{{newin|[[0.9.0]]|090|type=function}}
Gets the write directory name for your game. 
Note that this only returns the name of the folder to store your files in, not the full path.
== Function ==
=== Synopsis ===
<source lang="lua">
name = love.filesystem.getIdentity( )
</source>
=== Arguments ===
None.
=== Returns ===
{{param|string|name|The identity that is used as write directory.}}
== See Also ==
* [[parent::love.filesystem]]
* [[love.filesystem.setIdentity]]
[[Category:Functions]]
{{#set:Description=Gets the write directory name for your game.}}

== Other Languages ==
{{i18n|love.filesystem.getIdentity}}