{{newinoldin|[[0.5.0]]|050|[[0.9.0]]|090|type=function|text=It has been moved to [[Joystick:isDown]]}}
Checks if a button on a joystick is pressed.
== Function ==
=== Synopsis ===
<source lang="lua">
down = love.joystick.isDown( joystick, button )
</source>
=== Arguments ===
{{param|number|joystick|The joystick to be checked}}
{{param|number|button|The button to be checked}}
=== Returns ===
{{param|boolean|down|True if the button is down, false if it is not}}
== Function ==
{{newin|[[0.7.2]]|072|type=variant}}
=== Synopsis ===
<source lang="lua">
anyDown = love.joystick.isDown( joystick, button1, button2, button3, ... )
</source>
=== Arguments ===
{{param|number|joystick|The joystick to be checked}}
{{param|number|buttonN|A button to check}}
=== Returns ===
{{param|boolean|anyDown|True if any supplied button is down, false if not.}}
== See Also ==
* [[parent::love.joystick]]
[[Category:Functions]]
{{#set:Description=Checks if a button on a joystick is pressed.}}
{{#set:Since=000}}
== Other Languages ==
{{i18n|love.joystick.isDown}}