Gets a string representing the Shape.
This function can be useful for conditional debug drawing.
== Function ==
=== Synopsis ===
<source lang="lua">
type = Shape:getType( )
</source>
=== Arguments ===
None.
=== Returns ===
{{param|ShapeType|type|The type of the Shape.}}
== Examples ==

=== Printing the type of a shape ===
<source lang="lua">

shape1 = love.physics.newCircleShape( my_body, 0, 0, 20 )
print(shape1:getType()) -- outputs: 'circle'

shape2 = love.physics.newPolygonShape( my_body, ... )
print(shape2:getType()) -- outputs: 'polygon'

shape3 = love.physics.newRectangleShape( my_body, x, y, w, h, angle )
print(shape3:getType()) -- outputs: 'polygon'

</source>
== See Also ==
* [[parent::Shape]]
[[Category:Functions]]
{{#set:Description=Gets a string representing the Shape.}}
{{#set:Since=000}}
== Other Languages ==
{{i18n|Shape:getType}}