Returns the current position of the mouse.
== Function ==
=== Synopsis ===
<source lang="lua">
x, y = love.mouse.getPosition( )
</source>
=== Arguments ===
None.
=== Returns ===
{{param|number|x|The position of the mouse along the x-axis.}}
{{param|number|y|The position of the mouse along the y-axis.}}
== Examples ==
=== Use getPosition to help draw a custom mouse image ===
<source lang="lua">
function love.load()
   love.mouse.setVisible(false) -- make default mouse invisible
   img = love.graphics.newImage("mouse.png") -- load in a custom mouse image
end
function love.draw()
   local x, y = love.mouse.getPosition() -- get the position of the mouse
   love.graphics.draw(img, x, y) -- draw the custom mouse image
end
</source>
== See Also ==
* [[parent::love.mouse]]
* [[love.mouse.getX]]
* [[love.mouse.getY]]
[[Category:Functions]]
{{#set:Description=Returns the current position of the mouse.}}
{{#set:Since=000}}
{{#set:PrettySince=0.3.2}}
== Other Languages ==
{{i18n|love.mouse.getPosition}}