | LAWFUL |
F:OPEN_DOOR | BASH_DOOR | TEMPLE |
F:RES_COLD | HAS_LITE_1 |
S:1_IN_5 | 
S:BLIND | SCARE | CAUSE_3 | BO_NETH | 
S:S_MONSTERS | SHOOT |
D:[fBXɂRm̈ʁBl̃eviCg𓝂ׂ闧ɂB
D:s̑I肷ł郍X[ȀꍇẢɂ͂30lxȂB 

#TO#
N:598:͐F́wJbgx
E:Kamlot
G:p:v
I:130:100d21:20:80:20
W:38:5:0:1900:0:0
B:SLASH:SUPERHURT:5d5
B:SLASH:SUPERHURT:5d5
B:PUNCH:UN_POWER:5d5
B:SLASH:SUPERHURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | INVISIBLE | ATTR_CLEAR | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | HUMAN | ELEM_AQUA |
F:SMART | OPEN_DOOR | BASH_DOOR | RES_FIRE | RES_COLD |
F:CHAOTIC | RES_TELE | ESCORT_pFH |
S:1_IN_4 |
S:HOLD | BO_MANA | BLINK | TELE_TO | TELE_LEVEL |
S:TRAPS | BO_ICEE | HEAL | BA_CHAO | FENRER | HASTE |
D:KKX^R̃jWBuKeXւ̕⋋B

#J0#
N:599:^CE{ebNX
E:Time vortex
G:v:G
I:130:32d10:100:40:0
W:38:12:0:900:0:0
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | RES_TIME |
F:RAND_50 | RAND_25 | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_TIME
D:$You haven't seen it yet.
D:ĂɉƂ͂ȂB

#J0#
N:600:{ebNX
E:Shimmering vortex
G:v:v
I:140:6d12:100:30:0
W:38:12:0:200:0:0
F:ATTR_MULTI | SELF_LITE_1 | SELF_LITE_2 | RES_LITE |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING
S:1_IN_4 | 
S:BR_LITE | SHRIEK
D:$A strange pillar of shining light that hurts your eyes.  Its shape changes 
D:$constantly as it cuts through the air towards you.  It is like a beacon, 
D:$waking monsters from their slumber.
D:PɂȂX^[ŁÂ܂Ԃ͖ڂɃ_[W^B
D:؂􂢂ēɂāAXƎpωĂB͂̂낵΂
D:悤ɕӂ̃X^[𖰂肩ڊo߂B

#J0#
N:601:Ñu[EhS
E:Ancient blue dragon
G:D:b
I:120:70d10:20:80:80
W:38:1:0:1500:100000:728
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:ELEC:5d8
F:FORCE_SLEEP | FORCE_MAXHP | SELF_LITE_1 | ELEM_WIND |
F:DROP_1D2 | DROP_4D2 | DROP_CORPSE | RIDING
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | RES_ELEC | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
D:$A huge draconic form.  Lightning crackles along its length.
D:ȃhSŁASgȂŕĂB

#J0#
N:602:ÑuYEhS
E:Ancient bronze dragon
G:D:U
I:120:73d10:20:100:200
W:38:2:0:1700:100000:953
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | RES_CONF |
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_CONF
D:$A huge draconic form enveloped in a cascade of colour.
D:F̗ɐg܂ꂽȃhSB

#J0#
N:603:rz_[
E:Beholder
G:e:g
I:120:16d100:30:80:10
W:38:4:0:4000:8000:664
B:GAZE:EXP_20:2d4
B:GAZE:PARALYZE:2d4
B:GAZE:LOSE_INT:2d6
B:GAZE:DR_MANA:2d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE |
F:EVIL | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD
D:$A disembodied eye, surrounded by twelve smaller eyes on stalks.
D:G̐ɕtPQ̏ȖڋʂɈ͂܂ĂÂȂڋʂB

#J0#
N:604:Gy[ECg
E:Emperor wight
G:W:y
I:120:38d10:20:40:10
W:38:2:0:1600:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | RES_DARK | RES_NETH | FEAR_FIELD |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_EDGED |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HOLD | SCARE | CAUSE_3 | BO_NETH
D:$Your life force is torn from your body as this powerful unearthly being 
D:$approaches.
D:̋͂Ȃ̐̎҂߂ÂĂƁA̍̂􂩂悤B

#TO#
N:605:Zt
E:Seraph
G:A:w
I:120:50d10:30:68:255
W:38:4:0:1800:8000:661
B:HIT:HOLY:4d6
B:HIT:HOLY:5d5
B:HIT:HOLY:5d5
B:HIT:HOLY:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | LAWFUL |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2 |
S:1_IN_11 | 
S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS | 
S:S_MONSTERS | HOLY_ORB
D:$It is an angel, fast and strong.  You are stunned by its extreme holiness 
D:$and try to resist all desires to obey it.
D:͓VgłAfċB`҂͂̋ɓx̐_ɑł̂߂A
D:ɏ]ƂCU蕥̂ɋJB

#TO#
N:606:ýwOA`x
E:Guacharo
G:p:u
I:125:25d100:40:130:30
W:38:3:0:3000:0:0
B:HIT:POISON:6d12
B:HIT:UN_BONUS:6d10
B:HIT:LOSE_STR:6d12
B:HIT:EXP_40:6d12
F:UNIQUE | HAS_LITE_2 | ELEM_FIRE | GARGASTAN | NO_FEAR | FEAR_FIELD |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN | RES_PLAS | DROP_SKELETON |
F:CAN_SPEAK | MALE | AURA_FIRE | ESCORT_pd |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | ANTI_MAGIC |
F:CHAOTIC | RES_FIRE | DROP_GOOD | ONLY_ITEM | DROP_3D2 |
F:RES_POIS | NO_CONF | NO_SLEEP | RES_COLD | RES_TELE |
S:1_IN_7 |
S:SHRIEK |
D:KKX^RmcBoogX@̐i߂򉻐s
D:Sl̈lBRcc̃Wk[ɃoXNQ̊nƋUA
D:Ă킹B
D:uāAȂ̂Ƃ킩ȁBǂɂĂA
D:Ő߂̂̓Wk[AMlbIIv
D:(^NeBNXEIEK@Ów\\āxR^j)

#J0#
N:607:ubNECX
E:Black wraith
G:W:D
I:120:50d10:20:55:10
W:38:2:0:1700:5000:612
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_DARK | RES_NETH |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH
D:$A figure that seems made of void, its strangely human shape is cloaked in 
D:$shadow.  It reaches out at you.
D:e܂ƂlԂ̂悤ȎpŁA^łłĂ邩̂悤ȊȊO
D:ĂB͖`҂̕Ɏׂ̂ĂB

#TO#
N:608:U[h̉
E:Lizard-king
G:h:R
I:120:24d20:30:80:25
W:38:6:0:3000:0:0
B:HIT:HURT:5d10
B:HIT:HURT:5d12
B:WAIL:TERRIFY
F:FORCE_SLEEP | FORCE_MAXHP | MALE | CAN_SWIM |
F:ONLY_ITEM | DROP_60 | DROP_1D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_SHORE | DRAGON |
F:RES_FIRE | RES_POIS | RES_COLD | RES_SOUN | RES_CONF
S:1_IN_7 | 
S:HASTE |
D:ނ̓U[h}̉B

#JZ#{ Lord:  Baron:j łAꊴ炱ɁB
#TO#ςBaron͒j݂Ȃ̂ŕύX (ȃURɌ݂𖼏鎑iȂ)
N:609:n̒j
E:Baron of hell
G:U:U
I:110:150d12:10:130:40
W:38:3:0:3000:30000:732
B:CLAW:HELL:11d2
B:CLAW:HELL:11d2
B:CLAW:HELL:22d1
F:RES_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING | ELEM_FIRE |
F:RES_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE | LAWFUL |
S:1_IN_2 |
S:BO_PLAS
D:$A minor demon lord with a goat's head, tough to kill.
D:Rr̓ʂ̖ŁAȒPɂ͓|ȂB

#JZ#
#JZ#XL
#JZ#zX̏uIfbZCAvɓoꂵłBU̓
#JZ#12{̋rLAD߂ÂƂUl̑DxɐH
#JZ#Ă܂܂B by v
N:610:wXLx
E:Scylla
G:M:G
I:125:100d15:20:90:20
W:39:2:0:3500:0:0
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
F:FORCE_SLEEP | UNIQUE | CAN_SWIM | FORCE_MAXHP | ELEM_FIRE |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | ESCORT_M | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | EVIL | WILD_SHORE |
F:ANIMAL | RES_POIS | RIDING
S:1_IN_5 | 
S:BR_POIS | BR_FIRE | SCARE | CONF
D:$A strange reptilian hybrid with multiple heads dripping venom.
D:঒ނ̍ŁAŉtH点
D:U̓12{̋rB

N:611:b`̏Csm
E:Monastic lich
G:L:u
I:120:12d100:30:80:30
W:39:2:0:5000:0:0
B:KICK:HURT:24d1
B:HIT:HURT:24d1
B:CLAW:EXP_80:4d2
B:CLAW:LOSE_DEX:4d2
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD 
D:$A skeletal form wrapped in priestly robes.  Before its un-death, it 
D:$was a monk in an evil order...
D:m̖@߂ɐg񂾊[̂悤ȎpBAfbhɂȂO
D:׈ȋ`Ɏd郂NłB

#J0#
N:612:ECX
E:Nether wraith
G:W:R
I:120:48d10:20:55:10
W:39:2:0:1700:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_DARK | RES_NETH | FEAR_FIELD |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | RES_EDGED |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | RES_COLD | RES_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH
D:$A form that hurts the eye, death permeates the air around it.  As it nears 
D:$you, a coldness saps your soul.
D:͖ڂ̓łɂȂ悤ȎpĂāA̗\ӂ̋CɐU܂ĂB
D:ꂪ߂ÂĂƗCɂčXɎĂB

#TO#
N:613:ÍǵwnCx
E:Highlam, the Dark-red
G:p:D
I:120:28d100:20:130:40
W:39:4:0:5200:0:0
B:HIT:HURT:33d3
B:KICK:HURT:30d4
B:CRUSH:HURT:33d3
F:FORCE_SLEEP | FORCE_MAXHP | MALE | RES_FIRE | HUMAN | BACRUM | FEAR_FIELD |
F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | RES_ELEC | RES_SOUN | CAN_SPEAK |
F:BASH_DOOR | SMART | CHAOTIC | RES_COLD | DROP_CORPSE | DROP_SKELETON |
F:NO_CONF | RES_WATE | HAS_LITE_1 | ESCORT_pd | ELEM_WIND |
F:RES_SHAR | RES_ACID | NO_STONE | NO_SLEEP | NO_FEAR | ANTI_MAGIC
D:oNE@AR̃e[iCgB@CXƎiՃu^
D:dɂA@CXƋɃCł̈ÍRmccXbgƃEF[
D:݂̖̏PBXbg߂炦ׁǍqCɂĂ
D:ÍRmIYEIY}𑫎~߂ĂBA_Rmc̋}Pɂ
D:v͎sB_RmcƂ̐킢Ő펀B

#J0#
N:614:qh
E:7-headed hydra
G:M:G
I:120:100d10:20:90:20
W:39:2:0:2000:9000:635
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:SPIT:BLIND:1d2
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | 
F:ANIMAL | RES_POIS | RIDING
S:1_IN_5 | 
S:SCARE | BA_POIS | 
S:BR_POIS
D:$A strange reptilian hybrid with seven heads dripping venom.
D:ł炷̎ȎG঒ނB

#TO#
N:615:Rmwf{hEIuf[hx
E:Debardes Obderhode, the Knight
G:p:b
I:120:30d100:12:130:50
W:39:3:0:4250:0:0
B:HIT:SUPERHURT:5d10
B:CRUSH:SHATTER:6d10
B:HIT:SUPERHURT:5d10
B:CRUSH:SHATTER:6d10
F:UNIQUE | MALE | DROP_1D2 | DROP_2D2 | ONLY_ITEM | DROP_GOOD | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | RES_SHAR | ANTI_MAGIC |
F:CAN_SPEAK | WEIRD_MIND | UNDEAD | REGENERATE | CHAOTIC | COLD_BLOOD |
F:KILL_WALL | KILL_ITEM | BASH_DOOR | POWERFUL | EVIL | FEAR_FIELD |
F:RES_POIS | RES_COLD | RES_ACID | RES_ELEC | RES_NETH | GARGASTAN |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NO_STONE |
D:rptjoX̑qBIAX̌ZB
D:uɃoogX@ɒR߁Aulv̋]ƂȂ邪A
D:eEjoX̔̏pɂĕBpsSł߁ASB
D:EjoXɔIAXƂƋɕQB

#J0#
N:616:́wJubNXx
E:Kavlax the Many-Headed
G:d:v
I:120:13d100:20:85:30
W:39:3:0:3000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY | RES_SHAR | RES_SOUN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | SELF_LITE_2 | RES_CONF | RES_GRAV |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_STON | ELEM_MULTI |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DRAGON | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | 
F:NO_CONF | NO_SLEEP | RIDING
S:1_IN_4 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF | 
S:BR_SHAR | BR_GRAV | BR_STON
D:$A large dragon with a selection of heads, all shouting and arguing as they 
D:$look for prey, but each with its own deadly breath weapon.
D:̎g鋐ȃhSBlTĂƂ͎ǂ
D:񂾂茾肵Ă邪AЂƂэUɂȂ΁Aǂׂ̎
D:uXfĂB

#J0#
N:617:ÑzCgEhS
E:Ancient white dragon
G:D:w
I:120:70d10:20:90:80
W:39:1:0:2500:100000:741
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:COLD:5d12
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_AQUA |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | RES_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
D:$A huge draconic form.  Frost covers it from head to tail.
D:ȃhSŁA̐悩܂̐܂ŗCɕĂB

#J0#
N:618:ÑO[EhS
E:Ancient green dragon
G:D:g
I:120:72d10:20:85:80
W:39:1:0:2400:100000:890
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:HURT:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_POIS
D:$A huge draconic form enveloped in clouds of poisonous vapour.
D:ł̖ɐg񂾋ȃhSB

N:619:jR[
E:Unicorn
G:q:W
I:120:30d50:30:100:0
W:39:6:0:2000:0:0
B:KICK:DR_MANA:1d20
B:KICK:UN_POWER:1d10
B:BUTT:HOLY:4d12
B:BITE:LOSE_ALL:3d8
F:REFLECTING | DROP_1D2 | DROP_2D2 | RES_DISE | ANIMAL | GOOD |
F:REGENERATE | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | RES_TELE | CAN_SWIM | RIDING
D:zɈ{̊pnŁAɂ̂ݐSƌB

#J0#
N:620:GhN
E:Eldrak
G:T:r
I:110:75d10:20:80:50
W:39:3:0:800:3000:621
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | 
F:DROP_60 | RES_BLUNT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD | REGENERATE |
F:EVIL | TROLL | RES_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE
D:$A massive troll, larger and stronger than many men together.
D:l̐lԂɂȂĂȂȂقǂ̋ȃgB

#J0#
N:621:GeB
E:Ettin
G:T:y
I:110:10d100:20:80:50
W:39:3:0:800:5000:894
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:BITE:HURT:3d4
B:BITE:HURT:3d4
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | REGENERATE | RES_BLUNT |
F:EVIL | TROLL | RES_POIS | NO_CONF | NO_SLEEP
D:$A massive troll of huge strength.  Ettins are stupid but violent.
D:GeBׂ͋̋ȃgŋł͂邪\B

#J0#
N:622:iCgA
E:Night mare
G:q:v
I:120:15d100:30:85:0
W:39:3:0:2900:0:0
B:BITE:DR_MANA:4d6
B:HIT:HELL:3d8
B:HIT:HELL:3d8
B:HIT:CONFUSE:6d6
F:FORCE_MAXHP | RES_NETH |
F:ONLY_GOLD | DROP_2D2 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP | RIDING
D:$A fearsome skeletal horse with glowing eyes, that watch you with little 
D:$more than a hatred of all that lives. Flying hooves don't touch the 
D:$ground...
D:낵[̔nŁA̔Rڂ͑SĂ̐҂ւ̑Ă
D:ȂĂȂB̋Ԓ͒n𓥂܂Ȃ...

#J0#
N:623:@pCAE[h
E:Vampire lord
G:V:b
I:120:16d100:20:70:10
W:39:3:0:1800:20000:884
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:4d6
B:TOUCH:DR_MANA:4d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_DARK | RES_NETH | FEAR_FIELD |
F:DROP_60 | DROP_4D2 | VAMPIRE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | DARKNESS | BO_NETH
D:$A foul wind chills your bones as this ghastly figure approaches.
D:̎l̂悤ȑ݂߂ÂĂƁAꂽ`҂̔w؂k킹B

#J0#
N:624:ÑubNEhS
E:Ancient black dragon
G:D:D
I:120:72d10:20:90:70
W:39:1:0:2500:100000:891
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:ACID:5d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_EARTH |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_ACID | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID
D:$A huge draconic form.  Pools of acid melt the floor around it.
D:ȃhSŁA_r̂悤ɂȂĉ̏nĂB

#JZ#
N:625:sȉ
E:Weird fume
G:#:v
I:120:35d10:100:40:0
W:40:2:0:800:0:0
B:ENGULF:CONFUSE:8d4
B:ENGULF:CONFUSE:8d4
F:FORCE_SLEEP | RES_CHAO | ELEM_MULTI |
F:RAND_50 | RAND_25 | RES_STON | AURA_ELEC | RES_FIRE | RES_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:CAN_FLY | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_CHAO | BR_STON | BR_NUKE
D:$A swirling spiral of mist, constantly changing its appearance.
D:Q̖ŁAɌ`ςĂB


N:626:JIXEv
E:Chaotic pudding
G:j:v
I:115:30d10:100:40:50
W:40:9:0:150:0:0
B:CRUSH:ACID:8d4
B:CRUSH:ACID:8d4
F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | MULTIPLY | EVIL | CHAOTIC |
F:RAND_25 | RES_STON | AURA_ELEC | RES_FIRE | RES_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY |
F:CAN_SWIM | NO_CONF | NO_SLEEP | 
D:$Weird, jelly like creatures. No two look the same.
D:C̈[[󐶕B悤ɂ݂͓̂ƖB

#TO#
# tmp4.2 perfect
N:627:S
E:Perfect form
G:s:D
I:130:80d100:20:160:40
W:80:255:0:0:0:0
F:FORCE_MAXHP | OPEN_DOOR | SELF_LITE_2 | CAN_FLY | NEVER_BLOW |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_TELE | RES_CHAO | RES_WATE | RES_DARK | RES_NETH | RES_DISE | 
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RIDING | LONG_RANGE
F:EGG_ONLY | EVIL | CHAOTIC
S:1_IN_1
S:HEAL | BLINK | TELE_TO | DARK_LORE | BA_NETH | PURE_ELEM_BEAM | BA_DISI |
S:S_HI_UNDEAD
D:킴ƎIȖOɂĂ܂BOWĂ܂B

#TO#
N:628:F́wu^RXx
E:Brutakox
G:p:v
I:125:27d100:20:60:10
W:40:2:0:9500:0:0
B:HIT:BLIND:12d9
B:HIT:TERRIFY:12d9
F:MALE | REGENERATE | UNIQUE | CAN_SPEAK | RES_DARK | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | ATTR_MULTI |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | DROP_GOOD | POWERFUL |
F:SMART | OPEN_DOOR | BASH_DOOR | HUMAN | ELEM_WIND |
F:LAWFUL | NO_CONF | NO_SLEEP | NO_STUN | NO_STONE |
F:RES_FIRE | RES_ACID | RES_COLD | RES_ELEC | LONG_RANGE |
F:RES_LITE | RES_DARK | RES_SOUN | POWERFUL |
S:1_IN_2 | 
S:HEAL | TELE_TO | BLIND | CONF | FORGET | HOLD | DRAIN_MANA |
S:TPORT | MIND_BLAST | THUNDERBIRD | BA_MANA | BRAIN_SMASH |
S:S_KIN | BA_ELEC | BA_WATE | CHANGE_ELEM |
D:KKX^R̖@gBRmccUG{X镔
D:@CXRɏBAR͚ŁAɃR^j
D:חAoogXQƂmUG{X̖߂ŁAR^j֐iRB
D:̓r̃XEHW[̐XŉRƐڐGA키B

#TO#
N:629:@CX̏nwVx
E:Gouten, Vice's steed
G:q:D
I:130:30d100:20:100:50
W:40:3:0:2000:0:0
B:KICK:HURT:4d4
B:KICK:HURT:5d5
B:BITE:HURT:6d6
F:FORCE_MAXHP | UNIQUE | ANIMAL |
F:REGENERATE | BASH_DOOR | RES_FIRE | RES_COLD | RES_ELEC | RIDING |
F:RES_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | DROP_SKELETON

#J0#
N:630:XsbgEg
E:Spirit troll
G:T:v
I:110:10d100:20:90:5
W:40:3:0:900:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | 
F:DROP_90 |  RES_BLUNT |
F:INVISIBLE | PASS_WALL | CAN_FLY | REGENERATE |
F:EVIL | TROLL | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP
D:$A weird troll from the elemental planes.
D:EĂA̐̎҂łȂgB

#JZ#
N:631:g
E:War troll
G:T:g
I:120:50d10:20:100:50
W:40:3:0:800:0:0
B:HIT:HURT:4d4
B:HIT:HURT:5d5
B:HIT:HURT:6d6
F:FORCE_MAXHP | 
F:DROP_90 | REGENERATE | FRIENDS | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | RES_BLUNT |
F:EVIL | TROLL | RES_POIS | NO_CONF | NO_SLEEP | NO_FEAR
D:$A massive troll, equipped with a scimitar and heavy armour.
D:ނ͂Ƃ̂̃gŁAV~^[ƏdZDŎgB

#J0#
N:632:򉻃CV̑Q
E:Disenchanter worm mass
G:w:v
I:100:10d8:7:5:10
W:40:3:0:30:0:0
B:CRAWL:UN_BONUS:1d4
F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM | RES_DARK |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR | SELF_LITE_1
D:$It is a strange mass of squirming worms.  Magical energy crackles 
D:$around its disgusting form.
D:͂̂ȃCV̑QB̊܂킵
D:̉ł́A@̃GlM[p`p`Ɖ𗧂ĂĂB

#J0#
N:633:NCXO
E:Rotting quylthulg
G:Q:U
I:120:16d10:20:1:0
W:40:1:0:1500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_UNDEAD
D:$It is a pulsing flesh mound that reeks of death and putrefaction.
D:͎Ƒޔp̈LU܂A򂾁B

#J0#
N:634:bT[E^C^
E:Lesser titan
G:P:y
I:120:10d100:30:80:15
W:40:3:0:3500:25000:702
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_EARTH |
F:DROP_2D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE | RES_BLUNT |
S:1_IN_5 | 
S:HEAL | TELE_TO | SCARE | 
S:S_MONSTERS
D:$It is a humanoid figure thirty feet tall that gives off an aura of power 
D:$and hate.
D:͗͂Ƒ̃I[𔭎UAw䂪 10 [g߂lԌ^
D:X^[B

#J0#
N:635:qh
E:9-headed hydra
G:M:o
I:120:100d12:20:95:20
W:40:2:0:3000:11000:688
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP | ELEM_FIRE |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL | RES_FIRE | RIDING
S:1_IN_4 | 
S:SCARE | BO_FIRE | 
S:BR_FIRE
D:$A strange reptilian hybrid with nine smouldering heads.
D:𗧂点̎ȎG঒ނB

#TO#
N:636:hSeC}[
E:Dragontamer
G:p:y
I:130:52d10:20:60:10
W:40:4:0:2100:0:0
B:SHOOT:HURT:9d7
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d8
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | HUMAN |
F:OPEN_DOOR | BASH_DOOR | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:SHOOT | 
S:S_DRAGON
D:$This elusive female tamer has a special affinity for dragons, whom 
D:$she rarely fights without.
D:̓̑̓g̓hSɓʂɍDĂA
D:ɃhSƈꏏɐ키B

#TO#
N:637:_[Nv[Xg
E:Dark Priest
G:p:G
I:120:52d10:20:60:10
W:40:2:0:1800:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:FEMALE | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_2D2 | HUMAN |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP | LAWFUL
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CONF | CAUSE_4 | ANIM_DEAD
S:BA_NETH | DARK_FIRE |
D:$An evil priest, dressed all in black.  Deadly spells hit you at an 
D:$alarming rate as his black spiked mace rains down blow after blow on your 
D:$pitiful frame.
D:ɐg񂾎׈ȃv[XgBȖ`҂̑̂Ɏh̕tCX
D:悤ɑłȂA͂Ȍʂ낵FĂB

#TO#
N:638:\[T[
E:Sorcerer
G:p:o
I:130:52d10:20:60:10
W:40:2:0:2150:0:0
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | HUMAN |
F:OPEN_DOOR | BASH_DOOR | 
F:NO_CONF | NO_SLEEP | LONG_RANGE |
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | CONF | HASTE |
S:BA_ACID | BA_FIRE | BA_COLD | BA_ELEC |
S:S_MONSTER | BO_WATE | BO_PLAS | BO_ICEE |
D:$A human figure in robes, he moves with magically improved speed, and his 
D:$hands are ablur with spell casting.
D:[uɐg񂾐lԂŁA@ō߂ꂽXs[hœB̎͏
D:@悤ɏ߂ĂB

#J0#
N:639:U
E:Xaren
G:X:y
I:120:32d10:20:80:10
W:40:1:0:1200:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | ELEM_EARTH |
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:$It is a tougher relative of the Xorn.  Its hide glitters with metal ores.
D:U̓][̋ߗ׎킾^tłB
D:̕\͋̋P𔭂ĂB

#JZ#
N:640:וו
E:Jubjub bird
G:B:u
I:110:80d13:20:70:10
W:40:3:0:1000:0:0
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
B:HIT:ELEC:12d12
F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | RES_ELEC | DROP_CORPSE | RIDING
D:$A vast legendary bird, its iron talons rake the most impenetrable of 
D:$surfaces and its screech echoes through the many winding dungeon corridors.
D:ȓ`̒łA̓S̒܂͂ǂȌ̂ł􂫁A̖
D:ǂȓg񂾒ʘHłʂ蔲ă_WɋnB

#J0#
N:641:~m^EX
E:Minotaur
G:H:U
I:130:100d10:13:25:10
W:40:2:0:2100:12000:723
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:$It is a cross between a human and a bull.
D:͐lԂƗY̍X^[B

#TO#
N:642:Ђ́w_Sx
E:Dagon, the Disaster
G:p:G
I:120:24d100:30:50:5
W:40:3:0:13000:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN | POWERFUL | WALSTANIAN |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | HAS_LITE_2 | LONG_RANGE |
F:RES_ACID | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP |
F:RES_COLD | RES_DARK | RES_SHAR | NO_STONE |
S:1_IN_2 | 
S:BA_ACID | BA_FIRE | GNOME | PETRO_CLOUD | BLIND | HEAL |
S:HASTE | TPORT | CONF | BO_ACID | BO_WATE | ERASE_ELEM |
D:܋҂B
D:aC̖~ׁARS[g̏܋łfj̎_B

#J0#
N:643:fXEhCN
E:Death drake
G:D:u
I:120:10d100:25:100:30
W:40:2:0:3500:250000:874
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:EXP_80:3d6
B:BITE:EXP_80:3d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE
F:INVISIBLE | TAKE_ITEM | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH |
F:EVIL | DRAGON | RES_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_NETH
D:$It is a dragon-like form wrapped in darkness.  You cannot make out its 
D:$true form but you sense its evil.
D:͈Íɕ܂ꂽhS̗lȃX^[B̐^̎pc邱Ƃ
D:łȂA̎׈ȋC͊Ƃ邱ƂłB

#J0#
N:644:ÑヌbhEhS
E:Ancient red dragon
G:D:r
I:120:10d100:20:100:70
W:40:1:0:2750:100000:756
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | ELEM_FIRE |
F:DROP_3D2 | DROP_4D2 | CAN_FLY | SELF_LITE_2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
D:$A huge draconic form.  Wisps of smoke steam from its nostrils and the 
D:$extreme heat surrounding it makes you gasp for breath.
D:ȃhSŁA̕@E痧؂̉ƁAӂɏ[
D:MőꂵȂB

#J0#
N:645:ÑS[hEhS
E:Ancient gold dragon
G:D:y
I:120:15d100:20:100:200
W:40:2:0:4000:100000:954
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | RES_SOUN | ELEM_WIND |
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN
D:$A huge draconic form wreathed in a nimbus of light.
D:ɐg܂ꂽȃhSB

#J0#
N:646:O[gENX^EhCN
E:Great crystal drake
G:D:B
I:120:15d100:25:100:30
W:40:2:0:3500:0:0
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:HURT:5d12
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE | RES_SHAR |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY | ELEM_EARTH |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SHAR
D:$A huge crystalline dragon.  Its claws could cut you to shreds and its 
D:$teeth are razor sharp.  Strange colours ripple through it as it moves in 
D:$the light.
D:Ȑ̂悤ȃhSB`҂̑̂ooɐ؂荏ނƂł
D:܂ƁA䓁̂悤ɉsĂBꂪƌ˂đ̒
D:ȐFɂ߂B

#TO#
N:647:FltBbN
E:Venefik
G:p:g
I:125:50d11:20:60:10
W:40:4:0:2900:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | LONG_RANGE |
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | NO_STONE |
F:HUMAN | NO_CONF | NO_SLEEP | CHAOTIC
S:1_IN_2 |
S:BLIND | BA_POIS | BA_WATE | BA_ACID | BA_NUKE |
S:CONF | SCARE | DARKNESS | BA_NETH | CHANGE_ELEM |
D:Ŏg̈ӁBŖAł̖@ɐʂ̈ӂ̃GLXp[gB
D:ÎE҂łBƂ͖w̐ƂA̒mw
D:𗧂Ă邱ƂȂł݂̐̂ɓ]pĂB

N:648:oË
E:Clubber demon
G:U:s
I:110:40d10:20:50:80
W:40:2:0:1000:0:0
B:HIT:HELL:3d4
B:HIT:SUPERHURT:8d10
B:HIT:SUPERHURT:8d10
F:FORCE_SLEEP | FORCE_MAXHP | 
F:FRIENDS | CHAOTIC |
F:ONLY_ITEM | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
F:EVIL | DEMON | RES_FIRE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | CONF
D:$It is a demon swinging wildly with two clubs.
D:{̞_𗐖\ɐU񂷈B

#J0#
N:649:fXENAVg
E:Death quasit
G:u:w
I:130:44d10:20:80:0
W:40:3:0:1000:0:0
B:BITE:LOSE_DEX:3d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FORCE_MAXHP | CHAOTIC |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING |
F:SMART | INVISIBLE | PASS_WALL | CAN_FLY | RES_EDGED |
F:EVIL | DEMON | RES_FIRE | RES_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_10 | 
S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | 
S:S_DEMON | DARK_FIRE |
D:$It is a demon of small stature, but its armoured frame moves with 
D:$lightning speed and its powers make it a tornado of death and destruction.
D:͏Ȓ̃f[B̓͌̂͑zȂ
D:dΉ΂̃Xs[hŁA̗͎͂Ɣj̗NB


N:650:wtHlEXx
E:Forneus
G:l:s
I:110:80d25:20:75:30
W:38:6:0:7750:0:0
B:CRUSH:HURT:33d2
B:CRUSH:HURT:33d2
B:CRUSH:SUPERHURT:8d8
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | RES_FIRE | ELEM_AQUA |
F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | EVIL |
F:BASH_DOOR | SMART | EVIL | RES_COLD | DROP_CORPSE
F:NO_CONF | NO_SLEEP | RES_WATE | WILD_OCEAN | RIDING |
S:1_IN_9 | 
S:BA_WATE
D:\̈\񒌂̈́B29Rc̈삪]݂łAȃMU
D:̎pƂBĂ͍Vg̈ʂɂƂB

#TO#
N:651:ŚwEx
E:Uram
G:p:y
I:120:29d100:90:60:10
W:41:3:0:8000:0:0
B:HIT:HURT:5d5
B:TOUCH:DR_MANA
F:UNIQUE | CAN_SPEAK | MALE | HUMAN | POWERFUL | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | RES_STON | CHAOTIC | MOVE_BODY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_FIRE | LONG_RANGE |
F:OPEN_DOOR | RES_POIS | RES_COLD | RES_ACID | RES_ELEC |
F:HAS_LITE_2 | ESCORT_p | ELEM_AQUA | RES_WATE | DROP_CORPSE | DROP_SKELETON
S:1_IN_3 |
S:HOLD | SCARE | BLIND | FENRER | ERASE_ELEM |
S:MIND_BLAST | DARKNESS | BA_COLD | BA_WATE |
S:BO_WATE
D:KKX^R̖@gBANoogXւ
D:Y邱ƖAKKX^R݂̍͂炷׊enQĂB

N:652:AGA
E:Aeria
G:A:D
I:130:100d35:30:140:255
W:41:5:0:8000:0:0
B:GAZE:EXP_VAMP:4d4
B:GAZE:EXP_VAMP:4d4
B:HIT:HELL:8d6
B:HIT:HELL:8d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TELE | RES_NETH |
F:CAN_FLY | SELF_LITE_2 | CHAOTIC |
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_DEMON | BO_NETH | INVULNER | DARK_FIRE |
D:$An angelic being who was mighty once but dared defy the Omnipotent 
D:$to arms.
D:Ă͗͂ĂAĐ_ɔRߒnɑVgB

#JZ#
#JZ#(Rg) Պۂ
N:653:Ȃ
E:Giant headless
G:H:u
I:110:30d25:20:50:40
W:41:2:0:900:0:0
B:HIT:HURT:4d8
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:FRIENDS | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:DROP_SKELETON | DROP_CORPSE | RES_POIS
F:EVIL 
S:1_IN_6
S:SCARE | BA_NUKE | BLIND
D:$Giant headless humanoid abominations created by a magical mutation.
D:@̓ˑRψقɂnꂽÂȂ܂킵q[}mChB

#TO#
N:654:mwIAXEIuf[hx
E:Orias Obderhode, the Cleric
G:p:G
I:120:29d100:30:70:10
W:41:3:0:15000:0:0
B:HIT:FIRE:5d5
B:HIT:FIRE:5d5
F:UNIQUE | FEMALE | CAN_SPEAK | HAS_LITE_2 | ELEM_FIRE | RES_ACID | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN | HAS_LITE_1 |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL | DROP_CORPSE | DROP_SKELETON |
F:OPEN_DOOR | BASH_DOOR | LAWFUL | RES_TELE | LONG_RANGE |
F:RES_POIS | RES_FIRE | RES_PLAS | RES_COLD | RES_ELEC |
F:NO_CONF | NO_SLEEP | NO_STONE | RES_LITE | RES_SOUN |
S:1_IN_3 | 
S:CAUSE_4 | BA_LITE | IGNIS_FATUUS | ERASE_ELEM | HOLY_ORB |
S:HEAL | S_ANGEL | ANIM_DEAD | TPORT | SHRIEK
D:rptjoX̖BZf{h܂Ŏrp̎ɂjoX
D:ׂA҂̋{aɕB


N:655:wGy[Evx
E:The Emperor Pudding
G:j:W
I:120:20d100:90:80:10
W:41:3:0:13500:0:0
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
F:UNIQUE | NO_STUN | NO_SLEEP | NO_CONF | CHAOTIC | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT_j |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | REGENERATE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY |
F:EVIL | HURT_FIRE | RES_COLD | RES_POIS |
S:1_IN_3 |
S:S_KIN |

#TO#
N:656:D́wbc@x
E:Rotzer, the Gray-white
G:p:G
I:120:28d100:30:65:30
W:41:3:0:15000:0:0
B:HIT:HURT:2d8
B:HIT:DR_MANA:2d9
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | ESCORT_pDFd | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | LAWFUL | ELEM_EARTH |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE | DROP_SKELETON |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
F:RES_COLD | RES_POIS | RES_FIRE | RES_ACID |
F:RES_LITE | RES_DARK | RES_SOUN | RES_CONF |
F:NO_STONE | NO_SLEEP | LONG_RANGE | MOVE_BODY |
S:1_IN_3 |
S:BLIND | SCARE | BA_ACID | BO_MANA | PURE_ELEM_BEAM |
S:BLINK | TPORT | HASTE | SLOW | PETRO_CLOUD |
D:oNR̃EH[bNBVF[Ƌɋ֎T̔CɂB

#J0#
N:657:_[NGtE\[T[
E:Dark elven sorceror
G:h:v
I:130:80d10:20:70:10
W:41:2:0:3000:30000:886
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | RES_DARK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD | DARK_FIRE |
S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE
D:$A dark elven figure, dressed in deepest black.  Power seems to crackle 
D:$from his slender frame.
D:̕gɂ܂Ƃ_[NGtB̂Ȃ₩ȑ̂̉ł́A͂
D:p`p`Ɖ𗧂ĂĂB

#J0#
N:658:}X^[b`
E:Master lich
G:L:W
I:120:18d100:20:80:50
W:41:2:0:10000:30000:742
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
D:$A skeletal form wrapped in robes.  Powerful magic crackles along its bony 
D:$fingers.
D:[uɐg񂾊[B΂w̐ɂ͋͂Ȗ͂ΉԂĂB

#TO#
N:659:]r\W[
E:Zombified soldier
G:z:U
I:110:45d10:20:40:80
W:41:3:0:1500:0:0
B:SHOOT:HURT:4d11
B:HIT:LOSE_STR:3d6
B:HIT:EXP_20:3d7
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | 
F:ONLY_ITEM | DROP_2D2 | EMPTY_MIND | COLD_BLOOD |
F:OPEN_DOOR | BASH_DOOR | HURT_FIRE | RAND_25 |
F:EVIL | UNDEAD | RES_NETH | RES_COLD | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:SHOOT
D:ŉʂĂmlN}V[ɂăAfbh
D:́B鐶rB
D:ŐZ\󂯌pł̂́A̗͎͂܂ĂB

#TO#
N:660:ÍRmwIYx
E:Oz, the Dark Knight
G:p:w
I:120:26d110:20:120:40
W:41:3:0:10000:0:0
B:HIT:FIRE:8d10
B:HIT:FIRE:8d10
B:HIT:FIRE:6d12
B:HIT:FIRE:6d12
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | LODIS |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | RES_TELE
F:HAS_LITE_2 | LAWFUL | ELEM_FIRE | TEMPLE
S:1_IN_2 | 
S:TELE_TO | BO_PLAS | BA_CHAO | SPECIAL
D:IYE[EOVXBX[ÃR}hB
D:[fBX̐_sEKEXogB[fBXlB
D:EUimwZgbvőƂG[gmB
D:KitcŎOA̒RN΂߂AÍRmcɔzB
D:TfBXeBbNȒjB
D:uĂ邺BA֗ȃbBv
D:(^NeBNXEIEK@ÓwȂ́x{[h)

#JZ#
N:661:AR
E:Archon
G:A:v
I:130:100d35:30:140:255
W:41:5:0:8000:50000:872
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HOLY:8d6
B:HIT:HOLY:8d6
F:FORCE_SLEEP | SELF_LITE_2 | LAWFUL |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TELE | CAN_FLY 
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_MONSTERS | INVULNER | HOLY_ORB
D:$Never a more heavenly being have you seen.  The very holiness of its 
D:$presence makes you deeply respect it.  Few creatures can match the powers 
D:$of an Archon; fewer still live to tell the tale after attacking one.
D:̂悤Ȑ_X݂͌ȂB
D:̑ݎ̂_łA[hӂ𕥂ȂB 
D:ARɕCG悤ȗ͂͂قƂǂȂB
D:܂AARɍUd|̂Ŗi炦҂قƂǂȂB

#TO#
N:662:]riCg
E:Zombified knight
G:z:s
I:110:22d20:20:50:80
W:41:2:0:1850:0:0
B:HIT:ACID:2d4
B:HIT:ACID:2d4
B:CRUSH:HURT:3d4
B:BITE:ACID:6d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE |
F:OPEN_DOOR | BASH_DOOR |
F:NO_CONF | NO_SLEEP | HURT_FIRE | RES_POIS | RAND_25 |
F:EMPTY_MIND | COLD_BLOOD | EVIL | UNDEAD | RES_NETH | HURT_FIRE | RES_COLD
D:ŉʂĂmlN}V[ɂăAfbh
D:́B鐶rB
D:ŐZ\󂯌pł̂́A̗͎͂܂ĂB

#TO#
N:663:]ro[T[J[
E:Zombified berserker
G:z:u
I:110:30d17:20:90:80
W:42:2:0:2300:0:0
B:HIT:HURT:5d6
B:CRUSH:HURT:5d6
B:KICK:HURT:6d6
B:BITE:LOSE_STR:4d6
F:EMPTY_MIND | COLD_BLOOD | EVIL | UNDEAD | RES_NETH | HURT_FIRE | RES_COLD
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | HURT_LITE | RES_DARK |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
D:ŉʂĂmlN}V[ɂăAfbh́B
D:鐶rB
D:ŐZ\󂯌pł̂́A̗͎͂܂ĂB

#J0#
N:664:AfbhErz_[
E:Undead beholder
G:e:s
I:120:27d100:30:100:10
W:42:4:0:6000:40000:781
B:GAZE:EXP_40
B:GAZE:PARALYZE
B:GAZE:LOSE_INT:2d6
B:GAZE:DR_MANA:4d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH |
F:COLD_BLOOD | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET | 
S:BO_MANA | ANIM_DEAD 
S:S_UNDEAD
D:$A disembodied eye, floating in the air.  Black nether storms rage around 
D:$its bloodshot pupil and light seems to bend as it sucks its power from the 
D:$very air around it.  Your soul chills as it drains your vitality for its 
D:$evil enchantments.
D:ɕԋȖڋʂB̌̉ł͖ËÍ̗
D:NĂB
D:܂ӂ̑C͂zĂ̂ŁAǂǂƌĂ悤B
D:͎׈Ȗ͂𓾂邽߂ɖ`҂̐͂zB

#JZ#
N:665:VhEEf[
E:Shadow demon
G:G:v
I:120:10d20:30:30:20
W:42:3:0:425:0:0
B:TOUCH:EXP_80
B:TOUCH:DR_MANA:2d10
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP | CAN_FLY | RES_DARK | RES_EDGED |
F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH |
F:EVIL | DEMON | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BO_NETH
D:$A mighty spirit of darkness of vaguely humanoid form.  Razor-edged claws 
D:$reach out to end your life as it glides towards you, seeking to suck the 
D:$energy from your soul to feed its power.
D:ڂƂlԂ̂悤Ȏp͂ȈÍ̐삾B悤ɋ߂ÂẮA
D:̒䓁̂悤Ȓ܂Ŗ`҂̐DA͂𓾂邽߂ɂ̍zB

N:666:ACAEb`
E:Iron lich
G:L:s
I:120:28d100:30:100:10
W:42:4:0:9000:0:0
B:BUTT:COLD:3d6
B:BUTT:FIRE:3d6
B:BUTT:ELEC:3d6
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_NETH |
F:COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | SMART | RES_EDGED |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_GOOD |
F:NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD |
S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
D:$It is a huge, twisted grey skull floating through the air. Its cold eyes 
D:$burn with hatred towards all who live.
D:͒ɕŁAPȂꂽDF鐂B̗₽ڂ
D:SĂ̖镨ւ݂̑ɔRĂB

#J0#
#J0#
#J0#(Rg)
#J0# uhbhvƂǂݕ܂BȂuh[hvI܂
#J0#
#JP# JToMEɂ "hbh" Ƃ悤Ȃ̂ŕύX
N:667:hbh
E:Dread
G:G:o
I:120:25d20:20:30:10
W:42:1:0:600:6000:690
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | RES_NETH |
F:RAND_25 | FRIENDS | CAN_FLY |
F:ONLY_ITEM | DROP_60 | RES_EDGED |
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:$It is a form that screams its presence against the eye.  Death incarnate, 
D:$its hideous black body seems to struggle against reality as the universe 
D:$itself struggles to banish it.
D:ΒNłѐȂ悤ȑ݊ĂB
D:̋낵ȍ̂͂܂Ŏ̂̂悤ȎpŁA̐
D:SĂ̒ɔĖɑ݂Ă邩̂悤B

N:668:oVXN
E:Greater basilisk
G:R:D
I:120:20d100:25:100:15
W:42:2:0:10000:0:0
B:GAZE:PARALYZE
B:BITE:POISON:5d12
B:BITE:STONE:5d12
B:BITE:STONE:5d12
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL | FORCE_MAXHP | RES_DARK |
F:OPEN_DOOR | BASH_DOOR | EVIL | RES_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | RIDING | NO_STONE |
S:1_IN_8
S:BR_POIS |
D:$A large basilisk, whose shape resembles that of a great wyrm.
D:^̃oWXNŁACA[ɎpĂB

#TO#
N:669:Ǎ́w}[L[x
E:Mercury
G:p:u
I:120:40d100:20:90:70
W:49:1:0:15000:0:0
B:SLASH:HURT:10d8
B:SLASH:HURT:10d8
B:SLASH:SUPERHURT:10d9
B:SLASH:SUPERHURT:10d9
F:MALE | LAWFUL | UNIQUE | ELEM_WIND | BACRUM | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD |
F:SMART | POWERFUL | MOVE_BODY | ESCORT_pd |
F:RES_ACID | RES_FIRE | RES_COLD | RES_WATE | NO_STONE |
F:RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | NO_STUN |
S:1_IN_6 | 
S:HASTE | SLOW | BLINK | TELE_TO | HOLD | S_KIN |
D:oNR̃\[h}X^[BX[A{̉R܂ł̊ԁA
D:tB_bNׁAtB_bN鐼̎ɂĂB

#TO#
N:670:ÎEҁwvLIx
E:Prokion, the Assassin
G:p:s
I:150:30d100:70:150:4
W:42:4:0:20000:0:0
B:SLASH:HURT:5d10
B:SLASH:HURT:5d10
B:PUNCH:EAT_ITEM:2d10
B:PUNCH:EAT_ITEM:2d10
F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | ZENOBIAN |
F:REGENERATE | NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR |
F:RES_TELE | HUMAN | CHAOTIC |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | UNIQUE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
S:1_IN_3 |
S:BLIND | HEAL | BA_DARK | HASTE | CONF | TPORT |
D:It@CX𗠂ŎxÎĚB

N:671:[t@[[h
E:Zephyr Lord
G:W:v
I:125:80d11:20:70:10
W:43:7:0:3000:0:0
B:HIT:EXP_20:8d2
B:HIT:LOSE_STR:8d2
B:HIT:LOSE_CON:8d2
F:MALE | ATTR_MULTI | UNDEAD | EVIL | DROP_SKELETON | DROP_CORPSE | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:RES_FIRE | RES_COLD | RES_ACID | RES_ELEC | RES_POIS |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:NO_STUN | NO_CONF | NO_SLEEP |
S:1_IN_5 | 
S:SHRIEK | S_HOUND
D:$An undead master of the vicious Zephyr hounds.
D:ȃ[t@[nEhBxzAfbhB

#TO#
# tmp4.3 evo
N:672:`
E:Second form
G:u:D
I:110:35d100:20:120:40
W:50:255:0:0:80000:693
B:BUTT:FIRE:30d10
B:BUTT:HELL:30d10
F:FORCE_MAXHP | PASS_WALL | CAN_FLY | NONLIVING
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_WALL | RES_DARK | RES_CHAO | RES_NETH
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RES_TELE | 
F:EGG_ONLY | EVIL | CHAOTIC | RIDING
S:1_IN_6
S:BR_NETH | BR_FIRE | BR_DARK

#J0#
N:673:[}N
E:Mumak
G:q:s
I:110:90d10:20:55:100
W:43:2:0:2100:50000:716
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:SUPERHURT:4d6
F:FRIENDS | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | RIDING
D:$A massive elephantine form with eyes twisted by madness.
D:ȏۂ̂悤ȎpŁA̖ڂ͋Cɂ䂪łB

#TO#
N:674:ؑ́w~c@[x
E:Mutsua
G:p:v
I:120:28d100:30:60:20
W:43:4:0:22000:0:0
B:HIT:DR_MANA:1d20
B:HIT:UN_POWER:2d20
F:UNIQUE | FEMALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT_pF | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | ELEM_EARTH | HUMAN | LONG_RANGE |
F:LAWFUL | RES_FIRE | RES_COLD | RES_POIS | RES_STON |
F:RES_DARK | NO_CONF | NO_SLEEP | RES_NETH | MOVE_BODY |
S:1_IN_3 |
S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | 
S:DRAIN_MANA | FORGET | BA_CHAO | DARK_FIRE |
S:SALAMANDER | FENRER | GNOME | THUNDERBIRD |
S:SHIFT_ELEM |
D:KKX^R̃Ti[BRmccUG{X镔
D:@CXRɏBAR͚ŁA
D:ɃR^jחAoogXQƂmUG{X̖߂ŁA
D:R^j֐iRB̓r̃{h[ΔȂŐ_RmcƐ퓬ƂȂA펀B

#J0#
N:675:Ñ㖜FhS
E:Ancient multi-hued dragon
G:D:v
I:120:21d100:20:100:70
W:43:1:0:13000:300000:790
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:ATTR_MULTI | SELF_LITE_2 | ELEM_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_ACID | RES_FIRE | RES_COLD | 
F:RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$A huge draconic form.  Many colours ripple down its massive frame.  Few 
D:$live to see another.
D:ȃhSŁȂ̂̏ł͗lXȐFgł悤ɕω
D:ĂB̎pĖ𒷂炦҂͂قƂǂȂB

#J0#
N:676:VEhS
E:Ethereal dragon
G:D:o
I:120:21d100:25:100:15
W:43:2:0:11000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_LITE | RES_DARK | RES_CONF |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_5 | 
S:BLIND | CONF | 
S:BR_LITE | BR_DARK | BR_CONF
D:$A huge dragon emanating from the elemental plains, the ethereal dragon is 
D:$a master of light and dark.  Its form disappears from sight as it cloaks 
D:$itself in unearthly shadows.
D:E痈PȃhSłVEhS͌ƈł̎xz҂B
D:َ͈ȐẺeő̂𕢂āȂ݂łB

#TO#
N:677:P^EX
E:Centaur
G:q:U
I:130:20d68:40:95:10
W:43:2:0:4900:0:0
B:SHOOT:HURT:16d8
B:HIT:HURT:4d8
B:HIT:HURT:4d8
B:KICK:SUPERHURT:5d8
F:DROP_2D2 | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:DROP_SKELETON | DROP_CORPSE | MALE | RIDING | ANIMAL |
F:WILD_WOOD |
S:1_IN_3 |
S:SHOOT |
D:ln̎푰BRɏZ݁A|Ɩɂċ삯A
D:͖؂ŗ\ōDFB

#TO#
N:678:ÉwIQEx
E:Orgeu
G:F:U
I:120:14d183:20:115:10
W:40:7:0:7500:0:0
B:SHOOT:HURT:17d8
B:CRUSH:HURT:7d10
B:HIT:HURT:6d10
B:HIT:HURT:6d11
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | GARGASTAN |
F:FORCE_MAXHP | WILD_WOOD | DROP_CORPSE | DROP_SKELETON |
F:ESCORT_Fp | CAN_FLY | LAWFUL | ELEM_FIRE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:RES_COLD | RES_ELEC | RES_FIRE | RES_ACID |
F:RES_PLAS |
S:1_IN_6 |
S:BLINK | SHOOT | HEAL | HASTE | SHRIEK
D:KKX^R̗LlB@̎Au
D:KeX̎ɂĂB
D:ṼWhA̓GׂAGTĂB

#TO#
N:679:wxXeBAx
E:Bestear, the Witch
G:p:R
I:124:24d100:20:67:20
W:43:2:0:16000:0:0
B:HIT:PARALYZE:6d6
B:HIT:CONFUSE:6d6
B:HIT:BLIND:6d6
F:UNIQUE | FEMALE | CAN_SPEAK | ESCORT_p | HUMAN | BACRUM | MOVE_BODY |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | ELEM_FIRE | LONG_RANGE |
F:POWERFUL | RES_ACID | ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TELE |
F:RES_DARK | RES_WATE | RES_PLAS | RES_SOUN | DROP_CORPSE | DROP_SKELETON
S:1_IN_3 | 
S:HOLD | HASTE | SCARE | SLOW | BO_PLAS | BLINK |
S:BLINK | TELE_LEVEL | TELE_AWAY | CONF | TPORT |
S:BA_DARK | CHANGE_ELEM | PETRO_CLOUD |
D:oNE@AR̃EBb`BX[A{̉R܂
D:̊ԁAtB_bNׁAtB_bN̎ɂĂB

#JZ#
N:680:̃vR[
E:Death leprechaun
G:h:D
I:120:6d6:8:13:8
W:44:6:0:85:0:0
B:TOUCH:EXP_40:1d10
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART | RES_DARK |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | HAS_LITE_1 |
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD
D:$Nasty undead little creatures.  They are chanting the name of the 
D:$sinister wizard who created them: 'Bruce! Bruce..!'
D:ȏ^̃AfbhBނ͎𑢂
D:׈Ȗ@g̖AĂĂBuu[XIu[XIcv

#TO#
N:681:́w{Xx
E:Robos, the Desert
G:p:U
I:110:30d100:10:125:90
W:44:4:0:9250:0:0
B:SHOOT:HURT:12d19
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:HIT:SUPERHURT:8d12
F:UNIQUE | CAN_SPEAK | MALE | ELEM_FIRE | HUMAN | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_GOOD | TAKE_ITEM | ESCORT_p |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:RES_ACID | KILL_BODY | BASH_DOOR | OPEN_DOOR |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_PLAS |
S:1_IN_6 | 
S:HOLD | SHOOT | CONF |
D:KKX^lB@ÂȂȂ{[gԂɂ
D:铐̓B

#TO#
N:682:]rZC[
E:Zombified sirene
G:z:b
I:125:20d40:20:60:20
W:44:4:0:3000:0:0
B:TOUCH:LOSE_CON:1d10
B:TOUCH:EXP_VAMP:2d10
F:EMPTY_MIND | COLD_BLOOD | EVIL | UNDEAD | RES_NETH | HURT_FIRE | RES_COLD
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_2D2 | DROP_4D2 | RAND_25 |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | RES_POIS
S:1_IN_4 | 
S:BA_ELEC | BA_WATE | BA_FIRE | BO_ICEE | BA_POIS |
S:BA_COLD | MIND_BLAST | BLIND | BLINK
D:ŉʂĂmlN}V[ɂăAfbh́B
D:鐶rB
D:ŐZ\󂯌pł̂́A̗͎͂܂ĂB

#TO#
N:683:Ŏǵwt@t@fx
E:Falfadet, the Poisoner
G:p:g
I:120:40d70:30:65:15
W:44:3:0:15500:0:0
B:HIT:POISON:8d12
B:HIT:POISON:9d12
B:TOUCH:UN_POWER
F:ESCORT_zu | UNIQUE | RES_COLD | FEMALE | HUMAN | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_1 | ELEM_EARTH |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL | DROP_CORPSE | DROP_SKELETON |
F:SMART | OPEN_DOOR | RES_SHAR | RES_FIRE | RES_DARK |
F:CHAOTIC | RES_POIS | RES_ACID | CAN_SPEAK | RES_NETH | RES_CHAO |
F:RES_STON | LONG_RANGE | MOVE_BODY |
S:1_IN_3 | 
S:HEAL | CONF | BO_WATE | BO_ACID | BLIND | HOLD | BA_CHAO |
S:BA_WATE | BA_NUKE | BA_DARK | FORGET | ANIM_DEAD |
D:u^̖߂Ŏ҂̋{aɂėꖂ@TĂŎgB

#TO#
N:684:scwGCVFx
E:Anchen
G:p:u
I:125:50d66:30:100:15
W:44:3:0:20000:0:0
B:SLASH:HURT:30d2
B:SPIT:BLIND:7d9
B:SLASH:SUPERHURT:7d11
B:SLASH:SUPERHURT:7d11
F:ESCORT_p | UNIQUE | RES_COLD | RES_NETH | CAN_SPEAK | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | MALE | HUMAN | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MOVE_BODY | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_60 |
F:LAWFUL | REGENERATE | ELEM_WIND |
F:RES_FIRE | RES_ELEC | RES_SOUN |
S:1_IN_3 |
S:SLOW | HASTE | HEAL | TELE_TO
D:KKX^R̃\[h}X^[BAoogX
D:͕̒ς鎖Aw𓢂@fA_UԂɐĂB


#N:685:unused


#TO#
N:686:́wo@x
E:Bavan
G:p:U
I:120:45d70:30:110:40
W:44:3:0:14000:0:0
B:HIT:HURT:10d8
B:HIT:HURT:10d8
B:KICK:EXP_40:10d5
B:CRUSH:SHATTER:10d10
F:UNIQUE | MALE | CAN_SPEAK | ELEM_EARTH | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN | CAN_SWIM | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_SHAR |
F:SMART | OPEN_DOOR | BASH_DOOR | KILL_BODY | NO_STONE |
F:CHAOTIC | RES_ELEC | RES_COLD | RES_ACID | RES_SHAR |
F:RES_POIS |
D:Ix̊Cr炷C̓BQbR[ԂɊĂB
D:֎TɖKꂽRƐ키B

#TO#
N:687:CDwGOx
E:Erig, the Captain
G:p:w
I:130:27d100:32:70:35
W:44:4:0:20000:0:0
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:TERRIFY:1d4
F:UNIQUE | MALE | CAN_SPEAK | DROP_3D2 | DROP_GOOD | ONLY_ITEM | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_2 | HUMAN | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | SMART | RES_WATE | POWERFUL |
F:LAWFUL | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR | ELEM_AQUA | NO_STONE | DROP_SKELETON
S:1_IN_4 | 
S:BA_COLD | HEAL | CAUSE_4 | BLIND | BA_WATE | HOLY_ORB |
S:BA_LITE | SLOW | HASTE | BO_ICEE | GODLY_SPEAR |
D:@A̐cBKKX^lBÍRmcɂ{[g
D:PA܂܊CɂߏB̌AC̓sŃZGƍĉB
D:CƂăN@gKԂɐgBĂBC̉\mAKꂽR
D:Ƃ̘bŐ̂ARɉB

#J0#
N:688:\qh
E:11-headed hydra
G:M:R
I:120:100d18:20:100:20
W:44:2:0:6000:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP | ELEM_FIRE |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | RES_FIRE | CAN_SWIM | RIDING
S:1_IN_4 | 
S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | 
S:BR_FIRE
D:$A strange reptilian hybrid with eleven smouldering heads.
D:𔭂\̎AȎG঒ނB

#TO#
N:689:nCEv[Xg
E:High priest
G:p:w
I:120:80d10:20:60:10
W:44:2:0:5000:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:FEMALE | HAS_LITE_2 | HUMAN | LONG_RANGE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:GOOD | NO_CONF | NO_SLEEP | LAWFUL
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH | ANIM_DEAD 
S:MIND_BLAST | BO_MANA | HOLY_ORB |
D:$A priest of the highest order.  beware his many 
D:$spells.
D:nʂv[XgB̑lȋF̗͂ɂ͒
D:KvB

#J0#
N:690:hbh}X^[
E:Dreadmaster
G:G:o
I:120:12d100:20:100:10
W:44:2:0:8000:30000:774
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | RES_EDGED |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY |
F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | 
S:S_UNDEAD | DARK_FIRE |
D:$It is an unlife of power almost unequaled.  An affront to existence, its 
D:$very touch abuses and disrupts the flow of life, and its unearthly limbs, 
D:$of purest black, crush rock and flesh with ease.
D:͔ނȂ͂ւ鍰̂ȂX^[ŁAݎ̂̐Eɑ΂
D:JBɐGƐ̗ꂪ킳Ĉ􂩂B
D:̔񌻎IȎ̘r͊łłeՂɑłӂB

#J0#(Rg)
#J0# uhvƂǂݕ܂
#JZ#(Rg) GPS 
#JZ#hS^̃S[Ȃ̂ŁAǂ݂̓h[Ǝv܂B
N:691:h[
E:Drolem
G:g:g
I:120:30d100:25:130:30
W:44:3:0:12000:0:0
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_EDGED |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:DRAGON | RES_FIRE | RES_COLD | NO_STONE |
F:RES_ELEC | RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RIDING
S:1_IN_6 | 
S:BLIND | SLOW | CONF | SHOOT | 
S:BR_POIS
D:$A constructed dragon, the drolem has massive strength.  Powerful spells 
D:$weaved during its creation make it a fearsome adversary.  Its eyes show 
D:$little intelligence, but it has been instructed to destroy all it meets.
D:lHIɍꂽhSłh[͋ȗ͋ĂB
D:̑nɍۂĂ͋͂ȎpꂾAꂪ̃X^[ׂ
D:GɎdďグĂ̂B̖ڂɂ͒m̂Ƃ͂łA
D:BmĂ邱Ƃ́AȏSĂ|ƂƂB

#J0#
N:692:wXJTx
E:Scatha the Worm
G:D:w
I:120:20d100:20:130:70
W:44:2:0:17000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | ELEM_AQUA | HURT_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | RES_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_COLD
D:$An ancient and wise Dragon.  Scatha has grown clever over the long years.  
D:$His scales are covered with frost, and his breath sends a shower of ice 
D:$into the air.
D:Â̌ȂhSłXJT́ANʂĂ̒m\ɖ
D:B
D:ނ̂낱͗CŕĂāÃuX͋CɕX̃V[
D:܂U炷B

#TO#
# tmp4.3 perfect
N:693:S
E:Perfect form
G:U:D
I:130:85d100:20:160:40
W:80:255:0:0:1200000:863
B:BUTT:FIRE:30d10
B:BUTT:HELL:30d10
F:FORCE_MAXHP | PASS_WALL | CAN_FLY | ELEM_FIRE | NONLIVING
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:RES_WALL | RES_DARK | RES_CHAO | RES_NETH | RES_INER | RES_STON
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RES_TELE | 
F:EGG_ONLY | EVIL | CHAOTIC | RIDING
S:1_IN_6
S:BR_NETH | BR_STON | BR_DISI | BR_PURE_FIRE

N:694:DF̗D
E:Lesser black reaver
G:L:D
I:120:25d100:20:120:50
W:45:3:0:12000:100000:798
B:HIT:UN_BONUS:4d8
B:HIT:UN_BONUS:4d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_EDGED |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA | 
S:MIND_BLAST |BA_NETH | ANIM_DEAD
D:$A humanoid form, black as night, advancing steadily and unstoppably.
D:lԂ̂悤ȎpAł̂悤ɍA߂炤ƂȂi݁AĎ~܂
D:Ƃ͂ȂB

#TO#
N:695:́wpW[x
E:Pajo
G:p:v
I:125:31d100:20:100:30
W:45:4:0:18000:0:0
B:HIT:HURT:20d4
B:HIT:HURT:20d4
B:HIT:HURT:22d4
B:HIT:HURT:22d4
F:UNIQUE | CAN_SPEAK | MALE | HUMAN | ESCORT_pD | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_2 | RES_SOUN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | ELEM_WIND | DROP_CORPSE | DROP_SKELETON |
F:OPEN_DOOR | POWERFUL | BASH_DOOR | KILL_WALL |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_SHAR |
D:oNE@ÃhO[BxX̋uɒĂB
D:uǂċMlɃbI@IUJ̓̕IgI
D:o[jVA쉺肾낤͂bI
D:ւ͈ʂ񂼃bIv
D:(^NeBNXEIEK@ĺwƂ肠āxxX̋u)

#JZ#
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#Ă͐lԂłATE̎wւ󂯎Ďgp
#JZ#߂ɁATEɗꑮHSƂȂĂ܂܂B by v
N:696:iYO
E:Nazgul
G:W:D
I:125:66d66:90:141:10
W:63:7:0:22000:0:0
B:HIT:TERRIFY:10d6
B:HIT:TERRIFY:10d6
B:HIT:EXP_80:8d6
B:HIT:EXP_80:8d6
F:MALE | RES_DARK | FEAR_FIELD |
F:FORCE_MAXHP | NAZGUL | RES_EDGED |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART |
F:EVIL | UNDEAD | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:SCARE | HOLD | DRAIN_MANA | BR_NETH
D:$A tall black cloaked Ringwraith, radiating an aura of fear.
D:w̍߂̎wւ̗HSŁA|̃I[𔭂ĂB
D:ȗɂ͉s߂ȖڂRĂ܂B
D:}g̉ɂ͊DF̒߂܂ƂĂ܂BDF̊ɂ͋
D:̂ԂƂԂĂ܂B₹΂ɂ͍|̌
D:Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:697:wX}EOx
E:Smaug the Golden
G:D:R
I:120:20d100:20:100:70
W:45:2:0:19000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
D:$Smaug is one of the Uruloki that still survive, a fire-drake of immense 
D:$cunning and intelligence.  His speed through air is matched by few other 
D:$dragons and his dragonfire is what legends are made of.
D:X}EO̓E[L̐c̈CłAM錫ƒm\
D:Ȃt@CAEhCNBԃXs[h̓hS̒łGłĂA
D:̉Ή̃uX͓`Ił炠B

N:698:n̓S
E:Hammer of hell
G:\:v
I:100:50d10:30:40:0
W:24:5:0:1000:0:0
B:CRUSH:SUPERHURT:30d1
F:COLD_BLOOD | EVIL | NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | NONLIVING |
F:RES_ACID | RES_COLD | RES_POIS | RES_NETH | RES_DARK | BASH_DOOR
D:$A foul iron hammer forged with body and souls of victims on the infernal anvil.
D:]҂̑ƍł߂āAn̓SŒbĂłЁXSƂB

#TO#
N:699:zCgiCg
E:White Knight
G:p:w
I:120:77d10:20:144:20
W:45:2:0:1200:0:0
B:HIT:HURT:3d12
B:HIT:HURT:3d12
F:RES_POIS | RES_FIRE | RES_ELEC | RES_ACID | RES_COLD | HAS_LITE_2 |
F:RES_NETH | RES_STON | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | HUMAN | NO_ESCORT | LAWFUL |
F:DROP_1D2 | DROP_90 | DROP_60 | FRIENDS | REFLECTING | ZENOBIAN |
F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP | ZENOBIAN_FORCES
S:1_IN_12
S:HEAL 
D:[mrARmc̒łقǂȂDGȋRmB

#JZ#
N:700:ˌMvR[
E:Leprechaun fanatic
G:h:D
I:123:6d6:8:13:8
W:46:6:0:80:0:0
B:EXPLODE:HURT:20d3
F:MULTIPLY | RAND_25 | TAKE_ITEM | SMART |
F:EVIL | OPEN_DOOR | MALE | NO_FEAR | HAS_LITE_1 |
S:1_IN_6
S:BLINK | TPORT | TELE_TO
D:$These leprechauns are not afraid to die for their cause. They are 
D:$carrying explosives and making terrorist strikes...
D:ړÎ߂Ȃ玀ȂvR[B
D:eăeUsȂ...

#J0#
N:701:hRb`
E:Dracolich
G:D:B
I:120:28d100:25:120:30
W:46:2:0:18000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:EXP_80:3d6
B:BITE:EXP_VAMP:3d6
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_AQUA |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | CAN_FLY | RES_EDGED |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | UNDEAD | RES_NETH | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:CONF | SCARE | 
S:BR_COLD | BR_NETH
D:$The skeletal form of a once-great dragon, enchanted by magic most 
D:$perilous.  Its animated form strikes with speed and drains life from its 
D:$prey to satisfy its hunger.
D:Ñ̈̑ȃhS̊[ɁAł댯Ȗ@ɂĐ𐁂񂾂̂B
D:aHɑfꌂH킹A̐zĂ͋󕠂𖞂ĂB

#J0#
N:702:O[^[E^C^
E:Greater titan
G:P:v
I:120:30d100:30:125:15
W:46:3:0:13500:0:0
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | ELEM_EARTH |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | RES_BLUNT |
F:EVIL | GIANT | MALE
S:1_IN_5 | 
S:HEAL | TELE_TO | 
S:S_MONSTERS
D:$A forty foot tall humanoid that shakes the ground as it walks.  The power 
D:$radiating from its frame shakes your courage, its hatred inspired by your 
D:$defiance.
D: 12 [g̐glԌ^̃X^[ŁAőnhB
D:Sg痧͂̃I[͖`҂̗ECłӂƂ邩̂悤B
D:`҂݂Ɣނ͈̑wRオB

#J0#
N:703:hRXN
E:Dracolisk
G:D:r
I:120:28d100:25:120:30
W:46:3:0:14000:0:0
B:BITE:HURT:5d12
B:BITE:HURT:5d12
B:BITE:HURT:8d8
B:GAZE:PARALYZE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_TELE
F:ANIMAL | EVIL | DRAGON | RES_ACID | RES_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_FIRE | BR_NETH
D:$A mixture of dragon and basilisk, the dracolisk stares at you with deep 
D:$piercing eyes, its evil breath burning the ground where it stands.
D:hSƃoVXN̍łhRXŃA[˂h悤
D:Ŗ`҂ɂݕtB̎׈ȃuX́Ȃ̑nłR
D:点B

#JZ#
#JZ#{wX́ubTvɋLq
N:704:t@XeBgJ
E:Fastitocalon
G:D:g
I:120:45d100:25:150:30
W:51:3:0:16000:200000:782
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CRUSH:POISON:3d10
B:CRUSH:POISON:3d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_OCEAN | ELEM_AQUA |
F:RES_FIRE | RES_ACID | RES_COLD | RES_POIS | RES_EDGED |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | RIDING
S:1_IN_6 | 
S:BR_FIRE | BR_ACID
D:$A huge aquatic dragon, its shell is as large as a small island. Some 
D:$have called this creature a dragon-turtle.
D:Ȑ̃hSŁA̍b͏ȓقǂ̑傫B
D:hSTƌĂłҒBB

#JZ#
N:705:H̃eBmTEX
E:Spectral tyrannosaurus
G:R:G
I:120:60d50:25:120:30
W:46:3:0:15000:0:0
B:BITE:EXP_40:2d13
B:BITE:EXP_40:2d13
B:BITE:LOSE_STR:5d8
B:GAZE:TERRIFY
F:FORCE_SLEEP | FORCE_MAXHP | 
F:EVIL | UNDEAD | RES_NETH | ANIMAL | RES_STON | RES_TELE
F:NO_CONF | NO_FEAR | NO_SLEEP | RES_EDGED |
F:RES_POIS | RES_ACID | RES_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RIDING
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_STON | BR_POIS | BR_NETH
D:$A deadly undead horror which looks like a skeletal tyrannosaurus 
D:$surrounded by a sickly green glow.
D:Ɋ댯ȃAfbhŁA
D:sCȗΐF̌ɕ܂ꂽeBmTEX̊[̂悤B

#TO#
N:706:ɂ́wAixOx
E:Anberg
G:L:R
I:120:65d55:30:60:20
W:46:2:0:26000:0:0
B:TOUCH:LOSE_ALL:1d166
B:TOUCH:LOSE_ALL:1d166
F:FORCE_SLEEP | REGENERATE | RES_CHAO | ESCORT_LG | UNDEAD | RES_DARK |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_NETH | ELEM_AQUA |
F:CAN_SPEAK | UNIQUE | FORCE_MAXHP | RES_STON | RES_SHAR | RES_WATE |
F:SMART | RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | RES_POIS | RES_EDGED |
F:RES_TIME | RES_GRAV | CAN_FLY | POWERFUL | EVIL | LAWFUL | COLD_BLOOD
S:1_IN_4 | 
S:DARKNESS | S_UNDEAD | ANIM_DEAD | BO_NETH |
S:BA_DARK | DARK_LORE | BLINK | BA_NETH |
D:s҂̌Rc𑀂郊b`B̗AQhԂƂĂB
D:֎TɖKꂽ_RmcƐ키B

#TO#
N:707:SD́wX^mXJx
E:Stanoska
G:p:y
I:120:100d35:20:100:20
W:46:2:0:20000:0:0
B:HIT:LOSE_INT:5d14
B:HIT:LOSE_WIS:5d14
B:HIT:CONFUSE:5d14
F:FORCE_SLEEP | HAS_LITE_2 | UNIQUE | FORCE_MAXHP | MALE | HUMAN | BACRUM |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | ELEM_FIRE |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | LAWFUL | CAN_SPEAK |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | RES_POIS |
F:RES_PLAS | DROP_CORPSE | DROP_SKELETON
S:1_IN_5 | 
S:S_BEAST | S_DRAGON | ANIM_DEAD | HASTE | S_HOUND
D:oNE@A̖bgBoN`҂łB
D:IUJł̓IgłR̕ƌ킵AiRhłB
D:Afj_RmcƐ키B

#JZ#
#JZ#Gg
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#lԂŔ؂́AX̋lłB by v
#JZ#
#JZ#sheepherd=rA treeherd =؎ H
N:708:Gg
E:Ent
G:#:G
I:120:40d100:30:120:15
W:46:3:0:12500:0:0
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | ELEM_EARTH |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | MALE | RIDING | HURT_FIRE |
D:$A tree-herd:  a sentient, moving tree. Its wrath is fearsome, and it could 
D:$split stones and even the very rock of Isengard with its roots. 
D:؎́Aӎ؂B{ƔɋA̗͂
D:AAC[Kh̊₷炻̍犄قǂB

N:709:tD
E:Hru
G:P:s
I:120:40d100:30:150:15
W:56:3:0:17500:0:0
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK | ELEM_EARTH | RES_STON |
F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL |
F:SMART | KILL_ITEM | BASH_DOOR |
F:EVIL | GIANT | MALE
D:$A rock giant, a being made of living stone.
D:Ă΂ŏoA̋lB

#J0#
N:710:t@CAEhCNwC^KXgx
E:Itangast the Fire Drake
G:D:r
I:120:22d100:20:100:70
W:47:4:0:20000:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:3d14
B:BITE:HURT:4d14
F:UNIQUE | MALE | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SELF_LITE_2 |
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
D:$A mighty ancient dragon, Itangast's form scorches your flesh.  Wisps of 
D:$smoke curl up from his nostrils as he regards you with disdain.
D:Ñ̋ȃhSłC^KXǵAɗĂ邾ł`҂
D:̂łĂ܂قǂ̔MCттĂBނ`҂y̓IȊ፷
D:߂ƂA̕@E͊؂̉オB

#J0#
N:711:fXEh
E:Death mold
G:m:D
I:140:100d20:200:60:0
W:47:1:0:1000:0:0
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:EXP_VAMP:5d5
F:FORCE_SLEEP | NEVER_MOVE | CAN_SWIM |
F:EVIL | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is the epitome of all that is evil, in a mold.  Its lifeless form draws 
D:$power from sucking the souls of those that approach it, a nimbus of pure 
D:$evil surrounds it.  Luckily for you, it can't move.
D:̓Jrɕ܂ꂽSĂ̎׈̌B̍̂ȂX^[͋߂Â҂
D:͂zė͂𓾂B͐X׈͋̕CɕĂB
D:`҂ɂƂčK^ȂƂɁA͓ƂłȂB

#JZ#
#JZ#̃t@ti[
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#@̎w߂ČZ̃t@]gɂEAɕϐgĂ
#JZ#Ă܂AW[Nt[hɑގ܂B by v
N:712:́wt@ti[x
E:Fafner the Dragon
G:D:G
I:120:25d110:20:100:70
W:47:4:0:25000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:14d6
B:BITE:POISON:14d6
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE | ELEM_FIRE |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_60 |
F:BASH_DOOR | POWERFUL | MOVE_BODY | RIDING | SELF_LITE_2 |
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RES_POIS
S:1_IN_3 |
S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF
D:$The mighty dragon of the Norse myth, Fafner was a giant who slew his 
D:$brother to win a treasure hoard, and then transformed himself into 
D:$a dragon, greedily watching over his hoard.
D:k_b̋ȗłt@ti[͌XlA
D:̌ZEčɓA痳ɕϐgč
D:×~Ɍ悤ɂȂB

N:713:؂颁wt@Sx
E:Fangorn the Treebeard, Lord of the Ents
G:#:G
I:120:50d100:30:120:15
W:47:3:0:13500:0:0
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | ELEM_EARTH |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | FRIENDLY | MALE | HURT_FIRE |
D:$The first being to awoke on Arda, apart from the Valar themselves.  He is 
D:$the first, oldest, greatest and most respected of all the Ents:  and 
D:$though he is slow to anger, he is a terrible foe when roused.
D:@ăA_ɂčŏɖڊo߂͔̂ނłB
D:Gg̍ŒVŁAhؕ|ĂÂ݂̑B
D:őȂƂł͔ނ͓{ȂA{Ɣɋ낵B

#TO#
N:714:bwUpEC[_Xx
E:Zapan Illudus
G:p:b
I:120:50d110:30:120:15
W:47:3:0:30000:0:0
B:HIT:HURT:23d15
B:HIT:HURT:23d15
B:CRUSH:HURT:23d15
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | MALE | CAN_SPEAK | WALSTANIAN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | KILL_BODY | DROP_CORPSE | DROP_SKELETON |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:CHAOTIC | ESCORT_pDF | ELEM_WIND | HUMAN |
F:RES_ELEC | RES_SHAR | RES_GRAV | RES_COLD |
F:RES_FIRE | RES_DARK | RES_NETH | RES_STON |
F:NO_SLEEP | NO_CONF | NO_STUN | RES_SOUN |
S:1_IN_4
S:TELE_TO | SHRIEK | SCARE | BLIND | TPORT
D:ԂCȂǂɉĂƈւɗ݂͂퓬̃vtFbViB
D:Â߂ȂAǂȂɉdłB̕ełG
D:ɔƃETĂB

#J0#
N:715:hS̑cwOEOx
E:Glaurung, Father of the Dragons
G:D:r
I:120:28d100:20:120:70
W:48:2:0:25000:0:0
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:8d14
B:BITE:HURT:8d14
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK |
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RIDING |
S:1_IN_5 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE | 
S:S_DRAGON
D:$Glaurung is the father of all dragons, and was for a long time the most 
D:$powerful.  Nevertheless, he still has full command over his brood and can 
D:$command them to appear whenever he so wishes.  He is the definition of 
D:$dragonfire.
D:OEO͑SẴhS̑cłAɓnčŋ̍ւĂ
D:Bނ͎̈ꑰɂ͂ǂȖ߂ł^邱ƂłADȂƂɏ
D:ƂłBނ̓fΉA{̃hS̉ΉȂ̂łB

#JZ#
#JZ#񐹏uuLvŌyłB
#JZ#ۂ̓ĕ̏opŕ`܂B by v
#JZ#FFV[YōL܂ǂݕɂ܂B by q
N:716:xq[X
E:Behemoth
G:H:g
I:125:50d100:25:180:30
W:64:3:0:24000:0:0
B:BITE:FIRE:8d8
B:BITE:FIRE:8d8
B:CRUSH:SUPERHURT:5d15
B:CRUSH:SUPERHURT:5d15
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL | ELEM_FIRE |
F:RES_FIRE | RES_ACID | RES_COLD | RES_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR | RIDING | RES_EDGED |
S:1_IN_9
S:BR_FIRE
D:$A great water-beast, with an almost unpenetrable skin.
D:ȊCbŁA̕\͂قƂǊђʕs\B

#JZ#
#JZ#n̔ԌK
#JZ#k_bɂāu̒ōō̂́vƌĂ΂Ă܂B
#JZ#̖q~߂邽߁AR_`[Ў_bL
#JZ#łBOiNł̓`[ƐđłɂȂ܂B by v
N:717:n̔ԌwKx
E:Garm, Guardian of Hel
G:C:u
I:120:30d100:20:120:70
W:49:2:0:22000:0:0
B:CLAW:HURT:7d13
B:CLAW:HURT:7d13
B:BITE:HURT:8d13
B:BITE:HURT:8d13
F:UNIQUE | RES_DARK | ELEM_AQUA |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH |
F:ANIMAL | EVIL | RES_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BR_NETH | 
S:BR_COLD | BR_DARK | 
S:S_HOUND | S_UNDEAD
D:$Garm is a gigantic hound, whose job is to guard that none escapes 
D:$the tortures of Hel, the Norse place of punishment for the wicked 
D:$and cowardly dead.
D:K͋ȗBSPȂ҂≰aȎɕ҂̍
D:󂯂Ănŉ҂Ȃ悤ɌĂB

#JZ#
#JZ#(Rg) Պۂ
N:718:V
E:Greater wall monster
G:#:W
I:120:15d40:20:80:20
W:50:4:0:500:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | RES_COLD | RES_ACID | RES_FIRE | RES_ELEC | RES_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CAN_FLY | ELEM_EARTH
D:$A sentient, moving section of wall.
D:ӎAǂ̈ꕔB

N:719:jJf[
E:Nycadaemon
G:U:o
I:120:31d99:20:80:80
W:50:3:0:10000:100000:812
B:TOUCH:TERRIFY
B:CLAW:HELL:6d6
B:CLAW:HELL:6d6
B:CLAW:HELL:6d6
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING | ELEM_FIRE |
F:REGENERATE | RES_ACID | RES_COLD | RES_FIRE | CAN_FLY |
F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON |
F:INVISIBLE | KILL_WALL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD
S:1_IN_4 | 
S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH
D:$A loathsome, sturdy, winged, horned demon, with talons that could tear 
D:$a stone wall down
D:ЁXA拭ŁAApŁA̒܂͐΂̕ǂ؂􂭁B

#JZ#
#JZ#oO
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#R[̏gɂȂ}CA[SƉ̂ŁA
#JZ#̌tŁu͋SvӖ܂BR[̎xzI
#JZ#ƂƂɂقƂǐł܂AꕔŕĂ܂B by v
#JZ#Jangband ɂ͂ȂłˁBӊOB by q
N:720:O[^[EoO
E:Greater Balrog
G:U:R
I:120:30d100:20:80:80
W:50:3:0:13000:0:0
B:HIT:FIRE:2d6
B:HIT:HELL:5d6
B:HIT:FIRE:6d2
B:HIT:HELL:6d5
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY | SELF_LITE_1 | ELEM_FIRE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | 
F:EVIL | DEMON | RES_FIRE | NO_CONF | NO_SLEEP | KILL_WALL |
S:1_IN_4 | 
S:BLIND | CONF | BRAIN_SMASH | 
S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
S:S_DEMON
D:$It is a massive humanoid demon wreathed in flames.
D:͑SgŕꂽȐlԌ^̃X^[B

#TO#
N:721:]rA[`[
E:Zombified archer
G:z:g
I:120:18d111:20:66:50
W:50:3:0:6666:0:0
B:SHOOT:HURT:10d14
B:HIT:HURT:6d6
B:HIT:HURT:4d6
B:BITE:LOSE_CON
F:EMPTY_MIND | COLD_BLOOD | EVIL | UNDEAD | RES_NETH | HURT_FIRE | RES_COLD
F:ONLY_ITEM | DROP_2D2 | FORCE_SLEEP | FORCE_MAXHP | 
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:NO_CONF | NO_SLEEP | HURT_LITE | RES_DARK | RAND_25
S:1_IN_2 | 
S:SHOOT
D:ŉʂĂmlN}V[ɂăAfbh́B
D:鐶rB
D:ŐZ\󂯌pł̂́A̗͎͂܂ĂB

#J0#
N:722:iCgEBO
E:Nightwing
G:W:D
I:120:60d30:20:120:10
W:50:4:0:6000:30000:744
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
B:HIT:UN_BONUS:6d8
B:HIT:DR_MANA:5d10
F:FORCE_SLEEP | CAN_FLY | RES_DARK |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_EDGED |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:$Everywhere colours seem paler and the air chiller.  At the centre of the 
D:$cold stands a mighty figure.  Its wings envelop you in the chill of death 
D:$as the nightwing reaches out to draw you into oblivion.  Your muscles sag 
D:$and your mind loses all will to fight as you stand in awe of this mighty 
D:$being.
D:CXAȂĂ鏊B̗C̒SɗĂ̂
D:iCgEBOȂ̂BiCgEBO̗͂Ŗ`҂̗Cɕݍ݁A
D:̎L΂Ė`҂Yp̐Eւƈ荞ƂB
D:ׂ̋GUCɕ܂ƁÂ͒oɂA킨ƂECȂ
D:͂ǂɐł܂B

N:723:}E^EX
E:Maulotaur
G:H:u
I:130:250d13:13:50:10
W:50:2:0:4500:0:0
B:HIT:SHATTER:8d8
B:HIT:SHATTER:8d8
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE | ELEM_FIRE |
F:BASH_DOOR | STUPID | DROP_CORPSE
F:EVIL | RES_FIRE | FORCE_SLEEP | FORCE_MAXHP
S:1_IN_5 |
S:BO_PLAS | BA_FIRE
D:$It is a belligrent minotaur with some destructive magical arsenal, armed 
D:$with a hammer.
D:jIȖ@̉ΊAn}[𑕔DIȃ~m^EXB

#J0#
N:724:EnEh
E:Nether hound
G:Z:D
I:120:60d10:30:100:0
W:51:10:0:5000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | RES_NETH |
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_NETH
D:$You feel a soul-tearing chill upon viewing this beast, a ghostly form of 
D:$darkness in the shape of a large dog.
D:̖bɑ΂ƍ􂩂悤ȗCB
D:̈Í̃S[Xĝ悤ȃX^[͑傫Ȍ̎pĂB

#J0#
N:725:^CEnEh
E:Time hound
G:Z:G
I:125:60d10:30:100:0
W:51:12:0:5000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_TIME |
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_TIME
D:$You get a terrible sense of deja vu, or is it a premonition?  All at once 
D:$you see a little puppy and a toothless old dog.  Perhaps you should give 
D:$up and go to bed.
D:fW̗lȊo邪AĈȂ̂낤HꌩƏȎq
D:̔V̂悤BƐ키̂͒߂ĂƂƂƐQׂB

#J0#
N:726:vY}EnEh
E:Plasma hound
G:Z:R
I:120:60d10:30:100:0
W:51:10:0:5000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | ELEM_FIRE |
F:FRIENDS | RES_PLAS | SELF_LITE_2 |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | RES_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_PLAS
D:$The very air warps as pure elemental energy stalks towards you in the 
D:$shape of a giant hound.  Your hair stands on end and your palms itch as 
D:$you sense trouble.
D:Ȍ̎pȃGlM[̉򂾁B̃X^[
D:߂ÂĂƕӂ̑C䂪݂͂߂B`҂̓̂͋|@māA
D:̖т͋tA͊΂łB

#J0#
N:727:f[ENCXO
E:Demonic quylthulg
G:Q:R
I:120:48d10:20:1:0
W:51:1:0:3000:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DEMON
D:$A pile of pulsing flesh that glows with an inner hellish fire.  The world 
D:$itself seems to cry out against it.
D:̉ŁA̓͒n̋Ɖ΂ɋPĂB̐Ê̂
D:̃X^[݂̑Ă悤ɊB

#J0#
#J0#
#J0#(Rg)
#J0# CA[ɂĂׂ͂āuO[gv̂A
#J0# (Xy[XL[񐔂炷)O[g͂ԂĂB
#J0#
#J0# ܂uEBvu[vƂǂݕ܂AuCA[v
#J0# ԋCɓ܂̂ŁAĂ܂B
#J0#
N:728:Xg[ECA[
E:Great storm wyrm
G:D:b
I:120:30d100:30:150:80
W:51:2:0:13000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ELEC:5d14
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY | ELEM_WIND |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | SELF_LITE_2 |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | RES_ELEC | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
D:$A vast dragon of power.  Storms and lightning crash around its titanic 
D:$form.  Deep blue scales reflect the flashes and highlight the creature's 
D:$great muscles.  It regards you with contempt.
D:͂ɖȃhSB̎R̂悤ȑ̂̉ɂ͗NA
D:ĂB
D:[F̂낱𔽎˂āA̗̐Xؓ𕂂ɂĂB
D:͖`҂ŷׂ҂Ƃ݂ȂĂB

#JZ#
N:729:ǵwENx
E:Ulik the Troll
G:T:o
I:130:35d100:30:120:30
W:51:4:0:18000:0:0
B:HIT:SHATTER:20d12
B:HIT:SHATTER:20d12
B:BITE:POISON:6d14
F:UNIQUE | MALE | CAN_SPEAK | REGENERATE | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | RES_BLUNT |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | RES_POIS | NO_CONF | NO_SLEEP |
F:RES_ELEC | RES_COLD | RES_FIRE |
D:$Ulik is the strongest troll who has ever lived. He could challenge 
D:$the immortals and pound them to dust with his great strength.
D:EN͂̐𐶂g̒łŋ̃gB
D:ނ͕sȂ҂ǂɒŁA̗͂Ŕނ𕲁Xɂ邱ƂoB

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:730:~m^EX̉wotHbgx
E:Baphomet the Minotaur Lord
G:H:D
I:130:35d100:30:120:30
W:51:4:0:18000:0:0
B:BUTT:HURT:12d13
B:BUTT:HURT:12d13
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_WALL | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | RES_BLUNT |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | DROP_CORPSE
F:EVIL | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | SHOOT | BO_MANA | BO_PLAS | BA_ELEC | 
S:BR_WALL
D:$A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses 
D:$all that defy him.
D:ׂ̓f[łotHbǵAn҂Ɏ
D:̌tfȂ傫ȃAbNXU񂵂ĂB

#TO#
N:731:_[NXg[J[
E:Dark stalker
G:p:D
I:140:15d100:20:110:10
W:52:1:0:7000:0:0
B:PUNCH:HELL:10d5
B:KICK:HELL:10d5
B:HIT:HURT:10d5
B:HIT:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_FIRE | RES_COLD | RES_POIS |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_STON | RES_PLAS |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL | CAN_SWIM | DEMON | NO_ESCORT |
F:ATTR_CLEAR | INVISIBLE | HUMAN | VAMPIRE |
D:Ě󂯁Ał̒ɂł̈ꑰB

N:732:n̔
E:Earl of hell
G:U:W
I:120:150d32:10:135:40
W:53:3:0:15000:150000:806
B:CLAW:HELL:11d3
B:CLAW:HELL:11d3
B:CLAW:HELL:22d2
F:RES_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING | ELEM_FIRE |
F:RES_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE | LAWFUL |
F:RES_ACID | RES_ELEC | RES_POIS |
S:1_IN_2 |
S:BO_PLAS | DARK_FIRE
D:$A demon lord with a cock's head, tough to kill.
D:{̓ʂ̖ŁAȒPɂ͓|ȂB

#JZ#
N:733:wT^N[Xx
E:Santa Claus
G:h:r
I:150:25d100:90:100:10
W:52:3:0:40000:0:0
B:HIT:LOSE_CHR:5d5
B:TOUCH:LOSE_ALL:10d1
B:TOUCH:LOSE_ALL:10d1
B:CHARGE:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | HAS_LITE_1 |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:NO_STUN | NO_SLEEP | NO_CONF | 
F:RES_ELEC | RES_FIRE | RES_POIS | RES_COLD |
F:COLD_BLOOD | RES_TELE
S:1_IN_3 |
S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND | 
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | 
S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY 
D:$Why would anybody want to kill Santa Claus? To get all the presents, 
D:$of course!
D:Ȃ݂ȃT^N[X|Ƃ̂ł傤Hv[g
D:Ƃ߂邽߂łI

#TO#
N:734:emwhx
E:Rendal, the Gunner
G:p:U
I:120:33d100:50:90:10
W:53:3:0:25000:0:0
B:HIT:HURT:8d6
B:CRUSH:HURT:10d4
F:UNIQUE | CAN_SPEAK | MALE | HAS_LITE_2 | HUMAN | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | TAKE_ITEM |
F:RES_ACID | RES_FIRE | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | RES_TELE | ELEM_WIND | RES_SOUN |
F:RES_ELEC | RES_SHAR | RES_GRAV | RES_WATE |
S:1_IN_6 |
S:ROCKET |
D:Ă̏egAe͂ǂɖĂ܂炵B

#TO#
N:735:lawn]Ex
E:Hanzo, the Human-slayer
G:p:r
I:130:34d100:90:100:10
W:53:3:0:30000:0:0
B:SLASH:HURT:4d12
B:SLASH:HURT:10d12
B:SLASH:SUPERHURT:8d12
B:SLASH:SUPERHURT:8d12
F:UNIQUE | MALE | CAN_SPEAK | ESCORT_p | HUMAN | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:LAWFUL | RES_ACID | RES_FIRE | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | RES_TELE | ELEM_WIND | NO_STONE
F:NO_STUN | RES_ELEC | RES_SOUN | RES_GRAV |
S:1_IN_6 | 
S:HASTE | SLOW | TELE_TO |
S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF
D:oNE@ARmcčmBEFA
D:RiRɔĂBfjRƐ퓬B

#TO#
N:736:]rA}]lX
E:Zombified amazoness
G:z:o
I:120:65d40:30:80:20
W:53:3:0:8000:0:0
B:HIT:DISEASE:3d12
B:PUNCH:ACID:2d7
B:BITE:POISON:1d8
B:KICK:CONFUSE:4d7
F:EMPTY_MIND | COLD_BLOOD | EVIL | UNDEAD | RES_NETH | HURT_FIRE | RES_COLD |
F:ONLY_ITEM | DROP_2D2 | FORCE_SLEEP | FORCE_MAXHP | 
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | FRIENDS |
F:NO_CONF | NO_SLEEP | HURT_LITE | RES_DARK | RAND_25
S:1_IN_6 | 
S:SHOOT
D:ŉʂĂmlN}V[ɂăAfbh
D:́B鐶rB
D:ŐZ\󂯌pł̂́A̗͎͂܂ĂB

#TO#
N:737:lN}T[
E:Necromancer
G:p:v
I:130:45d55:30:65:15
W:53:3:0:17500:0:0
B:TOUCH:UN_POWER
B:TOUCH:UN_BONUS:5d1
B:TOUCH:EXP_40:10d1
F:MALE | HUMAN | CHAOTIC | LONG_RANGE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | ATTR_ANY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP
F:HAS_LITE_2 | RES_NETH | NO_STONE |
S:1_IN_2 |
S:HEAL | MIND_BLAST | BA_CHAO | ANIM_DEAD | FORGET | HAND_DOOM | CONF |
S:S_UNDEAD | S_HI_UNDEAD | BA_DARK | DARK_FIRE |
S:BA_NETH |
D:lN}V[(~pgĖ肤)s@gB̒ḿA
D:҂ɕCGBۂ͐肢Alɖ𐁂񂾂A
D:̂VȐnƌrpSB 

#TO#
N:738:RmwEA[x
E:Lauau, the Knight
G:p:D
I:120:35d100:20:110:20
W:53:3:0:22000:0:0
B:HIT:HURT:8d10
B:HIT:HURT:9d10
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | ELEM_FIRE | BACRUM | NO_FEAR | FEAR_FIELD |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:CHAOTIC | RES_ACID | RES_FIRE | RES_COLD | RES_POIS | 
F:HURT_LITE | RES_DARK | NO_CONF | NO_SLEEP | RES_TELE |
F:RES_PLAS | NO_STUN | NO_STONE | ANTI_MAGIC
D:oNE@Ãe[iCgBnCO̎
D:ĂB

#J0#
N:739:̃nEh
E:Ethereal hound
G:Z:G
I:120:60d15:30:100:0
W:59:3:0:7000:0:0
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:FORCE_SLEEP | FRIENDS | RES_NETH |
F:INVISIBLE | PASS_WALL | CAN_FLY |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5
S:BR_NETH
D:$A pale green hound.  Pulsing red lines and strange fluorescent light 
D:$ hints at internal organs best left to the imagination.
D:ΐFłB_łԂƊȌuF̌ɂ
D:̓͂ƌĂƂB

#JZ#
N:740:bT[EN[P
E:Lesser kraken
G:l:G
I:120:150d22:30:150:80
W:54:2:0:20000:100000:775
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN | RES_DARK | ELEM_AQUA |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | RES_ELEC | NO_CONF | NO_SLEEP | RES_POIS | RES_FIRE | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 |
S:BA_WATE | DARKNESS | BR_DARK | TELE_TO 
D:$An enormously fearsome and powerful inhabitant of the depths. It 
D:$resembles a gargantuan octopus and its evil is almost tangible.
D:ƂĂȂ[C̐BȑɎĂāA
D:ł̎׈`ĂB

#J0#
N:741:ACXECA[
E:Great ice wyrm
G:D:w
I:120:30d100:30:170:80
W:54:2:0:15000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:COLD:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD | ELEM_AQUA |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | RES_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
D:$An immense dragon capable of awesome destruction.  You have never felt 
D:$such extreme cold, or witnessed such an icy stare.  Begone quickly or feel 
D:$its wrath!
D:ׂj\͂ȃhSB̗lȗC͂Ċ
D:ȂA̗lȗ₽፷͂ČƂȂBfȂ
D:ׂ{Ăъo܂Ă܂낤I

#JZ#
N:742:f~b`
E:Demilich
G:L:U
I:120:30d100:20:100:50
W:54:2:0:12500:80000:776
B:TOUCH:EXP_VAMP:1d12
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:4d12
B:TOUCH:LOSE_DEX:4d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_1D2 | DROP_GOOD | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | ANIM_DEAD
D:$A lich who is partially immaterial, on its way to a new, ethereal form.
D:Iɔ񕨎b`ŁAIȑ݂ɐ܂ςߒɂB


N:743:wtFlNXx
E:The Phenex
G:B:r
I:120:36d100:60:130:0
W:54:3:0:25000:0:0
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE | SELF_LITE_1 | SELF_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_LITE | ELEM_FIRE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | LAWFUL |
F:OPEN_DOOR | BASH_DOOR | RIDING | EVIL |
F:ANIMAL | RES_ACID | RES_FIRE | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BR_FIRE | BR_LITE | BR_PLAS
S:CONF
D:\̈\񒌂̈́B
D:QÖRcw锌݂łBSɑł̂̂A
D:͕̉̐҂̐SeՂB

#J0#
N:744:iCgN[[
E:Nightcrawler
G:W:D
I:120:80d60:20:160:10
W:54:4:0:8100:70000:768
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
B:BITE:ACID:10d10
B:BITE:ACID:10d10
F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM | RES_DARK |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | RES_NETH | RES_FIRE | RES_COLD | RES_POIS | RES_TELE
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:BR_NETH | 
S:S_UNDEAD
D:$This intensely evil creature bears the form of a gargantuan black worm.  
D:$Its gaping maw is a void of blackness, acid drips from its steely hide.  
D:$It is like nothing you have ever seen before, and a terrible chill runs 
D:$down your spine as you face it.
D:̋ɓxɎ׈Ȑ͋ȃCV̂悤ȎpĂB
D:̈ݑ܂͈Í̋Ԃ̂悤ŁA|S̔畆͎_藎ĂB
D:̗lȑ݂ɂ͂ďoƂ͂ȂB͔w؂ɋ悤
D:낵ȋѐB

#TO#
N:745:_[NEBO
E:Dark wing
G:B:D
I:130:50d70:30:120:20
W:61:3:0:17000:0:0
B:CLAW:CONFUSE:10d10
B:CLAW:CONFUSE:10d10
B:BITE:HELL:12d12
F:DEMON | EVIL | DROP_GOOD | MOVE_BODY | NONLIVING | DROP_3D2 |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ANIMAL | RES_STON |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY |
F:RES_ACID | RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 |
S:MIND_BLAST | BR_STON | SCARE | BRAIN_SMASH | DRAIN_MANA |
S:S_DEMON | S_DRAGON | TPORT | HASTE | CONF |
S:TELE_AWAY | FORGET 
D:Ě󂯁Ał̒ɂÍB
D:炷ƂċĂB

#TO#
N:746:IsjNX
E:Obinick
G:H:v
I:130:60d70:30:150:20
W:61:3:0:17000:0:0
B:HIT:CONFUSE:10d10
B:HIT:TERRIFY:10d10
B:HIT:BLIND:10d10
B:HIT:TERRIFY:10d10
F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM | RES_CONF |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | RIDING |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY | ANIMAL |
F:RES_ACID | RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BRAIN_SMASH | DRAIN_MANA | 
S:BR_CONF | S_DEMON | TPORT | HEAL |
S:TELE_AWAY
D:CI̓̂ɃV̓ƗAɃN}̔bB
D:Ƃ͐_̏蕨ƂđnꂽbA
D:҂̋{a̓ŋCɂĂꋥ\ȉ֕ωB

#TO#
N:747:܂́w{eBXx
E:Botes
G:p:r
I:125:100d40:20:70:20
W:54:2:0:26000:0:0
B:PUNCH:TERRIFY
B:HIT:HURT:2d20
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | GARGASTAN | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT_p |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
F:CHAOTIC | RES_FIRE | RES_COLD | RES_POIS | 
F:NO_STONE | NO_SLEEP | ELEM_FIRE | RES_DARK | RES_LITE |
F:RES_ACID | RES_ELEC | RES_CONF | RES_PLAS | RES_NETH |
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | SALAMANDER |
S:DRAIN_MANA | FORGET | BA_FIRE | BRAIN_SMASH |
S:BLINK | TPORT | PETRO_CLOUD | BO_PLAS |
D:KKX^R̖@gBAsc
D:ƂăN@hKԂ𒆐SƂĉRւ̃Q
D:sĂBɌꂽIi[̕ΉA
D:Ii[߂炦ĂBɕsRlł
D:̌mn{߂炦ĂB

#J0#
#J0#(Rg)
#J0# u_[WvƂǂݕ܂B͎uhWvɁB
#J0#
N:748:̃hW
E:Hand druj
G:s:y
I:130:60d10:20:110:10
W:55:4:0:6000:20000:749
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE
F:SMART | COLD_BLOOD | CAN_SWIM | RES_EDGED |
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS | DISPEL
D:$A skeletal hand floating in the air, motionless except for its flexing 
D:$fingers.
D:͒ɕԎ̍ŁAw炩ɓɂ͐gȂB

#J0#
N:749:ڂ̃hW
E:Eye druj
G:s:r
I:130:10d100:20:90:10
W:55:4:0:12000:50000:750
B:GAZE:EXP_80
B:GAZE:EXP_80
B:GAZE:DR_MANA:5d10
B:GAZE:DR_MANA:5d10
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD | RES_EDGED |
F:EVIL | UNDEAD | RES_NETH | CAN_SWIM |
F:RES_FIRE | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:BO_MANA | BO_NETH | BA_NETH | DARK_FIRE |
S:S_UNDEAD
D:$A bloodshot eyeball floating in the air, you'd be forgiven for assuming it 
D:$harmless.
D:͒ɕԌڋʂBQƎvĂ܂ȂB

#J0#
N:750:W̃hW
E:Skull druj
G:s:o
I:130:14d100:20:120:10
W:65:4:0:12500:0:0
B:BITE:EXP_80:4d4
B:BITE:PARALYZE:4d4
B:BITE:LOSE_INT:4d4
B:BITE:LOSE_WIS:4d4
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD | RES_EDGED |
F:EVIL | UNDEAD | RES_NETH | CAN_SWIM |
F:RES_FIRE | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1 |
S:1_IN_1 | 
S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | 
S:BO_NETH | BA_WATE | DARK_FIRE |
S:S_UNDEAD
D:$A glowing skull possessed by sorcerous power.  It need not move, but 
D:$merely blast you with mighty magic.
D:͔铪WŁA\[T[̗͂ɂēĂB
D:܂蓮ȂA܂ɋ͂Ȗ@ōUĂB

#J0#
N:751:JIXE{ebNX
E:Chaos vortex
G:v:v
I:140:32d20:100:80:0
W:55:4:0:4000:0:0
F:ATTR_MULTI | ATTR_ANY | RES_CHAO | ELEM_MULTI |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_CHAO
D:$Void, nothingness, spinning destructively.
D:󋕂Ŏ̂ȂjIȉQB

#J0#
N:752:G[eE{ebNX
E:Aether vortex
G:v:B
I:130:32d20:100:40:0
W:55:8:0:4500:0:0
B:ENGULF:ELEC:5d5
B:ENGULF:FIRE:3d3
B:ENGULF:ACID:3d3
B:ENGULF:COLD:3d3
F:ATTR_MULTI | ATTR_ANY | RES_LITE | RES_DARK | RES_SHAR | RES_SOUN |
F:FORCE_SLEEP | CAN_FLY | RES_CONF | RES_CHAO | RES_WALL | RES_INER |
F:RAND_50 | RAND_25 | AURA_COLD | AURA_FIRE | AURA_ELEC | RES_TIME | RES_GRAV |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | SELF_LITE_2 | ELEM_MULTI |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING | 
F:RES_NETH | RES_STON | RES_PLAS | RES_EDGED | RES_BLUNT |
S:1_IN_6 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO |
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | 
S:BR_GRAV | BR_PLAS | BR_STON | BR_SHAR | BR_NUKE |
S:BR_PURE_FIRE | BR_PURE_AQUA | BR_PURE_EARTH | BR_PURE_WIND |
S:BR_DISI | BR_MANA |
D:$An awesome vortex of pure magic, power radiates from its frame.
D:ɖ݂͂̂łłׂQŁAӂɖ͂𔭎UĂB

#JZ#
N:753:whCNwj[YzbOx
E:Nidhogg the Hel-Drake
G:D:D
I:120:39d111:20:133:70
W:55:2:0:25000:0:0
B:CLAW:LOSE_CON:8d12
B:CLAW:LOSE_CON:8d12
B:BITE:EXP_VAMP:8d15
B:BITE:EXP_VAMP:8d15
F:UNIQUE | CAN_FLY | RES_NETH | RIDING | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_POIS |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | RES_ACID |
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RES_COLD |
S:1_IN_5 | 
S:CAUSE_3 | BR_NETH | BR_COLD |
S:BR_ACID | BR_POIS |
S:S_DRAGON | S_UNDEAD
D:$In the bowels of Hel, the dread Nidhogg, a dragon blacker than the 
D:$night, feasts on the essences of the dead.
D:^钆Aׂj[YzbO͒n̉Ŏ҂̍
D:ÂĂB

#J0#
N:754:wjAEqhx
E:The Lernean Hydra
G:M:G
I:120:45d100:20:140:20
W:55:2:0:20000:0:0
B:BITE:POISON:8d6
B:BITE:POISON:8d6
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | RIDING | ELEM_FIRE |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | WILD_SHORE | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | 
F:ANIMAL | RES_FIRE | RES_POIS | 
F:NO_CONF | NO_SLEEP | CAN_SWIM |
S:1_IN_3 | 
S:SCARE | 
S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS | 
S:BR_FIRE | BR_POIS | 
S:S_KIN
D:$A massive legendary hydra.  It has twelve powerful heads.  Its many eyes 
D:$stare at you as clouds of smoke and poisonous vapour rise from its 
D:$seething form.
D:ȓ`IqhB͗͂ɖӂꂽ\̎ĂB
D:̖ڂ`҂ɂݕtAR悤ȑSg͉̉_Ɠł̏C
D:𗧂̂ڂ点ĂB

#TO#
N:755:gwnt@Xx
E:Halphas, the Dragonmaster
G:p:y
I:130:40d110:20:95:10
W:55:4:0:26000:0:0
B:PUNCH:HURT:5d8
B:KICK:HURT:10d6
B:HIT:CONFUSE:6d12
B:HIT:CONFUSE:6d12
F:UNIQUE | FEMALE | HUMAN | BACRUM | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_SWIM |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | REGENERATE | ELEM_AQUA |
F:LAWFUL | RES_CONF | RES_COLD | RES_POIS | NO_STONE | RES_TELE |
F:RES_WATE | RES_ACID | RES_ELEC | RES_GRAV | RES_FIRE | RES_SHAR |
S:1_IN_3 | 
S:BLIND | HOLD | HASTE |
S:S_DRAGON
D:oNE@A̗gBNu^邽߁A
D:nC闠O̎ɂĂB

#J0#
N:756:wECA[
E:Great hell wyrm
G:D:r
I:120:54d100:40:170:40
W:55:2:0:18000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | SELF_LITE_1 | ELEM_FIRE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SELF_LITE_2 |
F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE |
F:EVIL | DRAGON | RES_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
D:$A vast dragon of immense power.  Fire leaps continuously from its huge 
D:$form.  The air around it scalds you.  Its slightest glance burns you, and 
D:$you truly realize how insignificant you are.
D:͐M̗͂ȃhSŁȂ̂͏ɉ
D:オĂB̉ɗ߂MCł`҂Ώ̂
D:͏[łÂق̈˂ł`҂Rオ点ɂ͏\B
D:`҂͂̐̑Oł͎ȂƖ͂ł̂Ɋ邾낤B

#TO#
N:757:RmwF}hx
E:Velmado, the Knight
G:p:s
I:120:55d95:20:150:10
W:55:4:0:28000:0:0
B:HIT:HURT:14d8
B:HIT:HURT:14d8
B:HIT:HURT:14d8
B:HIT:HURT:14d8
F:UNIQUE | MALE | LAWFUL | ELEM_EARTH | HUMAN | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | ESCORT_pD | DROP_CORPSE | DROP_SKELETON |
F:RES_COLD | RES_POIS | HAS_LITE_2 | NO_CONF | NO_SLEEP | RES_TELE |
F:RES_ACID | RES_SHAR | RES_STON |
S:1_IN_3 |
S:BLIND | HOLD | SCARE |
S:HASTE |
S:TELE_TO | HEAL
D:oNRmc̋RmBnC̎ɂĂB
D:RƂ̐킢̒OĂȂƌA𓦂Ƃ邪A
D:݂Ƃǂ܂낤Ƃނ̎pāAނ̕܂݂Ƃǂ܂B

#TO#
N:758:t
E:Lufu
G:B:v
I:135:66d99:30:180:5
W:67:4:0:24000:0:0
B:CLAW:POISON:10d12
B:CLAW:POISON:10d12
B:BITE:HELL:12d12
B:BITE:HELL:12d12
F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ANIMAL |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9
S:BR_POIS | HASTE | BR_NUKE |
D:҂̋{aɑ򂤒^̖BIEKog̍ہAlB̏蕨ƂĊ􂵂B

#J0#
N:759:hSENCXO
E:Draconic quylthulg
G:Q:G
I:120:72d10:20:1:0
W:55:3:0:5500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DRAGON
D:$It looks like it was once a dragon corpse, now deeply infected with 
D:$magical bacteria that make it pulse in a foul and degrading way.
D:͂Ă̓hS̎[悤A͖@̃oNeAɂ
D:炵@Ő^ĂB

#TO#
N:760:RmwOfBGx
E:Grande, the Knight
G:p:s
I:130:55d99:20:120:20
W:56:2:0:28000:0:0
B:HIT:HURT:14d8
B:HIT:HURT:14d8
B:HIT:HURT:14d8
B:KICK:PARALYZE:14d4
F:UNIQUE | MALE | LAWFUL | ELEM_WIND | HUMAN | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | ESCORT_pg | DROP_CORPSE | DROP_SKELETON |
F:RES_COLD | RES_POIS | HAS_LITE_2 | NO_CONF | NO_SLEEP | RES_TELE |
F:RES_ELEC | RES_ACID | RES_WATE | RES_SOUN |
S:1_IN_5 |
S:BLIND | SCARE |
S:HASTE |
S:TELE_TO | HEAL
D:oNRmc̋RmBnC钆̎ɂĂB

#TO#
N:761:gwINVI[kx
E:Oxyones, the Dragonmaster
G:p:y
I:130:50d110:30:120:15
W:56:3:0:28500:0:0
B:SHOOT:HURT:22d10
B:HIT:COLD:9d10
B:HIT:COLD:10d10
B:HIT:COLD:9d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | GARGASTAN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON |
F:FEMALE | HAS_LITE_2 | LAWFUL | ELEM_AQUA | HUMAN |
F:RES_ELEC | RES_ACID | RES_FIRE | RES_COLD | RES_POIS |
F:RES_COLD | RES_WATE |
S:1_IN_3 |
S:BA_COLD | S_HI_DRAGON | HOLD | CONF | BLINK | BO_WATE | SHOOT |
D:oXNogBKKX^lBC̐_oXN𐒂߂oXNMk̐cB
D:włWk[{ĂBRɏĂWk[𔭌A
D:퓬邪fj̐ɂ^m邽߉RɎQB

#TO#
N:762:́wVXeB[ix
E:Sisteena, the Wind
G:h:y
I:130:50d100:25:115:10
W:56:2:0:30000:0:0
B:SHOOT:HURT:22d9
B:HIT:HURT:10d10
B:HIT:HURT:8d8
B:HIT:HURT:8d8
F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE | ELEM_WIND | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | CHAOTIC | DROP_SKELETON |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | SMART | HUMAN | CAN_SWIM |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS |
F:RES_SOUN | RES_PLAS | RES_LITE | SMART |
S:1_IN_3 |
S:HEAL | BLIND | CONF | SCARE | WIND_STORM | SPECIAL |
S:BO_ELEC | BA_ELEC | HASTE | S_KIN |
S:BLINK | TPORT | ERASE_ELEM | SHOOT |
D:VXeB[iEtHi[B@ABoNlB
D:tB[n̐_Ƃɐ܂邪AeiՃu^Ƃ
D:͓ɔsꂽƂɂAsǂB
D:êɁAõZGƋɃQn߂邪A
D:͓ɂvڎwZGƘH߂đΗA
D:@A𗣂ꂽB
D:uco͊ԈĂBƑɗǂ@͂B
D:ړÎ߂ɎiI΂ȂȂāA܂Ńu^݂̂悤B
D:Ȃ̊ԈĂbBcoA͌܂݂̉z߂ɐẮH
D:ႤˁAoccBv
D:(^NeBNXEIEK@́wvʂɂȂ̂̒ȂĊ؂肽Ȃx{[h)

#TO#
N:763:RmwUG{Xx
E:Zaebos, the Knight
G:P:w
I:130:100d58:25:195:10
W:56:2:0:32200:0:0
B:HIT:ELEC:12d16
B:HIT:ELEC:12d14
B:HIT:ELEC:12d16
B:HIT:ELEC:12d14
F:UNIQUE | MALE | DROP_CORPSE | ESCORT_pD | HUMAN | DROP_GREAT | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_SPEAK | DROP_SKELETON |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:OPEN_DOOR | BASH_DOOR | RES_DISE | RES_TELE | LAWFUL | ELEM_WIND |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_STONE | NO_SLEEP |
F:RES_SOUN | RES_PLAS | RES_CONF | RES_SHAR | SMART |
F:HAS_LITE_2
S:1_IN_3 |
S:HEAL | TELE_TO | BLINK |
S:S_KIN | BR_ELEC |
D:UG{XE[[obnBKKX^RmcBKKX^l
D:oogX@̕ИrƂāA̐h̏lAEHX^lɑ΂eȂǂ
D:SIɊ֗^ĂB@̎AcƋɃQsB
D:uxȁAfjB҂ĂB
D:pYƌĂ΂ꂽMlȂARɒǂĂ̂AƂ킩B
D:݂͋Ml̂ƂȂ̂B
D:Ml̂悤ɎAꂢƂ΂AƂ낾𓐂ށcB
D:d͑l܂ŁAz␳`cBꂪMlB
D:ꖯÓA݂AMlx悤ɂȂ邾낤B
D:݂wĂȂxȁB
D:A̊ԂBǂAMl̂wxBB
D:Aׂ͂܂łcBv
D:(^NeBNXEIEK@Ów藧Ă͖̂SƗ~]Â͌Ɠ؁xuKeX)

#J0#
N:764:̓VgwEGx
E:Uriel, Angel of Fire
G:A:R
I:130:60d100:40:180:10
W:73:3:0:30000:0:0
B:HIT:HOLY:8d12
B:HIT:HOLY:8d12
B:HIT:FIRE:10d10
B:HIT:FIRE:10d10
F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_FIRE |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | LAWFUL |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TELE |
F:NO_CONF | NO_SLEEP | SELF_LITE_2 |
S:1_IN_2 | 
S:TELE_TO | BLIND |
S:BO_MANA | BA_FIRE |
S:BR_FIRE | BR_MANA | INVULNER | BO_PLAS | BR_PLAS |
S:S_ANGEL | GODLY_SPEAR | HEAL | BA_LITE
D:$A creature of godly appearance, you dare not challenge Uriel's supremacy.  
D:$Those who stood against him before are but a memory, cremated by his 
D:$mastery of elemental fire.
D:EG͐_ȕ͋CŁA̋CɒƎv`҂
D:ȂɈႢȂBނ̑Oɗ͂`҂́AԈႢȂ̐Ȃ鉊
D:ɂĊۏłɂ邾낤B

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:765:VgwAYGx
E:Azriel, Angel of Death
G:A:D
I:130:65d100:40:190:10
W:80:3:0:40000:0:0
B:TOUCH:EXP_VAMP:5d12
B:TOUCH:EXP_VAMP:5d12
B:HIT:HOLY:10d10
B:HIT:HOLY:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD | ELEM_AQUA |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD | FEAR_FIELD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY | LAWFUL |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TELE
F:NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:TELE_TO | BLIND | 
S:BO_MANA | BA_NETH |
S:BR_NETH | GODLY_SPEAR | S_MONSTERS | HEAL |
S:S_ANGEL | BR_MANA | BR_COLD | S_DRAGON | INVULNER | BA_LITE
D:$Azriel commands awesome power, his visage holy enough to shrivel your 
D:$soul.  You shriek with disbelief as his mastery of death draws you to your 
D:$grave.  It is truly beyond all but the mightiest of warriors to stand 
D:$against him and live.
D:ׂ͂AYǴA̋C_ȗlŖ`҂̍ޏkB
D:`҂ւƓނ̎̈OɂẮA`҂͂
D:|ŋ΂𓾂Ȃ낤Bނ̑Oɗ͂Đĉ
D:^ɍŋ̐młB

#J0#
N:766:wAJSx
E:Ancalagon the Black
G:D:D
I:120:75d100:20:125:70
W:58:3:0:30000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_ACID | RES_FIRE | RIDING |
F:NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | 
S:S_DRAGON | S_HI_DRAGON
D:$'Rushing Jaws' is his name, and death is his game.  No dragon of the brood 
D:$of Glaurung can match him.
D:uːi{vƂ̃hŚAPȂQ[炢ɂ
D:vĂȂBOEÖꑰ̂ǂȃhSނɂ͕CGȂB

#TO# 
N:767:woogX@x
E:Cardinal Barbatos
G:p:s
I:120:72d100:80:125:70
W:58:3:0:37500:0:0
B:HIT:CONFUSE:8d12
B:HIT:CONFUSE:8d12
B:HIT:CONFUSE:8d12
B:INSULT:LOSE_ALL:5d12
F:UNIQUE | CAN_SPEAK | MALE | HUMAN | GARGASTAN | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | POWERFUL |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:RES_ACID | RES_FIRE | RES_POIS | RES_COLD | OPEN_DOOR |
F:RES_STON | REFLECTING | HAS_LITE_1 | HAS_LITE_2 |
F:NO_CONF | NO_SLEEP | LAWFUL | RES_DARK | RES_LITE |
S:1_IN_4 | 
S:TELE_AWAY | TELE_LEVEL | TPORT | BLINK |
S:GODLY_SPEAR | TELE_TO | BA_LITE | CAUSE_4 |
D:KKX^̎wҁB@A̓씼ɂ邽
D:u򉻁vfăEHX^l̔r˂B̋Ȑ͓
D:󂯂AꂷR͂ɂďlsĂ⍓ȒjB
D:uꂾAEF[BMlƓcB
D:ŁAs΂ɂAł͎ȂcBꂪOƂ́B
D:EF[AMl͖O蒆Ɏ߂ƎvĂ悤cB
D:A͌ႢB̂ЂŗxĂ̂͂ł͂ȂBƋMlcB
D:̎̎p͋Ml̖̎pȂ̂Bӂ͂͂͂́Bv
D:(^NeBNXEIEK@́wvʂɂȂ̂̒ȂĊ؂肽Ȃx
D:oogX@̍Ō)

#J0#
N:768:iCgEH[J[
E:Nightwalker
G:W:D
I:130:50d65:20:175:10
W:59:4:0:15000:0:0
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:FORCE_SLEEP | RES_DARK | RES_BLUNT |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | RES_NETH | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:$A huge giant garbed in black, more massive than a titan and stronger than 
D:$a dragon.  With terrible blows, it breaks your armour from your back, 
D:$leaving you defenseless against its evil wrath.  It can smell your fear, 
D:$and you in turn smell the awful stench of death as this ghastly figure 
D:$strides towards you menacingly.
D:^C^͂ŃhSdȈÍ݂̑BwォߊĂ
D:ׂ̋͂Ŗ`҂̊ZłӂAh͂DƂB
D:̂Ƃ悤ȑ݂́A`҂̋|kƂĂ͈ЊdIɕ݊
D:Bɖ`҂͎̈LkƂ邱ƂɂȂ邾낤B

#JZ#
N:769:mҁwt@Gx
E:Raphael, the Messenger
G:A:w
I:130:75d100:40:200:10
W:89:3:0:48000:0:0
B:HIT:UN_BONUS:10d8
B:HIT:FIRE:4d6
B:HIT:HOLY:15d10
B:HIT:HOLY:15d10
F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD | RES_LITE |
F:FORCE_SLEEP | SMART | AURA_ELEC | REFLECTING | RES_TELE | ELEM_WIND |
F:ESCORT_A | CAN_FLY | POWERFUL | SELF_LITE_1 | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | LAWFUL |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_BLUNT |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS |
F:NO_CONF | NO_SLEEP |
S:1_IN_2 |
S:TELE_TO | BLIND | BO_MANA | S_ANGEL | S_KIN | INVULNER | DISPEL | GODLY_SPEAR
S:BR_MANA | BR_LITE | BR_ELEC | BA_MANA | HAND_DOOM | S_HI_DRAGON |
S:BRAIN_SMASH | S_MONSTERS | HEAL | BR_DISE | BA_LITE
D:$Commanding a legion of angels, Raphael will destroy you for your sins.  He 
D:$will crush you like the pitiful insignificant being he sees you to be.  
D:$Your very soul will be taken into judgement by his supreme authority as he 
D:$cleanses the world of evil.
D:VgBɖ߂𔭂nʂt@ǴA`҂̍߂䂦
D:łڂƂBނɂƂĖ`҂͖Ӗňȑ݂ɂA
D:̂߂炢Ȃ`҂łӂBނɂ͂̐̎׈|g
D:A̎̌ЂɂA`҂̍ȐւƓB

#TO#@A̔eґI茠tD҂jnkłB
N:770:@A̔eҁwjnkx
E:jnk the Champion of Valeria
G:h:G
I:135:111d77:25:115:10
W:69:2:0:33333:0:0
B:HIT:ACID:6d6
B:HIT:ACID:8d8
B:HIT:HOLY:10d10
F:UNIQUE | FEMALE | CAN_SPEAK | HAS_LITE_2 | HUMAN | RES_CHAO | GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON | RES_SHAR |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | NO_STUN | ELEM_EARTH |
F:OPEN_DOOR | BASH_DOOR | RES_STON | RES_NETH | LAWFUL | RES_LITE |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:BA_ACID | SAND_STORM | CONF | TPORT | BA_MANA | PURE_ELEM_BEAM | TELE_AWAY |
S:SALAMANDER | FENRER | GNOME | THUNDERBIRD | IGNIS_FATUUS | TELE_LEVEL |
S:ANIM_DEAD | S_KIN | CHANGE_ELEM |
D:ޏ͂̐E񂾖̒łł̑Ȏ҂̈lB
D:ޏ̌hꂽ͎̏g̖͂Ƌɖ̎҂𑒂ĂB

#TO#
N:771:́wZGx
E:Selye, the Fire
G:h:r
I:120:70d100:40:150:20
W:60:1:0:40000:0:0
B:HIT:FIRE:10d12
B:HIT:FIRE:10d12
B:HIT:FIRE:11d12
B:HIT:FIRE:15d10
F:UNIQUE | FEMALE | CAN_SPEAK | FRIENDLY | DROP_GREAT | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:ELEM_FIRE | HUMAN | RES_PLAS | RES_STON | DROP_CORPSE | DROP_SKELETON |
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:LAWFUL | RES_FIRE | RES_COLD | RES_ACID | 
F:RES_ELEC | RES_POIS | HAS_LITE_2 | NO_STUN
S:1_IN_5 | 
S:HEAL | HASTE | TPORT | TELE_AWAY | SALAMANDER | SPECIAL |
S:BO_PLAS | BA_FIRE | FIRE_STORM | ERASE_ELEM |
S:TELE_TO | S_KIN
D:ZGEtHi[B@AwҁBoNlB
D:A_X̕EtB[nΐ_ƂĐ߂tB[n
D:zn߂邪A@ɌEƂA͂ɂ푈I
D:ړIƂ@AgDB
D:ućA邱ƂłȂBz͍ƂnʂɂĂȂΉ̈ӖȂB
D:󂩂牺݂Ă钹ɂ́Anׂ𔇂܂A̋CȂǂ킩͂ȂB
D:ƂłȂɂ͐^̊vNƂ͂łȂ̂Bc܂Ɠ悤ɂȁB
D:cłAȖ͈ĂB𗊂ށB͂ɂȂĂĂBv
D:(^NeBNXEIEK@́wvʂɂȂ̂̒ȂĊ؂肽Ȃx{[h)

#TO#
N:772:萯ptwEH[x
E:Warren, the Astrologist
G:p:v
I:120:49d111:101:100:0
W:60:7:0:45000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:PARALYZE:5d5
B:HIT:TERRIFY:5d5
F:UNIQUE | MALE | CAN_SPEAK | FRIENDLY | HAS_LITE_2 | HUMAN | ZENOBIAN |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE | DROP_GREAT |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | ZENOBIAN_FORCES |
F:SMART | OPEN_DOOR | BASH_DOOR | LAWFUL |
F:RES_FIRE | RES_COLD | POWERFUL | LONG_RANGE |
F:RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP |
F:RES_ACID | RES_PLAS | RES_WATE | RES_SOUN | RES_SHAR |
F:RES_GRAV | RES_STON | RES_CONF | RES_DARK | RES_LITE |
F:RES_NETH | RES_CHAO | RES_DISE | RES_TIME | RES_INER |
S:1_IN_1 |
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | S_ZENOBIAN |
S:CAUSE_4 | BRAIN_SMASH | FORGET | BA_DARK | BA_NETH |
S:BA_FIRE | BO_PLAS | BO_MANA | DARK_LORE |
S:PETRO_CLOUD | SHIFT_ELEM | CHANGE_ELEM |
S:S_HI_UNDEAD |
D:EH[E[BV[mrA@ccB
D:ognsB[mrAlB
D:V[mrẢe̗҂łB

#TO#
N:773:ÍRmwIY}x
E:Ozma, the Dark Knight
G:p:o
I:120:55d100:40:120:20
W:60:1:0:45000:0:0
B:SHOOT:HURT:18d14
B:HIT:FIRE:10d11
B:HIT:FIRE:10d11
B:HIT:FIRE:10d10
F:UNIQUE | FEMALE | CAN_SPEAK  | RES_TELE | HUMAN | LODIS |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | RES_ACID | RES_SHAR | RES_STON |
F:RES_FIRE | RES_COLD | LAWFUL | ELEM_EARTH |
F:RES_POIS | NO_CONF | NO_SLEEP | HAS_LITE_2 | TEMPLE
S:1_IN_4 |
S:BLIND | CONF | SHOOT | SPECIAL |
S:TPORT | BLINK | BA_FIRE | BA_COLD |
S:DRAIN_MANA | CAUSE_4 | BA_ACID | TELE_AWAY |
S:HEAL | PETRO_CLOUD | S_TEMPLES |
D:IY}E[EOVXBX[ÃR}hB
D:[fBX̐_sEKEXogB[fBXlB
D:KEX@xOVXꑰ̈B
D:ÍRmIYƂ͓񗑐o̎oƂԕB
D:ZłȂɂDꂽ@młB

#JZ#
N:774:VhEE[h
E:Shadowlord
G:G:b
I:120:30d100:20:150:10
W:62:2:0:22500:0:0
B:HIT:EXP_80:6d12
B:HIT:DR_MANA:5d10
B:HIT:LOSE_STR:4d6
B:GAZE:TERRIFY:4d6
F:FORCE_SLEEP | FORCE_MAXHP | FEAR_FIELD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | RES_NETH | CAN_FLY | RES_EDGED |
F:RES_COLD | RES_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD
S:BA_NETH | DARKNESS | SHRIEK
D:$An aura of hatred, cowardice and falsehood surrounds you as this 
D:$cloaked figure floats towards you.
D:̕VeȂɔEъɂA݂ƉaƋU
D:I[ȂݍށB

#JZ#
N:775:O[^[EN[P
E:Greater kraken
G:l:G
I:120:40d100:30:175:80
W:63:2:0:25000:0:0
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN | RES_DARK | ELEM_AQUA |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | RES_ELEC | NO_CONF | NO_SLEEP | RES_POIS | RES_FIRE | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY |
S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS
D:$An enormously fearsome and powerful inhabitant of the depths. It 
D:$resembles a gargantuan octopus and its evil is almost tangible.
D:ƂĂȂ[C̐BȑɎĂāA
D:ł̎׈`ĂB

#JZ#
N:776:A[`b`
E:Archlich
G:L:B
I:120:35d100:20:120:50
W:64:2:0:20000:0:0
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:8d12
B:TOUCH:LOSE_DEX:8d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | S_KIN | S_DEMON | BA_NETH | ANIM_DEAD | DISPEL
D:$A lich who has reached its ultimate evolutionary stage: a completely 
D:$immaterial state.
D:i̍ŏIiKɒBb`ŁASɔ񕨎ĂB

#JZ#
#JZ#L̏_oXg
#JZ#͌ÑGWvgōLMW߂_łAo[gE
#JZ#ubŃuL_uoXeBXvŌyꂽNgDt
#JZ#_bɑgݍ܂܂B by v
N:777:L̏_woXgx
E:Bast, Goddess of Cats
G:f:o
I:130:48d100:100:200:0
W:62:3:0:30500:0:0
B:HIT:CONFUSE:12d12
B:TOUCH:LOSE_DEX:2d12
B:HIT:BLIND:10d5
B:HIT:PARALYZE:15d1
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT_f | ESCORTS | EVIL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TELE_TO | HEAL | S_KIN
D:$"Beauty -- coolness -- aloofness -- philosophical repose -- 
D:$self-sufficiency -- untamed mastery -- what else can we find 
D:$these things with even half the perfection and completeness 
D:$that mark their incarnation in the peerless and softly gliding 
D:$cat?"
D:u|Â|RƂԓx||傳|炵Ȃ
D:xzғIi|ÂɊ悤ɕޔLB̂悤ȊS𔼕ł
D:قɂ邾낤Hv

#TO#
N:778:Vt@[NE
E:Lucifer crow
G:B:W
I:130:32d100:35:125:255
W:65:4:0:19000:0:0
B:CLAW:HELL:10d10
B:CLAW:HELL:10d10
B:BITE:HURT:10d10
B:BITE:HURT:10d10
F:ATTR_MULTI | EVIL | AURA_COLD | RES_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_ELEC |
F:ONLY_ITEM | DROP_60 | DROP_90 | RES_POIS |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE | DEMON |
F:ANIMAL | RES_CHAO | COLD_BLOOD | RIDING |
S:1_IN_5 | 
S:BR_CHAO | BR_NUKE | BR_COLD
D:Í__OU̗琶܂ꂽƂ鋥B
D:̐ĝ𗬂錌͕X₽B

#J0#
N:779:JIXEnEh
E:Chaos hound
G:Z:v
I:120:60d30:30:100:0
W:65:5:0:6000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY | RES_CHAO | ELEM_MULTI |
F:FORCE_SLEEP | FRIENDS | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_CHAO
D:$A constantly changing canine form, this hound rushes towards you as if 
D:$expecting mayhem and chaos ahead.  It appears to have an almost kamikaze 
D:$relish for combat.  You suspect all may not be as it seems.
D:₦̎pω錢̂悤ȃX^[ŁAƍ]Ă邩
D:̂悤ɖ`҂ɓːiĂB͐퓬ɊւăJ~J[_Ă邱
D:͖炩BڂɌ邻̎p͏ɋ^킵̂B

#TO#
N:780:Xg[EnEh
E:Stone hound
G:Z:s
I:110:60d15:30:170:0
W:63:14:0:9000:0:0
B:BITE:STONE:15d2
B:BITE:STONE:15d2
B:BITE:STONE:15d2
B:CLAW:HURT:3d9
F:FORCE_SLEEP | RES_STON |
F:FRIENDS | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | ELEM_EARTH
S:1_IN_5 | 
S:BR_STON
D:ÊDF̐΂̔̌ʂꏊ́Â΂ɕωĂ
D:낤B

#JZ#
N:781:Ƀrz_[
E:Ultimate beholder
G:e:o
I:120:40d100:30:80:10
W:66:4:0:18000:0:0
B:GAZE:EXP_40:2d5
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:DR_MANA:5d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE |
F:EVIL | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD | S_KIN | BO_MANA | DISPEL
D:$A disembodied eye, surrounded by twelve smaller eyes on stalks. 
D:$This is a beholder hive-mother, far more powerful than normal 
D:$beholders.
D:̂PQ̏ڂɈ͂܂ꂽڋʂBrz_[̑̏
D:łAʂ̃rz_[͂邩ɋ͂B

#JZ#
N:782:@CAT
E:Leviathan
G:D:b
I:125:60d100:40:180:30
W:76:3:0:28000:0:0
B:BITE:FIRE:5d12
B:BITE:FIRE:5d12
B:CRUSH:HURT:6d15
B:CRUSH:HURT:6d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN | RES_DARK | ELEM_AQUA |
F:RES_FIRE | RES_ACID | RES_COLD | RES_POIS
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | RIDING
S:1_IN_9
S:BR_FIRE | BR_ACID | BR_DARK |
S:S_DRAGON | S_BEAST | HEAL | CONF | DARKNESS
D:$An enormous, evil sea-dragon.
D:Ȉ̊CB

#J0#
N:783:JIXECA[
E:Great Wyrm of Chaos
G:D:v
I:120:45d100:40:170:20
W:67:2:0:25000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY | RES_CHAO | ELEM_MULTI | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_CHAO | BR_DISE | 
S:S_DRAGON
D:$A massive dragon of changing form.  As you watch, it appears first fair 
D:$and then foul.  Its body is twisted by chaotic forces as it strives to 
D:$stay real.  Its very existence distorts the universe around it.
D:XƂ̎pωȃhSBxɁA
D:킵肷BȂƂ̎pƂĂ邪Ȃ̂
D:JIX̗͂ł䂪łBɂ̑ݎ̂̐E䂪߂ĂB

#J0#
N:784:[ECA[
E:Great Wyrm of Law
G:D:W
I:120:45d100:40:170:255
W:67:2:0:25000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | DROP_CORPSE | RES_SHAR | RES_SOUN |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | LAWFUL |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | 
S:S_DRAGON
D:$A massive dragon of powerful intellect.  It seeks to dominate the universe 
D:$and despises all other life.  It sees all who do not obey it as mere 
D:$insects to be crushed underfoot.
D:mȃhSB͑SExz邱Ƃ]łA
D:̐̂ŷĂB͎ɏ]Ȃ҂ׂ͂đ
D:݂ԂׂPȂ钎炾ƎvĂB

#J0#
N:785:oXECA[
E:Great Wyrm of Balance
G:D:s
I:120:49d100:40:170:255
W:72:4:0:31000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY | DROP_CORPSE | RES_SHAR | RES_SOUN | RES_CHAO |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE |
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | 
S:S_DRAGON | S_HI_DRAGON
D:$A massive dragon, it is thousands of 
D:$years old and seeks to maintain the Cosmic Balance.  It sees you as an 
D:$upstart troublemaker without the wisdom to control your actions. 
D:ȃhSŁAŋ̃hŜ̈CB͉N
D:AF̃oXێ邱ƂߑĂB͖`҂̂ƂA
D:̍s邱Ƃ̂łȂӋCȖ҂ƌĂAȂƂĂ
D:苎낤ƂĂB

#JZ#
N:786:Vu[
E:Shambler
G:E:W
I:130:50d100:40:150:50
W:67:4:0:22500:0:0
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | ELEM_WIND |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | 
F:NO_CONF | NO_SLEEP | EVIL 
S:1_IN_3 |
S:BR_ELEC
D:$This elemental creature is power incarnate; it looks like a huge polar bear 
D:$with a huge gaping maw instead of a head.
D:̃G^͗͂̉gBȖkɌFɎĂāAׂ
D:ꏊɂ͑傫ȌJĂB

#TO#
N:787:mwFp[x
E:Vepar, the White Magician
G:p:W
I:130:55d99:30:100:20
W:67:2:0:56000:0:0
B:TOUCH:DR_MANA:2d20
F:UNIQUE | FEMALE | CAN_SPEAK | RES_CHAO | RES_INER | BACRUM |
F:RES_DISE | RES_STON | CAN_SWIM | HUMAN | ESCORT_p | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | CHAOTIC | SMART | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN | RES_POIS | RES_COLD | RES_FIRE | RES_ACID
F:RES_PLAS | POWERFUL | LONG_RANGE |
S:1_IN_2 |
S:HOLD | SLOW | BA_LITE | IGNIS_FATUUS |
S:CONF | BLIND | HEAL | ANIM_DEAD |
S:DRAIN_MANA | GODLY_SPEAR | S_KIN |
D:oNRɔTB_[o̝fvɎs
D:ĂꂽVF[ɑāAu֎vT̔CɂĂA
D:֎Mdȕʁut@CANXgv̔閧񂾁B

#TOME#
#TO#
N:788:TLoX̏wObTx
E:Glaryssa, Succubus Queen
G:U:y
I:130:52d99:40:90:10
W:67:2:0:36000:0:0
B:CLAW:DR_MANA:15d5
B:HIT:LOSE_STR:10d6
B:TOUCH:EXP_VAMP:9d9
F:UNIQUE | CAN_SPEAK | ELEM_EARTH | FEMALE |
F:RES_STON | RES_WATE | CAN_SWIM | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:RES_POIS | RES_COLD | RES_ACID | RES_WATE |
F:RES_SHAR | RES_STON | RES_CONF | CHAOTIC |
S:1_IN_3 |
S:CAUSE_4 | HOLD | BLIND | BA_ACID | S_DEMON |
S:FORGET | BA_NETH | MIND_BLAST | DARKNESS |
S:BA_WATE | PETRO_CLOUD | DARK_FIRE
D:$Drop dead gorgeous - literally.
D:ʂقǃS[WX\\ʂB

#TO#
N:789:RmwIi[x
E:Leonard, the Knight
G:p:s
I:135:60d100:100:150:20
W:67:1:0:65000:0:0
B:HIT:HURT:11d15
B:HIT:HURT:11d15
B:HIT:HURT:11d15
B:HIT:HURT:11d15
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | DROP_CORPSE | WALSTANIAN |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_SKELETON |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:RES_FIRE | RES_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
F:HAS_LITE_2 | RES_COLD | RES_ACID | ELEM_AQUA | LAWFUL |
F:RES_WATE | HUMAN |
S:1_IN_4 |
S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO |
S:TELE_LEVEL | BO_MANA | CAUSE_4 | BA_WATE |
S:S_KIN | CHANGE_ELEM | SHIFT_ELEM |
D:Ii[EVEBAJRmccBEHX^lB
D:EF[݂̉ErƂ鑶݁B
D:eKKX^lɎEQꂽƂߋB
D:ꎞ̊ɗ邱Ƃ͂ȂAɂ߂čIɕ𔻒fƂ
D:ÂȖʂ킹ĂjB
D:uȂ^񂾁B
D:݂̑OɌꂽƂAȂ邱Ƃ܂Ă񂾁B
D:݂߂Ȃ玄͈łɐg𖄂߁AŎ߂悤B
D:cA𔲂Blł̐킢Ɍ悤Bv
D:(^NeBNXEIEK@Ów藧Ă͖̂SƗ~]Â͌Ɠ؁x
D:R^j)

#JZ#
N:790:FCA[
E:Great Wyrm of Many Colours
G:D:v
I:120:52d100:40:170:255
W:68:4:0:31000:0:0
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:BITE:HURT:9d14
F:ATTR_MULTI | CAN_FLY | EVIL | ELEM_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE
F:RES_FIRE | RES_ACID | RES_POIS | RES_COLD | RES_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE 
F:DRAGON | NO_CONF | NO_SLEEP | RIDING | SELF_LITE_2 |
S:1_IN_3 |
S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD |
S:CONF | SCARE | BLIND
D:$A huge dragon whose scales shimmer in myriad hues.
D:ȃhSŁA̗؂͗lXȐFɋPĂB

#TO#
N:791:ptwVF[x
E:Shelley, the Magician
G:h:g
I:130:49d99:100:100:50
W:68:1:0:49000:0:0
B:HIT:POISON:8d15
B:HIT:POISON:8d15
B:TOUCH:LOSE_CHR
B:TOUCH:LOSE_CON
F:UNIQUE | FEMALE | CAN_SPEAK | ONLY_ITEM | RES_TELE | BACRUM |
F:DROP_CORPSE | DROP_SKELETON | HAS_LITE_2 | HUMAN | LONG_RANGE |
F:FORCE_SLEEP | FORCE_MAXHP | NO_SLEEP | ELEM_EARTH |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 |
F:LAWFUL | RES_POIS | RES_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
F:RES_SHAR | RES_STON | RES_WATE | RES_ACID | SMART | POWERFUL |
S:1_IN_3 |
S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | SPECIAL |
S:EARTH_STORM | GNOME | ERASE_ELEM |
S:S_MONSTERS | PURE_ELEM_BEAM | S_KIN
D:VF[EtHi[B snCogBoNlB 
D:Ae[ooƋɃtB[n̕zsA
D:eƂɋc𗣂ꂽB̌AoNRɓA
D:u^̕ИrƂĊĂB
D:uAccH AācAǂցccH
D:̋Aꏊ͂ȂccBcAȂ̂ccB
D:ȂD̂bIv
D:(^NeBNXEIEK@ĺwƂ肠āx߂݂̃VF[)

#J0#
N:792:hbh[hwcGNXx
E:Tselakus, the Dreadlord
G:G:R
I:130:65d100:20:150:10
W:68:2:0:35000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:UNIQUE | MALE | FEAR_FIELD |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | RES_EDGED |
F:EVIL | UNDEAD | RES_NETH | RES_COLD | AURA_COLD |
F:RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | CONF | 
S:BA_DARK | BA_NETH | 
S:S_HI_UNDEAD | S_KIN
D:$This huge affront to existence twists and tears at the fabric of space.
D:$Darkness itself recoils from the touch of Tselakus as he leaves a trail
D:$of death and destruction. Mighty claws rend reality as he
D:$annihilates all in his path to your soul!
D:̑ݎ̂JIȐlԂ́Aӂ̋Ԃ̍\䂪߂Ĉ􂢂ĂB
D:͂Ȗ@̏n҂łcGNX́A`҂̏_炩ɋQĂB
D:cGNX̎Èł𔭂鏼ʂɂ́AƔj̍Ղ
D:cȂBcGNX͏Ɍy̓Iȗ΂₳Aނ|Ƃ
D:`҂̈ȓw͂΂ĂB͂Ȓ܂Ō􂫁A
D:ʂ蓹ɂ̑SĂłȂA`҂̍ɌĂB

#JZ#
N:793:XJCEhCN
E:Sky Drake
G:D:B
I:130:60d100:40:200:255
W:74:4:0:31000:600000:847
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:ELEC:9d15
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE | RES_LITE |
F:RES_ELEC | GOOD | CAN_FLY | SELF_LITE_1 | SELF_LITE_2 | RES_GRAV |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | ELEM_WIND |
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | RIDING
S:1_IN_3 |
S:BR_ELEC | BR_GRAV | BR_LITE |
S:S_DRAGON | S_HI_DRAGON |
S:SCARE | BLIND
D:$The mightiest elemental dragon of air, it can destroy you with ease.
D:̃G^̍ŋ̃hSBȂ̋Ȃ|낤B

#TO#
N:794:ÍRmwHbNx
E:Volac, the Dark Knight
G:p:g
I:130:55d100:100:120:30
W:69:1:0:39000:0:0
B:SHOOT:HURT:18d18
B:HIT:HURT:9d14
B:HIT:HURT:9d16
B:HIT:LOSE_CON:1d30
F:UNIQUE | MALE | CAN_SPEAK | TEMPLE | RES_TELE | DROP_SKELETON | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_CORPSE | LODIS |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:HAS_LITE_2 | LAWFUL | ELEM_WIND | POWERFUL |
F:RES_POIS | RES_ELEC | RES_COLD | SMART | REGENERATE |
F:RES_SOUN | RES_ACID | RES_FIRE |
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_4 |
S:TPORT | TELE_TO | SHOOT | SHRIEK | SCARE | DARKNESS | SPECIAL |
S:TRAPS | BA_ELEC | HASTE | S_TEMPLES | TELE_AWAY |
D:HbNEEBUtBX[ÃR}hBognsB
D:ognłȂߋ̌RÍRmcɓɕ܂ĂB
D:[fBXɑ΂钉S͍A^^Xo[[tHɎ
D:S̕ƂĐMĂB

#J0#
N:795:nEhSweBA}bgx
E:Tiamat, Celestial Dragon of Evil
G:D:v
I:130:100d100:20:125:70
W:70:4:0:45000:0:0
B:CLAW:HELL:6d12
B:CLAW:HELL:8d12
B:CLAW:HELL:8d12
B:BITE:HURT:10d14
F:ATTR_MULTI | ELEM_MULTI |
F:UNIQUE | FEMALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT_D | RIDING | AURA_FIRE | AURA_COLD | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | SELF_LITE_2 |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:S_HI_DRAGON
D:$Usually found guarding the first plane of Hell, Tiamat is a formidable 
D:$opponent, her five heads breathing death to all who stand against her.
D:ɒnȆKwhqĂeBA}bg͎ɕȂGłA
D:ӂ邷ׂĂ̎҂Ɍ܂̎񂩂玀̃uX𗁂т悤ƂB
D:iTRPG AD&Dj


N:796:we|x
E:Typhon
G:H:B
I:130:100d100:20:125:70
W:70:4:0:47500:0:0
B:CRUSH:ACID:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:POISON:10d14
F:ATTR_MULTI | DROP_CORPSE | ELEM_WIND | CHAOTIC |
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | ESCORT_P
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE | BR_SOUN
S:S_HI_DRAGON | S_MONSTERS
D:͎̑̒ւ̂悤ɒA1000̊AH̐̂B


#TO#
N:797:Ӗڂ̌wn{x
E:Haborym, the Blind Sword-master
G:p:o
I:170:90d100:90:125:0
W:70:7:0:77700:0:0
B:SHOOT:HURT:20d15
B:SLASH:SUPERHURT:10d15
B:SLASH:SUPERHURT:10d15
B:SLASH:SUPERHURT:17d15
F:UNIQUE | MALE | CAN_SPEAK | HUMAN | LODIS |
F:FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM |
F:SMART | ELEM_FIRE | RES_FIRE | RES_PLAS |
F:OPEN_DOOR | BASH_DOOR | RES_STON | 
F:LAWFUL | RES_COLD | RES_POIS
S:1_IN_9
S:BLINK | TELE_TO | HEAL | DARKNESS | SHOOT | PETRO_CLOUD |
D:n{E@_BӖڂ̌B

#J0#
#J0#
#J0#(Rg)
#J0# O monotone ̍lĂłB
#J0#
N:798:D
E:Black reaver
G:L:D
I:120:35d100:20:170:50
W:71:3:0:23000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR |
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD
D:$A humanoid form, black as night, advancing steadily and unstoppably.  
D:$Flee!
D:lԂ̂悤ȎpAł̂悤ɍA߂炤ƂȂi݁AĎ~܂
D:Ƃ͂ȂB낵I

#TO#
N:799:ÍRmw}eBx
E:Martym, the Dark Knight
G:p:D
I:130:66d100:100:160:50
W:71:1:0:56500:0:0
B:SHOOT:HURT:20d16
B:HIT:HURT:11d16
B:HIT:HURT:11d16
B:INSULT:EAT_ITEM:1d3
F:UNIQUE | MALE | CAN_SPEAK | TEMPLE | RES_TELE | HAS_LITE_2 | LODIS |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | ELEM_AQUA |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:CHAOTIC | RES_POIS | RES_ACID | RES_COLD | SMART | REGENERATE
F:RES_WATE | RES_DARK | RES_NETH | POWERFUL |
S:1_IN_4 |
S:TPORT | TELE_TO | SCARE | DARKNESS | S_TEMPLES | SPECIAL |
S:TRAPS | BA_WATE | BA_NETH | TELE_LEVEL |
S:CONF | BA_ACID | FORGET | SHOOT | CAUSE_4
D:}eBEmE}XBX[ÃR}hB
D:[fBX̐_sEKEXogB[fBXlB
D:wr̔ρxƕ]錕mB
D:߂ɂ͎iI΂AwɁxbg[ɐmB
D:SAeÍRm̈lłB
D:u AVɂ܂܂傢Ȃ_I ̒j͎ɃE\Ă܂I
D:XグMdȕiȂ̂ɁAXق҂𓐂݁A
D:BĂ̂łI
D: _I̍ߐ[qrǂ̌SňłIv
D:(^NeBNXEIEK@ĺwƂ肠āxvD[̈グ)

#J0#
N:800:}X^[ENCXO
E:Master quylthulg
G:Q:b
I:120:20d100:20:1:0
W:71:3:0:12000:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:INVISIBLE | EMPTY_MIND | STUPID |
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON
D:$A pulsating mound of flesh, shining with silver pulses of throbbing light.
D:̉ŁAF̌𔭂ȂۓĂB

#J0#
N:801:O[^[EhSENCXO
E:Greater draconic quylthulg
G:Q:g
I:120:15d100:20:1:0
W:71:3:0:10500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:INVISIBLE | EMPTY_MIND | STUPID |
F:ANIMAL | EVIL | RES_TELE | SELF_LITE_1 |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_DRAGON
D:$A massive mound of scaled flesh, throbbing and pulsating with multi-hued 
D:$light.
D:낱t͂ȓ򂾁B͖AۓȂlXȐF
D:ωĂB

#J0#
N:802:O[^[ENCXO
E:Greater rotting quylthulg
G:Q:u
I:120:15d100:20:1:0
W:71:3:0:10500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:INVISIBLE | EMPTY_MIND | STUPID |
F:ANIMAL | EVIL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_UNDEAD
D:$A massive pile of rotting flesh.  A disgusting stench fills the air as it 
D:$throbs and writhes.
D:͂ȕ̉򂾁BꂪAgƓfCÂ悤ȈL
D:ӂɏ[B

#JZ#
N:803:鋕wkx
E:Null the Living Void
G:.:d
I:120:50d100:30:100:20
W:72:2:0:32500:0:0
B:TOUCH:LOSE_ALL:6d16
B:TOUCH:EXP_VAMP:6d16
B:TOUCH:UN_POWER:6d16
B:TOUCH:DR_MANA:6d16
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | RES_ACID | CAN_FLY | CHAOTIC |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EVIL | FEAR_FIELD |
F:RES_COLD | RES_NETH | NO_STUN | UNIQUE |
F:REGENERATE | FORCE_MAXHP
S:1_IN_5
S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD |
S:DRAIN_MANA | HEAL | ANIM_DEAD
D:$A black hole in the fabric of reality. It simply is not there.
D:Ƃnɋ󂢂B́uvB

#J0#
N:804:Gy[Eb`wFNix
E:Vecna, the Emperor Lich
G:L:y
I:130:50d100:20:85:50
W:72:2:0:30000:0:0
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_EDGED |
F:ESCORT_L | POWERFUL |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | RES_NETH | RES_COLD | 
F:RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:BRAIN_SMASH | TRAPS | BA_MANA | 
S:BO_MANA | BA_NETH | DISPEL | PURE_ELEM_BEAM |
S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD
D:$He is a highly cunning, extremely magical being, spoken of in legends.  
D:$This ancient shadow of death wilts any living thing it passes.
D:ނ͓`ƂČقǂ́AGł錫Ƌ͂Ȗ͂
D:X^[B̌Ñ̎̉e͋߂Â͂ȂłnĂ܂B

#TO#
N:805:tAuX
E:Fire brass
G:D:R
I:130:70d100:20:115:100
W:70:8:0:35000:0:0
B:CLAW:FIRE:6d12
B:CLAW:FIRE:8d12
B:CLAW:FIRE:8d12
B:BITE:FIRE:10d14
F:FEMALE | CAN_FLY | DROP_CORPSE | UNIQUE2 |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:AURA_FIRE | RES_PLAS |
F:ONLY_ITEM | DROP_1D2 | DROP_90 | DROP_60 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | SELF_LITE_2 | ELEM_FIRE |
F:RES_ACID | RES_FIRE | HURT_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_PLAS | BR_FIRE | BR_PURE_FIRE |
S:S_HI_DRAGON
D:Jbp[hS̈ŁAIWFɋP̂낱nUgB
D:ޏ̓f^̉͂̂Ăs낤I

N:806:ň
E:Duke of hell
G:U:w
I:125:200d32:10:140:40
W:73:3:0:28000:0:0
B:CLAW:HELL:11d6
B:CLAW:HELL:11d6
B:CLAW:HELL:22d3
F:RES_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING | ELEM_FIRE |
F:RES_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE
F:LAWFUL | RES_ACID | RES_ELEC | RES_POIS |
S:1_IN_2 |
S:BO_PLAS | DARK_FIRE | BR_NETH | BR_PLAS |
D:$A major demon lord with a horse's head, tough to kill.
D:n̓ʂ̖ŁAȒPɂ͓|ȂB

#TO#
N:807:ÍRmwooXx
E:Barbas, the Dark Knight
G:p:u
I:130:76d111:100:150:20
W:74:1:0:65555:0:0
B:HIT:SHATTER:15d15
B:HIT:SHATTER:15d15
B:HIT:SHATTER:15d15
F:UNIQUE | MALE | CAN_SPEAK | TEMPLE | RES_TELE | HAS_LITE_2 | LODIS |
F:DROP_SKELETON | DROP_CORPSE | HUMAN | ELEM_EARTH |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | KILL_WALL |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:CHAOTIC | RES_POIS | RES_ACID | RES_FIRE | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | RES_SHAR | RES_STON |
S:1_IN_6 |
S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_TEMPLES | SPECIAL |
D:ooXE_hEO[XBX[ÃR}hB
D:[fBX̕ӋE{E}XogB[fBXlB
D:VlR}h̒łƂcEŁAƂDދB
D:㊯EƂٔɂAYƂ
D:^^XɏEB
D:uށccÃIvbV[Ƃ̓bI
D:cc͗Bv
D:(^NeBNXEIEK@ĺwƂ肠āxo[jVA钆)

#J0#
N:808:Ȃł̑w偁wESAgx
E:Ungoliant, the Unlight
G:S:D
I:120:130d100:8:160:80
W:75:1:0:30000:0:0
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:STING:POISON:2d5
B:STING:POISON:2d5
F:UNIQUE | FEMALE | RES_DARK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | CHAOTIC |
F:ANIMAL | EVIL | RES_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK | 
S:BR_POIS | BR_DARK | 
S:S_SPIDER
D:$This enormous, hideous spirit of void is in the form of a spider of 
D:$immense proportions.  She is surrounded by a cloud of Unlight as she sucks 
D:$in all living light into her bloated body.  She is always ravenously 
D:$hungry and would even eat herself to avoid starvation.  She is rumoured to 
D:$have a foul and deadly breath.
D:̍LŌ낵󋕂ȑ݂́AȒw偂̂悤ȎpĂB
D:ޏ͌ȂłŕĂASĂ̖̌cꂽɋzł܂B
D:ޏ͏ɋQĂAQ邽߂ɂ͎̑̂łHׂ悤
D:Bޏ͕sŊ܂킵uXfƌĂB


#N:809:unused


#heng#
N:810:P
E:Fenghuang
G:B:R
I:130:50d80:50:190:20
W:76:5:0:30000:0:0
B:CLAW:UN_BONUS:6d10
B:CLAW:UN_BONUS:6d10
B:CLAW:CONFUSE:8d10
B:BITE:UN_POWER:8d10
F:GOOD | DROP_GOOD | MOVE_BODY | NONLIVING | AURA_FIRE | SELF_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_LITE |
F:OPEN_DOOR | SMART | POWERFUL | CAN_FLY | RES_SOUN | ELEM_FIRE |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TELE |
F:RES_DISE | RES_STON | RES_NETH | LAWFUL |
F:NO_STUN | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 |
S:SCARE | BRAIN_SMASH | DRAIN_MANA |
S:BR_FIRE | BR_LITE | BR_SOUN | HEAL | S_ANGEL
D:`̐Ȃ钹BO͍A͗فA{͉A{͌{A͎ցA͋Az`A
D:͉Aw͋TbAH͌܍тA̖lƌB

#J0#
N:811:G[eEnEh
E:Aether hound
G:Z:B
I:120:60d30:30:100:0
W:75:10:0:8000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY | RES_LITE | RES_DARK | RES_SHAR | RES_SOUN |
F:FORCE_SLEEP | CAN_FLY | RES_CONF | RES_CHAO | RES_WALL | RES_INER |
F:FRIENDS | RES_NETH | RES_PLAS | RES_STON | RES_DISE | RES_TIME | RES_GRAV |
F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | ELEM_MULTI |
F:SELF_LITE_2 |
F:ANIMAL | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO |
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | 
S:BR_GRAV | BR_PLAS | BR_STON | BR_SHAR | BR_NUKE |
S:BR_PURE_FIRE | BR_PURE_AQUA | BR_PURE_EARTH | BR_PURE_WIND |
S:BR_DISI | BR_MANA
D:$A shifting, swirling form.  It seems to be all colours and sizes and 
D:$shapes, though the dominant form is that of a huge dog.  You feel very 
D:$uncertain all of a sudden.
D:fQ̂悤ȑ݂B͐F傫`ɕωĂ邪A
D:̂͌̂悤ȎpĂBƐĂƓ˔@Ȃ񂾂Ȃ
D:ȂĂB

#JZ#
N:812:[vEf[
E:Warp demon
G:U:o
I:120:30d100:30:100:20
W:76:1:0:15000:0:0
B:HIT:UN_BONUS:14d11
B:HIT:UN_POWER:14d11
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_GOOD | DROP_60 | DROP_1D2 | SMART | PASS_WALL |
F:RES_STON | RES_NETH | NONLIVING | CAN_FLY |
F:EVIL | RES_POIS | RES_ELEC | RES_COLD | RES_FIRE | DEMON
S:1_IN_4 |
S:HEAL | TPORT | S_DEMON |
S:BRAIN_SMASH | DRAIN_MANA | BR_PLAS
D:$A huge demon who guards the cross-dimensional gateways.
D:ȈŁA̔ĂB

#TO#
N:813:iՁwu^x
E:Branta, the Bishop
G:p:R
I:130:58d111:100:100:15
W:76:1:0:45500:0:0
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:EAT_ITEM:10d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | HAS_LITE_2 | BACRUM |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | ELEM_AQUA |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:CHAOTIC | RES_POIS | RES_ACID | RES_ELEC | REGENERATE |
F:RES_COLD | RES_WATE | NO_STONE |
S:1_IN_4 |
S:BLIND | S_ANGEL | DRAIN_MANA | S_DEMON | S_HI_UNDEAD |
S:SCARE | CONF | TPORT | TELE_TO | CAUSE_4 |
S:HOLD | BA_COLD | TRAPS | TELE_AWAY | BRAIN_SMASH |
S:FORGET | BO_WATE | BA_DARK | DARKNESS |
S:GODLY_SPEAR | DARK_LORE |
D:u^EEBoNlB
D:@ÃhKASA̎]ɔRjB
D:ǩR卑[fBXƖсA̔݌̉AoNE@A
D:BvV[̎̌ZłAfj̏fɂlB
D:uccpĉIƂ̂I
D:łȂΕo̐lԂ͐ĂȂ̂bIꂢƂł͖Ȃ̂I
D:悢AfjI̐ɁwxȂČt͂ȂIl͐܂wsxȂ̂I
D:ƂāÂ̐܂QĂǂIHQq}Ȃ키ƂI
D:āAׂĂ̂I҂̂܂܂łȂ̂Ȃ킢̒ɐguȂbI
D:܂āAč̗𓾂̂낤HႤƌ̂bIH
D:N]ɂč̗𓾂̂IȂ܂A킵ᔻȂǏΎ~疜bIIv
D:(^NeBNXEIEK@ĺwƂ肠āxnC)


#TO#
N:814:_[NAC
E:Dark eye
G:P:D
I:130:222d18:20:123:15
W:76:4:0:19500:0:0
B:HIT:HELL:8d10
B:HIT:HELL:8d10
B:CRUSH:HURT:8d15
B:BITE:COLD:35d2
F:MALE | RES_TELE | GIANT | ATTR_CLEAR | INVISIBLE |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | NONLIVING | HURT_LITE | RES_DARK |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DEMON |
F:DROP_4D2 | DROP_1D2 | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | RES_POIS | RES_ACID | RES_CHAO | REGENERATE |
F:AURA_COLD | COLD_BLOOD | RES_COLD | NO_STONE |
S:1_IN_4 |
S:BR_POIS | BR_NUKE | BR_COLD |
D:Ě󂯁Ał̒ɂł̋lB

#TO#
N:815:NXiCg
E:Relics knight
G:p:v
I:120:222d11:60:140:10
W:77:4:0:15000:0:0
B:HIT:HURT:12d10
B:HIT:HURT:15d10
B:PUNCH:EXP_VAMP:10d10
B:KICK:SUPERHURT:10d10
F:KILL_WALL | KILL_BODY | NO_FEAR | EVIL | MALE | DEMON | NO_ESCORT |
F:FORCE_SLEEP | FORCE_MAXHP | INVISIBLE | ATTR_CLEAR | CHAOTIC |
F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD |
F:BASH_DOOR | RES_ELEC | RES_FIRE | RES_STON | RES_COLD |
F:RES_POIS | RES_ACID | RES_PLAS | RES_DISE | COLD_BLOOD | NONLIVING |
S:1_IN_5 |
S:BA_CHAO | BA_NUKE
D:NXƌĂ΂ِE猻ꂽmB
D:olԂ邱Ƃŷ݂悤B


#N:816:unused


#TO#
N:817:wx[r[gx
E:Belzbute, the Witch
G:U:g
I:130:74d100:60:110:10
W:78:3:0:60000:0:0
B:TOUCH:LOSE_ALL:50d2
B:TOUCH:EXP_VAMP:50d2
B:TOUCH:UN_BONUS:50d2
B:TOUCH:DR_MANA:50d2
F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE | MOVE_BODY | LONG_RANGE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DEMON | ELEM_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | RES_NETH | RES_COLD | RES_POIS | RES_PLAS |
F:RES_FIRE | NO_CONF | NO_SLEEP | RES_SHAR | CHAOTIC |
F:RES_COLD | RES_ACID | RES_STON | RES_WATE |
F:RES_DARK | RES_CHAO | RES_DISE | RES_WALL |
S:1_IN_3 | 
S:CAUSE_4 | HAND_DOOM | TELE_TO | HOLD | STONE_GAZE | BA_MANA |
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | FORGET | SCARE | BLIND |
S:BA_DARK | BA_NETH | HEAL | ANIM_DEAD | PURE_ELEM_BEAM | DARK_LORE
D:uȂƂ܂Őg̐lԂƂ͒cBv
D:ޏ͈ꌩƕʂ̎ႢɌ邪A̔\͂͐lԂ̎
D:E͂邩ɗ킵ĂB

#TO#
N:818:́wIrAx
E:Olivia, the Water
G:h:B
I:130:70d100:20:100:0
W:78:4:0:68000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:TOUCH:UN_POWER
F:UNIQUE | FEMALE | POWERFUL | FRIENDLY | HUMAN | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | LAWFUL |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE | DROP_SKELETON |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | ELEM_AQUA |
F:RES_FIRE | RES_COLD | RES_ACID | RES_POIS |
F:RES_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_2 |
F:RES_WATE | RES_PLAS | RES_SHAR | RES_STON |
F:RES_SOUN | RES_LITE | RES_CHAO | RES_TELE | LONG_RANGE |
S:1_IN_2 |
S:TELE_AWAY | HOLD | BO_WATE | ANIM_DEAD | SPECIAL |
S:BO_MANA | BA_MANA | BA_LITE | BA_WATE | HEAL | HASTE |
S:AQUA_STORM | ERASE_ELEM | S_KIN |
D:IrAEtHi[BsnCogBoNlB
D:tB[n_Ƃ̑_[o̖ŌtB[n̑mB
D:c̃fj̗VёBeƋɃtB[n̕zɏ]A
D:e̎ȞAc̊ƂĊB

#TO#
N:819:mwhx
E:Radlum, the Warlock
G:p:G
I:130:70d100:30:100:10
W:78:3:0:60000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_POWER:6d8
B:TOUCH:BLIND
B:TOUCH:CONFUSE
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | HAS_LITE_2 | HUMAN | ZENOBIAN |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | RES_DARK |
F:RES_FIRE | RES_COLD | RES_ACID | RES_WATE | LONG_RANGE |
F:RES_ELEC | NO_CONF | NO_SLEEP | ELEM_AQUA | MOVE_BODY |
F:RES_STON | RES_SOUN | RES_POIS | RES_DISE |
S:1_IN_2 | 
S:TELE_TO | AQUA_STORM | DRAIN_MANA | HOLD | BA_LITE |
S:BA_WATE | BO_PLAS | DISPEL | PURE_ELEM_BEAM | ERASE_ELEM |
S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD
D:̗ꖂ@߂ĈٍĂmB
D:̒m͋ɂ߂Đ[A@Ǎ҂ⒷVB
D:͂邩ɗB

#TO#
N:820:ÍRmwo[[tHx
E:Balzepho, the Dark Knight
G:p:r
I:130:69d110:100:140:25
W:78:1:0:56600:0:0
B:HIT:FIRE:10d15
B:HIT:FIRE:10d15
B:HIT:FIRE:10d15
B:HIT:LOSE_CON:10d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | TEMPLE | RES_TELE | HAS_LITE_2 | LODIS |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | NO_SLEEP | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:POWERFUL | RES_PLAS | RES_STON | RES_CONF | RES_FIRE |
F:LAWFUL | RES_COLD | RES_POIS | RES_ACID | RES_ELEC | REGENERATE
S:1_IN_4 |
S:SCARE | CONF | TPORT | TELE_TO | DRAIN_MANA | SPECIAL |
S:BO_ACID | BO_MANA | HOLD | BA_FIRE | BA_COLD |
S:TRAPS | TELE_AWAY | HEAL | BA_WATE | BA_DARK |
S:FORGET | BO_WATE | CAUSE_4 | DARKNESS | BA_LITE |
S:BO_PLAS | S_ANGEL | GODLY_SPEAR | SHIFT_ELEM | S_TEMPLES |
D:o[[tHEuE[YBX[Ãio[QB
D:[fBX̐_sKEXogB[fBXlB
D:{łT̋Rmc]郔HOXy̑qBn{̎ZB
D:V@烍X[AƗĂ̂A
D:̒j̑pCvĂ̂́B
D:u͊mɐlSł邼I ͂܂mĂ悤I
D:ȏA̎킸킹ȁI
D:łɎԂ͓oI قĎɂĂIIv
D:(^NeBNXEIEK@ĺwƂ肠āxn{̐)

#J0#
N:821:wGy[ENCXOx
E:The Emperor Quylthulg
G:Q:y
I:130:50d100:30:1:0
W:78:3:0:20000:0:0
F:UNIQUE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | POWERFUL |
F:ONLY_ITEM | DROP_4D2 | 
F:INVISIBLE | STUPID |
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BRAIN_SMASH | 
S:S_HI_UNDEAD | S_HI_DRAGON
D:$A huge seething mass of flesh with a rudimentary intelligence, the Emperor 
D:$Quylthulg changes colours in front of your eyes.  Pulsating first one 
D:$colour then the next, it knows only it must bring help to protect itself.
D:NCXO̒鉤͕Ă邩̂悤ȋȓ̉ŁAIȒm\
D:B͖łxɗlXȐFɕωĂB͐g邽߂ɂ
D:ƂɂĂԂƂmȂB

#J0#
N:822:̒鉤wNYNNYbvx
E:Qlzqqlzuup, the Lord of Flesh
G:Q:B
I:130:65d100:30:1:0
W:92:3:0:25000:0:0
F:UNIQUE | CAN_SPEAK | RES_TELE | POWERFUL |
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:ONLY_ITEM | DROP_4D2 | STUPID |
F:INVISIBLE | ATTR_MULTI |
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL | 
S:S_BEAST | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE | S_HI_DEMON |
S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN
D:$This disgusting creature squeals and snorts as it writhes on the floor.  
D:$It pulsates with evil.  Its intent is to overwhelm you with monster after 
D:$monster, until it can greedily dine on your remains.
D:̊ނׂ݂͏̂ȂAȖƕ@𔭂ĂB
D:͎׈Ȑ󂯂ĂB͂Ƃɂ蓖莟ɃX^[
D:Ė`҂ł̂߂A̓̂ނڂHƂlĂȂB

#TO#
N:823:dwUhox
E:Zadova
G:n:b
I:135:80d100:70:150:20
W:80:5:0:95000:0:0
B:SHOOT:HURT:20d18
B:GAZE:STONE:10d10
B:GAZE:PARALYZE:10d10
B:TOUCH:UN_BONUS:5d12
F:UNIQUE | FEMALE | CAN_SPEAK | DEMON | CHAOTIC |
F:ATTR_MULTI | RES_ACID | ATTR_ANY | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | RES_CHAO |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | RES_DARK |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SWIM | RES_WATE |
F:EVIL | RES_FIRE | RES_COLD | RES_POIS | RES_ELEC | NO_CONF | NO_SLEEP
F:RES_STON | RES_PLAS | RES_SHAR | RES_INER | RES_WALL | RES_DISE |
S:1_IN_2 | 
S:BA_WATE | BR_FIRE | BR_POIS | BR_DARK | BR_CHAO | BR_STON | PETRO_CLOUD |
S:STONE_GAZE | SHOOT | S_KIN |
D:uAlԂ܂ܐ΂ɂĂ܂́B
D:̐_aĂԐl̎􂢂ɂĐ΂ɂꂽ̂B
D:̐_aɂΑ݂͂Ȃcv
D:(^NeBNXEIEK@ĺwƂ肠āx҂̋{a)
D:ꌩႢ̎pĂ邪cޏ͋͂Ȑ_ǎ肾B

#TO#
N:824:ÍRmwAhXx
E:Andoras, the Dark Knight
G:p:W
I:135:69d110:100:160:15
W:79:1:0:68500:0:0
B:HIT:ELEC:15d15
B:HIT:ELEC:15d15
B:HIT:SUPERHURT:15d15
B:HIT:SUPERHURT:15d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | TEMPLE | RES_TELE | HAS_LITE_2 | LODIS |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | KILL_WALL |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN | ELEM_WIND |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:RES_COLD | RES_POIS | RES_ACID | RES_ELEC | RES_FIRE | REGENERATE |
F:RES_SOUN |
S:1_IN_4 |
S:SCARE | CONF | TPORT | TELE_TO | DRAIN_MANA | TRAPS | SPECIAL |
S:TELE_AWAY | CAUSE_4 | HASTE | S_KIN |
S:TELE_LEVEL | HEAL | CHANGE_ELEM |
D:AhXEKtkBX[ÃR}hB
D:[fBX̕ӋEj[}ogB[fBXlB
D:ăC̊C𒆐SɈ吨͂ւEj_Ƃ̖qB
D:ZeDނA̎Axƕ͂ӂȂ헪ƂłB
D:uc܂ɉ킩I@킩Ƃ̂bI
D:䂪j_̖ł҂[fBXɂ͑吨̂B
D:lȂ̂AɂƂĂ͂ȃbIv
D:(^NeBNXEIEK@ĺwƂ肠āx󒆒뉀uVƒn̋ԁv)


N:825:wxAx
E:Belial
G:U:D
I:130:60d100:90:120:10
W:80:3:0:42000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:EXP_80:5d10
B:TOUCH:DR_MANA:6d10
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | RES_DARK | FEAR_FIELD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_EDGED |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | DEMON | RES_NETH | 
F:RES_COLD | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | 
S:BO_MANA | BA_NETH | PURE_ELEM_BEAM |
S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD
D:\̈\񒌂̈́B̖̈Ӗ́ulvu׈vuvvłB
D:xA̎͂͋łA̎͂͌vmȂB


#TO#
N:826:w_[NhSx
E:The Dark Dragon
G:D:D
I:130:84d100:40:120:255
W:80:3:0:44444:0:0
B:CLAW:HELL:13d12
B:CLAW:HELL:13d12
B:CLAW:HELL:13d12
B:BITE:DISEASE:9d15
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD |
F:RES_ELEC | EVIL | CAN_FLY | RES_ACID | RES_COLD | RES_POIS |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | INVISIBLE | ATTR_CLEAR |
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | DEMON | RES_GRAV | RES_DARK
S:1_IN_3 |
S:BR_NUKE | BR_GRAV | BR_DARK | BR_DISI |
S:S_DRAGON | S_HI_DRAGON |
S:SCARE | BLIND
D:Ě󂯁Ał̒ɂł̗B

#J0#
N:827:̒鉤wpYYx
E:Pazuzu, Lord of Air
G:F:w
I:140:55d100:40:125:10
W:82:2:0:30000:0:0
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
F:UNIQUE | MALE | ELEM_WIND | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | 
F:RES_POIS | NO_CONF | NO_SLEEP | POWERFUL |
S:1_IN_3 | 
S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC | PURE_ELEM_BEAM |
D:$A winged humanoid from the Planes of Hell, Pazuzu grins inhumanely at you 
D:$as he decides your fate.
D:nE猻ꂽAHlԌ^̃X^[łpYÝA`҂̉^
D:Ɍ߂Ă͎cɏ΂B


N:828:w[Wx
E:Leraje
G:p:g
I:140:55d100:40:125:10
W:82:2:0:32500:0:0
B:SHOOT:HURT:30d15
F:UNIQUE | CAN_SPEAK | RES_TELE | ELEM_WIND | LONG_RANGE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD | CHAOTIC |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART |
F:EVIL | DEMON | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | 
F:RES_POIS | NO_CONF | NO_SLEEP | POWERFUL |
S:1_IN_1 | 
S:BO_ICEE | BO_MANA | HEAL | SHOOT |
D:\̈\񒌂̈́BCGAWGƂĂ΂B
D:΂̕𒅂ċ|ŕl̎pĂARǑRc𗦂݂łB


#TO#
N:829:⛋̋l
E:Lonely Giant
G:P:y
I:120:68d100:25:180:30
W:83:4:0:39600:0:0
B:HIT:STONE:7d16
B:HIT:STONE:7d16
B:HIT:STONE:7d16
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | INVISIBLE |
F:AURA_FIRE | ATTR_CLEAR | UNIQUE2 | ELEM_EARTH | HURT_ROCK |
F:BASH_DOOR | MOVE_BODY | OPEN_DOOR | PASS_WALL | CHAOTIC |
F:GIANT | RES_FIRE | RES_ACID | RES_STON | RES_SHAR |
F:DROP_4D2 | ONLY_ITEM | DROP_GOOD | POWERFUL |
S:1_IN_5 |
S:BR_STON | PETRO_CLOUD |
D:ȋӑĂ߂鋐lB̒ɂ݂AlΉB

#J0#
N:830:[̒鉤wJgXx
E:Cantoras, the Skeletal Lord
G:s:B
I:140:75d100:20:120:80
W:84:2:0:45000:0:0
B:GAZE:EXP_80
B:GAZE:EXP_80
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | LONG_RANGE | RES_EDGED |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | RES_NETH | RES_FIRE | RES_COLD | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | POWERFUL |
S:1_IN_1 | 
S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | 
S:S_HI_UNDEAD | ANIM_DEAD | PURE_ELEM_BEAM |
D:$A legion of evil undead druj animating the skeleton of a once mighty 
D:$sorcerer.  His power is devastating and his speed unmatched in the 
D:$underworld.  Flee his wrath!
D:Ĉ̑ȃ\[T[҂̊[ɐ𐁂łłA׈
D:AfbhEhWłBEɂĂނ̗͔͂ނȂÃXs[h͕CG
D:̂ȂBނ̓{I

#JZ#
#JZ#Q[éut@EXgvɓoꂵłB by v
N:831:n̉wtBXgtFXx
E:Mephistopheles, Lord of Hell
G:U:r
I:140:30d222:20:150:50
W:84:2:0:42500:0:0
B:GAZE:HELL:7d15
B:GAZE:HELL:7d15
B:TOUCH:DR_MANA:4d5
B:TOUCH:UN_POWER:4d5
F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:RES_FIRE | RES_PLAS | RES_NETH | AURA_FIRE |
F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON |
F:RES_COLD | RES_POIS | CHAOTIC
S:1_IN_3 |
S:TELE_TO | SCARE | HOLD | BRAIN_SMASH |
S:S_DEMON | S_HI_UNDEAD | S_UNDEAD | S_HI_DEMON |
S:BR_FIRE | BR_NETH | HAND_DOOM | ANIM_DEAD
D:$A duke of hell, in the flesh.
D:ň݂ŁÂ͓ɏhpB

#NH#
#TO#
N:832:喂@gwCF_[x
E:Yendor, the Arch-Wizard
G:Y:v
I:130:66d100:100:100:1
W:85:1:0:66666:0:0
B:TOUCH:EAT_ITEM:6d8
B:TOUCH:EAT_ITEM:6d8
B:GAZE:DR_MANA:10d10
B:INSULT:BLIND:6d8
F:UNIQUE2 | MALE | CAN_SPEAK | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_FIRE |
F:ESCORT_U | INVISIBLE | ATTR_MULTI | ATTR_ANY |
F:ONLY_ITEM | DROP_60 | DROP_GOOD | DROP_GREAT | DROP_SPECIAL |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | RES_NETH | POWERFUL | KILL_BODY |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_STUN | NO_SLEEP |
F:RES_PLAS | RES_WATE | RES_ACID | RES_CONF | NO_FEAR |
S:1_IN_3 | 
S:TPORT | BLIND | SCARE | FIRE_STORM | BRAIN_SMASH | BA_DARK | BA_DISI |
S:BA_MANA | BO_MANA | BA_FIRE | DISPEL | PURE_ELEM_BEAM | DARK_LORE |
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM | ANIM_DEAD |
D:uEƎvĤ҂߁Iv
D:̈̑Ȃ喂@ǵAx|Ăn̒ꂩhĂI

#TO#
N:833:__ҁwtBjIx
E:Felion, the Atheist
G:p:g
I:130:35d100:90:80:10
W:53:3:0:25000:0:0
B:SHOOT:HURT:35d12
B:HIT:HURT:10d8
F:UNIQUE | MALE | CAN_SPEAK | ESCORT_p | HUMAN | BACRUM |
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_FIRE | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | RES_SHAR |
F:RES_TELE | RES_INER | RES_TIME | RES_GRAV |
S:1_IN_1 | 
S:SHOOT_GUN | ROCKET |
D:oNȐemB
D:u܂_̗͂M҂ǂI
D:킪ȇOɂЂꕚI
D:ooE_莝܂ꂵ̃J}KX^̗͂
D:@̂ƂؖĂbIv
D:(^NeBNXEIEK@l wƂ肠āx{_[)

#JZ#k_bɂĐEōŏɒalłBI[fB
#JZ#̋lEĐEn܂B by v
N:834:X̋lwC~x
E:Ymir the Ice Giant
G:P:w
I:130:86d99:50:160:20
W:85:2:0:32500:0:0
B:HIT:COLD:5d10
B:HIT:SUPERHURT:5d10
B:HIT:COLD:5d10
B:HIT:SUPERHURT:5d10
F:UNIQUE | CAN_SPEAK | ELEM_AQUA |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | ESCORT_P | GIANT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE |
F:RES_COLD | NO_CONF | NO_SLEEP | RES_POIS | HURT_FIRE |
F:COLD_BLOOD | AURA_COLD | DROP_CORPSE
S:1_IN_3 | 
S:BR_COLD | BO_ICEE | DARKNESS | HEAL | TELE_TO | S_KIN | S_HI_UNDEAD
D:$Ymir is one of the oldest beings there are. He looks like a giant 
D:$humanoid made of ice.
D:k_bɂĐEōŏɒalBI[fB
D:̋lEĐEnB
D:ނ͕Xŏol̂悤ɌB

#JZ#
#JZ#k_bɂăAXKh̐_X̊ԂɖN
#JZ#łB{͋l̏ogB by v
N:835:ҁwLx
E:Loki the Trickster
G:P:g
I:130:85d110:50:160:20
W:85:2:0:50000:0:0
B:HIT:BLIND:6d11
B:HIT:UN_BONUS:6d11
B:HIT:UN_POWER:6d11
B:TOUCH:DR_MANA:6d11
F:UNIQUE | MALE | ELEM_FIRE | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:RES_FIRE | NO_CONF | NO_SLEEP | RES_POIS | HURT_COLD | GIANT |
F:REGENERATE | POWERFUL |
S:1_IN_3 |
S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY |
S:TELE_LEVEL | FORGET | S_DEMON | HAND_DOOM | S_HI_UNDEAD |
S:S_UNIQUE | S_HI_DRAGON | BA_DARK | BA_MANA | ANIM_DEAD
S:INVULNER | DISPEL | PURE_ELEM_BEAM
D:$Loki, the god of mischief, is a nasty person. He will use every 
D:$dirty trick in the book, and then some. In the end, his half-giant 
D:$heritage is bound to show, as he will defect to the side of the 
D:$giants and fight against the other gods of Asgard.
D:̐_ł郍L͂ȓzBނ͍lSĂ邢͂ȏ
D:̉gĂ邾낤BŌɂ́Alłނ̒̋ľ
D:ނQԂ点AAXKh̐_Xւ̔tɒǂĂ邾낤B


N:836:wC|Xx
E:Ipos
G:C:w
I:130:75d100:90:90:90
W:86:2:0:34000:0:0
B:CLAW:POISON:1d30
B:CLAW:ACID:1d30
B:TOUCH:UN_POWER:1d10
B:CRUSH:UN_BONUS:2d33
F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | UNIQUE |
F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | DEMON | RES_POIS | RES_COLD | RES_ACID | RES_ELEC | RES_TELE | NONLIVING |
F:POWERFUL | RES_FIRE | CAN_SWIM | NO_CONF | DROP_GOOD | CHAOTIC
S:1_IN_3 |
S:SCARE | CONF | S_DEMON | S_HI_DEMON | DRAIN_MANA | BR_ACID |
S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD
D:\̈\񒌂̈́B
D:RÜRcxz͋qɂĔ݂łB݁EߋEʂA
D:ɖɂĕΐ^ĂƂB


#JZ#
#JZ#΂̋lXg
#JZ#k_bɂĐE̓̔ޕ̃XyXwCɐދlB
#JZ#OiNł͍Ōɉ̌ŐEĂs܂B by v
N:837:΂̋lwXgx
E:Surtur the Giant Fire Demon
G:P:r
I:130:86d110:50:160:20
W:85:2:0:45000:0:0
B:HIT:FIRE:6d11
B:HIT:SUPERHURT:6d11
B:HIT:FIRE:6d11
B:HIT:SUPERHURT:6d11
F:UNIQUE | SELF_LITE_2 | ELEM_FIRE | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | AURA_FIRE | DEMON |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:RES_FIRE | NO_CONF | NO_SLEEP | RES_POIS | HURT_COLD | GIANT |
S:1_IN_5 |
S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN | S_HI_UNDEAD |
S:HAND_DOOM | TELE_AWAY | S_DEMON
D:$Surtur is also one of the most ancient of all creatures. He is a demonic 
D:$giant of fire, who is destined to set the nine worlds afire with his 
D:$accursed sword of doom on the day of Ragnarok.
D:k_bɂĐE̓̔ޕ̃XyXwCɐދlB
D:wXgx܂AłÂ̎ォ瑶݂ĂlłB
D:ނ͈̂悤ȉ΂̋lŁAuOiNv̎ɂ͎ꂽjł̌
D:̐Eɉ΂悤^tĂB

#J0#
N:838:w^XNx
E:The Tarrasque
G:R:v
I:130:85d100:50:185:20
W:84:2:0:35000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | RIDING |
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | RES_BLUNT |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | RES_FIRE | RES_COLD | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BR_FIRE | BR_COLD | BR_DISE
D:$The Tarrasque is a massive reptile of legend, rumoured to be unkillable 
D:$and immune to magic.  Fear its anger, for its devastation is unmatched!
D:ȓ`঒ނł^XŃA@ɑ΂ƉuAEƂł
D:ȂƉ\ĂB̓{Bނ̂炷j͉l~߂邱Ƃ
D:łȂB


N:839:wGSXx
E:Erigos
G:U:w
I:130:80d100:20:125:80
W:85:2:0:37000:0:0
B:HIT:SUPERHURT:8d12
B:HIT:SUPERHURT:8d12
B:HIT:SUPERHURT:8d12
B:CRUSH:SUPERHURT:8d12
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT_U | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:RES_FIRE | RES_COLD | RES_ACID | RES_ELEC |
F:EVIL | DEMON | RES_POIS | RES_NETH 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | CONF | SCARE | 
S:S_DEMON | S_HI_UNDEAD
D:\̈\񒌂̈́BGSAGS[AArS[ƂĂ΂B
D:RAւ͉│[ȍ߂̋Rm̎pŕ`AnɌׂ茻B
D:UǑRcw݂łB

#TO#
N:840:bwtEFCx
E:Hwail
G:l:u
I:130:70d100:80:140:90
W:87:2:0:47000:0:0
B:CLAW:HURT:3d31
B:CLAW:HURT:3d31
B:BITE:POISON:1d61
B:BITE:POISON:1d61
F:UNIQUE | ELEM_AQUA | WILD_OCEAN | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | INVISIBLE |
F:DROP_CORPSE | DROP_4D2 | AQUATIC | ATTR_CLEAR |
F:RES_FIRE | RES_COLD | RES_ACID | RES_ELEC |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | RIDING |
F:MOVE_BODY | RES_WATE | RES_STON | RES_SOUN |
F:ANIMAL | RES_POIS | AURA_COLD |
S:1_IN_3 | 
S:BR_ACID | BR_COLD | BR_SOUN |
D:Ix̊CV鋐ȌbB

#TO#
N:841:wflux
E:Deneb, the Witch
G:p:o
I:150:85d100:50:100:0
W:88:255:0:119000:0:0
B:SING:LOSE_ALL:12d12
B:SPIT:BLIND:2d12
B:TOUCH:UN_POWER:2d12
B:INSULT:EXP_VAMP:2d12
F:CAN_FLY | FEMALE | SMART | ZENOBIAN |
F:ATTR_MULTI | ATTR_ANY | CHAOTIC | LONG_RANGE |
F:CAN_SPEAK | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
F:RES_ACID | RES_POIS | RES_COLD | RES_ELEC | RES_NETH | RES_WATE | RES_STON |
F:NO_FEAR | NO_CONF | NO_SLEEP | HUMAN | POWERFUL |
F:RES_SOUN | NO_STUN | NO_SLEEP | NO_CONF | ELEM_FIRE |
F:RES_PLAS | RES_ELEC | RES_SHAR | RES_DISE | RES_CHAO |
S:1_IN_1 |
S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY |
S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA |
S:S_MONSTERS | S_KIN | S_HOUND | S_BEAST | S_DEMON |
S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD | ROCKET |
S:CHANGE_ELEM | SHIFT_ELEM | BA_DARK | BA_LITE | PURE_ELEM_BEAM |
S:PETRO_CLOUD | SAND_STORM | FIRE_STORM | AQUA_STORM |
S:IGNIS_FATUUS | DARK_LORE | STONE_GAZE | INVULNER | SHRIEK |
S:FENRER | SALAMANDER | GNOME | THUNDERBIRD | DISPEL | 
D:fluE[uBJ{`B


#TO#
N:842:́wtH[Qx
E:Dragon Fang Fogel
G:p:G
I:130:100d100:100:195:10
W:89:4:0:65000:0:0
B:HIT:HURT:11d22
B:HIT:HURT:11d22
B:HIT:SUPERHURT:11d18
B:HIT:SUPERHURT:11d18
F:AURA_FIRE | AURA_COLD | HUMAN | DRAGON | CAN_FLY | MALE | OPEN_DOOR |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | BASH_DOOR |
F:RES_POIS | RES_FIRE | FORCE_SLEEP | FORCE_MAXHP | SMART |
F:RES_COLD | RES_ACID | RES_ELEC | RES_STON | RES_NETH | RES_PLAS |
F:REGENERATE | UNIQUE | HAS_LITE_2 | RES_DARK |
S:1_IN_9 |
S:BR_ACID | S_HI_DRAGON | TELE_TO | TPORT |
D:Eō̋RmBVƌĂ΂fBoChS
D:|A􂢂ɂ藳̎pɕςA̍߂ׂ
D:V̋RmƂȂB

#TO#
N:843:lwuAIXEwJgPCx
E::Briareos Hekatoncheir, the Giant
G:P:b
I:140:100d150:100:190:10
W:89:14:0:77700:0:0
B:SHOOT:HURT:10d50
B:HIT:ELEC:3d50
B:HIT:ELEC:3d50
B:HIT:ELEC:3d50
F:GIANT | DROP_3D2 | DROP_4D2 | MALE |
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE |
F:RES_POIS | RES_FIRE | FORCE_SLEEP | FORCE_MAXHP | SMART |
F:RES_COLD | RES_ACID | ELEM_EARTH | OPEN_DOOR | BASH_DOOR |
F:RES_STON | RES_SHAR | HURT_LITE | RES_DARK | CAN_FLY |
F:RES_CHAO | RES_CONF | RES_SOUN | MOVE_BODY | POWERFUL |
S:1_IN_2 |
S:ROCKET | SHOOT_GUN | CONF | GODLY_SPEAR | S_SPIDER | ERASE_ELEM |
S:FORGET | HOLD | TPORT | HASTE | BLIND | SCARE | BA_DISI |
S:MIND_BLAST | BRAIN_SMASH | DISPEL | CHANGE_ELEM |
D:肪S{A܏\Ƃ_Xꂽ`̋lB

#TO#
N:844:sҁwb`[EubNAx
E:Lich Blacmore, the Undead
G:L:v
I:130:90d100:100:100:20
W:90:3:0:85000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d10
B:HIT:DR_MANA:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_FIRE |
F:ESCORT_LG | INVISIBLE | ATTR_CLEAR |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_EDGED |
F:EVIL | UNDEAD | RES_NETH | POWERFUL | LONG_RANGE |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_STUN | NO_SLEEP |
F:RES_PLAS | RES_WATE | RES_ACID | RES_CONF | RES_STON |
S:1_IN_3 | 
S:TPORT | BLIND | SCARE | FIRE_STORM | BRAIN_SMASH | SALAMANDER |
S:BA_MANA | BO_MANA | BA_FIRE | DISPEL | PURE_ELEM_BEAM | DARK_FIRE |
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM | ANIM_DEAD |

#TO#
N:845:VgwVwx
E:Shaher, the Archangel
G:A:o
I:140:66d99:100:100:20
W:90:3:0:75000:0:0
B:HIT:HOLY:40d5
B:TOUCH:LOSE_CON:16d5
B:TOUCH:LOSE_CON:16d5
F:UNIQUE | CAN_SPEAK | SMART | FEMALE | RES_TELE | GOOD | POWERFUL | LAWFUL |
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE | ELEM_MULTI |
F:ONLY_ITEM | AURA_COLD | NO_STONE | NO_STUN | RES_EDGED |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | POWERFUL | RES_PLAS |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE | NO_CONF | NO_SLEEP |
F:DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_SPECIAL
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_MANA | S_ANGEL | DISPEL | BA_LITE |
S:GODLY_SPEAR | IGNIS_FATUUS | ERASE_ELEM | INVULNER
D:u_IȂ鎄ɋ܂AȂMlԂH
D:M̎e䂦ɂcIH 
D:_AM邱̐S^B 
D:ꂳ߂Ƌ̂cII 
D:䂪S̊]A邱ƂȂI
D:ȂAM͎̂ĂɂȂH ̋PgA
D:NMǂĂ̂ɁII
D:̂܂΂䂫A NMĂ̂ɁII v

#TO#
N:846:Ȃ鏗wGLhix
E:Echidna
G:n:v
I:135:120d100:80:110:80
W:90:2:0:85000:0:0
B:SPIT:ACID:20d6
B:CLAW:POISON:3d13
B:CLAW:POISON:3d13
B:GAZE:STONE:20d6
F:UNIQUE | CAN_SPEAK | DROP_CORPSE | RES_DARK | ELEM_AQUA | CHAOTIC |
F:FORCE_SLEEP | FORCE_MAXHP | ATTR_MULTI | ATTR_ANY | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY | DROP_GREAT |
F:EVIL | RES_POIS | RES_FIRE | RES_COLD | RES_CHAO | RES_DISE |
F:RES_ACID | RES_WATE | RES_STON | RES_PLAS | RES_DARK | RES_NETH |
S:1_IN_5 | 
S:BR_DARK | BR_POIS | BR_COLD | S_MONSTERS | S_KIN | BR_STON |
S:S_HI_DEMON |
D:㔼g͔̎pAg͔͗l̑ւłޏ́A
D:wNXƂ̊ԂɃAKe\XAQ[mXAQm[XAXLeXA
D:܂e|[ƌPxXEIgXEXtBNXȂǑ̉Y񂾁B

#JZ#
N:847:p[ECA[
E:Great Wyrm of Power
G:D:y
I:130:111d111:20:111:70
W:90:4:0:37500:0:0
B:CRUSH:POISON:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:HURT:10d18
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_LITE | RES_DARK | RES_SHAR |
F:AURA_FIRE | AURA_ELEC | AURA_COLD | RES_SOUN | RES_CONF | RES_CHAO |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_WALL |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | RES_INER |
F:DRAGON | GOOD | DROP_CORPSE | SELF_LITE_2 | RES_TIME | RES_GRAV |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP |
F:RES_NETH | RES_STON | RES_PLAS | RES_DISE | RES_TELE | RIDING | ELEM_MULTI |
S:1_IN_3 |
S:S_HI_DRAGON | S_DRAGON | S_KIN |
S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE | BR_DISI |
S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_STON |
S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
S:BR_WALL | BR_MANA |
D:$The mightiest of all dragonkind, a great wyrm of power is seldom 
D:$encountered in our world. It can crush stars with its might.
D:̒łŋłp[ECA[ɂ́A̐Eł͖ő
D:oƂ͂ȂB̗͂͐ӂB

#TO#
N:848:K[fBAw~x
E:Enbu, the Guardian
G:D:D
I:170:45d99:100:140:0
W:91:4:0:47500:0:0
B:CRUSH:SHATTER:15d20
B:CRUSH:SHATTER:15d20
B:CRUSH:SHATTER:15d20
B:CRUSH:SHATTER:15d20
F:UNIQUE | AURA_ELEC | RES_TELE | ATTR_MULTI | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | ELEM_WIND | PASS_WALL | HURT_ACID |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD | RES_INER |
F:NO_CONF | NO_SLEEP | RES_TIME | RES_SOUN | NO_STUN | NO_FEAR |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | DROP_SPECIAL | DRAGON |
S:1_IN_6 |
S:BO_MANA | BR_ELEC |
S:BR_MANA | BR_TIME | BR_SOUN | BR_INER
D:̃_W̎_łll̃K[fBA
D:ŏ̈lB

#TO#
N:849:ÍwfXon[gx
E:Death Bahamut, the Dark Dragon
G:D:w
I:130:175d99:30:170:100
W:92:3:0:98000:0:0
B:CLAW:HELL:6d12
B:CLAW:HELL:8d12
B:CLAW:HELL:8d12
B:BITE:HURT:10d14
F:ATTR_MULTI | CAN_SPEAK | SELF_LITE_2 | ATTR_ANY |
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT_D | RES_PLAS | RES_STON | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | RES_LITE | RES_DARK | RES_SHAR |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_LITE | BR_DARK | BR_SHAR | BR_NUKE |
S:S_HI_DRAGON
D:_fBoChŠ󂯌pȂAÍɒĂB

#TO#
N:850:QỈwIgXx
E:Orthros, Geryon's Dog
G:C:y
I:130:75d100:80:110:10
W:92:2:0:35000:0:0
B:CLAW:HURT:4d13
B:CLAW:HURT:4d13
B:BITE:POISON:5d14
B:BITE:POISON:5d14
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AURA_FIRE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:HEAL | SCARE | BRAIN_SMASH | 
S:BR_FIRE | BR_PLAS | BR_POIS |
S:S_HOUND
D:ẺʂĂ̓GeBAɐމQI[ĂOOg̖B

#TO#
N:851:K[fBAwx
E:Seigetsu, the Guardian
G:g:r
I:130:90d199:100:80:20
W:93:4:0:49000:0:0
B:CRUSH:LOSE_ALL:30d3
B:PUNCH:ELEC:30d3
B:KICK:ELEC:3d50
B:BUTT:EXP_80:1d50
F:UNIQUE | RES_TELE | NONLIVING | ATTR_MULTI | RES_BLUNT |
F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | GIANT | RES_STON | RES_EDGED |
F:AURA_ELEC | ELEM_WIND | NO_STUN | RES_ELEC | HURT_ACID |
F:RES_SHAR | RES_PLAS | RES_WATE | RES_SOUN | RES_STON | RES_GRAV |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD | RES_CHAO |
F:RES_COLD | RES_POIS | RES_FIRE | NO_FEAR | NO_SLEEP | RES_CONF |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | DROP_SPECIAL
S:1_IN_4 |
S:BR_STON | BR_CHAO | BR_CONF | BR_SHAR |
S:BR_MANA | BR_ELEC | TELE_TO |
S:HAND_DOOM |
D:_Wll̃K[fBÂ̈lB

#TO#
#TO#
N:852:K[fBAwx
E:Kinbu, the Guardian
G:H:B
I:150:99d99:100:150:100
W:93:4:0:50000:0:0
B:CRUSH:HURT:35d5
B:CRAWL:ELEC:35d5
B:CRUSH:HURT:35d5
B:CRAWL:ELEC:35d5
F:UNIQUE | RES_TELE | ATTR_MULTI | CAN_FLY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC |
F:KILL_WALL | CAN_SWIM | AURA_COLD | ANIMAL | ELEM_WIND |
F:RES_DISE | RES_CHAO | RES_GRAV | NO_FEAR | NO_STUN |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | HURT_ACID |
F:RES_ELEC | RES_COLD | RES_POIS | RES_FIRE | NO_CONF | NO_SLEEP |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | DROP_SPECIAL
S:1_IN_5 |
S:BR_CHAO | BR_DISE | BR_FIRE | BR_PLAS | BR_GRAV | BR_ELEC |
D:_Wll̃K[fBÂ̈lB

#J0#
N:853:n̔ԌwPxXx
E:Cerberus, Guardian of Hades
G:C:b
I:130:100d100:50:160:10
W:94:1:0:40000:0:0
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | ELEM_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | RES_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BA_DARK | 
S:BR_FIRE | BR_NETH | 
S:S_HOUND
D:$A three-headed hell hound of fearsome aspect.  Flame burns merrily from its 
D:$hide as it snarls and roars its defiance.
D:R̋낵`̃wnEhBɌĉނiƓ
D:̑̂yɔRオB

#JZ#
#JZ#~hKh̑փKh
#JZ#k_bŃLƏlAO{ŮԂɐ܂ꂽւłB
#JZ#I[fBɊC̒ɕ肱܂An芪Ď̔
#JZ#ł܂BOiNł͓ł𐁂ăg[E܂B by v
N:854:~hKh̑ցwKhx
E:Jormungand the Midgard Serpent
G:J:g
I:130:120d100:100:160:0
W:75:1:0:30000:0:0
B:CRUSH:SUPERHURT:20d10
B:CRUSH:SUPERHURT:20d10
B:BITE:HURT:5d50
F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | AQUATIC | WILD_OCEAN | ELEM_AQUA |
F:MOVE_BODY | KILL_WALL | RES_FIRE | RES_POIS | RES_ACID | RES_COLD | EVIL |
F:RES_WATE | RES_PLAS | RES_STON | NO_STUN | REGENERATE | DROP_CORPSE
F:NO_CONF | NO_SLEEP | RIDING | POWERFUL
S:1_IN_8
S:BA_WATE
D:$The Midgard Serpent is so huge that its body surrounds the world of 
D:$mortal men. It can grind gods themselves to lifeless pulp.
D:k_bŃLƏlAO{ŮԂɐ܂ꂽւB
D:̃~hKh̑ւ͒薽̐lԂ̐E܂邲ƈ͂ł܂ق
D:ȓ̂ĂB_XłoɍӂĂ܂ƂłB

#TO#
N:855:EHA[w@CXE{[bNx
E:Vice Bozeg, the Warrior
G:p:b
I:140:170d200:100:200:0
W:94:1:0:115000:0:0
B:SHOOT:HURT:30d16
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:SUPERHURT:30d9
F:UNIQUE | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING | WALSTANIAN |
F:MOVE_BODY | KILL_WALL | RES_FIRE | RES_ELEC | RES_POIS | RES_ACID | RES_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_STON | NO_STUN | REGENERATE |
F:NO_CONF | NO_SLEEP | CAN_FLY | MALE | CAN_SPEAK |
F:BASH_DOOR | HUMAN | DROP_CORPSE | DROP_SKELETON
S:1_IN_3 |
S:BA_DISI | SHOOT
D:fj̗cȂ݁BEHX^lB
D:u܂vĂbI͂܂Ȃ񂩑b炢B
D:͂܂܂cBFDAl̂eƔlł₳oLcBv
D:(^NeBNXEIEK@́wvʂɂȂ̂̒ȂĊ؂肽ȂxAJ)

#TO#
N:856:K[fBAwx
E:Rekkuu, the Guardian
G:M:y
I:130:190d100:100:140:0
W:95:4:0:103000:0:0
B:HIT:ELEC:9d12
B:HIT:ELEC:9d12
B:CRUSH:SUPERHURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | RES_TELE | NONLIVING | ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | DRAGON | RES_STON |
F:AURA_ELEC | ELEM_WIND | NO_FEAR | NO_SLEEP | RES_SHAR |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD | RES_CHAO |
F:RES_COLD | RES_POIS | RES_FIRE | NO_STUN | NO_SLEEP | RES_CONF
F:RES_STON | RES_PLAS | RES_SOUN | RES_WATE | HURT_ACID |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | DROP_SPECIAL
S:1_IN_3 | 
S:BLIND | CONF | SCARE | ERASE_ELEM |
S:BR_LITE | BR_DISE | BR_COLD | BR_WALL | BR_MANA
S:BR_PURE_WIND |
D:͍ŋ̃K[fBAB


N:857:wAx
E:Amon
G:U:r
I:130:100d100:100:140:100
W:96:2:0:62500:0:0
B:CRUSH:SUPERHURT:40d5
B:CLAW:UN_POWER:15d2
B:CLAW:UN_BONUS:15d2
B:HIT:HELL:40d5
F:UNIQUE | CAN_SPEAK | DEMON | NONLIVING | RES_DARK |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT_U | ESCORTS | SMART | RES_PLAS | RES_STON |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD | RES_CONF |
F:DROP_GREAT | RES_DISE | RES_TELE | CAN_SWIM | RES_CHAO | CHAOTIC |
F:EVIL | RES_FIRE | RES_POIS | RES_ELEC | RES_ACID | NO_CONF | NO_SLEEP |
F:ELEM_MULTI
S:1_IN_3 |
S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA |
S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD |
S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF
S:BR_STON | S_DEMON | S_KIN | BR_DISI | HAND_DOOM | S_HI_DEMON |
S:ANIM_DEAD
D:\̈\񒌂̈́B
D:n̑݁B΂Ɍ̉̐Ȓ̓Ǝւ̔IIJ~̎pŌB


#TO#
N:858:rptwjoXx
E:Nybbas, the Necromancer
G:L:G
I:130:125d110:100:160:0
W:98:1:0:100000:0:0
B:HIT:UN_BONUS:10d12
B:HIT:UN_BONUS:10d12
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | HAS_LITE_2 | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | UNDEAD | ELEM_EARTH | COLD_BLOOD | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | 
F:EVIL | RES_FIRE | RES_COLD | RES_POIS | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | POWERFUL |
F:RES_PLAS | RES_WATE | NO_STUN | RES_DARK | RES_NETH |
F:RES_ACID | RES_STON | RES_SHAR | CHAOTIC | LONG_RANGE | MOVE_BODY |
S:1_IN_2 | 
S:TPORT | TELE_LEVEL | BLIND | CONF | SCARE | CAUSE_4 | 
S:BRAIN_SMASH | FORGET |
S:BO_ICEE | BO_MANA | BO_PLAS | 
S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK | 
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON |
S:HAND_DOOM | ANIM_DEAD | DISPEL | PURE_ELEM_BEAM | DARK_LORE |
S:SAND_STORM | CHANGE_ELEM | SHIFT_ELEM | PETRO_CLOUD |
D:joXEIuf[hBognsBKKX^lB
D:ނ̑f͓̑ɕ܂ĂcB
D:uƎv΁AɂʂƂcBvƏ̂ĐlEĂ邠Ȃ
D:̎ᔻł郓łbI̎肪炯Ȃ͎̂ȂꏏȃłcBv
D:(^NeBNXEIEK@ĺwƂ肠āx҂̋{a)

#TO#
N:859:wxTAEIFXE@Ax
E:Bersalia Overis Valeria, the Princess
G:p:y
I:160:200d100:100:170:0
W:99:1:0:115000:0:0
B:KICK:DR_MANA:10d10
B:PUNCH:UN_POWER:13d13
B:TOUCH:UN_BONUS:12d12
B:HIT:TIME:11d14
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | RES_LITE | RES_SHAR | RES_SOUN |
F:REFLECTING | AURA_COLD | AURA_ELEC | RES_INER | RES_TIME | BACRUM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | OPEN_DOOR |
F:DROP_GOOD | DROP_GREAT | RES_NETH | FEMALE | HUMAN |
F:RES_WATE | RES_PLAS | RES_STON | RES_DISE |
F:SMART | MOVE_BODY | POWERFUL | HAS_LITE_2 |
F:REGENERATE | CAN_SWIM | LONG_RANGE | DROP_CORPSE | DROP_SKELETON
F:LAWFUL | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE |
S:1_IN_3 | 
S:SHRIEK | IGNIS_FATUUS | BA_LITE | GODLY_SPEAR |
S:PETRO_CLOUD | SAND_STORM | CHANGE_ELEM |
S:BO_PLAS | BA_MANA | DRAIN_MANA | HEAL | HASTE |
S:TELE_AWAY | BLINK | TPORT | FORGET | DISPEL |
S:S_MONSTERS | S_HI_DRAGON | S_UNIQUE | S_ANGEL
D:ʖJ`AEpEGBoNlB
D:ehKAƁA܂̎}itÅԂɂłB
D:Y܂ĂɃvV[ɈAJ`AƂ
D:SAeňĂꂽBfj[邪䂦ɁA񂾁B

#TO#
N:860:ÍRmwXbgx
E:Lancelot, the Dark Knight
G:p:v
I:145:200d100:100:165:0
W:99:1:0:105000:0:0
B:HIT:UN_BONUS:12d17
B:HIT:UN_POWER:12d17
B:HIT:BLIND:10d17
B:TOUCH:DR_MANA:10d17
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | HAS_LITE_2 | ELEM_FIRE | QUESTOR |
F:ATTR_MULTI | TEMPLE | RES_TELE | ESCORT_p | LODIS | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:REFLECTING | AURA_FIRE | AURA_ELEC
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | 
F:LAWFUL | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | POWERFUL |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:RES_PLAS | RES_STON | RES_SOUN | RES_SHAR |
S:1_IN_2 | 
S:TPORT | SCARE | BLIND | S_ANGEL | IGNIS_FATUUS | SPECIAL |
S:TELE_TO | CONF | BO_MANA | BA_FIRE | BRAIN_SMASH |
S:BO_ICEE | CAUSE_4 | BA_WATE | BO_PLAS | TELE_LEVEL | TELE_AWAY |
S:FORGET | DARKNESS | BA_MANA | DARK_LORE | PETRO_CLOUD |
S:S_TEMPLES | HAND_DOOM | DISPEL | GODLY_SPEAR |
S:FIRE_STORM | ERASE_ELEM |
D:XbgE^^XB[fBXlB[fBX
D:oN̎w҃u^Ƃ̖ɉă@Aɑ荞
D:ÍRmcX[A̒cB
D:uccl͐܂ȂɂĐ[ƂwBKƂÿׂɑl𕽋Cŋ]ɂcB
D:yȐ]݁Â߂ȂlEƂĂƂȂBA҂ł
D:߈邱Ƃ͂łBނ͎vcÂ͎ȂB̒̂AƁB
D:Ȃ΁AXꂽ𐳂ł͂ȂB鐢EɂĂ낤Byނڂ邱Ƃł
D:𖯂ɂ͂ӂ킵ڂ^Ă낤BׂĂ͉XǗ̂Iv
D:(^NeBNXEIEK@ĺwƂ肠āxl̃Xbg)

#TO#
N:861:[hwfjEEx
E:Denim Mown, the Lord
G:P:s
I:150:200d100:100:150:0
W:99:1:0:120000:0:0
B:SHOOT:HURT:14d30
B:HIT:SHATTER:20d15
B:HIT:SHATTER:20d15
B:TOUCH:UN_POWER
F:UNIQUE | MALE | HUMAN | BACRUM | ANTI_MAGIC | QUESTOR | FEAR_FIELD |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | 
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:DROP_GOOD | DROP_GREAT | DROP_CORPSE | DROP_SKELETON |
F:SMART | KILL_WALL | MOVE_BODY | AURA_COLD |
F:REGENERATE | POWERFUL |
F:CHAOTIC | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_STON |
S:1_IN_3 | 
S:BRAIN_SMASH | DISPEL | SHIFT_ELEM | SHOOT | SPECIAL |
S:BA_MANA | BO_MANA | PETRO_CLOUD | ANIM_DEAD |
S:S_UNIQUE | S_HI_DRAGON | HEAL | ERASE_ELEM |
D:fjEpEGAoNlB̃EF[~oA
D:wSAẻpYxƎ]Ao}bT̋sE@
D:EHX^REށB̂AEF[S̉R
D:aA̓샔@Aw҂ƂȂBA
D:o[jVAɎĂxTA̋~oɎsB
D:ȌA[h𖼏A@ẢƂȂB

# You must kill Dolgarua to complete the final quest, and win the game.

#TO#
N:862:ewhKAx
E:Dolgarua, the King
G:E:D
I:155:200d150:111:175:0
W:100:1:0:166666:0:0
B:CRUSH:SHATTER:22d15
B:CRUSH:SHATTER:22d15
B:BITE:LOSE_ALL:10d15
B:TOUCH:UN_POWER
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | RES_CHAO | BACRUM | QUESTOR |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | SELF_LITE_1 | ELEM_MULTI |
F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:DROP_GOOD | DROP_GREAT | RES_NETH | CHAOTIC |
F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
F:REGENERATE | NONLIVING | CAN_FLY |
F:EVIL | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | GUARDIAN |
S:1_IN_3 | 
S:S_MONSTERS | BR_CHAO | BA_CHAO | S_KIN | S_HI_DEMON |
S:BR_NETH | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
S:BR_NUKE | BR_DISI | HAND_DOOM | DISPEL | BR_PURE_WIND |
S:DARK_LORE | BR_PURE_FIRE | BR_PURE_AQUA | BR_PURE_EARTH |
D:̂hKAEIFXE@A̎vÓB
D:̗͂͐lԂzA_̗̈ɂ܂ŒBĂB
D:ŐL͂قƂǎAɑ΂鑞ƌɑ΂
D:Ŝ݂ő݂ĂB
D:̃_W̃X{XłB

#TO#
# tmp4.3 ultimate
N:863:ɑ
E:Ultimate form
G:*:y
I:150:120d100:20:200:40
W:127:255:0:0:0:0
B:SING:SUPERHURT:50d10
B:SING:HELL:50d10
B:SING:SHATTER:50d10
F:FORCE_MAXHP | KILL_WALL | CAN_FLY | ELEM_MULTI | NONLIVING
F:AURA_FIRE | SELF_LITE_1 | SELF_LITE_2 |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE | 
F:RES_INER | RES_LITE | RES_WALL | RES_STON | RES_WATE
F:RES_DISE | RES_GRAV | RES_CHAO | RES_NETH | RES_SOUN | RES_PLAS | 
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_STONE
F:POWERFUL | REGENERATE | RES_TELE | 
F:EGG_ONLY | EVIL | CHAOTIC | RIDING
S:1_IN_6
S:BLINK | TPORT | ERASE_ELEM | BR_MANA | BA_DARK | PURE_ELEM_BEAM | BR_DISI
S:CHANGE_ELEM | BR_PURE_FIRE | BR_PURE_AQUA | BR_PURE_EARTH | BR_PURE_WIND |
D:킴ƎIȖOɂĂ܂BOWĂ܂B

N:864:NQ
E:Light jelly fish
G:j:w
I:110:5d5:20:10:0
W:5:1:0:30:0:0
B:TOUCH:PARALYZE:1d7
F:FORCE_SLEEP | ANIMAL | AQUATIC | WILD_OCEAN | ELEM_AQUA
F:RAND_50 | RAND_25 | EMPTY_MIND | SELF_LITE_1 | COLD_BLOOD
D:$A strange water creature, whose touch can be deadly.
D:ȐŁA_ołB


#TO#
N:865:̉Q
E:Lite vortex
G:v:y
I:140:32d20:100:80:0
W:54:4:0:4000:0:0
B:ENGULF:HOLY:5d8
B:ENGULF:HOLY:5d8
F:ATTR_MULTI | ATTR_ANY | ELEM_MULTI | RES_LITE | FORCE_SLEEP |
F:RAND_50 | RAND_25 | CAN_FLY | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | NO_STONE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 | 
S:BR_LITE

#TO#
N:866:ł̉Q
E:Dark vortex
G:v:D
I:140:32d20:100:80:0
W:53:4:0:4000:0:0
B:ENGULF:HELL:5d8
B:ENGULF:HELL:5d8
F:ELEM_MULTI | RES_DARK | NEVER_BLOW |
F:RAND_50 | RAND_25 | CAN_FLY | RES_EDGED | RES_BLUNT |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | NO_STONE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 | 
S:BR_DARK

N:867:HNQ
E:Clear jelly fish
G:j:B
I:110:5d5:20:10:0
W:5:1:0:55:0:0
B:TOUCH:POISON:2d7
F:FORCE_SLEEP | ANIMAL | AQUATIC | WILD_OCEAN | ELEM_AQUA
F:RAND_50 | RAND_25 | EMPTY_MIND | INVISIBLE  | COLD_BLOOD
D:$A strange water creature, whose touch can be deadly.
D:ɓʂ̂ŁA̐GɓłB

N:868:̓nEh
E:Anti-magic hound
G:Z:v
I:110:36d30:30:30:0
W:45:14:0:1800:0:0
B:CLAW:HURT:3d3
B:BITE:UN_BONUS:3d12
B:CLAW:HURT:3d3
B:BITE:UN_BONUS:3d12
F:FORCE_SLEEP | FRIENDS |
F:BASH_DOOR | RES_DISE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_DISE
D:$A field of static energy surrounds this hound. Its presence seems 
D:$to dampen all other energies...
D:򉻂̃GlM[ɕ܂ꂽnEhB݂̑͂
D:݂͂点悤B

N:869:~YNQ
E:Jelly fish
G:j:w
I:110:5d5:20:10:0
W:5:1:0:15:0:0
B:TOUCH:HURT:1d3
F:FORCE_SLEEP | ANIMAL | AQUATIC | WILD_OCEAN | ELEM_AQUA | FRIENDS
F:RAND_50 | RAND_25 | EMPTY_MIND | COLD_BLOOD
D:$A strange water creature, whose touch can be deadly.
D:ȐŁAʂɔB

#TO#
N:870:RJgX
E:Cockatrice
G:H:s
I:120:63d15:20:57:55
W:33:3:0:1300:0:0
B:CLAW:STONE:7d1
B:CLAW:PARALYZE:7d2
B:BITE:BLIND:7d4
B:TOUCH:STONE:7d2
F:ANIMAL | DROP_60 | DROP_1D2 | BASH_DOOR | RES_COLD | 
F:RES_POIS | RES_NETH | NO_FEAR | NO_CONF | NO_SLEEP | 
F:DROP_CORPSE | DROP_SKELETON | CAN_FLY | RES_SHAR | RES_STON
S:1_IN_7 | 
S:BR_STON
D:jg̓̂Ƀwr̃ERƔbB͂̂ΉB

#TO#
N:871:[u
E:Zebra
G:f:g
I:110:18d10:68:50:0
W:19:100:0:28:0:0
B:CLAW:CONFUSE:2d5
B:BITE:BLIND:3d4
F:RAND_50 | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:ANIMAL | RES_POIS
D:ɂȖ͗l̂钿bB̓ƂA
D:̖є͍zŎB

N:872:vl^[
E:Planetar
G:A:r
I:130:22d100:30:150:255
W:50:6:0:10000:100000:873
B:HIT:HOLY:8d6
B:HIT:HOLY:8d6
B:HIT:HOLY:8d6
B:HIT:HOLY:8d6
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:NO_CONF | NO_SLEEP | CAN_FLY | LAWFUL |
S:1_IN_4 | 
S:HEAL | HASTE | TELE_AWAY | BO_MANA | BO_PLAS | CAUSE_4 | HOLY_ORB |
S:S_MONSTERS | S_ANGEL | INVULNER | GODLY_SPEAR | S_DRAGON | DISPEL
D:$It is an angel, fast and strong.  You are stunned by its extreme holiness 
D:$and try to resist all desires to obey it.
D:͓VgłAfċB`҂͂̋ɓx̐_ɑł̂߂A
D:ɏ]ƂCU蕥̂ɋJB

N:873:\[[
E:Solar
G:A:y
I:130:100d30:30:160:255
W:64:6:0:22000:0:0
B:GAZE:UN_BONUS:10d4
B:GAZE:UN_BONUS:10d4
B:HIT:HOLY:12d8
B:HIT:HOLY:12d8
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS |
F:NO_CONF | NO_SLEEP | CAN_FLY | LAWFUL |
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_4 | BO_MANA | GODLY_SPEAR | INVULNER
S:S_ANGEL | S_DRAGON | BA_LITE | HEAL | DISPEL | HOLY_ORB |
D:$Never a more heavenly being have you seen.  The very holiness of its 
D:$presence makes you deeply respect it.  Few creatures can match the powers 
D:$of a Solar; fewer still live to tell the tale after attacking one.
D:̗lȐ_X݂͌ƂȂB̑ݎ̂_łA[hӂ
D:ȂB\[[ɕCG悤ȗ͂͂قƂǂȂB
D:܂\[[ɍU҂Ŗ𒷂炦҂قƂǂȂB

N:874:H̃CA[
E:Spectral Wyrm
G:D:w
I:130:60d100:40:200:255
W:77:4:0:35000:0:0
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:BITE:UN_BONUS:8d8
F:FORCE_MAXHP | EVIL | UNDEAD | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:POWERFUL | MOVE_BODY | PASS_WALL | INVISIBLE |
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | RES_EDGED |
F:RES_NETH | RES_STON | RES_DISE | RIDING |
F:RES_POIS | RES_COLD |
S:1_IN_3 |
S:BR_STON | BR_NETH | BR_DISE |
S:S_HI_DRAGON
S:SCARE | BLINK | SHRIEK
D:$The tortured soul of a once powerful wyrm.
D:ċȗ͂ւĂCA[̉삾B

N:875:Xg[g
E:Storm troll
G:T:b
I:120:60d50:20:110:100
W:51:2:0:3500:0:0
B:HIT:ELEC:3d10
B:BITE:HURT:1d22
B:HIT:COLD:3d10
B:BITE:HURT:1d22
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | REGENERATE | ELEM_WIND |
F:DROP_3D2 | SMART | TAKE_ITEM | SELF_LITE_1 | RES_BLUNT |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL |  OPEN_DOOR | BASH_DOOR |
F:RES_ACID | RES_COLD | RES_ELEC | TROLL | EVIL
S:1_IN_7 | 
S:BA_COLD | BO_ICEE | BO_WATE | BA_ELEC
D:$The dungeon shakes as an enormous troll-form thunders into view, hurling 
D:$ice and lightning in every direction.  It is thirty feet tall, has six 
D:$heads, and is enraged at your impudence.
D:_Wh邪A̋ȃg͕XƈTU炵ȂėB
D:g̏PO[gAZ̓̉͂Ȃ̌܂ɓ{苶ĂB

N:876:sCV̑Q
E:Unstable worm mass
G:w:o
I:100:3d10:10:10:5
W:15:4:0:7:0:0
B:EXPLODE:FIRE:5d5
F:RAND_50 | RAND_25 | CAN_SWIM | RES_DARK |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
D:$A seething mass of thick, glowing worms.
D:CV̖WԂ򂾁B

N:877:SSX
E:Bat of Gorgoroth
G:b:g
I:120:30d10:20:60:30
W:28:3:0:200:0:0
B:BITE:POISON:1d10
B:CLAW:HURT:1d4
F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY | DROP_CORPSE | RES_DARK |
F:BASH_DOOR | MOVE_BODY | FRIENDS | 
F:ANIMAL | RES_POIS
S:1_IN_8 | 
S:SCARE | BR_POIS | BR_DARK
D:$Fed with horrid meats and grown to enormous size, this slavering creature 
D:$seeks livelier prey.
D:܂킵H炢ȑ傫ɐ̃SX̓z
D:Ɋ̂l߂ĂB

N:878:[܂
E:Deep puddle
G:~:b
I:125:17d6:15:40:0
W:23:6:0:70:0:0
B:TOUCH:ACID:4d3
B:TOUCH:ACID:3d3
F:NEVER_MOVE | COLD_BLOOD | ELEM_AQUA |
F:CAN_SWIM | RES_ELEC | RES_ACID | RES_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
D:$It is a large, rippling watery pool.
D:g̗Ă傫Ȑ܂肾B

#TOME#
#TO#
N:879:hȃhwf[x
E:Moldoux, the Defenceless Mold
G:m:v
I:100:1d1:1:1:0
W:1:255:0:3:0:0
B:EXPLODE:HURT:100d100
F:NEVER_MOVE | UNIQUE |
F:STUPID | EMPTY_MIND | 
F:RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR |
D:$A small strange growth. It seems to be defenceless...
D:ĊȃhBhɌ邪EEE

# Description in English by Nick Keulmann
N:880:₹n
E:Scrawny horse
G:q:o
I:110:4d5:20:5:30
W:0:1:0:0:10:881
B:BITE:HURT:1d2
B:KICK:HURT:1d3
F:WILD_ONLY | WILD_TOWN | RAND_25 |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | RIDING
D:$This pitiful horse has not been well fed, it walks unsteadily.
D:Ɏt^ĂȂ肪łӂӂ̈ȔnB

# Description in English by Nick Keulmann
N:881:n
E:Horse
G:q:o
I:110:11d8:20:30:30
W:5:1:0:25:70:882
B:BITE:HURT:1d8
B:KICK:HURT:2d4
F:WILD_WASTE | BASH_DOOR |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | RIDING
D:$As for the horse with the animal of four feet which can run fast, 
D:$it was utilized for a long time as the vehicle of the human.
D:n͑삯邱Ƃ̂łl{̏bŁA
D:ÂlԂ̏蕨ƂėpĂB

# Description in English by Nick Keulmann
N:882:΂n
E:Unruly horse
G:q:G
I:110:12d10:20:30:0
W:9:2:0:35:0:0
B:BITE:HURT:1d8
B:KICK:HURT:2d4
B:KICK:HURT:2d4
F:WILD_WASTE | BASH_DOOR | RAND_25 |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | RIDING
D:$This creature is gentle and submissive until you try to ride it.  
D:$Watch out for it's reckless kicking.
D:n͕i͏]őlł邪A
D:U\Ǝ肪ȂȂB

#TO#
N:883:gwJm[vXx
E:Canopus Wolff, the Windmaster
G:F:R
I:150:85d100:50:125:0
W:87:255:0:100000:0:0
B:SHOOT:HURT:17d25
B:HIT:HURT:10d16
B:HIT:HURT:10d18
B:HIT:HURT:10d16
F:CAN_FLY | MALE | SMART | ZENOBIAN | ZENOBIAN_FORCES |
F:CAN_SPEAK | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
F:RES_ACID | RES_POIS | RES_COLD | RES_ELEC | RES_NETH |
F:NO_FEAR | NO_CONF | NO_SLEEP | HUMAN | POWERFUL | ELEM_WIND |
F:RES_PLAS | RES_FIRE | RES_SOUN | LAWFUL |
S:1_IN_3 |
S:SHOOT | HEAL | BA_MANA | TPORT | GODLY_SPEAR | SAND_STORM |
D:Jm[vXEEHtB
D:V[mrAbRccBV[̓ssyV[ogB
D:VExzƂÑLlo^̖łB

N:884:G_[E@pCA
E:Elder vampire
G:V:B
I:120:34d100:20:90:10
W:54:3:0:7500:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:BITE:EXP_VAMP:6d8
B:BITE:DR_MANA:6d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_DARK | FEAR_FIELD |
F:DROP_60 | DROP_4D2 | VAMPIRE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | 
F:EVIL | UNDEAD | RES_NETH | RES_COLD | RES_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP |
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | BA_NETH
S:BRAIN_SMASH | DARKNESS | BO_NETH | S_UNDEAD
D:$A terrible robed undead figure, this creature has existed in its 
D:$unlife for many centuries by stealing the life of others. It can 
D:$summon the very shades of its victims from beyond the grave to 
D:$come enslaved to its aid. 
D:|̃[ugɂ܂ƂAI̊ԁA̐̐
D:̂낤B̋]ɂȂҒB̗A̎̉n
D:zꂪ@Ăъ񂹂邱Ƃł̂B

N:885:|ShS
E:Steel dragon
G:D:D
I:120:100d50:20:200:70
W:55:3:0:10000:0:0
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:7d14
B:CRUSH:SUPERHURT:7d17
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | ELEM_EARTH |
F:DROP_3D2 | DROP_4D2 | CAN_FLY | RIDING |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:RES_FIRE | RES_ELEC | RES_POIS | IM_EDGED | RES_BLUNT |
F:EVIL | DRAGON | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | NO_STONE |
D:$A huge dragon all made of steel. It looks very solid...
D:Sg|SłłȃhSBɍdɌ...

N:886:ł̃Gt̉e
E:Dark elven shade
G:h:w
I:130:48d18:20:50:10
W:51:2:0:6000:0:0
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:DR_MANA:3d10
B:TOUCH:LOSE_DEX:8d8
B:TOUCH:LOSE_INT:8d8
F:MALE | RES_DARK |
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_90 | DROP_4D2 | CHAOTIC | RES_EDGED |
F:SMART | INVISIBLE | COLD_BLOOD | UNDEAD | RES_NETH |
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:HEAL | BLINK | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:ANIM_DEAD | SHRIEK | TELE_AWAY | BA_DARK | DRAIN_MANA |
S:S_MONSTER | S_UNDEAD | S_DEMON | S_KIN |
D:$A dark elven figure that glows with an inner light.
D:𔭂ÂGt̉eB

N:887:̓nEh
E:Mana hound
G:Z:B
I:125:60d10:30:100:0
W:51:12:0:4000:0:0
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | SELF_LITE_1 |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BR_MANA
D:$A powerful aura radiates from this canine creature. It feels 
D:$like... magic?
D:͂ȃI[𔭂Ă錢^B͖@̂悤Ȋ
D:H

N:888:HA
E:Vore
G:S:v
I:125:35d10:20:30:40
W:44:2:0:850:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:8d4
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | RES_POIS | RES_ACID | RES_COLD
F:EVIL
S:1_IN_5
S:BO_MANA
D:$A gaunt, vaguely humanoid torso merged with the form of a giant 
D:$spider, ugly as sin. It screams horribly as it charges at you.
D:ꂽlԂ̂悤ȏ㔼gȒw偂̑̂ɂXB
D:낵ѐȂːiĂB

N:889:ȋ@
E:Bouncing mine
G:.:B
I:120:40d15:50:10:10
W:70:6:0:2000:0:0
B:SHOOT:HURT:15d10
B:EXPLODE:HURT:15d5
F:CHAR_CLEAR | ATTR_CLEAR | RES_CHAO |
F:NEVER_MOVE | RES_POIS | NONLIVING | RES_ACID | STUPID | FORCE_MAXHP
S:1_IN_3 |
S:ROCKET | SHOOT | BLINK | BR_POIS | BR_CHAO | BR_STON
D:$It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

N:890:FmECA[
E:Great venom wyrm
G:D:g
I:120:54d100:30:170:80
W:55:2:0:16000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:POISON:5d14
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_GOOD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | RES_POIS | NO_CONF | NO_SLEEP | RIDING |
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_POIS
D:$A huge dragon of incredible destructive power.  Noxious vapours 
D:$fill the room near it, leaving you gasping for breath.  Flee 
D:$now while you still can!
D:MȂ̔jIȗ͂ȃhSB
D:LłȖ߂̕ɏ[AقƂǑłȂB
D:邤ɓ!

N:891:oCECA[
E:Great Bile Wyrm
G:D:s
I:120:40d100:30:150:80
W:54:2:0:17000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ACID:6d14
B:BITE:ACID:6d14
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_EARTH | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | RIDING | CAN_FLY
F:EVIL | DRAGON | RES_ACID | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID
D:$A huge and very powerful dragon.  Great steaming pools of acid drip from 
D:$its form onto the ground.  You shudder when you see the acid eating away 
D:$the very stones of the dungeon - what could it do to you?
D:łƂĂ͂ȃhSBC𐁂_nʂɓH点A
D:H_̓_W̊΂ƂԂɗn󂯂Ăc
D:ꂪȂɓǂȂ邱ƂI

N:892:fBWj
E:Djinni
G:P:b
I:130:70d10:30:90:10
W:40:3:0:900:0:0
B:HIT:HURT:8d4
B:HIT:HURT:8d4
F:DROP_60 | WEIRD_MIND | OPEN_DOOR | BASH_DOOR | MOVE_BODY | ELEM_WIND |
F:TAKE_ITEM | GOOD | RES_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | HURT_ACID |
F:CAN_FLY |
S:1_IN_6 |
S:BO_ELEC | MISSILE | BLINK | S_MONSTER | BA_ELEC
D:$Supported by a whirlwind, the djinni turns to face you.
D:fBWj͕̑WB
D:܂ɂނ܂ƂfBWjȂɂłB

N:893:Ct[g
E:Efreeti
G:P:r
I:120:70d10:30:70:10
W:40:3:0:900:0:0
B:HIT:FIRE:8d4
B:HIT:FIRE:8d4
F:DROP_60 | AURA_FIRE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | SELF_LITE_2 |
F:EVIL | RES_FIRE | RES_PLAS | NO_FEAR | NO_CONF | NO_SLEEP | ELEM_FIRE |
F:HURT_COLD |
S:1_IN_6 |
S:BO_FIRE | BO_PLAS | BA_FIRE
D:$Wrapped in fire, this giant red figure turns to face you.
D:Ct[g͉΂̑WB
D:ɂ܂ꂽԂlȂɂłB

N:894:g̉
E:Troll king
G:T:R
I:120:10d100:30:90:20
W:40:1:0:2000:18000:875
B:HIT:HURT:3d12
B:HIT:HURT:5d12
B:BITE:HURT:3d12
B:BITE:HURT:5d12
F:FORCE_MAXHP | OPEN_DOOR | ESCORT_T | DROP_90 | DROP_2D2 | RES_BLUNT |
F:SMART | BASH_DOOR | TAKE_ITEM | DROP_CORPSE | DROP_SKELETON
F:EVIL | TROLL | RES_POIS | NO_CONF | NO_SLEEP | NO_FEAR | REGENERATE
S:1_IN_8 |
S:BLINK
D:$This troll is a king, which means it's still stupid, but has even more power.
D:$It never comes alone, and can call out to other trolls.
D:̃g̓g̒̉Bނ͈ˑRƂăgłA͗ǂȂA
D:̗͂͂ɋ͂Bނ͈lł鎖͂ȂɎ艺AĂB

N:895:XJCES[
E:Sky golem
G:g:B
I:110:10d80:20:116:10
W:40:3:0:4000:0:0
B:SHOOT:HURT:7d6
B:SPIT:COLD:10d10
B:SPIT:COLD:10d10
B:GAZE:BLIND
F:EMPTY_MIND | BASH_DOOR | RES_LITE | RES_TIME | ELEM_WIND | NO_STONE |
F:RES_COLD | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | FORCE_MAXHP | RES_EDGED |
S:1_IN_5
S:BR_LITE | BA_COLD | BR_COLD | BO_ICEE | BO_COLD | BR_TIME | SHOOT
D:$Obsidian eyes stare at you as you bend before the shower of heavenly
D:$powers and spells...
D:̐̂̂Ƃ͎vȂ̃p[Ǝ̗łȂ@ĂԁA
D:̃S[̍j΂̖ڂ͂ƂȂÎĂB

#TO#
N:896:Zg[
E:Lady centaur
G:q:y
I:125:22d80:40:75:20
W:47:8:0:9900:0:0
B:SHOOT:HURT:13d8
B:HIT:HURT:3d8
B:KICK:SUPERHURT:3d8
B:KICK:SUPERHURT:6d8
F:DROP_2D2 | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:DROP_SKELETON | DROP_CORPSE | FEMALE | SMART | RIDING |
F:ANIMAL | WILD_WOOD |
S:1_IN_3 |
S:SHOOT | HAND_DOOM | CONF | SLOW | HOLD | MIND_BLAST | BA_DISI |
D:̃P^EXBGՂtłȂ̂ޏ̌zIȉ̐́A
D:҂𖣗DB

N:897:jЃ{ebNX
E:Shard vortex
G:v:U
I:120:24d10:100:28:0
W:35:12:0:630:0:0
B:ENGULF:HURT:6d6
B:ENGULF:HURT:6d6
B:ENGULF:HURT:6d6
F:FORCE_SLEEP | RAND_50 | EMPTY_MIND | BASH_DOOR | CAN_FLY | RES_SHAR |
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | POWERFUL | NONLIVING | ELEM_EARTH |
F:RES_EDGED | RES_BLUNT
S:1_IN_4 | 
S:BR_SHAR
D:$A howling blast of razor-sharp mountain fragments, kept intact by perilous 
D:$magics.
D:܂𗧂ĂĐtJ~\̂悤ɉsjЂ̉򂾁B
D:@ɂĂ̌`ێĂB

#TO#
N:898:GWFiCg
E:Angel knight
G:A:W
I:125:17d100:20:120:10
W:47:2:0:12000:0:0
B:HIT:HOLY:7d9
B:HIT:HOLY:7d11
B:KICK:HURT:12d10
F:FORCE_SLEEP | FORCE_MAXHP | FEMALE |
F:INVISIBLE | CAN_FLY | ATTR_CLEAR | OPEN_DOOR |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | SMART |
F:COLD_BLOOD | GOOD | LAWFUL |
F:RES_COLD | RES_FIRE | RES_ACID | RES_ELEC | RES_POIS |
F:NO_STUN | NO_CONF | NO_SLEEP | NO_STONE |
S:1_IN_7 | 
S:BO_MANA | BLINK | TPORT | HOLD | HASTE | INVULNER |
S:GODLY_SPEAR | BA_LITE
D:mƂďCς񂾐SAVgƂ
D:]pB

#TO#
N:899:C
E:Darkside Raven
G:F:v
I:135:40d70:30:145:10
W:55:1:0:8500:0:0
B:HIT:HURT:5d10
B:HIT:HURT:10d6
B:CRUSH:HELL:3d20
B:BITE:HELL:10d4
F:MALE | INVISIBLE | ATTR_CLEAR | DEMON | OPEN_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_COLD | NO_ESCORT |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_COLD | CAN_FLY |
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:EVIL | RES_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:SCARE | HOLD | HASTE | BLINK
D:Íi_[NTChjɒĂLlB̉HтB
D:i͋ɂ߂ċ\ŁA킢DނƂ茌܂
D:킢߂ȂƂ̂B 

#TO#
N:900:QCrA
E:Gabiar
G:h:g
I:140:76d40:30:150:20
W:56:3:0:9500:0:0
B:HIT:COLD:8d7
B:HIT:ACID:8d7
B:BITE:HURT:12d4
B:BITE:HURT:12d5
F:DRAGON | AURA_COLD | DRAGON | OPEN_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | BASH_DOOR |
F:ONLY_ITEM | DROP_4D2 | DRAGON |
F:EVIL | RES_COLD | RES_ACID | RES_POIS
F:NO_CONF | NO_SLEEP | NO_FEAR |
S:1_IN_8 | 
S:BR_COLD | BR_ACID
D:낱ɕꂽjjBp[AXs[hɃU[h}͂邩ɗB

N:901:~~bN(~~bN()̑)
E:Statue of Chest mimic mimic
G:`:W
I:110:20d14:30:65:0
W:21:6:0:470:0:0
B:GAZE:CONFUSE:2d3
B:CLAW:POISON:3d4
B:CLAW:POISON:3d4
B:SPIT:BLIND:2d3
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_3 | 
S:BLIND | CONF | CAUSE_3 | CAUSE_4 | BA_POIS |
S:S_MONSTER
D:uꂽɉĂȐ̑ɉĂȐŁA
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

#TO#
N:902:}bhnEB
E:Mad halloween
G:o:r
I:140:25d25:100:65:10
W:58:3:0:4500:0:0
B:HIT:CONFUSE:5d20
B:EXPLODE:HURT:25d35
F:MALE | CHAOTIC
F:FORCE_SLEEP |
F:BASH_DOOR
F:SELF_LITE_2
D:fluɂčꂽJ{`mpvLwbĥA
D:flu掩^قǂ悭łG[gB̉悭łĂ
D:̂lɂ͂킩ȂcB

N:903:N[P̎q
E:Small kraken
G:l:g
I:110:20d10:60:50:80
W:25:1:0:500:70000:740
B:ENGULF:HURT:5d6
B:ENGULF:POISON:5d6
F:AQUATIC | SMART | WEIRD_MIND | RES_POIS | ANIMAL | NO_CONF | ELEM_AQUA |
F:NO_SLEEP | NO_FEAR | DROP_CORPSE
S:1_IN_4 |
S:DARKNESS | BO_ACID | HOLD
D:$A kraken with a tough, scaly hide.
D:낱̔畆ȃN[PB

N:904:ׂ΂LmR
E:Chaos mushroom
G:,:g
I:120:16d6:10:4:2
W:23:3:0:360:0:0
B:SPORE:POISON:3d4
B:SPORE:CONFUSE:3d4
B:SPORE:BLIND:3d4
F:NEVER_MOVE | STUPID | EMPTY_MIND | RES_POIS | RES_DISE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 |
S:BR_NUKE | BR_POIS
D:$It is a massive mushroom that seems to have a huge mouth. The air is thick
D:$with miasma, and you notice to your horror that the fungus is sprouting
D:$everywhere!
D:ȌĂ悤ɌǂƂLmRB
D:̃LmR͂ǂɂłĂ܂̋CZᏋCŉB

N:905:_S[
E:Cloud golem
G:g:b
I:110:20d15:20:30:10
W:22:2:0:120:0:0
B:HIT:ELEC:4d4
B:HIT:ELEC:4d4
F:EMPTY_MIND | BASH_DOOR | ELEM_WIND | RES_EDGED |
F:RES_ELEC | RES_COLD | CAN_FLY | NO_STONE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$Lightning crackes around this huge animated cloud entity, sending shivers
D:$down your spine.
D:@őꂽ_łł̂ȃS[B
D:ooƗMAȂk点B

N:906:nS[
E:Lava golem
G:g:r
I:90:25d15:20:40:10
W:22:2:0:120:0:0
B:HIT:FIRE:6d4
B:HIT:FIRE:6d4
B:HIT:FIRE:6d4
F:EMPTY_MIND | BASH_DOOR | ELEM_FIRE | NO_STONE |
F:RES_FIRE | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | KILL_BODY
F:KILL_ITEM
D:$It burns everything in its path with the heat its magma-like body
D:$produces.
D:̓}O}̂悤ȑ̂甭MɂāA܂ɋ߂Â
D:ĂȂ瓮ĂB

N:907:I[Km
E:Ogre warrior
G:O:B
I:110:10d15:20:34:50
W:21:2:0:100:800:415
B:HIT:SUPERHURT:4d8
B:HIT:SUPERHURT:4d8
F:RAND_25 | DROP_90 | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | EVIL | GIANT | MOVE_BODY
F:WILD_WASTE
D:$It is a massive ogre in metal armour, a champion of its kind.
D:̊Zɐg񂾗͋I[KłA̒ōł͂B

N:908:|[EAbNX
E:Pole axe of animated attack
G:/:w
I:120:10d14:30:40:0
W:21:2:0:60:0:0
B:CRUSH:HURT:2d5
B:CRUSH:HURT:2d5
B:CRUSH:HURT:2d6
B:CRUSH:HURT:2d6
F:COLD_BLOOD | NO_SLEEP | NO_CONF | NO_FEAR | NONLIVING | RES_BLUNT |
S:1_IN_6
S:SCARE | BLIND | CONF | S_MONSTER
D:$A powerful weapon from a time long past when heroes walked the earth, and 
D:$magical weapons of power unmatched were created. Blood drips from its 
D:$wicked blade.
D:pYBnɑ݂AނȂ͂@̕킪Ăߋ̎
D:͂ȕ̈B̎h̕tn͌HĂB

N:909:wxgxgx
E:The Icky Queen
G:i:v
I:120:40d15:20:60:10
W:20:5:0:400:0:0
B:CRAWL:POISON:3d4
B:CRAWL:EAT_FOOD:3d4
B:TOUCH:ACID:3d5
B:HIT:HURT:3d5
F:UNIQUE | FEMALE | FORCE_MAXHP | CAN_SPEAK | SMART | ESCORT_i | ESCORTS | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CORPSE | ELEM_EARTH |
F:WEIRD_MIND | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | RES_BLUNT |
F:EVIL | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
S:1_IN_5 | 
S:DRAIN_MANA | BLIND | CONF | SCARE | S_KIN
D:$And you thought her offspring were icky!
D:ޏ̎qǂׂĂxgxgƎvĂ邾낤I

N:910:S[
E:Aquatic golem
G:g:b
I:100:25d10:35:50:10
W:19:1:0:100:0:0
B:HIT:HURT:3d10
B:HIT:HURT:3d10
F:COLD_BLOOD | EMPTY_MIND | AQUATIC | NONLIVING | ELEM_AQUA |
F:RES_FIRE | RES_COLD | RES_POIS | NO_STONE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$An ingenious warlock's invention -- a golem designed for underwater
D:$usage.
D:˔\LȃEH[bNiB[œ悤ɐ݌vꂽ
D:S[łB

N:911:Ήp̕
E:Quartz vein
G:%:w
I:100:15d11:15:30:10
W:18:2:0:40:0:0
B:TOUCH:ELEC:3d3
B:TOUCH:PARALYZE:3d3
F:NEVER_MOVE | ONLY_GOLD | DROP_1D2 | DROP_90 | MULTIPLY | EMPTY_MIND
F:ANIMAL | COLD_BLOOD | NO_FEAR | NO_SLEEP | NO_CONF | NO_STUN | ELEM_EARTH |
F:HURT_ROCK | RES_FIRE | RES_ACID | RES_POIS | RES_COLD | RES_EDGED |
D:$Look! A nice vein of rock to dig in for gold! Wait a minute...
D:I̊͂ȂȂz΂܂łIAƑ҂ĂHc

N:912:ɕԕ
E:Floating orb
G:*:B
I:120:10d7:25:25:5
W:15:2:0:50:0:0
F:NEVER_BLOW | NEVER_MOVE | NO_SLEEP | NO_FEAR | NO_CONF | CAN_FLY
F:RES_COLD | RES_FIRE | RES_POIS | RES_ACID | ONLY_ITEM | DROP_60 | NONLIVING
S:1_IN_1
S:MISSILE
D:$A metallic ball floating in the air, that turns to track you with evil
D:$intent.
D:󒆂ɕԋ̕삾B׈ȈӎvAɂȂɍȖ_tĂB

N:913:AfbhE`E`ARE
E:Undead devilfish
G:l:v
I:105:15d5:10:20:5
W:15:4:0:75:0:0
F:NEVER_BLOW | ATTR_MULTI | AQUATIC | INVISIBLE | NO_CONF | UNDEAD | RES_NETH | DROP_CORPSE |
F:EVIL | RES_TIME | ELEM_AQUA
S:1_IN_8 |
S:BR_NETH | BR_DISE | BR_TIME | BR_STON | BR_POIS
D:$A devilfish brought back from the dead.
D:h`E`AREB

#Kvꑰ#

N:914:䎷́wKvx
E:Gamp, the Conceded
G:H:y
I:110:50d100:18:130:80
W:55:2:0:24000:0:0
B:SHOOT:HURT:14d11
B:PUNCH:POISON:8d10
B:CRUSH:HURT:8d10
B:KICK:HURT:6d10
F:UNIQUE | MALE | SMART | CAN_SPEAK | GARGASTAN |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:DROP_CORPSE | ESCORT_H |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:ELEM_AQUA | CAN_SWIM |
F:DROP_CORPSE | DROP_SKELETON | RES_ELEC |
F:RES_WATE | RES_COLD | RES_SHAR | RES_STON |
S:1_IN_3 | 
S:HEAL | BLIND |
S:S_BEAST | S_KIN | SHOOT |
D:KvEobNX^CBKKX^lB
D:߂ĖڂȐiŐlsɂA̍ȑԓx͓GB
D:Kv͂ȒjB
D:̂߁Al͔ނAɋ߂ÂƂȂB
D:ނlAb݂̂ɐSJB

N:915:Kv̐eFwIu_x
E:Obda, Friend of Gamp
G:H:G
I:120:20d46:40:65:10
W:31:40:0:800:0:0
B:CLAW:HURT:3d9
B:BITE:HURT:3d9
B:CLAW:HURT:3d10
B:BITE:HURT:3d10
F:UNIQUE | CAN_FLY | ANIMAL | CAN_SPEAK | LAWFUL |
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_WIND |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RIDING |
F:SMART | BASH_DOOR | MOVE_BODY |
F:RES_ACID | RES_ELEC | DROP_CORPSE | DROP_SKELETON |
S:1_IN_3 |
S:BR_ELEC
D:̓Kv؂ɂĂ̐eFB

N:916:Kv̐eFwx_x
E:Belda, Friend of Gamp
G:H:B
I:125:20d48:40:70:10
W:32:40:0:900:0:0
B:CLAW:HURT:3d8
B:BITE:HURT:3d9
B:CLAW:HURT:3d10
B:BITE:HURT:3d11
F:UNIQUE | CAN_FLY | ANIMAL | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | RIDING |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | MOVE_BODY | DROP_CORPSE | DROP_SKELETON |
F:RES_COLD | RES_ELEC | LAWFUL | ELEM_WIND |
S:1_IN_3 |
S:BR_ELEC
D:̓Kv؂ɂĂ̐eFB

N:917:Kv̗FlwUKx
E:Zanga, Friend of Gamp
G:H:U
I:130:20d100:40:65:10
W:37:40:0:6500:0:0
B:CLAW:STONE:6d8
B:BITE:HURT:6d9
B:CLAW:STONE:6d10
B:BITE:HURT:6d11
F:UNIQUE | CAN_FLY | ANIMAL | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_AQUA |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_STON |
F:SMART | BASH_DOOR | MOVE_BODY | RIDING |
F:RES_COLD | RES_ELEC | RES_POIS | RES_ACID |
F:DROP_CORPSE | DROP_SKELETON |
S:1_IN_3 |
S:BR_ELEC | BO_ELEC | BR_STON
D:͉䎷̃Kv̑؂ȗFlB

N:918:Kv̗FlwoKx
E:Banga, Frend of Gamp
G:H:u
I:125:20d100:30:75:20
W:39:40:0:6000:0:0
B:CLAW:STONE:6d10
B:BITE:HURT:6d11
B:CLAW:STONE:6d10
B:BITE:HURT:6d11
F:UNIQUE | CAN_FLY | ANIMAL | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_AQUA |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_STON |
F:SMART | BASH_DOOR | MOVE_BODY | RIDING |
F:RES_FIRE | RES_ELEC | RES_POIS | RES_ACID |
F:DROP_CORPSE | DROP_SKELETON |
S:1_IN_3 |
S:BR_ELEC | BO_ELEC | BR_STON |
D:͉䎷̃Kv̑؂ȗFlB

N:919:OtHwIu_EWjAx
E:Obda Jr., the Griffon
G:H:g
I:130:30d100:30:105:20
W:51:100:0:12000:0:0
B:CLAW:HURT:8d10
B:BITE:HURT:8d11
B:CLAW:HURT:8d10
B:BITE:HURT:8d11
F:UNIQUE | CAN_FLY | ANIMAL | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | LAWFUL | ELEM_WIND |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RIDING |
F:SMART | BASH_DOOR | MOVE_BODY |
F:RES_FIRE | RES_ELEC | RES_POIS | RES_ACID | RES_SHAR |
F:DROP_CORPSE | DROP_SKELETON |
S:1_IN_3 |
S:BR_ELEC | BO_ELEC | BR_SHAR
D:Kv̐eFIu_̎qB

N:920:OtHwx_EWjAx
E:Belda Jr., the Griffon
G:H:b
I:135:30d100:40:95:10
W:52:100:0:12000:0:0
B:CLAW:HURT:8d8
B:BITE:HURT:8d9
B:CLAW:HURT:8d10
B:BITE:HURT:8d11
F:UNIQUE | CAN_FLY | ANIMAL | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | LAWFUL | ELEM_WIND |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RIDING |
F:SMART | BASH_DOOR | MOVE_BODY |
F:RES_COLD | RES_ELEC | RES_POIS | RES_ACID | RES_WALL |
F:DROP_CORPSE | DROP_SKELETON |
S:1_IN_3 |
S:BR_ELEC | BO_ELEC | BR_WALL
D:Kv̐eFx_̎qB

#TO#
N:921:w`̃IEKx
E:Legendary Ogre
G:O:G
I:145:211d175:25:100:10
W:109:12:0:52515:0:0
B:HIT:COLD:9d9
B:HIT:COLD:12d12
B:HIT:HELL:14d11
F:UNIQUE | FEMALE | CAN_SPEAK | HAS_LITE_2 | HUMAN | RES_CHAO | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | RES_SHAR | FORCE_DEPTH |
F:ONLY_ITEM | DROP_1D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_STUN | NO_FEAR |
F:ELEM_AQUA | AURA_COLD | REGENERATE | REFLECTING | OPEN_DOOR | BASH_DOOR |
F:CAN_FLY | LONG_RANGE | DROP_SKELETON |
F:RES_STON | RES_NETH | LAWFUL | RES_LITE | DROP_GREAT | POWERFUL |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_TIME | NO_SLEEP |
F:RES_GRAV | RES_DARK | RES_DISE | RES_WATE | RES_SOUN | RES_CONF | RES_INER |
F:RES_TELE | RES_PLAS |
S:1_IN_1 |
S:BA_WATE | SAND_STORM | TPORT | BA_MANA | PURE_ELEM_BEAM | TELE_AWAY | AQUA_STORM |
S:SALAMANDER | FENRER | GNOME | THUNDERBIRD | DARK_LORE | TELE_LEVEL | S_HI_DEMON |
S:EARTH_STORM | ANIM_DEAD | S_KIN | CHANGE_ELEM | SHIFT_ELEM | ERASE_ELEM |
S:DISPEL | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | BA_DISI
D:ޏ͂̐Ê鑶݂j󂵂Ƃ`̖B
D:̂ςA։̗ւ蔲ޏɏĂ҂͒NȂB

#[eMlA_b#

N:922:Ɛ`̏_wtFA[ix
E:Fellana, the Goddess of Love and Justice
G:F:y
I:140:180d150:100:168:30
W:120:1:0:140000:0:0
B:TOUCH:HOLY:16d10
B:TOUCH:HOLY:18d10
B:TOUCH:UN_POWER
B:SING:CONFUSE:10d8
F:UNIQUE | SMART | RES_TELE | FORCE_DEPTH | FEMALE | ELEM_MULTI | QUESTOR |
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | AURA_COLD |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_3D2 | GOOD | LAWFUL |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE | NO_SLEEP |
F:NO_STUN | NO_FEAR | REGENERATE | POWERFUL | RES_SHAR | RES_CONF |
F:RES_STON | RES_PLAS | CAN_FLY | LONG_RANGE | MOVE_BODY |
S:1_IN_3 | 
S:S_KIN | HAND_DOOM | BA_WATE | IGNIS_FATUUS | DISPEL |
S:BA_LITE | BA_MANA | BO_MANA | HEAL | AQUA_STORM | EARTH_STORM | ERASE_ELEM |
D:[eLlA_bɂARƐ`̐_B

N:923:m_wzvx
E:Holp, the God of Knowledge
G:E:R
I:135:180d170:80:170:90
W:121:1:0:140000:0:0
B:TOUCH:HURT:20d10
B:TOUCH:HURT:24d10
B:ENGULF:SHATTER:20d12
F:UNIQUE | SMART | RES_TELE | FORCE_DEPTH | MALE | ELEM_MULTI | QUESTOR |
F:KILL_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | AURA_COLD | ATTR_MULTI |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_3D2 | GOOD | LAWFUL |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE | NO_CONF | NO_SLEEP |
F:NO_STUN | NO_FEAR | NO_STONE | REGENERATE | POWERFUL | RES_LITE | RES_DARK |
F:RES_LITE | RES_PLAS | RES_EDGED | RES_BLUNT |
S:1_IN_3 | 
S:BR_MANA | S_KIN | BO_MANA | BO_ICEE | CAUSE_4 | BR_LITE | BR_DARK |
S:BRAIN_SMASH | MIND_BLAST | HASTE | FIRE_STORM | WIND_STORM | CHANGE_ELEM |
S:SALAMANDER | FENRER | GNOME | THUNDERBIRD |
D:[eMlA_bɂAR̗i_B

N:924:푈Ə̏_wCV^x
E:Ishtalle, the Goddess of War and Victory
G:A:y
I:155:250d200:80:180:0
W:126:1:0:185000:0:0
B:HIT:HOLY:22d21
B:HIT:HOLY:26d21
B:SLASH:TIME:22d21
F:UNIQUE | SMART | RES_TELE | FORCE_DEPTH | ELEM_MULTI | ATTR_MULTI | QUESTOR |
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | AURA_COLD | FEMALE |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | RES_GRAV | RES_WALL | GOOD |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE | NO_CONF | NO_SLEEP |
F:NO_STUN | NO_FEAR | REGENERATE | RES_LITE | RES_TIME | RES_INER |
F:RES_STON | RES_CONF | POWERFUL | LAWFUL | MOVE_BODY |
S:1_IN_4 |
S:BR_LITE | TPORT | TELE_TO | CHANGE_ELEM | IGNIS_FATUUS | INVULNER |
S:TELE_LEVEL | BA_MANA | HASTE | BA_LITE | GODLY_SPEAR | S_UNIQUE |
S:FIRE_STORM | AQUA_STORM | EARTH_STORM | WIND_STORM | S_ANGEL |
D:z_tB[nZ_Ɨ͂킹āAełV_{|A
D:{͍Ō̗͂Ui藬ô̐_nBꂪCV^
D:łBޏ͌̊C琶܂ołɂ炸A_̉ȂhX
D:bhg܂ƂǍUWogĂB

N:925:z_wtB[nx
E:Filarhh, the God of Sun
G:*:y
I:140:555d100:80:185:0
W:127:1:0:255000:0:0
B:TOUCH:HURT:24d12
B:TOUCH:HURT:28d12
B:TOUCH:EXP_VAMP:22d10
B:ENGULF:UN_POWER
F:UNIQUE | SMART | RES_TELE | FORCE_DEPTH | ELEM_MULTI | MALE | QUESTOR |
F:KILL_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | AURA_COLD | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_3D2 | SELF_LITE_1 | SELF_LITE_2 |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | RES_FIRE | NO_CONF | NO_SLEEP |
F:NO_STUN | NO_FEAR | REGENERATE | RES_INER | RES_LITE | RES_WALL | RES_STON |
F:RES_DISE | RES_GRAV | RES_CHAO | RES_NETH | RES_SOUN | RES_PLAS | RES_BLUNT |
F:ATTR_MULTI | ATTR_ANY | POWERFUL | GOOD | LAWFUL | MOVE_BODY | RES_EDGED |
S:1_IN_3 |
S:BR_CHAO | BR_DISE | BR_STON | BR_LITE | BR_PLAS | DISPEL | S_MONSTERS |
S:BR_MANA | BR_NUKE | BR_DISI | ROCKET | HAND_DOOM | ERASE_ELEM |
S:BR_TIME | BR_INER | BR_GRAV | BR_WALL | BR_CONF | BR_SOUN |
S:CHANGE_ELEM | BR_PURE_FIRE | BR_PURE_AQUA | BR_PURE_EARTH | BR_PURE_WIND |
D:VẺłAVEō̐_łB

N:926:VwfBoChSx
E:Divine Dragon, the Ethereal Dragon
G:D:W
I:150:99d399:50:200:1
W:119:50:0:300000:0:0
B:CLAW:SHATTER:2d200
B:CLAW:EXP_VAMP:1d200
B:CRUSH:UN_POWER:1d100
B:ENGULF:DR_MANA:1d100
F:DROP_SKELETON | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP |
F:ATTR_MULTI | DRAGON | ELEM_MULTI |
F:ONLY_ITEM | DROP_60 | DROP_90 | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | SMART | CAN_SPEAK |
F:REGENERATE | POWERFUL | REFLECTING | INVISIBLE | COLD_BLOOD |
F:AURA_FIRE | AURA_ELEC | OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:AURA_COLD | NONLIVING | MOVE_BODY |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_STON | RES_DISE | NO_FEAR |
F:NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | CAN_FLY | UNIQUE |
F:SELF_LITE_1 | SELF_LITE_2 |
S:1_IN_3 |
S:SHRIEK | DISPEL | ROCKET | SHOOT | BR_ACID | ERASE_ELEM |
S:BR_ELEC | BR_FIRE | BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | BR_CONF |
S:BR_SOUN | BR_CHAO | BR_DISE | BR_STON | BR_TIME | BR_INER | BR_GRAV | BR_SHAR |
S:BR_PLAS | BR_WALL | BR_MANA | BA_NUKE | BR_NUKE | BA_CHAO | BR_DISI | BA_ACID |
S:BA_ELEC | BA_FIRE | BA_COLD | BA_POIS | BA_NETH | BA_WATE | BA_MANA | BA_DARK |
S:BO_PLAS | BO_ICEE | MISSILE | BLIND | CONF | SLOW | HOLD | HASTE | HAND_DOOM |
S:HEAL | INVULNER | BLINK | TPORT | STOP_TIME | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:GODLY_SPEAR | DARKNESS | TRAPS | FORGET | ANIM_DEAD | S_KIN | S_MONSTER |
S:S_MONSTERS | S_ANT | S_SPIDER | S_HOUND | S_BEAST | S_DEMON | S_UNDEAD |
S:S_DRAGON | S_HI_UNDEAD | S_UNIQUE | BA_LITE | PURE_ELEM_BEAM |
S:BR_PURE_FIRE | BR_PURE_EARTH | BR_PURE_AQUA | BR_PURE_WIND |
D:_ł舫łƂ錶̃hSBSlԂɂ͐_ƂȂ邪A
D:SXlԂɂ͋|炷ƂB₻Ƃl̐lԂaHƂȂB

N:927:TCo[CA[Vgh
E:Greater cyber wyrm angel daemon mold
G:m:W
I:150:99d99:200:200:0
W:99:40:0:10000:0:0
B:SING:HOLY:1d200
B:INSULT:HELL:1d200
B:DROOL:UN_POWER:1d100
B:WAIL:DR_MANA:1d100
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | LAWFUL | CHAOTIC |
F:CHAR_CLEAR | ATTR_CLEAR | ATTR_MULTI |
F:AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ORC | TROLL | GIANT | DRAGON | DEMON | UNDEAD |
F:EVIL | ANIMAL | GOOD | HUMAN |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_STON | RES_DISE | NO_FEAR |
F:NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | CAN_FLY | WILD_SHORE |
F:WILD_OCEAN | WILD_WASTE | WILD_WOOD | WILD_VOLCANO | WILD_MOUNTAIN |
F:WILD_GRASS | WILD_ALL
S:1_IN_4 |
S:SHRIEK | DISPEL | ROCKET | SHOOT | TELE_TO | STOP_TIME | S_KIN | HAND_DOOM |
S:STONE_GAZE | BA_DISI | S_ANGEL | S_HI_DEMON |

# o}bT̃EHX^l #

N:928:ȐgȂ̏
E:Pitiful looking girl
G:t:y
I:110:1d4:10:1:40
W:0:255:0:0:0:0
B:BEG
F:FEMALE | DROP_SKELETON | DROP_CORPSE | HUMAN | 
F:RAND_25 | WALSTANIAN | WILD_TOWN | WILD_ONLY |
F:OPEN_DOOR
D:$You just can't help feeling sorry for her.
D:ޏƁAǂĂꂾƂvւȂB

N:929:₹N
E:Scrawny boy
G:t:W
I:110:1d4:10:1:40
W:0:255:0:0:0:0
B:BEG
F:MALE | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:RAND_25 | WALSTANIAN | WILD_TOWN | WILD_ONLY |
F:TAKE_ITEM | OPEN_DOOR
D:$You just can't help feeling sorry for him.
D:ނƁAǂĂꂾƂvւȂB

N:930:݂ڂ炵Vl
E:Scruffy old person
G:t:D
I:100:1d4:10:1:20
W:0:255:0:0:0:0
F:MALE | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:RAND_25 | WALSTANIAN | NEVER_BLOW | WILD_TOWN | WILD_ONLY |
F:TAKE_ITEM | OPEN_DOOR
D:]Ă܂VlB

N:931:XVk
E:Ugry old woman
G:t:g
I:100:1d4:10:1:20
W:0:255:0:0:0:0
F:FEMALE | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:RAND_25 | WALSTANIAN | NEVER_BLOW | WILD_TOWN | WILD_ONLY |
F:OPEN_DOOR
D:sʂĂƂ\̘VkB

N:932:ܜ
E:Haggard woman
G:t:o
I:105:1d4:10:1:35
W:0:255:0:0:0:0
F:FEMALE | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:RAND_25 | WALSTANIAN | NEVER_BLOW | WILD_TOWN | WILD_ONLY |
F:OPEN_DOOR
D:̏̕\͔敾Ǝ]ǂݎȂB

# GbOX^[
# ʂ̗

N:933:GbOX^[
E:Egg monster
G:i:y
I:110:10d5:10:30:40
W:0:255:0:0:1000:124
B:CRAWL:HURT:3d6
F:EGG_ONLY

N:934:GbOX^[
E:Egg monster
G:i:y
I:110:10d5:10:30:40
W:0:255:0:0:1000:139
B:CRAWL:HURT:3d6
F:EGG_ONLY

N:935:GbOX^[
E:Egg monster
G:i:y
I:110:10d5:10:30:40
W:0:255:0:0:1000:158
B:CRAWL:HURT:3d6
F:EGG_ONLY

# 936 (unused)

# 937 (unused)

# 傫ȗ

N:938:GbOX^[
E:Egg monster
G:i:b
I:110:10d5:10:40:40
W:0:255:0:0:1000:246
B:CRAWL:HURT:3d6
F:EGG_ONLY

N:939:GbOX^[
E:Egg monster
G:i:b
I:110:10d5:10:40:40
W:0:255:0:0:1000:254
B:CRAWL:HURT:3d6
F:EGG_ONLY

N:940:GbOX^[
E:Egg monster
G:i:b
I:110:10d5:10:40:40
W:0:255:0:0:1000:263
B:CRAWL:HURT:3d6
F:EGG_ONLY

# 941 (unused)

# 942 (unused)

# svcȗ

N:943:GbOX^[
E:Egg monster
G:i:y
I:110:30d5:10:60:40
W:0:255:0:0:2000:374
B:CRAWL:HURT:3d6
F:EGG_ONLY

N:944:GbOX^[
E:Egg monster
G:i:y
I:110:30d5:10:60:40
W:0:255:0:0:2000:422
B:CRAWL:HURT:3d6
F:EGG_ONLY

N:945:GbOX^[
E:Egg monster
G:i:y
I:110:30d5:10:60:40
W:0:255:0:0:2000:451
B:CRAWL:HURT:3d6
F:EGG_ONLY

# 946 (unused)

# 947 (unused)

# 

N:948:܂St̃m
E:Horrifying sticky thing
G:j:D
I:110:30d10:10:100:40
W:0:255:0:0:5000:531
B:CRAWL:POISON:10d6
F:EGG_ONLY | EVIL | CHAOTIC

N:949:܂St̃m
E:Horrifying sticky thing
G:j:D
I:110:30d10:10:100:40
W:0:255:0:0:5000:578
B:CRAWL:POISON:10d6
F:EGG_ONLY | EVIL | CHAOTIC

N:950:܂St̃m
E:Horrifying sticky thing
G:j:D
I:110:30d10:10:100:40
W:0:255:0:0:5000:672
B:CRAWL:POISON:10d6
F:EGG_ONLY | EVIL | CHAOTIC

# 951 (unused)

# 952 (unused)

# From Vanilla 3.0.1
N:953:p[vLVeBECA[
E:Great Wyrm of Perplexity
G:D:U
I:120:30d100:30:150:80
W:52:2:0:14000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:CONFUSE:6d14
B:BITE:CONFUSE:6d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | RIDING | CAN_FLY
F:DRAGON | RES_CONF | NO_CONF | NO_SLEEP
S:1_IN_6
S:BLIND | CONF | SCARE
S:BR_CONF
D:$A dragon of great size and power.  Its polished bronze scales reflect the 
D:$light in strange and confusing patterns, and you find it hard to keep your 
D:$mind on the job of fighting for your life.
D:ŋ͂ȃhSBꂽF̂낱Ɍ˂Ċō
D:悤Ȗ͗l`A̐킢̍ŒɐȎvlł邱ƂB

# From Vanilla 3.0.1
N:954:T_[ECA[
E:Great Wyrm of Thunder
G:D:y
I:120:45d100:30:150:80
W:55:2:0:20000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d14
B:BITE:HURT:6d14
F:FORCE_SLEEP | FORCE_MAXHP | ELEM_WIND | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD
F:BASH_DOOR | POWERFUL | MOVE_BODY | RIDING | CAN_FLY
F:DRAGON | RES_SOUN | NO_CONF | NO_SLEEP
S:1_IN_6
S:BLIND | CONF | SCARE
S:BR_SOUN
D:$A dragon of gigantic proportions, with destructive abilities to match. The 
D:$sheer loudness of its roar leaves you stunned and unable to think clearly 
D:$enough to defend yourself adequately.
D:܂j\͂ȃhSB̙̏ȍɂNOƂ
D:A̐g͂肵vlłȂȂB

N:955:Í
E:Great Death Dragon
G:D:D
I:120:20d80:20:130:70
W:35:10:0:13000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:MALE | ELEM_EARTH | HURT_LITE | SMART
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE2
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | NO_CONF
F:RES_ACID | RES_POIS |
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_STON | RES_DISE | NO_FEAR |
S:1_IN_3 | 
S:BR_ACID | BR_POIS | BR_NUKE

N:956:t@CAEL}C
E:Fire chimera
G:H:r
I:130:20d60:20:130:70
W:35:10:0:13000:0:0
B:CLAW:HURT:3d9
B:BITE:HURT:3d9
B:CLAW:HURT:3d10
B:BITE:HURT:3d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE2
F:CAN_FLY | ANIMAL | LAWFUL |
F:FORCE_SLEEP | ELEM_FIRE | AURA_FIRE
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
F:SMART | BASH_DOOR | MOVE_BODY |
F:RES_FIRE | RES_ELEC | RES_PLAS | RES_LITE
F:RES_TELE | RES_STON | RES_DISE | NO_FEAR |
S:1_IN_3 |
S:BR_FIRE | BR_PLAS | BR_LITE

N:957:RE_R
E:Vampire Squid
G:l:v
I:120:20d80:20:130:70
W:35:10:0:13000:0:0
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:BITE:EXP_VAMP:4d8
B:BITE:EXP_VAMP:4d8
F:UNIQUE2
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN | RES_DARK | ELEM_AQUA |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | RES_COLD | NO_CONF | NO_SLEEP | RES_POIS | RES_ACID | HURT_LITE
S:1_IN_6 | 
S:BLIND | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY |
S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS

N:958:N[P
E:Kraken
G:l:G
I:120:20d80:20:130:70
W:35:10:0:13000:0:0
B:CRUSH:HURT:4d10
B:CRUSH:HURT:4d10
B:CRUSH:HURT:4d10
B:CRUSH:HURT:4d10
F:UNIQUE2
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN | RES_DARK | ELEM_AQUA |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | RES_ELEC | NO_CONF | NO_SLEEP | RES_POIS | RES_FIRE
S:1_IN_6 | 
S:BLIND | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY |
S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS

N:959:EBhEOtH
E:Wind griffon
G:H:r
I:130:20d60:20:130:70
W:35:10:0:13000:0:0
B:CLAW:HURT:3d9
B:BITE:HURT:3d9
B:CLAW:HURT:3d10
B:BITE:HURT:3d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE2
F:CAN_FLY | ANIMAL | LAWFUL |
F:FORCE_SLEEP | ELEM_WIND | AURA_ELEC
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
F:SMART | BASH_DOOR | MOVE_BODY |
F:RES_FIRE | RES_ELEC | RES_PLAS | RES_LITE
F:RES_TELE | RES_STON | RES_DISE | NO_FEAR |
S:1_IN_3 |
S:BR_ELEC | BR_GRAV | BR_SOUN

N:960:
G:p:w
I:120:30d15:15:50:10
W:25:10:0:1500:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:4d8
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE2
F:FEMALE | ONLY_ITEM | DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR |
F:GOOD | SMART | LAWFUL | ESCORT_p
S:1_IN_3 |
S:HEAL | BLINK | TPORT | BO_MANA | BA_FIRE | BA_COLD | HOLY_ORB |

N:961:l
E:Mermaid
G:h:R
I:120:70d100:40:150:20
W:60:10:0:40000:0:0
B:HIT:FIRE:10d12
B:HIT:FIRE:10d12
B:HIT:FIRE:11d12
B:HIT:FIRE:15d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE2 | FEMALE |  AQUATIC | LAWFUL |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD
F:OPEN_DOOR | BASH_DOOR | ELEM_AQUA |
F:RES_FIRE | RES_COLD | RES_ACID | RES_POIS |
F:RES_ELEC | NO_CONF | NO_SLEEP | HAS_LITE_2 |
F:RES_WATE | RES_PLAS | RES_SHAR | RES_STON |
F:RES_SOUN | RES_LITE | RES_CHAO | RES_TELE | LONG_RANGE |
S:1_IN_2 |
S:TELE_AWAY | HOLD | BO_WATE | ANIM_DEAD |
S:BO_MANA | BA_MANA | BA_LITE | BA_WATE | HEAL | HASTE |
S:AQUA_STORM

N:962:G^E[h
E:Elemental Lord
G:E:r
I:120:25d100:12:50:50
W:44:3:0:6000:0:0
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
F:ELEM_FIRE | SELF_LITE_2 | AURA_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | UNIQUE2 |
F:EMPTY_MIND | NONLIVING | CAN_FLY
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:WILD_VOLCANO |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:RES_EDGED | RES_BLUNT |
F:HURT_COLD
F:RES_FIRE | RES_LITE | RES_PLAS | RES_POIS |
S:1_IN_4 |
S:BO_PLAS | BA_FIRE | 
S:SALAMANDER | FIRE_STORM |
S:S_KIN

N:963:G^E[h
E:Elemental Lord
G:E:b
I:120:20d100:12:40:50
W:44:3:0:6000:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:ELEM_AQUA | AURA_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | UNIQUE2 |
F:EMPTY_MIND | NONLIVING | COLD_BLOOD | CAN_SWIM
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:WILD_SHORE | WILD_SWAMP | WILD_OCEAN |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:RES_EDGED | RES_BLUNT |
F:HURT_FIRE
F:RES_COLD | RES_WATE | RES_POIS |
S:1_IN_4 |
S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE
S:FENRER | AQUA_STORM |
S:S_KIN

N:964:G^E[h
E:Elemental Lord
G:E:y
I:110:27d100:10:97:90
W:43:4:0:8000:0:0
B:HIT:SUPERHURT:6d6
B:HIT:SUPERHURT:6d6
B:HIT:SUPERHURT:6d6
B:HIT:SHATTER:10d10
F:ELEM_EARTH
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | UNIQUE2 |
F:EMPTY_MIND | NONLIVING | COLD_BLOOD | KILL_WALL | PASS_WALL |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:WILD_MOUNTAIN |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:RES_EDGED | RES_BLUNT |
F:HURT_ELEC | HURT_ROCK |
F:RES_ACID | RES_SHAR | RES_DARK | RES_POIS | RES_STON |
S:1_IN_4 | 
S:BO_ACID | BA_ACID
S:GNOME | EARTH_STORM | PETRO_CLOUD | SAND_STORM |
S:S_KIN

N:965:G^E[h
E:Elemental Lord
G:E:G
I:130:18d100:12:50:50
W:44:4:0:7000:0:0
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
F:ELEM_WIND | AURA_ELEC | SELF_LITE_1 |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | UNIQUE2 |
F:EMPTY_MIND | NONLIVING | COLD_BLOOD | CAN_FLY
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:RES_EDGED | RES_BLUNT |
F:HURT_ACID |
F:RES_ELEC | RES_LITE | RES_SOUN | RES_WALL | RES_INER | RES_GRAV | RES_POIS |
S:1_IN_4 | 
S:BO_ELEC | BA_ELEC | HASTE
S:BR_SOUN | BR_GRAV | BR_INER |
S:THUNDERBIRD | WIND_STORM |
S:S_KIN

N:966:쉤
E:Elemental King
G:E:w
I:130:35d100:30:110:90
W:60:4:0:12000:0:0
B:HIT:SUPERHURT:8d8
B:HIT:SUPERHURT:8d8
B:HIT:SUPERHURT:8d8
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | ELEM_MULTI | ATTR_MULTI | GUARDIAN
F:FORCE_SLEEP | FORCE_MAXHP | SELF_LITE_2 |
F:AURA_FIRE | AURA_COLD | AURA_ELEC |
F:EMPTY_MIND | NONLIVING | CAN_FLY | PASS_WALL |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:IM_EDGED | IM_BLUNT |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
F:RES_LITE | RES_DARK |
F:RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN | RES_STON |
F:RES_WALL | RES_INER | RES_GRAV |
S:1_IN_4
S:BO_PLAS | BO_ICEE | BO_WATE | BA_WATE
S:FIRE_STORM | AQUA_STORM | EARTH_STORM | WIND_STORM | PETRO_CLOUD | SAND_STORM |
S:SALAMANDER | FENRER | GNOME | THUNDERBIRD |
S:S_MONSTERS

N:967:w_x
E:Death
G:W:D
I:120:45d50:90:90:10
W:50:255:0:6666:0:0
B:SLASH:POISON:10d5
B:SLASH:POISON:10d5
B:SLASH:EXP_40:10d1
B:GAZE:TERRIFY
F:UNIQUE | MALE | ELEM_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:RES_NETH | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP | CAN_FLY
F:RES_DARK | RES_BLUNT | ANTI_MAGIC
S:1_IN_3 | 
S:CAUSE_4 | BLINK
