{{newin (日本語)|[[0.8.0 (日本語)|0.8.0]]|080|type=メソッド}}
{{oldin|[[0.9.0]]|090|type=method|text=It has been merged into [[SpriteBatch:set]]}}
Changes a sprite with a quad in the batch. This requires the identifier returned by add and addq.

== 関数 ==
=== 概要 ===
<source lang="lua">
SpriteBatch:setq( id, quad, x, y, r, sx, sy, ox, oy, kx, ky )
</source>
=== 引数 ===
{{param (日本語)|number|id|The identifier of the sprite that will be changed.}}
{{param (日本語)|Quad|quad|The quad used on the image of the batch.}}
{{param (日本語)|number|x|The position to draw the object (x-axis).}}
{{param (日本語)|number|y|The position to draw the object (y-axis).}}
{{param (日本語)|number|r (0)|Orientation (radians).}}
{{param (日本語)|number|sx (1)|Scale factor (x-axis).}}
{{param (日本語)|number|sy (sx)|Scale factor (y-axis).}}
{{param (日本語)|number|ox (0)|Origin offset (x-axis).}}
{{param (日本語)|number|oy (0)|Origin offset (y-axis).}}
{{param (日本語)|number|kx (0)|Shear factor (x-axis).}}
{{param (日本語)|number|ky (0)|Shear factor (y-axis).}}
=== 返値 ===
ありません。

== 関連 ==
* [[parent::SpriteBatch (日本語)]]
* [[SpriteBatch:add (日本語)]]
* [[SpriteBatch:addq (日本語)]]
* [[SpriteBatch:set (日本語)]]
[[Category:Functions (日本語)]]
{{#set:Description=Changes a sprite with a quad in the batch.}}
{{#set:Since=080}}
== そのほかの言語 ==
{{i18n (日本語)|SpriteBatch:setq}}