[4.1.0]
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    '--disable-gl'IvVw肵Cʏ`惂[hŃrh邱
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  * attentiontȍԂ`ł悤ɂȂD

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    ǉD

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    t@C.datt@C͓C.conft@Ĉ݂悤ɂȂ
    D

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    ڂɊJꂽ.conft@C͕ҏWłȂC̓e͔wiƂ
    `悳D

[4.0.1]
  * Qt4o[WɂV[gJbgL[̕sCD

[4.0.0]
  * librcsc-3.0.xT|[gD

  * Q[Oo[W5Cj^vgRo[W4T|[gD

  * X^~iLpVeB̕`T|[gD

  * Vvȃg[iNCAgC^tF[XǉDrcssserver
  g[i[hŎsĂ΁Csoccerwindow2vC[h
  ύX邱Ƃ\ƂȂD

  * '--show-pointto'IvVǉD

  * msginfõp[X̕sCD

  * ̊ł̃RpC̖CD

[3.0.1]
  * Fixed gcc-4.3 build problems.

[3.0.0]
  * Supported the monitor protocol version 3 and the log format
    version 4.

  * Supported a team_graphic protocl.

  * Supported a Windows environment.

  * Implemented a tabbed dialog for the view preference dialog.

  * Added a move dialog that enables us to change the location of all
    objects. Furthermore, users can move players by the mouse drag
    operation.

  * Added a rcssmonitor style.

  * Added a grid paiting option.

  * Improved the performance of Qt4 painting.

  * Added options to enable an automatic image saving procedure.

  * Supported a symmetric movement in fedit.

[2.1.0]
  * Added command line options, '--host', '--reverse-side',
	'--player-reverse-draw' and '--anonymous-mode'

  * Implemented the scoreboard for the penalty shootouts.

  * Supported anonymous mode in soccerwindow2.

  * Supported reverse draw in soccerwindow2.

  * Supported zoom in/out and focus change in fedit.

  * Added command line options, '--conf' and '--data', to fedit to
	specify the configuration files.

  * Implemented a mouse drag focus.

  * Added a simple launcher dialog.

  * removed wx version.

  * Qt3 version only: supported graphic object in the player's debug
    log files. See the documentation of librcsc.

  * added a launcher dialog.

  * added new options '--hide-menu-bar' and '--anonymous-mode'.

[2.0.1]
  * Fixed build problem in fedit-wx.

[2.0.0]
  * Qt3 and Qt4 are supported. But, Qt4 version is still in a test
  phase. The default build target is Qt3 version and wxGTK version
  will not be supported in the future.

  * Supported MacOSX in both Qt version.

  * Supported 64-bits OS.

  * wxGTK version requires boost::signals library.

  * Supported a Delaunay Triangulation formation.

  * Now, soccerwindow2 can save the rcg file from memory data. This
  means that it is not necessary for rcssserver to record a game log
  pfile when soccerwindow2 is used as a monitor client.

  * Now, soccerwindow2 can save and load the client's online debug
  messages.

[1.2.0]
  * Now, boost::program_options is not required.

  * added GUI controls  to change the auto trace range.

  * supported keepaway mode.

  * added ball travel marks on the mouse measure line.

  * added '--replay-speed-ratio' option to control the logplayer's
	replay speed..

  * The Formation Editor is split from soccerwindow2 binary. A new
	binary, fedit, will be built and installed.

  * libraries related to the formation are moved to librcsc.

[1.1.1]
  * fixed a compilation problem on some platform. This problem is
	caused by the type mismatch between char and rcsc::PlayMode.

[1.1.0]
  * Added a new formationn construction method using the delaunay triangulation.

  * Added 'kill server' menu.

  * added new drawable object types, triangle, rect and circle in the
    debug server.

  * added --auto-quit-mode command line option.

  * added 'Replace' button to the formation editor.

  * The data structure of formation system is totally changed.

  * Now, we can invoke the custimized rcssserver with the command line
    options of soccerwindow2 as follows:

    $ soccerwindow2 --server-path $HOME/bin/rcssserver-mine
