Sets the color of a pixel at a specific position in the image.

Valid x and y values start at 0 and go up to image width and height minus 1.

In versions prior to [[11.0]], color component values were within the range of 0 to 255 instead of 0 to 1.
== Function ==
=== Synopsis ===
<source lang="lua">
ImageData:setPixel( x, y, r, g, b, a )
</source>
=== Arguments ===
{{param|number|x|The position of the pixel on the x-axis.}}
{{param|number|y|The position of the pixel on the y-axis.}}
{{param|number|r|The red component (0-1).}}
{{param|number|g|The green component (0-1).}}
{{param|number|b|The blue component (0-1).}}
{{param|number|a|The alpha component (0-1).}}
=== Returns ===
Nothing.
== Examples ==
Create a 32x1 pixel transparent-to-white gradient [[Image|drawable image]].
<source lang="lua">
data = love.image.newImageData(32,1)
for i=0, 31 do   -- remember: start at 0
   data:setPixel(i, 0, 1, 1, 1, i / 31)
end
img = love.graphics.newImage(data)
</source>
== See Also ==
* [[parent::ImageData]]
* [[ImageData:getPixel]]
[[Category:Functions]]
{{#set:Description=Sets the color of a pixel.}}
{{#set:Since=000}}
== Other Languages ==
{{i18n|ImageData:setPixel}}