{{newin|[[0.8.0]]|080|type=method}}
Sets whether the body is active in the world.

An inactive body does not take part in the simulation. It will not move or cause any collisions.

== Function ==
=== Synopsis ===
<source lang="lua">
Body:setActive( active )
</source>
=== Arguments ===
{{param|boolean|active|If the body is active or not.}}
=== Returns ===
Nothing.
== See Also ==
* [[parent::Body]]
[[Category:Functions]]
{{#set:Description=Sets whether the body is active in the world.}}
{{#set:Since=080}}
== Other Languages ==
{{i18n|Body:setActive}}