{{newin (日本語)|[[0.10.0 (日本語)|0.10.0]]|100|type=関数}}
Immediately sends all modified vertex data in the Mesh to the graphics card.

Normally it isn't necessary to call this method as [[love.graphics.draw]](mesh, ...) will do it automatically if needed, but explicitly using [[Mesh:flush]] gives more control over when the work happens.

If this method is used, it generally shouldn't be called more than once (at most) between love.graphics.draw(mesh, ...) calls.

== 関数 ==
=== 概要 ===
<source lang="lua">
Mesh:flush( )
</source>
=== 引数 ===
なし。
=== 返値 ===
ありません。

== 関連 ==
* [[parent::Mesh (日本語)]]
[[Category:Functions (日本語)]]
{{#set:Description=Immediately sends all modified vertex data in the Mesh to the graphics card.}}
== そのほかの言語 ==
{{i18n (日本語)|Mesh:flush}}