{{newin (日本語)|[[0.9.1 (日本語)|0.9.1]]|091|type=関数}}
Gets the range of vertices used when drawing the Mesh.

== 関数 ==
=== 概要 ===
<source lang="lua">
min, max = Mesh:getDrawRange( )
</source>
=== 引数 ===
なし。
=== 返値 ===
{{param (日本語)|number|min (nil)|The index of the first vertex used when drawing, or the index of the first value in the vertex map used if one is set for this Mesh.}}
{{param (日本語)|number|max (nil)|The index of the last vertex used when drawing, or the index of the last value in the vertex map used if one is set for this Mesh.}}
=== 注釈 ===
If the Mesh's draw range has not been set previously with [[Mesh:setDrawRange]], this function will return nil.

== 関連 ==
* [[parent::Mesh (日本語)]]
* [[Mesh:setDrawRange (日本語)]]
[[Category:Functions (日本語)]]
{{#set:Description=Gets the range of vertices used when drawing the Mesh.}}
== そのほかの言語 ==
{{i18n (日本語)|Mesh:getDrawRange}}