#JZ# Zangband {: q
#JZ# u#J0#vŎn܂Rg͓{ Angband ̂Ƃ񂳂ɂ
#JZ# ̂ŁAu#JZ#vŎn܂Rg͓{ Zangband ŐV
#JZ# ڂłB{AOohlAiqjȊO̕
#JZ# Rgɂ̖͂̕OLڂĂ܂B
#JZ#
#JZ#  ȉ͓{ Angband ɂRgł 
#J0# {Ɠ{Ő : Ƃ
#J0#
#J0# {łł̓IWiƔrĐݒ荀ڂĂ܂B
#J0# "E:" ȉ̍sŁAɂ͉pꖼLq܂B
#J0#
#J0# X^[̖|ɊւĂ BBS ̕ɑςbɂȂ܂B
#J0# ܂Aj[NEX^[̓ǂݕɂĂ ь  sXڂƂ
#J0# ɑςbɂȂ܂B
#J0#
#J0# {sɂ蒍ӂ_Ȃǂ̓RgĂ܂B
#J0#
#J0# Rg͊{IɎ(Ƃ)t܂Ã̕Rgꍇ
#J0# ɂ͂ɂ̖̕OLڂĂ܂B
#J0#uRgvŌł܂B
# File: r_info.txt
# With new monsters for Zangband 2.2 (or 2.3)

# This file is used to initialize the "lib/raw/r_info.raw" file, which is
# used to initialize the "monster race" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/r_info.raw" file.

# Zangband notes:

# Semantics of S_AMBERITES: Since all non-Tolkienian unique Ringwraiths
# have been removed (i.e. all except the Witch-king of Angmar and
# Khamul), the spell summons unique Amberites instead of Ringwraiths.

# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.

# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window.  See "cave.c" for info.

# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window.  See "cave.c" for info.

# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# floors, until the player "notices" them (perhaps check "awake").

# CHAR_MULTI monsters use special symbols (!, ?, =) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# objects, until the player "notices" them (perhaps check "awake").

# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.

# Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
# as normal monsters that are just a little hard to see.

# Note that the monster list underwent several changes for Angband 2.7.9,
# including some monster name changes, some symbol redistributions, and
# some color changes.

# The Umber Hulk joined the Xorn/Xaren (X).  The ticks (t) joined the
# spiders (S).  The townspeople (t) left the people (p).  The "Jabberwock"
# became the "Chaos beetle" (K).  The major demons (&) became (U) and the
# minor demons (I) became (u).  Multiplying insects (fleas, fruit flies,
# hummerhorns) became (I), visually "matching" the multiplying lice (l).
# The "ant lions" (a) became "ants" (a).  The mummified monsters (M)
# joined the zombified monsters (z).  The multi-headed hydras (M) left
# the reptiles (R).  The snakes (J) left the reptiles (R).

# Some of the old "red" or "brown" monsters became "pink" if they lower
# strength, while some of the old "fire" monsters became simply "red"
# monsters.  The "dragons" and "hounds" and related monsters underwent
# a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
# 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
# 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
# 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
# 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).

# In several situations, two or more monsters with identical symbols and
# colors were changed so that maximal information is conveyed by the symbol
# and color.

# The "people" (p), with more than 50 entries, got a new "color scheme"
# ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
# 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
# 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
# Thief, 'U' = High Warrior).  Note that most non-unique "people" already
# had these colors, or colors close to these colors.  A similar color scheme
# was enforced for the "humanoid" (h) monsters as well, more or less.

# TY: This is no longer entirely accurate. The monster coloring has been
# changed 'back' to pre-2.7.* coloring in several cases. For example, I
# prefer "black" thief caracters. Also color can be (and should) be used to
# convey information, but more importantly it is a visual presentation
# of the creature and should be what the creature "looks" like.

# Many of the "unique" monsters were changed to "match" the "base" monster
# from which they were derived.  Angband 2.8.0 may require every "unique"
# monster to be based on a "normal" monster, and may enforce color matching.
# This may result in the addition of some new monsters, to serve as "base"
# monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
# Vampire Queens, Giant Werewolfs, and others.  This may be accompanied by
# a separation of the monster list into a "normal" monster list (r_info)
# with 512 entries, and a "unique" monster list (u_info) with 128 entries,
# which will require reorganization of the list.  Some new "player ghost"
# unique monsters will probably be added at the same time.

# Mushrooms look just like food (and use the "," symbol for both the recall
# window and for normal display), Creeping coins look just like coins (and
# use the "$" symbol for both the recall window and for normal display), and
# Trappers/Lurkers can never be seen (and use the "." symbol for the recall
# window).  All other monsters use "alphabetic" symbols, and "alphabetic"
# symbols are used only for monsters.

# The "0" and "9" symbols are reserved for internal debugging use.

# The "&" symbol is reserved for future use as a special "terrain feature".

# The "`" symbol is reserved as an "alternate" open door picture, since
# the "'" symbol looks like the "," symbol in some fonts (esp. IBM).

# The "x" symbol is free for use as an "attr/char mapping" for annoying
# monsters, such as magic mushrooms, drolems, etc.

# Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
# very few monsters, and could be reorganized somewhat.

# There are still too many "p" monsters, perhaps they should be broken up.

# As always, you can enforce any "visual picture" you want with a "pref file".

# Note that monster zero is used for the "player" picture.

# === Understanding r_info.txt ===

# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armor class : alertness
# W: depth : rarity : 0 : exp : next_exp : next_mon
# B: attack method : attack effect : damage
# S: spell frequency |
# S: spell type | spell type | etc
# F: flag | flag | etc
# D: Description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for information - speed, health, vision in tens of feet,
# armor class, and alertness. 110 is normal speed. Alertness ranges
# from 0 (ever vigilant for intruders) to 255 (prefers to ignore
# intruders).

# 'W' is for more information - level, rarity, and experience for
# killing. The third slot is unused.

# 'B' is for blows - method of attack, effect of attack, and damage
# from attack. There may be up to four of these lines; effect and
# damage are optional.

# 'S' is for spells. The first S: line must be S:1_IN_X with X the
# number of monster turns, on average, before the monster will cast
# one of its spells. X must not be zero.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'D' is for description. As many D: lines may be used as are needed
# to describe the monster. Note that lines may need spaces at their
# ends to prevent words from running together in the monster memory.


# Version stamp (required)

V:2.8.1

##### The Player #####

#J0#
N:0:vC[
I:0:1d1:0:0:0
E:Player
G:@:w

##### Town monsters #####

#J0#
N:1:C^Ym
E:Filthy street urchin
G:t:D
I:110:1d4:4:1:40
W:0:2:0:0:10:14
B:BEG
B:TOUCH:EAT_GOLD
F:MALE | EVIL | WILD_TOWN | WILD_ONLY
F:RAND_25 | FRIENDS | HUMAN |
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON
D:$He looks squalid and thoroughly revolting.
D:ނ͉炵Ė{ɓɗzB

#J0#
N:2:₹L
E:Scrawny cat
G:f:U
I:110:1d2:30:1:10
W:0:3:0:0:5:62
B:CLAW:HURT:1d3
F:RAND_25 | WILD_GRASS | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_CORPSE | DROP_SKELETON
D:$A skinny little furball with sharp claws and a menacing look.
D:s܂ƈȗee₹ȃlRB

#Note: Sparrows live only near humans, thus no WILD_*

#JZ#
N:3:
E:Sparrow
G:B:U
I:110:1d1:30:1:10
W:0:3:0:0:0:0
B:BITE:HURT:1d3
F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_SKELETON
D:$Utterly harmless, except when angry.
D:{点ȂΑSQB

#Instead, we have chaffinches for wilderness

#JZ#
#JZ#(Rg) Պۂ
N:4:YAIAg
E:Chaffinch
G:B:r
I:110:1d1:30:1:10
W:0:3:0:0:0:0
B:BITE:HURT:1d3
F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS
F:ANIMAL | DROP_SKELETON
D:$Utterly harmless, except when angry.
D:Ԍ{B{点ȂΑSQB

#JZ#
N:5:삤
E:Wild rabbit
G:r:U
I:110:1d2:30:1:10
W:0:3:0:0:200:205
B:BITE:HURT:1d3
F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:$It is not a carnivore, but will defend itself if you stray too 
D:$close.
D:Hł͂ȂAߕt߂Ɛg邽ߍUĂB

#JZ#
N:6:
E:Woodsman
G:p:g
I:110:3d3:10:1:255
W:0:1:0:0:100:83
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | WILD_ONLY | WILD_WOOD | HUMAN |
F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$He has an axe with a sharp and strong edge.
D:sȕĂB

#J0#
N:7:݂ڂ炵q
E:Scruffy little dog
G:C:U
I:110:1d3:20:1:5
W:0:3:0:0:6:35
B:BITE:HURT:1d3
F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:ANIMAL
D:$A thin flea-ridden mutt, growling as you get close.
D:m~̏Ẑ݂悤Ȃ₹ŁAl߂ÂƂȂB

#J0#
#J0#
N:8:_vw}Sbgx
E:Farmer Maggot
G:h:w
I:110:35d10:40:10:3
W:0:3:0:0:0:0
B:MOAN
B:MOAN
B:HIT:HURT:1d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY
F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1 |
F:NO_CONF | NO_SLEEP
D:$Before you appears a broad thick-set hobbit with a round red face. 
D:$"What's wrong with old Maggot?" asked Pippin.  "He's a good friend to 
D:$all the Brandybucks.  Of course he's a terror to trespassers, and keeps 
D:$ferocious dogs -- but after all, folk down here are near the border and 
D:$have to be more on their guard." 
D:ۂԂ̂񂮂肵zrbgAp܂B
D:u}Sbg񂪂ǂĂłHvƁAss˂܂B
D:ûЂƂ̓ufBobNꑰ̂ƂłǂĂ܂BނA
D:قĂ̓ynɓĂɂ́AЂǂ|݂A֖҂Ȍ
D:Ă邯---ǁÂɏZł,ɂ߂A悻
D:pSĂȂȂȂ킯łBv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:9:Ⴍ锒s
E:Blubbering idiot
G:t:W
I:110:1d2:6:1:0
W:0:1:0:0:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
F:RAND_25 | EAT_LOSE_INT | HUMAN |
F:TAKE_ITEM
D:$He tends to blubber a lot.
D:ނ͂Ă΂肢B

#JZ#
#JZ#http://www.hobo.org QƁB{lɂ͂悭ȂB
N:10:XQ
E:Hobo
G:t:g
I:110:1d2:6:1:0
W:0:1:0:0:0:0
B:DROOL
F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:RAND_25 | EAT_LOSE_CHR | HUMAN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$Ugly doesn't begin to describe him.
D:XjAԂ̓͂̏Xł͂ȂB

#JZ#
N:11:߂L`KC
E:Raving lunatic
G:t:G
I:120:4d4:6:1:0
W:0:1:0:0:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
F:RAND_25 | EAT_LOSE_WIS | HUMAN |
F:TAKE_ITEM
D:$Drooling and comical, but then, what do you expect?
D:悾𐂂炵ĊyɂĂ邪Aȏ̉҂̂낤H

#J0#
N:12:ȐgȂ̌H
E:Pitiful looking beggar
G:t:U
I:110:1d4:10:1:40
W:0:1:0:0:10:14
B:BEG
F:MALE | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR
D:$You just can't help feeling sorry for him.
D:ނƁAǂĂꂾƂvւȂB

#J0#
#J0#
#J0#(Rg)
#J0# uCavƂt͖肪AƂwE󂯂B
#J0# ͒msł̂ƂɊւĂ͔f˂邪ACɂȂl
#J0# ̂Ȃ炠āAuCavƂKvȂł낤ƎvualvɂB
#J0# * leper = Ca
#J0#
N:13:sȕal
E:Mangy looking leper
G:t:u
I:110:1d1:10:1:50
W:0:1:0:0:0:0
B:BEG
B:TOUCH:DISEASE
F:MALE | DROP_CORPSE | DROP_SKELETON | HUMAN |
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | EAT_LOSE_CON | EAT_POISONOUS
D:$You feel it isn't safe to touch him.
D:ނɐĜ͊댯ȋCB

#JZ#
N:14:ubN}[Pbg̃G[WFg
E:Agent of black market
G:t:D
I:110:2d8:10:8:99
W:0:1:0:0:10:44
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
F:MALE | DROP_CORPSE | DROP_SKELETON
F:DROP_60 | WILD_TOWN | HUMAN |
F:WILD_SWAMP | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:$He 'finds' new wares for the Black Market. From unwary adventurers... 
D:ނ̓ubN}[Pbg̏iuEāvBf`҂...

#J0#
N:15:̂ލKȐς炢
E:Singing, happy drunk
G:t:y
I:110:2d3:10:1:0
W:0:1:0:0:0:0
B:BEG
F:MALE | HAS_LITE_1
F:RAND_50 | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$He makes you glad to be sober.
D:Nłނɉ΁Ao܂Ă悤ȋCɂȂB

#J0#
N:16:ĂǂȂӂl
E:Aimless looking merchant
G:t:o
I:110:3d3:10:1:255
W:0:1:0:0:0:0
B:HIT:HURT:1d5
F:MALE | HAS_LITE_1 |
F:RAND_50 | HUMAN |
F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY
D:$The typical ponce around town, with purse jingling, and looking for more 
D:$amulets of adornment to buy.
D:ӂT^IȃNYŁAz炶炳āA͂̃A~bg
D:𔃂ƒTĂB

#J0#
N:17:nȗb
E:Mean looking mercenary
G:t:R
I:110:5d8:10:20:250
W:0:1:0:0:8:43
B:HIT:HURT:1d10
F:MALE | DROP_SKELETON | DROP_CORPSE | HAS_LITE_1 | HUMAN |
F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:$No job is too low for him.
D:dȂƂނnĂB

#J0#
#J0#(Rg)
#J0# ͓sXڂɂ
#J0#
N:18:폝m
E:Battle scarred veteran
G:t:r
I:110:7d8:10:30:250
W:0:1:0:0:8:43
B:HIT:HURT:2d6
F:MALE | DROP_SKELETON | DROP_CORPSE | HAS_LITE_1 | HUMAN |
F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:$He doesn't take to strangers kindly.
D:ނ͌mʐlɗDڂ͂ȂB

N:19:w炢́[Ɓx
E:Lion Heart
G:f:s
I:111:20d20:50:15:4
W:0:4:0:0:0:0
B:HIT:HURT:1d3
F:UNIQUE | MALE | ANIMAL | CAN_SPEAK | FRIENDLY
F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:ONLY_ITEM | DROP_90 | DROP_GOOD | HUMAN |
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1 |
F:NO_CONF | NO_SLEEP

##### Normal monsters #####

#J0#
N:20:OCEh
E:Grey mold
G:m:s
I:110:1d2:2:1:0
W:1:1:0:6:6:76
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A small strange growth.
D:ȃJrB

#J0#
N:21:唒
E:Large white snake
G:J:w
I:100:3d6:4:30:99
W:1:1:0:4:5:28
B:BITE:HURT:1d3
B:CRUSH:HURT:1d3
F:RAND_50 | WILD_ALL |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$It is about eight feet long.
D:͒ 2.5 [g߂B

#JZ#
N:22:_ł_
E:Blinking dot
G:,:s
I:110:1d2:2:1:0
W:1:1:0:3:0:0
B:SPORE:CONFUSE:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | DROP_CORPSE | EAT_CONF |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK
D:$Is it there or is it not? 
D:͂ɂ̂낤HȂ̂낤H

#JZ#
N:23:C
E:Newt
G:R:y
I:110:2d6:8:12:30
W:1:1:0:4:0:0
B:BITE:HURT:1d7
B:BITE:HURT:1d7
F:WEIRD_MIND | CAN_SWIM | DROP_CORPSE
F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN |
F:ANIMAL
D:$A small, harmless lizard.
D:ȊQ̂ȂgJQB

#J0#
N:24:唒Jf
E:Giant white centipede
G:c:w
I:110:3d5:7:10:40
W:1:1:0:4:0:0
B:BITE:HURT:1d5
B:STING:HURT:1d5
F:RAND_50 | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
#J0#
#J0#(Rg)
#J0# xgxgƂ͌\CɓĂ(^_^;
#J0#
#J0# ьꂳ񂪓{ꉻA݂ulolov(^_^;B
#J0#
N:25:xgxg
E:White icky thing
G:i:w
I:110:2d5:12:7:10
W:1:1:0:3:7:41
B:TOUCH:HURT:1d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:EMPTY_MIND | DROP_CORPSE | EAT_CONF
D:$It is a smallish, slimy, icky creature.
D:̓hhăxgxgȃX^[B

#J0#
N:26:xgxg
E:Clear icky thing
G:i:B
I:110:3d5:12:6:10
W:2:1:0:3:7:41
B:TOUCH:HURT:1d5
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 | 
F:INVISIBLE | EMPTY_MIND | DROP_CORPSE | EAT_CONF
D:$It is a smallish, slimy, icky, blobby creature.
D:͉炵hhloloȉ̂悤ȃX^[B

#J0#
N:27:ncJlY~
E:Giant white mouse
G:r:w
I:110:1d3:8:4:20
W:1:1:0:3:5:86
B:BITE:HURT:1d5
F:RAND_50 | WILD_GRASS |
F:MULTIPLY | CAN_SWIM |
F:ANIMAL | DROP_CORPSE | EAT_CONF
D:$It is about three feet long with large teeth.
D:͒ 1 [g߂傫̃lY~B

#J0#
N:28:ywr
E:Large brown snake
G:J:u
I:100:4d6:4:35:99
W:1:1:0:6:6:59
B:BITE:HURT:1d7
B:CRUSH:HURT:1d9
F:RAND_25 | CAN_SWIM |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$It is about eight feet long.
D:͒ 2.5 [g߂B

#J0#
N:29:X[ER{h
E:Small kobold
G:k:G
I:110:2d7:20:16:10
W:1:1:0:10:8:30
B:HIT:HURT:1d9
F:DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | EAT_POISONOUS |
F:EVIL | IM_POIS
D:$It is a squat and ugly humanoid figure.
D:͒nɐށAXlԌ^̃X^[B

#J0#
N:30:R{h
E:Kobold
G:k:g
I:110:5d5:20:16:10
W:3:1:0:5:14:102
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:DROP_60 | WILD_ALL |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS | EAT_POISONOUS
D:$It is a small, dog-headed humanoid.
D:͌̂悤ȓAȐlԌ^̃X^[B

#J0#
N:31:CV̑Q
E:White worm mass
G:w:w
I:100:4d4:7:1:10
W:1:1:0:4:5:58
B:CRAWL:POISON:1d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:32:t[eBOEAC
E:Floating eye
G:e:b
I:110:3d6:2:6:10
W:1:1:0:3:0:0
B:GAZE:PARALYZE
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR | EAT_SLEEP
D:$A disembodied eye, floating a few feet above the ground.
D:nʂ琔\Z`ɕł̂ȂڋʂB

#J0#
N:33:gJQ
E:Rock lizard
G:R:U
I:110:3d4:20:4:15
W:1:1:0:4:20:82
B:BITE:HURT:1d3
F:ANIMAL | CAN_SWIM | WILD_MOUNTAIN
F:DROP_CORPSE
D:$It is a small lizard with a hardened hide.
D:͏ȃgJQŌłĂB

#JZ#
N:34:ObhoO
E:Grid bug
G:I:v
I:110:2d4:10:2:10
W:1:3:0:4:0:0
B:BITE:ELEC:1d7
F:RAND_25 | FRIENDS | CAN_FLY |
F:STUPID | WEIRD_MIND | SELF_LITE_1
F:ANIMAL | NO_FEAR | IM_ELEC
D:$A strange electric bug. 
D:ȁAdCIȒB

#J0#
N:35:WbJ
E:Jackal
G:C:U
I:110:1d4:10:3:10
W:1:1:0:3:40:196
B:BITE:HURT:1d3
F:FRIENDS | 
F:ANIMAL | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
D:$It is a yapping snarling dog, dangerous when in a pack.
D:͂₩܂Ȃ錢^̓ŁAQĂƊ댯B

#J0#
N:36:A
E:Soldier ant
G:a:u
I:110:2d5:10:3:10
W:1:1:0:6:5:49
B:BITE:HURT:1d5
F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE |
F:ANIMAL | WILD_GRASS | EAT_POISONOUS
D:$A large ant with powerful mandibles.
D:AS傫ȃAB

#J0#
N:37:t[cERE
E:Fruit bat
G:b:v
I:120:1d6:20:3:10
W:1:1:0:3:20:114
B:BITE:HURT:1d3
F:ANIMAL | CAN_FLY | WILD_WOOD | WILD_SWAMP | DROP_CORPSE
D:$A fast-moving pest.
D:̑f҂B

#JZ#
#JZ#(Rg) Պۂ
N:38:峂̑Q
E:Insect swarm
G:I:u
I:120:2d2:20:4:10
W:1:1:0:3:0:0
B:BITE:HURT:1d5
B:STING:HURT:1d5
F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_GRASS |
F:WILD_WOOD | WILD_SWAMP
D:$A lone insect may be harmless, but there's a whole swarm of 
D:$them here!
D:̒͒P̂ȂΓɊQ͂Ȃ낤A
D:ɂ͑吨̑QI

#JZ#
N:39:wO[^[Ew=r[Xgx
E:Greater Hell-Beast
G:U:s
I:115:15d100:10:100:99
W:1:6:0:250:0:0
B:GAZE
B:GAZE
B:CRUSH
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | UNIQUE |
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE |
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
D:$This unholy abomination will crush you. Flee while you can! 
D:̕sȍЂ͂Ȃׂ낤B܂̂ɓI

#J0#
N:40:⋩΂LmR
E:Shrieker mushroom patch
G:,:R
I:110:1d1:4:1:0
W:2:1:0:3:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | WILD_SWAMP | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
D:$Yum!  These look quite tasty.
D:[I͂ƂĂɌB

#J0#
N:41:xgxg
E:Blubbering icky thing
G:i:g
I:110:5d6:14:4:10
W:2:1:0:8:12:103
B:CRAWL:POISON:1d10
B:CRAWL:EAT_FOOD
B:DROOL
B:DROOL
F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND | TAKE_ITEM | KILL_BODY | EAT_CONF |
F:IM_POIS
D:$It is a smallish, slimy, icky, hungry creature.
D:̓hhăxgxg×~ȏX^[B

#J0#
#J0#
#J0#(Rg)
#J0# `ƂF̂킵͂܂CɓĂȂB
#J0#
N:42:΃Jf
E:Metallic green centipede
G:c:G
I:120:4d4:5:4:10
W:2:1:0:4:6:67
B:CRAWL:HURT:1d3
F:RAND_50 | WILD_ALL | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:43:Km
E:Novice warrior
G:p:U
I:110:9d4:20:16:5
W:2:1:0:8:70:216
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d7
F:MALE | HAS_LITE_1 |
F:DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:OPEN_DOOR | BASH_DOOR | EAT_GIVE_STR | EAT_LOSE_INT | EAT_LOSE_WIS
D:$He looks inexperienced but tough.
D:ނ͂܂܂o͐󂢂悤A苭肾B

#J0#
N:44:K
E:Novice rogue
G:p:D
I:110:8d4:20:12:5
W:2:1:0:8:50:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
F:MALE | HUMAN |
F:DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_ALL |
F:EVIL | EAT_GIVE_DEX | EAT_LOSE_WIS | EAT_LOSE_CHR
D:$A rather shifty individual.
D:ނ͍͑߂炷B

#J0#
N:45:Kv[Xg
E:Novice priest
G:p:B
I:110:7d4:20:10:10
W:2:1:0:9:100:225
B:HIT:HURT:1d9
F:MALE | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | GOOD | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | EAT_GIVE_WIS | EAT_LOSE_INT | EAT_LOSE_CON
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_1
D:$He is tripping over his priestly robes.
D:ނ͎̖@߂̂𓥂ÂĂ͂܂ÂĂB

#J0#
N:46:KCW
E:Novice mage
G:p:R
I:110:6d4:20:6:5
W:2:1:0:9:100:240
B:HIT:HURT:1d8
F:MALE | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | EAT_GIVE_INT | EAT_LOSE_STR | EAT_LOSE_CON
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
D:$He is leaving behind a trail of dropped spell components.
D:ނ͂Ǝ邾Ă͓悤ƂB

#J0#
N:47:΂LmR
E:Yellow mushroom patch
G:,:y
I:110:1d1:2:1:0
W:2:1:0:3:10:72
B:SPORE:TERRIFY:2d5
F:NEVER_MOVE | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:48:zCgE[[
E:White jelly
G:j:w
I:120:8d8:2:1:99
W:2:1:0:12:6:66
B:TOUCH:DR_MANA:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Its a large pile of white flesh.
D:͔̂悤ȕ̉򂾁B

#J0#
N:49:单A
E:Giant black ant
G:a:D
I:110:3d6:8:20:80
W:2:1:0:10:40:168
B:BITE:HURT:1d8
F:RAND_25 | 
F:WEIRD_MIND | DROP_CORPSE | EAT_ACIDIC
F:BASH_DOOR | WILD_WOOD | WILD_GRASS |
F:ANIMAL
D:$It is about three feet long.
D:͑傫 1 [g߂B

#J0#
N:50:T}_[
E:Salamander
G:R:o
I:110:4d6:8:20:80
W:2:1:0:12:50:143
B:BITE:FIRE:1d7
F:RAND_25 | CAN_SWIM | WILD_VOLCANO | DROP_CORPSE
F:ANIMAL | IM_FIRE | EAT_FIRE_RES
D:$A small black and orange lizard.
D:ƃIWF̂܂͗lȃgJQB

#J0#
N:51:zCgEn[s[
E:White harpy
G:H:w
I:110:2d5:16:17:10
W:2:1:0:7:30:157
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | WILD_MOUNTAIN 
F:RAND_50 | DROP_CORPSE
F:ANIMAL | EVIL
D:$A flying, screeching bird with a woman's face.
D:̊ŁAӂщċ؂萺グĂB

#J0#
N:52:u[EC[N
E:Blue yeek
G:y:b
I:110:2d6:18:14:10
W:2:1:0:6:30:141
B:HIT:HURT:2d4
F:DROP_60 | HAS_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:ANIMAL | IM_ACID
D:$A small humanoid figure.
D:lԂɋ߂pȐB

#J0#
N:53:_v}Sbg̎wx
E:Grip, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:40:0:0
B:BITE:HURT:2d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:$A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:$stealing mushrooms.
D:_v}SbgĂ鏭X\ȌB͂ȂLmR𓐂񂾂
D:vĂB

#JZ#
N:54:_v}Sbg̎w݁x
E:Wolf, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:40:0:0
B:BITE:HURT:2d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:$A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:$stealing mushrooms.
D:_v}SbgĂ鏭X\ȌB͂ȂLmR𓐂񂾂
D:vĂB

#J0#
N:55:_v}Sbg̎w΁x
E:Fang, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:2:0:40:0:0
B:BITE:HURT:2d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:$A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:$stealing mushrooms.
D:_v}SbgĂ鏭X\ȌB͂ȂLmR𓐂񂾂
D:vĂB

#J0#
N:56:A}KG
E:Giant green frog
G:R:g
I:110:2d8:12:8:30
W:2:1:0:8:30:121
B:BITE:HURT:1d7
F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE
F:BASH_DOOR | EAT_POISONOUS |
F:ANIMAL
D:$It is as big as a wolf.
D:͘TƓ炢̑傫B

#JZ#
#JZ#(Rg) Պۂ
N:57:D܂Lwt[WAx
E:Freesia
G:f:u
I:120:5d5:30:30:0
W:2:1:0:45:0:0
B:CLAW:HURT:2d2
B:CLAW:HURT:2d3
F:UNIQUE | 
F:FORCE_MAXHP | DROP_SKELETON
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
D:$A striped housecat who enjoys hunting. 
D:͎yގȂ̂ƔLB

#J0#
N:58:΃CV̑Q
E:Green worm mass
G:w:g
I:100:6d4:7:3:10
W:2:1:0:5:8:78
B:CRAWL:ACID:1d6
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | IM_ACID | CAN_SWIM | 
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:59:剩Fwr
E:Large yellow snake
G:J:y
I:100:4d8:5:38:75
W:2:1:0:11:15:90
B:BITE:HURT:1d7
B:CRUSH:HURT:2d5
F:RAND_25 | CAN_SWIM | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
D:$It is about ten feet long.
D:͒ 3 [g߂B

#J0#
N:60:Aw
E:Cave spider
G:S:D
I:120:2d6:8:16:80
W:2:1:0:9:30:127
B:BITE:HURT:1d5
F:FRIENDS | 
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | HURT_LITE
D:$It is a black spider that moves in fits and starts.
D:͍w偂ŔIɓ˔@oB

#JZ#
#JZ#(Rg) Պۂ
N:61:JX
E:Crow
G:B:s
I:120:3d5:40:12:0
W:2:2:0:10:10:68
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS 
F:WILD_WOOD |
D:$It is a hooded crow, gray except for the black wings and head.
D:͍HƓΊDF́AQĂJXB

#J0#
#J0# (Rg)
#J0# O̖͓sXڂɂ
#J0#
N:62:RL
E:Wild cat
G:f:U
I:120:3d5:40:12:0
W:2:2:0:10:80:198
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:BASH_DOOR | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$A larger than normal feline, hissing loudly.  Its velvet paws conceal a
D:$ fistful of needles.
D:ʏ̃lR̂傫đ傫ȐŖB
D:̏_炩ɂ͉s܂BĂB

#J0#
N:63:wXASx
E:Smeagol
G:h:u
I:130:20d20:20:12:5
W:3:2:0:18:0:0
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | CAN_SPEAK | SMART | 
F:RAND_50 | RAND_25 | WILD_ALL | EAT_LOSE_STR | EAT_LOSE_INT |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
F:EVIL
D:$"Down the face of a precipice, sheer and almost smooth it seemed in the pale 
D:$moonlight, a small black shape was moving with its thin limbs splayed out. 
D:$Maybe its soft clinging hands and toes were used, but it looked as if it was 
D:$just creeping down on sticky pads, like some large prowling thing of 
D:$insect-kind.  And it was coming down head first, as if it was smelling its 
D:$way.  Now and again it lifted its head slowly, turning it right back on its 
D:$long skinny neck, and the hobbits caught a glimpse of two small pale gleaming 
D:$lights, its eyes that blinked at the moon for a moment and then were quickly 
D:$lidded again." 
D:u̌ɏƂ炳āAقƂǉʂȂ炩ɐ؂藧Č
D:fR̊ݕǂցAȍpׂ葫Ԃ܂ɒoēĂ܂B
D:炭̏_炩˂΂悤Ȏ葫̎w͂ǂȃzrbgɂ邱Ƃ
D:łȂ悤ȍׂڂ킸ȏooĂ̂ł傤A
D:ƂAa߂Ă傫ȍ̂悤ɁA˂΂̗g
D:~Ă邩̂悤Ɍ܂Bɂ܂łɂk߂̂悤ɁA
D:ɂč~Ă̂łB܂肻͓AƔ΂
D:̏łƂ̂点܂Bƃzrbgɂ́A
D:̏Ȍƌ̂łB͖ڂłBڂ
D:Ɉu܂΂ƁȀuԂɂ͑}ŕĂ܂̂łBv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:64:O[EE[Y
E:Green ooze
G:j:g
I:120:3d4:8:16:80
W:3:2:0:5:15:99
B:CRAWL:ACID:1d7
F:RAND_50 | RAND_25 | DROP_90 | 
F:STUPID | EMPTY_MIND | 
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It's green and it's oozing.
D:͗ΐFV~̂悤ȐB

#J0#
N:65:|^[KCXg
E:Poltergeist
G:G:s
I:130:2d5:8:15:10
W:3:1:0:9:10:133
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 | CAN_FLY |
F:DROP_60 | DROP_90 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | 
F:EVIL | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLINK
D:$It is a ghastly, ghostly form.
D:͋낵ȗĤ悤ȎpĂB

#J0#
N:66:CG[E[[
E:Yellow jelly
G:j:y
I:120:10d8:2:1:99
W:3:1:0:13:20:73
B:TOUCH:POISON:1d7
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
D:$It's a large pile of yellow flesh.
D:͉F̂悤ȕ̉򂾁B

#J0#
N:67:Jf
E:Metallic blue centipede
G:c:B
I:120:4d5:6:6:15
W:3:1:0:8:15:77
B:CRAWL:HURT:1d4
F:RAND_50 | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#JZ#
#JZ#(Rg) Պۂ
N:68:^KX
E:Raven
G:B:D
I:120:4d5:40:12:0
W:3:2:0:9:100:151
B:BITE:HURT:1d7
B:BITE:HURT:1d7
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS |
F:WILD_WOOD
D:$Larger than a crow, pitch black.
D:͐^ŁAJX傫B

#J0#
N:69:唒V~
E:Giant white louse
G:I:w
I:120:1d1:6:5:10
W:3:1:0:1:0:0
B:BITE:HURT:1d3
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:$It is six inches long.
D: 30 Z`̑傫B

#JZ#
N:70:sjA
E:Piranha
G:l:B
I:120:2d6:20:8:5
W:3:1:0:9:40:187
B:BITE:HURT:13d1
F:FRIENDS | AQUATIC | ANIMAL | WILD_ALL
D:$Bloodthirsty fish who can smell your blood from a great distance.
D:̌ɋQ͂Ȃ̌̓炩B

#J0#
N:71:ubNEi[K
E:Black naga
G:n:D
I:110:6d8:16:40:120
W:3:1:0:22:40:94
B:CRUSH:HURT:2d6
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | EAT_POISONOUS | EAT_GIVE_DEX | EAT_ACIDIC
F:EVIL
D:$A large black serpent's body with a female torso.
D:̏㔼g傫ȍwrB

#J0#
N:72:_΂LmR
E:Spotted mushroom patch
G:,:o
I:110:1d1:2:1:0
W:3:1:0:4:20:108
B:SPORE:POISON:2d8
F:NEVER_MOVE | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:73:Vo[E[[
E:Silver jelly
G:j:W
I:120:10d8:2:1:99
W:3:2:0:14:25:84
B:TOUCH:EAT_LITE:1d6
B:TOUCH:EAT_LITE:1d6
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
D:$It is a large pile of silver flesh that sucks all light from its 
D:$surroundings.
D:͋F̓̂悤ȕ̉ŁAt߂̌SċzB

#J0#
N:74:nzrbg
E:Scruffy looking hobbit
G:h:s
I:110:3d5:16:8:10
W:3:1:0:5:5000:539
B:HIT:HURT:1d7
B:TOUCH:EAT_GOLD
F:MALE | HAS_LITE_1 |
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:$A short little guy, in bedraggled clothes.  He appears to be looking 
D:$for a good tavern.
D:ɐg񂾔w̒ႢzrbgBƈT
D:̂낤B

#J0#
N:75:VA
E:Giant white ant
G:a:w
I:110:3d6:8:16:80
W:3:1:0:9:40:168
B:BITE:HURT:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_GRASS
F:ANIMAL | DROP_CORPSE
D:$It is about two feet long and has sharp pincers.
D:͑傫 60 Z`߂AɉsASĂB

#J0#
N:76:CG[Eh
E:Yellow mold
G:m:y
I:110:8d8:2:10:99
W:3:1:0:11:50:113
B:HIT:HURT:1d8
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange growth on the dungeon floor.
D:̓_W̏ɐĂȃJrB

#J0#
N:77:ԃJf
E:Metallic red centipede
G:c:R
I:120:4d8:8:9:20
W:3:1:0:14:150:276
B:CRAWL:HURT:1d4
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_SKELETON
F:ANIMAL
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:78:CV̑Q
E:Yellow worm mass
G:w:y
I:100:4d8:7:4:10
W:3:2:0:5:10:89
B:CRAWL:LOSE_DEX:1d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | EAT_LOSE_DEX |
F:ANIMAL | HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:79:CV̑Q
E:Clear worm mass
G:w:B
I:100:4d4:7:1:10
W:3:2:0:5:0:0
B:CRAWL:POISON:1d4
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY | 
F:ANIMAL | EAT_CONF | EAT_POISONOUS
F:IM_POIS | HURT_LITE | NO_FEAR
D:$It is a disgusting mass of poisonous worms.
D:͓ł킵CV̑QB

#J0#
N:80:AC
E:Radiation eye
G:e:R
I:110:3d6:2:6:10
W:3:1:0:7:0:0
B:GAZE:LOSE_STR:1d10
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | SELF_LITE_1 |
F:HURT_LITE | NO_FEAR | EAT_MANA | EAT_LOSE_STR
S:1_IN_11 | 
S:DRAIN_MANA
D:$A disembodied eye, crackling with energy.
D:GlM[oăp`p`ƋPĂÂȂڋʂB

#JZ#
#JZ#(Rg) Պۂ
N:81:F
E:Yellow light
G:*:y
I:120:2d6:8:12:30
W:4:1:0:5:0:0
B:EXPLODE:BLIND
F:EMPTY_MIND | CAN_FLY | NONLIVING | SELF_LITE_1 | SELF_LITE_2
D:$A fast-moving bright light.
D:͑fAP̂B

#J0#
N:82:AgJQ
E:Cave lizard
G:R:u
I:110:3d6:8:16:80
W:4:1:0:9:30:134
B:BITE:HURT:1d10
F:ANIMAL | CAN_SWIM | DROP_CORPSE
D:$It is an armoured lizard with a powerful bite.
D:łgJQŊޗ͂B

#J0#
N:83:KW[
E:Novice ranger
G:p:g
I:110:6d8:20:6:5
W:4:1:0:18:500:1039
B:SHOOT:HURT:2d7
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | EAT_LOSE_STR | EAT_LOSE_WIS | EAT_GIVE_CON |
F:OPEN_DOOR | BASH_DOOR | WILD_WOOD |
S:1_IN_9 | 
S:SHOOT | MISSILE
D:$An agile hunter, ready and relaxed.
D:@qȖ앚ŁAɐ퓬ӎĂB

#J0#
N:84:u[E[[
E:Blue jelly
G:j:b
I:110:12d8:2:1:99
W:4:1:0:14:30:101
B:TOUCH:COLD:2d5
F:NEVER_MOVE | COLD_BLOOD | 
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_COLD | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It's a large pile of pulsing blue flesh.
D:͖ł̂悤ȕ̉򂾁B

#J0#
N:85:̃N[sORC
E:Creeping copper coins
G:$:u
I:100:7d8:3:24:10
W:4:2:0:9:40:117
B:HIT:HURT:1d7
B:TOUCH:POISON:2d5
F:ONLY_GOLD | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | IM_POIS | 
F:NO_CONF | NO_SLEEP
D:$It is a pile of coins.
D:̓RC̉򂾁B

#J0#
N:86:唒lY~
E:Giant white rat
G:r:W
I:110:2d2:8:7:30
W:4:1:0:2:20:156
B:BITE:POISON:1d6
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL
D:$It is a very vicious rodent.
D:͂Ђ傤ɋ\ꖎނ̐B

#JZ#
#JZ#(Rg) Պۂ
N:87:XiK
E:Snotling
G:o:G
I:110:5d5:20:32:30
W:4:1:0:15:30:118
B:HIT:HURT:1d9
F:MALE | 
F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_WOOD | EAT_POISONOUS | RES_DARK |
F:EVIL | ORC | HURT_LITE | EAT_GIVE_DEX | EAT_LOSE_STR | EAT_LOSE_CHR
D:$A pathetic breed of tiny snaga-like creatures. They are running 
D:$wild and screaming all the time!
D:͏ȃXiK̂悤ȁAȕi̐Bޓ͂
D:rXтȂ瑖ĂI

#JZ#
#JZ#(Rg) Պۂ
N:88:JWL
E:Swordfish
G:l:W
I:120:5d12:14:10:20
W:4:2:0:15:0:0
B:STING:HURT:7d1
B:STING:HURT:7d1
F:ANIMAL | AQUATIC | WILD_ALL |
D:$An animal with a swordlike "beak".
D:͌̂悤"@"B

#J0#
N:89:CV̑Q
E:Blue worm mass
G:w:b
I:100:5d8:7:12:10
W:4:1:0:5:20:105
B:CRAWL:COLD:1d7
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY | 
F:ANIMAL | IM_COLD | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:90:DFwr
E:Large grey snake
G:J:s
I:100:6d8:6:41:50
W:4:1:0:14:25:106
B:BITE:HURT:1d8
B:CRUSH:HURT:1d10
F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | WILD_ALL |
F:ANIMAL
D:$It is about ten feet long.
D:͒ 3 [g߂B

#J0#
N:91:XPgER{h
E:Skeleton kobold
G:s:w
I:110:5d8:20:26:40
W:5:1:0:12:0:0
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a small animated kobold skeleton.
D:̓X[ER{h̊[ɐ܂ꂽ̂B

#JZ#
#JZ#(Rg) Պۂ
N:92:CEH[N
E:Ewok
G:h:G
I:110:3d5:10:10:10
W:5:2:0:20:0:0
B:SHOOT:HURT:2d5
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE |
F:WILD_WOOD | HAS_LITE_1 |
S:1_IN_8
S:SHOOT
D:$A cute, furry little animal, full of merchandising potential. 
D:͏Ȗтނ̂킢FŁAƓIlB

#J0#
N:93:KCW
E:Novice mage
G:p:R
I:110:6d4:20:6:10
W:5:2:0:7:100:240
B:HIT:HURT:1d8
F:MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | 
F:FRIENDS | DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
D:$He is leaving behind a trail of dropped spell components.
D:ނ݂͂ȁAƎ邾Ă͓悤ƂB

#J0#
N:94:O[Ei[K
E:Green naga
G:n:g
I:110:9d8:18:40:120
W:5:1:0:30:40:130
B:CRUSH:HURT:2d6
B:SPIT:ACID:2d8
F:FEMALE | 
F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | WILD_SHORE |
F:EVIL | IM_ACID | EAT_ACIDIC
D:$A large green serpent with a female's torso.  Her green skin glistens with 
D:$acid.
D:̏㔼g傫ȃwrB̗΂͎̔_ɖĂB

#JZ#
#JZ#(Rg) Պۂ
N:95:q
E:Giant leech
G:w:v
I:120:6d8:10:20:50
W:5:1:0:20:0:0
B:BITE:HURT:4d1
B:BITE:HURT:4d1
F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25
D:$Yech! The disgusting thing only wants your blood!
D:I͂Ȃ̌~Ă邾̌ȓzI

#JZ#
#JZ#(Rg) Պۂ
N:96:oN[_
E:Barracuda
G:l:b
I:120:6d12:20:45:20
W:5:2:0:30:0:0
B:BITE:HURT:13d1
B:BITE:HURT:2d7
F:AQUATIC | ANIMAL | WILD_ALL |
D:$A predatory fish with razor-sharp teeth.
D:͂ǂsH̋B

#J0#
N:97:KpfB
E:Novice paladin
G:p:w
I:110:6d8:20:16:5
W:4:1:0:20:500:1038
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | GOOD | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | 
F:DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | EAT_GIVE_WIS | EAT_LOSE_INT
S:1_IN_9 | 
S:SCARE | CAUSE_1
D:$An adventurer both devoutly religious and skillful in combat. 
D:$He seems to consider you an agent of the devil.
D:[MSƍI݂Ȑ퓬Zp`҂B
D:ނ͂Ȃ̎gƂ݂ȂĂ悤B

#JZ#
N:98:]bO
E:Zog
G:h:b
I:110:13d9:20:20:20
W:5:2:0:25:0:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
B:DROOL
F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON
D:$Drooling, insectoid aliens with disgusting habits.
D:悾𐂂炵Ă鍩^̃GCAŁACKĂB

#J0#
N:99:u[EE[Y
E:Blue ooze
G:j:b
I:110:3d4:8:16:80
W:5:1:0:7:0:0
B:CRAWL:COLD:1d8
F:RAND_50 | RAND_25 | DROP_60 | 
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_COLD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It's blue and it's oozing.
D:͐FV~̂悤ȐB

#J0#
N:100:΂̐HVS[Xg
E:Green glutton ghost
G:G:g
I:130:3d4:10:20:10
W:5:1:0:15:15:133
B:TOUCH:EAT_FOOD:1d1
F:RAND_50 | RAND_25 | 
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | RES_NETH | NO_CONF | NO_SLEEP
D:$It is a very ugly green ghost with a voracious appetite.
D:͐s邱Ƃ̂ȂȐH~AΐF̏XS[XgB

#J0#
N:101:O[E[[
E:Green jelly
G:j:g
I:120:22d8:2:1:99
W:5:1:0:18:40:131
B:TOUCH:ACID:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_ACID | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a large pile of pulsing green flesh.
D:͖łΐF̓̂悤ȕ̉򂾁B

#J0#
N:102:[WER{h
E:Large kobold
G:k:w
I:110:13d9:20:32:30
W:5:1:0:25:0:0
B:HIT:HURT:2d6
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS | EAT_POISONOUS
D:$It a man-sized figure with the all too recognizable face of a kobold.
D:͐lԂ炢̑傫ŁAǂ猩ĂR{hƕ
D:ĂB

#J0#
N:103:OCExgxg
E:Grey icky thing
G:i:s
I:110:4d8:14:12:15
W:5:1:0:10:30:132
B:TOUCH:HURT:1d8
F:RAND_50 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND | EAT_CONF
D:$It is a smallish, slimy, icky, nasty creature.
D:̓hhăxgxgĕsȏX^[B

#J0#
N:104:򉻃AC
E:Disenchanter eye
G:e:v
I:100:7d8:2:10:10
W:5:2:0:20:0:0
B:GAZE:UN_BONUS
F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE
F:NEVER_MOVE | CAN_FLY | EAT_MANA |
F:HURT_LITE | NO_FEAR
S:1_IN_9 | 
S:DRAIN_MANA
D:$A disembodied eye, crackling with magic.
D:͂oĉΉԂĂÂȂڋʂB

#J0#
N:105:ԃCV̑Q
E:Red worm mass
G:w:r
I:100:5d8:7:12:10
W:5:1:0:6:80:876
B:CRAWL:FIRE:1d9
F:RAND_50 | RAND_25 | 
F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:$It is a large slimy mass of worms.
D:̓xgxgCV̑QB

#J0#
N:106:}V
E:Copperhead snake
G:J:o
I:110:4d6:6:20:1
W:5:1:0:15:30:119
B:BITE:POISON:2d6
F:RAND_50 | CAN_SWIM | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | EAT_POISONOUS
F:ANIMAL | IM_POIS
D:$It has a copper head and sharp venomous fangs.
D:͓ł̂sĂB

#JZ#
N:107:fX\[h
E:Death sword
G:|:W
I:130:6d6:20:40:0
W:8:5:0:30:0:0
B:SLASH:HURT:5d5
B:SLASH:HURT:5d5
B:SLASH:TERRIFY:20d1
B:SLASH:POISON:20d1
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS
D:$A bloodthirsty blade lurking for prey. Beware! 
D:l҂\Đł錌ɋQnBCI

#J0#
N:108:΂LmR
E:Purple mushroom patch
G:,:v
I:110:1d1:2:1:0
W:6:2:0:15:0:0
B:SPORE:LOSE_CON:1d3
B:SPORE:LOSE_CON:1d3
B:SPORE:LOSE_CON:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#J0#
N:109:Kv[Xg
E:Novice priest
G:p:B
I:110:7d4:20:10:5
W:6:2:0:7:100:225
B:HIT:HURT:1d9
F:MALE | GOOD | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | WILD_ALL | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_1
D:$He is tripping over his priestly robes.
D:ނ͎̖@߂̂𓥂ÂĂ͂܂ÂȂAԂނĂB

#J0#
N:110:Km
E:Novice warrior
G:p:U
I:110:9d4:20:16:5
W:6:2:0:6:70:216
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d7
F:MALE | HAS_LITE_2 | HUMAN |
F:FRIENDS | DROP_60 | WILD_ALL |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
D:$He looks inexperienced but tough.
D:ނ͂܂܂o͐󂢂悤A`[[NS苭肾B

#JZ#
N:111:j[xO
E:Nibelung
G:h:D
I:110:8d4:20:12:5
W:6:1:0:6:0:0
B:HIT:HURT:1d8
B:TOUCH:EAT_GOLD
F:MALE | 
F:FRIENDS | DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:HURT_LITE | RES_DARK | RES_DISE | DROP_SKELETON | DROP_CORPSE
D:$Night dwarfs collecting new riches for their master, Alberich. 
D:̃h[tŁAނ̎lAxq̂߂ɕxW߂ĂB

#JZ#
N:112:Ai߂
E:Disembodied hand that strangled people
G:z:g
I:130:7d8:30:15:20
W:6:2:0:20:0:0
B:CRUSH:HURT:1d10
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_POIS | CAN_FLY | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Even today, nobody knows where it lurks... 
D:łAꂪǂɐł̂NmȂB

#J0#
N:113:uEEh
E:Brown mold
G:m:u
I:110:15d8:2:12:99
W:6:1:0:20:50:146
B:HIT:CONFUSE:1d5
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A strange brown growth on the dungeon floor.
D:_W̏ɐĂȒF̃JrB

#J0#
N:114:咃RE
E:Giant brown bat
G:b:u
I:130:3d8:10:15:30
W:6:1:0:10:0:0
B:BITE:HURT:1d4
F:RAND_50 | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | DROP_CORPSE
D:$It screeches as it attacks.
D:͍UƂɃL[L[ƖB

#JZ#  NeSYS 
N:115:lY~
E:Rat-thing
G:r:R
I:120:9d10:12:20:20
W:6:1:0:10:0:0
B:BITE:HURT:3d3
B:BITE:HURT:3d2
F:EVIL | ANIMAL | DROP_CORPSE
S:1_IN_9
S:SCARE
D:$A ratlike creature with a humanlike face. "The bones of the 
D:$tiny paws, it is rumoured, imply prehensile characteristics 
D:$more typical of a diminutive monkey than a of a rat; while the 
D:$small skull with its savage yellow fangs is of the utmost 
D:$anomalousness, appearing from certain angles like a miniature, 
D:$monstrously degrade parody of a human skull."
D:ڂɌƕʂ̃lY~̂悤A͎׈ȐlԂ̊łB
D:lԂ̎̂悤ɂȂĂAɋĉsĂB
D:񂾐M҂ɕςAd悤Ƃđnꂽ̂ƎvB
D:ނ͕sVłARƂƂ͂ȂB
D:iNtgu~Ōvj

#J0#
N:116:KA[`[
E:Novice archer
G:p:G
I:120:6d8:20:10:5
W:6:2:0:20:140:219
B:SHOOT:HURT:2d5
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE | HAS_LITE_1 | HUMAN |
F:FORCE_SLEEP | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:ONLY_GOLD | DROP_1D2 | EAT_GIVE_DEX | EAT_LOSE_INT | EAT_LOSE_WIS
F:OPEN_DOOR | BASH_DOOR
S:1_IN_3 | 
S:SHOOT
D:$A nasty little fellow with a bow and arrow.
D:|ƖAw̒ႢȓzB

#J0#
N:117:̃N[sORC
E:Creeping silver coins
G:$:s
I:100:12d8:4:30:10
W:6:2:0:18:50:195
B:HIT:HURT:1d7
B:TOUCH:POISON:2d7
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, crawling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɐiށB

#J0#
N:118:XiK
E:Snaga
G:o:G
I:110:8d8:20:32:30
W:6:1:0:15:0:0
B:HIT:HURT:1d9
F:MALE | 
F:FRIENDS | DROP_60 | WILD_ALL | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE | RES_DARK
D:$He is one of the many weaker 'slave' orcs, often mistakenly known as a 
D:$goblin.
D:ނ͑̎アuzṽI[N̈lŁA΂ΊԈăSuƂO
D:ŒmĂ鐶B

#J0#
N:119:KKwr
E:Rattlesnake
G:J:r
I:110:6d7:6:24:1
W:6:1:0:20:80:171
B:BITE:POISON:2d6
F:RAND_50 | CAN_SWIM | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | EAT_POISONOUS |
F:ANIMAL | IM_POIS
D:$It is recognized by the hard-scaled end of its body that is often rattled 
D:$to frighten its prey.
D:͐KɌłkwrŁÅkKKƂȂ炵ĊlB

#JZ#
N:120:iNW
E:Giant slug
G:w:U
I:100:12d9:10:25:25
W:6:1:0:25:800:404
B:BITE:ACID:2d5
B:BITE:ACID:2d7
F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_ALL |
F:DROP_CORPSE | EAT_ACIDIC
S:1_IN_10
S:BR_ACID
D:$It is slowly making its way towards you, eating everything in 
D:$its path...
D:͂ƂȂɋߕtĂBrɂ̂SĐHׂȂ...

#J0#
N:121:sNEKG
E:Giant pink frog
G:R:R
I:110:5d8:12:16:50
W:7:1:0:16:0:0
B:BITE:LOSE_STR:2d5
F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP |
F:BASH_DOOR | DROP_CORPSE | EAT_POISONOUS | EAT_LOSE_STR
F:ANIMAL
D:$It looks poisonous.
D:͓łĂ悤B

#J0#
N:122:_[NGt
E:Dark elf
G:h:D
I:110:7d10:20:16:20
W:7:2:0:25:700:348
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | 
F:FORCE_SLEEP | 
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE | RES_DARK
S:1_IN_10 | 
S:CONF | DARKNESS | MISSILE
D:$An elven figure with jet black skin and white hair, his eyes are large and 
D:$twisted with evil.
D:̔Ɣ̖тGtŁȂ傫Ȗڂ͎׈ɂ䂪łB

#J0#
N:123:]rER{h
E:Zombified kobold
G:z:s
I:110:6d8:20:14:30
W:7:1:0:14:0:0
B:HIT:HURT:1d3
B:HIT:HURT:1d3
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an animated kobold corpse.  Flesh falls off in large chunks as it 
D:$shambles forward. 
D:͐𐁂܂ꂽR{h̎[B
D:𗎂ƂȂAƑOɕĂB

N:124:{ɐނ
E:Crypt Creep
G:s:D
I:110:6d8:20:12:14
W:7:2:0:25:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:POISON
F:RAND_25
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
F:EVIL | UNDEAD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | HURT_LITE
S:1_IN_10
S:CAUSE_1 | S_UNDEAD
D:$Frightening skeletal figures in black robes. 
D:ɐg񂾋낵Ȋ[̎pB
D:io[gEubNu{ɐނ́vj

#JZ#
N:125:
E:Rotting corpse
G:z:R
I:110:8d8:20:20:20
W:7:1:0:15:50:229
B:CLAW:POISON:1d4
B:CLAW:POISON:1d4
F:OPEN_DOOR | BASH_DOOR | FRIENDS |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | RES_NETH | COLD_BLOOD | EMPTY_MIND
D:$Corpses awakened from their sleep by dark sorceries. 
D:Ípɂ薰o܂ꂽ̂B

#J0#
N:126:AI[N
E:Cave orc
G:o:U
I:110:11d9:20:32:30
W:7:1:0:20:0:0
B:HIT:HURT:1d9
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE | RES_DARK
D:$He is often found in huge numbers in deep caves.
D:ނ͂΂ΓA̐[wɑWcŌ󂯂B

#J0#
N:127:Xw
E:Wood spider
G:S:U
I:120:3d6:8:16:80
W:7:3:0:15:100:277
B:BITE:HURT:1d4
B:STING:POISON:1d5
F:FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_WOOD
F:ANIMAL | IM_POIS
D:$It scuttles towards you.
D:͈ڎUɖ`҂ɌĂB

#J0#
N:128:Ñ̎
E:Manes
G:u:R
I:110:8d8:20:32:30
W:7:2:0:16:0:0
B:HIT:HURT:1d10
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:$It is a minor but aggressive demon.
D:͉UIȃf[B

#J0#
N:129:[AC
E:Bloodshot eye
G:e:r
I:110:5d8:2:6:10
W:7:3:0:15:0:0
B:GAZE:BLIND:2d7
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR | EAT_BLIND
S:1_IN_7 | 
S:DRAIN_MANA
D:$A disembodied eye, bloodshot and nasty.
D:̂ȂAĂĊ܂킵ڋʂB

#JZ#
N:130:bhEi[K
E:Red naga
G:n:R
I:110:11d8:20:40:120
W:7:2:0:40:200:265
B:CRUSH:HURT:2d6
B:BITE:LOSE_STR:1d5
F:FEMALE | CAN_SWIM | WILD_SHORE |
F:RAND_25 | DROP_60 | 
F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | EAT_LOSE_STR |
F:EVIL
D:$A large red snake with a woman's torso.
D:̏㔼g傫ȃwrB

#JZ#
N:131:bhEWF[
E:Red jelly
G:j:R
I:110:26d8:2:1:99
W:7:1:0:26:150:212
B:TOUCH:LOSE_STR:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a large pulsating mound of red flesh.
D:͖łԂ̂悤ȕ̉򂾁B

#J0#
N:132:΃xgxg
E:Green icky thing
G:i:G
I:110:5d8:14:12:20
W:7:2:0:18:50:155
B:TOUCH:ACID:2d6
F:RAND_50 | CAN_SWIM | DROP_CORPSE | SELF_LITE_2 |
F:EMPTY_MIND | EAT_ACIDIC
F:IM_ACID
D:$It is a smallish, slimy, icky, acidic creature.
D:̓hhăxgxg_ɖĂ鏬ȃX^[B

#J0#
N:133:V
E:Lost soul
G:G:u
I:110:2d8:12:10:10
W:7:2:0:18:150:231
B:HIT:HURT:2d3
B:TOUCH:LOSE_WIS
B:TOUCH:DR_MANA:1d6
F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | 
F:IM_COLD | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
D:$It is almost insubstantial.
D:͂قƂǎ̂ĂȂB

#J0#
N:134:ÍgJQ
E:Night lizard
G:R:b
I:110:4d8:20:16:30
W:7:2:0:35:200:249
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:ANIMAL | CAN_SWIM | WILD_ALL | DROP_CORPSE
D:$It is a black lizard with overlapping scales and a powerful jaw.
D:͌łƋ͂ȃASgJQB

#J0#
N:135:R{hE[hwKbVx
E:Mughash the Kobold Lord
G:k:b
I:110:15d10:20:20:20
W:7:3:0:100:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | EAT_POISONOUS |
F:EVIL | IM_POIS
D:$Strong and powerful, for a kobold.
D:R{h̒łAɋŋ͂B

#J0#
N:136:XPgEI[N
E:Skeleton orc
G:s:w
I:110:10d8:20:36:40
W:8:1:0:26:0:0
B:HIT:HURT:2d6
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH | RES_DARK |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an animated orc skeleton.
D:͐𐁂܂ꂽI[N̊[B

#J0#
#J0#(Rg)
#J0#
#J0#(sX)
#J0# T}̃XpCwwr̐x -> T}̊Ԏҁwւ̐x
#J0#
#J0# w֕ɍ킹BwXpCxƉ]t͕͋CIɍȂł傤B
#J0#
N:137:T}̊Ԏҁwwr̐x
E:Wormtongue, Agent of Saruman
G:p:D
I:110:25d10:20:30:20
W:8:2:0:150:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | RES_TELE
S:1_IN_5 | 
S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
D:$He's been spying for Saruman.  He is a snivelling wretch with no morals.
D:$"At [Theoden's] feet upon the steps sat a wizened figure of a man, with a 
D:$pale wise face and heavy-lidded eyes...he laughed grimly, as he lifted his 
D:$heavy lids for a moment and gazed on the strangers with dark eyes." 
D:ނ̓T}̂߂ɃXpCĂBނ͂̐̑SĂɕsĂ
D:s^ȓzŁÃȂ䂪񂾐ĂB
D:u܂ɂ͌l߂ق̏dԂڂA
D:ȂтjlAKiɍ낵Ă܂cނ͔C΂
D:ĂȂAƏdقグAӂ̂ڂƗl
D:܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 


#JZ#
N:138:@ҁwrEtbhx
E:Robin Hood, the Outlaw
G:p:G
I:120:14d12:20:30:20
W:8:2:0:150:0:0
B:SHOOT:HURT:3d6
B:HIT:HURT:2d6
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE
F:EAT_GIVE_DEX | EAT_LOSE_WIS
S:1_IN_5
S:SHOOT | HEAL | TRAPS
D:$The legendary archer steals from the rich (you qualify).
D:̓`̎ˎ͋iȂ͍ij𓐂

#JZ#
N:139:i[OO
E:Nurgling
G:u:U
I:110:9d9:20:32:30
W:8:2:0:19:0:0
B:BITE:DISEASE:1d9
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR | IM_POIS |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:$It is a minor demon servitor of Nurgle. It looks like a hairless 
D:$teddy bear, with twisted eyes and rotting, ghoulish skin.
D:<i[O>̔z̒ዉBт̂ȂefBxÂ悤ŁA
D:ڂ͘c݁A͕sĎŜ悤B

#J0# (Rg)
#J0#
#J0# (sX)
#J0# XiKwOhtx -> XiKwOhDtx
#J0# VŎw֕ł͂̂悤ɏCĂ܂B
#J0#
N:140:XiKwOhDtx
E:Lagduf, the Snaga
G:o:u
I:110:19d10:20:32:30
W:8:2:0:80:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | RES_DARK
D:$A captain of a regiment of weaker orcs, Lagduf keeps his troop in order 
D:$with displays of excessive violence.
D:$"I've told you twice that Gorbag's swine got to the gate first, and none 
D:$of ours got out.  Lagduf and Muzgash ran through, but they were shot." 
D:OhDt͎アI[N̕wŁAߏȖ\͂Ƃ
D:̓ۂĂB
D:uOɂ͓xbĂ邺ASoO̓؂ǂ̂قɖoƂˁA
D:Ăꂽق͂oႨƂˁBOhDtƃYKbV̖Y
D:삯AlƂŎ˂ꂽBv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:141:uEEC[N
E:Brown yeek
G:y:u
I:110:4d8:18:18:10
W:8:1:0:11:120:224
B:HIT:HURT:1d7
F:DROP_60 | DROP_CORPSE | HAS_LITE_1
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | IM_ACID
D:$It is a strange small humanoid.
D:͊ȏlԌ^̃X^[B

#J0#
N:142:KW[
E:Novice ranger
G:p:g
I:110:6d8:20:6:5
W:8:1:0:18:500:1039
B:SHOOT:HURT:2d7
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_9 | 
S:SHOOT | MISSILE
D:$An agile hunter, ready and relaxed.
D:@qȖ앚ŁAɐ퓬ӎĂB
D:ĒԂǐՂ̎菕ĂB

#J0#
N:143:WCAgET}_[
E:Giant salamander
G:R:r
I:110:6d7:6:40:1
W:8:1:0:50:0:0
B:BITE:FIRE:3d7
F:FORCE_SLEEP | 
F:RAND_25 | SELF_LITE_1 |
F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE | EAT_FIRE_RES |
S:1_IN_9 
S:BR_FIRE
D:$A large black and yellow lizard.  You'd better run away!
D:ƉF̂܂̑傫ȃgJQBI

#JZ#
N:144:Xy[XEX^[
E:Space monster
G:.:d
I:110:21d8:30:14:20
W:8:2:0:28:0:0
B:HIT:TERRIFY:1d5
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | RES_DARK | CAN_FLY
D:$A black hole in the fabric of reality. 
D:ƂnɂB

#JZ#
N:145:Ԑl򂢉
E:Carnivorous flying monkey
G:H:R
I:110:22d9:30:20:20
W:8:2:0:30:100:188
B:CLAW:HURT:2d5
B:CLAW:HURT:2d5
B:BITE:HURT:7d1
F:ANIMAL | CAN_FLY | WILD_WOOD | WILD_MOUNTAIN
F:DROP_CORPSE
D:$It looks fantastic, yet frightening.
D:͊ŁA낵B

#J0#
N:146:O[Eh
E:Green mold
G:m:g
I:110:21d8:2:14:75
W:8:2:0:28:100:190
B:HIT:TERRIFY:1d5
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange growth on the dungeon floor.
D:̓_W̏ɐĂȃJrB

#J0#
N:147:KpfB
E:Novice paladin
G:p:w
I:110:6d8:20:16:5
W:8:2:0:20:500:1038
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | GOOD | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | HAS_LITE_2 | HUMAN |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR
S:1_IN_9 | 
S:SCARE | CAUSE_1
D:$He thinks you are an agent of the devil. 
D:[MSƍI݂Ȑ퓬Zp`҂ŁAFƋɈɒށB

#J0#
N:148:[X
E:Lemure
G:u:o
I:110:13d9:20:32:30
W:8:3:0:16:150:280
B:HIT:HURT:1d9
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:$It is the larval form of a major demon.
D:͏㋉f[̗c`ԂB

#J0#
N:149:uI[N
E:Hill orc
G:o:s
I:110:13d9:20:32:30
W:8:1:0:25:0:0
B:HIT:HURT:1d11
F:MALE | 
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE | RES_DARK
D:$He is a hardy well-weathered survivor.
D:ނ͍ȊɑςĂc̃I[NB

#J0#
N:150:ǂ
E:Bandit
G:p:D
I:110:8d8:20:24:10
W:8:2:0:26:100:199
B:HIT:HURT:2d6
B:TOUCH:EAT_GOLD
F:MALE | HUMAN |
F:DROP_1D2 | WILD_ALL |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:$He is after your cash!
D:ނ͖`҂̌ɖڂtĂI

#JZ#
#JZ#Z (Rg) Պۂ
N:151:WA̗
E:Hunting hawk of Julian
G:B:u
I:120:8d8:30:25:10
W:8:2:0:22:50:172
B:CLAW:HURT:1d3
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | DROP_CORPSE
D:$Trained to hunt and kill without fear.
D:͋鎖ȂɎ鎖Pꂽ邾B

#JZ#
N:152:H̐m
E:Phantom warrior
G:G:B
I:110:5d5:20:10:40
W:8:1:0:15:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
F:NO_FEAR | EMPTY_MIND | CAN_FLY
D:$Creatures that are half real, half illusion.
D:ŁAẽX^[B

#JZ#
N:153:O
E:Gremlin
G:u:u
I:110:5d5:30:30:20
W:8:3:0:6:0:0
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
B:BITE:EAT_FOOD:1d4
F:MULTIPLY | IM_POIS | RES_DARK | HURT_LITE | EVIL | DEMON | OPEN_DOOR | 
F:TAKE_ITEM | CAN_SWIM 
D:$Don't splash water on them, and don't feed them after midnight!
D:^钆߂琅|AaĂ͂ȂI

#J0#
N:154:CGeB
E:Yeti
G:Y:w
I:110:11d9:20:24:10
W:9:3:0:30:100:983
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | IM_COLD
D:$A large white figure covered in shaggy fur.
D:ނ̑傫ȔX^[B

#J0#
N:155:[xgxg
E:Bloodshot icky thing
G:i:r
I:110:7d8:14:18:20
W:9:3:0:24:0:0
B:TOUCH:HURT:1d4
B:CRAWL:ACID:2d5
F:RAND_50 | 
F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE | EAT_ACIDIC | EAT_POISONOUS
F:IM_POIS
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a strange, slimy, icky creature.
D:̓hhăxgxgȃX^[B

#J0#
N:156:hulY~
E:Giant grey rat
G:r:s
I:110:2d3:8:12:20
W:9:1:0:2:0:0
B:BITE:POISON:1d5
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL | IM_POIS
D:$It is a rodent of unusual size.
D:qł͂Ȃ傫ꖎނ̐B

#J0#
N:157:ubNEn[s[
E:Black harpy
G:H:D
I:120:3d8:16:22:10
W:9:1:0:19:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | WILD_MOUNTAIN | DROP_CORPSE
F:RAND_25 | 
F:ANIMAL | EVIL
D:$A woman's face on the body of a vicious black bird.
D:̊\ȍB

#JZ#
N:158:XPC
E:Skaven
G:r:G
I:110:11d9:15:25:20
W:9:1:0:20:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | MALE | WILD_WASTE | WILD_SWAMP
D:$A mutated rat-creature from the great waste, it is vaguely 
D:$humanoid in appearance and walks on its hind legs. This race
D:$serves chaos fervently and is greatly feared by others.
D:r삩痈lY~^̓ˑRψّ̂ŁAT
D:lԌ^̎pĂČ㑫ŗĕB̎푰
D:ׂɔMIɎdA̎푰狰ĂB

#JZ#
N:159:w蕉̌Fx
E:The Wounded Bear
G:q:r
I:110:10d10:10:35:10
W:9:1:0:25:0:0
B:CLAW:HURT:1d7
B:CLAW:HURT:1d7
B:BITE:HURT:1d10
F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE
F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN 
D:$A wounded bear, who has occasionally attacked humans.
D:FŁAlԂPƂB

#JZ#
N:160:JcImG{V
E:Portuguese man-o-war
G:j:v
I:110:10d10:20:30:75
W:9:2:0:25:0:0
B:TOUCH:PARALYZE:1d7
B:TOUCH:PARALYZE:1d7
F:ANIMAL | AQUATIC | IM_POIS | WILD_ALL |
D:$A strange water creature, whose touch can be deadly.
D:ȐŁA̐G͒vIȓłB

#JZ#
N:161:
E:Rock mole
G:r:s
I:110:11d11:20:30:75
W:9:2:0:25:0:0
B:BITE:HURT:1d11
B:BITE:HURT:1d11
F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE
F:ANIMAL 
D:$Despite its minuscule size, this mole creature has fangs powerful 
D:$enough to bore through solid rock.
D:̏ȑ̂ɂւ炸ÃỎ͋͂Ŋ@iނƂ
D:łB

#J0#
N:162:I[NEV[}
E:Orc shaman
G:o:b
I:110:9d8:20:15:20
W:9:1:0:30:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | 
F:FORCE_SLEEP | DROP_90 | WILD_WOOD | WILD_SWAMP | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | RES_DARK |
F:EVIL | ORC | HURT_LITE | EAT_GIVE_INT | EAT_LOSE_WIS | EAT_SLEEP |
S:1_IN_8 | 
S:BLINK | CAUSE_1 | MISSILE
D:$An orc dressed in skins who gestures wildly.
D:rXgUAb̔gɂ܂ƂI[NB

#J0#
N:163:xr[Eu[EhS
E:Baby blue dragon
G:d:B
I:110:10d10:20:30:70
W:9:2:0:35:700:459
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | EAT_ELEC_RES |
S:1_IN_11 | 
S:BR_ELEC
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a pale blue.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔FĂB

#J0#
N:164:xr[EzCgEhS
E:Baby white dragon
G:d:W
I:110:10d10:20:30:70
W:9:2:0:35:700:460
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_COLD | EAT_COLD_RES |
S:1_IN_11 | 
S:BR_COLD
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a pale white.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔FĂB

#J0#
N:165:xr[EO[EhS
E:Baby green dragon
G:d:G
I:110:10d10:20:30:70
W:9:2:0:35:700:461
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:EVIL | DRAGON | IM_POIS | EAT_POIS_RES
S:1_IN_11 | 
S:BR_POIS
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a sickly green.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͕aIȗΐFĂB

#J0#
N:166:xr[EubNEhS
E:Baby black dragon
G:d:s
I:110:10d10:20:30:70
W:9:2:0:35:750:546
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | EAT_ACID_RES | 
F:EVIL | DRAGON | IM_ACID
S:1_IN_11 | 
S:BR_ACID
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a dull black.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͓݂FĂB

#J0#
N:167:xr[EbhEhS
E:Baby red dragon
G:d:R
I:110:11d10:20:30:70
W:9:2:0:35:850:563
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | EAT_FIRE_RES |
F:EVIL | DRAGON | IM_FIRE
S:1_IN_11 | 
S:BR_FIRE
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales a pale red.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔ԐFĂB

#J0#
N:168:ԃA
E:Giant red ant
G:a:R
I:110:4d8:12:34:60
W:9:2:0:22:500:408
B:BITE:HURT:1d5
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_CORPSE
F:ANIMAL
D:$It is large and has venomous mandibles.
D:͑傫ċ͂ȃASĂB

#J0#
N:169:΁wub_x
E:Brodda, the Easterling
G:p:o
I:110:21d10:20:25:20
W:9:2:0:100:0:0
B:HIT:HURT:1d13
B:HIT:HURT:1d13
B:HIT:HURT:1d13
B:HIT:HURT:1d13
F:UNIQUE | MALE | EVIL | HAS_LITE_2 | HUMAN |
F:FORCE_MAXHP | CAN_SPEAK | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | EAT_POISONOUS |
F:OPEN_DOOR | BASH_DOOR
D:$A nasty piece of work, Brodda picks on defenseless women and children.
D:$"And Morwen was gone.  Empty stood her house, broken and cold.  It was 
D:$more than a year since she departed to Doriath.  Brodda the Easterling 
D:$(who had wedded Morwen's kinswoman Airin) had plundered her house, and 
D:$taken all that was left of her goods." 
D:cEȐĂub_́AɎアq⏗_B
D:uccăEFȂȂĂBEF̏Z܂ĂƂ́A
D:ޏhAXɋNȗA₦₦ƂďZސlȂpƂȂ
D:B΃ub_iEF̐gACWjłj̉
D:𗪒DAcĂޏׂ̎̂Ă䂪ƂĂ̂łBv
D:J.R.R.g[LAcqwV}̕x

#JZ#
#JZ#(Rg) Պۂ
N:170:Twhꂵx
E:Bloodfang the Wolf
G:C:R
I:120:6d6:30:30:20
W:9:1:0:30:0:0
B:BITE:HURT:1d11
B:BITE:HURT:1d11
F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE
F:ANIMAL | UNIQUE | FORCE_MAXHP
D:$It has been terrorizing the nearby villages.
D:z͋ߗׂ̑X|ɗƂĂB

#J0#
N:171:LOERu
E:King cobra
G:J:g
I:110:8d10:8:30:1
W:9:2:0:28:80:210
B:SPIT:BLIND:1d5
B:BITE:POISON:3d4
F:RAND_50 | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | EAT_BLIND | EAT_POISONOUS
F:ANIMAL | IM_POIS
D:$It is a large snake with a hooded face.
D:͓Ђ̂悤ȓ傫ȃwrB

#JZ#
#JZ#(Rg) Պۂ
N:172:h
E:Eagle
G:B:u
I:120:9d9:30:25:10
W:9:2:0:22:400:335
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD
F:DROP_CORPSE
D:$A magnificent huge predatory bird.
D:XH̋ȒB

#JZ#
#JZ#(Rg) Պۂ
N:173:F
E:War bear
G:q:u
I:110:10d10:10:35:10
W:9:1:0:25:100:191
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:$Bears with tusks, trained to kill.
D:̉sŐlE悤ɌPꂽFB

#JZ#
#JZ#(Rg) Պۂ
N:174:ElI
E:Killer bee
G:I:y
I:120:2d4:12:34:10
W:9:2:0:22:0:0
B:STING:POISON:1d5
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_ALL |
F:ANIMAL
D:$It is poisonous and aggressive.
D:͓łĂɍUIB

#J0#
N:175:w
E:Giant spider
G:S:s
I:110:10d10:8:16:80
W:10:2:0:35:120:275
B:BITE:HURT:1d10
B:BITE:POISON:1d7
B:BITE:POISON:1d7
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_SKELETON
F:ANIMAL | IM_POIS
D:$It is a vast black spider whose bulbous body is bloated with poison.
D:͋ȍw偂ŁA̖cꂽɂ͓ł[ĂB

#J0#
N:176:唒_j
E:Giant white tick
G:S:w
I:100:12d8:12:40:20
W:10:2:0:27:500:411
B:BITE:POISON:2d6
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS
D:$It is moving slowly towards you.
D:͂Ɩ`҂̕ɌĂB

#JZ#
N:177:w{[Vx
E:The Borshin
G:g:w
I:110:10d20:40:30:0
W:10:2:0:45:0:0
B:HIT:HURT:2d13
B:CRUSH:HURT:2d15
B:TOUCH:TERRIFY
F:UNIQUE | DROP_CORPSE | 
F:BASH_DOOR | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:IM_POIS | IM_COLD | NO_FEAR
D:$Pallid and twisted, this creature hates the very sight of you.
D:$"It looked like something that had started out to be a man but had never 
D:$quite made it. It had been stepped on, twisted, had holes poked into the 
D:$sickly dough of its head-bulge. Bones showed through the transparent flesh 
D:$of its torso and its short legs were as thick as trees, terminating in 
D:$disk-shaped pads from which dozens of long toes hung like roots or worms. 
D:$its arms were longer than its entire body. it was a crushed slug, a thing 
D:$that had been frozen and thawed before it was fully baked. It was - 
D:$'It is the Borshin', said the Lord of Bats."
D:PȂ̐́AȂ̎p̂̂𑞂łB
D:u͂܂ŁAlԂ̊ɂȂ邱Ƃ߂č͂߂ȂɖڕW
D:ɂƂǂȂ̂悤ȖeB݂APȂA
D:̂ӂ݂`X炯ɂĂB̓̂
D:ޓȓʂāA邵AZr͎݂̊ɑA
D:̐[ɉ~Տ̕tĂāA獪v݂
D:w\{ƂȂ
D:˂ĂBr͑̂񂽂͂邩ɒBԂ
D:iNWƂAĂOɓ炵Ă܂
D:悤ȕ̂B---uꂪ{[Vv
D: <艤>Bv
D:(W[E[YjCArGwẽWbNx
D:TIreɁAp81-82)

#J0#
N:178:_[NGtECW
E:Dark elven mage
G:h:v
I:120:7d10:20:16:20
W:10:1:0:50:700:375
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | EAT_MANA | EAT_LOSE_STR | EAT_LOSE_CON |
F:EVIL | IM_POIS | RES_DARK | HURT_LITE
S:1_IN_5 | 
S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS
D:$A dark elven figure, dressed all in black, hurling spells at you.
D:Sgɂ܂Ƃ_[NGtŁAĂB

#JZ#
N:179:J~J[EC[N
E:Kamikaze yeek
G:y:u
I:113:4d8:18:18:10
W:10:1:0:10:0:0
B:EXPLODE:HURT:15d2
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1 |
F:ANIMAL | IM_ACID | NO_FEAR
D:$The evil wizard Bruce has trained them to be living weapons.
D:̖pmwu[Xxނ𐶂镐ɋ炵B

#J0#
N:180:{h[̑qwIt@bNXx
E:Orfax, Son of Boldor
G:y:B
I:120:12d10:18:20:10
W:10:3:0:80:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d8
B:INSULT
B:INSULT
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | HAS_LITE_2 |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | IM_ACID
S:1_IN_4 | 
S:HEAL | BLINK | TELE_TO | SLOW | CONF | 
S:S_MONSTER
D:$He's just like daddy!  He knows mighty spells, but fortunately he is a 
D:$yeek.
D:ނ͕eɂ肾Iނ͋͂ȎmĂ邪AK^ɂނ̓C[N
D:łB

#JZ#
#JZ#p͋vA NeSYS ɂ
N:181:O[L̓z
E:Servant of Glaaki
G:z:G
I:110:9d11:20:20:20
W:10:1:0:25:0:0
B:CRUSH:HURT:1d8
B:CLAW:DISEASE:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | RES_NETH | COLD_BLOOD 
S:1_IN_12
S:CAUSE_1 | SCARE
D:$"...the hand of a corpse -- bloodless and skeletal, and with 
D:$impossibly long, cracked nails."
D:uO[LṽgQɂčꂽAfbhX^[B
D:͐lԂ߁A]҂ɂȂĊԂ͉ƂlԂɌ邪A
D:oƕsĂB
D:قƂǂO[L̈ꕔƂȂĂA
D:O[L̋L̑SĂ󂯌płB
D:MNVNĂAO[L̖߂ɏ]čs邪Ax
D:͓Ǝ̈ӎu悤B
D:UONȏケ̔̏Ԃł҂́ǍɔƁA
D:u΂̕vNB
D:u...l̎肾I@̋Ĉ܂ȂA[̂悤ȎBw
D:ɂ́AMȂقǒăqrꂽ܂Ăv
D:(iEW[ELxAu΂̏Zlv
D:wNgDtERpjIxTvgҁAzr[WpAp.11)

#J0#
N:182:_[NGtm
E:Dark elven warrior
G:h:D
I:110:10d11:20:16:20
W:10:1:0:50:700:348
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE | RES_DARK | EAT_BERSERKER |
S:1_IN_12
S:MISSILE
D:$A dark elven figure in armour and ready with his sword.
D:Zgɂ܂Ƃ_[NGtŁAɃ\[h܂ĂB

#JZ#
#JZ#gEoENtgI[KXgE_[X́uj̑vɓoB
#JZ#eŊƎُɑ傫Ap̓RAɎĂ܂Bby v
N:183:ɐނ
E:Sand-dweller
G:u:U
I:110:9d10:20:20:20
W:10:1:0:30:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:FRIENDS | WILD_WASTE | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90
F:MALE
D:$"Rough-skinned, large-eyed, large-eared, with a horrible, 
D:$distorted resemblance to the koala bear facially, though 
D:$his body had an appearance of emaciation."
D:û͂Ă邪ARA䂪߂悤ȁÂꂽ|낵
D:ĂA傫v
D:(gEoENtgI[KXgE_[XA[Tuj̑v
D:wNgD[PxASЕɁAp.80)

#J0#
N:184:΂LmR
E:Clear mushroom patch
G:,:w
I:115:1d1:4:1:0
W:10:2:0:3:0:0
B:SPORE:HURT:1d1
F:ATTR_CLEAR | 
F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | MULTIPLY | 
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$Yum!  It looks quite tasty.
D:[I͂ƂĂɌB

#JZ#
#JZ#(Rg) Պۂ
N:185:Xbg
E:Quiver slot
G:,:U
I:120:1d1:4:1:0
W:10:2:0:3:0:0
B:SHOOT:HURT:2d5
B:SPORE:CONFUSE:1d1
F:NEVER_MOVE | COLD_BLOOD | MULTIPLY |
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5
S:SHOOT
D:$It looks weird.
D:͊ɌB

#J0#
#J0# (Rg)
#J0#
#J0# (sX)
#J0# uI[NwOVinx -> uI[NwOVibnx
#J0# Vłł̕\LύXB
#J0#
N:186:uI[NwOVibnx
E:Grishnakh, the Hill Orc
G:o:u
I:110:23d10:20:20:20
W:10:3:0:160:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d12
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT | WILD_ALL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | EVIL | ORC | IM_POIS | RES_DARK | EAT_NEXUS
D:$He is a cunning and devious orc. 
D:$"Grishnakh [was] a short crook-legged creature, very broad and with 
D:$long arms that hung almost to the ground." 
D:ނ͂錫Ђ˂ꂽI[NB
D:uOVibnƂ͔̂w̒Ⴂr̋ȂI[NŁALAnʂ܂
D:͂قǂ̒Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#JZ#
N:187:WCAgEsjA
E:Giant piranha
G:l:B
I:120:6d9:30:30:10
W:10:2:0:40:0:0
B:BITE:HURT:9d1
B:BITE:HURT:9d1
F:NO_SLEEP | WILD_ALL | 
F:FRIENDS | AQUATIC | ANIMAL
D:$A very large and bloodthirsty fish.
D:ɑ^ŌɋQB

#JZ#
N:188:AExA
E:Owlbear
G:H:o
I:110:15d8:20:20:20
W:10:1:0:35:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
D:$A bizarre bear-creature with the claws and the face of an owl.
D:ȌF^̃X^[ŁAtNE̒܂ƊĂB

#JZ#
N:189:u[z[
E:Blue horror
G:u:B
I:110:14d9:20:35:20
W:10:3:0:25:200:242
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
D:$An ugly screaming little demon servant of Tzeentch.
D:eB[`ׂ̂́AԏX^̈B

#J0#
N:190:тނ烂h
E:Hairy mold
G:m:U
I:110:15d8:2:15:70
W:10:2:0:32:80:192
B:HIT:POISON:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange hairy growth on the dungeon floor.
D:̓_W̏ɐĂȃJrŖтĂB

#JZ#
N:191:OY[
E:Grizzly bear
G:q:u
I:110:12d12:10:35:10
W:10:1:0:25:300:1028
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | WILD_ONLY
D:$A huge, beastly bear.
D:傫֖҂ȌFB

#J0#
N:192:򉻃h
E:Disenchanter mold
G:m:v
I:110:16d8:2:20:70
W:10:2:0:40:500:324
B:TOUCH:UN_BONUS:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | RES_DISE |
F:IM_POIS | ATTR_MULTI | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1 |
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a strange glowing growth on the dungeon floor.
D:̓_W̏ɐĂȋPJrB

#J0#
N:193:jZhS
E:Pseudo dragon
G:d:v
I:110:20d10:20:30:40
W:10:2:0:150:1200:504
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:DROP_60 | BASH_DOOR | DRAGON | EAT_BLIND | RES_LITE | RES_DARK
S:1_IN_11 |
S:CONF | SCARE | BR_LITE | BR_DARK
D:$A small relative of the dragon that inhabits dark caves.
D:ÂAɐhS̏^̋ߗ׎킾B

#J0#
N:194:eO
E:Tengu
G:u:b
I:120:16d9:20:32:30
W:10:1:0:40:0:0
B:HIT:HURT:1d8
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY
S:1_IN_3 | 
S:BLINK | TELE_TO | TELE_AWAY | TPORT
D:$It is a fast-moving demon that blinks quickly in and out of existence; no 
D:$other demon matches its teleporting mastery.
D:͓̑ff[ŁAuɏ茻ꂽ肷B̃e|[g
D:̋Zp̓f[̒łGłĂB

#J0#
N:195:̃N[sORC
E:Creeping gold coins
G:$:y
I:100:18d8:5:36:10
W:10:3:0:32:150:239
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, crawling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɐiށB

#J0#
N:196:T
E:Wolf
G:C:u
I:120:6d6:30:30:20
W:10:1:0:30:100:211
B:BITE:HURT:1d7
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN 
F:ANIMAL | DROP_CORPSE
D:$It howls and snaps at you.
D:͖`҂ɖiĂẮAтĂB

#J0#
N:197:t[cEoG
E:Giant fruit fly
G:I:U
I:120:2d2:8:14:10
W:10:6:0:4:70:289
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:$A fast-breeding, annoying pest.
D:fBȓzB

#J0#
N:198:^
E:Panther
G:f:D
I:120:10d8:40:30:0
W:10:2:0:25:150:230
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:BASH_DOOR | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EAT_SPEED | EAT_GIVE_DEX
D:$A large black cat, stalking you with intent.  It thinks you're its next 
D:$meal.
D:~]ĔEъ傫ȍlRȂ̐B͖`҂H炢
D:lĂȂB

#JZ#
N:199:Ŋ
E:Tax collector
G:p:D
I:110:9d8:20:32:10
W:10:3:0:35:500:376
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MALE | HUMAN |
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | DROP_SKELETON
D:$He is eyeing your purse suspiciously.
D:ނ͂Ȃ̍z^̖ڂŌ߂ĂB

#JZ#
N:200:wg̃zbuXx
E:Hobbes the Tiger
G:f:y
I:120:10d10:40:30:0
W:10:2:0:45:0:0
B:CLAW:HURT:1d11
B:CLAW:HURT:1d11
B:BITE:HURT:1d4
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP
F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE | EAT_SPEED
D:$Fast-moving, with a taste for tuna sandwiches.
D:fBciThDB

#JZ#
N:201:tBIỉẻ
E:Shadow Creature of Fiona
G:h:s
I:110:9d8:12:12:16
W:10:2:0:35:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | NO_SLEEP | NO_CONF
F:MALE | DROP_SKELETON
D:$"There was something unusual about their appearance... For one thing, 
D:$all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them, 
D:$though, the condition seemed normal. For another, all had an extra joint 
D:$to each finger and thumb, and sharp, forward-curving spurs on the backs 
D:$of their hands. All of them had prominent jaws (and) forty-four teeth, 
D:$most of them longer than human teeth, and several looking to be much 
D:$sharper. Their flesh was grayish and hard and shiny. There were 
D:$undoubtedly other differences also, but those were sufficient to prove 
D:$a point of some sort."
D:Ao[̉tBIi̐EiejĂъ񂹂B
D:u̎pɂ͉ƂȂُȂƂ낪B
D:ɂ́AZlƂSAlɌڂĂBЂǂ^ԂȖڂA
D:ɂƂẮAꂪȏԂł炵B
D:܂AŜׂĂ̎wɊ֐߂]vɂA̍bɉsOɃJ[u
D:R܂̂悤Ȃ̂B݂Ȋ{ЂǂĂB
D:ľJČƁAl\l{A啔lԂ̎蒷A
D:{͐lԂ̂̂肸ƉsB畆͊DFĂčdA
D:򂪂B
D:ɂ_̂͋^ȂAꂾłA_
D:ؖɂ͏\Bv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[j

#JZ#
N:202:̂̉
E:Undead mass
G:j:u
I:110:8d8:70:12:5
W:10:2:0:33:0:0
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
F:HURT_LITE | RES_NETH | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
D:$A sickening mound of decaying flesh, bones, hands and so on. It seems to 
D:$be growing.
D:AAȂǂ̓fC您򂾁B͑傫ȂĂ
D:悤ɌB

#JZ#
N:203:JIXEVFCv`FW[
E:Chaos shapechanger
G:H:v
I:110:20d9:10:14:12
W:11:2:0:38:350:318
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY
S:1_IN_5
S:BO_FIRE | BO_COLD | CONF
D:$A vaguely humanoid form constantly changing its appearance.
D:TːlԂ̌`Ă邪₦pωĂB

#J0#
#J0#
#J0#(Rg)
#J0# uFvƂ͏тɋ܂B
#J0#
N:204:xr[FhS
E:Baby multi-hued dragon
G:d:v
I:110:13d10:20:30:70
W:11:2:0:45:1000:556
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d5
F:ATTR_MULTI | 
F:FORCE_MAXHP | FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:EAT_FIRE_RES | EAT_COLD_RES | EAT_ELEC_RES | EAT_ACID_RES | EAT_POIS_RES |
S:1_IN_11 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:$its scales shimmering with a hint of colour.
D:̃hS͐܂ꂽ΂Ȃ̂ŁA܂قǋ\ł͂ȂB̖ڂ
D:ɊĂA낱͔ȐFɋPĂB

#JZ#
N:205:H[pEoj[
E:Vorpal bunny
G:r:w
I:120:10d10:40:40:0
W:11:3:0:40:0:0
B:BITE:HURT:6d1
B:BITE:HURT:7d1
F:BASH_DOOR | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL
S:1_IN_8
S:BLINK
D:$It looks very cute, except for the razor sharp teeth. It moans 
D:$ominously as it jumps at your throat!
D:̃J~\̂悤ɉsOȊO͉B͕sCɂȂ
D:Ȃ̍AɒтI

#JZ#
#JZ#It looks very cute, except for the razor sharp teeth. It moans 
N:206:wx
E:Old Man Willow
G:#:s
I:110:23d23:20:20:20
W:22:5:0:150:0:0
B:TOUCH:PARALYZE:3d6
B:TOUCH:PARALYZE:3d6
B:CRUSH:HURT:2d12
S:1_IN_6
S:TELE_TO
F:ANIMAL | NEVER_MOVE | COLD_BLOOD | WILD_ONLY | WILD_WOOD |
F:EMPTY_MIND | UNIQUE | DROP_CORPSE | FORCE_MAXHP | FORCE_SLEEP |
F:RES_WATE | IM_POIS | IM_ACID
F:DROP_90 | DROP_GOOD | ONLY_ITEM
D:$"...a huge willow-tree, old and hoary. Enormous it looked, its 
D:$sprawling branches going up like racing arms with may long-
D:$lingered hands, its knotted and twisted trunk gaping in wide 
D:$fissures that creaked faintly as the boughs moved."
D:úANoāAւ؂łBƂقȂ傫Ȗ؂̂悤ŁA
D:Ԃ܂ɒ}́A܂Ŏw̒āAL΂ꂽ
D:r̂悤ɐLтĂ܂AԂ炯̂˂Ȃ́A傫
D:ڂJāA}тɁAɂނ悤
D:Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#JZ#
#JZ#qb|J|X
#JZ#MVA_bɂāAC_̎ԂłBn̓̂ɋ̔
#JZ#L܂B by v
N:207:qb|J|X
E:Hippocampus
G:H:B
I:110:20d9:12:14:10
W:11:1:0:30:0:0
B:BITE:HURT:2d5
B:BITE:HURT:2d5
F:AQUATIC | WILD_ALL | DROP_CORPSE
F:ANIMAL | RIDING
D:$A truly strange hybrid of a horse and a fish.
D:{ɊȔnƋ̊|킹B

#J0#
N:208:]rEI[N
E:Zombified orc
G:z:s
I:110:11d8:20:24:25
W:11:1:0:30:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH | RES_DARK |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a shambling orcish corpse leaving behind a trail of flesh.
D:̓I[N̎[ŁAVNȓ̍ՂǂĂ߂B

#J0#
N:209:q|Ot
E:Hippogriff
G:H:U
I:110:20d9:12:14:10
W:11:1:0:30:200:279
B:HIT:HURT:2d6
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_GRASS |
F:ANIMAL | DROP_CORPSE | RIDING
D:$A strange hybrid of eagle, lion and horse.  It looks weird.
D:VƃCIƔn̍ȐB͒RIȕ͋C
D:ĂB

#J0#
N:210:ubNE}o
E:Black mamba
G:J:D
I:120:10d8:10:32:1
W:12:3:0:40:0:0
B:BITE:POISON:4d4
F:RAND_50 | 
F:BASH_DOOR | CAN_SWIM | WILD_WOOD | WILD_GRASS | WILD_SWAMP
F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE | EAT_POISONOUS
D:$It has glistening black skin, a sleek body and highly venomous fangs.
D:̓LLƌ鍕畆A₵́AȉĂB

#J0#
N:211:T
E:White wolf
G:C:w
I:120:7d7:30:30:20
W:12:1:0:30:150:257
B:BITE:HURT:1d4
B:BITE:HURT:1d4
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_WASTE |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
D:$A large and muscled wolf from the northern wastes.  Its breath is cold and 
D:$icy and its fur coated in frost.
D:k̍rnėA傫ċȘTB͕̑X̂悤ŁAє
D:CɕĂB

#J0#
N:212:O[vE[[
E:Grape jelly
G:j:v
I:110:52d8:2:1:99
W:12:3:0:60:200:245
B:TOUCH:EXP_10
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | SELF_LITE_1 |
F:IM_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a pulsing mound of glowing flesh.
D:͖łČ̂悤ȕ̉򂾁B

#J0#
#J0#
#J0# (Rg)
#J0#
#J0# nether ́uEvƂ monoTone ̃ACfA
#J0#
N:213:ECV̑Q
E:Nether worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:6:0:0
B:TOUCH:EXP_10
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | RES_NETH | NO_FEAR
D:$It is a disgusting mass of dark worms, eating each other, the floor, 
D:$the air, you....
D:͊܂킵Í̃CV̑QłA݂ɋHAC
D:HׂBĖ`҂...B

#JZ#
N:214:[CV̑Q
E:Abyss worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:7:0:0
B:CRAWL:EXP_10
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL | CAN_SWIM |
F:ANIMAL | HURT_LITE | RES_DARK | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE
D:$Even more disgusting dark worms, their essence that of unbeing.
D:񑶍݂̖{łAƂÍ̃CVB

#J0#
N:215:uI[N̑wStBu[x
E:Golfimbul, the Hill Orc Chief
G:o:u
I:110:24d10:20:60:20
W:12:3:0:230:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | 
F:FORCE_MAXHP | WILD_ALL |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | EAT_POISONOUS
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_DARK
D:$A leader of a band of raiding orcs, he picks on hobbits.
D:I[N̏P̑ŁAzrbg_ĂB

#J0#
N:216:\[h}
E:Swordsman
G:p:U
I:110:12d8:20:34:20
W:12:1:0:40:400:372
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:MALE | HUMAN | WILD_ALL | HAS_LITE_2 |
F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR
D:$A warrior of considerable skill.
D:Ȃ̐퓬ZpmB

#JZ#
N:217:XPCEV[}
E:Skaven shaman
G:r:g
I:110:10d8:20:15:20
W:9:1:0:36:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | WILD_SWAMP | WILD_WASTE |
F:FORCE_SLEEP | DROP_90 | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | 
S:1_IN_8 | 
S:BLINK | CAUSE_1 | MISSILE | CONF | SCARE
D:$The shaman of a skaven tribe gets his powers from a mystic 
D:$stone corrupted by chaos, called a Warp Stone.
D:XPC̃V[}́A[vXg[Ƃ
D:ׂ̗͂ɂĎ׈ɂꂽ̐΂͂𓾂ĂB

#JZ#
N:218:QCU[
E:Gazer
G:e:b
I:110:9d9:15:18:40
W:12:1:0:40:300:488
B:GAZE:PARALYZE:1d2
B:GAZE:CONFUSE:1d2
B:GAZE:DR_MANA:1d6
F:CAN_FLY | IM_POIS | WILD_WOOD | DROP_CORPSE | EVIL
F:EAT_MANA | EAT_CONF | EAT_SLEEP
S:1_IN_8
S:HOLD | CONF
D:$A floating eye surrounded by number of smaller eyestalks. Its 
D:$gaze seems mesmerizing.
D:ɕԊł̏ȊᕿɈ͂܂ĂBɂ݂
D:ÖʂB

#JZ#
N:219:iCgEA[`[
E:Knight archer
G:p:U
I:110:11d10:20:40:20
W:12:1:0:40:0:0
B:SHOOT:HURT:4d6
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | HAS_LITE_2 | HUMAN |
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
S:1_IN_8
S:SHOOT
D:$A warrior trained in melee as well as missile weapons.
D:ˌłȂڋߐɂDꂽmB

#JZ#
#JZ#AD&D̃X^[B炭LVRʂ̐_b痈ĂH
N:220:CNVcU`g
E:Ixitxachitl
G:l:s
I:110:12d8:20:30:20
W:12:1:0:40:600:406
B:STING:POISON:2d5
B:STING:POISON:2d5
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_ALL |
D:$A devil ray of the depths.
D:[Cɐވ̃GCB

#JZ#
N:221:n
E:Mine-dog
G:C:u
I:120:6d6:30:30:20
W:12:4:0:40:0:0
B:EXPLODE:HURT:6d6
F:RAND_50 | 
F:FRIENDS | 
F:BASH_DOOR | ANIMAL 
D:$An explosive charge has been attached to this poor animal, who 
D:$has been trained to search for its target and detonate.
D:̉zȓɂ͔tĂāAڕW𔭌
D:j悤ɌPĂB

#JZ#
N:222:wLbg
E:Hellcat
G:f:R
I:120:9d8:20:30:30
W:12:1:0:40:0:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL
D:$It is as large as a tiger, its yellow eyes are pupilless.
D:gƓ炢傫āẢFڂɂ͓ȂB

#JZ#
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#DFF́A傫ĖۂpÂL΂k
#JZ#ł܂B`͉寂ɎĂ܂͖AsNF̐Gp
#JZ#Ă܂B by v
N:223:̉
E:Moon beast
G:q:W
I:120:9d10:30:30:20
W:12:1:0:57:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BUTT:HURT:1d6
F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE | EAT_CONF |
S:1_IN_6
S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2
D:$"Great greyish-white slippery things which could expand and 
D:$contract at will, and whose principle shape... was that of a 
D:$sort of toad without any eyes, but with a curious vibrating mass 
D:$of short pink tentacles on the end of its blung, vague snout."
D:u݂ɐLk傫ȊDF̂ʂʂ邵̂łAς
D:pƌ΁\\悭ω̂́\\寂߂̂A
D:Ƃڂ͂ȂAZsNF̐GpW܂Đk閭Ȃ
D:AĒZ@炵̂̐[ɂĂv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.193)

#J0#
N:224:}X^[EC[N
E:Master yeek
G:y:g
I:110:12d9:18:24:10
W:12:2:0:28:0:0
B:HIT:HURT:1d8
F:FORCE_SLEEP | 
F:DROP_60 | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE | EAT_NEXUS |
S:1_IN_4 | 
S:BLINK | TPORT | BLIND | SLOW | BA_POIS | 
S:S_MONSTER
D:$A small humanoid that radiates some power.
D:炩̗͂˂lԌ^̃X^[B

#J0#
N:225:v[Xg
E:Priest
G:p:B
I:110:12d8:20:22:40
W:12:1:0:36:800:445
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MALE | GOOD | HAS_LITE_2 |
F:FORCE_SLEEP | HUMAN |
F:DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
S:1_IN_3 |
S:HEAL | SCARE | CAUSE_2 |
S:S_MONSTER
D:$A robed humanoid dedicated to his god.
D:̐M_ɐgA[u܂ƂlԂB

#J0#
N:226:_[NGtEv[Xg
E:Dark elven priest
G:h:b
I:115:7d10:20:30:30
W:12:1:0:50:600:400
B:HIT:HURT:1d9
B:HIT:HURT:1d10
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE | RES_DARK | EAT_MANA |
S:1_IN_5 | 
S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE
D:$A dark elven figure, dressed all in black, chanting curses and waiting to 
D:$deliver your soul to hell.
D:Sgɂ܂Ƃ_[NGtŁA􂢂̌tԂ₫A`҂n
D:ƂƑ҂܂ĂB

#J0#
#J0#
#J0#(Rg)
#J0# XsbgɂĂG^ƓlɁuyΕv̕{
#J0# 󂵂ĂBl匳f́uyΕvƂ͓̂{̕Ȃ݂
#J0# fłB
#J0#
N:227:̃Xsbg
E:Air spirit
G:E:B
I:130:8d8:12:40:20
W:12:2:0:40:800:526
B:HIT:HURT:1d3
F:RAND_50 | RAND_25 | NONLIVING |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A whirlwind of sentient air.
D:m\B

#J0#
N:228:XPg
E:Skeleton human
G:s:w
I:110:10d8:20:30:30
W:12:1:0:38:0:0
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | 
F:IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an animated human skeleton.
D:𐁂܂ꂽlԂ̊[B

#J0#
N:229:]r
E:Zombified human
G:z:s
I:110:12d8:20:24:20
W:12:1:0:34:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a shambling human corpse dropping chunks of flesh behind it.
D:𗎂ƂȂ߂lԂ̎[B

#J0#
N:230:g
E:Tiger
G:f:o
I:120:12d10:40:40:0
W:12:2:0:40:500:339
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:BASH_DOOR | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:$One of the largest of its species, a sleek orange and black shape creeps 
D:$towards you, ready to pounce.
D:̎̒ōł傫Ȃ̂̈ŁAIWƍ̂܂̂Ȃ߂炩
D:єA`҂ɔт낤ƔEъĂB

#J0#
N:231:XXsbg
E:Moaning spirit
G:G:U
I:120:5d8:14:20:10
W:12:2:0:44:600:477
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
B:TOUCH:DR_MANA:1d8
F:FORCE_SLEEP | RAND_25 | 
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | SCARE
D:$A ghostly apparition that shrieks horribly.
D:낵ɚXH삾B

#JZ#
N:232:ǂ낵o_[Xib`
E:Frumious bandersnatch
G:c:b
I:120:13d8:12:30:30
W:12:2:0:40:600:395
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | DROP_SKELETON
D:$It is a vast armoured centipede with massive mandibles and a spiked tail.
D:͊ȃASƐKAh͂̍ȃJfB

#J0#
N:233:_[[
E:Spotted jelly
G:j:s
I:120:13d8:12:18:1
W:12:3:0:33:200:245
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:IM_ACID | IM_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A jelly thing.
D:[[̂悤Ȃ̂B

#J0#
N:234:h_[
E:Drider
G:S:b
I:110:10d13:8:30:80
W:13:2:0:55:0:0
B:SHOOT:HURT:3d6
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:POISON:1d6
F:FORCE_SLEEP | 
F:BASH_DOOR | DROP_SKELETON |
F:EVIL | IM_POIS
S:1_IN_8 | 
S:CONF | CAUSE_1 | DARKNESS | MISSILE | SHOOT 
D:$A dark elven torso merged with the bloated form of a giant spider.
D:͏㔼gGtŁAgɂ͋w偂̗lȖcꂽĂB

#JZ#
N:235:Oobg
E:Mongbat
G:b:U
I:113:11d11:20:80:8
W:13:3:0:65:700:877
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP |
F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND | DROP_CORPSE | EAT_POISONOUS
D:$Devil-bats, notoriously difficult to kill.
D:啂ŁA|̂ȂƂňB

#J0#
N:236:uEEL[r[g
E:Killer brown beetle
G:K:u
I:110:13d8:10:40:30
W:13:2:0:38:400:378
B:BITE:HURT:3d4
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL
D:$It is a vicious insect with a tough carapace.
D:͊ȍb׈ȍB

#J0#
N:237:C[N̑剤w{h[x
E:Boldor, King of the Yeeks
G:y:v
I:120:18d10:18:24:10
W:13:3:0:200:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d8
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | HAS_LITE_2 |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE
F:ANIMAL | EVIL | IM_ACID
S:1_IN_3 | 
S:HEAL | BLINK | TPORT | BLIND | SLOW | 
S:S_KIN
D:$A great yeek, powerful in magic and sorcery, but a yeek all the same.
D:̑ȃC[NŖ@𓾈ӂƂĂ邪AςC[NB

#J0#
N:238:I[K
E:Ogre
G:O:U
I:110:13d9:20:33:30
W:13:2:0:50:300:262
B:HIT:HURT:2d8
F:FRIENDS | 
F:DROP_60 | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:$A hideous, smallish giant that is often found near or with orcs.
D:Xȏ^̃WCAgŁA΂΃I[NƋɌ󂯂B

#J0#
N:239:~X̃N[sORC
E:Creeping mithril coins
G:$:B
I:110:20d8:5:50:10
W:13:4:0:45:500:423
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, shambling forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɂ߂B

#J0#
#J0#
#J0# (Rg)
#J0# O̖| Ԃ 񂩂狳܂B
#J0#
N:240:pt
E:Illusionist
G:p:v
I:110:12d8:20:10:10
W:13:2:0:50:500:449
B:HIT:HURT:2d2
F:MALE | HUMAN |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | EAT_CONF
F:EVIL
S:1_IN_3 | 
S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
D:$A deceptive spell caster.
D:ނ͂܂₩𓾈ӂƂptB

#J0#
#J0#
#J0# (Rg)
#J0# "Om" uށvƓKɖ󂵂Ă܂A܂ 񂩂琳
#J0# ܂B
#J0#
N:241:hChm
E:Druid
G:p:g
I:110:12d12:20:10:10
W:13:2:0:50:700:370
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | WILD_WOOD | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | EAT_SLEEP |
S:1_IN_3 | 
S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC
D:$A mystic at one with nature.  Om.
D:RƂ̒aڎwCsmBI[B

#JZ#
N:242:sNEz[
E:Pink horror
G:u:R
I:110:15d9:20:35:20
W:16:3:0:64:0:0
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
B:BITE:CONFUSE:1d6
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
S:1_IN_8
S:CONF | SCARE
D:$An ugly screaming little demon servant of Tzeentch.
D:eB[`ׂ̂́AԏX^̈B

#JZ#
N:243:N[J[
E:Cloaker
G:(:g
I:130:7d7:20:40:0
W:13:5:0:30:0:0
B:HIT:PARALYZE:5d5
B:HIT:TERRIFY:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:EVIL | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS
D:$It resembles a normal cloak until some poor fool ventures too close! 
D:ŋȖ`҂߂Âė܂ł͕ʂ̃N[NɎĂB

#J0#
N:244:ubNEI[N
E:Black orc
G:o:D
I:110:12d10:20:36:20
W:13:2:0:45:0:0
B:SHOOT:HURT:2d7
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 | EAT_POISONOUS |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE | RES_DARK
S:1_IN_15
S:SHOOT
D:$He is a large orc with powerful arms and deep black skin.
D:ނ͋͂Ǝ̔傫ȃI[NB

#J0#
N:245:I[J[E[[
E:Ochre jelly
G:j:y
I:120:13d8:12:18:1
W:13:3:0:40:400:286
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A fast moving highly acidic jelly thing, that is eating away the floor it 
D:$rests on.
D:̑fA_ɖӂꂽ[[̂悤ȕ̂ŁȀ
D:HĂB

#JZ#
N:246:\tgEFAEoO
E:Software bug
G:I:r
I:120:2d2:8:25:10
W:14:2:0:4:1000:921
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | 
F:MULTIPLY | WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL
D:$Oh no! They are everywhere!
D:ȂĂI炶イɂ邼I

#J0#
N:247:[J[
E:Lurker
G:.:w
I:110:20d10:30:25:10
W:14:3:0:80:1200:565
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A strange creature that merges with the dungeon floor, trapping its 
D:$victims by enveloping them within its perfectly disguised form.
D:_W̏ƍ荇Ƃ̂łȐŁÅȂ
D:ϑ\͂ɂāA]҂ݍł܂ƉBđ҂܂ĂB

#JZ#
N:248:jNV[
E:Nixie
G:h:B
I:110:16d10:20:45:50
W:14:1:0:60:0:0
B:HIT:HURT:6d3
B:HIT:HURT:6d3
F:AQUATIC | WILD_ALL |
F:MALE
D:$A race of fair yet belligrent sea elves.
D:ꂽADIȊC̃Gt̎푰B

#JZ#
N:249:X^
E:Vlasta
G:R:b
I:120:12d6:12:20:12
W:14:3:0:40:800:389
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | EAT_BLIND
D:$This strange creature looks like a miniature tyrannosaurus. It has 
D:$empty, pale eyes and a sharp beak, which it aims at your eyes 
D:$as it jumps at you! 
D:̊Ȑ͏^̃eBmTEX̂悤ɌB
D:̂ȂڂƉs΂ĂāÂ΂
D:Ȃ̖ڂ_ĔтI

#J0#
N:250:唒g{
E:Giant white dragon fly
G:F:w
I:110:5d8:20:20:50
W:14:3:0:60:0:0
B:BITE:COLD:1d6
F:FORCE_SLEEP | WILD_WASTE |
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_COLD
S:1_IN_10 | 
S:BR_COLD
D:$It is a large fly that drips frost.
D:͗CU܂傫ȃg{B

#JZ#
#JZ#(Rg) Պۂ
N:251:XiK
E:Snaga sapper
G:o:G
I:111:8d8:20:32:30
W:14:1:0:15:0:0
B:HIT:HURT:1d8
B:EXPLODE:HURT:20d2
F:MALE | 
F:WILD_ALL | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE | RES_DARK
D:$He is one of the many weaker 'slave' orcs, often mistakenly known as a 
D:$goblin. He is equipped with an explosive charge.
D:ނ͑̎アuzṽI[N̈l
D:΂ΊԈăSuƌOŒmĂ鐶B
D:ނ͑̓ɔtĂB

#J0#
N:252:xgxg
E:Blue icky thing
G:i:b
I:100:10d6:15:20:20
W:14:4:0:20:0:0
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_SLEEP | 
F:RAND_50 | 
F:MULTIPLY | OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE
F:EVIL | IM_POIS | EAT_POISONOUS | EAT_CONF
S:1_IN_8 | 
S:BLIND | CONF | SCARE
D:$It is a strange, slimy, icky creature, with rudimentary intelligence, 
D:$but evil cunning.  It hungers for food, and you look tasty.
D:nIȒm\loloȐB̒m\Ƃ͎׈
D:錫łȂB͏ɐHɋQĂāA`҂ƂĂ
D:Ɍ߂ĂB

#JZ#
#JZ#AD&D
N:253:Sڌ
E:Gibbering mouther
G:j:o
I:110:8d6:15:20:20
W:14:4:0:20:0:0
B:CRAWL:POISON:1d4
F:NEVER_MOVE | MULTIPLY | EVIL | CAN_SWIM |
F:IM_POIS | EMPTY_MIND | NO_FEAR | RES_LITE
S:1_IN_7
S:SCARE | CONF | BR_LITE
D:$A chaotic mass of pulsating flesh, mouths and eyes.
D:邽̓Ɩڂƌׂ̍Ƃ򂾁B

#JZ#
N:254:t[̃ACbV
E:Irish wolfhound of Flora
G:C:s
I:120:9d9:20:20:0
W:14:2:0:40:0:0
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE
D:$Well-trained watchdogs, obedient to death.
D:悭PꂽԌŁAʂ܂ŏ]B

#J0#
N:255:uWCAg
E:Hill giant
G:P:U
I:110:16d10:20:45:50
W:14:1:0:60:400:321
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:DROP_60 | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | EAT_GIVE_STR
F:EVIL | GIANT | MALE
D:$A ten foot tall humanoid with powerful muscles.
D:͔w̍ 3 [gAЂ傤ɋȐlԌ^̃X^[B

#Note! Flesh golem's CAN_SWIM is a tribute to Shelley...

#J0#
#J0#
#J0#(Rg)
#J0# S[ɂĂ̓C[W₷悤ɓ{ɖ󂵂ĂB
#J0#
N:256:S[
E:Flesh golem
G:g:o
I:110:12d8:12:30:10
W:14:1:0:50:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
F:IM_ELEC | IM_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$A shambling humanoid monster with long scars.
D:߂A̒炯̐lԌ^X^[B

#J0#
N:257:[O
E:Warg
G:C:D
I:120:8d8:20:20:40
W:14:2:0:40:500:347
B:BITE:HURT:1d10
F:RAND_25 | 
F:FRIENDS | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | EVIL
D:$It is a large wolf with eyes full of cunning.
D:͂錫Ȗڂ傫ȘTB

#JZ#
N:258:zCȃvR[
E:Cheerful leprechaun
G:h:G
I:120:2d5:8:6:6
W:14:2:0:23:2000:700
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
F:MULTIPLY | DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | GOOD 
F:HAS_LITE_1 |
S:1_IN_6
S:BLINK
D:$A merry little gnome.
D:zCȏlB

#J0#
N:259:m~
E:Giant flea
G:I:s
I:120:1d2:6:7:10
W:14:1:0:3:200:289
B:BITE:HURT:1d2
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | MULTIPLY | 
F:ANIMAL
D:$It makes you itch just to look at it. 
D:邾ő̂ނ䂭ȂĂB

#J0#
N:260:LXEEŚwEtTNx
E:Ufthak of Cirith Ungol
G:o:g
I:110:32d10:20:50:20
W:14:3:0:200:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:UNIQUE | MALE | 
F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_COLD | IM_POIS | RES_DARK |
D:$A strong orc guarding the pass of Cirith Ungol.  He is mortally afraid of 
D:$spiders.
D:LXEES̒ʂ蓹͂̋I[NBނ͋ɓxɒw偂ĂB

#J0#
N:261:yS[
E:Clay golem
G:g:U
I:110:14d8:12:30:10
W:15:2:0:50:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a massive animated statue made out of hardened clay.
D:͐𐁂܂ꂽX鋐ŁAdyłłĂB

#J0#
N:262:ubNEI[K
E:Black ogre
G:O:D
I:110:20d9:20:33:30
W:15:2:0:75:400:907
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:RAND_25 | WILD_MOUNTAIN | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:$A massive orc-like figure with black skin and powerful arms.
D:͂ȃI[N^̐ŁAƋr͂ĂB

N:263:臂ɐގ
E:Dweller on the threshold
G:Y:s
I:110:30d8:30:30:20
W:15:5:0:50:0:0
B:GAZE:PARALYZE
B:GAZE:TERRIFY
B:GAZE:CONFUSE
F:NEVER_MOVE | DROP_60 | EVIL | DEMON | DROP_CORPSE | EAT_MANA | EAT_CONF
F:IM_POIS | IM_COLD |IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP
S:1_IN_6
S:BO_ACID | S_MONSTER | SCARE | DRAIN_MANA
D:$A creature like a giant purple Buddha with lots of teeth.
D:$It cleans them with the bones of sorcerors.
D:@gDŐHׂS`̓̎҂B
D:u傫ĊہXƑpl̓ǂłBRE̎
D:F̃ub_̂悤Bߕtɂꂻ̏ڍׂ͂
D:Ă---˂oAڊWȂ悤Ɍ鉩FځA
D:傫ȎƑɂ͐ԂĒ܂B̓gl̐^񒆂ɍ
D:オ낤Ƃ͂ȂBߕ͒ĂȂAc񂾕
D:G̏ɏ悹ĂāAʂ͕ȂBv
D:iW[E[YjC, Ao[VuAo[̌vj


#J0#
N:264:n[tI[N
E:Half-orc
G:o:s
I:110:16d10:20:40:20
W:15:3:0:50:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_ALL |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | RES_DARK
D:$He is a hideous deformed cross-breed with man and orc, combining man's 
D:$strength and cunning with orcish evil.
D:ނ͐lԂƃI[N̍łЂǂXeeĂBlԂ̗͋ƃI[N̎׈
D:Ȃ錫󂯌płB

#JZ#
N:265:_[NEi[K
E:Dark naga
G:n:D
I:110:22d11:60:65:60
W:15:2:0:90:1000:436
B:STING:HURT:1d10
B:BITE:HURT:1d10
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE |
F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
F:EVIL | EAT_POISONOUS
S:1_IN_4
S:HOLD | CONF | BO_COLD | HEAL | DARKNESS
D:$A giant snake-like figure with a woman's torso. Not as strong 
D:$as other nagas, but more talented in magic.
D:̏㔼g傫ȃwr̂悤ȎpĂB
D:̃i[KقǋȂA@ɏGłĂB

#JZ#
N:266:^R
E:Giant octopus
G:l:v
I:105:30d11:60:60:60
W:15:2:0:60:0:0
B:SPIT:BLIND:1d3
B:CRUSH:SUPERHURT:8d3
B:CRUSH:SUPERHURT:8d3
B:CRUSH:SUPERHURT:8d3
F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_ALL | RIDING
D:$It doesn't move very fast, but when it does - watch out!
D:Ȃɑf͓ȂAƂ͒ӂI

#J0#
N:267:@΂LmR
E:Magic mushroom patch
G:,:B
I:130:1d1:40:10:0
W:15:2:0:10:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS | 
F:STUPID | RES_TELE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1 |
S:1_IN_1 | 
S:BLINK | SLOW | SCARE | DARKNESS
D:$Yum!  It looks quite tasty.  It seems to glow with an unusual light.
D:[I͂ƂĂɌB͊ȌɋPĂ
D:悤B

#JZ#
N:268:<i[O>̉ual
E:Plaguebearer of Nurgle
G:z:o
I:110:11d10:20:50:20
W:15:2:0:75:0:0
B:CLAW:DISEASE:2d5
B:CLAW:DISEASE:2d5
B:BUTT:HURT:3d5
F:FORCE_MAXHP | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | IM_COLD |
F:EVIL | DEMON | UNDEAD | IM_POIS | RES_NETH | NONLIVING 
S:1_IN_8
S:SCARE | S_ANT | CAUSE_2 | SLOW
D:$An unfortunate individual, who was killed by the incurable 
D:$disease known as Nurgle's Rot, and was transformed into a 
D:$rotting demon zombie. It has but one eye, and a single 
D:$pale horn in its forehead.
D:i[O̕aƂŒms̕aɂĎ񂾕s^ȐlԂŁA
D:̃]rɂȂĂ܂ĂBڂ͈ŁA{
D:pzɐĂB

#J0#
N:269:K[fBAEi[K
E:Guardian naga
G:n:y
I:110:24d11:20:65:120
W:15:2:0:80:800:436
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE | EAT_POISONOUS |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL
D:$A giant snake-like figure with a woman's torso.
D:̏㔼gwr̂悤ȋȐB

#J0#
N:270:[bg
E:Wererat
G:r:D
I:110:20d8:10:10:10
W:15:2:0:55:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL
S:1_IN_9 | 
S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN
D:$A large rat with glowing red eyes.  The wererat is a disgusting creature, 
D:$relishing in filth and disease.
D:ԂڂP傫ȃlY~B[bg͉ƕaC̒ɂ̂D
D:ނׂB

#J0#
#J0#
#J0#(Rg)
#J0# nEhɂẮuyΕvׂĊ܂܂Ă̂A{ɖ󂷂
#J0# ͋CȂ肻Ȃ̂̂ŁAƂ̓ꂩJ^JiɂĂB
#J0# AJ^Jił܂łȂ͓̂{ɂĂB
#J0# G^AXsbgƂ̓ꂪƂĂȂ͖̂肪邩ȂB
#J0#
N:271:CgEnEh
E:Light hound
G:Z:o
I:110:6d6:30:30:0
W:15:1:0:50:0:0
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE
F:FRIENDS | SELF_LITE_1 | SELF_LITE_2 |
F:BASH_DOOR | 
F:ANIMAL | RES_LITE
S:1_IN_5 | 
S:BR_LITE
D:$A brilliant canine form whose light hurts your eyes, even at this distance.
D:𔭂錢^̐ŁǍ͗ꂽł`҂̖ڂB

#JZ#
N:272:VhEEnEh
E:Shadow hound
G:Z:D
I:110:6d6:30:30:0
W:15:1:0:50:0:0
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE
F:FRIENDS |
F:BASH_DOOR | HURT_LITE | 
F:ANIMAL | RES_DARK
S:1_IN_5 | 
S:BR_DARK
D:$A hole in the air in the shape of a huge hound.  No light falls upon its 
D:$form.
D:Ȍ̌`ČBǂȌ̎pƂ炵oƂ͂łȂB

#JZ#
N:273:V
E:Flying skull
G:s:s
I:110:10d10:30:30:20
W:15:3:0:50:0:0
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
F:RES_NETH | NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD
D:$A skullpack animated by necromantic spells.
D:p̎ɂ蓮Ă鐂B

#JZ#
N:274:~=SE
E:Mi-Go
G:I:R
I:120:13d8:20:30:20
W:15:2:0:80:0:0
B:STING:POISON:1d4
B:BITE:LOSE_STR:1d2
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | 
F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON
S:1_IN_6
S:CONF | S_MONSTER | S_DEMON
D:$"They were pinkish things about five feet long; with crustaceous 
D:$bodies bearing vast pairs of dorsal fins or membranous wings and 
D:$several sets of articulate limbs, and with a sort of convoluted 
D:$ellipsoid, covered with multitudes of very short antenna, where 
D:$a head would ordinarily be..."
D:u̓sN 1.5m x̑傫̍bkނ̑̂ĂāA
D:ُȐ̔wт̂悤Ȗ̉HƁA֐߂̂邢̑ĂB
D:ׂꏊɂ͉Q̑ȉ~̂A̒ZGpŕ
D:...v

#J0#
N:275:^`
E:Giant tarantula
G:S:G
I:120:10d15:8:32:80
W:15:3:0:70:0:0
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | IM_POIS | DROP_SKELETON
D:$A giant spider with hairy black and red legs.
D:т̐ƐԂ̂܂̑AȒw偂B

#J0#
N:276:哧Jf
E:Giant clear centipede
G:c:w
I:110:5d8:12:30:30
W:15:2:0:30:600:395
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:ATTR_CLEAR | 
F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | DROP_SKELETON
D:$It is about four feet long and carnivorous.
D:͒ 1.5 [g߂HB

#J0#
N:277:ł̐Xw
E:Mirkwood spider
G:S:u
I:120:9d8:15:25:80
W:15:2:0:25:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_WOOD |
F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
F:ANIMAL | EVIL | IM_POIS | RES_DARK | DROP_SKELETON
D:$A strong and powerful spider from Mirkwood forest.  Cunning and evil, it 
D:$seeks to taste your juicy insides.
D:ł̐Xɐ鋭͂Ȓw偂B錫׈ŁA`҂̓̓
D:ܖ悤ƂĂB

#J0#
N:278:tXgEWCAg
E:Frost giant
G:P:w
I:110:17d10:20:50:50
W:15:1:0:75:0:0
B:HIT:COLD:3d6
B:HIT:HURT:2d8
F:DROP_60 | WILD_WASTE | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | AURA_COLD | EAT_GIVE_STR |
F:IM_COLD
D:$A twelve foot tall giant covered in furs.
D:傫 3 [gєŕꂽlB

#J0#
N:279:OtH
E:Griffon
G:H:u
I:110:30d8:12:15:10
W:15:1:0:70:0:0
B:HIT:HURT:3d4
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS |
F:ANIMAL | DROP_CORPSE | RIDING
D:$It is half lion, half eagle.  It flies menacingly towards you.
D:͔̑̂CIŁAVB͖`҂̕ֈЊdI
D:łB

#J0#
N:280:zNX
E:Homonculous
G:u:U
I:110:8d8:20:32:30
W:15:3:0:40:200:294
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:$It is a small demonic spirit full of malevolence.
D:͈ӂɖӂꂽȃf[̐삾B

#J0#
N:281:m[ECW
E:Gnome mage
G:h:R
I:110:7d8:20:20:20
W:15:2:0:40:0:0
B:HIT:HURT:1d5
F:MALE | HAS_LITE_1 |
F:FORCE_SLEEP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL
S:1_IN_4 | 
S:BLINK | DARKNESS | BO_COLD | 
S:S_MONSTER
D:$A mage of short stature.
D:w̒ႢCWB

#J0#
N:282:NAEnEh
E:Clear hound
G:Z:B
I:110:10d6:30:30:0
W:15:2:0:50:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ATTR_CLEAR | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:INVISIBLE | BASH_DOOR | 
F:ANIMAL
D:$A completely translucent hound.
D:Sɔ̌B

#J0#
N:283:Ao[nN
E:Umber hulk
G:X:u
I:110:20d10:20:50:10
W:16:1:0:75:0:0
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD | 
F:BASH_DOOR | KILL_WALL | DROP_SKELETON
F:ANIMAL | EVIL | 
F:IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:$This bizarre creature has glaring eyes and large mandibles capable of 
D:$slicing through rock.
D:̊Ȑ̓MMڂƁA؂􂭋ȃASĂB

#JZ#
N:284:K̉
E:Rust monster
G:q:o
I:110:20d12:12:55:10
W:16:2:0:50:500:399
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | WEIRD_MIND | KILL_ITEM |
F:IM_ACID | IM_POIS | DROP_CORPSE | FORCE_MAXHP |
F:NO_CONF | EAT_ACIDIC
D:$It is a weird, small animal with two antennae popping forth from 
D:$its forehead. It looks hungry.
D:z{̐GpȏB͋󕠂̂悤B

#J0#
N:285:I[NELve
E:Orc captain
G:o:g
I:110:20d10:20:59:20
W:16:3:0:40:0:0
B:SHOOT:HURT:3d6
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_ALL |
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | ESCORT | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | RES_DARK | CAN_SPEAK
S:1_IN_15
S:SHOOT
D:$An armoured orc with an air of authority.
D:Z𒅂I[NŁAЌ̂镵͋CY킹ĂB

#J0#
N:286:[`EL[u
E:Gelatinous cube
G:j:B
I:110:36d10:12:18:1
W:16:4:0:80:800:541
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | 
F:DROP_1D2 | DROP_4D2 | 
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange, vast gelatinous structure that assumes cubic proportions 
D:$as it lines all four walls of the corridors it patrols.  Through its 
D:$transparent jelly structure you can see treasures it has engulfed, and a 
D:$few corpses as well.
D:͗`ŋȃ[[̍\ŁA
D:l̕ǂɉĕłB̓ȑ̂̒ɂ́Aݍ܂ꂽ
D:炩̎[Ď邱ƂłB

#J0#
N:287:΃g{
E:Giant green dragon fly
G:F:G
I:110:3d8:12:20:50
W:16:2:0:70:0:0
B:BITE:POISON:1d6
F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_SWAMP |
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS
S:1_IN_10 | 
S:BR_POIS
D:$A vast, foul-smelling dragonfly.
D:sȓ𔭂鋐ȃg{B

#J0#
N:288:t@CA[EWCAg
E:Fire giant
G:P:r
I:110:20d8:20:60:50
W:16:2:0:54:2000:893
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
F:DROP_60 | SELF_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | WILD_VOLCANO |
F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE
F:IM_FIRE | EAT_GIVE_STR
D:$A glowing fourteen foot tall giant.  Flames drip from its red skin.
D:w̍ 4 [gȏPlB
D:̐Ԃ͉ɂ݂łĂB

#J0#
N:289:n}[z[
E:Hummerhorn
G:I:y
I:120:2d2:8:14:10
W:16:5:0:4:0:0
B:BITE:CONFUSE:2d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:$A giant buzzing wasp, its stinger drips venom.
D:HĂ鋐ȍŁA̎hɂ͓łB

#JZ#
N:290:U[h}
E:Lizardman
G:h:R
I:110:16d10:20:40:20
W:16:3:0:55:800:332
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | CAN_SWIM | IM_ACID | HAS_LITE_1 |
F:FRIENDS | DROP_60 | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL 
D:$Intelligent lizard beings from the depths.
D:[ĂmgJQB

#J0#
N:291:Et@ȎqwEt@Xgx
E:Ulfast, Son of Ulfang
G:p:o
I:110:34d10:20:40:40
W:16:3:0:200:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:MALE | HUMAN |
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:$A short and swarthy Easterling.
D:wႭĐ󍕂΂B

#JZ#
N:292:VNU
E:Hammerhead
G:l:b
I:115:16d10:20:59:20
W:16:3:0:40:300:317
B:BITE:HURT:4d4
B:BUTT:HURT:4d4
B:BITE:HURT:4d4
F:ANIMAL | AQUATIC | WILD_ALL |
D:$A hungry shark with a strange head.
D:ȓQLB

#JZ#
N:293:o[T[J[
E:Berserker
G:p:u
I:113:22d10:20:68:20
W:16:3:0:50:0:0
B:HIT:SUPERHURT:4d4
B:HIT:SUPERHURT:4d4
B:HIT:SUPERHURT:4d4
F:HUMAN |
F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | OPEN_DOOR | DROP_1D2 | HAS_LITE_1 |
F:WILD_WASTE | DROP_SKELETON | DROP_CORPSE | EAT_BERSERKER
D:$A warrior in a battle-frenzy; he'll stop only when he drops.
D:퓬Ԃ̐mBނ~܂͓̂|ꂽ݂̂낤B

#J0#
#J0#
#J0#(Rg)
#J0#uN@WbgvƂǂނƂwE󂯂A jnethack ŁuNAVgv
#J0# ƂĂіɐeł̂ŁAĂB
#J0#
N:294:NAVg
E:Quasit
G:u:W
I:110:6d8:20:30:20
W:16:2:0:50:10000:649
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NONLIVING |
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
D:$The chaotic evil master's favourite pet.
D:JIeBbNEGrE}X^[̂Cɓ̃ybgB

#JZ#
N:295:XtBNX
E:Sphinx
G:H:o
I:110:60d5:20:80:20
W:17:2:0:80:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:FORCE_SLEEP | RIDING |
F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN
F:ANIMAL
S:1_IN_11 | 
S:SCARE | CONF
D:$It will eat you if you cannot answer its riddle.
D:̂ȂȂɓȂ炠Ȃ͐HׂĂ܂낤B

#J0#
N:296:Cv
E:Imp
G:u:r
I:110:6d8:20:30:20
W:17:2:0:55:1000:566
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | RES_TELE
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
D:$The lawful evil master's favourite pet.
D:[tEGrE}X^[̂Cɓ̃ybgB

#J0#
N:297:Xg
E:Forest troll
G:T:G
I:110:20d10:20:50:40
W:17:1:0:70:500:401
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | HURT_LITE
D:$He is green skinned and ugly.
D:ނ̔͗ΐFŏXB

#JZ#
N:298:
E:Freezing sphere
G:*:w
I:120:6d6:100:30:0
W:17:1:0:50:0:0
B:EXPLODE:COLD:8d8
F:FORCE_SLEEP | CAN_FLY |
F:EMPTY_MIND | AURA_COLD | HURT_FIRE |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$The embodiment of cold.
D:̂B

#JZ#
N:299:˂΂̋
E:Jumping fireball
G:*:r
I:120:6d6:100:30:0
W:17:1:0:50:0:0
B:EXPLODE:FIRE:8d8
F:FORCE_SLEEP | CAN_FLY | SELF_LITE_2 |
F:EMPTY_MIND | AURA_FIRE | HURT_COLD |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$The embodiment of heat.
D:M̂B

#JZ#
N:300:dC̋
E:Ball lightning
G:*:B
I:120:6d6:100:30:0
W:17:1:0:50:0:0
B:EXPLODE:ELEC:8d8
F:FORCE_SLEEP | CAN_FLY | SELF_LITE_2 |
F:EMPTY_MIND | AURA_ELEC |
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$A crackling ball of energy.
D:Xp[NGlM[̋̂B

#J0#
N:301:oqh
E:2-headed hydra
G:M:u
I:110:100d3:20:60:20
W:17:2:0:80:1200:387
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | RIDING
S:1_IN_11 | 
S:SCARE
D:$A strange reptilian hybrid with two heads, guarding its hoard.
D:̎ȎG঒ނŁA~ĂB

N:302:ےj
E:Swamp thing
G:H:g
I:110:10d20:20:60:30
W:17:2:0:80:0:0
B:CLAW:TERRIFY:2d5
B:CLAW:TERRIFY:5d2
F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_SWAMP
D:$A creature that was once human, but is now as green as moss.
D:̂͐lԂA͑ۂ̂悤ɗ΂B̂ɂĉ΃_}ɂȂ
D:ɔэ񂾉Ȋw҂Aۂ⑔ƗZĐ܂ꂽB

#J0#
N:303:̃Xsbg
E:Water spirit
G:E:b
I:120:9d8:12:28:40
W:17:1:0:58:1200:512
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:EVIL | IM_POIS | CAN_FLY | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A whirlpool of sentient liquid.
D:m\t̂̉QB

#JZ#
N:304:ԃT\
E:Giant red scorpion
G:S:R
I:110:11d8:12:44:20
W:17:1:0:62:400:369
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | DROP_SKELETON
D:$It is fast and poisonous.
D:̓͑fAłĂB

#J0#
N:305:ñXsbg
E:Earth spirit
G:E:U
I:120:13d8:10:40:50
W:17:2:0:64:1200:525
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | 
F:PASS_WALL | CAN_FLY | NONLIVING |
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A whirling form of sentient rock.
D:m\₪Q悤ȎpĂB

#J0#
N:306:΂̃Xsbg
E:Fire spirit
G:E:R
I:120:10d9:16:30:20
W:18:2:0:75:1200:510
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:RAND_25 | SELF_LITE_1 |
F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING | HURT_COLD |
F:EVIL | IM_FIRE | IM_POIS | WILD_VOLCANO |
F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE
D:$A whirlwind of sentient flame.
D:m\Ή̉QB

#J0#
N:307:t@CAEnEh
E:Fire hound
G:Z:r
I:110:10d6:30:30:0
W:18:1:0:70:0:0
B:BITE:HURT:2d3
B:BITE:HURT:2d3
B:BITE:FIRE:2d3
F:FORCE_SLEEP | SELF_LITE_2 |
F:FRIENDS | 
F:BASH_DOOR | HURT_COLD |
F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE |
S:1_IN_10 | 
S:BR_FIRE
D:$Flames lick at its feet and its tongue is a blade of fire.  You can feel a 
D:$furnace heat radiating from the creature.
D:Ή̑痧̂ڂA̐͂܂ŉ̌̂悤B̐
D:UMC𗁂тƁA܂ŗnzFɓ܂ꂽ̂悤ȊB

#J0#
N:308:R[hEnEh
E:Cold hound
G:Z:W
I:110:10d6:30:30:0
W:18:1:0:70:0:0
B:BITE:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:COLD:1d6
F:FORCE_SLEEP | 
F:FRIENDS | HURT_FIRE |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | IM_COLD
S:1_IN_10 | 
S:BR_COLD
D:$A hound as tall as a man, this creature appears to be composed of angular 
D:$planes of ice.  Cold radiates from it and freezes your breath in the air.
D:lԂقǂ̑傫̂錢ŁApXłłĂ悤ȐB
D:̂͗C˂AfĂ܂B

#J0#
N:309:GiW[EnEh
E:Energy hound
G:Z:y
I:110:10d6:30:30:0
W:18:1:0:70:0:0
B:BITE:HURT:2d3
B:BITE:HURT:2d3
B:BITE:ELEC:2d3
F:FORCE_SLEEP | SELF_LITE_2 |
F:FRIENDS | DROP_SKELETON | DROP_CORPSE |
F:BASH_DOOR | 
F:ANIMAL | IM_ELEC
S:1_IN_10 | 
S:BR_ELEC
D:$Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting 
D:$your fingers as energy builds up in the air around you.
D:ZgG̗̉lȗHȌ̌ݍłB
D:ӂɖGlM[`҂̉ɗ̂ڂAΉԂw˂hB

#JZ#
N:310:~~bN()
E:Potion mimic
G:!:w
I:110:10d10:25:30:0
W:18:3:0:60:0:0
B:HIT:POISON:3d4
B:HIT:HURT:2d5
B:HIT:DR_MANA:2d5
F:CHAR_MULTI | ATTR_SEMIRAND |
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:$A strange creature that disguises itself as discarded objects to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:311:~~bN(hA)
E:Door mimic
G:+:U
I:110:10d10:25:30:0
W:18:6:0:70:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:2d3
B:HIT:PARALYZE:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:$A strange creature that disguises itself as a door to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:hAɉĂȐ
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

#J0#
N:312:uNEhbO
E:Blink dog
G:C:B
I:120:8d8:20:20:10
W:18:2:0:50:0:0
B:BITE:HURT:1d8
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL| RES_TELE
S:1_IN_4 | 
S:BLINK | TELE_TO
D:$A strange magical member of the canine race, its form seems to shimmer and 
D:$fade in front of your very eyes.
D:ȂɑȖ@̐B̎p͓_łĂāAڂ̑O
D:uɏ肷B

#J0#
N:313:EN
E:Uruk
G:o:w
I:110:8d10:20:50:20
W:18:1:0:68:0:0
B:SHOOT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_MAXHP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | EAT_POISONOUS |
F:EVIL | ORC | IM_POIS | RES_DARK
S:1_IN_12
S:SHOOT
D:$He is a cunning orc of power, as tall as a man, and stronger.  It fears 
D:$little.
D:ނ͂錫ė͂̂I[NŁAw͐lԂƓ炢͂͐lԂ苭B
D:ނ͋ƂƂmȂB

#J0#
N:314:I[N̑wVOgx
E:Shagrat, the Orc Captain
G:o:u
I:110:40d10:20:60:20
W:18:2:0:400:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE | EAT_POISONOUS
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS | RES_DARK
D:$He is an Uruk of power and great cunning.
D:ނ͂Ȃ舫ė͂̂ENB

#J0#
N:315:I[N̑wSoOx
E:Gorbag, the Orc Captain
G:o:u
I:110:40d10:20:60:20
W:18:3:0:400:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE | EAT_POISONOUS |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS | RES_DARK
D:$A gruesomely ugly but cunning orc, his eyes regard you with hatred.  His 
D:$powerful arms flex menacingly as he advances.
D:ڂ͋ɓxɏXŁAȂ̂錫I[NBނ͖`҂𑞂
D:ׂzƌȂĂBނ͕ȂrȂāAЊdIɗ͋֎
D:ĂB

#J0#
N:316:߂
E:Shambling mound
G:,:g
I:110:20d6:20:16:40
W:18:2:0:75:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ONLY_GOLD | DROP_90 | WILD_SWAMP |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
D:$A pile of rotting vegetation that slides towards you with a disgusting 
D:$stench, waking all it nears.
D:LU܂ĕt߂̂̂ڊo߂Ȃ͂AẢ򂾁B

#JZ#
#JZ#^}ETKV[YĂ珗̋Z̗ނ̓GɌłB
#JZ#wޏxŃXB@@@@@@@@@@by Պ
N:317:L
E:White shark
G:l:W
I:120:10d10:20:50:10
W:18:1:0:68:400:386
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:ANIMAL | AQUATIC | WILD_ALL |
D:$Fast moving hunter of the depths, when this creature moves, 
D:$everybody in water is in danger!
D:f[C̃n^[B
D:̉ASĂ|I

#JZ#
N:318:ׂ̏bl
E:Chaos beastman
G:H:u
I:110:20d8:20:50:30
W:18:2:0:75:0:0
B:HIT:CONFUSE:3d5
B:HIT:EXP_20:3d5
F:DROP_1D2
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE |
F:EVIL | IM_POIS | IM_FIRE | ATTR_ANY | ATTR_MULTI
F:EAT_CONF | EAT_DRAIN_EXP | EAT_INSANITY
S:1_IN_8
S:MISSILE | BO_FIRE | CONF | TPORT
D:$A truly loathsome thing, twisted by chaos, it is a mixture 
D:$of several different kinds of creature.
D:JIXɘc߂ꂽA{Ɋ܂킵݂ŁAނ
D:̍pB

#JZ#
N:319:<X[lbV>̏
E:Daemonette of Slaanesh
G:u:R
I:120:12d8:20:50:30
W:18:2:0:75:0:0
B:CLAW:CONFUSE:3d5
B:CLAW:CONFUSE:3d5
F:FORCE_MAXHP | DROP_60 | FEMALE |
F:OPEN_DOOR | BASH_DOOR | IM_COLD | NO_CONF | NO_SLEEP |
F:EVIL | DEMON | IM_POIS | IM_FIRE
S:1_IN_8
S:SCARE | S_DEMON | CAUSE_2 | CONF | BO_FIRE | BO_COLD 
D:$It is minor female demon, vaguely human-like, but with crab-like 
D:$pincers instead of hands. She wears a rather indecent skimpy 
D:$leather bikini, moves quickly and casts deadly spells!
D:̏^ŁATːlԌ^Ă邪Ȃ
D:Î悤ȃnT~BȂ肫ǂ{̃rLj
D:ĂāAfAvIȎĂB

#J0#
N:320:uYEg{
E:Giant bronze dragon fly
G:F:U
I:120:3d8:12:20:50
W:18:1:0:70:0:0
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | WILD_MOUNTAIN |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BR_CONF
D:$This vast gleaming bronze fly has wings which beat mesmerically fast.
D:̌ȃg{ŁA̒PȉH͐lɖC
D:您B

#J0#
N:321:Xg[EWCAg
E:Stone giant
G:P:s
I:110:24d8:20:75:50
W:18:1:0:90:20000:709
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | WILD_MOUNTAIN | EAT_GIVE_STR
D:$It is eighteen feet tall and looking at you.
D:͔w䂪 5 [gȏāA`҂낵ĂB

#J0#
N:322:单g{
E:Giant black dragon fly
G:F:D
I:120:3d8:12:20:50
W:18:2:0:68:0:0
F:FORCE_SLEEP | NEVER_BLOW | RAND_50 | RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_SWAMP |
F:ANIMAL | IM_ACID
S:1_IN_9 | 
S:BR_ACID
D:$The size of a large bird, this fly drips caustic acid.
D:قǂ̑傫g{ŁAH̎_点ĂB

#J0#
N:323:΃S[
E:Stone golem
G:g:s
I:100:28d8:12:75:10
W:19:2:0:100:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is a massive animated statue.
D:͐𐁂܂ꂽXΑB

#J0#
N:324:bhEh
E:Red mold
G:m:r
I:110:17d8:2:16:70
W:19:1:0:64:5000:711
B:TOUCH:FIRE:4d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_FIRE | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a strange red growth on the dungeon floor; it seems to burn with 
D:$flame.
D:̓_W̏ɐĂȐԂJrŁAɔRĂ悤B

#J0#
N:325:S[hEg{
E:Giant gold dragon fly
G:F:y
I:120:3d8:12:20:50
W:18:2:0:78:0:0
B:BITE:HURT:1d3
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | WILD_MOUNTAIN |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE | RES_SOUN | CAN_FLY
S:1_IN_9 | 
S:BR_SOUN
D:$Large beating wings support this dazzling insect.  A loud buzzing noise 
D:$pervades the air.
D:͂΂HÂ̂B
D:₩܂H𕔉ɋĂB

#JZ#
N:326:X^EH[
E:Stunwall
G:#:W
I:110:4d8:45:25:0
W:18:5:0:50:0:0
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI 
F:EMPTY_MIND | HURT_ROCK
D:$A sentient section of wall.
D:ӎǂ̈ꕔB

#JZ#
#JZ#K[Xg
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#JK[̂悤ɒrŒ˂鐶łB by v
N:327:K[Xg
E:Ghast
G:z:U
I:110:12d10:40:40:20
W:19:1:0:75:0:0
B:KICK:HURT:3d3
B:KICK:HURT:9d1
B:BITE:HURT:6d2
F:DROP_60 | 
F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD |
F:COLD_BLOOD | HURT_LITE | RES_NETH | CAN_SWIM | ELDRITCH_HORROR
F:BASH_DOOR | OPEN_DOOR
D:$A repulsive being which leaps on long hind legs like a kangaroo. 
D:$Its face is curiously human despite the absence of a nose, a 
D:$forehead, and "other important particulars".
D:JK[̂悤ȒrŔђ˂ނ悤ȐB
D:ɂÅ͕@ƊzƁȗdvȓvΐlԂ
D:ĂB

N:328:CNVcU`gEv[Xg
E:Ixitxachitl priest
G:l:s
I:110:10d10:20:40:20
W:19:1:0:80:0:0
B:STING:POISON:2d7
B:STING:POISON:2d7
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_ALL |
S:1_IN_6
S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | S_MONSTER
D:$A devil ray of the depths, with priestly magic.
D:[Cɐވ̃GCŁAm̎gB

#JZ#
N:329:tI
E:Huorn
G:#:g
I:110:50d10:40:45:20
W:19:1:0:75:15000:708
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
F:DROP_CORPSE |
F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL
F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD |
S:1_IN_9
S:BLINK | TELE_TO
D:$A very strong near-sentient tree, which has become hostile 
D:$to humanoid forms of life.
D:ɋAΈӎŁAlԂ̌`ɓGӂ悤
D:ȂĂBƂ̓GgƂĂB

#J0#
N:330:A]Ȏqw{Ox
E:Bolg, Son of Azog
G:o:R
I:115:50d10:20:50:20
W:20:4:0:800:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE | EAT_POISONOUS |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS | RES_DARK
D:$A large and powerful orc.  He looks just like his daddy.  He is tall and 
D:$fast, but fortunately blessed with orcish brains.
D:傫ė͂̋I[NŁA̎p͕eɂ肾Bނ͔wēf
D:AK^ɂ]X̓I[NłB

#J0#
N:331:tFCYEXpC_[
E:Phase spider
G:S:B
I:120:6d8:15:25:80
W:20:2:0:60:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_WOOD | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS | RES_TELE
S:1_IN_5 | 
S:BLINK | TELE_TO
D:$A spider that never seems quite there.  Everywhere you look it is just 
D:$half-seen in the corner of one eye.
D:JɌ߂邱Ƃ̂łȂw偂BpuƎvƁȀuԂɂ
D:ĂāA͂Ǝp𑨂邱ƂłȂB

#JZ#
N:332:U[hLO
E:Lizard king
G:h:R
I:120:18d11:20:40:20
W:20:3:0:150:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:WAIL:TERRIFY
F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE |
F:DROP_60 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | FORCE_MAXHP
D:$A lizardman leader.
D:ނ̓U[h}B̉B

#JZ#
N:333:n
E:Landmine
G:.:w
I:110:6d6:30:25:10
W:20:5:0:50:0:0
B:EXPLODE:HURT:25d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

#JZ#
#JZ#(Rg) Պۂ
N:334:Co[
E:Wyvern
G:d:G
I:120:100d5:20:65:20
W:20:2:0:360:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON |
F:WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | EVIL | RIDING | EAT_POISONOUS
D:$A fast-moving and deadly dragonian animal. Beware its poisonous sting!
D:͑f댯ȃhŜ悤ȐA
D:̓Œ܂ɂ͋CI

#JZ#
N:335:h
E:Great eagle
G:B:u
I:135:5d100:20:65:20
W:35:2:0:450:0:0
B:CLAW:HURT:6d3
B:CLAW:HURT:6d3
B:BITE:HURT:3d6
F:CAN_FLY |
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO
F:ANIMAL | GOOD | DROP_CORPSE | RIDING
S:1_IN_3
S:SPECIAL
D:$An agent of supernatural beings, this creature looks like a 
D:$huge eagle.
#D:̐͂ȂɂRIȑ݂̎gB 
#D:Ă͑傫ȃV̂悤ɌB
D:}EFɌ킳ꂽ̑ȑh͐ľtbA
D:}CA[ƓĂƌB
D:̑h͂̈ꑰ̈łB

#JZ#
N:336:
E:Livingstone
G:#:W
I:110:6d8:45:28:20
W:20:4:0:30:700:448
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK
D:$A sentient section of wall.
D:ӎǂ̈ꕔB

#J0#
N:337:A[XEnEh
E:Earth hound
G:Z:u
I:110:15d8:30:30:0
W:20:1:0:200:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | HURT_ROCK |
F:ANIMAL | RES_SHAR
S:1_IN_10 | 
S:BR_SHAR
D:$A beautiful crystalline shape does not disguise the danger this hound 
D:$clearly presents.  Your flesh tingles as it approaches.
D:̂悤ȔpĂ邪Aڌ΂̃nEh댯ȑ݂ł
D:Ƃ͖炩Bꂪ߂ÂĂƁA`҂̑̂͋Ń]N]NƂ
D:ĂB

#J0#
N:338:GAEnEh
E:Air hound
G:Z:B
I:110:15d8:30:30:0
W:20:1:0:200:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | CAN_FLY |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | EAT_POISONOUS |
F:ANIMAL | IM_POIS
S:1_IN_10 | 
S:BR_POIS
D:$Swirling vapours surround this beast as it floats towards you, seemingly 
D:$walking on air.  Noxious gases sting your throat.
D:QĈɂ܂ƂȂA܂ŋC̏̂悤ɁA𕂂ċ߂
D:ĂbBLQȃKX`҂̍AhB

#J0#
N:339:T[xE^CK[
E:Sabre-tooth tiger
G:f:y
I:120:20d14:40:50:0
W:20:2:0:120:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_GRASS |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | EAT_SPEED
D:$A fierce and dangerous cat, its huge tusks and sharp claws would lacerate 
D:$even the strongest armour.
D:ǂ҂Ŋ댯ȃlRłA̋ȉƉs܂͍ŋ̊Zł؂
D:􂢂Ă܂B

#J0#
N:340:EH[^[EnEh
E:Water hound
G:Z:b
I:110:15d8:30:30:0
W:20:2:0:200:0:0
B:BITE:ACID:2d8
B:BITE:ACID:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | EAT_ACIDIC |
F:ANIMAL | IM_ACID
S:1_IN_10 | 
S:BR_ACID
D:$Liquid footprints follow this hound as it pads around the dungeon.  An 
D:$acrid smell of acid rises from the dog's pelt.
D:߂ՂcȂ_Wpj錢B̖є炩͎hI
D:_̓ĂB

#J0#
N:341:L
E:Chimera
G:H:y
I:110:13d8:12:15:10
W:20:1:0:100:800:433
B:BITE:HURT:1d10
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:BASH_DOOR | WILD_MOUNTAIN |
F:IM_FIRE | RIDING
S:1_IN_10 | 
S:BR_FIRE
D:$It is a strange concoction of lion, dragon and goat.  It looks very odd 
D:$but very avoidable.
D:CIƃhSƎRr悤ȊȐBЂ傤ɕς
D:OĂāAߊ肪͋CB

#J0#
#J0#
#J0#(Rg)
#J0# "Quylthulg" ɊւĂ͂܂ׂȂB̃X^[
#J0# mĂƂl̒mł͈lȂB́uNCXOv
#J0# œǂݕǂ̂ǂAɔfȂB
#J0#
N:342:NCXO
E:Quylthulg
G:Q:W
I:110:6d8:10:1:0
W:20:1:0:250:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
F:EMPTY_MIND | INVISIBLE | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLINK | 
S:S_MONSTER
D:$It is a strange pulsing mound of flesh.
D:͖łȓ̉򂾁B

#J0#
N:343:TXJb`
E:Sasquatch
G:Y:W
I:120:20d19:15:40:10
W:20:3:0:180:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
D:$A tall shaggy, furry humanoid, it could call the yeti brother.
D:wѐ[lԌ^̐B͌ZłCGeBĂԂƂB

#JZ#
N:344:T<EBA>l
E:Weir
G:C:W
I:110:10d12:15:30:40
W:20:2:0:150:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:RAND_25 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL | FRIENDS
D:$It is a tracker; half human, half beast.
D:͒ǐՎ҂BlԂŁAbB

#JZ#
#JZ#(Rg) Պۂ
N:345:~
E:Whale
G:l:G
I:110:30d22:15:50:70
W:20:4:0:175:3000:594
B:CRUSH:HURT:1d20
B:CRUSH:HURT:1d20
F:RAND_25 | FORCE_MAXHP | RES_WATE
F:ANIMAL | AQUATIC | WILD_ALL |
D:$Although it looks like a fish and lives in water, it is in fact 
D:$a mammal. And it is huge!
D:͐̒ɂł̂ŋ̂悤Ɍ邪 
D:ۂ͚MނAƂĂȁI

#JZ#
#JZ#(Rg) Պۂ
N:346:dCEiM
E:Electric eel
G:J:B
I:110:15d15:15:40:70
W:20:2:0:145:0:0
B:TOUCH:ELEC:2d7
B:TOUCH:ELEC:7d2
B:TOUCH:ELEC:2d7
F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | WILD_ALL |
D:$This cute little serpentine creature can create a deadly voltage. 
D:$Better watch out!
D:̏ȋȂ肭˂͒vIȓd𔭂鎖oB 
D:GȂقI

#J0#
#J0#
#J0#(Rg)
#J0# [EtɂĂ p.263 ŁulTvƂꂪpĂB
#J0# Aƃ[bgȂƂ󂵓Ȃ̂ŁAł
#J0# u[EtvƁu[`vœꂵĂB
#J0#
N:347:[Et
E:Werewolf
G:C:D
I:110:20d22:15:30:70
W:20:2:0:150:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d10
F:RAND_25 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | EVIL
D:$It is a huge wolf with eyes that glow with manly intelligence.
D:͐lԂ̒mhAPڂȘTB

#J0#
N:348:_[NGtE[h
E:Dark elven lord
G:h:D
I:120:18d15:20:40:30
W:20:2:0:500:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE | EAT_BLIND |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | RES_DARK
S:1_IN_5 | 
S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE
D:$A dark elven figure in armour and radiating evil power.
D:Zɐg݁A׈̗͂𔭎UĂ_[NGtB

#J0#
N:349:NEhEWCAg
E:Cloud giant
G:P:B
I:110:24d10:20:60:50
W:20:1:0:125:1500:487
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:DROP_90 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | IM_ELEC | MALE | EAT_GIVE_STR
D:$It is a twenty foot tall giant wreathed in clouds.
D:͔w䂪 6 [gȏ鋐lŁA_ɉQĂB

#J0#
N:350:ENwEONx
E:Ugluk, the Uruk
G:o:u
I:110:64d10:20:90:20
W:20:4:0:550:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | EAT_POISONOUS |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS | RES_DARK
D:$Another of Morgoth's servants, this orc is strong and cunning.  He is ugly 
D:$and scarred from many power struggles.
D:SX̏g̈lŁA͂Ă錫I[NBނ͂
D:߂Ƃɂ͋ߊ낤ƂȂB

#J0#
N:351:u[EhSobg
E:Blue dragon bat
G:b:B
I:130:4d4:12:26:50
W:21:1:0:54:0:0
B:BITE:ELEC:1d3
F:FORCE_SLEEP | 
F:RAND_50 | SELF_LITE_1 |
F:BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_ELEC
S:1_IN_4 | 
S:BR_ELEC
D:$It is a glowing blue bat with a sharp tail.
D:͉sKPREB

#JZ#
N:352:~~bN()
E:Scroll mimic
G:?:w
I:110:10d14:30:40:0
W:21:3:0:60:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE | 
S:S_MONSTER
D:$A strange creature that disguises itself as discarded objects to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:353:~~bN()
E:Chest mimic
G:&:W
I:110:10d14:30:40:0
W:21:6:0:70:0:0
B:GAZE:CONFUSE:2d3
B:CLAW:POISON:3d4
B:CLAW:POISON:3d4
B:SPIT:BLIND:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BA_POIS |
S:S_MONSTER
D:$A strange creature that disguises itself as a chest to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽɉĂȐ
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

#J0#
N:354:t@CAE{ebNX
E:Fire vortex
G:v:r
I:110:9d9:100:30:0
W:21:1:0:100:0:0
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_ALL | SELF_LITE_2 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | HURT_COLD |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_FIRE
D:$A whirling maelstrom of fire.
D:OOƉĔRΉ̉QB

#J0#
N:355:EH[^[E{ebNX
E:Water vortex
G:v:b
I:110:9d9:100:30:0
W:21:1:0:100:0:0
B:ENGULF:ACID:3d3
F:FORCE_SLEEP | RAND_50 | 
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_ACID
D:$A caustic spinning whirlpool of water.
D:]镅H̐̉QB

#J0#
N:356:ENwOhDVx
E:Lugdush, the Uruk
G:o:b
I:110:72d10:20:95:20
W:21:3:0:550:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | EAT_POISONOUS |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS | RES_DARK | NO_CONF | NO_SLEEP
D:$A strong and cunning orc warrior, Lugdush sneers as he insults your mother.
D:͂Ă錫I[N̐mł郋OhDV́A`҂̕𕎐JĂ
D:}΂B

#JZ#
N:357:A[`=@C
E:Arch-vile
G:u:W
I:125:11d11:100:30:0
W:21:1:0:300:0:0
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | COLD_BLOOD |
F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN
S:1_IN_3 |
S:BA_FIRE | ANIM_DEAD
D:$A pale, corpse-like lesser demon, who moves very fast and spawns evil 
D:$everywhere.
D:̂̂悤ȉŁAɑfA
D:炶イɈ𐶂ݏoB

#J0#
N:358:R[hE{ebNX
E:Cold vortex
G:v:W
I:110:9d9:100:30:0
W:21:1:0:100:0:0
B:ENGULF:COLD:3d3
F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | HURT_FIRE |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING
S:1_IN_6 | 
S:BR_COLD
D:$A twisting whirlpool of frost.
D:]C̉QB

#J0#
N:359:GiW[E{ebNX
E:Energy vortex
G:v:y
I:110:12d12:100:30:0
W:21:1:0:130:0:0
B:ENGULF:ELEC:5d5
F:FORCE_SLEEP | RAND_50 | CAN_FLY | SELF_LITE_2 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC |
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_ELEC
D:$A shimmering tornado of air, sparks crackle along its length.
D:C̗ŁẢɂ͉ΉԂM𔭂ĂB

#JZ#
N:360:tO
E:Globefish
G:l:w
I:110:20d10:20:30:30
W:21:1:0:200:0:0
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:EMPTY_MIND | BASH_DOOR | AQUATIC | 
F:IM_POIS | NO_STUN | WILD_ALL | FORCE_MAXHP
S:1_IN_7 | 
S:BR_POIS
D:$This cute fish is among the most poisonous creatures there are.
D:̊ۂ͐ōłłzB

#JZ#
#JZ#carrion:  carry on ̈Ӗ̂ȁH
N:361:LI
E:Carrion
G:B:W
I:113:15d12:20:28:20
W:21:1:0:70:1000:434
B:CLAW:POISON:2d3
B:CLAW:POISON:2d3
B:BITE:EXP_20:1d8
F:DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ANIMAL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR | RIDING
D:$A mummified, undead great avian creature, who now serves as 
D:$a steed for mighty undead creatures.
D:~CAfbh̔sŁA͂ȃAfbhX^[ɏ敨Ƃ
D:dĂB

#J0#
N:362:~CEI[N
E:Mummified orc
G:z:u
I:110:15d8:20:28:75
W:21:1:0:56:0:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:DROP_90 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH | RES_DARK |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is an orcish figure covered in wrappings.
D:̒тŕꂽI[N^̃X^[B

#JZ#
#JZ#(Rg) Պۂ
N:363:V`
E:Killer whale
G:l:w
I:115:30d10:12:55:30
W:22:1:0:85:0:0
B:BITE:HURT:8d3
B:BITE:HURT:8d3
F:AQUATIC | WILD_OCEAN
F:ANIMAL
D:$An almost beautiful, deadly beast.
D:͂ƂĂƓɊ댯ȏbB

#JZ#
#JZ#֐l
#JZ#o[gEdEn[h̃@[VÃJV[Ÿсue
#JZ#vɓoB
#JZ#lނ̒aȑO獂LĂ푰ƂɂȂĂ܂B
#JZ#by v
N:364:֐l
E:Serpent man
G:J:g
I:115:15d10:20:40:20
W:22:3:0:75:0:0
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:MALE | CAN_SWIM | IM_POIS | IM_ACID | HAS_LITE_2 |
F:DROP_60 | DROP_1D2 | FRIENDS | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | EAT_POISONOUS |
F:EVIL | 
S:1_IN_8
S:BA_POIS | S_MONSTER | SCARE | HOLD |
D:$"They walked lithely and sinnously erect on pre-mammalian 
D:$members, their pied and hairless bodies bending with great 
D:$suppleness. There was a loud hissing of formulae as they 
D:$went to and fro."
D:u֐lԂ͂Ȃ₩ɓAMނɐiȑO̊튯ł
D:A܂Ŗт̑̂͋قǂȂ₩B֐lԂ
D:܂Ă邠A悤Ȃイ
D:܂ȂÂĂv
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁAp.128)

#JZ#
N:365:z
E:Vampiric mist
G:#:D
I:110:10d8:12:55:10
W:22:1:0:40:0:0
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | 
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_SWAMP |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
D:$A cloud of evil, sentient mist.
D:ӎ׈ȖB

#J0#
N:366:ElNK^
E:Killer stag beetle
G:K:s
I:110:20d8:12:55:30
W:22:1:0:80:0:0
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
F:RAND_25 | WILD_ALL | DROP_CORPSE |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | CAN_FLY
D:$It is a giant beetle with vicious claws.
D:͋낵ȃnT~ȃNK^B

#J0#
N:367:SS[
E:Iron golem
G:g:W
I:110:80d12:12:80:10
W:22:2:0:160:0:0
B:HIT:HURT:1d12
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_7 | 
S:SLOW
D:$It is a massive metal statue that moves steadily towards you.
D:͓X̋ŁA傫ȑċ߂ÂĂB

#JZ#
N:368:I[gE[[
E:Auto-roller
G:g:s
I:120:70d12:10:80:12
W:22:2:0:230:0:0
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
F:FORCE_SLEEP | RES_TELE
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$It looks like a huge spiked roller, moving on its own towards you.
D:gQ̂ȃ[[̂悤ɌA]Ȃ炠ȂɌĂB

#J0#
N:369:剩T\
E:Giant yellow scorpion
G:S:y
I:110:12d8:12:38:20
W:22:1:0:60:700:524
B:BITE:HURT:1d8
B:STING:POISON:2d5
F:WEIRD_MIND | BASH_DOOR | WILD_ALL |
F:ANIMAL | DROP_SKELETON
D:$It is a giant scorpion with a sharp stinger.
D:͉shȃT\B

N:370:Έ߂̏Csm
E:Jade monk
G:p:G
I:120:54d12:30:46:10
W:30:2:0:800:0:0
B:KICK:SUPERHURT:5d2
B:HIT:SUPERHURT:5d1
B:KICK:SUPERHURT:5d5
B:HIT:SUPERHURT:5d1
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_ELEC | HAS_LITE_2 |
F:IM_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_CORPSE | DROP_SKELETON
S:1_IN_6 | 
S:BO_ELEC
D:$A green-garbed monk, trained in martial arts.
D:ΐF̖@߂gɓZA@ɏnCsmB

#J0#
N:371:ubNEE[Y
E:Black ooze
G:j:D
I:90:6d8:10:6:1
W:23:1:0:7:1000:626
B:TOUCH:ACID:2d6
F:RAND_50 | DROP_60 | 
F:STUPID | EMPTY_MIND | MULTIPLY | CAN_SWIM |
F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | 
F:IM_POIS | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:$It is a strangely moving puddle.
D:͊ɓD̂悤Ȃ̂B

#J0#
N:372:dm
E:Hardened warrior
G:p:u
I:110:15d11:20:40:40
W:23:1:0:60:2500:532
B:HIT:HURT:3d5
B:HIT:SUPERHURT:3d5
F:MALE | HAS_LITE_2 | HUMAN |
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:$A scarred warrior who moves with confidence.
D:炯̐mŁAMɖǂŕłB

#J0#
N:373:EN=nC̑剤wA]Ox
E:Azog, King of the Uruk-Hai
G:o:r
I:120:90d10:20:80:20
W:23:5:0:1111:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | ESCORTS | EAT_POISONOUS
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS | RES_DARK
D:$He is also known as the King of Khazad-dum.  His ego is renowned to be 
D:$bigger than his head.
D:ނ͂܂JUh=hD̑剤ƂĂmĂBނ͂ƂقȂ
D:ʂڂ₾B

#JZ#
N:374:<R[>̕
E:Fleshhound of Khorne
G:C:R
I:120:20d20:15:30:70
W:23:3:0:150:0:0
B:CLAW:HURT:4d1
B:CLAW:HURT:4d1
B:BITE:HURT:6d1
B:BITE:HURT:6d1
F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR |
F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF 
F:RES_NETH | RES_NEXU | RES_DISE | RES_PLAS
D:$A revolting canine creature, a huge demon hound with a somewhat 
D:$reptilian head.
D:sȌ`̐ŁA঒ނ̂悤ȓ̗B

#JZ#
#JZ#(Rg) Պۂ
N:375:_[NGtE[bN
E:Dark elven warlock
G:h:v
I:120:7d10:20:16:20
W:23:1:0:75:20000:657
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | EAT_MANA | EAT_GIVE_INT | EAT_LOSE_STR | EAT_LOSE_CON |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | FRIENDS
F:EVIL | IM_POIS | RES_DARK | HURT_LITE
S:1_IN_5 | 
S:CONF | MISSILE | DARKNESS | BO_MANA
D:$A dark elven mage with spells of frightening destructive power.
D:_[NGt̃CWł̎͋낵jIȗ͂߂ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍lĂł
#J0#
N:376:哐
E:Master rogue
G:p:D
I:120:15d9:20:30:40
W:23:2:0:110:2500:516
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:EAT_GOLD:4d4
F:MALE | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:DROP_2D2 | EAT_GIVE_DEX | EAT_LOSE_WIS |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:$A thief of great power and shifty speed.
D:͂D_ŁA΂B

#J0#
N:377:bhEhSobg
E:Red dragon bat
G:b:r
I:130:3d8:12:28:50
W:23:1:0:60:2000:484
B:BITE:FIRE:1d3
F:FORCE_SLEEP | RAND_50 | SELF_LITE_1 |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE | EAT_FIRE_RES |
F:ANIMAL | IM_FIRE
S:1_IN_4 | 
S:BR_FIRE
D:$It is a sharp-tailed bat, wreathed in fire.
D:sKREŁẨɂ͉ΉQĂB

#J0#
N:378:zCgEL[r[g
E:Killer white beetle
G:K:w
I:110:20d8:14:55:30
W:23:1:0:85:1000:421
B:BITE:HURT:4d5
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:$It is looking for prey.
D:͐тTĂB

#JZ#
N:379:ACXEXPg
E:Ice skeleton
G:s:w
I:110:19d9:20:34:60
W:23:1:0:70:0:0
B:CLAW:COLD:2d3
B:CLAW:COLD:2d3
F:ONLY_ITEM | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a skeleton covered in frost.
D:͗Cɕꂽ[B

#J0#
N:380:Eo[́wAK}Cex
E:Angamaite of Umbar
G:p:u
I:110:80d10:25:80:25
W:24:2:0:400:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:SLOW | FORGET
D:$A Black Numenorean who hates the men of the west.
D:̐lԂ݌Ă鍕km[lB

N:381:RER
E:Kouko
G:W:G
I:110:12d8:20:30:30
W:24:1:0:140:1000:416
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 | 
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE | DRAIN_MANA
D:$It is a ghostly apparition with a humanoid form.
D:͐lԂ̂悤ȎpH삾B

#JZ#
#JZ#j[xÕ~[
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lŁAAxq̒łB
#JZ#W[Nt[hāAt@ti[ގɃW[Nt[h
#JZ#EčDƂ܂B by v
N:382:j[xÓw~[x
E:Mime, the Nibelung
G:h:u
I:110:82d10:20:80:10
W:24:2:0:300:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:UN_BONUS
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
D:$This tiny night dwarf is as greedy for gold as his brother, Alberich.
D:̏Ȉł̃h[t͔ނ̌ZAxqɕȂ炢×~B

#JZ#
#JZ#Axq̑qn[Q
#JZ#qgE@[Oi[̊yuj[xO̎wvlB
#JZ#Axq̑qłAO^[ٕ̈ɂ܂B@v
#JZ#ăW[Nt[hEQAwDƐlłB by v
N:383:Axq̑qwn[Qx
E:Hagen, Son of Alberich
G:h:o
I:110:82d10:20:80:10
W:24:2:0:300:0:0
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
D:$Alberich's son, born of a mortal woman won with gold.
D:Axq̑qŁAŔꂽlԂ̏Ƃ̊Ԃɐ܂ꂽB
D:O^[ٕ̈ɂA@vɂăW[Nt[hEQA
D:wDƐlB

#JZ#
N:384:wlh[x
E:Meneldor the Swift
G:B:u
I:140:13d100:20:65:20
W:38:1:0:7000:0:0
B:CLAW:HURT:7d5
B:CLAW:HURT:7d5
B:BITE:HURT:5d7
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | 
F:ANIMAL | GOOD | RIDING
S:1_IN_2
S:SPECIAL | S_KIN
D:$An agent of supernatural beings, this creature looks like a 
D:$huge eagle.
#D:̐͂ȂɂRIȑ݂̎gB 
#D:Ă͑傫ȃV̂悤ɌB
D:}EFɌ킳ꂽ̑ȑh͐ľtbA
D:}CA[ƓĂƌB
D:lh[͈ꑰ̒ŃOCqAƂ̒탉h[oɌpőA
D:ƌĂ΂B

#JZ#
N:385:H̏b
E:Phantom beast
G:G:B
I:110:12d12:20:40:40
W:24:1:0:100:0:0
B:HIT:HURT:44d2
B:HIT:HURT:44d2
F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR |
F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY 
D:$A creature that is half real, half illusion.
D:͔͎݂̐ŁA͌eB

#JZ#
#JZ#(Rg) Պۂ
N:386:唒L
E:Great white shark
G:l:w
I:120:100d6:20:70:20
W:24:2:0:250:0:0
B:BITE:HURT:3d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | AQUATIC | 
F:ANIMAL
D:$A very large carnivorous fish.
D:͂ƂĂ傫ȓH̋B

#J0#
N:387:lqh
E:4-headed hydra
G:M:U
I:120:100d6:20:70:20
W:24:2:0:350:2500:440
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_4D2 | WILD_SWAMP | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | RIDING
S:1_IN_7 | 
S:SCARE
D:$A strange reptilian hybrid with four heads, guarding its hoard.
D:l̎ȎG঒ނŁA~ĂB

#JZ#
N:388:bT[Ew=r[Xg
E:Lesser hell-beast
G:U:s
I:115:15d100:10:100:50
W:24:4:0:400:0:0
B:GAZE:TERRIFY:1d4
B:GAZE:TERRIFY:1d4
B:CRUSH:SUPERHURT:33d1
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | EAT_INSANITY |
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
D:$This creature just might crush you.
D:̉͂Ȃׂ낤B

#JZ#
N:389:eBmTEX
E:Tyrannosaurus
G:R:g
I:120:200d3:20:70:20
W:24:2:0:350:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL | RIDING
D:$A horror from prehistory, reawakened by chaos.
D:ׂ͍̗͂ɂČĂыNꂽLjȑŐ|B

#J0#
N:390:~C
E:Mummified human
G:z:U
I:110:17d9:20:34:60
W:24:1:0:70:4000:522
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:ONLY_ITEM | DROP_90 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a human form encased in mouldy wrappings.
D:ꀂттɕ܂ĂlԌ^̃X^[B

#J0#
N:391:opCAEobg
E:Vampire bat
G:b:D
I:120:9d10:12:40:50
W:24:2:0:150:0:0
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY |
F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$An undead bat that flies at your neck hungrily.
D:Afbh̃REŁA`҂̎؂ɋztƔтĂB

#J0#
N:392:Eo[́wTKnCAhx
E:Sangahyando of Umbar
G:p:o
I:110:80d10:25:80:25
W:24:2:0:400:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_1 | HUMAN |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:SLOW | FORGET
D:$A Black Numenorean with a blacker heart.
D:Í̐Skm[lB

#JZ#
N:393:
E:It
G:.:W
I:110:77d11:25:80:25
W:24:3:0:400:0:0
B:GAZE:BLIND:8d8
B:TOUCH:TERRIFY
B:GAZE:EXP_40
B:TOUCH:EAT_ITEM
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE
F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD
F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING |
F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY
F:EAT_GIVE_INT | EAT_GIVE_WIS | EAT_BLIND | EAT_DRAIN_EXP |
S:1_IN_4
S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER |
S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK
D:$Nobody has ever seen It.
D:Nuv҂͂ȂB

#J0#
N:394:oV[
E:Banshee
G:G:W
I:120:6d8:20:24:10
W:24:2:0:60:600:477
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:TOUCH:DR_MANA:2d6
F:FEMALE | 
F:RAND_50 | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
D:$It is a ghostly woman's form that wails mournfully.
D:͔߂ɋԁA̎pS[XgB

#J0#
N:395:LIEN[[
E:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:25:2:0:60:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
F:ANIMAL | IM_POIS
D:$A hideous centipede covered in slime and with glowing tentacles around its 
D:$head.
D:xgxgSɕꂽȃJfŁẢɂ͌𔭂
D:G肪˂ĂB

#JZ#
#JZ#UCNg
#JZ#iEW[ELx́udvɓoB
#JZ#UCNgƂ̓VbKC̋߂ɂfŁA̐ɐމ~
#JZ#`̐iUCNgj̓VbKC̍^Ɏxz
#JZ#܂B by v
N:396:UCNg
E:Xiclotlan
G:#:D
I:110:25d25:15:60:10
W:25:2:0:60:0:0
B:CRUSH:HURT:6d4
B:CRUSH:HURT:6d4
B:BITE:HURT:3d2
F:RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | FORCE_MAXHP |
F:IM_POIS | IM_ELEC | RIDING
D:$"...a metallically grey tree... about sixteen feet high with 
D:$very thick cylindrical branches... cylinders further 
D:$divided into six flat circular extensions... and from the top 
D:$of what I had taken for a trunk rose a featureless oval... an 
D:$orifice gaping at the top."
D:u... ̂悤ȊDF... T[g΂̍ŁA}
D:ɑ~`Ă... ̉~̉[ɂU̕
D:~ՂɂȂĐLтĂ... ƎvĂ̂̓Vӂ́Amb
D:y{[̗݂Ȃ̂A̕֋݂łB
D:_ɂ́AۂƑ傫ȌJĂv
D:(iE[CELxARqudv
D:w^NEgEg_bnXxAsApp.146-147)

#JZ#
N:397:LXEES̔Ԑl
E:Silent watcher
G:g:s
I:110:80d20:42:80:10
W:25:5:0:590:0:0
B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL |
F:HURT_ROCK | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_6 | 
S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
D:$A figure carved from stone, with three vulture faces. Their eyes glow 
D:$a malevolent light...
D:O̃nQV̓ΑB͈̓ӂɖɋPĂB

#J0#
N:398:v[Pl
E:Pukelman
G:g:u
I:110:80d12:12:80:10
W:25:3:0:600:0:0
B:HIT:HURT:1d12
B:HIT:HURT:3d6
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SLOW | CONF | BO_ACID
D:$A stumpy figure carved from stone, with glittering eyes.
D:炫ƋPڂAl^̐ΑB

#JZ#
N:399:򉻃r[Xg
E:Disenchanter beast
G:q:w
I:110:30d30:12:60:12
W:25:2:0:250:8000:985
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE |
F:IM_ACID | IM_POIS | 
F:NO_CONF | 
S:1_IN_6
S:DRAIN_MANA
D:$It looks like an anteater, and there is a static feeling 
D:$crackling around its long trunk.
D:ANCɎŁA̒@ɂ͔͂[ĂB

#J0#
N:400:_[NGtEhChm
E:Dark elven druid
G:h:G
I:120:20d20:15:75:10
W:25:3:0:500:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:HIT:HURT:3d8
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | EAT_SLEEP |
F:EVIL | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | CONF | DARKNESS | 
S:S_MONSTER | S_SPIDER | MISSILE
D:$A powerful dark elf, with mighty nature-controlling enchantments.
D:R̒Œbꂽxȑ̂Aȃ_[NGtB

#J0#
N:401:g
E:Stone troll
G:T:D
I:110:23d10:20:40:50
W:25:1:0:85:800:424
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | HURT_LITE | HURT_ROCK
D:$He is a giant troll with scabrous black skin.
D:UU̍畆ȃgB

#JZ#
N:402:
E:Black
G:j:d
I:111:14d14:12:65:30
W:25:3:0:50:0:0
B:ENGULF:EXP_VAMP:2d6
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | 
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
D:$The eldritch blood of Yibb-Tstll is know only as "the Black": it is 
D:$an amorphous substance, who will suck your life and deliver it to 
D:$Yibb-Tstll.
D:ǂ남ǂ낵wCu=cgDx̌͂uvƂŒmĂB
D:͕s^̂̕ŁAȂ̐zƂāwCu=cgDx
D:ɓ͂邾낤B

#J0#
N:403:gEv[Xg
E:Troll priest
G:T:b
I:110:30d10:20:50:30
W:25:1:0:100:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:BITE:HURT:3d4
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS
D:$A troll who is so bright he knows how to read.
D:̓ǂݕmĂƂЂ傤ɌgB

#J0#
N:404:咷
E:Wereworm
G:w:u
I:110:100d11:15:70:20
W:25:3:0:300:0:0
B:GAZE:EXP_20
B:CRAWL:ACID:2d4
B:BITE:HURT:1d10
B:BITE:POISON:1d6
F:BASH_DOOR | EVIL | CAN_SWIM | WILD_SWAMP
F:ANIMAL | IM_ACID | DROP_CORPSE | EAT_ACIDIC
D:$A huge wormlike shape dripping acid, twisted by evil sorcery into a foul 
D:$monster that breeds on death.
D:_ɖCV̂悤ȎpϋȃX^[B
D:͎׈Ȗ@ɂāA̐Eɐ悤ɑꂽB

#JZ#
N:405:L[EN]r[g
E:Killer crimson beetle
G:K:R
I:110:20d8:14:50:30
W:25:2:0:85:0:0
B:BITE:LOSE_STR:4d4
F:RAND_25 | WILD_ALL |
F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE
F:ANIMAL | CAN_FLY | EAT_LOSE_STR
D:$A giant beetle with poisonous mandibles.
D:LłȃASȍbB

#JZ#
N:406:zCNVcU`g
E:Vampiric ixitxachitl
G:l:D
I:110:22d22:20:50:20
W:26:1:0:120:0:0
B:STING:POISON:2d8
B:STING:EXP_VAMP:2d8
F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | WILD_ALL
S:1_IN_6
S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE
D:$A devil ray of the depths, with vampiric powers.
D:[C̈̃GCŁAzŜ悤Ȕ\͂ĂB

#JZ#
#JZ#OmtP[imtP[j
#JZ#gEoENtǵukɐvɓoB
#JZ#ѐ[ApƂU{̎葫푰ŁAlH܂B
#JZ#Â̖kɂɉh}[łڂ܂B by v
N:407:OmtP[
E:Gnoph-Keh
G:q:s
I:110:20d15:12:50:25
W:26:2:0:95:0:0
B:CLAW:COLD:2d4
B:CLAW:COLD:2d4
B:BUTT:HURT:2d9
F:RAND_25 | DROP_90 | DROP_60
F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD |
F:ANIMAL | DROP_CORPSE | EVIL | RIDING | EAT_COLD_RES |
S:1_IN_8
S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD
D:$A creature with a sharp horn: "the hairy myth-thing of the 
D:$Greenland ice, that walked sometimes on two legs, sometimes 
D:$on four, and sometimes on six."
D:spFuQ{łS{łU{łƂ
D:AO[h̕XɏZސ_b̐Aтނ́v
D:(wC[Eq[hAJ^mquق̋|v
D:wNgD[PxASЕɁAp.239)

#J0#
N:408:DFA
E:Giant grey ant
G:a:s
I:110:19d8:10:40:40
W:26:1:0:90:800:469
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | DROP_CORPSE
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:$It is an ant encased in shaggy grey fur.
D:DF̖тɕꂽAB

#JZ#
N:409:̖͂SҁwJXx
E:Kharis the Powerslave
G:z:u
I:110:85d11:20:40:40
W:26:4:0:500:0:0
B:GAZE:TERRIFY
B:HIT:DISEASE:6d6
B:CLAW:LOSE_CON:2d6
B:CLAW:LOSE_CON:2d6
F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT
F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | RES_NETH | NO_FEAR
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | RES_TELE
S:1_IN_5 |
S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW
S:S_KIN | ANIM_DEAD
D:$He is out to have a revenge on you who have desecrated his tomb.
D:ނ͎̕ȂɕQ邽SB

#JZ#
N:410:FwOCqAx
E:Gwaihir the Windlord
G:B:u
I:142:15d100:20:65:20
W:40:1:0:8000:0:0
B:CLAW:HURT:15d5
B:CLAW:HURT:15d5
B:BITE:HURT:5d10
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | 
F:ANIMAL | GOOD | RIDING
S:1_IN_2
S:SPECIAL | S_KIN
D:$An agent of supernatural beings, this creature looks like a 
D:$huge eagle.
#D:̐͂ȂɂRIȑ݂̎gB 
#D:Ă͑傫ȃV̂悤ɌB
D:}EFɌ킳ꂽ̑ȑh͐ľtbA
D:}CA[ƓĂƌB
D:OCqA͑h̉łAꑰ̒ōłAB
D:ꂪ̎xz҂ƌĂ΂鏊ȂłB

#J0#
N:411:ԃ_j
E:Giant red tick
G:S:r
I:110:16d8:14:54:20
W:26:1:0:90:0:0
B:BITE:FIRE:3d6
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_FLY
D:$It is smoking and burning with great heat.
D:͍MŔRāA𗧂点ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ܂{ɖ󂹂Ȃ̂낤EEE
#J0#
N:412:fBXvCT[Er[Xg
E:Displacer beast
G:f:b
I:110:25d10:35:100:20
W:26:2:0:100:0:0
B:BITE:HURT:2d8
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:INVISIBLE | BASH_DOOR | DROP_CORPSE
F:ANIMAL
D:$It is a huge black panther, clubbed tentacles sprouting from its shoulders.
D:͋ȕ^ŁǍ̓nT~̕tG肪ĂB

#J0#
N:413:Et@ȎqwEXx
E:Ulwarth, Son of Ulfang
G:p:U
I:110:85d10:20:40:40
W:26:4:0:500:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | WILD_ALL | HAS_LITE_2 | HUMAN |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:$A short and swarthy Easterling.
D:wႭĐ󍕂΂B

#JZ#
#JZ#Z (Rg) 
N:414:xlfBNg̎艺
E:Agent of Benedict
G:p:W
I:110:20d8:14:54:20
W:26:3:0:100:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:FRIENDS | MALE | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | OPEN_DOOR | HAS_LITE_2 | HUMAN |
S:1_IN_8
S:BLIND | CONF | TPORT
D:$A faithful servitor and a skilled warrior.
D:ȂׂłnmB

#J0#
N:415:AI[K
E:Cave ogre
G:O:u
I:110:30d9:20:33:30
W:26:1:0:100:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:$A giant orc-like figure with an awesomely muscled frame.
D:؍X̊iȃI[N^̐B

#J0#
N:416:zCgECX
E:White wraith
G:W:w
I:110:15d8:20:40:10
W:26:1:0:175:2000:554
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | 
F:DROP_1D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_2 | DARKNESS
D:$It is a tangible but ghostly form made of white fog.
D:͎̂悤Ɍ邪Aۂ͔łłĤ悤Ȃ̂B

#JZ#
#JZ#(Rg) Պۂ
N:417:Vg
E:Angel
G:A:b
I:110:30d10:30:60:255
W:26:4:0:220:2000:456
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | SELF_LITE_1 |
F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | FORGET
D:$A lesser angel wearing little more than a loincloth - its steely skin 
D:$provides all the protection it needs.
D:ȍgɂ̓VgB̍|Ŝ悤Ȕ͂ǂȂ̂ł
D:͂ԂB

#JZ#
#JZ#O[iHrSj
#JZ#gEoENtǵusbN}̃fvȂǂɓoB
#JZ#͌ɎĂA͊DF̃Ŝ悤łBlԂ̎q🲂
#JZ#̎qƎւ鎖L܂B by v
#JZ# NeSYS 
N:418:HrS
E:Ghoul
G:z:U
I:110:15d9:30:30:20
W:26:1:0:95:1000:483
B:CLAW:DISEASE:1d4
B:CLAW:DISEASE:1d4
B:BITE:PARALYZE:1d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | RES_NETH |
F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
F:COLD_BLOOD | HURT_LITE
S:1_IN_9
S:SCARE | HOLD
D:$Flesh is falling off in chunks from this decaying abomination.
D:̕sX҂͕̑̂̉򂪂藎ĂB
D:SȐlԂ̌`Ă킯ł͂ȂAȂlԂɗǂĂꍇ
D:B
D:O݂̎płQ{ŕAƂȂɎĂB
D:畆̓Ŝ悤ȊŃJrтĂA͂҂ƗĂB
D:ɊꂽƁA@̂Ɏg؂̂܂B
D:sŁAlԂ̂Zޏꏊ̋߂ɂADŐH炤B
D:悤ɁA͂ƂĂȂŘbB

#JZ#
#JZ#j[xỎAxq
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#C̉物DẢbčw̗
#JZ#Ńj[xOxzĖcȍ肵܂A[Q
#JZ#ɂĎwƍDĂ܂܂B by v
N:419:j[xỎwAxqx
E:Alberich the Nibelung King
G:h:D
I:120:80d11:20:80:20
W:27:4:0:1000:0:0
B:HIT:UN_BONUS:3d12
B:HIT:UN_BONUS:3d12
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | INVISIBLE |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_6 | 
S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER 
D:$Made invisible with his magic cap, the greedy dwarf plots for 
D:$world domination through his riches.
D:@̖XqɂēɂȂA×~ȃh[t͎̕x
D:ɂĐExz邱Ƃ􂵂ĂB

#JZ#
N:420:wu[h
E:Hellblade
G:|:v
I:120:13d13:20:40:20
W:27:2:0:130:0:0
B:SLASH:EXP_20:2d13
B:SLASH:EXP_20:2d13
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | RES_CHAO |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$A deadly blade of chaos, moving of its own volition.
D:ГIȍׂ̌ŁÄӎvœĂB

#J0#
N:421:bhEL[r[g
E:Killer red beetle
G:K:r
I:110:13d8:14:45:30
W:27:1:0:95:800:474
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:WEIRD_MIND | BASH_DOOR | WILD_VOLCANO | DROP_CORPSE
F:ANIMAL | IM_FIRE | CAN_FLY | EAT_FIRE_RES
D:$It is a giant beetle wreathed in flames.
D:͉ΉɎ芪ꂽȍbB

#JZ#
N:422:<i[O>̗db
E:Beast of Nurgle
G:q:o
I:110:15d10:14:50:30
W:27:2:0:100:0:0
B:TOUCH:POISON:3d3
B:TOUCH:DISEASE:3d3
B:BITE:ACID:4d5
F:WEIRD_MIND | BASH_DOOR | IM_ACID | IM_POIS |
F:DEMON | EVIL | IM_FIRE | CAN_SWIM
D:$It walks on four legs, but mostly resembles a slug-shaped jelly. 
D:$It even has two disgusting antennae in its head. Yecch!
D:sƉua̐_<i[O>̉lB
D:͎lŕA̓iNW̌`[[̂悤B
D:ɓ{̐GpĂBI

#J0#
N:423:A_}^Cg̃N[sORC
E:Creeping adamantite coins
G:$:G
I:120:20d25:5:50:10
W:27:4:0:45:0:0
B:BITE:POISON:3d4
B:TOUCH:POISON:3d5
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
D:$It is a pile of coins, slithering forward on thousands of tiny legs.
D:̓RC̉ŁȀȑőOɂ͂B

#J0#
N:424:AOX
E:Algroth
G:T:s
I:110:21d12:20:60:40
W:27:1:0:150:1200:454
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
B:BITE:HURT:1d6
F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_SWAMP
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | EAT_POISONOUS | REGENERATE |
F:EVIL | TROLL
D:$A powerful troll form.  Venom drips from its needlelike claws.
D:ȃgŁA̐j̗lȒ܂͓ŉt藎ĂB

#JZ#
N:425:<eB[`>̉Ή
E:Flamer of Tzeentch
G:,:R
I:110:60d15:10:70:20
W:27:2:0:500:0:0
B:ENGULF:FIRE:3d6
B:ENGULF:FIRE:3d6
F:FORCE_SLEEP | BASH_DOOR |
F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_PLAS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_3 | 
S:BO_FIRE | BA_FIRE
D:$It looks like an inverted mushroom, with two flexible arms.
D:ωƍׂ̐_<eB[`>̉lB
D:tɂȂLmRɎĂāA{̏_ȘrB

#JZ#
N:426:[p[
E:Roper
G:#:D
I:115:70d12:30:60:255
W:27:5:0:235:0:0
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE |
S:1_IN_5 | 
S:BA_FIRE | BA_ELEC | BA_POIS | HASTE | 
S:TRAPS | SHRIEK | HOLD | CONF
D:$This creature look like a pillar of rock. However, a closer 
D:$inspection reveals a glaring eye and powerful tentacles, 
D:$which crush its prey and feed it to the creature's hungry 
D:$mouth.
D:̐͊̒ɌBǂӂČ
D:ɂ݂̖ڂƋ͂ȐGĂ邱Ƃ
D:B̐G͊l@ׂ×~Ȍɉ^ԁB

#JZ#
#JZ#(Rg) Պۂ
N:427:Ȃ
E:Headless
G:H:u
I:110:25d17:20:50:40
W:27:1:0:175:6000:653
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR |
F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:EVIL 
S:1_IN_6
S:SCARE
D:$Headless humanoid abominations created by a magical mutation.
D:@̓ˑRψقɂnꂽÂȂ܂킵q[}mChB

#J0#
N:428:oCu[VEnEh
E:Vibration hound
G:Z:U
I:110:25d10:30:30:0
W:27:3:0:250:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | RES_SOUN | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
S:1_IN_5 | 
S:BR_SOUN
D:$A blurry canine form which seems to be moving as fast as the eye can 
D:$follow.  You can feel the earth resonating beneath your feet.
D:ڂƂ̂悤ȎpĂ邪A̓͂܂ɂĖڂ
D:Ƃ炦邱ƂłȂB̑nĐkĂ悤ȋCB

#J0#
N:429:lNTXEnEh
E:Nexus hound
G:Z:v
I:110:25d10:30:30:0
W:27:3:0:250:0:0
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE | EAT_NEXUS |
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_NEXU
D:$A locus of conflicting points coalesce to form the vague shape of a huge 
D:$hound.  Or is it just your imagination?
D:䂪񂾋Ԃq킹ƁAڂƌ̂悤ȎpB
D:Ƃ̋Ĉ낤H

#J0#
N:430:I[KECW
E:Ogre mage
G:O:o
I:110:30d12:20:40:30
W:27:2:0:300:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FORCE_SLEEP | 
F:DROP_1D2 | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | GIANT
S:1_IN_4 | 
S:HEAL | HOLD | TRAPS | BA_COLD | 
S:S_MONSTER
D:$A hideous ogre wrapped in black sorcerous robes.
D:\[T[̒鍕[uɐg񂾁AƂ悤ȃI[KB

#JZ#
#JZ#Of
#JZ#p̏uxIEtvɓoꂵłB
#JZ#f}[N̋{ar܂AE҃xIEtɑގ
#JZ#܂B by v
N:431:wOfx
E:Grendel
G:O:g
I:120:15d100:20:100:20
W:27:2:0:1500:0:0
B:HIT:SUPERHURT:5d6
B:HIT:SUPERHURT:5d6
B:HIT:SUPERHURT:5d6
F:UNIQUE | MALE | CAN_SPEAK | WILD_SWAMP | WILD_SHORE |
F:FORCE_MAXHP | 
F:ESCORT | HAS_LITE_2 |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | GIANT | IM_POIS
D:$An ogre renowned for acts of surpassing cruelty.
D:ocŖ𔎂I[KB

#J0#
N:432:opCA
E:Vampire
G:V:W
I:110:25d12:20:45:10
W:27:1:0:175:2000:520
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
B:TOUCH:DR_MANA:1d10
F:FORCE_SLEEP | 
F:COLD_BLOOD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
D:$It is a humanoid with an aura of power.  You notice a sharp set of front 
D:$teeth.
D:͗͂̃I[܂ƂlԌ^̃X^[Bs{̑O
D:ɋCt낤B

#J0#
N:433:S[SL
E:Gorgimera
G:H:D
I:110:25d20:12:55:10
W:27:2:0:200:0:0
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:HURT:1d10
B:GAZE:PARALYZE:2d4
F:FORCE_SLEEP |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:IM_FIRE | RIDING
S:1_IN_8 | 
S:BR_FIRE 
D:$It has 3 heads - gorgon, goat and dragon - all attached to a 
D:$lion's body.
D:S[SARrAhS̎O̎A炪CI
D:̂琶ĂB

#JZ#
#JZ#V^N
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#ۂŁA͔nɎĂAHтł͂Ȃ؂Sgɐ
#JZ#Ă܂B by v
N:434:V^N
E:Shantak
G:B:D
I:120:25d20:12:55:10
W:27:2:0:280:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR | CAN_FLY | DROP_CORPSE | RIDING |
S:1_IN_6
S:SCARE | HASTE
D:$A scaly bird larger than an elephants, with a horse-like head.
D:ۂ傫ȒŁA͔nɎĂAHтł͂Ȃ؂Sgɐ
D:ĂB

#J0#
N:435:Ru
E:Colbran
G:g:b
I:120:80d12:12:80:10
W:27:2:0:900:0:0
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | SELF_LITE_1 |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_3 | 
S:BO_ELEC
D:$A man-shaped form of living lightning, sparks and shocks crackle all over 
D:$this madly capering figure, as it leaps and whirls around and about you.
D:dCŁAlԂ̂悤ȎpĂB悤ɒˉ邱
D:X^[̉ɂ͉ΉԂƓdɊNĂBQ悤ɕӂ
D:􂵂Ȃ`҂ɋߊĂB

#J0#
N:436:XsbgEi[K
E:Spirit naga
G:n:B
I:110:30d15:20:75:120
W:28:2:0:60:0:0
B:CRUSH:HURT:2d8
B:BITE:HURT:1d10
B:BITE:HURT:1d10
B:TOUCH:DR_MANA:1d10
F:FEMALE | 
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP | EAT_POISONOUS |
S:1_IN_4 | 
S:HEAL | BLIND | MIND_BLAST | DARKNESS
D:$A wraithly snake-like form with the torso of a beautiful woman, it is the 
D:$most powerful of its kind.
D:wr̖Ŝ悤ȎpŁA㔼ĝ͔悤B͂̎
D:̒ōłB

#JZ#
#JZ#UOɂ܂B
N:437:R[vT[
E:Corpser
G:,:g
I:112:30d15:20:75:120
W:28:2:0:65:0:0
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:WILD_GRASS |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
D:$A creature who lives underground and eats surface 
D:$dwellers whom it catches 
D:$with its poisonous tentacle, which is the only part of the creature tha 
D:$is ever seen. Perhaps it is better not to see the part which remains 
D:$underground...
D:nɐ݁A̓ł̂GŒn̐߂炦ĐHׂĂB
D:ڂɌ̂͂̐G肾Bnɖꂽ͂炭
D:Ȃ낤B

#JZ#
N:438:<X[lbV>嶈
E:Fiend of Slaanesh
G:S:R
I:120:25d20:12:50:40
W:28:4:0:225:0:0
B:STING:POISON:8d1
B:STING:LOSE_STR:8d1
B:WAIL:TERRIFY:1d4
F:BASH_DOOR | 
F:EVIL | DEMON | 
D:$Slaanesh's pet, a large scorpion-like creature with a human face and 
D:$reptile skin.
D:Ɖy̐_<X[lbV>̃ybgŁA傫嶂̐KƐlԂ̊A
D:\঒ނ̂悤B

#JZ#
N:439:nւ̊Ki
E:Stairway to hell
G:>:W
I:120:15d8:90:40:20
W:28:5:0:125:0:0
B:WAIL:UN_BONUS
B:WAIL:EXP_20
B:WAIL:EAT_GOLD
B:WAIL:EAT_ITEM
F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND |
F:NEVER_MOVE | RES_NETH
S:1_IN_15
S:S_DEMON | SHRIEK
D:$Often found in graveyards.
D:ł΂ΔłB

#J0#
N:440:܎qh
E:5-headed hydra
G:M:g
I:120:100d8:20:80:20
W:28:2:0:350:3500:614
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE | RIDING
F:BASH_DOOR | MOVE_BODY | CAN_SWIM | EAT_POISONOUS |
F:ANIMAL | IM_POIS | WILD_SHORE | WILD_SWAMP |
S:1_IN_5 | 
S:SCARE | BA_POIS
D:$A strange reptilian hybrid with five heads dripping venom.
D:ł炷܂̎ȎG঒ނB

#JZ#
N:441:wK`sx
E:Gachapin
G:R:G
I:120:110d9:10:90:20
W:29:2:0:500:0:0
B:SHOW:LOSE_INT
B:SHOW:LOSE_WIS
B:CHARGE:EAT_GOLD
B:CHARGE:EAT_GOLD
F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP
F:EAT_INSANITY | RES_CHAO
S:1_IN_3
S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA
S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
D:$The lovable green reptile is making a guest appearance here.
D:̃JCC΂̋񂪃QXgołB

#J0#
N:442:Rm
E:Black knight
G:p:D
I:120:30d10:20:70:10
W:28:1:0:240:1800:497
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | HUMAN |
F:FORCE_SLEEP | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
S:1_IN_8 | 
S:BLIND | SCARE | CAUSE_3 | DARKNESS
D:$He is a figure encased in deep black plate armour; he looks at you 
D:$menacingly.
D:ނ͎̃v[gA[}[ɐg݁AЊdIɖ`҂߂B

#JZ#
N:443:^cmIgVS
E:Seahorse
G:l:o
I:120:111d11:20:60:20
W:36:2:0:860:0:0
B:BITE:PARALYZE:4d5
B:BITE:LOSE_DEX:4d5
B:BITE:LOSE_CON:4d5
F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL |
F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_OCEAN 
S:1_IN_5 | 
S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
D:$Your mind is filled with admiration as you view this wondrous, 
D:$magical seahorse.
D:̑f炵@̃^cmIgVS
D:SĖɂȂĂ܂낤B

#JZ#
N:444:TCNvX
E:Cyclops
G:P:u
I:120:66d12:20:90:20
W:28:2:0:350:2000:490
B:SHOOT:HURT:7d6
B:HIT:HURT:9d8
B:HIT:HURT:9d8
F:FORCE_SLEEP | 
F:DROP_1D2 | TAKE_ITEM | WILD_SHORE | WILD_MOUNTAIN |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE | EAT_GIVE_STR |
F:EVIL | IM_POIS | IM_ACID | GIANT
S:1_IN_8 | 
S:SHOOT
D:$A gigantic humanoid with but one eye.
D:ڂ̋lB

#JZ#
N:445:p
E:Clairvoyant
G:p:B
I:120:25d10:100:50:10
W:28:3:0:250:6000:637
B:HIT:CONFUSE:5d5
B:HIT:TERRIFY:5d5
F:MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | SMART | EAT_GIVE_WIS |
F:EVIL
S:1_IN_8 | 
S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER
D:$He is using his supernatural talents to bring about your 
D:$destruction.
D:ނ͂̒RIȔ\͂AȂ|ƂɎgĂB

#J0#
N:446:厇CV
E:Giant purple worm
G:w:v
I:110:65d8:14:65:30
W:29:4:0:400:0:0
B:HIT:HURT:1d8
B:BITE:ACID:2d8
B:STING:POISON:1d8
F:BASH_DOOR | DROP_CORPSE | EAT_ACIDIC | EAT_POISONOUS |
F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM
D:$It is a massive worm form, many feet in length.  Its vast maw drips acid 
D:$and poison.
D:͂̑CVB̋Ȉݑ܂͎_ƓłɖĂB

#J0#
N:447:JgupX
E:Catoblepas
G:q:g
I:110:30d10:15:55:40
W:29:2:0:400:0:0
B:GAZE:TERRIFY:2d4
B:GAZE:BLIND:2d4
B:BUTT:HURT:2d6
B:BITE:HURT:2d12
F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE | EVIL |
F:BASH_DOOR | CAN_SWIM | WILD_SWAMP |
F:ANIMAL | IM_POIS | RIDING | EAT_BLIND
D:$A strange ox-like form with a huge head but a thin, weak neck, it looks 
D:$like the creation of some deranged alchemist.
D:ɎĂ邪͋Ŏׂ͍Đ܂ꂻBBptɂ
D:ꂽ̂悤B

N:448:bT[EEH[X^[
E:Lesser wall monster
G:#:W
I:110:13d8:20:75:40
W:28:4:0:60:2000:718
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI
D:$A sentient, moving section of wall.
D:ӎAǂ̈ꕔB

#J0#
N:449:CW
E:Mage
G:p:r
I:110:15d8:20:40:10
W:28:1:0:150:2500:571
B:HIT:HURT:2d5
B:HIT:HURT:2d5
B:TOUCH:DR_MANA:2d6
F:MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | EAT_GIVE_INT | EAT_LOSE_STR |
F:EVIL
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | CONF | 
S:BO_FIRE | BO_COLD | BO_ELEC | 
S:S_MONSTER
D:$A fat mage with glasses.
D:KlCWB

#J0#
N:450:}ChEtC[
E:Mind flayer
G:h:v
I:110:15d10:20:60:10
W:28:1:0:200:0:0
B:GAZE:LOSE_INT:2d6
B:GAZE:LOSE_INT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | EAT_GIVE_INT | EAT_GIVE_WIS |
F:ONLY_ITEM | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
D:$A humanoid form with a gruesome head, tentacular mouth, and piercing 
D:$eyes.  Claws reach out for you and you feel a presence invade your mind.
D:ȓƐĜAē˂h悤Ɍ߂ڂ
D:lԌ^̐B̒܂ɐGƐ_悤ȋCB

#JZ#
N:451:wɃ_W=N[i[x
E:The Ultimate Dungeon Cleaner
G:g:D
I:120:70d12:10:80:12
W:28:2:0:555:0:0
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:SUPERHURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
D:$It looks like a huge spiked roller. It was designed to keep this dungeon 
D:$clean, and you are the biggest spot of dirt in sight.
D:ȃgQ̂[[̂悤B̃_Wꂢɕۂ悤
D:ĂBĂȂ͈ԑ傫ȃS~ƌȂĂB

#JZ#
#JZ#p͋vA NeSYS ɂ
N:452:[
E:Deep one
G:u:g
I:120:35d12:20:50:20
W:28:5:0:150:0:0
B:CLAW:POISON:2d4
B:CLAW:POISON:2d4
B:BITE:HURT:4d4
F:FRIENDS | WILD_SHORE | DROP_CORPSE
F:RAND_25 | EAT_POISONOUS |
F:DROP_60 | DROP_90 |
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE
D:$"I thought their predominant color was a greyish-green, 
D:$though they had white bellies. They were mostly shiny and 
D:$slippery, but the ridges of their backs were scaly. Their 
D:$forms vaguely suggested the anthropoid, while their heads were 
D:$the heads of fish, with prodigious bulging eyes that never 
D:$closed. At the sides of their necks were palpitating gills and 
D:$their long paws were webbed."
D:û̐F͂ނˊDFΐFA͔B̂̑啔
D:͌򂪂Ăʂʂ炵ĂAŵ肠Ƃɂ͗
D:B̎p͂ǂƂȂސl݂Ƃ낪Ƃ͂A
D:͋ނ̂̂łAӂꂠ傫Ȗڂ͕Ƃ
D:ȂB̗ɂ͖ł҂Al̐ɂ͐
D:Ăv
D:(gEoENtgA[TuCX}X𕢂ev
D:wNgD[XxASЕɁAp.305)
D:ł͂҂҂񒵂˂悤ɂĕA낯ƂŖB
D:AgUUŃR~jP[V邱Ƃ悤B
D:̂Ȃ[C̒ŐAٗlőȐA
D:MقǗ⍓łB
D:lԂƌz邱Ƃ\łA͐܂Ȃ͐lԂƕςȂA
D:\΂߂肩狛̂悤ȓ\n߁A
D:ŏIIɂ͎푰̋Lɖڊo߂ĊSȃfB[vւƕϖe𐋂Ă܂B
D:fB[vɂ͘VƂ̂A͎̎E܂ŉN
D:B

#J0#
N:453:oVXN
E:Basilisk
G:R:D
I:120:20d30:15:90:30
W:28:3:0:350:10000:668
B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ONLY_ITEM | DROP_1D2 | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | EAT_POISONOUS |
S:1_IN_8
S:BR_POIS
D:$An evil reptile whose eyes stare deeply at you and 
D:$makes your soul wilt!
D:Ȗ`҂aHɂ׈঒ނB̖ڂɐ[ɂ܂ƍڂ
D:̂悤B

#J0#
N:454:g
E:Ice troll
G:T:w
I:110:24d10:20:56:50
W:28:1:0:160:1200:463
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:COLD:3d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | IM_COLD | HURT_LITE
D:$He is a white troll with powerfully clawed hands.
D:ނ͋͂Ȓ܂̕tAgB

#JZ#
#JZ#h[
#JZ#gEoENtgdEzt}EvCX́ǔ̖
#JZ#zāvɓoB
#JZ#Stɂ܂݂ꂽŁAfBXɐł܂B݂
#JZ#mɂĒnɕĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:455:h[
E:Dhole
G:w:s
I:110:65d12:14:64:25
W:29:4:0:555:4000:619
B:SPIT:ACID:1d8
B:ENGULF:ACID:2d8
B:CRUSH:SUPERHURT:4d8
F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR |
F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE | EAT_ACIDIC |
S:1_IN_6
S:BR_ACID
D:$A gigantic worm dripping with acid. "...even as he looked, one 
D:$reared up several hundred feet and leveled a bleached, viscous end 
D:$at him."
D:SS[gɋyԃ~~YɎȉB
D:×~ŁÂH炢sB
D:fBX̕łڂ̂͂̐łAłfBX̑nÂ
D:ĂƂB
D:A̒ɏZłB
D:LłȎ_܂񂾔St𕬏oB
D:uJ[^[߂ĂƂłA
D:C̃h[͐StB[gɂ܂łтAStɂ܂݂
D:[J[^[Ɍv
D:(gEoENtgdEzt}EvCXA[Tǔ
D:̖zāv
D:wNtgSWUxAnɁAp.152)

#JZ#
N:456:Vg
E:Archangel
G:A:B
I:110:40d10:30:68:255
W:29:4:0:400:2500:511
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_2D2 | CAN_FLY | SELF_LITE_1 |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | CONF | SCARE
D:$A lesser angel protected by an aura of holiness.  Its muscular form looks 
D:$extremely powerful next to your own frail body.
D:ȂI[Ŏꂽ̓VgB̂܂̂ƔׂĂ݂ƁA
D:̂͂ȂƂnɊB

#JZ#
N:457:~~bN(w)
E:Ring mimic
G:=:w
I:120:10d35:30:60:100
W:29:4:0:200:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:CHAR_MULTI | ATTR_SEMIRAND |
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | 
S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | 
S:S_MONSTER
D:$A strange creature that disguises itself as discarded objects to lure 
D:$unsuspecting adventurers within reach of its venomous claws.
D:uꂽACeɉĂȐŁAȖ`҂̓ł̂
D:܂̎˒ɓ̂҂܂ĂB

#JZ#
N:458:JIXE^C
E:Chaos tile
G:.:v
I:120:3d5:30:60:100
W:29:6:0:120:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:3d4
F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BLINK
S:S_MONSTER
D:$It is a floor tile corrupted by chaos.
D:JIXɉꂽ̃^CB

#J0#
N:459:OEu[EhS
E:Young blue dragon
G:d:b
I:110:27d10:20:50:70
W:29:1:0:300:4000:560
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_WOOD |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE | EAT_ELEC_RES |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | RIDING | SELF_LITE_1 |
S:1_IN_11 | 
S:SCARE | 
S:BR_ELEC
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$deep blue in hue.  Sparks crackle along its length.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[FĂāASgΉԂ𔭂ĂB

#J0#
N:460:OEzCgEhS
E:Young white dragon
G:d:w
I:110:27d10:20:50:70
W:29:1:0:275:4000:549
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_WASTE |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE | EAT_COLD_RES |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_COLD
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$frosty white in hue.  Icy blasts of cold air come from it as it breathes.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐FĂBꂪfƓ˂h悤
D:CĂB

#J0#
N:461:OEO[EhS
E:Young green dragon
G:d:g
I:110:27d10:20:60:70
W:29:1:0:290:4000:561
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_SWAMP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE | EAT_POIS_RES |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_POIS | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_POIS
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$deep green in hue.  Foul gas seeps through its scales.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[ΐFĂBsȃKX̂낱炵
D:oĂ

#J0#
N:462:OEuYEhS
E:Young bronze dragon
G:d:U
I:110:27d10:20:63:150
W:29:3:0:310:4000:562
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | 
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_CONF
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$rich bronze hue, and its shape masks its true form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͖LȐFĂB

N:463:ANV
E:Aklash
G:T:W
I:110:30d9:14:64:25
W:29:4:0:300:1500:491
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:POISON:1d20
B:CRUSH:HURT:2d9
F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:IM_POIS | IM_ACID | REGENERATE | EAT_POISONOUS | REGENERATE |
S:1_IN_7
S:BR_POIS
D:$Pale, bald, fat, hairless troll creatures. Ugly beyond description. 
D:$Not to mention how bad their breath smells...
D:AnQŁAfuŁAт̃gB̏X͌tł͌\ȂB
D:̏L͌ɋy΂ȂB

#J0#
N:464:~XES[
E:Mithril golem
G:g:B
I:110:80d15:12:100:10
W:30:4:0:500:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:ONLY_GOLD | DROP_2D2 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is a massive statue of purest mithril.  It looks expensive!
D:͏ȃ~XłłX鋐B͒liɂ瑊
D:낤I

#J0#
N:465:XPgEg
E:Skeleton troll
G:s:w
I:110:20d10:20:55:20
W:30:1:0:225:1500:500
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a troll skeleton animated by dark dweomers.
D:͈Í̖ptɂĐ𐁂܂ꂽg̊[B

#JZ#
N:466:[eBmTEX
E:Skeletal tyrannosaurus
G:R:w
I:120:50d10:20:55:20
W:30:2:0:225:40000:705
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:LOSE_CON:4d6
B:GAZE:TERRIFY
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ANIMAL | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR | RIDING
D:$It is the skeleton of a tyrannosaurus, animated by dark dweomers.
D:׈Ȗ@ɂ蓮ĂeBmTEX̊[B

#JZ#
N:467:wW[Yx
E:Jaws
G:l:w
I:120:72d12:10:80:12
W:30:2:0:500:0:0
B:BITE:HURT:11d2
B:BITE:HURT:22d1
B:BITE:HURT:11d2
B:BITE:HURT:22d1
F:FORCE_MAXHP | TAKE_ITEM | UNIQUE | DROP_CORPSE | MOVE_BODY | 
F:WILD_OCEAN |
F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC |
F:NO_CONF | NO_SLEEP | DROP_1D2
D:$The biggest white shark who has ever lived, it is hunting for you now! 
D:jő̃zIWUŁAɂȂHׂ悤ƂĂI

#JZ#
N:468:hw\h[x
E:Thorondor
G:B:u
I:142:30d100:20:65:20
W:55:1:0:22222:0:0
B:CLAW:HURT:16d5
B:CLAW:HURT:16d5
B:BITE:HURT:6d10
F:CAN_FLY | UNIQUE | ESCORT | ESCORTS | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO |
F:ANIMAL | GOOD | RIDING
S:1_IN_2
S:SPECIAL | S_KIN
D:$An agent of supernatural being, Thorondor is the lord of eagles.
#D:\h[͒RIȑ݂̎gŁAh̉B
D:}EFɌ킳ꂽ̑ȑh͐ľtbA
D:}CA[ƓĂƌB
D:\h[͑SĂ̑ĥōŏɌꂽ҂łAŋő̉B
D:̋ȑ̂Oɂ΃SX̔ڏȏgB͓fƂoB

#J0#
N:469:A
E:Giant blue ant
G:a:b
I:110:8d8:10:50:60
W:30:2:0:80:1000:473
B:BITE:ELEC:5d5
F:RAND_25 | WILD_ALL | DROP_CORPSE
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_ELEC
D:$It is a giant ant that crackles with energy.
D:̓GlM[ΉԂĂĂ鋐ȃAB

#J0#
N:470:惏Cg
E:Grave wight
G:W:b
I:110:12d10:20:50:30
W:30:1:0:325:1500:499
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_3 | DARKNESS
D:$It is a ghostly form with eyes that haunt you.
D:͗Ĥ悤ȑ݂ŁA̖ڂ͂܂ł`҂ɂݕtĂB

#J0#
N:471:VhEEhCN
E:Shadow drake
G:d:D
I:110:30d10:25:50:30
W:33:3:0:700:15000:643
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:EXP_10:3d6
F:FORCE_SLEEP | FORCE_MAXHP | SELF_DARK_1
F:ONLY_ITEM | DROP_2D2 |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP 
S:1_IN_6 | 
S:SLOW | CONF | SCARE | DARKNESS | BR_NETH
D:$It is a dragon-like form wrapped in shadow.  Glowing red eyes shine out in 
D:$the dark.
D:͈ÍɕꂽhŜ悤ȎpĂBԂڂÈł̒Ō
D:ĂB

#J0#
N:472:}eBRA
E:Manticore
G:H:o
I:120:25d10:12:15:10
W:30:2:0:300:0:0
B:SHOOT:HURT:7d6
B:HIT:HURT:4d4
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:BASH_DOOR | CAN_FLY | WILD_WOOD | DROP_CORPSE | RIDING
F:EVIL
S:1_IN_5 | 
S:SHOOT
D:$It is a winged lion's body with a human torso and a tail covered in 
D:$vicious spikes.
D:͉H̐CȊ̂ƁAlԂ̏㔼gƁA׈ȎhɕꂽK
D:B

#J0#
N:473:RA
E:Giant army ant
G:a:o
I:120:19d6:10:40:40
W:30:3:0:90:1200:548
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | FRIENDS | DROP_CORPSE
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:$An armoured form moving with purpose.  Powerful on its own, flee when 
D:$hordes of them march.
D:dbAŁA̎wɏ]čsĂBPƂłA
D:WcōsiĂƋ|ł炠B

#J0#
N:474:L[EXCXEr[g
E:Killer slicer beetle
G:K:o
I:110:22d10:14:60:30
W:30:2:0:200:800:478
B:BITE:HURT:5d8
B:BITE:HURT:5d8
F:WEIRD_MIND | BASH_DOOR | WILD_GRASS | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:$It is a beetle with deadly sharp cutting mandibles and a rock-hard 
D:$carapace.
D:͋낵s؂ꖡ̃ASƁÂ悤ɌbbB

#JZ#
N:475:S[S
E:Gorgon
G:H:b
I:110:30d20:12:88:20
W:31:2:0:275:0:0
B:BUTT:HURT:3d9
B:BUTT:HURT:3d9
B:BITE:POISON:1d10
B:KICK:HURT:2d4
F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_WOOD |
F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | EVIL | RIDING | EAT_POISONOUS |
S:1_IN_8 | 
S:BR_POIS
D:$A bull whose skin is made of steel plates. Watch out for its 
D:$deadly breath!
D:|̂悤畆̂悤ȃX^[B
D:댯ȃuXɒӂ!

#JZ#
#JZ#KO
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#Aɐޖтނ̋ȐŁAK[Xg̓H܂B by v
N:476:KO
E:Gug
G:P:D
I:110:22d15:14:60:30
W:31:2:0:210:0:0
B:BITE:HURT:10d4
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
F:FORCE_SLEEP | 
F:DROP_1D2 | TAKE_ITEM |
F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT | EAT_GIVE_STR |
D:$A hideous, beastly, four-armed unclean giant: "...large as a 
D:$barrel... The eyes jutted two inches from each side, shaded by 
D:$bony protuberances overgrown of the mouth. That mouth had great 
D:$yellow fangs and ran from the top to the tally."
D:CقǑ傫Ab̂悤ȁAS{r̕sȋlu... Mق
D:̑傫... ڂ͑ʂQC`ˏoAт̖W鍜̗
D:Ne𗎂ƂĂB... ̌͑傫ȉF̉Ȁォ
D:牺ւƁAł͂ȂɊJĂ̂łv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.227)

#J0#
N:477:S[Xg
E:Ghost
G:G:w
I:120:13d8:20:30:10
W:31:1:0:350:800:508
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_WIS:1d10
B:TOUCH:DR_MANA:2d8
F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | CAN_FLY |
F:IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA
D:$You don't believe in them.
D:Ȃ݂͂̑MĂȂB

#J0#
#J0#
#J0#(Rg)
#J0# (paT) Death watch beetle
#J0# VoVȂ̍̑́G؂HƂ̉̑OGƍlꂽ
#J0#
N:478:Ԓ
E:Death watch beetle
G:K:B
I:110:25d12:16:60:30
W:31:3:0:190:2000:586
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:$It is a giant beetle that produces a chilling sound.
D:͊C您lȉH𗧂Ă鋐ȍbB

#J0#
N:479:I[KEV[}
E:Ogre shaman
G:O:b
I:110:14d10:20:55:30
W:32:2:0:250:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_90 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | HAS_LITE_1
S:1_IN_5 | 
S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE | 
S:S_MONSTER
D:$It is an ogre wrapped in furs and covered in grotesque body paints.
D:͖є𒅂I[KŁÂɂ̓OeXNȍʐF{ĂB

#J0#
N:480:lNTXENCXO
E:Nexus quylthulg
G:Q:v
I:110:10d12:10:1:0
W:32:1:0:300:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | STUPID |
F:INVISIBLE | EMPTY_MIND | RES_NEXU |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_1 | 
S:BLINK | TELE_AWAY
D:$It is a very unstable, strange pulsing mound of flesh.
D:͂Ђ傤ɕsŊȖł̉򂾁B

#J0#
N:481:ł̒w偁wVFux
E:Shelob, Spider of Darkness
G:S:D
I:110:12d100:8:80:80
W:32:3:0:1500:0:0
B:BITE:HURT:2d10
B:STING:POISON:2d5
B:STING:LOSE_STR:1d4
B:STING:POISON:2d5
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_CORPSE | EAT_BLIND |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | 
F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP | RES_DARK
S:1_IN_2 | 
S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:TRAPS | BR_DARK
S:S_SPIDER
D:$Shelob is an enormous bloated spider, rumoured to have been one of the 
D:$brood of Ungoliant the Unlight.  Her poison is legendary, as is her ego, 
D:$which may be her downfall.  She used to guard the pass through Cirith 
D:$Ungol, but has not been seen there for many eons.
D:VFu͋ɔ삦w偂ŁAESAg̈ł̈ꑰł
D:ĂB̓ł̋낵͓`IŁA܂̋`IA
D:ꂪVFu̖v𓱂ɈႢȂBVFu͂ăLXEES
D:̒ʂ蓹̔ԐlłAԂ̎p҂͂ȂB

#JZ#
N:482:CJ
E:Giant squid
G:l:g
I:110:80d10:8:80:80
W:32:3:0:600:50000:740
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY | RIDING
F:FORCE_MAXHP | WILD_OCEAN |
S:1_IN_8
S:BR_ELEC | BR_ACID | BR_POIS
D:$Besides being capable of dragging whole ships underwater, 
D:$this creature can also harm you with ranged attacks.
D:D܂邲ƐɂЂ肱ł܂\͂ɉA
D:̃X^[͉炠ȂɃ_[W^邱ƂłB

#JZ#
N:483:HrS̉
E:Ghoulking
G:z:D
I:120:15d12:20:60:10
W:32:2:0:340:0:0
B:CLAW:LOSE_STR:3d4
B:CLAW:DISEASE:3d4
B:CLAW:DISEASE:3d4
B:BITE:PARALYZE:3d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP |
F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
F:COLD_BLOOD | HURT_LITE | RES_NETH
S:1_IN_7
S:SCARE | HOLD | DARKNESS | S_UNDEAD | ANIM_DEAD
D:$Flesh is falling off in chunks from this decaying abomination.
D:̕sX҂͕̑̂̉򂪂藎ĂB
D:SȐlԂ̌`Ă킯ł͂ȂAȂlԂɗǂĂꍇ
D:B
D:O݂̎płQ{ŕAƂȂɎĂB
D:畆̓Ŝ悤ȊŃJrтĂA͂҂ƗĂB
D:ɊꂽƁA@̂Ɏg؂̂܂B
D:sŁAlԂ̂Zޏꏊ̋߂ɂADŐH炤B
D:悤ɁA͂ƂĂȂŘbB

#JZ#
N:484:hD[obg
E:Doombat
G:b:b
I:120:24d24:16:75:30
W:32:2:0:250:0:0
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE |
F:IM_FIRE | EVIL | EAT_FIRE_RES |
F:ANIMAL
D:$It is a fast moving creature of chaos, a gigantic black bat 
D:$surrounded by flickering bright red flames.
D:fJIX̉ŁA߂^g̉ɕ܂ꂽȃREB

#J0#
N:485:jW
E:Ninja
G:p:D
I:120:13d12:20:60:10
W:32:2:0:300:0:0
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:MALE | HUMAN |
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | NO_CONF | NO_SLEEP | EAT_GIVE_DEX | EAT_POISONOUS
D:$A humanoid clothed in black who moves with blinding speed.
D:ɐg񂾐lԂŁAڂɂƂ܂ʃXs[hœB

#J0#
N:486:L
E:Memory moss
G:,:b
I:110:1d2:30:1:5
W:32:3:0:150:0:0
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:FORCE_SLEEP | NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:FORGET
D:$A mass of green vegetation.  You don't remember seeing anything like it 
D:$before.
D:΂̑ۂ̑WcBȑOɂoƂ悤ȋC邪AǂĂ
D:voȂB

#J0#
N:487:Xg[EWCAg
E:Storm giant
G:P:b
I:110:38d18:20:60:40
W:35:1:0:1500:0:0
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_MOUNTAIN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | SELF_LITE_1 | EAT_GIVE_STR |
S:1_IN_8 | 
S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC
D:$It is a twenty-five foot tall giant wreathed in lighting.
D:w̍ 8 [gAȂɐg񂾋lB

#JZ#fCuXyN^[ł͂Ȃ
N:488:XyNeC^[
E:Spectator
G:e:B
I:110:20d10:30:1:5
W:32:3:0:150:4000:603
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:GAZE:UN_BONUS
B:GAZE:DR_MANA:1d10
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR | EAT_CONF | EAT_INSANITY |
S:1_IN_6 | 
S:FORGET | CAUSE_2 | HOLD | SLOW
D:$It has two small eyestalks and a large central eye.
D:͓{̏Ȋᕿƒɑ傫ȖڂĂB

#JZ#
#JZ#{NO
#JZ#gEoENtǵuTiX݂܂ЖvɓoB
#JZ#̍̃CuƂssŐqꂽ厂̐_ŁATiX
#JZ#ɂĖłڂ܂B by v
#JZ# NeSYS 
N:489:w{NOx
E:Bokrug
G:R:g
I:110:11d90:20:70:50
W:33:7:0:1600:0:0
B:BITE:HURT:5d5
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | NONLIVING |
F:ESCORT | ESCORTS | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | IM_COLD | IM_POIS | DEMON
S:1_IN_5
S:S_UNDEAD | MIND_BLAST | CAUSE_3 | SCARE | BO_WATE | S_KIN
D:$A lizard-like Great Old One worshipped by the men of Sarnath.
D:h[h̃CuƎossCuňٌ`̎푰ɂĐqꂽF
D:̐厐_B
D:̗؂ƒWFɋPڂA{ɂ͓̂ɐGpĂB
D:whɉĐĵ悤Ȏh̓ˋNArɂ͐~ĂāA͕
D:ȂĂB
D:ăh[hňԍ̒SłTiXAӂŔj
D:Ă܂ƂB
D:{NO͔̔ɓ݂A঒ނ炵xy[XōsB
D:{A肪ƂɎłƂ̂ɁA̎qɌĂԂ
D:邱ƂƂB
D:iNtguTiX݂܂Жvj

#JZ#
N:490:oCNvX
E:Biclops
G:P:u
I:120:60d12:20:90:20
W:33:5:0:1200:0:0
B:SHOOT:HURT:9d6
B:HIT:HURT:11d8
B:HIT:HURT:11d8
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY |
F:EVIL | IM_POIS | IM_ACID | GIANT | EAT_GIVE_STR |
S:1_IN_8 |
S:SHOOT
D:$Oh, no! Aaargh! It is the most unnatural, most disgusting 
D:$creature imaginable: a two-eyed cyclops! This perversion 
D:$of nature must be exterminated!
D:ȂƂƂAI͍łR̐ۗɔĂāAl
D:ł܂킵Bڂ̃TCNvXI̎R̉_
D:₳Ȃ΂ȂȂI

#J0#
N:491:n[tg
E:Half-troll
G:T:o
I:110:25d14:20:50:50
W:33:2:0:300:1800:496
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:MALE | 
F:FRIENDS | 
F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | IM_POIS
D:$A huge, ugly, half-human in search of plunder.
D:aHTĂAŏXlԂƃg̍B

N:492:߂̏Csm
E:Ivory monk
G:p:w
I:120:42d13:25:51:7
W:33:1:0:900:2000:915
B:KICK:SUPERHURT:8d1
B:HIT:SUPERHURT:8d1
B:KICK:SUPERHURT:8d4
B:HIT:SUPERHURT:8d1
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_FIRE | HUMAN |
F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | DROP_CORPSE | HAS_LITE_1 |
F:DROP_SKELETON | HAS_LITE_2 |
S:1_IN_7 | 
S:HEAL
D:$A monk in white robes.  He is skilled in martial arts.
D:̖@߂gɓZA@ɏnCsmB

#J0#
N:493:gwo[gx
E:Bert the Stone Troll
G:T:W
I:115:11d100:20:70:50
W:33:7:0:2000:0:0
B:HIT:SUPERHURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bill and Tom.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓rƃgƂFBB

#J0#
N:494:gwrx
E:Bill the Stone Troll
G:T:W
I:115:11d100:20:70:50
W:33:7:0:2000:0:0
B:HIT:SUPERHURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bert and Tom.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓o[gƃgƂFBB

#J0#
N:495:gwgx
E:Tom the Stone Troll
G:T:W
I:115:11d100:20:70:50
W:33:7:0:2000:0:0
B:HIT:SUPERHURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_WOOD | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:$Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:$Bert and Bill.
D:ŁA؍܂āA͂ŁAzrbgDɂĂB
D:ނɂ̓o[gƃrƂFBB

#J0#
N:496:Ag
E:Cave troll
G:T:u
I:110:24d12:20:50:50
W:33:1:0:350:3000:538
B:HIT:HURT:3d5
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | IM_POIS | HURT_LITE
D:$He is a vicious monster, feared for his ferocity.
D:ނ͋낵cE׈ȃX^[B

#JZ#
#JZ#(Rg) Պۂ
N:497:tpfB
E:Anti-paladin
G:p:D
I:120:30d20:30:50:30
W:33:2:0:450:5000:597
B:HIT:HURT:2d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | HUMAN | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
S:1_IN_4
S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE
D:$An embodiment of all the cardinal vices, he beholds you scornfully.
D:吕̑̌҂ŁAȂŷڂŌ߂ĂB

#JZ#
N:498:OXg
E:Logrus master
G:p:v
I:120:30d10:30:50:5
W:33:3:0:550:150000:737
B:HIT:HURT:10d2
B:KICK:HURT:10d2
B:PUNCH:HURT:10d2
B:KICK:HURT:10d2
F:MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | HAS_LITE_1 |
F:ONLY_ITEM | DROP_1D2 | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | HAS_LITE_1 |
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | EAT_CONF | EAT_INSANITY |
S:1_IN_6 | 
S:HEAL | 
S:S_SPIDER | BA_CHAO | S_DEMON
D:$An adept of chaos, feared for his skill of invoking raw Logrus.
D:JIX̒BlŁAOX𑀂\͂ɂ|ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ɂĂ͑̃Cg(grave wight, forest wigth, emperor wight) Ƃ̓
#J0# ˃CgƂĂBːlƂƑulvuXlvȂǂƂȂ
#J0# ꂪƂȂȂ邩B
#J0#
N:499:˃Cg
E:Barrow wight
G:W:W
I:110:15d10:20:40:10
W:33:3:0:375:4000:604
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_40
F:FORCE_SLEEP | FRIENDS | DROP_60 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:HOLD | SCARE | CAUSE_2 | DARKNESS
D:$It is a ghostly nightmare of an entity.
D:͎̂̂悤ȗH삾B

#J0#
N:500:WCAgEXPgEg
E:Giant skeleton troll
G:s:b
I:110:45d10:20:50:20
W:33:1:0:325:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is the animated form of a massive troll.
D:͋ȃg̊[ɐ𐁂񂾂̂B

#J0#
N:501:JIXEhCN
E:Chaos drake
G:d:v
I:110:50d10:25:100:30
W:33:3:0:700:150000:783
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY | CAN_FLY | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | RES_DISE | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | DRAGON | IM_FIRE | RES_CHAO | NO_CONF | NO_SLEEP | RIDING |
F:EAT_CONF | EAT_INSANITY
S:1_IN_6 |
S:SLOW | CONF | SCARE | BR_DISE | BR_CHAO
D:$A dragon twisted by the forces of chaos.  It seems first ugly, then fair, 
D:$as its form shimmers and changes in front of your eyes.
D:JIX̗͂ł䂪񂾃hSB͈ꌩƏX悤AOōX
D:PȂωp͓Ɠ̔ĂB

#J0#
N:502:[EhCN
E:Law drake
G:d:W
I:110:55d10:25:100:30
W:33:3:0:700:150000:784
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DRAGON | IM_COLD | NO_CONF | NO_SLEEP |
F:RIDING | RES_SOUN | RES_SHAR
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BR_SOUN | BR_SHAR
D:$This dragon is clever and cunning.  It laughs at your puny efforts to 
D:$disturb it.
D:̃hS͓ǂĂ錫BUĂÂƂ
D:΂ĂB

#J0#
N:503:oXEhCN
E:Balance drake
G:d:s
I:110:60d10:25:100:30
W:33:3:0:700:180000:785
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | RES_SOUN | RES_SHAR | RES_DISE | RES_CHAO |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:DRAGON| CAN_FLY | EAT_CONF | EAT_INSANITY |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO
D:$A mighty dragon, the balance drake seeks to maintain the Cosmic Balance, 
D:$and despises your feeble efforts to destroy evil.
D:͂ȃhSłoXEhCŃAF̃oXێ邱Ƃ
D:ߑĂB̂ߎ׈łڂƂ`҂̔ȓw͂ŷ
D:ĂB

#J0#
N:504:VEhCN
E:Ethereal drake
G:d:o
I:110:45d10:25:100:15
W:33:3:0:700:20000:676
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:INVISIBLE | PASS_WALL |
F:EVIL | DRAGON | RES_LITE | RES_DARK | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_LITE | BR_DARK
D:$A dragon of elemental power, with control over light and dark, the 
D:$ethereal drake's eyes glare with white hatred from the shadows.
D:̗͂hSŁAƉeRɑ邱ƂłB
D:̔P͈Í̎҂狰ĂB

#JZ#
N:505:wΐ܉Eqx
E:Ishikawa Goemon
G:p:W
I:120:13d113:20:70:50
W:33:7:0:2000:0:0
B:SLASH:HURT:9d1
B:SLASH:HURT:6d5
B:SLASH:HURT:25d1
B:SLASH:HURT:30d1
#F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK |
F:UNIQUE | MALE | CAN_SPEAK | HUMAN |
F:FORCE_MAXHP | WILD_ALL | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | 
#F:TROLL | IM_COLD | IM_POIS
F:IM_COLD | IM_POIS

#JZ#
#JZ#lt@]g
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#Z̃t@ti[ƂƂɃ@n̋{azȂ㏞ɏ_
#JZ#tCAlɂ܂BɃ[QAxqx
#JZ#EwƏ_܂A̎w߂ăt@ti[
#JZ#ɎE܂B by v
N:506:wlt@]gx
E:Fasolt the Giant
G:P:u
I:110:11d111:20:70:50
W:33:7:0:2000:0:0
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:HIT:EAT_GOLD:2d2
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | WILD_ALL | DROP_CORPSE
F:ESCORT | EAT_GIVE_STR |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | IM_COLD | IM_POIS 
D:$Big, brawny, powerful and with a greed for gold.
D:傫āA痂āA͋lŋɋ~B

#JZ#
N:507:OXES[Xg
E:Logrus ghost
G:G:r
I:120:14d20:20:30:10
W:33:3:0:350:0:0
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | CAN_FLY |
F:NO_CONF | NO_SLEEP | ATTR_MULTI | ATTR_ANY |
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:$An almost life-like creature which is nothing more than a phantom 
D:$created by the Logrus.
D:قƂǐ̂悤ÁuOXvɂꂽ
D:eɂȂB

#J0#
N:508:XyN^[
E:Spectre
G:G:G
I:120:14d20:20:30:10
W:33:3:0:350:1500:534
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:5d5
B:TOUCH:DR_MANA:2d10
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:$A phantasmal shrieking spirit.  Its wail drives the intense cold of pure 
D:$evil deep within your body.
D:̂悤ȋԍB̔ߖ𕷂ƁAȎ׈炷ȗC
D:̂̐c܂œ荞łB

#J0#
N:509:g
E:Water troll
G:T:B
I:110:36d10:20:50:50
W:33:1:0:420:2000:538
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:2d2
B:HIT:HURT:2d2
F:MALE | WILD_SHORE | WILD_SWAMP | REGENERATE |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
D:$He is a troll that reeks of brine.
D:ނ͊Ĉ悤ȓ𔭂ĂgB

#J0#
#J0#
#J0#(Rg)
#J0# G^̖|ɂẮuyΕv̕{ɖ󂵂ĂB
#J0# Ƃ̓̂߁Ȃ(Ȃ){ɖ󂵂ĂB
#J0#
N:510:΂̃G^
E:Fire elemental
G:E:r
I:110:30d8:12:50:50
W:33:2:0:350:2400:584
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:FORCE_SLEEP | RAND_25 | SELF_LITE_1 |
F:EMPTY_MIND | CAN_FLY | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | AURA_FIRE |
F:EVIL | IM_FIRE | IM_POIS | NONLIVING | HURT_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_FIRE
D:$It is a towering inferno of flames.
D:͍т悤ȉΉnB

#JZ#
#JZ#(Rg) Պۂ
N:511:qVg
E:Cherub
G:A:W
I:120:45d10:30:68:255
W:33:4:0:400:5000:605
B:HIT:HURT:4d3
B:HIT:HURT:3d8
B:HIT:HURT:4d3
B:HIT:HURT:3d8
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2 |
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE | 
S:S_MONSTERS
D:$It is an angel moving very quickly, wielding a holy war hammer and casting 
D:$a volley of powerful spells in your direction.
D:͂Ђ傤ɓ̑VgŁAȂEH[n}[ɎA
D:͂Ȏ𗧂đɏĂB

#J0#
N:512:̃G^
E:Water elemental
G:E:b
I:110:25d8:12:40:50
W:33:2:0:325:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY |
F:KILL_BODY | KILL_ITEM | BASH_DOOR |
F:EVIL | RES_WATE | IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_COLD
D:$It is a towering tempest of water.
D:͍т̗B

#JZ#
N:513:FnEh
E:Multi-hued hound
G:Z:v
I:115:30d10:25:40:0
W:33:2:0:600:0:0
B:CLAW:HURT:3d6
B:CLAW:HURT:3d6
B:BITE:HURT:4d4
B:BITE:HURT:4d4
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | SELF_LITE_2 | EAT_POISONOUS | EAT_ACIDIC |
F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD
S:1_IN_5
S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC
D:$Shimmering in rainbow hues, this hound is beautiful and deadly. 
D:FɋP̃nEh͔AɊ댯B

#JZ#
N:514:iCgXg[J[
E:Night stalker
G:E:w
I:130:20d13:20:46:20
W:34:3:0:310:0:0
B:GAZE:HURT:6d6
B:GAZE:HURT:6d6
F:RAND_50 | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | IM_COLD | IM_POIS | UNDEAD | IM_ELEC | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is impossible to define its form but its violence is legendary.
D:̎p`͕̂s\ȂƂA̎cE͓`Ił炠B

#J0#
N:515:LIEN[[
E:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:34:2:0:100:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_POIS
D:$A hideous centipede covered in slime and with glowing tentacles around its 
D:$head.
D:xgxgSɕꂽȃJfŁẢɂ͌𔭂
D:G肪˂ĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍l
#J0#
N:516:D_
E:Master thief
G:p:D
I:130:18d10:20:30:40
W:34:2:0:350:3000:1024
B:HIT:HURT:2d8
B:HIT:HURT:3d4
B:HIT:EAT_GOLD:4d4
B:HIT:EAT_ITEM:4d5
F:MALE | HUMAN |
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EAT_GIVE_DEX | EAT_LOSE_WIS |
F:EVIL
D:$Cool and confident, fast and lithe; protect your possessions quickly!
D:Âő_Afď_BfI

#JZ#
N:517:lԃgvwW[gx
E:Jurt the Living Trump
G:p:R
I:120:10d100:20:90:40
W:34:5:0:1200:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | HAS_LITE_1 | HUMAN |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL |
S:1_IN_6
S:TPORT | BLINK | BA_CHAO
D:$A magical treatment has turned Jurt, an adept of Logrus, 
D:$into a Living Trump.
D:ׂ̋{̏_̑qŁAOXgłނ̐S
D:QSŔPȂĂBނ͕Qʂߖ@̋Vɂ
D:lԃgvƂȂB
D:huǂłړłƂĂӖvWX͌B
D:uOǂɂĂԔȂˁBvh
D:iW[E[YjCAAo[Wuׂ̒vj

#J0#
N:518:b`
E:Lich
G:L:w
I:110:30d10:20:60:60
W:34:3:0:800:4000:577
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | 
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:$It is a skeletal form dressed in robes.  It radiates vastly evil power.
D:̓[uɐg񂾊[̂悤B͎׈ȗ͂L͈͂ɓn
D:˂ĂB

N:519:KXEX|A
E:Gas spore
G:e:g
I:110:25d10:30:1:5
W:34:4:0:100:0:0
B:EXPLODE:DISEASE:40d2
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$From a distance, this creature is often mistaken for the 
D:$much more dangerous beholder.
D:rz_[̊OA{Iɂ͖QB
D:UƔB܂ɖEqiX|AjTU炷Ƃ邪A
D:͑̓ɓāA₪ĐC̃KXEX|AɐB
D:Eqz҂͓K؂ȎÂ{ȂAPȓɎSB

#J0#
N:520:}X^[EopCA
E:Master vampire
G:V:s
I:110:34d10:20:60:10
W:34:3:0:750:5000:623
B:HIT:HURT:1d10
B:BITE:EXP_VAMP:1d11
B:BITE:EXP_VAMP:1d11
B:TOUCH:DR_MANA:2d8
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
D:$It is a humanoid form dressed in robes.  Power emanates from its chilling 
D:$frame.
D:̓[uɐg񂾐lԂ̂悤ȎpĂBC̑̂
D:͗͂̃I[˂ĂB

#JZ#
N:521:m̋zS
E:Oriental vampire
G:V:g
I:110:30d12:20:60:10
W:34:3:0:750:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
B:TOUCH:DR_MANA:2d9
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_4D2 | CAN_FLY | RES_NETH | RES_DARK |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
D:$The oriental vampire is a mist-like creature.
D:m̋zŜ͖悤ȐB

#JZ#
N:522:̃~C
E:Greater mummy
G:z:W
I:110:54d13:30:68:255
W:34:3:0:800:0:0
B:CLAW:LOSE_CON:1d6
B:CLAW:DISEASE:1d6
B:GAZE:EXP_VAMP:3d4
B:GAZE:TERRIFY:1d4
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |
F:COLD_BLOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD
S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA |
S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET
D:$Once a powerful ruler, now an even more powerful undead menace.
D:Ă͋͂Ȏxz҂łAł͂ɋ͂ȃAfbh
D:GɂȂĂB

#JZ#
N:523:<R[>̌C
E:Bloodletter of Khorne
G:U:r
I:110:30d8:20:40:30
W:34:1:0:450:0:0
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
F:ONLY_ITEM | NO_FEAR | NONLIVING |
F:EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_CHAO | DEMON
D:$Slender, red-skinned demons twisting in nightmarish shapes. 
D:$They are armed with hellblades, which will suck the life from 
D:$your body.
D:̐_<R[>̔z̉B
D:̂悤ȎpɔPȂAאgŐԂB
D:wu[h𑕔ĂāA̐n͂Ȃ̐͂
D:zƂB

#J0#
N:524:DFT\
E:Giant grey scorpion
G:S:s
I:120:18d20:12:50:40
W:34:4:0:275:0:0
B:BITE:HURT:1d6
B:STING:POISON:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_ALL | DROP_SKELETON |
F:ANIMAL
D:$It is a giant grey scorpion.  It looks poisonous.
D:͊DF̋ȃT\B͓łĂ悤B

#J0#
N:525:ñG^
E:Earth elemental
G:E:u
I:100:30d10:10:60:90
W:34:2:0:375:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | NONLIVING |
F:KILL_ITEM | KILL_BODY | PASS_WALL |
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ACID
D:$It is a towering form composed of rock with fists of awesome power.
D:͊łłт悤ȎpĂāA܂͂
D:tĂB

#J0#
N:526:̃G^
E:Air elemental
G:E:B
I:120:30d5:12:50:50
W:34:2:0:390:0:0
B:HIT:HURT:1d10
B:HIT:CONFUSE:1d4
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | NONLIVING |
F:KILL_BODY | KILL_ITEM | BASH_DOOR |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ELEC
D:$It is a towering tornado of winds.
D:͂т悤ȕ̗B

#JZ#
N:527:hD[EhCN
E:Doom drake
G:d:v
I:110:40d11:25:100:30
W:34:3:0:450:3000:589
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | SELF_LITE_1 |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BR_FIRE
D:$Doom drakes are trained firedrakes, always moving in pairs, looking 
D:$for a battle.
D:hD[hCN͌Pꂽt@CAhCNŁAɑ΂ɂȂčs
D:l߂ĂB

#JZ#
N:528:K[SC
E:Gargoyle
G:u:s
I:110:18d12:10:50:15
W:34:2:0:110:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
F:WILD_MOUNTAIN | WILD_WASTE |
F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING 
S:1_IN_12
S:BR_ELEC | BR_FIRE
D:$A weird demon creature with a stone-like skin.
D:H̐A΂̔B

N:529:ACȃvR[
E:Malicious leprechaun
G:h:v
I:120:4d5:8:13:8
W:35:4:0:85:500:700
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | HAS_LITE_1 |
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_1
D:$This little creature has a fiendish gleam in its eyes.
D:̏ȃX^[̖ڂ͈̂悤ɋPĂB

#J0#
#J0# (Rg)
#J0# O̖͏тɂ
#J0#
N:530:GIOES[
E:Eog golem
G:g:D
I:100:100d20:12:125:10
W:35:4:0:1200:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:ONLY_GOLD | DROP_2D2 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$It is a massive deep brown statue, striding towards you with an 
D:$all-too-familiar purpose.  Your magic surprisingly feels much less 
D:$powerful now.
#D:͐[F̓X鋐ŁA݂Ȃƒǂ悤Ǝvđ҂ŕ݊
#D:B̃X^[ɑ΂Ă͂܂̖@̖͂ɕRƂł낤B
D:͐[F̓X鋐ŁANɂ炩ȂӂꂽړI
D:\\N҂EI\\ʂׂɂȂɌđ҂ŕ݊ĂB
D:̃X^[ɑ΂Ă͂܂̖@̖͂ɕRƂł낤B

#JZ#
N:531:lX𔚎ĂwVA[n[gA^bNx
E:Sheer Heart Attack, the Bomb Hand
G:{:D
I:120:12d12:10:150:12
W:35:2:0:200:0:0
B:EXPLODE:SHATTER:100d2
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
D:gǋgẽX^hwL[NC[x̍肾B`҂̑̉𗊂
D:ǂ܂łǂBuwL[NC[x́wVA[n[gA^bNx
D:͑_l͐΂Ɏd߂ccv

#J0#
N:532:_KV
E:Dagashi
G:p:y
I:120:13d25:20:70:10
W:35:4:0:500:0:0
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
B:HIT:POISON:3d4
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HUMAN | NO_CONF | NO_SLEEP
D:$A human warrior, moving with lightning speed.
D:lԂ̐mŁAȂ̂悤ȃXs[hœB

#JZ#
N:533:ȂH
E:Headless ghost
G:G:u
I:120:20d25:20:30:10
W:35:3:0:550:0:0
B:TOUCH:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:5d5
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET
D:$A phantasmal apparition with no head
D:̖Ĥ悤ȎpB

#J0#
#J0#
#J0#(Rg)
#J0# uhbhvƂǂݕ܂BȂuh[hvI܂
#J0#
N:534:h[h
E:Dread
G:G:o
I:120:25d20:20:30:10
W:35:2:0:600:6000:690
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_60 | DROP_2D2 | 
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | CAN_FLY |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:$It is a form that screams its presence against the eye.  Death incarnate, 
D:$its hideous black body seems to struggle against reality as the universe 
D:$itself struggles to banish it.
D:ΒNłѐȂ悤ȑ݊ĂB
D:̋낵ȍ̂͂܂Ŏ̂̂悤ȎpŁA̐
D:SĂ̒ɔĖɑ݂Ă邩̂悤B

#JZ# NeSYS 
N:535:̒w
E:Leng spider
G:S:v
I:120:26d20:12:50:40
W:35:4:0:250:0:0
B:BITE:POISON:1d6
B:STING:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | ELDRITCH_HORROR | DROP_CORPSE
F:ANIMAL | EVIL
D:$Bloated purple spiders with long, bristly legs.
D:h[hɐAF̋Ȓw偁B
D:n炯̂悤ɂȂĖc񂾑̂ƁAт̐rB
D:͂܂ȒWX~FŁA㔼gɂɘAėFɂȂA葫̐[
D:͍łBmAŁA댯ȑ݂łB
D:iNtguJ_X߂āvj

#JZ#
#JZ#̐
#JZ#o[gEubŃu痈dvɓoB
#JZ#ʏ͓łAlԂ̌zƈꎞIɂ̎p܂B
#JZ#[hBbqEúudv̔閧vɂ́A̗dF
#JZ#閧LĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:536:̐
E:Star vampire
G:V:r
I:120:30d25:20:40:10
W:35:2:0:700:0:0
B:CLAW:LOSE_STR:4d4
B:BITE:EXP_VAMP:4d4
B:CLAW:LOSE_STR:4d4
B:BITE:EXP_VAMP:4d4
F:EVIL | ELDRITCH_HORROR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NONLIVING | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
D:$"It was red and dripping; an immensity of pulsing, moving jelly;
D:$a scarlet blob with myriad tentacular trunks that waved and waved. 
D:$There were suckers on the tips of the appendages, and these were 
D:$opening and closing with ghoulish lust... the thing was bloated and 
D:$obscene; a headless, faceless, eyeless bulk, with the ravenous maw and 
D:$titanic talons of a star-born monster."
D:ʏڂɌ邱ƂłȂAF痈zB
D:XAт肷悤ȃQ^Q^΂AOeXNȃNXNX΂̐
D:ĂB
D:lԂ̌zƁAꎞIɎp悤ɂȂB
D:uSgԂ܂Ał忂ȃ[[łāA[g̉
D:ɂ͂тGpAꂪӂ邦Ă̂BG
D:p̐[ɂ͋zՂAHrS߂~]݂Ȃ点ĊJĂ
D:ccB͂ӂꂠ@ȂȂ̂ŁAڂ
D:ȂłȂAيE̐ɐ܂ꂽ×~ȌƋ
D:܂Ăv
D:(o[gEubNA[TuKꂽ́v
D:wNgD[VxASЕɁAp.23)

#J0#
N:537:̃G^
E:Smoke elemental
G:E:D
I:120:15d10:10:80:90
W:35:3:0:375:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | 
F:KILL_ITEM | KILL_BODY | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | NONLIVING
S:1_IN_5 | 
S:DARKNESS | BO_FIRE
D:$It is a towering blackened form, crackling with heat.
D:͂т悤Ȏ̉ŁAMŉΉԂグĂB

#J0#
N:538:IO
E:Olog
G:T:g
I:110:42d10:20:50:50
W:35:1:0:450:4000:620
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_POIS
D:$It is a massive intelligent troll with needle sharp fangs.
D:͐j̗lȉgŁA͂ǂB

N:539:XOEn[tO
E:Halfling slinger
G:h:U
I:110:30d9:20:40:30
W:35:1:0:330:0:0
B:SHOOT:HURT:6d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 |
F:SMART | EVIL | IM_POIS | IM_COLD | MALE | DROP_SKELETON | DROP_CORPSE
S:1_IN_3
S:SHOOT
D:$A rebel halfling who has rejected the halfling tradition of archery.
D:n[tOizrbgj̋|p̓`ۂ͂҂B

#J0#
N:540:d̓nEh
E:Gravity hound
G:Z:s
I:110:35d10:30:30:0
W:35:2:0:500:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | RES_GRAV | NO_CONF | NO_SLEEP | 
S:1_IN_5 | 
S:BR_GRAV
D:$Unfettered by the usual constraints of gravity, these unnatural creatures 
D:$are walking on the walls and even the ceiling!  The earth suddenly feels 
D:$rather less solid as you see gravity warp all round the monsters.
D:d͂̑ꂽُ̈Ȑ́AǂVł܂
D:̂悤ɕƂłB̃X^[̉ŏd͂䂪ł̂
D:ƁAnˑRsȂ̂ɎvĂB

#J0#
#J0#
#J0#(Rg)
#J0# ̌Ăі felicia.x ̍lāBCɓĂ܂B
#J0#
N:541:_זE
E:Acidic cytoplasm
G:j:G
I:120:40d10:12:18:1
W:35:5:0:36:2000:585
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | 
F:DROP_1D2 | DROP_4D2 | CAN_SWIM |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_FEAR | NO_CONF | NO_SLEEP
D:$A disgusting animated blob of destruction.  Flee its gruesome hunger!
D:jJԂhhBׂ̋H~͋|B

#J0#
N:542:x݃nEh
E:Inertia hound
G:Z:W
I:110:35d10:30:30:0
W:35:2:0:500:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | RES_INER | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_INER
D:$Bizarrely, this hound seems to be hardly moving at all, yet it approaches 
D:$you with deadly menace.  It makes you tired just to look at it.
D:ȂƂǍ͑SRĂȂ悤Ɍɂւ炸Â
D:낵ŋ߂ÂĂ̂BĂ邾ŔJĂB

#J0#
N:543:CpNgEnEh
E:Impact hound
G:Z:u
I:110:35d10:30:30:0
W:35:2:0:500:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | RES_WALL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_WALL
D:$A deep brown shape is visible before you, its canine form strikes you with 
D:$an almost physical force.  The dungeon floor buckles as if struck by a 
D:$powerful blow as it stalks towards you.
#D:[F̑̂̌͐_Iȗ͂Ŗ`҂UĂ邪A
#D:̗͂͂܂ɋ߂ɂقƂǕIȗ͂Ƃ肪ȂB
#D:ꂪEъĂƁA_W̏܂ŉɒ@ꂽ悤ɂ䂪ށB
D:[F̉̌`ڂ̑OɕłB
D:̌̂悤Ȍ`ȂɐGƂ̂̂悤ȏՌ󂯂B
D:ꂪ""A_W̏܂ŋŌ󂯂悤ɂւނ̂B


#JZ#
N:544:Cg
E:Sea troll
G:T:B
I:110:41d10:20:50:50
W:35:1:0:440:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:3d2
B:HIT:HURT:3d2
F:MALE | 
F:FORCE_MAXHP | AQUATIC |
F:FRIENDS | DROP_60 | WILD_OCEAN | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | RES_WATE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
D:$He is a troll that reeks of brine, close relative to water trolls.
D:ނ͊Ĉ悤ȓ𔭂ĂgŁAg̐eʂB

#J0#
N:545:G^
E:Ooze elemental
G:E:U
I:110:13d10:10:80:90
W:35:3:0:300:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | WILD_SHORE | WILD_SWAMP |
F:KILL_ITEM | KILL_BODY | BASH_DOOR |
F:EVIL | IM_ACID | IM_FIRE | CAN_SWIM | NONLIVING |
F:IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ACID | BA_ACID
D:$It is a towering mass of filth, an eyesore of ooze.
D:͂т悤ȉ̉ŁA킵E[YB

#J0#
N:546:OEubNEhS
E:Young black dragon
G:d:D
I:110:25d10:20:60:50
W:35:1:0:620:4000:592
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_SWAMP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | 
F:EVIL | DRAGON | IM_ACID | RIDING
S:1_IN_11 | 
S:SCARE | 
S:BR_ACID
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$darkest black hue.  Acid drips from its body.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[FĂB͎̂_藎ĂB

#J0#
N:547:[}N
E:Mumak
G:q:s
I:110:90d10:20:55:100
W:35:3:0:2100:50000:716
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:SUPERHURT:4d6
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL | RIDING
D:$A massive elephantine form with eyes twisted by madness.
D:ȏۂ̂悤ȎpŁA̖ڂ͋Cɂ䂪łB

#J0#
N:548:΃A
E:Giant fire ant
G:a:r
I:110:20d10:14:49:40
W:35:1:0:350:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_CORPSE
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE
D:$A giant ant covered in shaggy fur.  Its powerful jaws glow with heat.
D:SgтŕꂽȃAB̋͂ȃAS͔MɋPĂB

#J0#
N:549:zCgEhS
E:Mature white dragon
G:d:w
I:110:40d10:20:65:70
W:35:1:0:1000:10000:617
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_WASTE | WILD_MOUNTAIN | 
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_10 |
S:SCARE |
S:BR_COLD
D:$A large dragon, scales gleaming bright white.
D:傫ȃhSŁAɂ߂F̂낱ĂB

#J0#
N:550:][
E:Xorn
G:X:o
I:110:16d10:20:80:10
W:36:2:0:650:4000:639
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:$A huge creature of the element Earth.  Able to merge with its element, it 
D:$has four huge arms protruding from its enormous torso.
D:ȑ̂Ɏl̒rAňfłłȃX^[B
D:͑nƊSɈ̉邱Ƃł鐫ĂB

#J0#
N:551:ubNEgwOOx
E:Rogrog the Black Troll
G:T:D
I:120:15d100:20:70:50
W:36:5:0:5000:0:0
B:HIT:HURT:6d6
B:BITE:HURT:2d10
B:BITE:HURT:2d3
B:SPIT:ACID:3d8
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | REGENERATE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | IM_COLD | IM_POIS
D:$A massive and cruel troll of great power, drool slides caustically down 
D:$his muscular frame.  Despite his bulk, he strikes with stunning speed.
D:C̐SُɋȃgŁÂ͕H̑̉t点
D:B̂̑傫ɂւ炸AɂƂ悤ȃXs[hōU
D:B

N:552:̋l
E:Mist giant
G:#:B
I:120:35d20:20:50:50
W:36:2:0:450:0:0
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:BITE:EXP_40:3d9
F:FORCE_MAXHP | OPEN_DOOR | DROP_60 | WILD_SWAMP |
F:SMART | BASH_DOOR | 
F:EVIL | GIANT | IM_POIS | CAN_FLY 
D:$"Two eyes, the colour of a thin, yellow wine, were set high in the 
D:$thing's body; though it had no separate head. A mouthing, obscene slit, 
D:$filled with fangs lay just beneath the eyes. It had no nose or ears... 
D:$Four appendages sprang from its upper parts and its lower body 
D:$slithered along the ground, unsupported by any limbs... incredibly 
D:$disgusting to behold and its amorphous body gave off a stench of death 
D:$and decay..."
D:uF̓̊͂̂̂̏㕔ɈʒuĂA
D:炵͂ȂB̂͂ݏoAȗ􂯖ڂ߂A
D:ڂ̂ɂB
D:cĂƂ邩@ȂB㕔͎l{
D:LсAɂ͂Ȃ鎈ȂAn𔇂ĂB
D:cƂ킵ŁA̕s^͎̑̂ƕs̓ĂBv
D:(}CNEARbNAҎuT̏hv
D:<GbNET[KR>쏑[Ap110)

N:553:p^[ES[Xg
E:Pattern ghost
G:G:D
I:120:20d25:30:30:20
W:36:3:0:400:0:0
B:TOUCH:EXP_80
B:TOUCH:DR_MANA:2d10
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:FORGET | MIND_BLAST
D:$An almost life-like creature which is nothing more than a phantom 
D:$created by the Pattern.
D:قƂǐ̂悤Áup^[vɂꂽ
D:eɂȂB

#J0#
N:554:OCECX
E:Grey wraith
G:W:s
I:110:19d10:20:50:10
W:36:1:0:700:5000:607
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | RES_DARK | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:HOLD | SCARE | CAUSE_3 | DARKNESS
D:$A tangible but ghostly form, made of grey fog.  The air around it feels 
D:$deathly cold.
D:͎̂悤Ɍ邪Aۂ͊DF̖łłĤ悤Ȃ̂B
D:̉ɂ͎̂悤ȗ₽̑C[ĂB

N:555:ig
E:Revenant
G:W:u
I:125:111d2:30:70:5
W:36:1:0:800:0:0
B:HIT:HURT:2d10
B:HIT:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE |
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | RES_DARK | NO_CONF | NO_SLEEP
S:1_IN_4|
S:BO_FIRE
D:$Back from the grave, to wreak vengeance upon the living. A gaunt, tall, 
D:$skeletal figure wearing a ruined plate mail.
D:҂֕Q邽߂ɕ悩SS삾B
D:C̈Aw̍[̎p
D:ꂽv[g[gɂĂB

#J0#
N:556:OFhS
E:Young multi-hued dragon
G:d:v
I:110:32d10:20:60:50
W:36:1:0:1320:7000:593
B:CLAW:HURT:1d9
B:CLAW:HURT:1d9
B:BITE:HURT:2d10
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP | RIDING | SELF_LITE_1 |
S:1_IN_5 | 
S:SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$It has a form that legends are made of.  Beautiful scales of shimmering 
D:$and magical colours cover it.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:Sg@̂悤ɔP낱ɕĂB

#JZ#
N:557:A̔jW听
E:Raal's Tome of Destruction
G:?:r
I:120:50d10:20:150:15
W:36:4:0:1500:0:0
F:NEVER_MOVE | NEVER_BLOW | NONLIVING |
F:FORCE_SLEEP | EVIL | COLD_BLOOD | EMPTY_MIND |
F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | HURT_FIRE | RES_NETH | RES_TELE
S:1_IN_2 |
S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS |
S:BO_WATE | BA_POIS | BR_NETH
D:$A sentient arcane tome casting spells with malevolent intent.
D:ӎ閧̏ŁAӂĎĂB

#J0#
N:558:
E:Colossus
G:g:y
I:105:30d100:15:150:10
W:36:4:0:900:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NONLIVING | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR | HURT_ROCK
S:1_IN_8
S:SHOOT
D:$An enormous construct resembling a titan made from stone.  It strides 
D:$purposefully towards you, swinging its slow fists with earth-shattering 
D:$power.
D:^C^Ɏ悤ȎpA΂łłȍ\B킫ڂӂ炸
D:`҂̕ɑ҂ŕ݊ĂāǍnh邪̂悤ɐU񂷁B

#J0#
N:559:OES[hEhS
E:Young gold dragon
G:d:y
I:110:30d10:20:63:150
W:36:2:0:950:6000:590
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE | RIDING
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN |
F:DRAGON | RES_SOUN
S:1_IN_11 | 
S:SCARE | 
S:BR_SOUN
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$tarnished gold hue, and light is reflected from its form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͓܂FĂāASgŌ𔽎˂ĂB

#J0#
N:560:u[EhS
E:Mature blue dragon
G:d:b
I:110:40d10:20:75:70
W:36:1:0:1200:10000:601
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE | RIDING
F:BASH_DOOR | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | SELF_LITE_1
S:1_IN_9 | 
S:SCARE | 
S:BR_ELEC
D:$A large dragon, scales tinted deep blue.
D:傫ȃhSŁA[WF̂낱ĂB

#J0#
N:561:O[EhS
E:Mature green dragon
G:d:g
I:110:40d10:20:70:70
W:36:1:0:1100:10000:618
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:SCARE | 
S:BR_POIS
D:$A large dragon, scales tinted deep green.
D:傫ȃhSŁA[WΐF̂낱ĂB

#J0#
N:562:uYEhS
E:Mature bronze dragon
G:d:U
I:110:44d10:20:70:150
W:36:2:0:1300:10000:602
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN |
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE | RIDING
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_CONF
D:$A large dragon with scales of rich bronze.
D:傫ȃhSŁALȐF̂낱ĂB

#J0#
N:563:OEbhEhS
E:Young red dragon
G:d:r
I:110:29d10:20:63:50
W:36:1:0:640:5000:589
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_1D2 | WILD_MOUNTAIN | WILD_VOLCANO |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | RIDING
F:EVIL | DRAGON | IM_FIRE | SELF_LITE_1 |
S:1_IN_11 | 
S:SCARE | 
S:BR_FIRE
D:$It has a form that legends are made of.  Its still-tender scales are a 
D:$deepest red hue.  Heat radiates from its form.
D:͂܂ɂꂩ`Ƃ邩̂悤Ȋ͂ɖpĂB
D:܂_炩̂낱͐[ԐFĂāASgM𔭂ĂB

#JZ#
N:564:iCgu[h
E:Nightblade
G:h:D
I:120:19d13:20:60:10
W:36:2:0:315:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:LOSE_CON:3d4
F:MALE | 
F:DROP_1D2 | FRIENDS | INVISIBLE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HURT_LITE |
F:EVIL | RES_DARK | NO_CONF | NO_SLEEP
D:$A dark elven assassin, so stealthy that he is almost impossible to see.
D:_[NGẗÎE҂ŁAڂł͌Ȃ炢CzĂB

#J0#
N:565:gbp[
E:Trapper
G:.:w
I:120:60d10:30:75:10
W:36:3:0:580:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:PARALYZE:15d1
B:HIT:PARALYZE:15d1
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$This creature traps unsuspecting victims 
D:$and paralyzes them, to be slowly digested later.
D:ӗ͂̑Ȃ`҂aHƂA
D:ჂĂƏB

#J0#
N:566:{_bN
E:Bodak
G:u:D
I:110:35d10:10:68:90
W:36:2:0:750:0:0
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
B:GAZE:EXP_20
F:FORCE_SLEEP | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING |
F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BO_FIRE | BA_FIRE | 
S:S_DEMON
D:$It is a humanoid form composed of flames and hatred.
D:͉ΉƑɂčꂽlԂ̂悤ȎpX^[B

#JZ#
N:567:e
E:Time bomb
G:.:w
I:130:12d12:30:40:0
W:36:5:0:50:0:0
B:EXPLODE:TIME:30d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | RES_TIME |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

N:568:bcHf[
E:Mezzodaemon
G:u:o
I:110:40d13:10:68:90
W:36:2:0:750:50000:719
B:CLAW:HURT:5d6
B:CLAW:HURT:5d6
F:FORCE_SLEEP | PASS_WALL | INVISIBLE |
F:IM_POIS | IM_COLD | IM_ACID | IM_FIRE |
F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING |
F:EVIL | DEMON 
S:1_IN_4 | 
S:BLINK | DARKNESS | S_DEMON
D:$An ugly demon with insect-like extremities and large bulbous eyes.
D:̂悤ȎlƑ傫ȋ̊XB

#JZ#
#JZ#Â
#JZ#gEoENtǵuC̎RɂāvɓoB
#JZ#\NOɒnɔ򗈂Aꎞ͍xȕz܂AVSX
#JZ#̔ANgDtꑰ~SEƂ̓ɂĐނ܂B
#JZ#ĝ͒M^ŗƂT{̘rLA̓qgf̂悤Ȍ`łB by v
#JZ#p͋vA NeSYS ɂ
N:569:Â̂
E:Elder thing
G:u:G
I:110:35d13:10:70:50
W:36:3:0:800:0:0
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:TOUCH:LOSE_WIS
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE |
F:CAN_SWIM |
S:1_IN_4 |
S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_3 | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD
D:$"...some ridged barrel-shaped objects with thin 
D:$horizontal arms radiating spoke-like from a central ring and with 
D:$vertical knobs or bulbs projecting from the head and base of the 
D:$barrel. Each of these knobs was the hub of a system of five long, 
D:$flat, triangularly tapering arms arranged around it like the arms 
D:$of a starfish."
D:uNM̂̕ŁAɂ̂тr̗ւX|[N
D:̂悤ɕˏɕoāAhA̔ĉ悤ȁÂ悤Ȃ̂A
D:M̏㕔Ɖ琂ɐLтĂAĉ̂͂ꂼA
D:ԗւ̒SȂɁAĕAOp`̂悤ɐׂɂȂ
D:rT{AC̘rv킹iDł܂ɔzuĂv
D:(gEoENtgA[TủƂ̖v
D:wNtgSWRxAnɁApp.195-196)
D:ނ̓̂͂ǂȉxω^ɂςA
D:H̐ێċz̕Kv悤ȉwωɂ@ŁAFԂs
D:ĂB
D:ĂQONOɒnɔ򗈂AIɕzƍlB
D:nŒPȗL@̂nĐHƂA̗L@̂XɓzƂāuV
D:SXvnB
D:̑̒n̗lXȐ̂AVSXɂčꂽƌĂB

#J0#
N:570:X̃G^
E:Ice elemental
G:E:w
I:110:35d10:10:60:90
W:36:2:0:650:0:0
B:BITE:COLD:1d3
B:HIT:HURT:4d6
B:BITE:COLD:1d3
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | AURA_COLD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR |
F:EVIL | IM_COLD | IM_ELEC | CAN_SWIM | HURT_FIRE |
F:IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ICEE | BA_COLD
D:$It is a towering glacier of ice.
D:͂т悤ȕX͂B

#JZ#
N:571:CvVV}X
E:Ipsissimus
G:p:D
I:110:28d13:20:50:10
W:36:2:0:666:6000:638
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 | 
S:BO_NETH | MIND_BLAST | FORGET |
S:S_UNDEAD | S_DEMON | ANIM_DEAD
D:$A gaunt figure, clothed in black robes.
D:[uɐg񂾂ꂽplԂBp𑀂鍂ʂ
D:@gB
D:ifjXEzC[g[AwcxA
D:ufjXEzC[g[pIvsقj

#JZ#
N:572:wO[^[n@΂LmR=NCXOlԁx
E:The Greater Hell Magic Mushroom Were-Quylthulg
G:Q:s
I:120:19d99:50:80:50
W:36:3:0:2500:0:0
B:GAZE:EXP_VAMP:4d8
B:GAZE:EXP_VAMP:4d8
B:CRUSH:ACID:8d8
B:CRUSH:ACID:8d8
F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF |
F:NO_SLEEP | EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:SMART | NONLIVING | RES_TELE | KILL_WALL | ELDRITCH_HORROR |
F:BASH_DOOR | DEMON | COLD_BLOOD | ANIMAL | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_2D2 
S:1_IN_3 | 
S:BLINK | SLOW | SCARE | DARKNESS | HEAL | ANIM_DEAD
S:TPORT | TELE_AWAY | HASTE | S_MONSTER | DRAIN_MANA |
S:S_UNDEAD | S_DEMON | S_DRAGON | S_KIN
D:$This unholy abomination will crush you too. Flee while you can! 
D:̕sȍЂ܂Ȃׂ낤B̂ɓI

#JZ#
#JZ#(Rg) 
#JZ#{݁Bׂ̋Mŕp̒BlB
#JZ#_ɕ|B
N:573:w{݁x
E:Lord Borel of Hendrake
G:p:v
I:120:18d100:25:100:10
W:36:2:0:1200:0:0
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:UNIQUE | MALE | CAN_SPEAK | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:TELE_TO | 
S:S_KIN
D:$A Lord of Chaos famous for his skill at arms.
D:ׂ̋MŁAp̒BlƂėLBXXƐ키ƂDށB

#JZ#
N:574:ׂ̗q
E:Chaos spawn
G:e:u
I:110:26d26:20:50:20
W:36:2:0:600:0:0
B:GAZE:HURT:10d10
B:GAZE:UN_BONUS:5d2
B:GAZE:EXP_VAMP:5d2
B:GAZE:PARALYZE:5d2
F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY 
D:$It has two eyestalks and a large central eye. Its gaze can kill.
D:̑傫ȊዅƓ̏ȊᕿĂāA
D:̊ɂݎEƂłB

#J0#
N:575:~CEg
E:Mummified troll
G:z:w
I:110:19d10:20:50:50
W:37:1:0:420:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | 
F:DROP_60 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is a massive figure clothed in wrappings.  You are wary of its massive 
D:$fists.
D:͕тɕ܂ꂽȃX^[B͂Ȍɂ͒ӂȂ΂ȂȂB

N:576:̎g
E:Fire angel
G:d:y
I:120:50d10:10:100:25
W:37:3:0:1500:0:0
B:CLAW:HURT:3d8
B:CLAW:HURT:3d8
B:BITE:HURT:5d5
B:BITE:HURT:5d5
F:EVIL | DRAGON | SMART | FORCE_MAXHP | NO_CONF | NO_SLEEP | IM_FIRE
F:DROP_4D2 | BASH_DOOR | RES_PLAS | CAN_FLY | DROP_CORPSE | RIDING | SELF_LITE_1
S:1_IN_9
S:BR_PLAS
D:$It is a fast, deadly dragonoid creature. It was bred and trained 
D:$in the Courts of Chaos for assassination.
D:fA댯ȃhS^̐Bׂ̋{ňÎÊ߂
D:炳PĂB
D:u--F̑́AXehOX̗lȗB̎p͎̗\Ƌ
D:lJ}LvoBĥւƁAZє炩炠
D:ɓ˂oĥ悤Ȓ܁B͊󏭂ŁA댯ŁAxȒm
D:ׂ̏bBv(W[E[YjC, Ao[VuAo[̌v)

N:577:{̉
E:Crypt thing
G:L:B
I:120:160d5:20:60:60
W:37:3:0:2000:10000:658
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d10
B:TOUCH:LOSE_DEX:2d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:$It is a skeletal form dressed in robes. 
D:$It looks evil and devious...
D:AZ[̂悤ȎpĂA׈ŔPȂS҂B

#JZ#
N:578:F̒l
E:Chaos butterfly
G:I:G
I:120:60d10:40:60:10
W:37:2:0:1000:0:0
B:CLAW:HURT:3d7
B:CLAW:HURT:3d7
B:CRUSH:HURT:10d5
F:FORCE_SLEEP | 
F:CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY |
F:RES_CHAO | NO_CONF | NO_SLEEP | EVIL
S:1_IN_9
S:BR_CONF | BR_CHAO
D:$"It had the appearance of a butterfly, but but a butterfly with 
D:$wings so huge they blotted out the sun... it had a man's body, 
D:$covered with hairs or feathers hued like a peacocks..."
D:uɎĂA̗őz܂łÂȂقǂ̑傫B
D:c̐ĝlԂŁAEF̉HHтłĂ̂
D:ĂƂꂽBv
D:(}CNEARbNAҎuT̏hv
D:<GbNET[KR>쏑[Ap198)

#JZ#
N:579:^CEG^
E:Time elemental
G:E:G
I:120:35d10:90:70:10
W:37:2:0:1000:0:0
B:TOUCH:TIME:3d4
B:TOUCH:TIME:3d4
F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | RES_TIME | NONLIVING | CAN_FLY |
F:NO_CONF | NO_SLEEP | EVIL | EMPTY_MIND | KILL_ITEM | RAND_50
S:1_IN_7
S:SLOW | BR_TIME |
D:$You have not seen it yet.
D:Ȃ͂܂ƂȂB

#JZ#
#JZ#Ӗڂ̂
#JZ#gEoENtǵuԂ̉evɓoB
#JZ#NOɂ͑zn̂S̘fxzĂ푰ŁAC[X
#JZ#̑Ȃ푰Ƃ̓ɔsĈꎞ͒nɕ߂܂A
#JZ#ɕĈ̑Ȃ푰łڂ܂B by v
N:580:Ӗڂ̂
E:Flying polyp
G:l:R
I:120:35d10:90:70:10
W:37:2:0:1000:0:0
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE | 
F:IM_POIS | IM_COLD | IM_ACID | RES_WALL | ELDRITCH_HORROR |
F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY |
S:1_IN_7
S:BR_WALL |
D:$"They were only partly material and had the power of aerial motion, 
D:$despite the absence of wings... Suggestions of monstrous plasticity 
D:$and of temporary lapses of visibility..."
D:u̎푰͈̑̂ꕔ... ͂납AڂɌsi
D:͉Ȃ̂ɁAԗ͂Ă... 낵قǏ_Ȃ
D:ꎞIɎpȂ邱ƂɂāA܂Ȃق̂߂
D:...v
D:(gEoENtgA[TuԂ̉ev
D:wNtgSWRxAnɁApp.242-244)

#J0#
N:581:wAx
E:The Queen Ant
G:a:v
I:120:15d100:30:100:10
W:37:2:0:1000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:UNIQUE | FEMALE | GOOD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:S_ANT
D:$She's upset because you hurt her children.
D:ޏ͌{Ă邪A͂Ȃޏ̎q炾B

#J0#
N:582:EBEI[EEBXv
E:Will o' the wisp
G:E:y
I:130:20d10:30:150:0
W:37:4:0:500:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | SELF_LITE_1 |
F:SMART | EMPTY_MIND | INVISIBLE | 
F:PASS_WALL | POWERFUL | CAN_FLY | WILD_SWAMP |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_2 | 
S:BLINK | TPORT | CONF | CAUSE_2
D:$A strange ball of glowing light.  It disappears and reappears and seems to 
D:$draw you to it.  You seem somehow compelled to stand still and watch its 
D:$strange dancing motion.
D:ȌB͏茻ꂽ肵ȂA`҂
D:񂹂Ă悤B̗x悤Ȋȓ݂ĂƁÂƂ
D:ȂȂB

#JZ#
#JZ# by v
N:583:V
E:Shan
G:I:B
I:120:20d10:20:120:20
W:37:4:0:250:0:0
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | 
F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW
S:1_IN_2
S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK
D:$"Those huge lidless eyes which stared with hate at me, the jointed 
D:$tendrils which seemed to twist from the head in cosmic rhythms, 
D:$the ten legs, covered with black shining tentacles and folded into 
D:$the pallid underbelly, and the semi-circular ridged wings covered 
D:$with triangular scales -- all this cannot convey the soul-ripping 
D:$horror of the shape which darted at me. I saw the three mouths 
D:$of the thing move moistly, and then it was upon me."
D:u߂ɂ݂ق̂ȂȖځB˂oĂ
D:̂銪Ђ́AFIȃY`Ă悤B
D:肪GтtĂ\{̋rBOp̗ؕɕꂽA
D:~`̐̂Bǂ\ĂAːiė邠̂̂́A
D:Ԃ΂̋낵`邱Ƃ͂ƂĂłȂBʂʂ
D:ƔGꂽAO̂ƎvƓɁA͏P
D:Ăv
D:(iE[CELxARqudv
D:w^NEgEg_bnXxAsApp.151-152)

#J0#
N:584:}O}̃G^
E:Magma elemental
G:E:o
I:110:35d10:10:70:90
W:37:2:0:950:0:0
B:HIT:FIRE:3d7
B:HIT:HURT:4d6
B:HIT:FIRE:3d7
F:FORCE_SLEEP |
F:EMPTY_MIND | AURA_FIRE | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | PASS_WALL |
F:EVIL | IM_FIRE | IM_ELEC | NONLIVING |
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_7 | 
S:BO_PLAS | BA_FIRE
D:$It is a towering glowing form of molten hate.
D:͑nĂł悤ȉŌ𔭂ĂB

#J0#
N:585:ubNEv
E:Black pudding
G:j:D
I:110:40d10:12:18:1
W:37:5:0:36:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | 
F:FRIENDS | 
F:DROP_60 | DROP_90 | DROP_1D2 | 
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM
D:$A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.
D:̉ŁA_W̏͂ĂB

#JZ#
N:586:El^}V
E:Killer iridescent beetle
G:K:v
I:110:25d10:16:60:30
W:37:2:0:850:0:0
B:CLAW:ELEC:1d12
B:CLAW:ELEC:1d12
B:GAZE:PARALYZE
F:ATTR_MULTI |
F:FORCE_MAXHP | 
F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE
F:ANIMAL | IM_ELEC | CAN_FLY
D:$It is a giant beetle, whose carapace shimmers with vibrant energies.
D:͋ȍbŁA̍b͏[GlM[ŋPĂB

#J0#
N:587:lNTXE{ebNX
E:Nexus vortex
G:v:v
I:120:32d10:100:40:0
W:37:1:0:800:0:0
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_NEXU
D:$A maelstrom of potent magical energy.
D:@̃GlM[̗B

#J0#
N:588:vY}E{ebNX
E:Plasma vortex
G:v:R
I:120:32d10:100:40:0
W:37:1:0:800:0:0
B:ENGULF:FIRE:8d8
F:FORCE_SLEEP | SELF_LITE_1 |
F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:IM_ELEC | IM_FIRE | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_PLAS
D:$A whirlpool of intense flame, charring the stones at your feet.
D:ȉΉ̉QŁA`҂̑̏łĂB

#J0#
N:589:bhEhS
E:Mature red dragon
G:d:r
I:110:48d10:20:80:30
W:37:1:0:1400:10000:644
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN | WILD_VOLCANO |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | RIDING
F:BASH_DOOR | SELF_LITE_1 |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_FIRE
D:$A large dragon, scales tinted deep red.
D:傫ȃhSŁA[WԐF̂낱ĂB

#J0#
N:590:S[hEhS
E:Mature gold dragon
G:d:y
I:110:56d10:20:80:150
W:37:2:0:1500:12000:645
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | RIDING
F:BASH_DOOR | 
F:DRAGON | RES_SOUN | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_SOUN
D:$A large dragon with scales of gleaming gold.
D:傫ȃhSŁAɋFɋP낱ĂB

#J0#
N:591:NX^EhCN
E:Crystal drake
G:d:B
I:120:50d10:25:100:30
W:37:2:0:1500:11000:646
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:2d5
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | RIDING
F:ONLY_ITEM | DROP_4D2 | REFLECTING | ATTR_CLEAR |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | RES_SHAR | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BLIND |
S:BR_SHAR
D:$A dragon of strange crystalline form.  Light shines through it, dazzling 
D:$your eyes with spectrums of colour.
D:Ȑ̂悤ȃhSB܂ċPĂł̂悤ȐF`҂
D:ڂ܂B

#J0#
N:592:ubNEhS
E:Mature black dragon
G:d:D
I:110:46d10:20:55:30
W:37:1:0:1350:10000:624
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:DROP_60 | DROP_90 | DROP_2D2 | WILD_SWAMP | WILD_MOUNTAIN |
F:BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:SCARE | 
S:BR_ACID
D:$A large dragon, with scales of deepest black.
D:傫ȃhSŁÂ낱ĂB

#J0#
N:593:FhS
E:Mature multi-hued dragon
G:d:v
I:110:64d10:20:65:50
W:38:2:0:1700:20000:675
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | SELF_LITE_1 |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$A large dragon, scales shimmering many colours.
D:傫ȃhSŁA낱lXȐFɋPĂB

#JZ#
N:594:Ԍ~
E:Sky whale
G:l:B
I:110:80d10:20:75:30
W:38:6:0:1750:0:0
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | SMART | GOOD | 
F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE | RIDING
S:1_IN_9 | 
S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK
D:$A vastly intelligent whale from the stars.
D:XĂɒm\̍~B

#JZ#
#JZ#Ȃ_SifCSj
#JZ#gEoENtǵu_SvɓoꂵAuCX}EX̉ev
#JZ#łyĂ܂B
#JZ#ÑyVelɂqĂl̐_ŁBNgDt
#JZ#d[̂ǂ̑I݂łB by v
#JZ#p͋vA NeSYS ɂ
N:595:Ȃw_Sx
E:Father Dagon
G:u:g
I:120:19d99:12:80:50
W:38:3:0:3250:0:0
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
F:ESCORT
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:S_KIN | S_DEMON | BO_WATE | BA_WATE | BO_ACID | BA_ACID 
D:$The king of the deep ones. "Vast, Polyphemous-like, and loathsome, it 
D:$darted like a stupendous monster of nightmares..."
D:fB[vTCYEN̖ʂő傫́B
D:Ođ傫ȑ̂Ag͋rމċ̂悤ɂȂĂB
D:N͉S΂ɂȂƍlĂB
D:[̂ǂ̉FuPዐl|tF[Xv킹邻̊܂
D:̂́AɂrȂ̂悤...v
D:(gEoENtgA[Tu_Sv
D:wNtgSWRxAnɁApp.16)

#JZ#
#JZ#ȂnChiqhj
#JZ#gEoENtǵuCX}EX̉evŌyĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:596:ȂwnChx
E:Mother Hydra
G:u:g
I:120:19d99:12:80:50
W:38:3:0:3250:0:0
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
F:ESCORT
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:S_HYDRA | S_DEMON | DARKNESS | BA_WATE | BO_ACID | BA_ACID 
D:$The queen of the deep ones. "Vast, Polyphemous-like, and loathsome, it 
D:$darted like a stupendous monster of nightmares..."
D:fB[vTCYEN̖ʂő傫́B
D:Ođ傫ȑ̂Ag͋rމċ̂悤ɂȂĂB
D:N͉S΂ɂȂƍlĂB
D:[̂ǂ̏FuPዐl|tF[Xv킹邻̊
D:킵̂́AɂrȂ̂悤...v
D:(gEoENtgA[Tu_Sv
D:wNtgSWRxAnɁApp.16)

#J0#
N:597:̋Rm
E:Death knight
G:p:s
I:120:60d10:20:100:10
W:38:1:0:1111:15000:731
B:HIT:HURT:6d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:EXP_20
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH | MALE | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_COLD | HAS_LITE_1 |
S:1_IN_5 | 
S:BLIND | SCARE | CAUSE_3 | BO_NETH | 
S:S_MONSTERS
D:$It is a humanoid form dressed in armour of an ancient form.  From beneath 
D:$its helmet, eyes glow a baleful red and seem to pierce you like lances of 
D:$fire.
D:͌Ñ̊Zɐg񂾐lԂB̊̉ɂ͈ӂɖ
D:ڂPA̎Ή̑̂悤ɓ˂hĂB

#JZ#
N:598:OX̒Blw}h[x
E:Mandor, Master of the Logrus
G:p:v
I:120:88d11:20:90:40
W:38:5:0:1600:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:UN_POWER:5d5
B:HIT:UN_BONUS:5d5
F:UNIQUE | MALE | CAN_SPEAK | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR | 
F:EVIL | RES_TELE
S:1_IN_2 |
S:BO_FIRE | BO_COLD | HOLD | BO_MANA | S_MONSTER
S:TRAPS | BO_ICEE | HEAL | BO_PLAS | BA_CHAO
D:$Mandor is one of the greatest Logrus Masters, a formidable magician.
D:}h[ׂ͍̋{삫Ă̈ɒBjł邪A
D:ŋ̃OXg̈lłA育킢@gB
D:ul͂̃gvoAɕ`ĂڂƁA
D:̌𒸂ႭAAɉs\߂B
D:ނ͑Sg߂ŁÂ҂肵WPbg甒݂Ƒ
D:̂ĂB܂ɂ͎O̍S̋ĂBv
D:(W[E[YjC, Ao[VuAo[̌v)

#J0#
N:599:^CE{ebNX
E:Time vortex
G:v:G
I:130:32d10:100:40:0
W:38:4:0:900:0:0
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:RES_TIME | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |  NONLIVING
S:1_IN_6 | 
S:BR_TIME
D:$You haven't seen it yet.
D:ĂɉƂ͂ȂB

#J0#
N:600:{ebNX
E:Shimmering vortex
G:v:v
I:140:6d12:100:30:0
W:38:4:0:200:0:0
F:ATTR_MULTI | SELF_LITE_1 | SELF_LITE_2 |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:RES_LITE | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_4 | 
S:BR_LITE | SHRIEK
D:$A strange pillar of shining light that hurts your eyes.  Its shape changes 
D:$constantly as it cuts through the air towards you.  It is like a beacon, 
D:$waking monsters from their slumber.
D:PɂȂX^[ŁÂ܂Ԃ͖ڂɃ_[W^B
D:؂􂢂ēɂāAXƎpωĂB͂̂낵΂
D:悤ɕӂ̃X^[𖰂肩ڊo߂B

#J0#
N:601:Ñu[EhS
E:Ancient blue dragon
G:D:b
I:120:70d10:20:80:80
W:38:1:0:1500:100000:728
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:ELEC:5d8
F:FORCE_SLEEP | FORCE_MAXHP | SELF_LITE_1 |
F:DROP_1D2 | DROP_4D2 | DROP_CORPSE | RIDING
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
D:$A huge draconic form.  Lightning crackles along its length.
D:ȃhSŁASgȂŕĂB

#J0#
N:602:ÑuYEhS
E:Ancient bronze dragon
G:D:U
I:120:73d10:20:100:200
W:38:2:0:1700:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_CONF
D:$A huge draconic form enveloped in a cascade of colour.
D:F̗ɐg܂ꂽȃhSB

#J0#
N:603:rz_[
E:Beholder
G:e:g
I:120:16d100:30:80:10
W:38:4:0:4000:8000:664
B:GAZE:EXP_20:2d4
B:GAZE:PARALYZE:2d4
B:GAZE:LOSE_INT:2d6
B:GAZE:DR_MANA:2d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD
D:$A disembodied eye, surrounded by twelve smaller eyes on stalks.
D:G̐ɕtPQ̏ȖڋʂɈ͂܂ĂÂȂڋʂB

#J0#
N:604:Gy[ECg
E:Emperor wight
G:W:y
I:120:38d10:20:40:10
W:38:2:0:1600:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HOLD | SCARE | CAUSE_3 | BO_NETH
D:$Your life force is torn from your body as this powerful unearthly being 
D:$approaches.
D:̋͂Ȃ̐̎҂߂ÂĂƁA̍̂􂩂悤B

#JZ#
N:605:Vg
E:Seraph
G:A:w
I:120:50d10:30:68:255
W:38:4:0:1800:8000:661
B:HIT:HURT:4d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | SELF_LITE_2 |
S:1_IN_11 | 
S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS | 
S:S_MONSTERS
D:$It is an angel, fast and strong.  You are stunned by its extreme holiness 
D:$and try to resist all desires to obey it.
D:͓VgłAfċB`҂͂̋ɓx̐_ɑł̂߂A
D:ɏ]ƂCU蕥̂ɋJB

#JZ#
N:606:̐w[Qx
E:Loge, Spirit of Fire
G:E:R
I:120:15d100:12:50:50
W:38:3:0:3000:0:0
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
F:UNIQUE | SELF_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:EVIL | IM_FIRE | NONLIVING |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BO_PLAS | BA_FIRE
D:$A towering fire elemental, Loge burns everything beyond recognition.
D:т̃G^ŁASĂȂ܂łɏĂsB

#J0#
N:607:ubNECX
E:Black wraith
G:W:D
I:120:50d10:20:55:10
W:38:2:0:1700:5000:612
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH
D:$A figure that seems made of void, its strangely human shape is cloaked in 
D:$shadow.  It reaches out at you.
D:e܂ƂlԂ̂悤ȎpŁA^łłĂ邩̂悤ȊȊO
D:ĂB͖`҂̕Ɏׂ̂ĂB

#JZ#
#JZ#SidÃS[gj
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#̍Ńm[fXɎd鐶ŁAS̐ĝ啂̗Ƃ˂
#JZ#ꂽpA͗L܂BV^NƑΗAO[Ƃ
#JZ#FDIłB by v
N:608:S
E:Nightgaunt
G:U:D
I:110:24d10:20:50:80
W:38:2:0:1000:0:0
B:STING:LOSE_STR:1d5
B:TOUCH:PARALYZE:3d4
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | 
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | CONF | BO_FIRE
D:$"Shocking and uncouth black things with smooth, oily, whale-like 
D:$surfaces, unpleasant horns that curved inward toward each other, 
D:$bat wings whose beating made no sound, ugly prehensile paws, and 
D:$barbed tails that lashed needlessly and disquietingly. And worst 
D:$of all, they never spoke or laughed, and never smiled because they 
D:$had no faces at all to smile with, but only to a suggestive 
D:$blankness where a face ought to be."
D:uRƂٗlȍŁA̕\ׂ̂炩łĂĂ炵
D:Ƃ͌~ɎāAsȊp͂ɂނĘpȂA
D:̗͉Ȃ͂΂Â߂͏XAjѓˋN̂
D:͕sɂɂk̂BčňȂ̂́At
D:ȂΏ΂ȂƂŁA΂炤ׂȂ
D:́A΂ׂƂ̂ȂA炪ׂƂɈӖ
D:肰ȋ󔒂΂肾ɑȂȂv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.217)

#JZ#
#JZ#{ Lord:  Baron:j łAꊴ炱ɁB
N:609:ň
E:Baron of hell
G:U:U
I:110:150d12:10:130:40
W:38:3:0:3000:0:0
B:CLAW:HURT:11d2
B:CLAW:HURT:11d2
B:CLAW:HURT:22d1
F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING |
F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE
S:1_IN_2 |
S:BO_PLAS
D:$A minor demon lord with a goat's head, tough to kill.
D:Rr̓ʂ̖ŁAȒPɂ͓|ȂB

#JZ#
#JZ#XL
#JZ#zX̏uIfbZCAvɓoꂵłBU̓
#JZ#12{̋rLAD߂ÂƂUl̑DxɐH
#JZ#Ă܂܂B by v
N:610:wXLx
E:Scylla
G:M:G
I:125:100d15:20:90:20
W:39:2:0:3500:0:0
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
F:FORCE_SLEEP | UNIQUE | CAN_SWIM | FORCE_MAXHP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | ESCORT | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | EVIL | WILD_SHORE |
F:ANIMAL | IM_POIS | RIDING
S:1_IN_5 | 
S:BR_POIS | BR_FIRE | SCARE | CONF
D:$A strange reptilian hybrid with multiple heads dripping venom.
D:঒ނ̍ŁAŉtH点
D:U̓12{̋rB

N:611:b`̏Csm
E:Monastic lich
G:L:u
I:120:12d100:30:80:30
W:39:2:0:5000:0:0
B:KICK:HURT:24d1
B:HIT:HURT:24d1
B:CLAW:EXP_80:4d2
B:CLAW:LOSE_DEX:4d2
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD 
D:$A skeletal form wrapped in priestly robes.  Before its un-death, it 
D:$was a monk in an evil order...
D:m̖@߂ɐg񂾊[̂悤ȎpBAfbhɂȂO
D:׈ȋ`Ɏd郂NłB

#J0#
N:612:ECX
E:Nether wraith
G:W:R
I:120:48d10:20:55:10
W:39:2:0:1700:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK |
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH
D:$A form that hurts the eye, death permeates the air around it.  As it nears 
D:$you, a coldness saps your soul.
D:͖ڂ̓łɂȂ悤ȎpĂāA̗\ӂ̋CɐU܂ĂB
D:ꂪ߂ÂĂƗCɂčXɎĂB

#JZ# NeSYS 
N:613:̐
E:Fire vampire
G:V:r
I:120:52d12:30:133:0
W:39:4:0:1200:0:0
B:TOUCH:FIRE:1d10
B:TOUCH:LOSE_WIS:1d10
B:TOUCH:FIRE:1d10
B:TOUCH:LOSE_INT:1d10
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_FLY | EVIL | SELF_LITE_1 |
F:SMART | EMPTY_MIND | AURA_FIRE | AURA_ELEC | RES_PLAS | KILL_ITEM |
F:PASS_WALL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN
S:1_IN_4 | 
S:BLINK | TPORT | CONF | BA_FIRE | DRAIN_MANA | HASTE | BO_PLAS
D:$It is a living entity of fire. Fire springs up wherever this 
D:$creature touches.
D:mvY}̏ẂB
D:uNgDO@vɕdĂAPtH}nEgɐĂB
D:͎̈̂㏬AƂŏPΑj炷B
D:i_[Xułɐނ́vj

#J0#
N:614:qh
E:7-headed hydra
G:M:G
I:120:100d10:20:90:20
W:39:2:0:2000:9000:635
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:SPIT:BLIND:1d2
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | 
F:ANIMAL | IM_POIS | RIDING
S:1_IN_5 | 
S:SCARE | BA_POIS | 
S:BR_POIS
D:$A strange reptilian hybrid with seven heads dripping venom.
D:ł炷̎ȎG঒ނB

#JZ#
#JZ#CABu}̏B
#JZ#u}(Rebma)Amber̋f̉eŁACɂ
#JZ#HssB{ah͗lhfő݂B
#JZ#CA̓R[EBɍDӂ񂹁A
#JZ#ނhL߂߂ɖ͗lĥB
#JZ#(̕`ʂ͂̎̂) by 
#JZ#(Rg) v
N:615:u}̏wCAx
E:Moire, Queen of Rebma
G:E:b
I:120:20d100:12:40:50
W:39:3:0:3250:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | FEMALE | DROP_1D2 | DROP_2D2 | ONLY_ITEM | DROP_GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DROP_CORPSE |
F:CAN_SPEAK | CAN_SWIM | WILD_OCEAN |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:EVIL | IM_POIS | WILD_SHORE | WILD_SWAMP |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE
D:$The Queen of the Sea where the Pattern is reflected is a cunning 
D:$diplomat and a dangerous foe. "A woman sat upon the throne... 
D:$and her hair was green, though streaked with silver, and her eyes 
D:$were round of moons of jade and her brows rose like the wings of 
D:$olive gulls. Her mouth was small, her chin was small; her cheeks 
D:$were high and wide and rounded. A circlet of white gold crossed 
D:$her brow and there was a crystal necklace about her neck. At its 
D:$tip there flashed a sapphire between her sweet bare breasts, whose 
D:$nipples were also bare green. She wore scaled trunks of blue and 
D:$a silver belt, and she held a scepter of pink coral in her hand 
D:$and had a ring upon every finger, and each ring had a stone of 
D:$a different blue within it. She did not smile..."
D:ʍɈl̏ĂB̔͂ƂǂɋF̂܂ΐF
D:B̖ڂŐ̌̂悤ɂ܂ۂA̔̓I[uF̂߂̗
D:̂悤ɍʂ`ĂB͏A{Aj͍LAۂ
D:B̏̔؂ÃlbNX̎ɐA
D:̐̃Tt@CAIo[̊Ԃł߂ĂBΐF
D:ĂB؂̔Y{ɁAF̃xgBEɃsNF̎X̉
D:━Bꂼ̎wɁAꂼF̈قȂ΂̂͂܂wցBޏ
D:AΊȂB
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.131j

#J0#
N:616:́wJubNXx
E:Kavlax the Many-Headed
G:d:v
I:120:13d100:20:85:30
W:39:3:0:3000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | SELF_LITE_2 |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU | RES_SOUN |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | RES_SHAR | RES_GRAV |
F:NO_CONF | NO_SLEEP | RIDING
S:1_IN_4 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF | 
S:BR_SHAR | BR_GRAV | BR_NEXU
D:$A large dragon with a selection of heads, all shouting and arguing as they 
D:$look for prey, but each with its own deadly breath weapon.
D:̎g鋐ȃhSBlTĂƂ͎ǂ
D:񂾂茾肵Ă邪AЂƂэUɂȂ΁Aǂׂ̎
D:uXfĂB

#J0#
N:617:ÑzCgEhS
E:Ancient white dragon
G:D:w
I:120:70d10:20:90:80
W:39:1:0:2500:100000:741
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:COLD:5d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
D:$A huge draconic form.  Frost covers it from head to tail.
D:ȃhSŁA̐悩܂̐܂ŗCɕĂB

#J0#
N:618:ÑO[EhS
E:Ancient green dragon
G:D:g
I:120:72d10:20:85:80
W:39:1:0:2400:100000:890
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:HURT:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_POIS
D:$A huge draconic form enveloped in clouds of poisonous vapour.
D:ł̖ɐg񂾋ȃhSB

#JZ#
#JZ#Ng[jA
#JZ#炭uCAEC̏ɓoꂷِłB
#JZ#ȃCĴ悤ȎpŁAAtJňÑssK[ɐ݁A
#JZ#nkN͂LĂ܂B by v
#JZ#  NeSYS 
N:619:Ng[jA
E:Chthonian
G:w:D
I:120:100d10:20:90:20
W:39:2:0:2300:0:0
B:CRUSH:SHATTER:11d6
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE
F:EVIL | FORCE_MAXHP
S:1_IN_5 | 
S:SCARE | CONF | HOLD | S_DEMON | 
S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH
D:$"Flowing tentacles and a pulpy gray-black elongated sack of a body... 
D:$no distinguishing features at all other than the reaching, groping 
D:$tentacles. Or was there -- yes! -- a lump in the upper body of 
D:$the thing... a container of sorts for the brain, ganglia, or 
D:$whichever diseased organ governed this horror's loathsome life!"
D:yňɏZދȉB
D:Ng[jAƂ́AMVŁuEɐނ́vӖB
D:~`̓̂ĂA㕔͎̕ɍׂȂĂA
D:O͐G̉łByɔtꂽȉĜ悤ɂB
D:ڂ͂ȂAnL[ǧ̒ňꐶ߂B
D:nk╬΂ȂǂɂĒnɎpɂ́Ar̂悤Ȑt]B
D:Een̒nɐł邪A{n̓AtJɂÑssK[łB
D:ނ͂̗Dꂽ\͂An̂ǂ̂悤ȐɂĂȂB
D:n̒nk𓮂͂ĂAC͂킹đnkNƂ
D:B
D:do^[̂悤Ɍ@iނƂłASċzKvB
D:ɂ͋Aʂ̐Ȃ悤B
D:_\͂AEɂ钇ԂƃepV[ŌMłB
D:܂AꂽlԂ̐_ɍpARg[邱ƂłB
D:lނɑ΂Ă͓ɓGӂĂ킯ł͂ȂA
D:ۂ͔ނ̗c勓ěz鎞҂Ă邽߂łƍlĂB
D:܂ꂽ΂̗c͂܂MɎキÄׂɌtKvƂAn̐
D:PƂBiCunɐނ́vj

#J0#
N:620:GhN
E:Eldrak
G:T:r
I:110:75d10:20:80:50
W:39:3:0:800:3000:621
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | 
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD | REGENERATE |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE
D:$A massive troll, larger and stronger than many men together.
D:l̐lԂɂȂĂȂȂقǂ̋ȃgB

#J0#
N:621:GeB
E:Ettin
G:T:y
I:110:10d100:20:80:50
W:39:3:0:800:5000:894
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:BITE:HURT:3d4
B:BITE:HURT:3d4
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | REGENERATE |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP
D:$A massive troll of huge strength.  Ettins are stupid but violent.
D:GeBׂ͋̋ȃgŋł͂邪\B

#J0#
N:622:iCgA
E:Night mare
G:q:v
I:120:15d100:30:85:0
W:39:3:0:2900:0:0
B:BITE:DR_MANA:4d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:CONFUSE:6d6
F:FORCE_MAXHP | 
F:ONLY_GOLD | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP | RIDING
D:$A fearsome skeletal horse with glowing eyes, that watch you with little 
D:$more than a hatred of all that lives. Flying hooves don't touch the 
D:$ground...
D:낵[̔nŁA̔Rڂ͑SĂ̐҂ւ̑Ă
D:ȂĂȂB̋Ԓ͒n𓥂܂Ȃ...

#J0#
N:623:opCAE[h
E:Vampire lord
G:V:b
I:120:16d100:20:70:10
W:39:3:0:1800:20000:1058
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:4d6
B:TOUCH:DR_MANA:4d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_4D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE |
F:NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | DARKNESS | BO_NETH
D:$A foul wind chills your bones as this ghastly figure approaches.
D:̎l̂悤ȑ݂߂ÂĂƁAꂽ`҂̔w؂k킹B

#J0#
N:624:ÑubNEhS
E:Ancient black dragon
G:D:D
I:120:72d10:20:90:70
W:39:1:0:2500:100000:1066
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:ACID:5d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | RIDING
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID
D:$A huge draconic form.  Pools of acid melt the floor around it.
D:ȃhSŁA_r̂悤ɂȂĉ̏nĂB

#JZ#
N:625:sȉ
E:Weird fume
G:#:v
I:120:35d10:100:40:0
W:40:2:0:800:0:0
B:ENGULF:CONFUSE:8d4
B:ENGULF:CONFUSE:8d4
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_CHAO | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:CAN_FLY | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_CHAO | BR_NEXU | BR_NUKE
D:$A swirling spiral of mist, constantly changing its appearance.
D:Q̖ŁAɌ`ςĂB

#JZ#
#JZ#by v
N:626:E{=TX̗Ƃq
E:Spawn of Ubbo-Sathla
G:j:v
I:115:30d10:100:40:50
W:40:5:0:150:0:0
B:CRUSH:ACID:8d4
B:CRUSH:ACID:8d4
F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | MULTIPLY | EVIL |
F:RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY |
F:CAN_SWIM | NO_CONF | NO_SLEEP | 
D:$Weird, jelly like creatures. No two look the same.
D:C̈[[󐶕B悤ɂ݂͓̂ƖB

N:627:n̓S
E:Hammer of hell
G:\:v
I:100:50d10:30:40:0
#
# o1.7.xȍ~
#
W:24:255:0:1000:0:0
B:CRUSH:SUPERHURT:30d1
F:COLD_BLOOD | EVIL | NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | NONLIVING |
F:IM_ACID | IM_COLD | IM_POIS | RES_NETH | RES_DARK | BASH_DOOR
D:$A foul iron hammer forged with body and souls of victims on the infernal anvil.
D:]҂̑ƍł߂āAn̓SŒbĂłЁXSƂB

#JZ#
N:628:ꂵw}LXx
E:Malekith the Accursed
G:h:v
I:125:25d100:20:70:10
W:40:2:0:7500:0:0
B:HIT:HURT:12d9
B:HIT:HURT:12d9
F:MALE | REGENERATE | UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | RES_DARK | NO_CONF | NO_SLEEP | NO_STUN
S:1_IN_2 | 
S:HEAL | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | FORGET | HOLD |
S:S_MONSTER | S_MONSTERS | S_DEMON | TPORT | BA_NETH | MIND_BLAST |
S:S_KIN
D:$One of the oldest and most powerful dark elves, Malekith is a master 
D:$sorcerer devoted to evil. The left side of his face is pale, the other 
D:$one is dark. His hair is long and white. 
D:łÂ琶ĂāAł͂ȃ_[NGt̂̈lł
D:w}LXx́Aɐg@̒BlłB̍
D:AE͍B͒ĔB

#JZ#
#JZ#KX^[B̖BWAĂnB by 
N:629:WȀnw̖x
E:Morgenstern, Julian's Steed
G:q:W
I:130:30d100:20:100:50
W:40:3:0:2000:0:0
B:KICK:HURT:4d4
B:KICK:HURT:5d5
B:BITE:HURT:6d6
F:FORCE_MAXHP | UNIQUE | ANIMAL |
F:REGENERATE | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | RIDING
D:$Morgenstern is tougher and faster than any other horse: "Morgenstern 
D:$was six hands higher than any other horse I had ever seen, and his 
D:$eyes were the dead color of a Weimaraner dog's and his coat was all 
D:$gray and his hooves looked like polished steel. He raced along like 
D:$the wind..."
D:̖͂ȂnđB
D:u̖͂ڂǂ̔nAڂɂĎlԂ荂Aڂ
D:C}[̖ڂ̂悤ɂǂ肵FŁAє͑ŜɊDFŁA
D:Ђ߂͖グ|Ŝ悤ɌB͕̂悤Ɏcv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.93j

#J0#
N:630:XsbgEg
E:Spirit troll
G:T:v
I:110:10d100:20:90:5
W:40:3:0:900:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | 
F:DROP_90 | 
F:INVISIBLE | PASS_WALL | CAN_FLY | REGENERATE |
F:EVIL | TROLL | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
D:$A weird troll from the elemental planes.
D:EĂA̐̎҂łȂgB

#JZ#
N:631:g
E:War troll
G:T:g
I:120:50d10:20:100:50
W:40:3:0:800:0:0
B:HIT:HURT:4d4
B:HIT:HURT:5d5
B:HIT:HURT:6d6
F:FORCE_MAXHP | 
F:DROP_90 | REGENERATE | FRIENDS | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
D:$A massive troll, equipped with a scimitar and heavy armour.
D:ނ͂Ƃ̂̃gŁAV~^[ƏdZDŎgB

#J0#
N:632:򉻃CV̑Q
E:Disenchanter worm mass
G:w:v
I:100:10d8:7:5:10
W:40:3:0:30:0:0
B:CRAWL:UN_BONUS:1d4
F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR | SELF_LITE_1
D:$It is a strange mass of squirming worms.  Magical energy crackles 
D:$around its disgusting form.
D:͂̂ȃCV̑QB̊܂킵
D:̉ł́A@̃GlM[p`p`Ɖ𗧂ĂĂB

#J0#
N:633:NCXO
E:Rotting quylthulg
G:Q:U
I:120:16d10:20:1:0
W:40:1:0:1500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_UNDEAD
D:$It is a pulsing flesh mound that reeks of death and putrefaction.
D:͎Ƒޔp̈LU܂A򂾁B

#J0#
N:634:bT[E^C^
E:Lesser titan
G:P:y
I:120:10d100:30:80:15
W:40:3:0:3500:25000:702
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_2D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_5 | 
S:HEAL | TELE_TO | SCARE | 
S:S_MONSTERS
D:$It is a humanoid figure thirty feet tall that gives off an aura of power 
D:$and hate.
D:͗͂Ƒ̃I[𔭎UAw䂪 10 [g߂lԌ^
D:X^[B

#J0#
N:635:qh
E:9-headed hydra
G:M:o
I:120:100d12:20:95:20
W:40:2:0:3000:11000:688
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL | IM_FIRE | RIDING
S:1_IN_4 | 
S:SCARE | BO_FIRE | 
S:BR_FIRE
D:$A strange reptilian hybrid with nine smouldering heads.
D:𗧂点̎ȎG঒ނB

#J0#
N:636:G`gX
E:Enchantress
G:p:y
I:130:52d10:20:60:10
W:40:4:0:2100:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d8
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | HUMAN |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | 
S:S_DRAGON
D:$This elusive female spellcaster has a special affinity for dragons, whom 
D:$she rarely fights without.
D:̖̓̑pt̓hSɓʂɍDĂA
D:ɃhSƈꏏɐ키B

#J0#
N:637:A[`v[Xg
E:Archpriest
G:p:b
I:120:52d10:20:60:10
W:40:2:0:1800:8000:689
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_2D2 | HUMAN |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CONF | CAUSE_3 | ANIM_DEAD
S:S_MONSTER | S_UNDEAD
D:$An evil priest, dressed all in black.  Deadly spells hit you at an 
D:$alarming rate as his black spiked mace rains down blow after blow on your 
D:$pitiful frame.
D:ɐg񂾎׈ȃv[XgBȖ`҂̑̂Ɏh̕tCX
D:悤ɑłȂA͂Ȍʂ낵FĂB

#J0#
#J0#
#J0# (Rg)
#J0#
#J0#  "ablur" ƂP͎ɂȂ̂œKɖ󂵂ĂB
#J0#
#J0# ̌ ܂ 񂩂K؂Ȗ܂B
#J0#
N:638:\[T[
E:Sorcerer
G:p:o
I:130:52d10:20:60:10
W:40:2:0:2150:20000:1026
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | HUMAN |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | 
S:BO_ACID | BA_FIRE | BA_COLD | 
S:S_MONSTER | S_UNDEAD | S_DRAGON
D:$A human figure in robes, he moves with magically improved speed, and his 
D:$hands are ablur with spell casting.
D:[uɐg񂾐lԂŁA@ō߂ꂽXs[hœB̎͏
D:@悤ɏ߂ĂB

#J0#
N:639:U
E:Xaren
G:X:y
I:120:32d10:20:80:10
W:40:1:0:1200:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:$It is a tougher relative of the Xorn.  Its hide glitters with metal ores.
D:U̓][̋ߗ׎킾^tłB
D:̕\͋̋P𔭂ĂB

#JZ#
N:640:וו
E:Jubjub bird
G:B:u
I:110:80d13:20:70:10
W:40:3:0:1000:0:0
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
B:HIT:ELEC:12d12
F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | IM_ELEC | DROP_CORPSE | RIDING
D:$A vast legendary bird, its iron talons rake the most impenetrable of 
D:$surfaces and its screech echoes through the many winding dungeon corridors.
D:ȓ`̒łA̓S̒܂͂ǂȌ̂ł􂫁A̖
D:ǂȓg񂾒ʘHłʂ蔲ă_WɋnB

#J0#
N:641:~m^EX
E:Minotaur
G:H:U
I:130:100d10:13:25:10
W:40:2:0:2100:12000:723
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:$It is a cross between a human and a bull.
D:͐lԂƗY̍X^[B

#JZ#
N:642:uh̏wwWXx
E:Jasra, Brand's Mistress
G:n:v
I:120:24d100:30:100:5
W:40:3:0:9000:0:0
B:GAZE:EXP_80
B:GAZE:PARALYZE
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | SELF_LITE_2 |
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID | 
S:S_HYDRA
D:$Brand's one-time mistress.  Her face could sink a thousand 
D:$ships, but Brand is not too selective.
D:Ao[̉quḧꎞ̏wBޏ̊͐ǂ̑D
D:߂قǂAuh͖ʐHł͂ȂB

#J0#
N:643:fXEhCN
E:Death drake
G:D:u
I:120:10d100:25:100:30
W:40:2:0:3500:250000:874
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:EXP_80:3d6
B:BITE:EXP_80:3d6
F:FORCE_SLEEP | FORCE_MAXHP | SELF_DARK_1 |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE
F:INVISIBLE | TAKE_ITEM | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_NETH
D:$It is a dragon-like form wrapped in darkness.  You cannot make out its 
D:$true form but you sense its evil.
D:͈Íɕ܂ꂽhS̗lȃX^[B̐^̎pc邱Ƃ
D:łȂA̎׈ȋC͊Ƃ邱ƂłB

#J0#
N:644:ÑヌbhEhS
E:Ancient red dragon
G:D:r
I:120:10d100:20:100:70
W:40:1:0:2750:100000:756
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY | SELF_LITE_2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
D:$A huge draconic form.  Wisps of smoke steam from its nostrils and the 
D:$extreme heat surrounding it makes you gasp for breath.
D:ȃhSŁA̕@E痧؂̉ƁAӂɏ[
D:MőꂵȂB

#J0#
N:645:ÑS[hEhS
E:Ancient gold dragon
G:D:y
I:120:15d100:20:100:200
W:40:2:0:4000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | RES_SOUN | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN
D:$A huge draconic form wreathed in a nimbus of light.
D:ɐg܂ꂽȃhSB

#J0#
N:646:O[gENX^EhCN
E:Great crystal drake
G:D:B
I:120:15d100:25:100:30
W:40:2:0:3500:0:0
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:HURT:5d12
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY | ATTR_CLEAR |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_COLD | NO_CONF | RES_SHAR | NO_SLEEP | RIDING
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SHAR
D:$A huge crystalline dragon.  Its claws could cut you to shreds and its 
D:$teeth are razor sharp.  Strange colours ripple through it as it moves in 
D:$the light.
D:Ȑ̂悤ȃhSB`҂̑̂ooɐ؂荏ނƂł
D:܂ƁA䓁̂悤ɉsĂBꂪƌ˂đ̒
D:ȐFɂ߂B

N:647:^̖
E:Wyrd sister
G:p:y
I:125:50d11:20:60:10
W:40:4:0:1900:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:CLAW:HURT:2d8
F:FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | HUMAN | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | 
S:S_DEMON | CONF | SCARE | DARKNESS 
D:$This old crone is rumoured to be a witch of chaos... but you don't 
D:$really believe in witches, do you?
D:̔NV킭k̓JIX̖Ɖ\Ă...
D:N͖Ȃ񂩐MĂȂ񂾂낤H

N:648:oË
E:Clubber demon
G:U:s
I:110:40d10:20:50:80
W:40:2:0:1000:0:0
B:HIT:HURT:3d4
B:HIT:SUPERHURT:8d10
B:HIT:SUPERHURT:8d10
F:FORCE_SLEEP | FORCE_MAXHP | 
F:FRIENDS | 
F:ONLY_ITEM | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | CONF
D:$It is a demon swinging wildly with two clubs.
D:{̞_𗐖\ɐU񂷈B

#J0#
N:649:fXENAVg
E:Death quasit
G:u:w
I:130:44d10:20:80:0
W:40:3:0:1000:0:0
B:BITE:LOSE_DEX:3d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING |
F:SMART | INVISIBLE | PASS_WALL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_10 | 
S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | 
S:S_DEMON
D:$It is a demon of small stature, but its armoured frame moves with 
D:$lightning speed and its powers make it a tornado of death and destruction.
D:͏Ȓ̃f[B̓͌̂͑zȂ
D:dΉ΂̃Xs[hŁA̗͎͂Ɣj̗NB

#JZ#
N:650:ȂwMKgx
E:Giganto the Gargantuan
G:l:s
I:110:80d25:20:75:30
W:38:6:0:7750:0:0
B:CRUSH:HURT:33d2
B:CRUSH:HURT:33d2
B:CRUSH:SUPERHURT:33d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | IM_FIRE |
F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | WEIRD_MIND |
F:BASH_DOOR | SMART | EVIL | IM_COLD | DROP_CORPSE
F:NO_CONF | NO_SLEEP | RES_WATE | WILD_OCEAN | RIDING |
S:1_IN_9 | 
S:BR_NUKE | BA_WATE
D:$A gargantuan mutant whale, who has grown legs that enable it to walk 
D:$on dry land as well.
D:Ȍ~̃~[^gŁA{̑𔭒BĂB

#JZ#
#JZ#XgKh[B[kƂheh̒̍
#JZ#R[EBPׂ̉BpAA[̌
#JZ#ĂB by  
N:651:wXgKh[x
E:Strygalldwir
G:U:W
I:120:12d100:90:60:10
W:41:3:0:8000:0:0
B:CLAW:HURT:5d5
B:CLAW:HURT:5d5
B:HIT:LOSE_STR:4d4
B:TOUCH:EXP_80:8d1
F:UNIQUE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL 
S:1_IN_3 |
S:CAUSE_3 | HOLD | SCARE | BLIND | BO_ACID | S_DEMON |
S:FORGET | BO_NETH | MIND_BLAST | DARKNESS
D:$A demon from the Courts of Chaos.  According to Corwin, 
D:$'it was well over six feet in height, with great branches of antlers 
D:$growing out of its forehead.  Nude, its flesh was a uniform ash-gray 
D:$in color.  It appeared to be sexless, and it had gray, leathery wings 
D:$extending far out behind it'.
D:ׂ̋{삩痈f[B
D:ug͂UtB[g͗DɂAz玭̂悤ȑ傫Ȏ}pĂBŁA
D:̐F͈lȊDFB̋ʂ͂Ȃ炵BDF₵v̂悤ȗA
D:ɂƐLтĂāA̐[͖̈łɋz܂ĂBEɂ͍
D:dAZĂB̌̐nɉāA
D:[ƃ[܂ĂBv
D:iW[E[YjCAGVuA@̏ev쏑[Ap.66j

#JZ#
#JZ#(Rg) Պۂ
N:652:Vg
E:Fallen angel
G:A:D
I:130:100d35:30:140:255
W:41:5:0:8000:0:0
B:GAZE:EXP_VAMP:4d4
B:GAZE:EXP_VAMP:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_DARK |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | RES_NETH |
F:CAN_FLY | SELF_LITE_2 |
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_DEMON | BO_NETH | INVULNER
D:$An angelic being who was mighty once but dared defy the Omnipotent 
D:$to arms.
D:Ă͗͂ĂAĐ_ɔRߒnɑVgB

#JZ#
#JZ#(Rg) Պۂ
N:653:Ȃ
E:Giant headless
G:H:u
I:110:30d25:20:50:40
W:41:2:0:900:0:0
B:HIT:HURT:4d8
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:FRIENDS | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:DROP_SKELETON | DROP_CORPSE | IM_POIS
F:EVIL 
S:1_IN_6
S:SCARE | BA_NUKE | BLIND
D:$Giant headless humanoid abominations created by a magical mutation.
D:@̓ˑRψقɂnꂽÂȂ܂킵q[}mChB

#JZ#
N:654:ł̐Rwt@CAx
E:Judge Fire
G:s:r
I:120:18d100:90:70:10
W:41:3:0:12000:0:0
B:HIT:FIRE:5d5
B:HIT:FIRE:5d5
B:GAZE:EXP_80
B:WAIL:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK | SELF_LITE_1 |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | HURT_COLD | IM_POIS | IM_FIRE | RES_PLAS | RES_NETH |
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CAUSE_3 | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS
S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE
D:$One of the Dark Judges, he has come to punish your crime of living. 
D:$He looks like a skeleton enveloped in flames.
D:w_[NEWbWẍlŁAȂ̐ĂƂ߂𔱂
D:߂ɂĂBނ͉ɕ܂ꂽ[̂悤ɌB

#JZ#
#JZ#錹E{TX
#JZ#N[NEAVgEX~X́uE{TXvɓoꂵ
#JZ#̂łB by v
N:655:錹wE{=TXx
E:Ubbo-Sathla, the Unbegotten Source
G:j:W
I:120:20d100:90:80:10
W:41:3:0:13500:0:0
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
F:UNIQUE | CAN_SPEAK | NO_STUN | NO_SLEEP | NO_CONF |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | ESCORT |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | REGENERATE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY |
F:EVIL | HURT_FIRE | IM_COLD | IM_POIS
D:$"There, in the gray beginning of Earth, the formless mass that was 
D:$Ubbo-Sathla reposed amid the slime and the vapors. Headless, 
D:$without organs or members..."
D:₽߂߂A̒ɏZށuٌ`̐_Xv̈ꒌB
D:O͖As`̌ł܂ŁAS̋ULтĂB
D:E{TX̋U͐₦ԂȂ`Ă͐U񂳂A
D:GTɐGƂ͂Ŏ̒Ɏ荞łB
D:܂AE{TX͐₦ԂȂuqvYÂĂA
D:E{TX{̂͂GTƂčĂю̒ɋzĂB
D:ɐe̋U瓦ꂽ̂́A
D:̖e̋C܂̑s҂ƂȂ邪AAo邱Ƃ͂Ȃ悤B
D:E{TXɑꍇɍłӂׂ_́A
D:ނɐGꂽ͊SɎł܂Ƃ_łB
D:E{TX͐lނ܂߂SĂ̐̌ƌĂ邪A
D:́uÂ̂ǂv̍ouVSXvAE{TX
D:ƂɗRB
D:yȖɂ́ASĂ͍̐ĂуE{TXɋAƂB
D:uADFɂ܂錴̒nɂāASƏĈ
D:ɖ`̉łE{TX̐gĂB
D:lȂ܂܂...v
D:(N[NEAVgEX~XAїquE{ETXv
D:wNgD[SxASЕɁAp.54)

#JZ#
N:656:ł̐Rw[eBXx
E:Judge Mortis
G:z:G
I:120:18d100:90:70:10
W:41:3:0:13000:0:0
B:HIT:POISON:5d5
B:HIT:DISEASE:5d5
B:TOUCH:LOSE_ALL
B:TOUCH:EXP_80
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_FIRE | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | SCARE | CAUSE_3 | BO_ACID | BO_NETH | BR_POIS |
S:BR_NETH | BLINK | TPORT | ANIM_DEAD |
S:S_UNDEAD
D:$Another Dark Judge, he is a rotting humanoid with a cow's skull as 
D:$his head.
D:w_[NEWbWẍlŁA̓ɂȂĂ镅
D:lB

#J0#
N:657:_[NGtE\[T[
E:Dark elven sorceror
G:h:v
I:130:80d10:20:70:10
W:41:2:0:3000:30000:886
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | RES_DARK | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD 
S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE
D:$A dark elven figure, dressed in deepest black.  Power seems to crackle 
D:$from his slender frame.
D:̕gɂ܂Ƃ_[NGtB̂Ȃ₩ȑ̂̉ł́A͂
D:p`p`Ɖ𗧂ĂĂB

#J0#
N:658:}X^[b`
E:Master lich
G:L:W
I:120:18d100:20:80:50
W:41:2:0:10000:30000:742
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
D:$A skeletal form wrapped in robes.  Powerful magic crackles along its bony 
D:$fingers.
D:[uɐg񂾊[B΂w̐ɂ͋͂Ȗ͂ΉԂĂB

#JZ#
#JZ#oCAL[ioCANw[j
#JZ#I[KXgE_[X̘Aui̒TvȂǂɓoB
#JZ#nX^[Ɏd鐶ŁA啂ɎɂFԂĂ\
#JZ#LĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:659:oCANw[
E:Byakhee
G:U:D
I:110:45d10:20:40:80
W:41:3:0:1500:0:0
B:CLAW:LOSE_STR:3d4
B:BITE:EXP_20:3d4
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | 
F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BO_FIRE | 
S:S_DEMON | CONF
D:$"There flapped rhythmically a horde of tame, trained, hybrid 
D:$winged things... not altogether crows, nor moles, nor buzzards, 
D:$nor ants, nor decomposed human beings, but something I cannot 
D:$and must not recall."
D:傫ȗOeXNȐB
D:unX^[vɕdĂAFԂŔĂ\͂B
D:AAƂ̂悤ȑ̂ĂAƕ{r
D:ĂB
D:͔sׂ̈̏펥튯t[啔߂ĂB
D:邳𗧂Ă銈IȉŁAǂȎL[L[Ƌ؂萺グĂB
D:lɔEъ鎞ȊÓẢ𗧂ĂĂ悤B
D:r͂Ȃ肵肵Ă邪AقƂǕƂƂ͖A
D:sĂB
D:uP]ȗL̎G퐶AQȂAȂ߂炩ɗ
D:߂ĂĂ̂BGłȂAyłȂAÑɂ炸A
D:aɂ炸Az啂ƂAꂽꂽlԂƂA킽
D:ɂ͎vȂAvĂ͂ȂȂ̂v
D:(gEoENtgA[Tuv
D:wNtgSWTxAnɁApp.67)

#JZ#
N:660:uh̑qwihx
E:Rinaldo, Son of Brand
G:p:w
I:120:16d100:20:120:40
W:41:3:0:7000:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_2 | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:CAUSE_3 | BO_WATE | BO_MANA | BA_CHAO
D:$The madman's son is a Logrus Master, almost as great a 
D:$menace as his father.
D:̋l̑q̓OXgŁAeƓ炢댯B

#JZ#
N:661:AR
E:Archon
G:A:v
I:130:100d35:30:140:255
W:41:5:0:8000:50000:942
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | SELF_LITE_2 |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY 
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_MONSTERS | INVULNER
D:$Never a more heavenly being have you seen.  The very holiness of its 
D:$presence makes you deeply respect it.  Few creatures can match the powers 
D:$of an Archon; fewer still live to tell the tale after attacking one.
D:̂悤Ȑ_X݂͌ȂB
D:̑ݎ̂_łA[hӂ𕥂ȂB 
D:ARɕCG悤ȗ͂͂قƂǂȂB
D:܂AARɍUd|̂Ŗi炦҂قƂǂȂB

#JZ#
#JZ#c@gDO@̗Ƃq
#JZ#[AErVbv́u؎̒ˁvŌyِłB
#JZ#n̈ÍEEJCɐޕs`̐ŁAc@gDO@𐒔q
#JZ#Ă܂B by v
N:662:c@gDO@̗Ƃq
E:Formless spawn of Tsathoggua
G:U:D
I:110:22d20:20:50:80
W:41:2:0:1850:0:0
B:HIT:ACID:2d4
B:HIT:ACID:2d4
B:CRUSH:HURT:3d4
B:BITE:ACID:6d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING |
F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_SWIM |
F:EVIL | DEMON | NO_CONF | NO_SLEEP | HURT_FIRE | IM_POIS
S:1_IN_9 | 
S:BO_FIRE | BO_ACID | 
S:S_DEMON | MIND_BLAST | DARKNESS | 
D:$"...living things that oozed along stone channels... 
D:$But they were not toads like Tsathoggua himself. Far worse -- 
D:$they were amorphous lumps of viscous black slime that took 
D:$temporary shapes for various purposes."
D:u͐΂̒ʘHɔ΂... 
D:A̓c@gDKɂĂȂBׂA
D:𐒂߂Ă̂́As`̍˂΂˂΂򂾂̂v
D:([AErVbvAnӌYu؎̒ˁv
D:w^NEgEg_bnPOxAsAp.163)

#JZ#
#JZ#܂킵l
#JZ#gEoENtǵuJ_X߂āvɓoB
#JZ#iCAgzebvɎds`̗dSłAby v
#JZ# NeSYS 
N:663:܂킵l
E:Hunting horror
G:U:D
I:110:30d17:20:90:80
W:42:2:0:2300:0:0
B:BITE:LOSE_DEX:1d3
B:BITE:POISON:1d3
B:CRUSH:HURT:9d4
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | HURT_LITE | IM_POIS | 
F:IM_FIRE | RES_DARK | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | S_DEMON | BR_DARK
D:$"And in the air there were great viperine creatures, 
D:$which had curiously distorted heads, and grotesquely great 
D:$clawed appendages, supporting themselves with ease by the aid 
D:$of black rubbery wings of singularly monstrous dimensions."
D:̒PQ[ǵARÊ悤ȗAȍւ𒎂Ɏ
D:B
D:P̂̂ƁAQ̂̂̂Qނ݂B
D:̂̌`͏ɕωĂ˂ꂽ肭˂肵ĂB
D:ނ͉X̏ZގƗאڂƂ̊Ԃɑ݂ĂB
D:fA傫ȍA𔭂ĉbB
D:ɍmĂAlԂ̌tbo悤B
D:ɎキAz瓦KB
D:ł͂QCRԂςȂB
D:jgebvɂ悭dAƂĊ􂷂鎖B
D:i_[XuÍ̋Vvj

#J0#
N:664:AfbhErz_[
E:Undead beholder
G:e:s
I:120:27d100:30:100:10
W:42:4:0:6000:40000:781
B:GAZE:EXP_40
B:GAZE:PARALYZE
B:GAZE:LOSE_INT:2d6
B:GAZE:DR_MANA:4d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | HAS_DARK_1 |
F:COLD_BLOOD | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET | 
S:BO_MANA | ANIM_DEAD 
S:S_UNDEAD
D:$A disembodied eye, floating in the air.  Black nether storms rage around 
D:$its bloodshot pupil and light seems to bend as it sucks its power from the 
D:$very air around it.  Your soul chills as it drains your vitality for its 
D:$evil enchantments.
D:ɕԋȖڋʂB̌̉ł͖ËÍ̗
D:NĂB
D:܂ӂ̑C͂zĂ̂ŁAǂǂƌĂ悤B
D:͎׈Ȗ͂𓾂邽߂ɖ`҂̐͂zB

#JZ#
N:665:VhEEf[
E:Shadow demon
G:G:v
I:120:10d20:30:30:20
W:42:3:0:425:0:0
B:TOUCH:EXP_80
B:TOUCH:DR_MANA:2d10
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE | SELF_DARK_1 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH |
F:EVIL | DEMON | IM_COLD | IM_POIS | NO_CONF | RES_DARK | NO_SLEEP
S:1_IN_8 | 
S:BO_NETH
D:$A mighty spirit of darkness of vaguely humanoid form.  Razor-edged claws 
D:$reach out to end your life as it glides towards you, seeking to suck the 
D:$energy from your soul to feed its power.
D:ڂƂlԂ̂悤Ȏp͂ȈÍ̐삾B悤ɋ߂ÂẮA
D:̒䓁̂悤Ȓ܂Ŗ`҂̐DA͂𓾂邽߂ɂ̍zB

N:666:ACAEb`
E:Iron lich
G:L:s
I:120:28d100:30:100:10
W:42:4:0:9000:0:0
B:BUTT:COLD:3d6
B:BUTT:FIRE:3d6
B:BUTT:ELEC:3d6
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | SMART |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_GOOD |
F:NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD |
S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
D:$It is a huge, twisted grey skull floating through the air. Its cold eyes 
D:$burn with hatred towards all who live.
D:͒ɕŁAPȂꂽDF鐂B̗₽ڂ
D:SĂ̖镨ւ݂̑ɔRĂB

#J0#
#J0#
#J0#(Rg)
#J0# uhbhvƂǂݕ܂BȂuh[hvI܂
#J0#
N:667:h[h
E:Dread
G:G:o
I:120:25d20:20:30:10
W:42:1:0:600:6000:690
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | 
F:RAND_25 | FRIENDS | CAN_FLY |
F:ONLY_ITEM | DROP_60 | 
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:$It is a form that screams its presence against the eye.  Death incarnate, 
D:$its hideous black body seems to struggle against reality as the universe 
D:$itself struggles to banish it.
D:ΒNłѐȂ悤ȑ݊ĂB
D:̋낵ȍ̂͂܂Ŏ̂̂悤ȎpŁA̐
D:SĂ̒ɔĖɑ݂Ă邩̂悤B

#JZ#
N:668:oVXN
E:Greater basilisk
G:R:D
I:120:20d100:25:100:15
W:42:2:0:10000:0:0
B:GAZE:PARALYZE
B:BITE:HURT:5d12
B:BITE:HURT:5d12
B:BITE:HURT:5d12
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | RES_DARK | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | RIDING
S:1_IN_8
S:BR_POIS | BR_DARK | BR_NETH
D:$A large basilisk, whose shape resembles that of a great wyrm.
D:^̃oWXNŁACA[ɎpĂB

#JZ#
N:669:wJufBXx
E:Charybdis
G:l:r
I:120:40d100:20:100:70
W:49:1:0:13000:0:0
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
F:AQUATIC | EVIL | UNIQUE | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 |
F:SMART | POWERFUL | MOVE_BODY | NEVER_MOVE |
F:IM_ACID | IM_FIRE | IM_COLD | RES_WATE | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_STUN | RIDING |
S:1_IN_5 | 
S:BA_WATE 
D:$A monstrous dweller of the depths; its hungry maw has been the doom 
D:$of innumerable sailors!
D:[C̉ŁA×~Ȍ͐؂Ȃقǂ̑DB
D:nĂB

#JZ#
#JZ#ẽWbN
#JZ#W[E[YjC̏uẽWbNv̎lłB
#JZ#Ȇ哐ɂāAÍẺ̈lB̐EizEj
#JZ#ł͑w̋tĂ܂B by v
N:670:wẽWbNx
E:Jack of Shadows
G:p:s
I:150:30d100:70:150:4
W:42:4:0:10000:0:0
B:HIT:HURT:5d10
B:HIT:HURT:5d10
B:HIT:EAT_ITEM:2d10
B:HIT:EAT_ITEM:2d10
F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:REGENERATE | NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR |
F:RES_TELE | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | UNIQUE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
S:1_IN_3
S:BLIND | HEAL | BA_DARK | HASTE | CONF |
D:$Deriving his strength from the shadows, this king of thieves 
D:$steals only for the challenge.
D:Ȇ哐ɂāAÍẺ̈lB
D:e͂𓾂āA̓D_̉͒̂߂ɓ݂B

N:671:[t@[[h
E:Zephyr Lord
G:W:v
I:125:80d11:20:70:10
W:43:2:0:3000:0:0
B:HIT:EXP_20:8d2
B:HIT:LOSE_STR:8d2
B:HIT:LOSE_CON:8d2
F:MALE | ATTR_MULTI | UNDEAD | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | RES_NETH |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:NO_STUN | NO_CONF | NO_SLEEP |
S:1_IN_5 | 
S:SHRIEK | S_HOUND
D:$An undead master of the vicious Zephyr hounds.
D:ȃ[t@[nEhBxzAfbhB

#JZ#
#JZ#Juggernaut Ƃ̓qY[̃BVk_̂ƁB
#JZ#Ch̍ՂŋȎRԂɃBVk̑̂Ă˂B
#JZ#]ċȃg[[gbN̈ӖAȂ
#JZ#ЂȂǂ̈ӖB
N:672:<R[>̃WK[m[g
E:Juggernaut of Khorne
G:g:D
I:120:90d19:12:90:10
W:43:3:0:2500:0:0
B:BUTT:HURT:8d6
B:CRUSH:HURT:10d6
B:CRUSH:HURT:10d6
B:BUTT:HURT:8d6
F:BASH_DOOR | REFLECTING | KILL_ITEM |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DEMON |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | EVIL | RIDING
D:$A great, vicious beast whose flesh is made of steel and whose 
D:$blood is fire. It charges at you ignoring everything else.
D:ȈӂɖbŁÂ͓SA͉łłĂB
D:̑SĂ𖳎ĂȂɓːiĂ邾낤B

#J0#
N:673:[}N
E:Mumak
G:q:s
I:110:90d10:20:55:100
W:43:2:0:2100:50000:716
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:SUPERHURT:4d6
F:FRIENDS | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | RIDING
D:$A massive elephantine form with eyes twisted by madness.
D:ȏۂ̂悤ȎpŁA̖ڂ͋Cɂ䂪łB

#JZ#
N:674:ł̐RwtBA[x
E:Judge Fear
G:W:D
I:120:18d100:90:70:10
W:43:4:0:12000:0:0
B:GAZE:TERRIFY
B:GAZE:EXP_40
B:GAZE:DR_MANA:4d8
B:GAZE:HURT:2d20
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_NETH | RES_DARK |
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | MIND_BLAST | BRAIN_SMASH | 
S:S_UNDEAD | DRAIN_MANA | FORGET | ANIM_DEAD
D:$A Dark Judge, reputedly so frightening that his gaze can kill.
D:w_[NEWbWẍlŁAɂ񂾂ŎË낵
D:ŒmB

#J0#
N:675:Ñ㖜FhS
E:Ancient multi-hued dragon
G:D:v
I:120:21d100:20:100:70
W:43:1:0:13000:300000:790
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:ATTR_MULTI | SELF_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:$A huge draconic form.  Many colours ripple down its massive frame.  Few 
D:$live to see another.
D:ȃhSŁȂ̂̏ł͗lXȐFgł悤ɕω
D:ĂB̎pĖ𒷂炦҂͂قƂǂȂB

#J0#
N:676:VEhS
E:Ethereal dragon
G:D:o
I:120:21d100:25:100:15
W:43:2:0:11000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | 
F:DRAGON | RES_LITE | RES_DARK | NO_CONF | NO_SLEEP | RIDING
S:1_IN_5 | 
S:BLIND | CONF | 
S:BR_LITE | BR_DARK | BR_CONF
D:$A huge dragon emanating from the elemental plains, the ethereal dragon is 
D:$a master of light and dark.  Its form disappears from sight as it cloaks 
D:$itself in unearthly shadows.
D:E痈PȃhSłVEhS͌ƈł̎xz҂B
D:َ͈ȐẺeő̂𕢂āȂ݂łB

#JZ#
#JZ#p͋vA NeSYS ɂ
N:677:Vu=jOX̍eRr
E:Dark young of Shub-Niggurath
G:#:D
I:120:12d100:20:75:80
W:43:2:0:5000:0:0
B:CRUSH:HURT:5d6
B:CRUSH:HURT:5d6
B:BITE:LOSE_STR:1d6
B:BITE:LOSE_STR:1d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | NONLIVING | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE |
F:EVIL | DEMON | IM_FIRE | RES_DARK | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_9 | 
S:BLIND | CAUSE_2 | 
S:S_DEMON | HEAL 
D:$"Something black in the road, something that wasn't a tree. 
D:$Something big and black and ropy, just squatting there, waiting, 
D:$with ropy arms squirming and reaching... It came crawling up the 
D:$hillside... and it was the black thing of my dreams... that black, 
D:$ropy, slimy jelly tree-thing out of the woods. It crawled up and it 
D:$flowed up on its hoofs and mouths and snaky arms."
D:R`U[ǵÂȉłA
D:[v̂悤ȍGŌ`ĂB
D:̕\ʂɂ̓V̊̑傫ȌĂA
D:ΐF̟𐂂炵ĂB
D:̂悤ȑɂ͒AĴ悤ȏL𔭂ĂB
D:eRŕuVujOXv̐C̎eɓ鐶łB
D:uɂ鍕͖̂؂ȂBȂɂđ傫̂A[
D:v̂悤Șrς˂点ĐL΂ȂAƂ܂đ
D:܂Ă... ûڂĂ... ڂ̖ɏoĂ̂
D:\XoĂ܂̂˂΂˂΂[[݂Ȗ؂̂΂
D:B͕΂ĂǁAЂÂ߂ƌƎւ݂ȘrāA
D:ׂ悤ɐiłv
D:(o[gEubNAO]ul̉ƂŔꂽLv
D:wNgD[PxASЕɁApp.199-200Ap.201App.202-203)

#JZ#
#JZ#َ̐FʁiF̐Fj
#JZ#gEoENtǵuَ̐FʁvɂāAA[JxO
#JZ#ɗ覐΂ƂƂɔ򗈂ghłB by v
#JZ#p͋vA NeSYS ɂ
N:678:َ̐F
E:Colour out of space
G:.:v
I:120:12d100:20:100:10
W:43:2:0:8000:0:0
B:TOUCH:LOSE_ALL:7d6
B:TOUCH:LOSE_ALL:7d6
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:INVISIBLE | PASS_WALL | CAN_FLY | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | ATTR_MULTI | ATTR_ANY |
F:CHAR_CLEAR | SMART | COLD_BLOOD | EVIL | 
F:IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | IM_POIS |
F:NO_STUN | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:DRAIN_MANA | BR_DISE | BR_NETH | TPORT
D:$"The shaft of phosphorescence from the well... was no longer shining 
D:$out, it was pouring out; and as the shapeless stream of unplaceable 
D:$colour left the well it seemed to flow directly into the sky."
D:uَ̐Fʁv͊OF򗈂Amo͂̂L@̂AȐF
D:ďoB
D:Ĉł͂ȂA񕨎Iȑ݂łB
D:^̃LLPF̒fЂƂĒmoB
D:XmĂXyNgƂ͈قȂAȐFŃ`J`JƖłB
D:nʂ̏𗬂悤ɈړA񂾂肷B
D:񕨎IŎԂ͂ȂAuFvɐGƃlolosNȏCɐGꂽ
D:悤ȊB
D:A͈ÂėBƂɐg߂ĂB
D:u˂ӌ... ͂PĂ̂ł͂ȂBقƂ
D:Ă̂BĂ悤ȂF̖`̗͈˂𗣂
D:ƁAڋɏĂ悤Ɍv
D:(gEoENtgA[TuF̐Fv
D:wNtgSWSxAnɁAp.44)

#J0#
#J0# (Rg)
#J0# O̖͏тɂ
#J0#
N:679:n̎wNFCJ[x
E:Quaker, Master of Earth
G:E:u
I:110:18d100:10:97:90
W:43:4:0:6000:0:0
B:HIT:SUPERHURT:6d6
B:HIT:SUPERHURT:6d6
B:HIT:SUPERHURT:6d6
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | KILL_WALL | 
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_ACID | BA_ACID
D:$A towering stone elemental stands before you.  The walls and ceiling are 
D:$reduced to rubble as Quaker advances.
D:̂悤ɊOɗӂ΂̐삾BNFCJ[߂ÂƕǂV͍ӂ
D:΂ƂȂĂ܂B

#JZ#
N:680:̃vR[
E:Death leprechaun
G:h:D
I:120:6d6:8:13:8
W:44:6:0:85:0:0
B:TOUCH:EXP_40:1d10
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | HAS_LITE_1 |
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD
D:$Nasty undead little creatures.  They are chanting the name of the 
D:$sinister wizard who created them: 'Bruce! Bruce..!'
D:ȏ^̃AfbhBނ͎𑢂
D:׈Ȗ@g̖AĂĂBuu[XIu[XIcv

#JZ#
#JZ#ű|`EOi[Et@EO
#JZ#tNExibvEÓu|̎RvɓoB
#JZ#ۂ̂悤ȕ@ƐG̕tȎA͋ȉ傪
#JZ#͂ĂAlԂ̌z_łB by v
#JZ#p͋vA NeSYS ɂ
N:681:ű|w`EOi[Et@EOx
E:Chaugnar Faugn, Horror from the Hills
G:q:D
I:110:30d100:10:125:90
W:44:4:0:6250:0:0
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:BITE:LOSE_CON:8d2
B:BITE:LOSE_CON:8d1
F:UNIQUE | CAN_SPEAK | EVIL | DEMON | 
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE |
F:ELDRITCH_HORROR | POWERFUL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:HOLD | CAUSE_4 | CONF | SCARE | FORGET | BRAIN_SMASH |
S:MIND_BLAST | CAUSE_3 | S_DEMON | S_MONSTERS
D:$"The ears were webbed and tentacled, the trunk terminated in 
D:$a huge flaring disk at least a foot in diameter... Its forelimbs 
D:$were bent stiffly at the elbow, and its hands... rested palms 
D:$upward on its lap."
D:`[E`[l̈ꕔɗqĂ鋌xzҁB
D:̐lԂقǂ̑傫łAnnƓ炢̌ÂA
D:΂ō\ĂB
D:̏ꍇ͑̏ɍ܂ܓȂAɂȂƎ߂ɂ̂
D:ڂ򂢂͂߂B
D:̓꒣ɓ荞ł҂΁A킸߂o
D:EƂB
D:@̐[ɃfBXN̂悤Ȋ튯A]҂̌zoB
D:JɓĂƁȀ͐΂ɎȂȂB
D:`EOi[lɂĊO̐EɘAoƂA
D:`EOi[͂̐̑SĂH炢A
D:E͗B̈̑ȃ`EOi[ŖƗ\ĂB
D:uɂ͐ƐGpA@̐[̓bpɑ傫L菭
D:ƂPtB[g͂邵... OrꂵIŋȂA... 
D:ɂĕGɒuĂv
D:(tNExibvEOAJ^mqu|̎Rv
D:wNgD[PPxASЕɁAp.167)

#JZ#
#JZ#CK[
#JZ#REEB\́uCK[̕vɓoB
#JZ#Ah__򗈂ȃGlM[̂ŁA݂
#JZ#nCɐŕ̋@_Ă܂B by v
N:682:CK[
E:Lloigor
G:v:B
I:120:100d15:20:100:20
W:44:2:0:6000:0:0
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | FORCE_MAXHP |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | EVIL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NONLIVING | RES_WALL |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | RES_GRAV |
S:1_IN_4 | 
S:BR_WALL | TELE_AWAY | BR_GRAV |
S:S_KIN | MIND_BLAST | BLIND | BLINK
D:$"Invisible ones from the stars... They sometimes took forms... 
D:$but existed as vortices of power in their natural state."
D:uǂėȕ... Ƃɂ... 
D:Ƃ邱Ƃ... ʏ̂͒P<͂"Q">
D:Ƃđ݂v
D:(REEB\ArGuCK[̕v
D:wNtg|̉FjxApz[ɁAp.555-556)

#JZ#
#JZ#E[gKUEL
#JZ#k_bɓoꂷ鋐l̉B
#JZ#@𓾈ӂƂA̖͂Ńg[⃍L̈s|M܂B by v
N:683:wE[gKUELx
E:Utgard-Loke
G:P:w
I:120:40d100:30:125:15
W:44:3:0:13500:0:0
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
F:ESCORT | UNIQUE | IM_COLD | AURA_COLD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE 
S:1_IN_3 | 
S:HEAL | TELE_TO | 
S:S_KIN | BR_COLD 
D:$A frost giant chieftain, unusually smart for a giant.
D:k_b̃tXgEWCAg̎̂ŁAlɂĂ͂ƂĂB
D:̖͂Ńg[⃍L̈s|MƂB

#JZ#  NeSYS 
N:684:o̒́wN@`EE^EXx
E:Quachil Uttaus, Treader of the Dust
G:z:D
I:120:50d66:30:80:15
W:44:3:0:20000:0:0
B:CLAW:HURT:50d1
B:TOUCH:TIME:1d50
B:TOUCH:TIME:1d50
F:ESCORT | UNIQUE | IM_COLD | RES_TIME | ELDRITCH_HORROR | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | KILL_BODY | DROP_GREAT |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | DEMON | REGENERATE |
S:1_IN_3 | 
S:BR_TIME | SLOW | HASTE | HEAL 
D:$"It was a figure no larger than a young child, but sere and 
D:$shriveled as some millenial mummy. Its hairless head, its 
D:$unfeatured face, borne on a neck of skeleton thinness, were 
D:$lined with a thousand reticulated wrinkles. The body was like 
D:$that of some monstrous, withered abortion that had never drawn 
D:$breath. The pipy arms, ending in bony claws, were outhrust as if 
D:$ankylosed in posture of an eternal dreadful groping."
D:q炢̑傫́AlԌ^̃~Ĉ悤ȎpĂB
D:̒ᰂ炯ŁAPxċzƂَ̂悤łB
D:̐ɂ͍̂悤܂ĂAr͏ɐ^O
D:L΂ĂB
D:ԂƎƕ̐_B
D:󂩂̊DF̌̒p킵AGꂽɘVƎ^B
D:]҂͍̑̂ŏIIɂ͐o̎RƂȂĂ܂AN@`EE^EX͂ɑ
D:ՂcĂB
D:iX~Xuo𓥂ނ́vj

#JZ#
#JZ#VSX
#JZ#gEoENtǵuC̎RɂāvɓoB
#JZ#Â̂nzꐶłAɔNČÂ̂ǂ
#JZ#̐ނ̈ƂȂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:685:VSX
E:Shoggoth
G:j:D
I:140:50d20:100:80:20
W:44:2:0:2500:0:0
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:HURT:9d9
F:REGENERATE | KILL_ITEM | CAN_SPEAK | 
F:BASH_DOOR | EVIL | DEMON | NO_CONF | NO_FEAR | NO_SLEEP | KILL_BODY |
F:CAN_SWIM | RES_DARK |
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | ELDRITCH_HORROR | 
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
D:$"The nightmare, plastic column of fetid, black iridescence oozed 
D:$tightly onward... A shapeless congerie of protoplasmic bubbles, 
D:$faintly self-luminous and with myriads of temporary eyes forming 
D:$and unforming as pustules of greenish light all over the 
D:$tunnel-filling front that bore down upon us, crushing the frantic 
D:$penguins and slithering over glistening floor that it and its 
D:$kind had swept so evilly free of all litter. Still came that eldritch 
D:$mocking cry -- 'Tekeli-li! Tekeli-li!'"
D:uÂ̂́vɂđnꂽAloloȑזĚ`B
D:s`łAȂ튯RɍoƂłB
D:uePEvƂƓ̖B
D:́Azŕs@ȏgB
D:Ƃƒm͒ႩAɎlłuÂ̂́v͕킷悤ɂ
D:ARĖłڂB
D:uLFɋP݂Ŷ钌... `̖A̖
D:`̉򂪁A炩ɋPA킽ɌAgl
D:𖞂Ô邱ƂɁA΂n̂悤ȉ
D:̈ꎞIȊ\肵ȂAĂӂ߂yM
D:ԂAނƂƂɎ׈ɂׂĂƂ肳Ȃ߂炩
D:ȏ邸邷ׂĂ̂BȂsCȚ}΂悤Ȑ
D:uePEIePEIv...v
D:(gEoENtgA[Tu|̎Rɂāv
D:wNtgSWSxAnɁApp.300-301)

#JZ#
N:686:ł̐RwfXx
E:Judge Death
G:W:D
I:120:45d50:90:90:10
W:44:3:0:14000:0:0
B:CLAW:POISON:10d5
B:CLAW:POISON:10d5
B:CLAW:EXP_40:10d1
B:GAZE:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ELEC | IM_COLD | RES_NETH | HURT_FIRE | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_4 | BA_FIRE | BA_NETH | ANIM_DEAD 
S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA | 
D:$The most powerful Dark Judge, whose touch means death.
D:ŋ́w_[NEWbWxŁA͎̎ӖB

#J0#
N:687:̏wAGx
E:Ariel, Queen of Air
G:E:B
I:130:27d100:12:50:50
W:44:4:0:8000:0:0
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | SELF_LITE_1 |
F:RAND_25 | CAN_FLY | NONLIVING |
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ELEC | BA_COLD | BA_ELEC
D:$A towering air elemental, Ariel, the sorceress, avoids your blows 
D:$with her extreme speed.
D:т悤ȕ̐ł閂@gAǴA
D:̑zXs[hŖ`҂̍UI݂ɂ킷B

#J0#
N:688:\qh
E:11-headed hydra
G:M:R
I:120:100d18:20:100:20
W:44:2:0:6000:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | IM_FIRE | CAN_SWIM | RIDING
S:1_IN_4 | 
S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | 
S:BR_FIRE
D:$A strange reptilian hybrid with eleven smouldering heads.
D:𔭂\̎AȎG঒ނB

#JZ#
N:689:nCEv[Xg
E:High priest
G:p:w
I:120:80d10:20:60:10
W:44:2:0:5000:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH | ANIM_DEAD 
S:S_MONSTERS | S_UNDEAD
D:$A dark priest of the highest order.  Powerful and evil, beware his many 
D:$spells.
D:nʂÍ̃v[XgB׈ŗ͂ȂlȋFɂ͒
D:KvB

#J0#
N:690:h[h}X^[
E:Dreadmaster
G:G:o
I:120:12d100:20:100:10
W:44:2:0:8000:30000:774
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY |
F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | RES_NETH | NO_SLEEP
S:1_IN_9 | 
S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | 
S:S_UNDEAD
D:$It is an unlife of power almost unequaled.  An affront to existence, its 
D:$very touch abuses and disrupts the flow of life, and its unearthly limbs, 
D:$of purest black, crush rock and flesh with ease.
D:͔ނȂ͂ւ鍰̂ȂX^[ŁAݎ̂̐Eɑ΂
D:JBɐGƐ̗ꂪ킳Ĉ􂩂B
D:̔񌻎IȎ̘r͊łłeՂɑłӂB

#J0#(Rg)
#J0# uhvƂǂݕ܂
#JZ#(Rg) GPS 
#JZ#hS^̃S[Ȃ̂ŁAǂ݂̓h[Ǝv܂B
N:691:h[
E:Drolem
G:g:g
I:120:30d100:25:130:30
W:44:3:0:12000:0:0
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:DRAGON | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RIDING
S:1_IN_6 | 
S:BLIND | SLOW | CONF | SHOOT | 
S:BR_POIS
D:$A constructed dragon, the drolem has massive strength.  Powerful spells 
D:$weaved during its creation make it a fearsome adversary.  Its eyes show 
D:$little intelligence, but it has been instructed to destroy all it meets.
D:lHIɍꂽhSłh[͋ȗ͋ĂB
D:̑nɍۂĂ͋͂ȎpꂾAꂪ̃X^[ׂ
D:GɎdďグĂ̂B̖ڂɂ͒m̂Ƃ͂łA
D:BmĂ邱Ƃ́AȏSĂ|ƂƂB

#J0#
N:692:wXJTx
E:Scatha the Worm
G:D:w
I:120:20d100:20:130:70
W:44:2:0:17000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_COLD
D:$An ancient and wise Dragon.  Scatha has grown clever over the long years.  
D:$His scales are covered with frost, and his breath sends a shower of ice 
D:$into the air.
D:Â̌ȂhSłXJT́ANʂĂ̒m\ɖ
D:B
D:ނ̂낱͗CŕĂāÃuX͋CɕX̃V[
D:܂U炷B

#JZ#
N:693:ł̐m
E:Warrior of the Dawn
G:p:R
I:120:25d25:20:70:20
W:45:2:0:500:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD |
F:NO_SLEEP | NO_FEAR | HUMAN |
F:FRIENDS |
F:MALE | OPEN_DOOR | BASH_DOOR
D:$Fierce, barbaric warriors, armed with great spiked clubs, and surrounded 
D:$in an aura of scarlet. Whenever one of them is slain, another appears 
D:$out of nowhere to take his place.
D:E҂Ŗ؂ȐmŁAh̑傫Ȟ_ŕA
D:^g̃I[ɕ܂ĂBނ̈l|ꂽA
D:ǂƂȂʂ̈lĂ̌pB

N:694:DF̗D
E:Lesser black reaver
G:L:D
I:120:25d100:20:120:50
W:45:3:0:12000:100000:798
B:HIT:UN_BONUS:4d8
B:HIT:UN_BONUS:4d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | RES_NETH | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA | 
S:MIND_BLAST |BA_NETH | ANIM_DEAD
D:$A humanoid form, black as night, advancing steadily and unstoppably.
D:lԂ̂悤ȎpAł̂悤ɍA߂炤ƂȂi݁AĎ~܂
D:Ƃ͂ȂB

#JZ#
#JZ#]XIIO
#JZ#NgDt_bɓoꂵ܂Aڍׂ͕słB by v
#JZ# NeSYS 
N:695:w]X=IOx
E:Zoth-Ommog
G:R:u
I:120:25d100:12:50:50
W:45:4:0:18000:0:0
B:CRUSH:HURT:25d3
B:CRUSH:HURT:25d3
B:BITE:LOSE_DEX:2d10
B:BITE:LOSE_CON:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | CAN_SWIM | ELDRITCH_HORROR |
F:KILL_ITEM | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:S_MONSTER | SCARE | CAUSE_4 | S_HYDRA | S_SPIDER | 
S:BA_NETH | BA_POIS | BA_ACID | CAUSE_3 | HOLD | MIND_BLAST
D:$"A body shaped like a road-based, truncated cone. A flat, blunt, 
D:$wedge-shaped, vaguely reptilian head surmounts this conical torso, 
D:$and the head is almost entirely hidden behind swirling tresses. 
D:$This hair, or beard and mane, consists of thickly carved and 
D:$coiling ropes, like serpents or worms... Through this repulsive 
D:$Medusa-mane of ropy tendrils, two fierce, serpent-like eyes 
D:$glare in a horrible intermingling of cold, inhuman mockery and 
D:$what I can only describe as gloating menace."
D:CG̊قɐގ׈ȋxzҁB
D:~n̑̂ĂA[ɃgJQ̂悤ȓĂB
D:͑G肪Ɍł܂ĐĂA
D:̕t̓qgf̘r̂悤ȑUS{˂oĂB
D:Eɂ鎩̎p񂾑̈pƂłA
D:ڂɓlԂׂďPĎEƂB
D:iJ[^[u]XIOvj

#JZ#
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#Ă͐lԂłATE̎wւ󂯎Ďgp
#JZ#߂ɁATEɗꑮHSƂȂĂ܂܂B by v
N:696:iYO
E:Nazgul
G:W:D
I:125:66d66:90:141:10
W:63:7:0:22000:0:0
B:HIT:TERRIFY:10d6
B:HIT:TERRIFY:10d6
B:HIT:EXP_80:8d6
B:HIT:EXP_80:8d6
F:MALE | 
F:FORCE_MAXHP | NAZGUL |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE | RES_DARK |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:SCARE | HOLD | DRAIN_MANA | BR_NETH
D:$A tall black cloaked Ringwraith, radiating an aura of fear.
D:w̍߂̎wւ̗HSŁA|̃I[𔭂ĂB
D:ȗɂ͉s߂ȖڂRĂ܂B
D:}g̉ɂ͊DF̒߂܂ƂĂ܂BDF̊ɂ͋
D:̂ԂƂԂĂ܂B₹΂ɂ͍|̌
D:Ă܂Bv
D:iJ.R.R.g[LAcEcq VŎw֕j 

#J0#
N:697:wX}EOx
E:Smaug the Golden
G:D:R
I:120:20d100:20:100:70
W:45:2:0:19000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
D:$Smaug is one of the Uruloki that still survive, a fire-drake of immense 
D:$cunning and intelligence.  His speed through air is matched by few other 
D:$dragons and his dragonfire is what legends are made of.
D:X}EO̓E[L̐c̈CłAM錫ƒm\
D:Ȃt@CAEhCNBԃXs[h̓hS̒łGłĂA
D:̉Ή̃uX͓`Ił炠B

#JZ#
#JZ#Xg[uK[
#JZ#}CPEARbN̏uGbNET[Kv̎l
#JZ#GbN̎ by v
N:698:wXg[uK[x
E:The Stormbringer
G:|:D
I:120:13d123:20:99:20
W:45:2:0:13333:0:0
B:WAIL:TERRIFY
B:SLASH:EXP_80:80d1
B:SLASH:EXP_80:80d1
B:SLASH:EXP_VAMP:8d8
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH | RES_CHAO |
F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$The mightiest of hellblades, a black runesword which thirsts for 
D:$your soul.
D:ł͂ȖłA̍[\[h͂Ȃ̍]ĂB

#JZ#
N:699:G[gEpfB
E:Ultra-elite paladin
G:p:w
I:120:77d10:20:144:20
W:45:2:0:1200:10000:1037
B:HIT:HURT:3d12
B:HIT:HURT:3d12
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD | HUMAN | HAS_LITE_2 |
F:RES_LITE | RES_DARK | RES_NETH | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_TIME | RES_TELE |
F:DROP_SKELETON | DROP_CORPSE | NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN |
F:DROP_1D2 | DROP_90 | DROP_60 | FRIENDS | REFLECTING |
F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP
S:1_IN_12
S:HEAL 
D:$Fighting for a good cause, and they consider you an agent of the devil.
D:ނ͑PȂړÎߓBȂ͈̎ƌȂĂ悤B

#JZ#
N:700:ˌMvR[
E:Leprechaun fanatic
G:h:D
I:123:6d6:8:13:8
W:46:6:0:80:0:0
B:EXPLODE:HURT:20d3
F:MULTIPLY | RAND_25 | TAKE_ITEM | SMART |
F:EVIL | OPEN_DOOR | MALE | NO_FEAR | HAS_LITE_1 |
S:1_IN_6
S:BLINK | TPORT | TELE_TO
D:$These leprechauns are not afraid to die for their cause. They are 
D:$carrying explosives and making terrorist strikes...
D:ړÎ߂Ȃ玀ȂvR[B
D:eăeUsȂ...

#J0#
N:701:hRb`
E:Dracolich
G:D:B
I:120:28d100:25:120:30
W:46:2:0:18000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:EXP_80:3d6
B:BITE:EXP_VAMP:3d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:CONF | SCARE | 
S:BR_COLD | BR_NETH
D:$The skeletal form of a once-great dragon, enchanted by magic most 
D:$perilous.  Its animated form strikes with speed and drains life from its 
D:$prey to satisfy its hunger.
D:Ñ̈̑ȃhS̊[ɁAł댯Ȗ@ɂĐ𐁂񂾂̂B
D:aHɑfꌂH킹A̐zĂ͋󕠂𖞂ĂB

#J0#
N:702:O[^[E^C^
E:Greater titan
G:P:v
I:120:30d100:30:125:15
W:46:3:0:13500:0:0
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_5 | 
S:HEAL | TELE_TO | 
S:S_MONSTERS
D:$A forty foot tall humanoid that shakes the ground as it walks.  The power 
D:$radiating from its frame shakes your courage, its hatred inspired by your 
D:$defiance.
D: 12 [g̐glԌ^̃X^[ŁAőnhB
D:Sg痧͂̃I[͖`҂̗ECłӂƂ邩̂悤B
D:`҂݂Ɣނ͈̑wRオB

#J0#
N:703:hRXN
E:Dracolisk
G:D:r
I:120:28d100:25:120:30
W:46:3:0:14000:0:0
B:BITE:HURT:5d12
B:BITE:HURT:5d12
B:BITE:HURT:8d8
B:GAZE:PARALYZE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_TELE
F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_FIRE | BR_NETH
D:$A mixture of dragon and basilisk, the dracolisk stares at you with deep 
D:$piercing eyes, its evil breath burning the ground where it stands.
D:hSƃoVXN̍łhRXŃA[˂h悤
D:Ŗ`҂ɂݕtB̎׈ȃuX́Ȃ̑nłR
D:点B

#JZ#
#JZ#{wX́ubTvɋLq
N:704:t@XeBgJ
E:Fastitocalon
G:D:g
I:120:45d100:25:150:30
W:51:3:0:16000:200000:782
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CRUSH:POISON:3d10
B:CRUSH:POISON:3d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_OCEAN |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | RIDING
S:1_IN_6 | 
S:BR_FIRE | BR_ACID
D:$A huge aquatic dragon, its shell is as large as a small island. Some 
D:$have called this creature a dragon-turtle.
D:Ȑ̃hSŁA̍b͏ȓقǂ̑傫B
D:hSTƌĂłҒBB

#JZ#
N:705:H̃eBmTEX
E:Spectral tyrannosaurus
G:R:G
I:120:60d50:25:120:30
W:46:3:0:15000:0:0
B:BITE:EXP_40:2d13
B:BITE:EXP_40:2d13
B:BITE:LOSE_STR:5d8
B:GAZE:TERRIFY
F:FORCE_SLEEP | FORCE_MAXHP | 
F:EVIL | UNDEAD | ANIMAL | RES_NETH | RES_NEXU | RES_TELE
F:NO_CONF | NO_FEAR | NO_SLEEP | 
F:IM_POIS | IM_ACID | IM_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RIDING
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_NEXU | BR_POIS | BR_NETH
D:$A deadly undead horror which looks like a skeletal tyrannosaurus 
D:$surrounded by a sickly green glow.
D:Ɋ댯ȃAfbhŁA
D:sCȗΐF̌ɕ܂ꂽeBmTEX̊[̂悤B

#JZ#
#JZ#CucgD
#JZ#uCAEĆȕҁvɓoB
#JZ#̌iÍ̂́j̐Ƃč~点A𒂑܂B
#JZ#by v
N:706:EΰwCu=cgDx
E:Yibb-Tstll the Patient One
G:P:D
I:120:55d55:30:100:20
W:46:2:0:16000:0:0
B:TOUCH:LOSE_ALL:1d166
B:TOUCH:LOSE_ALL:1d166
F:FORCE_SLEEP | ELDRITCH_HORROR | NEVER_MOVE | REGENERATE |
F:DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:POWERFUL | EVIL | CAN_SPEAK | UNIQUE | FORCE_MAXHP |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | RES_CHAO
S:1_IN_4 | 
S:BR_NUKE | S_DEMON | DARKNESS | S_UNDEAD | ANIM_DEAD 
S:BR_NEXU | BR_CHAO | TELE_TO
D:$"There, about the pulsating body of the Ancient One, hugely 
D:$winged reptilian creatures without faces cluttered and clutched 
D:$at a multitude of blackly writhing, pendulous breasts! (Its eyes) 
D:$moved quickly, independently -- sliding with vile viscosity over 
D:$the whole rotten surface of Yib-Tstll's pulpy, glistening head!"
D:hhɂꂽĝlB
D:ĂĂƋP̕\ʂA̖ڂʁXɊ悤ɓ܂B
D:傫ȃ}g܂ƂĂA̒ɂ͖̖̃S[gB
D:̃S[gB̓CuXeBgD̓[ɋztAt肵
D:B
D:̉̓h[h́uNh̖сv̊JꏊłƉ]
D:ȂA
D:ׂĂ̋ԂƂׂĂ̎ԂʂĂB
D:iCuI[NEfB[̋|vj

#JZ#
#JZ#K^m\A
#JZ#wC[Eq[h́uivɓoB
#JZ#SXlnɂ炵A[嗤Őqꂽ_łB
#JZ#̎p҂͐Ȃ~CĂ܂܂BCK[
#JZ#Ƃ܂B by v
N:707:wK^m\Ax
E:Ghatanothoa
G:H:D
I:120:100d30:20:100:20
W:46:2:0:16000:0:0
B:CLAW:LOSE_INT:5d10
B:CLAW:LOSE_WIS:5d10
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | UNIQUE | FORCE_MAXHP |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | EVIL |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS |
F:RES_WALL | RES_GRAV | RES_INER
S:1_IN_4 | 
S:BR_WALL | TELE_AWAY | BR_GRAV | TELE_LEVEL | S_DEMON | S_UNDEAD |
S:BRAIN_SMASH | HASTE | BLIND | BLINK | BR_INER | CAUSE_3 | CAUSE_4
D:$The chief among the creatures known as Lloigor. Ghatanothoa has 
D:$assumed a shape which is too horrible to describe: "Nothing I could say 
D:$could even adumbrate the loathsome, unholy, non-human, extra-galactic 
D:$horror and hatefulness and unutterabl evil of that forbidden spawn 
D:$of black chaos, and illimitable night."
D:CK[ƂĒm̒BK^m\A͂܂ɋ낵߂
D:鎖łȂp`ƂĂB̎p҂͐
D:Ȃ~CĂ܂Bu炱ȂƂLA
D:W鍬ׂƖ̖邩琶܂ꂽ֒f݂̑͂łA
D:܂s򂩂lԓIȊOF̋|AӁA悤̂Ȃ
D:׈́Aق̂߂Ƃł͂Ȃv
D:(wC[Eq[hA[Tuiv
D:wNgD[VxASЕɁAp.147)

#JZ#
#JZ#Gg
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#lԂŔ؂́AX̋lłB by v
#JZ#
#JZ#sheepherd=rA treeherd =؎ H
N:708:Gg
E:Ent
G:#:G
I:120:40d100:30:120:15
W:46:3:0:12500:0:0
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
F:DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | MALE | RIDING
D:$A treeherd; a sentient, moving tree. Its wrath is fearsome!
D:؎́Aӎ؂B{ƔɋB

N:709:tD
E:Hru
G:P:s
I:120:40d100:30:150:15
W:56:3:0:17500:0:0
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK |
F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL |
F:SMART | KILL_ITEM | BASH_DOOR |
F:EVIL | GIANT | MALE
D:$A rock giant, a being made of living stone.
D:Ă΂ŏoA̋lB

#J0#
N:710:t@CAEhCNwC^KXgx
E:Itangast the Fire Drake
G:D:r
I:120:22d100:20:100:70
W:47:4:0:20000:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:3d14
B:BITE:HURT:4d14
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SELF_LITE_2 |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
D:$A mighty ancient dragon, Itangast's form scorches your flesh.  Wisps of 
D:$smoke curl up from his nostrils as he regards you with disdain.
D:Ñ̋ȃhSłC^KXǵAɗĂ邾ł`҂
D:̂łĂ܂قǂ̔MCттĂBނ`҂y̓IȊ፷
D:߂ƂA̕@E͊؂̉オB

#J0#
N:711:fXEh
E:Death mold
G:m:D
I:140:100d20:200:60:0
W:47:1:0:1000:0:0
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:EXP_VAMP:5d5
F:FORCE_SLEEP | NEVER_MOVE | CAN_SWIM |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It is the epitome of all that is evil, in a mold.  Its lifeless form draws 
D:$power from sucking the souls of those that approach it, a nimbus of pure 
D:$evil surrounds it.  Luckily for you, it can't move.
D:̓Jrɕ܂ꂽSĂ̎׈̌B̍̂ȂX^[͋߂Â҂
D:͂zė͂𓾂B͐X׈͋̕CɕĂB
D:`҂ɂƂčK^ȂƂɁA͓ƂłȂB

#JZ#
#JZ#̃t@ti[
#JZ#qgE@[Oi[̊yuj[xO̎wvɓoꂵ
#JZ#lłB
#JZ#@̎w߂ČZ̃t@]gɂEAɕϐgĂ
#JZ#Ă܂AW[Nt[hɑގ܂B by v
N:712:́wt@ti[x
E:Fafner the Dragon
G:D:G
I:120:25d110:20:100:70
W:47:4:0:25000:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:14d6
B:BITE:POISON:14d6
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_60 |
F:BASH_DOOR | POWERFUL | MOVE_BODY | RIDING | SELF_LITE_2 |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS
S:1_IN_3 |
S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF
D:$The mighty dragon of the Norse myth, Fafner was a giant who slew his 
D:$brother to win a treasure hoard, and then transformed himself into 
D:$a dragon, greedily watching over his hoard.
D:k_b̋ȗłt@ti[͌XlA
D:̌ZEčɓA痳ɕϐgč
D:×~Ɍ悤ɂȂB

N:713:؂颁wt@Sx
E:Fangorn
G:#:G
I:120:50d100:30:120:15
W:47:3:0:13500:0:0
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
F:UNIQUE | DROP_CORPSE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | FRIENDLY | MALE
D:$The oldest of all ents, a respected and feared ancient creature.
D:@ăA_ɂčŏɖڊo߂͔̂ނłB
D:Gg̍ŒVŁAhؕ|ĂÂ݂̑B

#JZ#
#JZ#oq̂Ђ킢Ȃ̃c@[
#JZ#I[KXgE_[X}[NEXR[́úvɓoB
#JZ#r}n̔psAIUŃgD`gD`lɐqĂ
#JZ#_łAoq̕Њ̓CK[ƌĂ΂܂AL̃CK[
#JZ#Ƃ̊֌W͕sڂłB by v
#JZ#p͋vA NeSYS ɂ
N:714:oq̂Ђ킢Ȃ́wc@[x
E:Zhar the Twin Obscenity
G:R:D
I:120:50d100:30:120:15
W:47:3:0:15000:0:0
B:CRUSH:HURT:23d13
B:CRUSH:HURT:23d13
B:CRUSH:HURT:23d13
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | KILL_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL
S:1_IN_6
S:S_DEMON | SHRIEK | CONF | SCARE | MIND_BLAST | BLIND 
D:$"The thing that crouched in the weird green dusk was a living mass 
D:$of shuddering horror, a ghastly mountain of sensate, quivering 
D:$flesh, whose tentacles, far-flung in the dim reaches of the 
D:$subterranean cavern, emitted a strange humming sound, while from 
D:$the depths of the creature's body came a weird and horrific 
D:$undulation."
D:̃c@̒nɂAłssAIUɐނQC̉B
D:オɁA̐G肪ĂAuzD[zD[vƂႦ
D:𔭂ĂB
D:c@[͂Q̑̂Ă̂AGŌqĂ̂A肩ł͂ȂB
D:usCȗΐF̔ł̂Ȃɂ܂Ă̂́AɑR鋰|
D:ɂ݂Ȃ鐶AoĐk鋥܂̎RłāA
D:̐GrnÂƂɒȂƂ̂΂AٗlȚX
D:ȉ𔭂ĂȂ̂̂ȂJR鉹
D:Ă炾v
D:(I[KXgE_[X}[NEXR[A㓡qvúv
D:wNgD[WxASЕɁAp.154)

#J0#
N:715:hS̑cwOEOx
E:Glaurung, Father of the Dragons
G:D:r
I:120:28d100:20:120:70
W:48:2:0:25000:0:0
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:8d14
B:BITE:HURT:8d14
F:UNIQUE | MALE | CAN_SWIM | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | RIDING |
S:1_IN_5 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE | 
S:S_DRAGON
D:$Glaurung is the father of all dragons, and was for a long time the most 
D:$powerful.  Nevertheless, he still has full command over his brood and can 
D:$command them to appear whenever he so wishes.  He is the definition of 
D:$dragonfire.
D:OEO͑SẴhS̑cłAɓnčŋ̍ւĂ
D:Bނ͎̈ꑰɂ͂ǂȖ߂ł^邱ƂłADȂƂɏ
D:ƂłBނ̓fΉA{̃hS̉ΉȂ̂łB

#JZ#
#JZ#񐹏uuLvŌyłB
#JZ#ۂ̓ĕ̏opŕ`܂B by v
#JZ#FFV[YōL܂ǂݕɂ܂B by q
N:716:xq[X
E:Behemoth
G:H:g
I:125:50d100:25:180:30
W:64:3:0:24000:0:0
B:BITE:FIRE:8d8
B:BITE:FIRE:8d8
B:CRUSH:SUPERHURT:5d15
B:CRUSH:SUPERHURT:5d15
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR | RIDING
S:1_IN_9
S:BR_FIRE
D:$A great water-beast, with an almost unpenetrable skin.
D:ȊCbŁA̕\͂قƂǊђʕs\B

#JZ#
#JZ#n̔ԌK
#JZ#k_bɂāu̒ōō̂́vƌĂ΂Ă܂B
#JZ#̖q~߂邽߁AR_`[Ў_bL
#JZ#łBOiNł̓`[ƐđłɂȂ܂B by v
N:717:n̔ԌwKx
E:Garm, Guardian of Hel
G:C:u
I:120:30d100:20:120:70
W:49:2:0:22000:0:0
B:CLAW:HURT:7d13
B:CLAW:HURT:7d13
B:BITE:HURT:8d13
B:BITE:HURT:8d13
F:UNIQUE | DROP_CORPSE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | RES_DARK |
F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BR_NETH | 
S:BR_COLD | BR_DARK | 
S:S_HOUND | S_UNDEAD
D:$Garm is a gigantic hound, whose job is to guard that none escapes 
D:$the tortures of Hel, the Norse place of punishment for the wicked 
D:$and cowardly dead.
D:K͋ȗBSPȂ҂≰aȎɕ҂̍
D:󂯂Ănŉ҂Ȃ悤ɌĂB

#JZ#
#JZ#(Rg) Պۂ
N:718:V
E:Greater wall monster
G:#:W
I:120:15d40:20:80:20
W:50:4:0:500:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY 
D:$A sentient, moving section of wall.
D:ӎAǂ̈ꕔB

N:719:jJf[
E:Nycadaemon
G:U:o
I:120:31d99:20:80:80
W:50:3:0:10000:100000:812
B:TOUCH:TERRIFY
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING |
F:REGENERATE | IM_ACID | IM_COLD | IM_FIRE | CAN_FLY |
F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON |
F:INVISIBLE | KILL_WALL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD
S:1_IN_4 | 
S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH
D:$A loathsome, sturdy, winged, horned demon, with talons that could tear 
D:$a stone wall down
D:ЁXA拭ŁAApŁA̒܂͐΂̕ǂ؂􂭁B

#JZ#
#JZ#oO
#JZ#iEqEqEg[Ĺuw֕vɓoB
#JZ#R[̏gɂȂ}CA[SƉ̂ŁA
#JZ#̌tŁu͋SvӖ܂BR[̎xzI
#JZ#ƂƂɂقƂǐł܂AꕔŕĂ܂B by v
#JZ#Jangband ɂ͂ȂłˁBӊOB by q
N:720:O[^[EoO
E:Greater Balrog
G:U:R
I:120:30d100:20:80:80
W:50:3:0:13000:0:0
B:HIT:FIRE:2d6
B:HIT:HURT:5d6
B:HIT:FIRE:6d2
B:HIT:HURT:6d5
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY | SELF_LITE_1 |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | 
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL |
S:1_IN_4 | 
S:BLIND | CONF | BRAIN_SMASH | 
S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
S:S_DEMON
D:$It is a massive humanoid demon wreathed in flames.
D:͑SgŕꂽȐlԌ^̃X^[B

N:721:fX̎Rr
E:Goat of Mendes
G:q:D
I:120:18d111:30:66:40
W:50:3:0:6666:0:0
B:GAZE:TERRIFY
B:BUTT:HURT:6d6
B:BITE:EXP_40
B:BITE:LOSE_CON
F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING |
F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD | RES_DARK
S:1_IN_4 | 
S:BLIND | CONF | BRAIN_SMASH | SCARE | ANIM_DEAD
S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA |
S:S_DEMON | CAUSE_4 | BA_COLD
D:$It is a demonic creature from the lowest hell, vaguely resembling a 
D:$large black he-goat.
D:n̍ŉw痈ŁA傫ȍRr̂悤ȎpĂB
D:ifjXEzC[g[AwcxA
D:ufjXEzC[g[pIvsقj

#J0#
N:722:iCgEBO
E:Nightwing
G:W:D
I:120:60d30:20:120:10
W:50:4:0:6000:30000:744
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
B:HIT:UN_BONUS:6d8
B:HIT:DR_MANA:5d10
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:$Everywhere colours seem paler and the air chiller.  At the centre of the 
D:$cold stands a mighty figure.  Its wings envelop you in the chill of death 
D:$as the nightwing reaches out to draw you into oblivion.  Your muscles sag 
D:$and your mind loses all will to fight as you stand in awe of this mighty 
D:$being.
D:CXAȂĂ鏊B̗C̒SɗĂ̂
D:iCgEBOȂ̂BiCgEBO̗͂Ŗ`҂̗Cɕݍ݁A
D:̎L΂Ė`҂Yp̐Eւƈ荞ƂB
D:ׂ̋GUCɕ܂ƁÂ͒oɂA킨ƂECȂ
D:͂ǂɐł܂B

N:723:}E^EX
E:Maulotaur
G:H:u
I:130:250d13:13:50:10
W:50:2:0:4500:0:0
B:HIT:SHATTER:8d8
B:HIT:SHATTER:8d8
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE
F:BASH_DOOR | STUPID | DROP_CORPSE
F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP
S:1_IN_5 |
S:BO_PLAS | BA_FIRE
D:$It is a belligrent minotaur with some destructive magical arsenal, armed 
D:$with a hammer.
D:jIȖ@̉ΊAn}[𑕔DIȃ~m^EXB

#J0#
N:724:EnEh
E:Nether hound
G:Z:D
I:120:60d10:30:100:0
W:51:2:0:5000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | SELF_DARK_1 |
F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_NETH
D:$You feel a soul-tearing chill upon viewing this beast, a ghostly form of 
D:$darkness in the shape of a large dog.
D:̖bɑ΂ƍ􂩂悤ȗCB
D:̈Í̃S[Xĝ悤ȃX^[͑傫Ȍ̎pĂB

#J0#
N:725:^CEnEh
E:Time hound
G:Z:G
I:125:60d10:30:100:0
W:51:4:0:5000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | RES_TIME | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_TIME
D:$You get a terrible sense of deja vu, or is it a premonition?  All at once 
D:$you see a little puppy and a toothless old dog.  Perhaps you should give 
D:$up and go to bed.
D:fW̗lȊo邪AĈȂ̂낤HꌩƏȎq
D:̔V̂悤BƐ키̂͒߂ĂƂƂƐQׂB

#J0#
N:726:vY}EnEh
E:Plasma hound
G:Z:R
I:120:60d10:30:100:0
W:51:2:0:5000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | RES_PLAS | SELF_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_ELEC | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_PLAS
D:$The very air warps as pure elemental energy stalks towards you in the 
D:$shape of a giant hound.  Your hair stands on end and your palms itch as 
D:$you sense trouble.
D:Ȍ̎pȃGlM[̉򂾁B̃X^[
D:߂ÂĂƕӂ̑C䂪݂͂߂B`҂̓̂͋|@māA
D:̖т͋tA͊΂łB

#J0#
N:727:f[ENCXO
E:Demonic quylthulg
G:Q:R
I:120:48d10:20:1:0
W:51:1:0:3000:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DEMON
D:$A pile of pulsing flesh that glows with an inner hellish fire.  The world 
D:$itself seems to cry out against it.
D:̉ŁA̓͒n̋Ɖ΂ɋPĂB̐Ê̂
D:̃X^[݂̑Ă悤ɊB

#J0#
#J0#
#J0#(Rg)
#J0# CA[ɂĂׂ͂āuO[gv̂A
#J0# (Xy[XL[񐔂炷)O[g͂ԂĂB
#J0#
#J0# ܂uEBvu[vƂǂݕ܂AuCA[v
#J0# ԋCɓ܂̂ŁAĂ܂B
#J0#
N:728:Xg[ECA[
E:Great Storm Wyrm
G:D:b
I:120:30d100:30:150:80
W:51:2:0:13000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ELEC:5d14
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | SELF_LITE_2 |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
D:$A vast dragon of power.  Storms and lightning crash around its titanic 
D:$form.  Deep blue scales reflect the flashes and highlight the creature's 
D:$great muscles.  It regards you with contempt.
D:͂ɖȃhSB̎R̂悤ȑ̂̉ɂ͗NA
D:ĂB
D:[F̂낱𔽎˂āA̗̐Xؓ𕂂ɂĂB
D:͖`҂ŷׂ҂Ƃ݂ȂĂB

#JZ#
N:729:ǵwENx
E:Ulik the Troll
G:T:o
I:130:35d100:30:120:30
W:51:4:0:18000:0:0
B:HIT:SHATTER:20d12
B:HIT:SHATTER:20d12
B:BITE:POISON:6d14
F:UNIQUE | MALE | CAN_SPEAK | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP |
F:IM_ELEC | IM_COLD | IM_FIRE |
D:$Ulik is the strongest troll who has ever lived. He could challenge 
D:$the immortals and pound them to dust with his great strength.
D:EN͂̐𐶂g̒łŋ̃gB
D:ނ͕sȂ҂ǂɒŁA̗͂Ŕނ𕲁Xɂ邱ƂoB

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:730:~m^EX̉wotHbgx
E:Baphomet the Minotaur Lord
G:H:D
I:130:35d100:30:120:30
W:51:4:0:18000:0:0
B:BUTT:HURT:12d13
B:BUTT:HURT:12d13
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | DROP_CORPSE
F:EVIL | IM_FIRE | IM_POIS | RES_WALL | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | SHOOT | BO_MANA | BO_PLAS | BA_ELEC | 
S:BR_WALL
D:$A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses 
D:$all that defy him.
D:ׂ̓f[łotHbǵAn҂Ɏ
D:̌tfȂ傫ȃAbNXU񂵂ĂB

#JZ#
N:731:n̋Rm
E:Hell knight
G:p:s
I:120:15d100:20:110:10
W:52:1:0:7000:0:0
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS | MALE | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_PLAS |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL
S:1_IN_5 |
S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS | S_MONSTERS
D:$It is a humanoid form dressed in armour of ancient style.  From beneath 
D:$its helmet, eyes glow with hellfire.
D:Â̊Zɐg񂾎҂ŁAwbg̉n̍΂ɔRڂ
D:ɂłB

#JZ#
N:732:wuEQCcx
E:Bull Gates
G:p:D
I:140:25d100:40:90:0
W:52:3:0:18000:0:0
B:CHARGE:EAT_GOLD:5d5
B:CHARGE:EAT_ITEM:5d5
B:SPIT:BLIND:10d5
B:DROOL:DISEASE:8d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | EVIL | RES_TELE
S:1_IN_6 | 
S:TRAPS | S_KIN
D:$He may not code worth a dime, but he certainly knows how to make money.
D:ނ̏vO͈K̉lȂȂAނׂ͋@
D:mɒmĂB

#JZ#
N:733:wT^N[Xx
E:Santa Claus
G:h:r
I:150:25d100:90:100:10
W:52:3:0:40000:0:0
B:HIT:LOSE_CHR:5d5
B:TOUCH:LOSE_ALL:10d1
B:TOUCH:LOSE_ALL:10d1
B:CHARGE:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | HAS_LITE_1 |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:NO_STUN | NO_SLEEP | NO_CONF | 
F:IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:COLD_BLOOD | RES_TELE
S:1_IN_3 |
S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND | 
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | 
S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY 
D:$Why would anybody want to kill Santa Claus? To get all the presents, 
D:$of course!
D:Ȃ݂ȃT^N[X|Ƃ̂ł傤Hv[g
D:Ƃ߂邽߂łI

#JZ#
#JZ#W[ELx̖i̓eЉĂu΂̗אl̏v
#JZ#(http://www.geocities.co.jp/Playtown-Denei/8832/)ł́A
#JZ#@H̐_ACz[g
#JZ#Ɩ󂳂Ă܂B by v
#JZ# NeSYS 
N:734:H̐_wACz[gx
E:Eihort, the Thing in the Labyrinth
G:j:R
I:120:33d100:50:90:10
W:53:3:0:25000:0:0
B:BITE:PARALYZE:8d1
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
F:UNIQUE | CAN_SPEAK | ESCORT | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_4 | 
S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET
D:$"Then came pale movement in the well, and something clambered 
D:$up from the dark, a bloated blanched oval supported on myriad 
D:$fleshless legs. Eyes formed in the gelatinous oval and stared 
D:$at him."
D:ԂԂƂȉ~`̓̂ɁA̋rĂOB
D:ñglԂɏZłAł]҂ǂ߂Č_𔗂B
D:_󂯓ƁA]҂͑̓ɃACz[g̐AtB
D:Atꂽ]҂͋낵ɂȂ܂悤ɂȂA
D:ŏIIɂ͋C̉fɐ₦ȂȂċ]҂̔]͔j󂳂A
D:]҂̔畆HjĂǂɓĂB
D:ǂ̂ƂAACz[ǧ_󂯓悤Ǝ󂯓܂ƁA
D:]҂҂Ă͔̂jłȂ̂łB
D:ACz[g̐͏v̂悤ŁAȒPɎEƂo邪A
D:gDIɂj󂷂悤ȍsׂs΁A
D:ԈႢȂACz[g̓{𔃂ƂɂȂ邾낤B
D:͋]҂̕Hj́Ae܂ŉBĂA
D:ACz[gƐڐGƏ^̃ACz[gɕϐgĐeɎd悤ɂȂB
D:iLxuOvj

#JZ#
#JZ#߂̉
#JZ#o[gEvE`Fo[ẌA̍iŌyYȂ̓o
#JZ#lƎv܂Aڍׂ͕słB by v
#JZ# NeSYS 
N:735:w߂̉x
E:The King in Yellow
G:L:y
I:120:32d100:90:100:10
W:53:3:0:30000:0:0
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_WIS:5d10
B:GAZE:TERRIFY:5d10
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | RES_NETH |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CAUSE_3 | CAUSE_4 | ANIM_DEAD 
S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF
D:$The King in Yellow is an Avatar of Hastur: "He has no 
D:$face, and is twice as tall as a man. He wears pointed shoes under 
D:$his tattered, fantastically colored robes, and a streamer of silk 
D:$appears to fall from the pointed tip of his hood. At times he appears 
D:$to be winged; at others, haloed."
D:lԂɗǂpnX^[̉gB
D:F͔ɐߕAZAuʁvĂB
D:A͎ۂɂ͓Lт̂łAʂ͋UBׂɂĂB
D:DȂ悤ȑ̂L΂A`ςłB
D:Yȁu߂̃LOvǂނƂɂċCɎҒBi啔͌|pƂ
D:jɂĐqĂB
D:iubVuvj

#JZ#
N:736:̑Ȃs
E:Great unclean one
G:U:g
I:120:165d40:30:150:20
W:63:3:0:24000:0:0
B:BITE:DISEASE:10d10
B:BITE:ACID:10d10
B:BITE:POISON:10d10
B:BITE:CONFUSE:10d10
F:DEMON | EVIL | NONLIVING | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | DROP_GOOD | KILL_BODY |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
F:KILL_ITEM 
S:1_IN_3
S:BR_ACID | BR_POIS | BR_NUKE | SCARE | ANIM_DEAD 
S:CAUSE_3 | CAUSE_4 | S_DEMON | S_UNDEAD 
D:$This disgusting demon resembles a shambling pile of rotting 
D:$green flesh, with dozens of mouths drooling and leaving a 
D:$trail of foul-smelling goo behind. Nurgle must be 
D:$proud of himself for having created this atrocity!
D:̋C
D:߂sΐF̓̂悤ɌA
D:̌ɂ͉\̌H׈ȏL̂StՂĂB
D:uaƕs̐_<i[O>͂̂悤ȊỎグƂ
D:ւɎvĂɈႢȂIiTRPG EH[n}[j

#JZ#
N:737:ׂ̉
E:Lord of Chaos
G:p:v
I:130:45d55:30:80:5
W:60:3:0:17500:0:0
B:KICK:HURT:20d2
B:KICK:HURT:10d2
B:HIT:POISON:20d1
B:HIT:LOSE_ALL:15d1
F:MALE | EVIL | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | HAS_LITE_2 | RES_CHAO |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | MIND_BLAST | BA_CHAO |
S:S_MONSTERS | S_DEMON | PSY_SPEAR
D:$He is one of the few true masters of the art, being extremely skillful in 
D:$all forms of unarmed combat and controlling the Logrus 
D:$with disdainful ease.
D:ipɏnAׂ̃OX݂ɑ鐔ȂBl
D:̈lB

#J0#
N:738:΁wJx
E:Khamul the Easterling
G:W:D
I:120:35d100:90:100:10
W:53:3:0:22000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:5d5
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | RES_NETH | RES_DARK |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA | 
S:BA_FIRE | BA_COLD | BA_NETH | ANIM_DEAD | 
S:S_UNDEAD | S_KIN
D:$A warrior-king of the East.  Khamul is a powerful opponent, his skill in 
D:$combat awesome and his form twisted by evil cunning.
D:̐m̉łJ͂ȋGłA̐퓬\͂ɂׂ͋
D:̂B̎p͎׈Ȃ錫ł˂ȂĂB

#JZ#
#JZ#eB_X̗
#JZ#tNExibvEÓueB_X̗vɓoB
#JZ#̉ʂẮupvɐŊl_݂łB by v
#JZ#p͋vA NeSYS ɂ
N:739:eB_X̗
E:Hound of Tindalos
G:Z:s
I:120:60d15:30:100:0
W:54:3:0:8000:0:0
B:BITE:TIME:2d12
B:BITE:TIME:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | RES_NETH | RES_TIME |
F:INVISIBLE | PASS_WALL | EVIL | CAN_FLY |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLINK | TELE_TO | BR_NETH | BR_TIME
D:$"They are lean and athirst!... All the evil in the universe
D:$was concentrated in their lean, hungry bodies. Or had they 
D:$bodies? I saw them only for a moment, I cannot be certain."
D:낵pl̕s̓B
D:Ȃ肭˂A^̂悤ȏL炵St__Ɛ炵
D:ĂB
D:̉tɂ͎_fȂǂĂAX̒m鐶wƂ͂܂َ̌ō\
D:ĂB
D:F̎׈̑SĂAċQ̂ɋÏkĂƂB
D:n̉ߋAʂ̐̂܂iĂȂɏZłB
D:Ԃ́upvɐĂA̐uȐvcƂĂ̂Ƃ͈
D:ĂB
D:lԋyё̐̒ɂ鉽ǂ߂āA𒴂ċ]҂ǂ
D:B
D:Ԃ́upvƊ֌WׁA̋Ȃǂ̂PQOxȓ̊px̂鏊o
D:B
D:܂̋牌A瓪AŜpB
D:lԂxłeB_X̗ƐڐGƁA͂̐lԂ܂ł
D:ǂĂB
D:u͂₹āAĂ... F̎׈ׂ̂ĂA
D:̂₹ċQ̂ɋÏkĂBAɑ̂
D:낤BuڂɂA悭킩Ȃv
D:(tNExibvEOA[TueB_X̗v
D:wNgD[TxASЕɁAp.58)

#JZ#
N:740:bT[EN[P
E:Lesser kraken
G:l:G
I:120:150d22:30:150:80
W:54:2:0:20000:100000:775
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE | RES_DARK | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 |
S:BA_WATE | DARKNESS | BR_DARK | TELE_TO 
D:$An enormously fearsome and powerful inhabitant of the depths. It 
D:$resembles a gargantuan octopus and its evil is almost tangible.
D:ƂĂȂ[C̐BȑɎĂāA
D:ł̎׈`ĂB

#J0#
N:741:ACXECA[
E:Great Ice Wyrm
G:D:w
I:120:30d100:30:170:80
W:54:2:0:15000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:COLD:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
D:$An immense dragon capable of awesome destruction.  You have never felt 
D:$such extreme cold, or witnessed such an icy stare.  Begone quickly or feel 
D:$its wrath!
D:ׂj\͂ȃhSB̗lȗC͂Ċ
D:ȂA̗lȗ₽፷͂ČƂȂBfȂ
D:ׂ{Ăъo܂Ă܂낤I

#JZ#
N:742:f~b`
E:Demilich
G:L:U
I:120:30d100:20:100:50
W:54:2:0:12500:80000:776
B:TOUCH:EXP_VAMP:1d12
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:4d12
B:TOUCH:LOSE_DEX:4d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_1D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | ANIM_DEAD
D:$A lich who is partially immaterial, on its way to a new, ethereal form.
D:Iɔ񕨎b`ŁAIȑ݂ɐ܂ςߒɂB

#J0#
#J0#
#J0#(Rg)
#J0# tFjbNXƂǂݕ̂ĂłA܁Av̂邱B
#J0#
N:743:w΂̒x
E:The Phoenix
G:B:r
I:120:36d100:60:130:0
W:54:3:0:25000:0:0
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE | SELF_LITE_1 | SELF_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_LITE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | RIDING | GOOD |
F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BO_FIRE | BO_PLAS | BA_FIRE | 
S:BR_FIRE | BR_LITE | BR_PLAS
D:$A massive glowing eagle bathed in flames.  The searing heat chars your 
D:$skin and melts your armour.
D:̒ɏZދ͂ȋPVBł悤ȔMC͖`҂̊ZnA
D:畆Ŷ悤ɂĂ܂B

#J0#
N:744:iCgN[[
E:Nightcrawler
G:W:D
I:120:80d60:20:160:10
W:54:4:0:8100:70000:768
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
B:BITE:ACID:10d10
B:BITE:ACID:10d10
F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_DARK | RES_TELE |
F:HURT_LITE | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:BR_NETH | 
S:S_UNDEAD
D:$This intensely evil creature bears the form of a gargantuan black worm.  
D:$Its gaping maw is a void of blackness, acid drips from its steely hide.  
D:$It is like nothing you have ever seen before, and a terrible chill runs 
D:$down your spine as you face it.
D:̋ɓxɎ׈Ȑ͋ȃCV̂悤ȎpĂB
D:̈ݑ܂͈Í̋Ԃ̂悤ŁA|S̔畆͎_藎ĂB
D:̗lȑ݂ɂ͂ďoƂ͂ȂB͔w؂ɋ悤
D:낵ȋѐB

#JZ#
N:745:ό̖
E:Lord of Change
G:B:v
I:130:50d70:30:150:20
W:61:3:0:17000:0:0
B:CLAW:CONFUSE:10d10
B:CLAW:CONFUSE:10d10
B:BITE:BLIND:12d12
F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY | RES_CHAO |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3
S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA |
S:S_HOUND | S_DEMON | S_DRAGON | TPORT | HASTE | CONF |
S:TELE_AWAY | FORGET 
D:$The most powerful of Tzeentch's servitors. This demon looks like 
D:$a huge bird-creature, with the head of a predatory bird and 
D:$fantastically multi-coloured wings. 
D:ׂ̖_<eB[`>̍ł͂Ȏ艺B̈͋Ȓ̂悤ŁA
D:͓H̖ҋחށAH͌zIȓFɍʂĂB
D:iTRPG EH[n}[j

#JZ#(Rg) Պۂ
N:746:֒f̌
E:Keeper of Secrets
G:H:v
I:130:60d70:30:150:20
W:61:3:0:17000:0:0
B:HIT:CONFUSE:10d10
B:HIT:TERRIFY:10d10
B:HIT:BLIND:10d10
B:HIT:TERRIFY:10d10
F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | RES_CHAO | NO_SLEEP
S:1_IN_3
S:SCARE | BRAIN_SMASH | DRAIN_MANA | 
S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL |
S:TELE_AWAY
D:$This demonic keeper of forbidden secrets looks like a hairless 
D:$minotaur with extra arms, decorated with tattoos and nose rings. 
D:$It is the embodiment of Slaanesh's perverted magic.
D:֒f̔閧邱̈́A]Șrт̃~m^EX
D:̂悤ŁAnƕ@ւŐgĂB̈
D:Ɖy̐_<X[lbV>
D:׈Ȗ@̎YBiTRPG EH[n}[j

#JZ#
#JZ#Vh
#JZ#uCAEĆu܂ꂽvȂǂŌyĂ܂B
#JZ#Ng[jA̎̂悤łB by v
#JZ# NeSYS 
N:747:wVh=x
E:Shudde M'ell
G:w:s
I:125:100d40:20:90:20
W:54:2:0:23000:0:0
B:CRUSH:SHATTER:55d2
B:CRUSH:SHATTER:55d2
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:UNIQUE | DROP_CORPSE |
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | RES_DARK |
F:EVIL | FORCE_MAXHP | SMART | 
S:1_IN_5 | 
S:SCARE | CONF | HOLD | S_DEMON | S_KIN |
S:HEAL | HASTE | FORGET | BRAIN_SMASH 
S:BR_DARK | BR_ACID | BR_DISE
D:$The most powerful and most evil of all Chthonians. 
D:$"A great gray thing a mile long chanting and exuding strange acids... 
D:$charging through the depths of the earth at a fantastic speed, in a 
D:$dreadful fury... melting basaltic rocks like butter under a blowtorch."
D:Ng[jA̒ōłzAȌ́B
D:ł׈Ȍ̂łANg[jAB̒łƍlĂB
D:P̂Ń}Oj`[hRDTx̒nkNƂ\łA
D:͂킹邱ƂɂĂ苭͂Ȕj𐶂邱ƂoB
D:iCunɐނ́vj

#J0#
#J0#(Rg)
#J0# u_[WvƂǂݕ܂B͎uhWvɁB
#J0#
N:748:̃hW
E:Hand druj
G:s:y
I:130:60d10:20:110:10
W:55:4:0:6000:20000:749
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE
F:SMART | COLD_BLOOD | CAN_SWIM |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS | DISPEL
D:$A skeletal hand floating in the air, motionless except for its flexing 
D:$fingers.
D:͒ɕԎ̍ŁAw炩ɓɂ͐gȂB

#J0#
N:749:ڂ̃hW
E:Eye druj
G:s:r
I:130:10d100:20:90:10
W:55:4:0:12000:50000:750
B:GAZE:EXP_80
B:GAZE:EXP_80
B:GAZE:DR_MANA:5d10
B:GAZE:DR_MANA:5d10
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD | CAN_SWIM |
F:IM_FIRE | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:$A bloodshot eyeball floating in the air, you'd be forgiven for assuming it 
D:$harmless.
D:͒ɕԌڋʂBQƎv̂͂ȂcB

#J0#
N:750:W̃hW
E:Skull druj
G:s:o
I:130:14d100:20:120:10
W:65:4:0:12500:0:0
B:BITE:EXP_80:4d4
B:BITE:PARALYZE:4d4
B:BITE:LOSE_INT:4d4
B:BITE:LOSE_WIS:4d4
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD | 
F:EVIL | UNDEAD | CAN_SWIM |
F:IM_FIRE | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR | SELF_LITE_1 |
S:1_IN_1 | 
S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | 
S:BO_NETH | BA_WATE | 
S:S_UNDEAD
D:$A glowing skull possessed by sorcerous power.  It need not move, but 
D:$merely blast you with mighty magic.
D:͔铪WŁA\[T[̗͂ɂēĂB
D:KvȂA͂Ȗ@ōUĂ݂̂łB

#J0#
N:751:JIXE{ebNX
E:Chaos vortex
G:v:v
I:140:32d20:100:80:0
W:55:1:0:4000:0:0
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:RES_CHAO | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 | 
S:BR_CHAO
D:$Void, nothingness, spinning destructively.
D:󋕂Ŏ̂ȂjIȉQB

#J0#
N:752:G[eE{ebNX
E:Aether vortex
G:v:B
I:130:32d20:100:40:0
W:55:2:0:4500:0:0
B:ENGULF:ELEC:5d5
B:ENGULF:FIRE:3d3
B:ENGULF:ACID:3d3
B:ENGULF:COLD:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | CAN_FLY |
F:RAND_50 | RAND_25 | AURA_COLD | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | SELF_LITE_2 |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:RES_LITE | RES_DARK | RES_SOUN | RES_CHAO | RES_NETH | RES_DISE |
F:RES_WALL | RES_INER | RES_TIME | RES_GRAV | RES_PLAS | RES_NEXU | RES_SHAR |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING | 
S:1_IN_6 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO |
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | 
S:BR_GRAV | BR_PLAS | BR_NEXU | BR_SHAR | BR_NUKE
D:$An awesome vortex of pure magic, power radiates from its frame.
D:ɖ݂͂̂łłׂQŁAӂɖ͂𔭎UĂB

#JZ#
N:753:whCNwj[YzbOx
E:Nidhogg the Hel-Drake
G:D:D
I:120:39d111:20:133:70
W:55:2:0:25000:0:0
B:CLAW:LOSE_CON:8d12
B:CLAW:LOSE_CON:8d12
B:BITE:EXP_VAMP:8d15
B:BITE:EXP_VAMP:8d15
F:UNIQUE | DROP_CORPSE | CAN_FLY | RES_NETH | RIDING |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | IM_POIS |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | IM_ACID |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_COLD |
S:1_IN_5 | 
S:CAUSE_3 | BR_NETH | BR_COLD |
S:BR_ACID | BR_POIS |
S:S_DRAGON | S_UNDEAD
D:$In the bowels of Hel, the dread Nidhogg, a dragon blacker than the 
D:$night, feasts on the essences of the dead.
D:^钆Aׂj[YzbO͒n̉Ŏ҂̍
D:ÂĂB

#J0#
N:754:wjAEqhx
E:The Lernean Hydra
G:M:G
I:120:45d100:20:140:20
W:55:2:0:20000:0:0
B:BITE:POISON:8d6
B:BITE:POISON:8d6
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | RIDING |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | WILD_SHORE | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | 
F:ANIMAL | IM_FIRE | IM_POIS | 
F:NO_CONF | NO_SLEEP | CAN_SWIM |
S:1_IN_3 | 
S:SCARE | 
S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS | 
S:BR_FIRE | BR_POIS | 
S:S_HYDRA
D:$A massive legendary hydra.  It has twelve powerful heads.  Its many eyes 
D:$stare at you as clouds of smoke and poisonous vapour rise from its 
D:$seething form.
D:ȓ`IqhB͗͂ɖӂꂽ\̎ĂB
D:̖ڂ`҂ɂݕtAR悤ȑSg͉̉_Ɠł̏C
D:𗧂̂ڂ点ĂB

#J0#
N:755:zS̎gҁwXOEFVx
E:Thuringwethil, the Vampire Messenger
G:V:D
I:130:40d100:20:145:10
W:55:4:0:23000:0:0
B:BITE:DR_MANA:8d8
B:BITE:EXP_VAMP:8d8
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_NETH | RES_DARK |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_NETH | S_KIN
D:$Chief messenger between Sauron and Morgoth, she is surely the most deadly 
D:$of her vampire race.  At first she is charming to meet, but her wings and 
D:$eyes give away her true form.
D:TEƃSX̊Ԃ莝gҒB̑łXOEFV́A
D:opCA̒ōłׂ݂BꌩƂޏ͂킢炵
D:ẢHƓ΂Ȏv͂ǂɐł܂낤B

#J0#
N:756:wECA[
E:Great Hell Wyrm
G:D:r
I:120:54d100:40:170:40
W:55:2:0:18000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | SELF_LITE_1 |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SELF_LITE_2 |
F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
D:$A vast dragon of immense power.  Fire leaps continuously from its huge 
D:$form.  The air around it scalds you.  Its slightest glance burns you, and 
D:$you truly realize how insignificant you are.
D:͐M̗͂ȃhSŁȂ̂͏ɉ
D:オĂB̉ɗ߂MCł`҂Ώ̂
D:͏[łÂق̈˂ł`҂Rオ点ɂ͏\B
D:`҂͂̐̑Oł͎ȂƖ͂ł̂Ɋ邾낤B

#JZ#󂵂̃nX^[inXgD[j
#JZ#̓Au[YErAX́urnC^vŌyꂽ
#JZ#݂łBo[gEvE`Fo[XA̍iŃJRT
#JZ#_bƂĔWAgEoENtǵułɚ́v
#JZ#ŌyꂽNgDt_bɑgݍ܂܂B
#JZ#qAfXc̈ÍZGm̃n΂ɐłAԉF
#JZ#Ă\͂܂B by v
#JZ# NeSYS 
N:757:󂵂́wnX^[x
E:Hastur the Unspeakable
G:H:b
I:120:55d95:20:150:10
W:55:4:0:23000:0:0
B:CRUSH:HURT:14d8
B:CRUSH:HURT:14d8
B:BITE:EXP_80:6d6
B:BITE:EXP_80:6d6
F:UNIQUE | ELDRITCH_HORROR | CAN_SWIM | EVIL | UNDEAD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING | RES_NETH |
F:IM_COLD | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE |
S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH
D:$Its form is partially that of a 
D:$reptile, partially that of a gigantic octopus. It will destroy you.
D:qfXc̃ZGmƂɐދxzҁB
D:Afő߂Aun΁vɐނƂB
D:߂Ap`ɂĂ͗lXȈ٘_B
D:nX^[ɏڂꂽ͖̂cŗ؂ɕꂽ悤ɂȂA
D:葫͍ȂȂė̂̂悤ɂȂƂB
D:n΂ɑ́AɑςȂĂƂB
D:̌`Ԃ͈ꕔ঒ށAꕔ͋ȑłBnX^[͂Ȃ
D:j󂷂邾낤B
D:i_[XunX^[̋Aҁvj

#JZ#
N:758:<R[>̊
E:Bloodthirster
G:U:r
I:144:60d70:30:180:20
W:55:3:0:19500:0:0
B:HIT:HURT:50d1
B:HIT:HURT:50d1
B:HIT:HURT:50d1
F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
D:$Khorne's mightiest servant, a winged hound-demon walking on 
D:$two paws and wielding a mighty axe and a whip in the other 
D:$two. Intelligent, bloodthirsty eyes behold you from inside 
D:$the bloody demon armour.
D:̐_<R[>̍ŋ̉lłAH̐^̈B
D:{ŕA͂ȕƕڂOŎĂB
D:m̂AɋQڂhꂽ̊Z̓
D:ȂɂłBiTRPG EH[n}[j

#J0#
N:759:hSENCXO
E:Draconic quylthulg
G:Q:G
I:120:72d10:20:1:0
W:55:3:0:5500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | STUPID |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DRAGON
D:$It looks like it was once a dragon corpse, now deeply infected with 
D:$magical bacteria that make it pulse in a foul and degrading way.
D:͂Ă̓hS̎[悤A͖@̃oNeAɂ
D:炵@Ő^ĂB

#JZ#
#JZ#肤ׂ炴̃jO^
#JZ#w[EJbgi[́uZC̋|vɓoB
#JZ#ȍA[o̐_łB by v
N:760:肤ׂ炴́wjO^x
E:Nyogtha, the Thing that Should not Be
G:j:D
I:130:55d99:20:120:20
W:56:2:0:20000:0:0
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:HURT:16d16
F:UNIQUE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:REGENERATE | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 |
F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY |
F:HURT_LITE | POWERFUL | RES_NETH | NONLIVING | RES_DARK |
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
S:1_IN_5 |
S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT |
S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN |
S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS
D:$"...a little finger of blackness crept out from beneath its edge 
D:$a great wave of iridescent blackness, neither liquid nor solid,
D:$a frightful gelatinous mass."
D:ȍA[o̐_B
D:uƂȎw̉炠ꂽ... t̂łő̂ł
D:ȂAFɂ₭Ƃ́A|ׂ[`̉...v
D:(wCEJbgi[AO]uZC̋|v
D:wNgD[VxASЕɁAp.223Ap.224)

#JZ#p͋v
N:761:iCAgzebv̉gwAtgDx
E:Ahtu, Avatar of Nyarlathotep
G:#:D
I:130:50d110:30:120:15
W:56:3:0:22500:0:0
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | NONLIVING | ELDRITCH_HORROR
S:1_IN_6
S:BR_FIRE | S_DEMON | CAUSE_4 | BR_PLAS | BR_NETH | BRAIN_SMASH |
S:S_UNDEAD | BA_DARK 
D:$"Higher already than the giants of the forest ringing it, the 
D:$fifty-foot-thick column... sprouted a ring of tendrils, ruddy and 
D:$golden and glittering overall with inclusions of quartz."
D:uy琶50tB[g̉~̂̂A͂łX
D:̋؂Ȃт... ԖттF̊Ђ̂悤
D:Ȃ̂ĂA܂ł݂ɑŜ炫ƌ
D:Ăv
D:(frbhEhCNAu忂сv
D:w^NEgEg_bnU-QxAsAp.121)

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:762:߂́wtfBx
E:Fundin Bluecloak
G:h:G
I:130:50d100:25:195:10
W:56:2:0:20000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:HEAL | BLIND | CONF | SCARE | CAUSE_3 | CAUSE_4 | BRAIN_SMASH | 
S:FORGET | 
S:S_MONSTERS
D:$He is one of the greatest dwarven priests to walk the earth.  Fundin has 
D:$earned a high position in the church, and his skill with both weapon and 
D:$spell only justify his position further.  His combination of both dwarven 
D:$strength and priestly wisdom are a true match for any adventurer.
D:ނ͍ł̑ȃh[t̃v[Xg̈lłBtfB͋
D:nʂÄF̏KnxA̒nʑ̂̂ĂB
D:ނ̓h[t̋ƃv[Xǧ킹AǂȖ`҂ɂƂĂ
D:ׂGłB

#JZ#Ao[̋{ƁBނ̏jB
#JZ#OIxɎdāAh͗lhƁhgvh
#JZ#삵B̂ɋCɊׂAo[j󂷂@
#JZ#Ƃċt؂ɐGAƖ[ɓB by 
#JZ#Z (Rg) v
N:763:̋wh[Lx
E:Dworkin Barimen
G:p:v
I:130:100d48:25:195:10
W:56:2:0:22200:0:0
B:HIT:CONFUSE:4d8
B:HIT:TERRIFY:5d6
B:HIT:PARALYZE:5d6
B:HIT:BLIND:4d8
F:UNIQUE | MALE | AMBERITE | DROP_CORPSE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | SHAPECHANGER | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | CAN_FLY | RES_CHAO |
F:OPEN_DOOR | BASH_DOOR | ATTR_MULTI | RES_DISE | ATTR_ANY | RES_TELE
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:HEAL | BLIND | CONF | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:FORGET | S_MONSTERS | BA_CHAO | BLINK | TPORT | TELE_TO |
S:TELE_AWAY | S_DEMON
D:$Once this now gnomish creature created the universe with the Jewel 
D:$of Judgement - or so you have been told. There is little sanity left 
D:$in his present form even if he still has the power. "He was a small 
D:$man. Tiny, might be an even better word. He was around five feet tall 
D:$and a hunchback. His hair and beard were as heavy as (Corwin's). The 
D:$only distinguishing features in that great mass of fur were 
D:$his long, hook nose and his almost black eyes, now squinted 
D:$against the light... Dworkin: 'I am Oberon's prisoner.' Corwin: 
D:$'Oh? None of us knew that Dad had locked you up.' (Corwin) heard 
D:$(Dworkin) weeping. 'Yes,' he said after a long time. 'He didn't 
D:$trust me.' 'Why not?' 'I told him I'd thought of a way to 
D:$destroy Amber. I described it to him, and he locked me in.'"
D:̍ł͏l̂悤ȒjR̕΂gẲFグB
D:ȂƂȂ͂ĂBނ͂Ƃł̗͂
D:ĂƂĂAقƂǎĂB
D:h͏ȒjBAȂƂȂB
D:g150Z`炢ŁAނBڂƓ悤ɁAЂ
D:ɐLтĂB̂̂т̂܂̒ŁAB̓́A
D:b@ƁAقƂǐ^ȖڂB́A܂ԂāA̖ڂ
D:߂ĂBch[Lu̓Ixl̕ߗv@R[EB
D:Fuց[H@񂽂ċւȂāAmȂv@
D:苃̂Buv͂΂炭āABu
D:͂킵MpĂȂvuȂHvuAo[j󂷂@v
D:Ƃ̂BڂAċւꂿ܂vh
D:iW[E[YjCAGVuAo[̋㉤qv쏑[App.263-264j

#J0#
N:764:̓VgwEGx
E:Uriel, Angel of Fire
G:A:R
I:130:60d100:40:180:10
W:73:3:0:30000:0:0
B:HIT:FIRE:8d12
B:HIT:FIRE:8d12
B:HIT:FIRE:10d10
B:HIT:FIRE:10d10
F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | RES_TELE |
F:NO_CONF | NO_SLEEP | SELF_LITE_2 |
S:1_IN_2 | 
S:TELE_TO | BLIND | 
S:BO_MANA | BA_FIRE |
S:BR_FIRE | BR_MANA | INVULNER | BO_PLAS | BR_PLAS |
S:S_ANGEL | PSY_SPEAR | HEAL | BA_LITE
D:$A creature of godly appearance, you dare not challenge Uriel's supremacy.  
D:$Those who stood against him before are but a memory, cremated by his 
D:$mastery of elemental fire.
D:EG͐_ȕ͋CŁA̋CɒƎv`҂
D:ȂɈႢȂBނ̑Oɗ͂`҂́AԈႢȂ̐Ȃ鉊
D:ɂĊۏłɂ邾낤B

#J0#
#J0# (Rg)
#J0# O̖͏т̂̂ł
#J0#
N:765:VgwAYGx
E:Azriel, Angel of Death
G:A:D
I:130:65d100:40:190:10
W:80:3:0:40000:0:0
B:TOUCH:EXP_VAMP:5d12
B:TOUCH:EXP_VAMP:5d12
B:HIT:BLIND:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_DARK | RES_TELE
F:NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:TELE_TO | BLIND | 
S:BO_MANA | BA_NETH |
S:BR_NETH | PSY_SPEAR | S_MONSTERS | HEAL |
S:S_ANGEL | BR_MANA | BR_COLD | S_DRAGON | INVULNER | BA_LITE
D:$Azriel commands awesome power, his visage holy enough to shrivel your 
D:$soul.  You shriek with disbelief as his mastery of death draws you to your 
D:$grave.  It is truly beyond all but the mightiest of warriors to stand 
D:$against him and live.
D:ׂ͂AYǴA̋C_ȗlŖ`҂̍ޏkB
D:`҂ւƓނ̎̈OɂẮA`҂͂
D:|ŋ΂𓾂Ȃ낤Bނ̑Oɗ͂Đĉ
D:^ɍŋ̐młB

#J0#
N:766:wAJSx
E:Ancalagon the Black
G:D:D
I:120:75d100:20:125:70
W:58:3:0:30000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | RIDING |
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | 
S:S_DRAGON | S_HI_DRAGON
D:$'Rushing Jaws' is his name, and death is his game.  No dragon of the brood 
D:$of Glaurung can match him.
D:uːi{vƂ̃hŚAPȂQ[炢ɂ
D:vĂȂBOEÖꑰ̂ǂȃhSނɂ͕CGȂB

#JZ# (Rg) ͋v
N:767:F[^́w_IXx
E:Daoloth, the Render of the Veils
G:U:s
I:120:72d100:20:125:70
W:58:3:0:27500:0:0
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | ELDRITCH_HORROR |
F:NEVER_MOVE | RES_NEXU | REFLECTING | PASS_WALL |
F:NO_CONF | NO_SLEEP | EVIL 
S:1_IN_3 | 
S:TELE_AWAY | S_MONSTERS | TELE_LEVEL | BR_NEXU | TPORT | BLINK
D:$"Not shapeless, but so complex that the eye could recognize no 
D:$describable shape. There were hemispheres and shining metal, 
D:$coupled by long plastic rods. The rods were of a flat gray color, 
D:$so that he could not make out which were nearer; they merged into 
D:$a flat mass from which protruded individual cylinders. As he looked 
D:$at it, he had a curious feeling that eyes gleamed from between 
D:$these rods; but wherever he glanced at the construction, he saw 
D:$only the spaces between them."
D:u`ȂƂ̂ł͂ȂǍ`͂܂ɓgł邽߁A
D:ڂŊmF邱Ƃ͕s\łB̔`̂̂ƋP
D:ƂAvX`bN̖_ŘAĂ܂B_ڂ₯DF
D:Ă̂ŁA߂킩ɂȂĂāA`̂̂
D:_AȂ܂̂悤Ɍ܂B̌ł܂肩AK
D:ȕɓ{˂oĂ܂B̔qɁAނ͖_̊Ԃ
D:PڂĂ悤ȁAٗlȋCz܂BA
D:悭߂Ă݂ƁA_̊Ԃɂ̂͂Ԃłv
D:iEW[ELxAuF[^́v
D:wNgDtERpjIxTvgҁAzr[WpAp.13

#J0#
N:768:iCgEH[J[
E:Nightwalker
G:W:D
I:130:50d65:20:175:10
W:59:4:0:15000:0:0
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH | RES_DARK |
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:$A huge giant garbed in black, more massive than a titan and stronger than 
D:$a dragon.  With terrible blows, it breaks your armour from your back, 
D:$leaving you defenseless against its evil wrath.  It can smell your fear, 
D:$and you in turn smell the awful stench of death as this ghastly figure 
D:$strides towards you menacingly.
D:^C^͂ŃhSdȈÍ݂̑BwォߊĂ
D:ׂ̋͂Ŗ`҂̊ZłӂAh͂DƂB
D:̂Ƃ悤ȑ݂́A`҂̋|kƂĂ͈ЊdIɕ݊
D:Bɖ`҂͎̈LkƂ邱ƂɂȂ邾낤B

#JZ#
N:769:mҁwt@Gx
E:Raphael, the Messenger
G:A:w
I:130:75d100:40:200:10
W:89:3:0:48000:0:0
B:HIT:UN_BONUS:10d8
B:HIT:FIRE:4d6
B:HIT:HURT:15d10
B:HIT:HURT:15d10
F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD |
F:FORCE_SLEEP | SMART | AURA_ELEC | REFLECTING | RES_TELE |
F:ESCORT | CAN_FLY | POWERFUL | SELF_LITE_1 | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE |
F:NO_CONF | NO_SLEEP |
S:1_IN_2 |
S:TELE_TO | BLIND | BO_MANA | S_ANGEL | S_KIN | INVULNER | DISPEL | PSY_SPEAR
S:BR_MANA | BR_LITE | BR_ELEC | BA_MANA | HAND_DOOM | S_HI_DRAGON |
S:BRAIN_SMASH | S_MONSTERS | HEAL | BR_DISE | BA_LITE
D:$Commanding a legion of angels, Raphael will destroy you for your sins.  He 
D:$will crush you like the pitiful insignificant being he sees you to be.  
D:$Your very soul will be taken into judgement by his supreme authority as he 
D:$cleanses the world of evil.
D:VgBɖ߂𔭂nʂt@ǴA`҂̍߂䂦
D:łڂƂBނɂƂĖ`҂͖Ӗňȑ݂ɂA
D:̂߂炢Ȃ`҂łӂBނɂ͂̐̎׈|g
D:A̎̌ЂɂA`҂̍ȐւƓB

#JZ#
N:770:ׂ̔eҁw͂ԁx
E:Habu the Champion of Chaos
G:h:G
I:130:111d66:25:175:10
W:59:2:0:20000:0:0
B:HIT:EXP_VAMP:6d6
B:HIT:EXP_VAMP:8d8
B:HIT:EXP_VAMP:10d10
F:UNIQUE | MALE | CAN_SPEAK | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_NETH | RES_CHAO | EVIL | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:BA_FIRE | BA_CHAO | CONF | TPORT | S_DEMON | BR_CHAO | BA_MANA | PSY_SPEAR
D:$He is one of the greatest warriors of chaos to walk the earth. 
D:$His bloody blade has slain thousands and tens of thousands, and still 
D:$hungers for more. 
D:ނ͂̐E񂾍ׂ̐m̒łł̑Ȏ҂̈lB
D:ނ̌hꂽ͉AƂ҂𑒂ĂBĖɂȂ
D:lɋQĂB

#J0#
N:771:F́wT}x
E:Saruman of Many Colours
G:p:v
I:120:50d100:100:100:0
W:60:1:0:35000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | DROP_CORPSE | ATTR_MULTI | CAN_SPEAK |
F:FRIENDLY | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | 
S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | ANIM_DEAD |
S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | 
S:S_UNDEAD | S_DEMON | S_DRAGON | PSY_SPEAR
D:$Originally known as the White, Saruman fell prey to Sauron's wiles. He 
D:$searches forever for the One Ring, to become a mighty Sorcerer-King of the 
D:$world.
D:A̎҂ƂĒmT}́AăTÊ݂
D:t]ĂBނ̓TEKƂɗ]OȂA
D:I[NgĂĂBނ͈̎wւT߂Ă邪A
D:͔ނ̐Ẽ\[T[̉ƂȂ邽߂ɕKvłB

#JZ#
N:772:DF́wK_tx
E:Gandalf the Grey
G:p:v
I:120:49d101:101:100:0
W:60:7:0:35000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:TERRIFY:5d5
B:HIT:TERRIFY:5d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:GOOD | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | 
S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | 
S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA | PSY_SPEAR |
S:S_MONSTER | S_ANGEL | S_DRAGON | S_KIN 
D:$The wizard who opposed Saruman, and in the end, was the only 
D:$one of the Istari to succeed in his task. Gandalf is very 
D:$wise and specializes in fire magic.
D:T}ɑΛ҂ŁAǂ̂ƂC𐋍słB̃CX^
D:BK_t͔ɌA̖@ɏGłĂB

#JZ#uhBAo[̋㉤q̈lB
#JZ#HĂAAo[x閂͂ɂ
#JZ#[߂ɂÃAo[A
#JZ#g̖]ސVE肾ƂC
#JZ#ăR[EBƑΌB
#JZ#(̕`ʂ̓gv̊G) by 
#JZ#Z (Rg) v
N:773:Ao[̋C̖zƁwuhx
E:Brand, Mad Visionary of Amber
G:p:v
I:120:50d100:100:100:0
W:60:1:0:35000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:CONFUSE:5d5
B:HIT:UN_POWER:5d5
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | AMBERITE | ATTR_ANY | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | HAS_LITE_2 |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | HUMAN |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_CHAO
S:1_IN_2 |
S:BLIND | CONF |
S:TPORT | BLINK | BA_FIRE | BA_COLD |
S:DRAIN_MANA | CAUSE_4 | BA_ACID | TELE_AWAY |
S:MIND_BLAST | TRAPS | HEAL |
S:HASTE | BRAIN_SMASH | BA_CHAO | BA_DARK | PSY_SPEAR
D:$Brand sees himself as a hero, the god creator 
D:$and absolute monarch of a future world. Unfortunately he needs 
D:$to erase the existing world to make his new world. "...a figure both 
D:$like Bleys and (Corwin). (Corwin's) features, though smaller, his eyes, 
D:$Bleys' hair, beardless. He wore a riding suit of green and sat atop a white 
D:$horse... There was a quality of both strength and weakness, questing and 
D:$abandonment about him."
D:uĥ͎ƂpYłAnłA̐E̐ΓI
D:xz҂łƌȂĂBsKȂƂɔނ̐VE邽߂ɂ
D:݂̐EłȂ΂ȂȂB
D:uuCYƂڂg̗ɎjB炩́AƏڂ̂
D:́Bڂ͂ڂA̓uCYB{Ђ͂ȂBΐF̏n𒅂āAnɂ
D:cɂ͋ƎコATƕ̗̐iBv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.48j

#JZ#
N:774:VhEE[h
E:Shadowlord
G:G:b
I:120:30d100:20:150:10
W:62:2:0:22500:0:0
B:HIT:EXP_80:6d12
B:HIT:DR_MANA:5d10
B:HIT:LOSE_STR:4d6
B:GAZE:TERRIFY:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SELF_DARK_2 |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD
S:BA_NETH | DARKNESS | SHRIEK
D:$An aura of hatred, cowardice and falsehood surrounds you as this 
D:$cloaked figure floats towards you.
D:̕VeȂɔEъɂA݂ƉaƋU
D:I[ȂݍށB

#JZ#
N:775:O[^[EN[P
E:Greater kraken
G:l:G
I:120:40d100:30:175:80
W:63:2:0:25000:0:0
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | RES_DARK |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE | RIDING
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY |
S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS
D:$An enormously fearsome and powerful inhabitant of the depths. It 
D:$resembles a gargantuan octopus and its evil is almost tangible.
D:ƂĂȂ[C̐BȑɎĂāA
D:ł̎׈`ĂB

#JZ#
N:776:A[`b`
E:Archlich
G:L:B
I:120:35d100:20:120:50
W:64:2:0:20000:0:0
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:8d12
B:TOUCH:LOSE_DEX:8d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | S_KIN | S_DEMON | BA_NETH | ANIM_DEAD | DISPEL
D:$A lich who has reached its ultimate evolutionary stage: a completely 
D:$immaterial state.
D:i̍ŏIiKɒBb`ŁASɔ񕨎ĂB

#JZ#
#JZ#L̏_oXg
#JZ#͌ÑGWvgōLMW߂_łAo[gE
#JZ#ubŃuL_uoXeBXvŌyꂽNgDt
#JZ#_bɑgݍ܂܂B by v
N:777:L̏_woXgx
E:Bast, Goddess of Cats
G:f:o
I:130:48d100:100:200:0
W:62:3:0:30500:0:0
B:HIT:CONFUSE:12d12
B:TOUCH:LOSE_DEX:2d12
B:HIT:BLIND:10d5
B:HIT:PARALYZE:15d1
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | EVIL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TELE_TO | HEAL | S_KIN
D:$"Beauty -- coolness -- aloofness -- philosophical repose -- 
D:$self-sufficiency -- untamed mastery -- what else can we find 
D:$these things with even half the perfection and completeness 
D:$that mark their incarnation in the peerless and softly gliding 
D:$cat?"
D:u|Â|RƂԓx||傳|炵Ȃ
D:xzғIi|ÂɊ悤ɕޔLB̂悤ȊSł
D:قɂ邾낤Hv

#JZ#
N:778:Wo[EHbN
E:Jabberwock
G:H:R
I:130:32d100:35:125:255
W:65:4:0:19000:0:0
B:CLAW:HURT:10d10
B:CLAW:HURT:10d10
B:BITE:HURT:10d10
B:BITE:HURT:10d10
F:ATTR_MULTI | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_90 | 
F:BASH_DOOR | CAN_FLY | DROP_CORPSE | RIDING
F:ANIMAL | RES_CHAO
S:1_IN_5 | 
S:CAUSE_4 | 
S:BR_CHAO
D:$"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!"
D:u킪qCWo[EHbNɖfȂI
D:H炢̊{Cނ邻̒܁Iv

#J0#
N:779:JIXEnEh
E:Chaos hound
G:Z:v
I:120:60d30:30:100:0
W:65:1:0:6000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_CHAO
D:$A constantly changing canine form, this hound rushes towards you as if 
D:$expecting mayhem and chaos ahead.  It appears to have an almost kamikaze 
D:$relish for combat.  You suspect all may not be as it seems.
D:₦̎pω錢̂悤ȃX^[ŁAƍ]Ă邩
D:̂悤ɖ`҂ɓːiĂB͐퓬ɊւăJ~J[_Ă邱
D:͖炩BڂɌ邻̎p͏ɋ^킵̂B

#JZ#Í̌qhEhL
#JZ#uEXg[J[́uzShLvŗLɂȂzS
#JZ#łˁB
#JZ#ghEhLhƂĂѕ͂܂茩܂񂪁cc by v
#JZ#O͊Պۂɂ
N:780:ŋMqwhx
E:Vlad Dracula, Prince of Darkness
G:V:b
I:130:50d100:20:166:10
W:63:4:0:33333:0:0
B:BITE:EXP_VAMP:8d8
B:BITE:EXP_VAMP:8d8
B:HIT:CONFUSE:8d8
B:HIT:CONFUSE:8d8
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_NETH | RES_DARK |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_NETH | S_KIN | DARKNESS | BA_DARK 
D:$The most feared of all vampires, the Prince of Darkness himself.
D:@pCA̒ōłĂAł̋Mq̐lłB

#JZ#
N:781:Ƀrz_[
E:Ultimate beholder
G:e:o
I:120:40d100:30:80:10
W:66:4:0:18000:0:0
B:GAZE:EXP_40:2d5
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:DR_MANA:5d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD | S_KIN | BO_MANA | DISPEL
D:$A disembodied eye, surrounded by twelve smaller eyes on stalks. 
D:$This is a beholder hive-mother, far more powerful than normal 
D:$beholders.
D:̂PQ̏ڂɈ͂܂ꂽڋʂBrz_[̑̏
D:łAʂ̃rz_[͂邩ɋ͂B

#JZ#
N:782:@CAT
E:Leviathan
G:D:b
I:125:60d100:40:180:30
W:76:3:0:28000:0:0
B:BITE:FIRE:5d12
B:BITE:FIRE:5d12
B:CRUSH:HURT:6d15
B:CRUSH:HURT:6d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | RES_DARK |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | RIDING
S:1_IN_9
S:BR_FIRE | BR_ACID | BR_DARK |
S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS
D:$An enormous, evil sea-dragon.
D:Ȉ̊CB

#J0#
N:783:JIXECA[
E:Great Wyrm of Chaos
G:D:v
I:120:45d100:40:170:20
W:67:2:0:25000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | RES_CHAO | RES_DISE | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_CHAO | BR_DISE | 
S:S_DRAGON
D:$A massive dragon of changing form.  As you watch, it appears first fair 
D:$and then foul.  Its body is twisted by chaotic forces as it strives to 
D:$stay real.  Its very existence distorts the universe around it.
D:XƂ̎pωȃhSBxɁA
D:킵肷BȂƂ̎pƂĂ邪Ȃ̂
D:JIX̗͂ł䂪łBɂ̑ݎ̂̐E䂪߂ĂB

#J0#
N:784:[ECA[
E:Great Wyrm of Law
G:D:W
I:120:45d100:40:170:255
W:67:2:0:25000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:DRAGON | RES_SOUN | RES_SHAR | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | 
S:S_DRAGON
D:$A massive dragon of powerful intellect.  It seeks to dominate the universe 
D:$and despises all other life.  It sees all who do not obey it as mere 
D:$insects to be crushed underfoot.
D:mȃhSB͑SExz邱Ƃ]łA
D:̐̂ŷĂB͎ɏ]Ȃ҂ׂ͂đ
D:݂ԂׂPȂ钎炾ƎvĂB

#J0#
N:785:oXECA[
E:Great Wyrm of Balance
G:D:s
I:120:49d100:40:170:255
W:72:4:0:31000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_SOUN | RES_SHAR |
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_CHAO | RES_DISE |
F:DRAGON | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | 
S:S_DRAGON | S_HI_DRAGON
D:$A massive dragon, it is thousands of 
D:$years old and seeks to maintain the Cosmic Balance.  It sees you as an 
D:$upstart troublemaker without the wisdom to control your actions. 
D:ȃhSŁAŋ̃hŜ̈CB͉N
D:AF̃oXێ邱ƂߑĂB͖`҂̂ƂA
D:̍s邱Ƃ̂łȂӋCȖ҂ƌĂAȂƂĂ
D:苎낤ƂĂB

#JZ#
N:786:Vu[
E:Shambler
G:E:W
I:130:50d100:40:150:50
W:67:4:0:22500:0:0
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | 
F:NO_CONF | NO_SLEEP | EVIL 
S:1_IN_3 |
S:BR_ELEC
D:$This elemental creature is power incarnate; it looks like a huge polar bear 
D:$with a huge gaping maw instead of a head.
D:̃G^͗͂̉gBȖkɌFɎĂāAׂ
D:ꏊɂ͑傫ȌJĂB

#JZ#
#JZ#̎qvmX
#JZ#̓MVA_b̖̐_łAgEoENtg
#JZ#uqvmXvŌyꂽNgDt_bɑgݍ܂
#JZ#܂B by v
#JZ# NeSYS Ap͋vɂB
N:787:̎wqvmXx
E:Hypnos, Lord of Sleep
G:P:G
I:130:51d99:20:150:10
W:67:2:0:36000:0:0
B:TOUCH:LOSE_ALL:2d25
B:GAZE:PARALYZE:1d20
B:GAZE:TERRIFY:1d20
B:GAZE:BLIND:1d20
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | 
F:RES_DISE | RES_NEXU | RES_CHAO | RES_INER | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | IM_COLD | IM_FIRE | IM_ACID
S:1_IN_3
S:BR_NEXU | BR_CHAO | HOLD | SLOW | BR_INER | BA_NUKE |
S:MIND_BLAST | BRAIN_SMASH | CONF | BLIND | TELE_TO | HEAL |
S:TELE_AWAY | TELE_LEVEL | TPORT | S_UNDEAD | S_DEMON | DRAIN_MANA
D:$"Young with the youth that is outside time, and with a beauteous
D:$bearded face, curved, smiling lips, Olympian brow; and dense locks 
D:$waving and poppy-crowned."
D:Ⴍ܂AMVÂ悤Ȓj̎pĂA
D:ӂӂƂgłтɃqiQV̊ڂĂB
D:A^̎p͍ň̈̂悤ɘcŋ낵̂łƂB
D:̐_łAƃh[h̊ԂɔtĂB
D:ނ̂ʂ߂Ă܂AӂĂ܂ꍇA
D:̎҂̓qvmXɂĂƂӂ킵`ɕό`Ă܂B
D:ǂȎpɕς邩̓qvmXɂ܂Ă܂A
D:͉̌ivIɃqvmXƋɂɏZݑ邱ƂɂȂB
D:u𒴉zႳBȂqQB΂OBI|X
D:zBāAgłHqFZv
D:(gEoENtgA{MuqvmXv
D:w^NEgEg_bnTxAsAp.115)

#JZ#
#JZ#O[L
#JZ#NgDt_bɓoꂵ܂Aڍׂ͕słiuO[L
#JZ#َ^vƂ͂΂Όy܂jB by v
#JZ#p͋vA NeSYS ɂ
N:788:wO[Lx
E:Glaaki
G:l:g
I:130:52d99:20:150:10
W:67:2:0:36000:0:0
B:STING:HURT:20d1
B:STING:DISEASE:20d1
B:CRUSH:HURT:3d20
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ELDRITCH_HORROR |
F:RES_NEXU | RES_WATE | CAN_SWIM | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN |
F:IM_POIS | IM_COLD | IM_ACID
S:1_IN_5
S:BA_WATE | S_HYDRA | S_DRAGON | S_DEMON | SCARE |
S:BLIND | CONF | CAUSE_4 | BR_POIS
D:$"From an oval body protruded countless thin, pointed spines of 
D:$multi-colored metal; at the more rounded end of the oval a 
D:$circular, thick-lipped mouth formed the center of a spongy 
D:$face, from which rose three yellow eyes on thin stalks. Around 
D:$the underside of the body were many white pyramids, presumably 
D:$used for locomotion. The diameter of the body must have been 
D:$at least ten feet at its least wide..."
D:uȉ~`̑̂Aׂ̍gQ˂oĂBgQ͂
D:ȐF̓łBȉ~̂ƂĂȂ̒[ɁA
D:ÔۂĂāǍ傤Ǌ̂܂񒆂
D:BttX|Ŵ悤ȊłB炩͂R{ׂ̍
D:soĂāA̐ɉFڂĂB̂̉ɂ́A
D:Op`̂̂ĂBړ邽߂Ɏĝ悤
D:Ȃ̂ł낤B̂̒a͈ԋƂ10tB[g炢...v
D:(iEW[ELxAu΂̏Zlv
D:wNgDtERpjIxTvgҁAzr[WpAp.10)
D:ÖpIȖ𑗂uvɂċ]҂тoA̓zɎd
D:ďグ悤ƂĂB
D:uvɂĂтoꂽ]҂́AO[L̑̂ɐĂhɂ
D:ē˂hB
D:h͔ċ]҂̑̂ɓAŉt𕪔傷B
D:Ɏ]҂̓O[L̏]҂ƉĂ܂B

#JZ#
#JZ#uCYB㉤q̈lBR[EB̌Zł
#JZ#R[EBƂƂɌRЂ
#JZ#GbN߂Ao[U߂邪sނB
#JZ#(̕`ʂ̓gv̊G) by 
#JZ#(Rg) v
N:789:܂̖wuCYx
E:Bleys, Master of Manipulation
G:p:U
I:130:50d100:100:100:50
W:67:1:0:35000:0:0
B:HIT:HURT:8d15
B:HIT:HURT:8d15
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_CORPSE | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_SKELETON | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_FIRE | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
S:1_IN_3 |
S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO
S:TELE_LEVEL | BA_COLD | BA_FIRE | TRAPS | MIND_BLAST | 
S:S_MONSTERS 
D:$This cunning Amberite is the master of subtle ploys. "...a fiery bearded, 
D:$flame-crowned man, dressed all in red and orange, mainly of silk stuff, 
D:$and he held a sword in his right hand and a glass of wine in his left, 
D:$and the devil himself danced behind his eyes... His chin was light, but the 
D:$beard covered it. His sword was inlaid with an elaborate filigree of a 
D:$golden color. He wore two huge rings on his right hand and one on his 
D:$left: an emerald, a ruby, and a sapphire, respectively."
D:ςȃAo[̉q͉Ad̖lB
D:u^ԂȊ{ЂAR悤ȓ̒jBԂƃIẂAƂČ̈ߏցB
D:EɌAɃC̃OXBcڂ̉ɁÂ̂xĂB
D:ؚȊ{A{ЂBĂB̌ɂ́AIȋF̐
D:H̏ۊႪBEɂ͑傫ȓ̎wցAɂBɁAG
D:hAr[ATt@CẤBv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.48j

#JZ#
N:790:FCA[
E:Great Wyrm of Many Colours
G:D:v
I:120:52d100:40:170:255
W:68:4:0:31000:0:0
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:BITE:HURT:9d14
F:ATTR_MULTI | CAN_FLY | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE
F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE 
F:DRAGON | NO_CONF | NO_SLEEP | RIDING | SELF_LITE_2 |
S:1_IN_3 |
S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD |
S:CONF | SCARE | BLIND
D:$A huge dragon whose scales shimmer in myriad hues.
D:ȃhSŁA̗؂͗lXȐFɋPĂB

#JZ#
#JZ#tBIiB̃t@CBAo[̉B
#JZ#͂AuḧُȔ\͂ɂCtA
#JZ#B by 
N:791:ptwtBIix
E:Fiona the Sorceress
G:p:y
I:130:49d99:100:100:50
W:68:1:0:35000:0:0
B:HIT:POISON:8d15
B:HIT:POISON:8d15
B:TOUCH:LOSE_CHR
B:TOUCH:LOSE_CON
F:UNIQUE | FEMALE | CAN_SPEAK | AMBERITE | ONLY_ITEM | RES_CHAO | RES_TELE |
F:DROP_CORPSE | DROP_SKELETON | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 |
F:EVIL | IM_POIS | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
S:1_IN_3 |
S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO
S:TRAPS | CAUSE_4 | BA_POIS | S_DEMON
S:S_MONSTERS | PSY_SPEAR
D:$She is beautiful and deadly. "...I have always been very fond of Fiona. 
D:$She is certainly the loveliest, most civilized of (all Amberites)."
D:ޏ͔A܂댯ȑ݂łBuctBIi̎͂ƂĂDB
D:ޏ͊ԈႢȂSẴAo[̉̒ňԈ炵ACiBv

#J0#
N:792:h[h[hwcGNXx
E:Tselakus, the Dreadlord
G:G:R
I:130:65d100:20:150:10
W:68:2:0:35000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY | HAS_DARK_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | RES_NETH | AURA_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | CONF | 
S:BA_DARK | BA_NETH | 
S:S_AMBERITES | S_HI_UNDEAD | S_KIN
D:$This huge affront to existence twists and tears at the fabric of space.
D:$Darkness itself recoils from the touch of Tselakus as he leaves a trail
D:$of death and destruction. Mighty claws rend reality as he
D:$annihilates all in his path to your soul!
D:̑ݎ̂JIȐlԂ́Aӂ̋Ԃ̍\䂪߂Ĉ􂢂ĂB
D:͂Ȗ@̏n҂łcGNX́A`҂̏_炩ɋQĂB
D:cGNX̎Èł𔭂鏼ʂɂ́AƔj̍Ղ
D:cȂBcGNX͏Ɍy̓Iȗ΂₳Aނ|Ƃ
D:`҂̈ȓw͂΂ĂB͂Ȓ܂Ō􂫁A
D:ʂ蓹ɂ̑SĂłȂA`҂̍ɌĂB

#JZ#
N:793:XJCEhCN
E:Sky Drake
G:D:B
I:130:60d100:40:200:255
W:74:4:0:31000:600000:847
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:ELEC:9d15
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE
F:IM_ELEC | RES_GRAV | RES_LITE | GOOD | CAN_FLY | SELF_LITE_1 | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | RIDING
S:1_IN_3 |
S:BR_ELEC | BR_GRAV | BR_LITE |
S:S_DRAGON | S_HI_DRAGON |
S:SCARE | BLIND
D:$The mightiest elemental dragon of air, it can destroy you with ease.
D:̃G^̍ŋ̃hSBȂ̋Ȃ|낤B

N:794:A[f̐X̎wWAx
E:Julian, Master of Arden Forest
G:p:g
I:130:55d100:100:100:20
W:69:1:0:36000:0:0
B:SHOOT:HURT:10d15
B:HIT:HURT:9d15
B:HIT:HURT:9d15
B:HIT:LOSE_CON:1d30
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_SKELETON | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_CORPSE
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:HAS_LITE_2 |
F:EVIL | IM_POIS | IM_ELEC | IM_COLD | SMART | REGENERATE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_4 |
S:TPORT | TELE_TO | SHOOT | SHRIEK | SCARE | DARKNESS |
S:S_ANT | S_SPIDER | S_HOUND | S_HYDRA | TRAPS | BO_WATE | BO_ELEC
D:$Julian is at home in wild woodlands. He enjoys hunting a challenging 
D:$prey: you. "Julian, dark hair hanging long, blue eyes containing neither 
D:$passion nor compassion. He was dressed completely in scaled white armor, 
D:$not silver or metallic-colored, but looking as if it had been enameled."
D:WA͖쐫̐XтKɎvĂBނ̊y݂͎肪̂lA
D:Ȃ킿ȂƂ߂邱ƂB
D:u𒷂L΂Aڂɂ͔M\ĂȂBDZɐg
D:łBƂ̑̋IȐFł͂ȂāA܂ŃGih
D:悤ɌBv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.46j

#J0#
N:795:nEhSweBA}bgx
E:Tiamat, Celestial Dragon of Evil
G:D:v
I:130:100d100:20:125:70
W:70:4:0:45000:0:0
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:ATTR_MULTI | 
F:UNIQUE | FEMALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | RIDING | AURA_FIRE | AURA_COLD | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | SELF_LITE_2 |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:S_HI_DRAGON
D:$Usually found guarding the first plane of Hell, Tiamat is a formidable 
D:$opponent, her five heads breathing death to all who stand against her.
D:ɒnȆKwhqĂeBA}bg͎ɕȂGłA
D:ӂ邷ׂĂ̎҂Ɍ܂̎񂩂玀̃uX𗁂т悤ƂB
D:iTRPG AD&Dj

#JZ#
N:796:wm[Tx
E:The Norsa
G:H:B
I:130:100d100:20:125:70
W:70:4:0:47500:0:0
B:CRUSH:ACID:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:POISON:10d14
F:ATTR_MULTI | ELDRITCH_HORROR | DROP_CORPSE
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | RIDING |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:S_HI_DRAGON | S_MONSTERS
D:$An elephantine horror with five trunks, each capable of breathing 
D:$destructive blasts of elements. It is said that it is better to 
D:$face the fury of a thousand raging lions than the Norsa!
D:̏ۂ̎pƂ|ɂ͌ܖ{̕@AꂼꂪjI
D:Gg̃uXfƂoBwm[Txɔׂ
D:C̖҂苶CI𑊎ɂ܂}VƌĂI

#JZ#
#JZ#[eSX
#JZ#wC[Eq[h́uق̋|vŌy܂B
#JZ#ÂɉFkɂɂė_ŁA`̓̂ɊĨnT~
#JZ#̂U{̎葫ĂAт̌z܂B by v
N:797:w[=eSXx
E:Rhan-Tegoth
G:S:b
I:130:90d100:20:125:70
W:70:4:0:37500:0:0
B:CLAW:HURT:8d12
B:CRUSH:LOSE_STR:5d12
B:CLAW:HURT:8d12
B:CRUSH:ACID:5d12
F:ELDRITCH_HORROR | CAN_SWIM | EVIL |
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_WATE
S:1_IN_5 | 
S:S_DEMON | BR_ACID | S_UNDEAD | S_KIN | CONF | SCARE |
S:MIND_BLAST | BR_CONF 
D:$"An almost globular torso, with six long, sinuous limbs terminating 
D:$in clab-like claws. From the upper end a subsidiary globe bulged 
D:$forward bubble-like; its triangle of three staring, fishy eyes, 
D:$its foot-long and evidently flexible proboscis, and a distended 
D:$lateral system analogous to gills, suggested that it was a head."
D:ÂɉFkɂɂė_B
D:u͂قڋ`ĂāA܂肭˂葫U{A[͊I
D:̂悤ɂȂĂB̏ォ͕⏕Iȋ̂Â悤ɂ܂
D:ɂނĂӂĂAƋÎ鋛݂ڂROpɈʒu
D:Ă邱ƂAPtB[g̒Ė炩ɏ_ȕ@邱
D:ƁA҂Ɏӂꂠ튯ɂ邱ƂAł邱Ƃ
D:@ꂽv
D:(wC[Eq[hAJ^mquق̋|v
D:wNgD[PxASЕɁApp.228-229)

#J0#
#J0#
#J0#(Rg)
#J0# O monotone ̍lĂłB
#J0#
N:798:D
E:Black reaver
G:L:D
I:120:35d100:20:170:50
W:71:3:0:23000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | RES_NETH | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR |
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD
D:$A humanoid form, black as night, advancing steadily and unstoppably.  
D:$Flee!
D:lԂ̂悤ȎpAł̂悤ɍA߂炤ƂȂi݁AĎ~܂
D:Ƃ͂ȂB낵I

#JZ#
#JZ#PCB㉤qB͑𗦂AAo[̊CB
#JZ#(̕`ʂ̓gv̊G)by 
#JZ#(Rg) v
N:799:AdƁwPCx
E:Caine, the Conspirator
G:p:D
I:130:56d100:100:100:20
W:71:1:0:36500:0:0
B:HIT:HURT:9d15
B:HIT:HURT:9d15
B:INSULT:EAT_ITEM:1d3
B:INSULT:EAT_GOLD:1d3
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_COLD | SMART | REGENERATE
S:1_IN_4 |
S:TPORT | TELE_TO | SCARE | DARKNESS |
S:S_DRAGON | TRAPS | BO_WATE | BO_NETH | S_UNDEAD | S_DEMON |
S:CONF | BO_ACID | FORGET | MIND_BLAST | CAUSE_4
D:$Caine is perhaps the least reliable Amberite, always ready to ignore 
D:$his pacts and promises when it suits him. "...the swarthy, dark-eyed 
D:$countenance of Caine, dressed all in satin that was black and green, 
D:$wearing a dark three-cornered hat set at a rakish angle, and a green 
D:$plume of feathers trailing down in the back. He was standing in the 
D:$profile, one arm akimbo, and toes of his boots curled upwards, and he 
D:$wore an emerald-studded dagger at his belt... He was dark."
D:PC̓Ao[̉q̂ȂňԐMpłȂB
D:̗v̂߂Ȃ炢ł񑩂_jjB
D:ũPC̐F̐󍕂Aڂ̍BƗ΂㌎q̕AۂOpX
D:ɌXĔA΂̉Hтɐ炵ĂBėĂ
D:AЎɓĂĕI𒣂ĂBu[ĉܐ悪肠ĂB
D:xgɂ̓GhU΂߂ZނĂBv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.46j

#J0#
N:800:}X^[ENCXO
E:Master quylthulg
G:Q:b
I:120:20d100:20:1:0
W:71:3:0:12000:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | STUPID |
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON
D:$A pulsating mound of flesh, shining with silver pulses of throbbing light.
D:̉ŁAF̌𔭂ȂۓĂB

#J0#
N:801:O[^[EhSENCXO
E:Greater draconic quylthulg
G:Q:g
I:120:15d100:20:1:0
W:71:3:0:10500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | STUPID |
F:ANIMAL | EVIL | RES_TELE | SELF_LITE_1 |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_DRAGON
D:$A massive mound of scaled flesh, throbbing and pulsating with multi-hued 
D:$light.
D:낱t͂ȓ򂾁B͖AۓȂlXȐF
D:ωĂB

#J0#
N:802:O[^[ENCXO
E:Greater rotting quylthulg
G:Q:u
I:120:15d100:20:1:0
W:71:3:0:10500:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | STUPID |
F:ANIMAL | EVIL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_UNDEAD
D:$A massive pile of rotting flesh.  A disgusting stench fills the air as it 
D:$throbs and writhes.
D:͂ȕ̉򂾁BꂪAgƓfCÂ悤ȈL
D:ӂɏ[B

#JZ#
N:803:鋕wkx
E:Null the Living Void
G:.:d
I:120:50d100:30:100:20
W:72:2:0:32500:0:0
B:TOUCH:LOSE_ALL:6d16
B:TOUCH:EXP_VAMP:6d16
B:TOUCH:UN_POWER:6d16
B:TOUCH:DR_MANA:6d16
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EVIL |
F:ELDRITCH_HORROR | IM_COLD | RES_NETH | RES_DARK | NO_STUN | UNIQUE |
F:REGENERATE | FORCE_MAXHP | SELF_DARK_1 | SELF_DARK_2
S:1_IN_5
S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD |
S:DRAIN_MANA | HEAL | ANIM_DEAD
D:$A black hole in the fabric of reality. It simply is not there.
D:Ƃnɋ󂢂B́uvB

#J0#
N:804:Gy[Eb`wxNix
E:Vecna, the Emperor Lich
G:L:y
I:130:50d100:20:85:50
W:72:2:0:30000:0:0
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:UNIQUE | MALE | DROP_SKELETON | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | POWERFUL |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | 
F:IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:BRAIN_SMASH | TRAPS | BA_MANA | 
S:BO_MANA | BA_NETH | DISPEL | PSY_SPEAR |
S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD
D:$He is a highly cunning, extremely magical being, spoken of in legends.  
D:$This ancient shadow of death wilts any living thing it passes.
D:ނ͓`ƂČقǂ́AGł錫Ƌ͂Ȗ͂
D:X^[B̌Ñ̎̉e͋߂Â͂ȂłnĂ܂B

#J0#
N:805:AC̖\NwI}bNXx
E:Omarax the Eye Tyrant
G:e:y
I:130:65d100:30:80:10
W:73:4:0:16000:0:0
B:GAZE:EXP_40:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:LOSE_INT:2d6
B:GAZE:DR_MANA:7d10
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:SMART | BASH_DOOR | 
F:EVIL | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BA_DARK | BO_ACID | BO_FIRE | BO_COLD | S_KIN
D:$A disembodied eye, floating in the air.  His gaze seems to shred your 
D:$soul and his spells crush your will.  He is ancient, his history steeped 
D:$in forgotten evils, his atrocities numerous and sickening.
D:ɕĂ̂ȂڋʂBɂ݂͍ooɐ؂􂫁A
D:͊]łӂBނ͌Ñ̐łAYp̔ޕɐގ׈̎ォ
D:̐ۂĂB̎csɂ͍یȂAfCÂقǂłB

#JZ#
#JZ#EJCɖ̃c@gDO@
#JZ#N[NEAVgEX~X́u̎􂢁vumGC{v
#JZ#ȂǂɓoB
#JZ#y痈_ŁAqLKĜ悤ȎpĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:806:EJCɖ́wc@gDO@x
E:Tsathoggua, the Sleeper of N'kai
G:r:D
I:130:66d100:30:80:100
W:74:4:0:16500:0:0
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_2D2 | 
F:ONLY_ITEM | DROP_GOOD | MOVE_BODY |
F:SMART | BASH_DOOR | 
F:EVIL | IM_POIS | IM_ACID | IM_COLD |
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:S_DEMON | S_MONSTERS | S_UNDEAD | HOLD | SCARE | MIND_BLAST |
S:BR_ACID | BR_NETH | CAUSE_4 
D:$"...the formless bulking of a couchant mass. And the mass stirred 
D:$a little... and put forth with infinite slothfulness a huge and 
D:$toad-shaped head. And the head opened its eyes very slowly, as if 
D:$half awakened from slumber, so that they were visible as two slits 
D:$of oozing phosphor in the black browless face."
D:na΂̍AfTCNm[Viyj
D:򗈂xzҁB
D:c@gDO@̌`Ԃ͊ɂĕω邪A
D:nł͋ȓɁA啂̂悤ȖтƎAȍ寊^̂
D:ȎpĂB
D:X͊ȑO̓nCp[{Ã[A~^hXR̒nɐłB
D:݂ł̓INz}B̒nɂÍEJCɐłB
D:u`̂ӂꂠ... ̉͂ɐg났Â
D:Ȃ肵寂ɎȓNBĂ܂ǂ
D:݂甼ڂ߂̂悤ɁAڂɊJA̖ڂ
D:ẑȂ̂Ȃŗӌӂ̂܂̂悤Ɍv
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁApp.125-126)

#JZ#
#JZ#WF[hB㉤qBĝ傫A͂B
#JZ#(̕`ʂ̓gv̊G) by 
N:807:Ao[̋ҁwWF[hx
E:Gerard, Strongman of Amber
G:p:u
I:130:66d101:100:150:20
W:74:1:0:36500:0:0
B:HIT:SHATTER:15d15
B:HIT:SHATTER:15d15
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | HAS_LITE_2 |
F:DROP_SKELETON | DROP_CORPSE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | KILL_WALL |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_FIRE | REGENERATE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_4 |
S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_MONSTERS
D:$Gerard may not be quite as devious as the other Amberites, but 
D:$he is certainly stronger than the rest of them put together. "...a big, 
D:$powerful man... (He) resembled (Corwin) quite strongly, save that 
D:$his jaw was heavier, and (Corwin) knew he was bigger than him, though 
D:$slower. His strength was a thing out of legend. He wore a dressing gown of 
D:$blue and gray clasped around the middle with a wide, black belt, and he 
D:$stood laughing. About his neck, on a heavy cord, there hung a silver 
D:$hunting horn. He wore a fringe beard and a light mustache. In his right 
D:$hand he held a goblet of wine."
D:WF[h͑̃Ao[̉qɔׂ΂ق
D:S͂˂ȂĂȂA̗͂͑̃Ao[̉qBɂȂĂ
D:΂ɂȂȂB
D:u傫ȋȒjB܂ڂƉZA̊{̕dB
D:āA͂ڂ傫Â낢AƂڂ͒mĂA̗
D:Ƃ`̗͎mقǂBƊDF̕HD荘̂A
D:̍Lxgŗ߁A΂ėĂBɂ͏dRŁA̎p
D:zĂB{̂ւƌ̂܂ɌyЂBEɂ̓C̃S
D:ubgBv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[App.47-48j

#J0#
N:808:Ȃł̑w偁wESAgx
E:Ungoliant, the Unlight
G:S:D
I:120:130d100:8:160:80
W:75:1:0:30000:0:0
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:STING:POISON:2d5
B:STING:POISON:2d5
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | SELF_DARK_1 | SELF_DARK_2 |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | 
F:ANIMAL | EVIL | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK | 
S:BR_POIS | BR_DARK | 
S:S_SPIDER
D:$This enormous, hideous spirit of void is in the form of a spider of 
D:$immense proportions.  She is surrounded by a cloud of Unlight as she sucks 
D:$in all living light into her bloated body.  She is always ravenously 
D:$hungry and would even eat herself to avoid starvation.  She is rumoured to 
D:$have a foul and deadly breath.
D:̍LŌ낵󋕂ȑ݂́AȒw偂̂悤ȎpĂB
D:ޏ͌ȂłŕĂASĂ̖̌cꂽɋzł܂B
D:ޏ͏ɋQĂAQ邽߂ɂ͎̑̂łHׂ悤
D:Bޏ͕sŊ܂킵uXfƌĂB

#JZ#
#JZ#w偂̐_AgNEiNA
#JZ#N[NEAVgEX~X́u̎􂢁vɓoB
#JZ#nɐŋȑĂ܂B by v
#JZ#p͋vA NeSYS ɂB
N:809:w偂̐_wAgNEiNAx
E:Atlach-Nacha, the Spider God
G:S:D
I:120:130d100:8:160:80
W:75:1:0:30000:0:0
B:BITE:POISON:3d9
B:BITE:LOSE_STR:3d9
B:STING:POISON:2d5
B:STING:LOSE_STR:2d5
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:ANIMAL | EVIL | IM_POIS | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | BR_POIS |
S:DARKNESS | BA_DARK | BR_DARK | S_SPIDER | S_DEMON
D:$"...there was a kind of face on the squat ebon body, low down amid 
D:$the several-jointed legs. The face peered up with a weird expression 
D:$of doubt and inquiry..."
D:ŋ낵тɕꂽw偂̂悤Ȏp_B
D:lԂɎ悤ȓAɂ͖тɈ͂܂ꂽ^g̖ڂĂB
D:c@gDO@A̒[̐[ɁAȒw偂̑𒣂葱Ă邪A
D:ړI͕słB
D:ɂ́AAgbNi`ɂĐ[̒JԂɋ˂ꂽAE
D:IƂĂB
D:AgbNi`Ő܂ꂽ̂A̐[ɋ˂悤Ƃ̂
D:͒肩ł͂ȂB
D:u֐߂̂鑫̂A܂悤Ȃ悤ɒႢ
D:̑̂ɁA炵̂̂邱Ƃ킩B̊́Aȋ^ƍDS
D:̂܂C\...v
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁAp.128)

#JZ#
#JZ#SDiN
#JZ#iE[[ELx́uÍ̊vvŌyĂ܂Bby v
#JZ# NeSYS 
N:810:w=SDiNx
E:Y'golonac
G:H:R
I:120:130d99:8:160:80
W:75:1:0:32500:0:0
B:TOUCH:LOSE_INT:1d20
B:BITE:HURT:40d1
B:TOUCH:LOSE_WIS:1d20
B:BITE:HURT:40d1
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | HASTE | DRAIN_MANA |
S:CAUSE_3 | CAUSE_4 | DARKNESS | FORGET | S_DEMON | S_HOUND |
S:TPORT | TELE_TO
D:$"He saw why the shadow on the frosted pane yesterday had been 
D:$headless and he screamed... but before he could scream out his 
D:$protest his breath was cut off, as the hands descended on his 
D:$face and the wed ret mouths opened in their palms."
D:̕ǂ̌ɂLȔp̒nɏZށA׈Ȑ_B
D:̖lԂ̂悤ȎpĂB
D:ɔGꂽԂtĂASgMČPĂB
D:sĂ鎞ɔނ̖Ǝp킷ƂB
D:iLxu₽vj

#J0#
N:811:G[eEnEh
E:Aether hound
G:Z:B
I:120:60d30:30:100:0
W:75:2:0:8000:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | CAN_FLY |
F:FRIENDS |
F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | DROP_CORPSE | 
F:DROP_SKELETON | SELF_LITE_2 |
F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:RES_LITE | RES_DARK | RES_SOUN | RES_CHAO | RES_NETH | RES_DISE |
F:RES_WALL | RES_INER | RES_TIME | RES_GRAV | RES_PLAS | RES_NEXU | RES_SHAR |
F:NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO |
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | 
S:BR_GRAV | BR_PLAS | BR_NEXU | BR_SHAR | BR_NUKE
D:$A shifting, swirling form.  It seems to be all colours and sizes and 
D:$shapes, though the dominant form is that of a huge dog.  You feel very 
D:$uncertain all of a sudden.
D:fQ̂悤ȑ݂B͐F傫`ɕωĂ邪A
D:̂͌̂悤ȎpĂBƐĂƓ˔@Ȃ񂾂Ȃ
D:ȂĂB

#JZ#
N:812:[vEf[
E:Warp demon
G:U:o
I:120:30d100:30:100:20
W:76:1:0:15000:0:0
B:HIT:UN_BONUS:14d11
B:HIT:UN_POWER:14d11
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_GOOD | DROP_60 | DROP_1D2 | SMART | PASS_WALL |
F:RES_NEXU | RES_NETH | NONLIVING | CAN_FLY |
F:EVIL | IM_POIS | IM_ELEC | IM_COLD | IM_FIRE | DEMON
S:1_IN_4 |
S:HEAL | TPORT | S_DEMON |
S:BRAIN_SMASH | DRAIN_MANA | BR_PLAS
D:$A huge demon who guards the cross-dimensional gateways.
D:ȈŁA̔ĂB

#JZ#
#JZ#GbNB㉤q̂ȂŃIxH
#JZ#̃R[EBނAŏɑʂB
#JZ#̉̍UƁAΖ
#JZ#R[EBɔjAhR̕΁hɂ
#JZ#Ŗ𗎂ƂB
#JZ#(̕`ʂ̓gv̊G) by 
#JZ#(Rg) v
N:813:ʙӒDҁwGbNx
E:Eric the Usurper
G:p:R
I:130:58d100:100:100:15
W:76:1:0:35500:0:0
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:EAT_ITEM:10d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE |
S:1_IN_4 |
S:BLIND | S_MONSTER | DRAIN_MANA | S_MONSTERS |
S:SCARE | CONF | TPORT | TELE_TO | CAUSE_3 | BO_ACID |
S:HOLD | BA_FIRE | TRAPS | TELE_AWAY | BRAIN_SMASH |
S:FORGET | BO_WATE | CAUSE_4 | BO_NETH | DARKNESS |
S:S_ANGEL | S_DEMON | PSY_SPEAR
D:$When Oberon disappeared, Eric seized the opportunity and claimed 
D:$the throne, eliminating those who would have opposed him. "Handsome by 
D:$anyone's standards, his hair was so dark, as to be almost blue. His beard 
D:$curled around the mouth that always smiled, and he was dressed simply in a 
D:$leather jacket and leggings, a plain cloak, high black boots, and he wore 
D:$a red sword belt bearing a long silvery saber and clasped with a ruby, 
D:$and his high cloak, collar round his head was lined with red and the 
D:$trimmings of his sleeves matched it. His hands, thumbs hooked behind 
D:$his belt, were terribly strong and prominent. A pair of black gloves 
D:$jutted from his belt near his right tip."
D:IxpAGbN͂̋@𓦂
D:G΂ł낤ҒB𖕎EẢʂ咣B
D:u̕W݂ĂnTŁA͐ƂقǍB΂
D:Ă̂܂ɁAЂJ[ĂBfȐgȂŁAȂ߂ṽW
D:PbgɋrJB̂Ȃ}gAu[cBāAԂтɒ
D:̃T[xBr[PÂ܂̍}g݂̋ɂ
D:肪ȀɒaĂBewxgɂЂ
D:Ă邻̎͋낵ŁAxg̐K߂ɂ͍܂͂
D:Bv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[App.46-47j

#JZ#
#JZ#ւ̕CO
#JZ#[AErVbv́uCO̎􂢁vŌy܂B
#JZ#ւ̎_łAւE҂M܂B by v
N:814:ւ̕wCOx
E:Yig, Father of Serpents
G:R:g
I:130:222d30:100:123:15
W:76:1:0:37500:0:0
B:CLAW:POISON:8d10
B:CLAW:POISON:8d10
B:CRUSH:HURT:8d15
B:BITE:HURT:100d1
F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | ANIMAL |
F:ESCORT | ESCORTS | CAN_SWIM | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE |
S:1_IN_4 |
S:BR_POIS | BR_NUKE | BR_ACID | S_HYDRA | S_KIN | S_DEMON |
D:$"The half-human father of serpents... the snake-god of the central 
D:$plains tribes -- presumably the primal source of the more 
D:$southerly Quetzalcoatl or Kukulcan -- was odd, half-anthropomorphic 
D:$devil."
D:ulւ̎ւ̐_... ̂̕߂֐_CÓ\
D:̃Pc@RAgNNJ̑c`ɂȂ̂̂悤\
D:... Ȃ΋[lꂽȖł炵v
D:([AErVbvAJ^mquCO̎􂢁v
D:wNgD[VxASЕɁAp.231App.235-236)

N:815:
E:Unmaker
G:E:v
I:120:6d66:60:50:60
W:77:4:0:3000:0:0
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:UN_BONUS:10d10
B:TOUCH:UN_POWER:10d10
B:TOUCH:DR_MANA:10d10
F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR |
F:FORCE_SLEEP | FORCE_MAXHP | MULTIPLY | CAN_FLY |
F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD |
F:BASH_DOOR | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | IM_ACID |
F:RES_LITE | RES_DARK | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:COLD_BLOOD | NONLIVING | RAND_50
S:1_IN_5 |
S:BR_CHAO
D:$Summoned from the Courts of Chaos, it is a mass of sentient Logrus, 
D:$spreading uncontrollably and destroying everything in its path.
D:ׂ̋{삩珢ꂽAӎOX̉򂾁B
D:ɍLđSĂj󂵂ĂB
D:ucXqC͎藣B̊Ԃł͍򂪕A
D:܂ŊłׂƂꏊ獶EɐLтāA
D:aBɂ͖ł肩ƂphNXB
D:ނ͂ƗȀɌŒ肵BoĔނ͌B
D:u͉Ė\邱ƂoB邢͖߂^Ă
D:邱ƂoBv ނȏ㌾Ȃ̂Ŗl͐q˂B
D:uƂǂȂ񂾂He̐ESɔj󂵂܂ōL葱
D:̂Hv iW[E[YjCAAo[VuAo[̌vj

#JZ#
N:816:TCo[f[
E:Cyberdemon
G:U:u
I:120:70d101:90:90:90
W:77:4:0:30000:0:0
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
F:RAND_25 | EVIL | DEMON |
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
S:1_IN_4 |
S:ROCKET
D:$Reverbrant metal steps announce the arrival of this huge creature, 
D:$half demon half machine. It has an unsurpassable firepower.
D:nIȑ̋ȁA@B̉
D:B̉Η͂ɂ͉҂ȂȂB

#JZ#
#JZ#̏w
#JZ#k_bŃLƏlAO{ŮԂɐ܂ꂽłB
#JZ#nEjwCŁAaCŎ񂾎҂xz܂B by v
N:817:̏wwx
E:Hela, Queen of the Dead
G:p:g
I:130:74d100:60:110:10
W:78:3:0:40000:0:0
B:TOUCH:LOSE_ALL:50d1
B:TOUCH:EXP_VAMP:50d1
B:TOUCH:UN_BONUS:50d1
B:TOUCH:DR_MANA:50d1
F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | RES_NETH | IM_COLD | IM_POIS |
F:IM_FIRE | NO_CONF | NO_SLEEP | POWERFUL |
S:1_IN_3 | 
S:CAUSE_3 | CAUSE_4 | HAND_DOOM | TELE_TO | HOLD |
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | FORGET | SCARE | BLIND |
S:BA_DARK | BA_NETH | HEAL | ANIM_DEAD | PSY_SPEAR
D:$The Norse ruler of Hel is a merciless queen, who ever hunts for more 
D:$souls to add to her collection of tortured spirits. She arrives in 
D:$an ominous green robe, a certain sign of impending doom, to claim 
D:$as her own those who die an ignoble death.
D:k_bɂnjwC̎xz҂͖߂ȏB
D:ޏ̓LƏlAO{ŮԂɐ܂ꂽŁAp̐Vȍ
D:RNVɉׂT߂ĂB
D:ėׂjł̒łsCȗΐF̈߂gɓZA
D:݂߂Ȏ𐋂҂}ɗB

#J0#
N:818:wTĚx
E:The Mouth of Sauron
G:p:v
I:130:70d100:60:100:10
W:78:3:0:38000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE | DROP_CORPSE | DROP_SKELETON | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | HAS_LITE_2 |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | NO_CONF | NO_SLEEP | POWERFUL |
S:1_IN_2 | 
S:TELE_TO | HOLD | CAUSE_3 | TRAPS | ANIM_DEAD | DISPEL | PSY_SPEAR |
S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH
D:$The Mouth of Sauron is a mighty spell caster.  So old that even he cannot 
D:$remember his own name, his power and evil are undeniable.  He believes 
D:$unshakeably that he is unbeatable and laughs as he weaves his awesome 
D:$spells.
D:TĚ͋͂Ȗ@gB܂ɂN𐶂Ă̂Ŏ̖O
D:YĂ܂Ă邪AȂ̗͂Ǝ׈Ȏg͊oĂBނ͂̐E
D:ŎŋƂh邬MOA낵ȎȂ]T
D:ŏ΂ĂB

N:819:̖ptwNO][x
E:Klingsor, Evil Master of Magic
G:p:y
I:130:70d100:60:100:10
W:78:3:0:40000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_POWER:6d8
B:TOUCH:BLIND
B:TOUCH:CONFUSE
F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON 
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD |
S:TRAPS | BA_WATE | BO_PLAS | BA_NETH | DISPEL | PSY_SPEAR |
S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD
D:$Klingsor, whose hopeless effort to join the Knights of the Grail 
D:$was thwarted, turned to black magic and became a deadly necromancer.
D:NO][͐t̋Rmcɉ]݂fAp
D:ɖv낵ptƂȂBi[Oi[upWt@vj

#JZ#
#JZ#R[EBB㉤qBAo[V[YlB
#JZ#A@́AAo[ɂقǋ߂heh̐E
#JZ#łAR[EB̉ë̓Ao[𗣂
#JZ#A@̉ƂȂ蓝ĂB
#JZ#Ƌ₪e[}J[B̃ołł
#JZ#}g𗯂߂g[h}[NB
#JZ#(̕`ʂ̓gv̊G) by 
#JZ#(Rg) v
#JZ#Ao[̉q̈lŁAuAo[̋㉤qv`űׂ{v̎lB
N:820:A@̎wR[EBx
E:Corwin, Lord of Avalon
G:p:r
I:130:59d100:100:100:15
W:78:1:0:35500:0:0
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:LOSE_CON:10d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:POWERFUL |
F:EVIL |IM_COLD | IM_POIS | IM_ACID | IM_ELEC | REGENERATE
S:1_IN_4 |
S:SCARE | CONF | TPORT | TELE_TO | S_MONSTER | DRAIN_MANA |
S:CAUSE_3 | BO_ACID | BO_MANA | HOLD | BA_FIRE | BA_COLD |
S:TRAPS | TELE_AWAY | HEAL | BRAIN_SMASH | BA_WATE | BA_NETH |
S:FORGET | BO_WATE | BO_NETH | CAUSE_4 | DARKNESS | S_MONSTERS |
S:BO_PLAS | S_ANGEL | PSY_SPEAR
D:$Corwin is one of the most feared and respected Amberites; his skill 
D:$and cunning are well known. "Green eyes, black hair, dressed in black 
D:$and silver, yes. (Corwin) had on a cloak and it was slightly furled 
D:$as by a wind. (He) had on black boots, like Eric's, and (he) too bore a 
D:$blade, only (his) was heavier, though not quite as long as (Eric's). 
D:$(He) had (his) gloves on and they were silver and scaled. The clasp 
D:$at (his) neck was cast in the form of a silver rose."
D:R[EB͍łؕ|ĂAo[̉qłAނ̋Zʂm
D:LB
D:u΂̖ځAAƋ̑AB}gHDĂ邪Aꂪ
D:ŏ߂ĂBGbN̂悤ɁAu[cBĖlނ
D:BAڂ̕dÂقǒȂB܂͂߂Ă邪A
D:͋ŁADɂȂĂB̗ߋ́AF̃o̒Bv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.47j

#J0#
N:821:wGy[ENCXOx
E:The Emperor Quylthulg
G:Q:y
I:130:50d100:30:1:0
W:78:3:0:20000:0:0
F:UNIQUE | DROP_CORPSE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:ONLY_ITEM | DROP_4D2 | 
F:INVISIBLE | STUPID |
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BRAIN_SMASH | 
S:S_HI_UNDEAD | S_HI_DRAGON
D:$A huge seething mass of flesh with a rudimentary intelligence, the Emperor 
D:$Quylthulg changes colours in front of your eyes.  Pulsating first one 
D:$colour then the next, it knows only it must bring help to protect itself.
D:NCXO̒鉤͕Ă邩̂悤ȋȓ̉ŁAIȒm\
D:B͖łxɗlXȐFɕωĂB͐g邽߂ɂ
D:ƂɂĂԂƂmȂB

#J0#
N:822:̒鉤wNYNNYbvx
E:Qlzqqlzuup, the Lord of Flesh
G:Q:B
I:130:65d100:30:1:0
W:92:3:0:25000:0:0
F:UNIQUE | CAN_SPEAK | DROP_CORPSE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:ONLY_ITEM | DROP_4D2 | STUPID |
F:INVISIBLE | ATTR_MULTI |
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL | 
S:S_HYDRA | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE | S_AMBERITES | 
S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN
D:$This disgusting creature squeals and snorts as it writhes on the floor.  
D:$It pulsates with evil.  Its intent is to overwhelm you with monster after 
D:$monster, until it can greedily dine on your remains.
D:̊ނׂ݂͏̂ȂAȖƕ@𔭂ĂB
D:͎׈Ȑ󂯂ĂB͂Ƃɂ蓖莟ɃX^[
D:Ė`҂ł̂߂A̓̂ނڂHƂlĂȂB

#JZ#
#JZ#Ă鉊NgDO@
#JZ#I[KXgE_[X́ułɐ݂́vɓoB
#JZ#tH[}nEgɐމ΂̐_ŁAiCAgzebvƑΗ
#JZ#鑶݂łB by v
#JZ#p͋vA NeSYS ɂB
N:823:鉊wNgDO@x
E:Cthugha, the Living Flame
G:E:R
I:133:50d100:30:100:20
W:78:3:0:17500:0:0
B:TOUCH:BLIND
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
F:UNIQUE | RES_TELE | AURA_ELEC | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS |
F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING | SELF_LITE_2 | IM_ELEC |
F:ONLY_ITEM | DROP_4D2 | SMART | ELDRITCH_HORROR |
F:EVIL | KILL_ITEM | KILL_BODY |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BR_FIRE | S_KIN
D:$"But even though we had shielded our eyes, it was impossible not 
D:$to see the great amorphous shapes streaming skyward from the 
D:$accursed place, nor the equally great being hovering like a cloud 
D:$of living fire above the trees."
D:ȔR̂悤ɌA₦ԂȂ`ςĂB
D:̃vY}̂ƍlĂB
D:nQVNꂽtH[}nEg͂̒nkɐĂ邪A
D:nɏ邱Ƃ\łB
D:uڂɕЎĂĂA̎ꂽꏊɗ
D:Ȗ`݂̑Aؖ؂̏Ő鉊̂悤ɂ킾܂
D:鋐ȑ݂ڂɂȂ킯ɂ͂Ȃv
D:(I[KXgE_[XA⑺ułɐ݂́v
D:wNgD[SxASЕɁAp.240)

#JZ#
#JZ#xlfBNgB㉤qBR[EBɕ|Sʂw삵
#JZ#p̒BlB퓬ŉEr̕IA
#JZ#R[EB̉eƂ̃A@ɂĂ
#JZ#hҁhƂȂĂB
#JZ#(̕`ʂ̓gv̊G) by 
#JZ#by v
N:824:z̐mwxlfBNgx
E:Benedict, the Ideal Warrior
G:p:W
I:130:69d100:100:100:15
W:79:1:0:38500:0:0
B:HIT:HURT:15d15
B:HIT:HURT:15d15
B:HIT:HURT:15d15
B:HIT:HURT:15d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE
S:1_IN_4 |
S:SCARE | CONF | TPORT | TELE_TO | DRAIN_MANA | TRAPS | BRAIN_SMASH |
S:TELE_AWAY | CAUSE_4 | S_MONSTERS |
S:S_DEMON | TELE_LEVEL | FORGET | HEAL
D:$In the field of combat Benedict rules supreme: with but one hand 
D:$he was still superior to Corwin. "Benedict, tall and dour; thin of 
D:$body, thin of face, wide of mind. He wore orange and yellow and brown 
D:$and reminded me of haystacks and pumpkins and scarecrows and the 
D:$Legend of Sleepy Hollow. He had a long, strong jaw and hazel eyes and 
D:$brown hair that never curled. He stood beside a tan horse and leaned 
D:$upon a lance about which was twined a rope of flowers. He seldom 
D:$laughed."
D:xlfBNg͐ɂċɓIȎxz͂Bނ͂{̘r
D:ȂĂR[EB𗽂łB
D:uxlfBNgAwAACŁAĂB̂Ă邪AS
D:LBIWFƉFƒF̕ŁA傫Ȋ̎RƁAڂƁA
D:ƁAɁw̓A̓`xvoBvȊ{A͂
D:ݐF̖ځBăJ[ȂF̔BF̔n̉ɗAԂ̍j
D:݂ɂ肩ĂA͂߂ɏ΂ȂBv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.47j

#JZ#
N:825:wAO}[̖x
E:The Witch-King of Angmar
G:W:D
I:130:60d100:90:120:10
W:80:3:0:42000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:EXP_80:5d10
B:TOUCH:DR_MANA:6d10
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | 
F:IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | 
S:BO_MANA | BA_NETH | PSY_SPEAR |
S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD
D:$The Chief of the Ringwraiths.  A fell being of devastating power.  His 
D:$spells are lethal and his combat blows crushingly hard.  He moves at 
D:$speed, and commands legions of evil to do his bidding.  It is said that he 
D:$is fated never to die by the hand of mortal man.
D:wւ̗HS̑łAjIȗׂ݂͂B̎͐M
D:З͂A퓬ɍۂĂ͑SĂ̂̂łӂ̂悤ȍU͂ւB
D:ނ͑fsA׈̎҂ǂɖ߂𔭂ĎvʂɑBނׂ͎l
D:Ԃ̒j̎ł͌đ苎邱ƂłȂƂĂB

#JZ#
#JZ#VAGK
#JZ#NgDt_bɓoꂵ܂Aڍׂ͕słB by v
#JZ# NeSYS 
N:826:wVAGKx
E:Cyaegha
G:e:D
I:130:64d100:90:120:10
W:80:3:0:44444:0:0
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | SELF_DARK_1 | SELF_DARK_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | DEMON | IM_ACID | IM_ELEC | RES_DARK |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TELE_AWAY | BLIND | HOLD | SCARE | BRAIN_SMASH | 
S:BR_DARK | BA_DARK | BR_NETH | HAND_DOOM | FORGET |
S:S_HI_UNDEAD | S_DEMON | S_MONSTERS | S_HYDRA
D:$"...it was a gigantic eye staring down at them. Around the eye, 
D:$the sky split; deep clefts opened through which the darkness 
D:$began to ooze, a darkness blacker than the night, which crawled 
D:$down as a set of slimy tentacles, taking on more form, more 
D:$definite shape... something was standing, outlined against 
D:$the black sky, something which had tentacles of darkness 
D:$and a green-glowing eye."
D:O͒GɎ͂܂ꂽA傫ȗΐF̈ڂłB
D:xVAGKƁAނ͕t߂̂̂蓖莟ɐGŒToA
D:s΂ɐlԂEグƁAԂ般ׂ肷B
D:oڍׂ̔Ȃ݂̈B
D:u͔ނ낷ȊႾB̊̎ŋ͗􂯁A
D:Í点[􂯖ڂJÄÍ
D:̓lolo{̐GƂȂĔAXɌ`𐬂A
D:͂肵p𐬂...AɉǂA
D:Í̐GƗ΂ɌĂBv
D:io[eBu䂪͈Ívj

#J0#
N:827:̒鉤wpYYx
E:Pazuzu, Lord of Air
G:B:w
I:140:55d100:40:125:10
W:82:2:0:30000:0:0
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP | POWERFUL |
S:1_IN_3 | 
S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC | PSY_SPEAR
D:$A winged humanoid from the Planes of Hell, Pazuzu grins inhumanely at you 
D:$as he decides your fate.
D:nE猻ꂽAHlԌ^̃X^[łpYÝA`҂̉^
D:Ɍ߂Ă͎cɏ΂B

#JZ#
#JZ#ɏĕނ̃C^J
#JZ#I[KXgE_[X́uɏĕނ́vƂɓoB
#JZ#CfBA̓`ɂEFfBSɑ܂B by v
N:828:ɏĕނ́wC^Jx
E:Ithaqua the Windwalker
G:Y:B
I:140:55d100:40:125:10
W:82:2:0:32500:0:0
B:CLAW:COLD:12d12
B:CLAW:COLD:12d12
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
F:UNIQUE | CAN_SPEAK | ESCORT | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP | POWERFUL |
S:1_IN_3 | 
S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC | PSY_SPEAR |
S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN
D:$The Wendigo, moving so fast that you can see little except two 
D:$glowing eyes burning with hatred. "The stars had been blotted out... 
D:$the great cloud which had obscured the the sky looked curiously 
D:$like the outline of a great man. And... where the top of 
D:$the cloud must have been, where the head of the thing should have 
D:$been, there were two gleaming stars, burning bright -- like eyes!"
D:EFfBSAɑ̂ŁAɔR̋PڈȊO
D:قƂǌȂFuĂ... 𕢂Ăg_h
D:ɂȐlԂ̗֊sɎĂ... g_ḧԏɂȂA
D:ɑ镔... R悤ɖ邢ӂ̋ṔA܂
D:ڂ̂悤̂łv
D:(I[KXgE_[XAenGsEuɏĕނ́v
D:wNgD[SxASЕɁAp.105)

#JZ#
#JZ#WA͋㉤qŁAAo[̎̃A[f̐X
#JZ#BpJAwnEhƂǂ҂ȗ
#JZ#]ĂB by 
N:829:WÃwnEh
E:Hell hound of Julian
G:C:r
I:120:48d10:25:80:30
W:83:4:0:600:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:RAND_25 | FRIENDS | AURA_FIRE |
F:BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE
S:1_IN_5 | 
S:BR_FIRE
D:$It is a giant dog that glows with heat.  Flames pour from its nostrils.
D:Ao[̎̃A[f̐XWA]Ăǂ҂ȗB
D:M𔭂ċPȌŁAΉ̕@E炵ĂB

#J0#
N:830:[̒鉤wJgXx
E:Cantoras, the Skeletal Lord
G:s:B
I:140:75d100:20:120:80
W:84:2:0:45000:0:0
B:GAZE:EXP_80
B:GAZE:EXP_80
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | NO_FEAR | POWERFUL |
S:1_IN_1 | 
S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | 
S:S_HI_UNDEAD | ANIM_DEAD | PSY_SPEAR
D:$A legion of evil undead druj animating the skeleton of a once mighty 
D:$sorcerer.  His power is devastating and his speed unmatched in the 
D:$underworld.  Flee his wrath!
D:Ĉ̑ȃ\[T[҂̊[ɐ𐁂łłA׈
D:AfbhEhWłBEɂĂނ̗͔͂ނȂÃXs[h͕CG
D:̂ȂBނ̓{I

#JZ#
#JZ#Q[éut@EXgvɓoꂵłB by v
N:831:n̉wtBXgtFXx
E:Mephistopheles, Lord of Hell
G:U:r
I:140:30d222:20:150:50
W:84:2:0:42500:0:0
B:GAZE:EXP_VAMP:1d15
B:GAZE:TERRIFY:1d15
B:TOUCH:FIRE:4d5
B:TOUCH:UN_POWER:4d5
F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE |
F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON |
F:IM_COLD | IM_POIS
S:1_IN_3 |
S:TELE_TO | SCARE | HOLD | BRAIN_SMASH |
S:S_DEMON | S_HI_UNDEAD | S_UNDEAD |
S:BR_FIRE | BR_NETH | S_CYBER | HAND_DOOM | ANIM_DEAD
D:$A duke of hell, in the flesh.
D:ň݂ŁÂ͓ɏhpB

#JZ#
#JZ#(Rg) Պۂ
N:832:wSax
E:Godzilla
G:R:g
I:130:85d100:50:185:20
W:84:2:0:35000:0:0
B:CLAW:POISON:5d10
B:CLAW:POISON:5d10
B:BITE:HURT:20d10
B:CRUSH:UN_BONUS:5d12
F:UNIQUE | CAN_SWIM | DROP_CORPSE | RIDING |
F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS
S:1_IN_2 | 
S:BR_DISE | BR_PLAS | BR_NUKE | BR_POIS | BR_ACID
D:$Godzilla rose from the contaminated sea. 
D:$Fear its anger, for its devastation is unmatched!
D:wSax͉ꂽC猻ꂽB
D:̓{ISa̔j͂ɂȂ̂͂ȂI

#JZ#
#JZ#N[NEAVgEX~X́u̎􂢁vƂɓo
#JZ#s`̐_łB by v
N:833:šwAuz[Xx
E:Abhoth, Source of Uncleanness
G:J:G
I:130:80d105:50:150:0
W:85:3:0:40000:0:0
B:TOUCH:ACID:11d11
B:TOUCH:DISEASE:11d11
B:TOUCH:ACID:11d11
B:TOUCH:POISON:11d11
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU 
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR | RES_CHAO |
F:COLD_BLOOD | RES_DISE | NO_STUN
S:1_IN_6 |
S:S_MONSTERS | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD | HEAL |
S:TELE_AWAY | TPORT | CAUSE_4 | BRAIN_SMASH | DRAIN_MANA
S:BR_NUKE | BR_POIS | BR_CHAO | BR_NEXU | ANIM_DEAD
D:$"...in the pool [there was] a grayish, horrid mass that nearly choked 
D:$it from rim to rim. Here, it seemed, was the ultimate source of all 
D:$miscreation and abomination. For the gray mass quobbed and quivered, 
D:$and swelled perpetually; and from it, in manifold fission, were 
D:$spawned the anatomies that crept away on every side through the 
D:$grotto."
D:u̐܂͊DF|낵łςBǂ
D:A`AނׂׂẮAɂ̌ł悤BDF
D:͐kȂ炽邱Ƃ̂ȂcÂAlȕ̂ɑg
D:DݏoẮA瓴A֔Ă̂v
D:(N[NEAVgEX~XArcqu̎􂢁v
D:wNgD[SxASЕɁAp.137)

#JZ#
#JZ#k_bɂĐEōŏɒalłBI[fB
#JZ#̋lEĐEn܂B by v
N:834:X̋lwC~x
E:Ymir the Ice Giant
G:P:w
I:130:86d99:50:160:20
W:85:2:0:32500:0:0
B:HIT:COLD:5d10
B:HIT:SUPERHURT:5d10
B:HIT:COLD:5d10
B:HIT:SUPERHURT:5d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | ESCORT | GIANT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE |
F:IM_COLD | NO_CONF | NO_SLEEP | IM_POIS | HURT_FIRE |
F:COLD_BLOOD | AURA_COLD | DROP_CORPSE
S:1_IN_3 | 
S:BR_COLD | BO_ICEE | DARKNESS | HEAL | TELE_TO | S_KIN | S_HI_UNDEAD
D:$Ymir is one of the oldest beings there are. He looks like a giant 
D:$humanoid made of ice.
D:k_bɂĐEōŏɒalBI[fB
D:̋lEĐEnB
D:ނ͕Xŏol̂悤ɌB

#JZ#
#JZ#k_bɂăAXKh̐_X̊ԂɖN
#JZ#łB{͋l̏ogB by v
N:835:ҁwLx
E:Loki the Trickster
G:P:g
I:130:85d110:50:160:20
W:85:2:0:50000:0:0
B:HIT:BLIND:6d11
B:HIT:UN_BONUS:6d11
B:HIT:UN_POWER:6d11
B:TOUCH:DR_MANA:6d11
F:UNIQUE | DROP_CORPSE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT |
F:REGENERATE | POWERFUL |
S:1_IN_3 |
S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY |
S:TELE_LEVEL | FORGET | S_CYBER | S_DEMON | HAND_DOOM | S_HI_UNDEAD |
S:S_UNIQUE | S_HI_DRAGON | BA_DARK | BA_MANA | S_AMBERITES | ANIM_DEAD
S:INVULNER | DISPEL | PSY_SPEAR
D:$Loki, the god of mischief, is a nasty person. He will use every 
D:$dirty trick in the book, and then some. In the end, his half-giant 
D:$heritage is bound to show, as he will defect to the side of the 
D:$giants and fight against the other gods of Asgard.
D:̐_ł郍L͂ȓzBނ͍lSĂ邢͂ȏ
D:̉gĂ邾낤BŌɂ́Alłނ̒̋ľ
D:ނQԂ点AAXKh̐_Xւ̔tɒǂĂ邾낤B

#JZ#
#JZ#gEoENtǵuC̎RɂāvȂǂŌyĂ܂B by v
#JZ#p͋vA NeSYS ɂ
N:836:NgDt̗Ƃq
E:Star-spawn of Cthulhu
G:U:G
I:130:75d100:90:90:90
W:86:2:0:34000:0:0
B:CLAW:POISON:1d30
B:CLAW:ACID:1d30
B:TOUCH:UN_POWER:1d10
B:CRUSH:UN_BONUS:2d33
F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR |
F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE | NONLIVING |
F:POWERFUL | IM_FIRE | CAN_SWIM | NO_CONF | DROP_GOOD
S:1_IN_3
S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID |
S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD
D:$The last remnants of sanity threaten to leave your brain as you 
D:$behold this titanic bat-winged, octopus-headed unholy abomination. 
D:$"They all lay in stone houses in their great city of R'lyeh, 
D:$preserved by the spells of mighty Cthulhu for a glorious 
D:$resurrection when the stars and the earth might once more 
D:$be ready..."
D:疜NOɔ򗈂傢ȂuNgDtvőƍlB
D:[`߂ΐFĂA傫ȑɎƁA
D:hŜ悤ȗ܂A炪EŕĂ鑾̂Q
D:ƌĂB
D:ϐg͂PT`QO[gA
D:̂̊eʂ̑傫Rɕς鎖oB
D:X̓CGɐĂA̒vƋɑ啔͕󂳂ĂB
D:Aꕔ̃NgDt̗q́AfB[vɂāA
D:[Ca̒ŗ{ĂB
D:uׂĂCG̋ȐΑ̊قɉAsȃNgD[
D:̎ɂ܂AƒnӂѐʒuɂǂP
D:̓҂тĂ̂v
D:(gEoENtgA[TuNgD[̌Ăѐv
D:wNgD[PxASЕɁAp.34)

#JZ#
#JZ#΂̋lXg
#JZ#k_bɂĐE̓̔ޕ̃XyXwCɐދlB
#JZ#OiNł͍Ōɉ̌ŐEĂs܂B by v
N:837:΂̋lwXgx
E:Surtur the Giant Fire Demon
G:P:r
I:130:86d110:50:160:20
W:85:2:0:45000:0:0
B:HIT:FIRE:6d11
B:HIT:SUPERHURT:6d11
B:HIT:FIRE:6d11
B:HIT:SUPERHURT:6d11
F:UNIQUE | SELF_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | AURA_FIRE | DEMON |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT |
S:1_IN_5 |
S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN | S_HI_UNDEAD |
S:HAND_DOOM | TELE_AWAY | S_CYBER | S_DEMON
D:$Surtur is also one of the most ancient of all creatures. He is a demonic 
D:$giant of fire, who is destined to set the nine worlds afire with his 
D:$accursed sword of doom on the day of Ragnarok.
D:k_bɂĐE̓̔ޕ̃XyXwCɐދlB
D:wXgx܂AłÂ̎ォ瑶݂ĂlłB
D:ނ͈̂悤ȉ΂̋lŁAuOiNv̎ɂ͎ꂽjł̌
D:̐Eɉ΂悤^tĂB

#J0#
N:838:w^XNx
E:The Tarrasque
G:R:v
I:130:85d100:50:185:20
W:84:2:0:35000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | RIDING |
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BR_FIRE | BR_COLD | BR_DISE
D:$The Tarrasque is a massive reptile of legend, rumoured to be unkillable 
D:$and immune to magic.  Fear its anger, for its devastation is unmatched!
D:ȓ`঒ނł^XŃA@ɑ΂ƉuAEƂł
D:ȂƉ\ĂB̓{Bނ̂炷j͉l~߂邱Ƃ
D:łȂB

#J0#
N:839:̃oOwSVx
E:Lungorthin, the Balrog of White Fire
G:U:w
I:130:80d100:20:125:80
W:85:2:0:37000:0:0
B:HIT:FIRE:8d12
B:HIT:FIRE:8d12
B:CRUSH:SUPERHURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | SELF_LITE_1 | SELF_LITE_2 | AURA_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DEMON | IM_FIRE | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE | 
S:S_DEMON | S_HI_UNDEAD
D:$A massive form cloaked in flame.  Lungorthin stares balefully at you with 
D:$eyes that smoulder red.  The dungeon floor where he stands is scorched by 
D:$the heat of his body.
D:ނ͂̐gɉ܂ƂXpĂBSV͐Ԃ
D:ňӂĖ`҂ɂށBނ̑̏͂̑̂
D:MŏłĂ܂ĂB

#J0#
N:840:T̒鉤whEOCx
E:Draugluin, Sire of All Werewolves
G:C:u
I:130:70d100:80:90:90
W:87:2:0:30000:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:2d6
B:BITE:POISON:2d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_CORPSE 
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_POIS
S:1_IN_3 | 
S:SCARE | 
S:S_MONSTERS | S_HOUND
D:$Draugluin provides Sauron with a fearsome personal guard.  He is an 
D:$enormous wolf inhabited with a human spirit.  He is chief of all his kind.
D:hEOC̓TEׂ̋ꑮqBނ͐lԂ̐_
D:낵ȘTłASĂ̘T̎̂łB

#JZ#
N:841:wV}=SXx
E:Shuma-Gorath
G:e:G
I:130:85d100:50:150:0
W:88:3:0:47000:0:0
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_INT:2d12
B:GAZE:LOSE_WIS:2d12
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU |
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR | RES_CHAO |
F:COLD_BLOOD | RES_DISE | NO_STUN | POWERFUL |
S:1_IN_2 |
S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY |
S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA |
S:S_MONSTERS | S_KIN | S_CYBER | S_HOUND | S_HYDRA | S_DEMON |
S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD | DISPEL | PSY_SPEAR
D:$Shuma-Gorath is one of the immortal lords of chaos. The true form of 
D:$this blasphemous horror is a huge, all-seeing eye surrounded by tentacles.
D:wV}=SXx͕sȂ鍬ׂ̐_̈lłB̖`Iȋ|
D:̐^̎ṕAGɈ͂܂ꂽASĂʂȊłB

#JZ#
N:842:ΐF̉ΉwgD[X`x
E:Tulzscha, the Green Flame
G:E:G
I:130:100d100:90:100:50
W:89:4:0:45000:0:0
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON | AURA_FIRE | AURA_COLD | ELDRITCH_HORROR |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | 
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
F:IM_COLD | IM_ACID | IM_ELEC | RES_NEXU | RES_NETH | RES_PLAS |
F:REGENERATE | UNIQUE | SELF_LITE_2 |
S:1_IN_3 |
S:BR_NEXU | BR_NETH | BR_COLD | BR_FIRE
D:$"A belching column of sick greenish flame... spouting volcanically 
D:$from the depths profound and inconceivable, casting no shadows as 
D:$healthy flame should, and coating the nitrous stone with a nasty, 
D:$venomous verdigris. For all that seething combustion no warmth 
D:$lay, but only the clamminess of death and corruption."
D:AUg[g̋ʍ̎͂xAٌ`̐_ẌꒌB
D:ƕsƐނh{ɂĐĂB
D:X̐EɏꂽꍇAKX̌`ԂŒn̊j܂ŐZA
D:ΒƂȂĒnɕoĂB
D:uoaIȗΐF̉̒... [lmzn̒ꂩ
D:ΎR̗lɂقƂ΂ASȉ͂̉e炸A
D:ɐ΂܂ŁXΐŕށB̂悤ȌR
D:ɔĂɔM͂ȂAƕs̎Ĉ݂Bv
D:iNtgujՁvj

#JZ# J.Romero ƂlB{ŋtɂ...
#JZ# i...߂
N:843:TCo[f[̉wOremorjx
E:Oremorj the Cyberdemon Lord
G:U:u
I:130:90d100:90:90:90
W:89:4:0:50000:0:0
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON |
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
S:1_IN_3 |
S:ROCKET | S_CYBER
D:$The mightiest of Cyberdemons, their lord and ruler.
D:ŋ̃TCo[f[ŁAނ̉łxz҂łB

#JZ#
N:844:sȂwJVFCx
E:Kaschei the Immortal
G:L:v
I:130:60d100:100:100:0
W:90:3:0:45000:0:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d10
B:HIT:DR_MANA:10d10
F:UNIQUE | MALE | DROP_SKELETON | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | POWERFUL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP |
S:1_IN_3 | 
S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BA_MANA | BO_MANA | BA_FIRE | DISPEL | PSY_SPEAR |
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM | ANIM_DEAD
D:$A stench of corruption and decay surrounds this sorcerer, who has clearly 
D:$risen from the grave to continue his foul plots and schemes.
D:sƉ̈LY킹邱̖@ǵÅ܂킵vƉAd𑱍s
D:悤ƕ悩hĂB

#JZ#
#JZ#SĂɂĈ̂̃O\g[g
#JZ#gEoENtǵu_ECb`̉vŌy܂B
#JZ#z_ŁAEBo[EEFCg[yт̑oq̒
#JZ#eł܂B by v
#JZ# NeSYS 
N:845:SĂɂĈ̂́wO=\g[gx
E:Yog-Sothoth, the All-in-One
G:j:v
I:130:66d99:100:100:20
W:90:3:0:45000:0:0
B:TOUCH:HURT:40d5
B:TOUCH:LOSE_CON:16d2
B:TOUCH:LOSE_CON:16d2
F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TIME | RES_TELE |
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | POWERFUL |
F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_CYBER | DISPEL | BA_LITE |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI | PSY_SPEAR
D:$"Great globes of light massing towards the opening... the breaking 
D:$apart of the nearest globes, and the protoplasmic flesh that 
D:$flowed blackly outward to join together and form that eldritch, 
D:$hideous horror from outer space... whose mask was a congeries 
D:$of iridescent globes... who froths as primal slime in nuclear 
D:$chaos forever beyond the nethermost outposts of space and time!"
D:􂯖ڂ̊ԂɏZށAԂƋԂ𒴉z_B
D:p킷ɂ́A̋ʒF̋̏Ŵ̎pĂB
D:ʂ͐₦ԂȂ`ςA݂ɐڋ߂藣ꂽJԂĂB
D:̑傫͂܂܂ŁAقǋɂȂAlԂƑȂقǂɂ
D:肷B
D:lNm~Rɂ΁AuߋE݁Eׂ͂ăO=\g[g̒ň
D:łvƂB
D:O=\g[g͑SĂ̎ԂƋԂɗאڂĂAǂ̎ԁAǂ̎ɂp
D:킷ƂoB
D:X̐EɎp킹͓̂̎ɌĂ邪A
D:GTƂȂ鐶̂ÂH߂ɌĂ邱ƂB
D:܂AlXȗL@̂̏ƌ邱ƂɂāÅȍ
D:ĂB
D:iNtgu_jb`̉vj

#JZ#
#JZ#tFT
#JZ#k_bŃLƏlAO{ŮԂɐ܂ꂽTłB
#JZ#OiNł̓I[fBۂݍł܂܂B by v
N:846:TwtFx
E:Fenris Wolf
G:C:D
I:134:70d100:80:90:40
W:90:2:0:35000:0:0
B:BITE:HURT:20d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:20d6
F:UNIQUE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY | 
F:ANIMAL | EVIL | IM_POIS | IM_FIRE | IM_COLD | RES_DARK |
S:1_IN_8 | 
S:BR_DARK | BR_POIS | BR_COLD
D:$The immensely huge wolf who would swallow the sun to satisfy its 
D:$hunger and leave the Norse gods for the dessert.
D:k_bŃLƏlAO{ŮԂɐ܂ꂽ
D:rȂȘTŁA
D:󕠂𖞂߂ɑzHׁA_X
D:fU[gƂĎcĂ炢̎邱ƂoB

#JZ#
N:847:p[ECA[
E:Great Wyrm of Power
G:D:y
I:130:111d111:20:111:70
W:90:4:0:37500:0:0
B:CRUSH:POISON:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:HURT:10d18
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:DRAGON | GOOD | DROP_CORPSE | SELF_LITE_2 |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:RES_NETH | RES_LITE | RES_DARK | RES_SOUN | RES_CHAO | RES_DISE |
F:RES_NEXU | RES_TIME | RES_INER | RES_GRAV | RES_SHAR | RES_PLAS |
F:RES_WALL | RES_TELE | RIDING |
S:1_IN_3 |
S:S_HI_DRAGON | S_DRAGON | S_KIN |
S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE |
S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU |
S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
S:BR_WALL | BR_MANA | BR_DISI
D:$The mightiest of all dragonkind, a great wyrm of power is seldom 
D:$encountered in our world. It can crush stars with its might.
D:̒łŋłp[ECA[ɂ́A̐Eł͖ő
D:oƂ͂ȂB̗͂͐ӂB

#JZ#
#JZ#X̍RrVujOX
#JZ#NgDt_bɂL`̏_łB쒆Ōy鎖͑
#JZ#̂łȀ_̒SƂȂ鎖͖őɂ܂B by v
N:848:X̍RrwVu=jOXx
E:Shub-Niggurath, Black Goat of the Woods
G:U:D
I:130:65d99:100:100:20
W:91:3:0:47500:0:0
B:CRUSH:LOSE_WIS:20d5
B:CRUSH:LOSE_INT:20d5
B:BITE:LOSE_STR:10d2
B:BITE:LOSE_CON:10d2
F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_TELE
F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING | CAN_FLY |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | AURA_COLD 
F:EVIL | IM_ACID | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_CHAO
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS |
S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_UNIQUE | ANIM_DEAD
D:$This horrendous outer god looks like a writhing cloudy mass filled 
D:$with mouths and tentacles.
D:[嗤̎ォ琒qĂ׈ȖL̏_B
D:pڌꂽ͏ȂAAAꂽȉ_̉łƌB
D:_̈ꕔ͎ܗZāAGAStH点ƂA̕t
D:ZȂǂ`B
D:oɁAueRrvYݕB
D:O=\g[g̍ȂƌĂB
D:̘c݂𒴂Ďp킷łAǂ̂悤ȖhǂB
D:̊OȂ_⏬^̐ƐڍāAeRrȊO̎e𐶂ގB

#JZ#
#JZ#傢Ȃ[̎m[fX
#JZ#gEoENtǵu̒̕svc̊فvyсuJ_X
#JZ#߂āvɓoB
#JZ#Vl̎p_ŁAlԂɂ͂܂G΂͂܂B by v
N:849:傢Ȃ[̎wm[fXx
E:Nodens, Lord of the Great Abyss
G:P:w
I:130:75d99:100:100:20
W:92:3:0:48000:0:0
B:HIT:HURT:2d66
B:HIT:HURT:2d66
F:UNIQUE | CAN_SPEAK | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:GOOD | IM_ACID | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF | 
F:NO_SLEEP | RES_NEXU | RES_NETH | RES_WATE | POWERFUL |
S:1_IN_1 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT |
S:BO_MANA | BA_MANA | S_MONSTERS | HEAL |
S:HASTE | HAND_DOOM | 
S:S_ANGEL | S_UNIQUE | DISPEL | PSY_SPEAR
D:$The hoary Lord of the Great Abyss seems a wizened man, but appearances
D:$can be deceiving.
D:傢Ȃ[̐_X͂킭Vl̂悤Ɍ邪Ǎ
D:͂ĂɂȂȂ낤B
D:iNtg u̒̕svc̊فvAuJ_X߂āvj

#J0#
N:850:Ԋ{TwJnXx
E:Carcharoth, the Jaws of Thirst
G:C:D
I:130:75d100:80:110:10
W:92:2:0:30000:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AURA_FIRE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:HEAL | SCARE | BRAIN_SMASH | 
S:BR_FIRE | 
S:S_HOUND
D:$The first guard of Angband, Carcharoth, also known as 'The Red Maw', is 
D:$the largest wolf to ever walk the earth.  He is highly intelligent and a 
D:$deadly opponent in combat.
D:JnX̓AOoh̖̑hq҂łAuԂ{vƂĂіŒm
D:ĂBނ͂Ēnɑ݂ōłȘTłAm\A
D:퓬ɍۂĂ͖`҂͎o傹˂΂ȂȂGƂȂB

#JZ#
#JZ#˂鍬׃iCAgzebvijgebvj
#JZ#gEoENtǵuiCAgzebvvuJ_X߂āv
#JZ#ułɔ́vȂǑ̍iɓoB
#JZ#_X̎g҂ƂāA鎞̓GWvg̃t@I̔@\ҁA鎞͊
#JZ#̖XtBNXA鎞͍ƎO̔RƁAlX
#JZ#ȎpŏoAlނjł֓Ƃ܂B by v
N:851:˂鍬ׁwiCAgzebvx
E:Nyarlathotep, the Crawling Chaos
G:U:r
I:130:90d99:100:100:20
W:93:3:0:49000:0:0
B:CRUSH:LOSE_CON:30d4
B:CRUSH:LOSE_STR:30d4
B:GAZE:LOSE_INT:1d50
B:GAZE:LOSE_WIS:1d50
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU | RES_CHAO |
F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | POWERFUL |
S:1_IN_3 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO |
S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST |
S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD | PSY_SPEAR |
S:S_ANGEL | S_DEMON | HEAL | S_SPIDER | S_HOUND | S_CYBER | HAND_DOOM
D:$Nyarlathothep is the messenger, the heart and the soul of the outer gods. 
D:$He is a shapechanger capable of assuming thousands of nightmarish forms.
D:$One of them looks like this: "A tall, slim figure with the young face of 
D:$an antique pharaoh, gay with prismatic robes and crowned with a 
D:$pshent that glowed with inherent light... the fascination of a 
D:$dark god or fallen archangel, and around whose eyes there lurked 
D:$the languid sparkle of capricious humor."
D:iCAgzebv͊OȂ_X̎g҂ɂĐSɂčłB
D:͕ϐg̔\͂Ä̂Ƃ`ԂƂ鎖łB
D:͂̂悤ɌFugɂČÑ̃t@Iv킹
D:₢ʖeAF̃[u܂ƂĂт₩A݂
D:ɂċP̓dĂB... ̌ւ炵ȑԓx
D:Ɛ痧ɈÍ_Vg̖͂Aڂ̂܂ɂ͋C܂
D:ȋCÂ߂Ăv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.316-317)

#JZ#
#JZ#Ȍqj̍׃AUg[g
#JZ#NgDt_bɂō_łA͂蕨̒SƂȂ鎖
#JZ#őɂ܂BgȌqjׁ̍h͂gEoENtg
#JZ#́ułɚ́vɂAUg[g̕\łB by v
N:852:Ȍqjׁ̍wAUg[gx
E:Azathoth, Seething Nuclear Chaos
G:E:B
I:130:99d99:100:150:100
W:93:3:0:50000:0:0
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
F:UNIQUE | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | DEMON | AURA_FIRE | AURA_ELEC |
F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING |
F:KILL_ITEM | KILL_WALL | CAN_SWIM | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_CHAO | RES_DISE |
F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI
D:$"That last amorphous blight of nethermost confusion which 
D:$blasphemes and bubbles at the centre of all infinity -- 
D:$the boundless daemon sultan Azathoth, whose name no lips 
D:$dare speak aloud, and who gnaws hungrily in inconceivable, 
D:$unlighted chambers beyond time amidst the muffled, maddening 
D:$beating of vile drums and the thin monotonous whine of 
D:$accursed flutes."
D:NgDt_bɂō_B
D:uȂׂĂ̖̒jŖ`̌f炩ĕAŉ
D:ׂ̍̍Ō̖`̈ÉeɂقȂʁ\Ȃ킿𒴉zz
D:΂ʖ̖[ŁAȑۂ̂AłƁA
D:ꂽt[ĝڂPȉF̑A삦ꖂẤA
D:Ă̖ɂ҂ƂĂʁAʂĂȂAUg[gv
D:(gEoENtgA[TumȂJ_X𖲂ɋ߂āv
D:wNtgSWUxAnɁAp.173)

#J0#
N:853:n̔ԌwPxXx
E:Cerberus, Guardian of Hades
G:C:r
I:130:100d100:50:160:10
W:94:1:0:40000:0:0
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BA_DARK | 
S:BR_FIRE | BR_NETH | 
S:S_HOUND
D:$A three-headed hell hound of fearsome aspect.  Flame burns merrily from its 
D:$hide as it snarls and roars its defiance.
D:R̋낵`̃wnEhBɌĉނiƓ
D:̑̂yɔRオB

#JZ#
#JZ#~hKh̑փKh
#JZ#k_bŃLƏlAO{ŮԂɐ܂ꂽւłB
#JZ#I[fBɊC̒ɕ肱܂An芪Ď̔
#JZ#ł܂BOiNł͓ł𐁂ăg[E܂B by v
N:854:~hKh̑ցwKhx
E:Jormungand the Midgard Serpent
G:J:g
I:130:120d100:100:160:0
W:75:1:0:30000:0:0
B:CRUSH:SUPERHURT:20d10
B:CRUSH:SUPERHURT:20d10
B:BITE:HURT:5d50
F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | AQUATIC | WILD_OCEAN |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_POIS | IM_ACID | IM_COLD | EVIL |
F:RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | DROP_CORPSE
F:NO_CONF | NO_SLEEP | RIDING | POWERFUL
S:1_IN_8
S:BA_WATE
D:$The Midgard Serpent is so huge that its body surrounds the world of 
D:$mortal men. It can grind gods themselves to lifeless pulp.
D:k_bŃLƏlAO{ŮԂɐ܂ꂽւB
D:̃~hKh̑ւ͒薽̐lԂ̐E܂邲ƈ͂ł܂ق
D:ȓ̂ĂB_XłoɍӂĂ܂ƂłB

#JZ#
#JZ#GhZN^[̓S҂ by q
N:855:wjXҁx
E:The Destroyer
G:g:W
I:130:170d170:100:200:0
W:94:1:0:45000:0:0
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU |
F:RES_DISE | RES_WALL | RES_INER | RES_GRAV | NO_STUN | REGENERATE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | POWERFUL |
S:1_IN_3 |
S:BR_DISI | BO_MANA
D:$The Destroyer was built by the Norse deities to be their ultimate weapon 
D:$against the space gods who had arrived to judge the world. Unfortunately, 
D:$the Destroyer has gone berserk and is destroying everything it sees. The 
D:$mystical Destroyer is nearly indestructible, and it is said that when it 
D:$uses its power of complete disintegration, the day of Ragnarok is near.
D:wjXҁx͖k_b̐_Xɂꂽɂ̕ŁAEɐR
D:߂ɉF瓞_ɑ΍R邽ߍꂽBsKɂāwjXҁx
D:\ڂɓ̑SĂj󂷂悤ɂȂB̓̔j҂|Ƃ
D:قƂǕs\ŁAꂪ̂Sɕ󂳂͂𔭓A
D:uOiNv̓͋߂ƌĂB

#J0#
N:856:oO̒wSXOx
E:Gothmog, the High Captain of Balrogs
G:U:R
I:130:80d100:100:140:0
W:95:1:0:43000:0:0
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:CRUSH:SUPERHURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DEMON | 
F:IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE | S_KIN |
S:S_DEMON | S_HI_UNDEAD | S_CYBER 
D:$Gothmog is the Chief Balrog in Morgoth's personal guard.  He is renowned 
D:$for slaying Ecthelion the Warder of the Gates and he has never been 
D:$defeated in combat.  With his whip of flame and awesome fiery breath he 
D:$saved his master from Ungoliant's rage.
D:SXO̓SX̎IqoȎBނ͖̔Ԑlł
D:GNZI|тA킢ɈxƂȂBނ͉̃`
D:Ƃ܂Ή̃uXŔނ̎ESAg̓{肩̂B

#JZ#
#JZ#̑ȂNgDtiNEgEgANgD[j
#JZ#gEoENtǵuNgDťĂѐvȂǂɓoꂷ_B
#JZ#݂͊C̃CG̓sɕ󂳂ĕ̎҂Ă܂B by v
N:857:w̑ȂNgDtx
E:Great Cthulhu
G:U:g
I:130:100d100:100:140:100
W:96:2:0:62500:0:0
B:CRUSH:SUPERHURT:50d4
B:CLAW:UN_POWER:15d2
B:CLAW:UN_BONUS:15d2
B:TOUCH:DISEASE:100d1
F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD |
F:DROP_GREAT | RES_DISE | RES_CHAO | RES_DARK | RES_TELE | CAN_SWIM |
F:EVIL | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP |
S:1_IN_3
S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA |
S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD |
S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF
S:BR_NEXU | S_DEMON | S_CYBER | S_KIN | BR_DISI | HAND_DOOM
S:ANIM_DEAD
D:$This creature is death incarnate. "A monster of vaguely anthropoid 
D:$outline, but with an octopus-like head whose face was a mass of 
D:$feelers, a scaly, rubbery-looking body, prodigious claws on hind 
D:$fore feet, and long, narrow wings behind. This thing... was a 
D:$somewhat bloated corpulence... It lumbered slobberingly into sight 
D:$and gropingly squeezed its gelatinous green immensity through the 
D:$black doorway... A mountain shambled or walked."
D:͎̐̉głBC̃CG̓sɕ󂳂
D:̎҂ĂBu悻lԂɎO`Ă邪A
D:͑ɎāAɂ͐GrтA̓Sŗ؂ɂ
D:AOrƌrɂ͋܂Awɍג
D:킵ĂB... ̉́A債pŁA... nЂ
D:𗧂ĂĂʂƂAΐFP̋̂ނ悤ɂ
D:čƂˌʂ... R܂A܂̂v
D:(gEoENtgA[TuNgD[̌Ăѐv
D:wNgD[PxASЕɁApp.23-24App.55-56)

# Sauron is no longer a quest monster (in Zangband), just a "normal" one.

#J0#
N:858:dptwTEx
E:Sauron, the Sorcerer
G:p:o
I:130:105d100:100:160:0
W:98:1:0:50000:0:0
B:HIT:UN_BONUS:10d12
B:HIT:UN_BONUS:10d12
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_DARK |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | POWERFUL |
S:1_IN_2 | 
S:TPORT | TELE_LEVEL | BLIND | CONF | SCARE | CAUSE_4 | 
S:BRAIN_SMASH | FORGET |
S:BO_ICEE | BO_MANA | BO_PLAS | 
S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK | 
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON |
S:HAND_DOOM | ANIM_DEAD | DISPEL | PSY_SPEAR
D:$Mighty in spells and enchantments,
D:$he created the One Ring.  His eyes glow with power and his gaze seeks to 
D:$destroy your soul.  He has many servants, and rarely fights without them.
D:ނ̓SX̍ł͂ȏgŁAׂgȂɍh͂
D:ĂB
D:̎wւn͔̂ނłB̓͗͂ɋPA`҂̍j󂵂悤
D:_ĂB܂ނ͑̎艺]ĂAőɒPƂł͐ȂB

#JZ#
N:859:w̃jR[x
E:The Unicorn of Order
G:q:w
I:160:200d100:100:170:0
W:99:1:0:65000:0:0
B:KICK:DR_MANA:10d10
B:KICK:UN_POWER:13d13
B:BUTT:UN_BONUS:12d12
B:BITE:TIME:11d11
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | 
F:REFLECTING | AURA_COLD | AURA_ELEC |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | 
F:DROP_GOOD | DROP_GREAT | RES_LITE | RES_NETH | RES_WATE | RES_PLAS |
F:RES_SOUN | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:SMART | KILL_BODY | POWERFUL | SELF_LITE_1 |
F:REGENERATE | NONLIVING | CAN_FLY |
F:GOOD | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | RIDING |
S:1_IN_3 | 
S:SHRIEK | BR_SOUN | BR_LITE | BR_INER | BR_TIME | BR_SHAR | 
S:BR_PLAS | BR_MANA | BR_DISI | DRAIN_MANA | HEAL | HASTE |
S:TELE_AWAY | BLINK | TPORT | FORGET | DISPEL |
S:S_MONSTERS | S_HI_DRAGON | S_UNIQUE | S_ANGEL
D:$The Unicorn of Order, who once stole an eye from the great Serpent 
D:$of chaos, is watching the events unfold with growing distress. It 
D:$regards you as a mortal meddling in the affairs of immortals, and 
D:$attempts to eliminate you.
D:āwׂ̃T[ygxƓA̕Жڂ
D:DƂw̃jR[x
D:̐sY点ĂB
D:̃jR[͂Ȃ
D:sȂ҂̖ɕspӂɊ薽̎҂Ƃ݂ȂA
D:E悤ƂĂB

# Oberon is the first Quest monster in Zangband: he must be killed before
# the Serpent of Chaos

#JZ#IxB㉤q̕łAAo[̉B
#JZ#Ao[̉́A͂A
#JZ#Nɂ킽钷łA͂
#JZ#uԂɓ]ڂ\́Aeω\͂B
#JZ#]ڂɂ́h͗lhA`hgvh
#JZ#p邱ƂłBIx͌p҂
#JZ#ɋ}ɎHߌZԂ̊mNB
#JZ#(̕`ʂ̓gv̊G) by 
#JZ#(Rg) v
N:860:Ao[̉wIxx
E:Oberon, King of Amber
G:p:v
I:145:99d111:100:165:0
W:99:1:0:65000:0:0
B:HIT:UN_BONUS:12d12
B:HIT:UN_POWER:12d12
B:HIT:BLIND:10d3
B:TOUCH:DR_MANA:10d8
F:UNIQUE | QUESTOR | MALE | CAN_SPEAK | DROP_CORPSE | HAS_LITE_2 |
F:ATTR_MULTI | AMBERITE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:REFLECTING | AURA_FIRE | AURA_ELEC
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_CHAO | POWERFUL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:TPORT | SCARE | BLIND | S_DEMON | S_MONSTERS |
S:TELE_TO | CONF | BO_MANA | BA_FIRE | BRAIN_SMASH | BA_NETH |
S:BO_ICEE | CAUSE_4 | BA_WATE | BO_PLAS | TELE_LEVEL | TELE_AWAY |
S:FORGET | DARKNESS | BA_MANA | S_HI_DRAGON | S_HI_UNDEAD | BA_CHAO
S:S_AMBERITES | S_CYBER | HAND_DOOM | DISPEL | PSY_SPEAR
D:$Oberon, the father or grandfather of most Amberites, is as powerful 
D:$as ever. He is afraid that you will upset the balance and will not 
D:$let you harm the Serpent of Chaos. "Oberon, Lord of Amber, stood before 
D:$me in his green and his gold. High, wide and thick, his beard black and 
D:$shot with silver, his hair the same. Green rings in gold settings and 
D:$a blade of golden color."
D:Ix́ASẴAo[̉q̕܂͑cłA̗͂
D:܂ȂBނ͂ȂF̃oXƂ
D:ĂAwׂ̃T[ygx邱ƂȂ낤B
D:uIxAAo[̌NB̗΂Ƌ̕ŁAڂ̑OɗĂBw
D:ALAB̂炩{ЂB̖т
D:ς炸B΂̐΂̂͂܂̎wցAF̌Bv
D:iW[E[YjCAGVuAo[̋㉤qv쏑[Ap.181j

# Morgoth, mr normal monster!

#J0#(Rg)
#J0#
#J0#(sX)
#J0#wTEx			dptwTEx
#J0#Í̒鉤wSXx			wSXx
#J0#
#J0#angband͊{IɑI̘błBSX݂̂łB̎
#J0#wxƌƃSXwATE͖O܂ŖSX̕ɉ߂
#J0#܂łBSXł񂾌ATEwx̖ŌĂ΂悤
#J0#ɂȂ
#J0#łBł炱ׂ̖͂łAV}̕ł̂悤
#J0#ȂĂ܂BI(V}̕)ł̓TÉwdptxƏĂ
#J0#܂B
#J0#
N:861:wSXx
E:Morgoth, Lord of Darkness
G:P:D
I:140:200d100:100:150:0
W:100:1:0:60000:0:0
B:HIT:SHATTER:20d10
B:HIT:SHATTER:20d10
B:HIT:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | SELF_DARK_1 | SELF_DARK_2 |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:DROP_GOOD | DROP_GREAT |
F:SMART | KILL_WALL | MOVE_BODY | AURA_COLD |
F:REGENERATE | POWERFUL |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_DARK |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_3 | 
S:BRAIN_SMASH | DISPEL |
S:BA_MANA | BO_MANA | BA_NETH | ANIM_DEAD 
S:S_MONSTERS | S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON
D:$He is the Master of the Pits of Angband.  His figure is like a black 
D:$mountain crowned with Lightning.  He rages with everlasting anger, his 
D:$body scarred by Fingolfin's eight mighty wounds.  He can never rest from 
D:$his pain, but seeks forever to dominate all that is light and good in the 
D:$world.  He is the origin of man's fear of darkness and created many foul 
D:$creatures with his evil powers.  Orcs, Dragons, and Trolls are his most 
D:$foul corruptions, causing much pain and suffering in the world to please 
D:$him.  His disgusting visage, twisted with evil, is crowned with iron, the 
D:$two remaining Silmarils forever burning him.  Grond, the mighty Hammer of 
D:$the Underworld, cries defiance as he strides towards you to crush you to a 
D:$pulp!
D:ނ̓AOoh̓A̎łAȂȂɕꂽÍ̎R̂悤
D:pĂB
D:ނ̑̂ɂ̓tBStBɂĂꂽ 8 ̐[Aꂪނ̐S
D:s邱Ƃ̂Ȃ{ɔR₵ĂBނ͐₦̒ɂ݂ɋꂵł邪A
D:̋ꂵ݂̐̑SĂ̌Pxz邱ƂŖƂĂBނ
D:lԂ̈Íɑ΂鋰|̍łA׈ȗ͂Ŋ܂킵鐶ݏo
D:ĂBI[NhSg͔ނ̎׈ȑ蕨łA炪
D:ɂ݂ꂵ݂̐ɋyڂĂ邱Ƃނ𖳏Ɋ΂B
D:ނ͂̎׈ɂ䂪񂾊܂킵eɁAׂS̊ՂĂB
D:ɍcꂽV}͂̐ȂŔނiɏĂĂB
D:`҂҂ɂׂނ^ꕶ
D:݊ĂƂA̎ɈꂽȆSwOhx
D:邩̂悤ɐkI

# You must kill the SoC to complete the final quest, and win the game.

#JZ#
N:862:wׂ̃T[ygx
E:The Serpent of Chaos
G:J:D
I:155:200d150:111:175:0
W:100:1:0:66666:0:0
B:CRUSH:SHATTER:22d10
B:CRUSH:SHATTER:22d10
B:BITE:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | QUESTOR | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | SELF_LITE_1 |
F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:DROP_GOOD | DROP_GREAT | RES_CHAO | RES_NETH |
F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
F:REGENERATE | NONLIVING | CAN_FLY | RIDING |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | GUARDIAN |
S:1_IN_3 | 
S:S_MONSTERS | BR_CHAO | BA_CHAO | ROCKET | S_CYBER | S_KIN |
S:BR_NETH | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
S:BR_NUKE | BR_DISI | HAND_DOOM | DISPEL
D:$The Big Boss himself. Before the universe the Serpent was. The Unicorn 
D:$of Order fought with Serpent and stole one of its eyes, known as the 
D:$Jewel of Judgement. With the Jewel, Dworkin drew the Pattern and thus 
D:$gave birth to the infinite worlds of shadow. Now the balance has been 
D:$disrupted, the Pattern damaged, and all the shadow is being absorbed by 
D:$the Serpent. Unless it is stopped, the word as we know it will come to 
D:$an end, all order reverting to Primal Chaos.
D:̎ւ{XłBF݂ÕT[ygB
D:w̃jR[x̃T[ygƓAwR̕΁xƂ
D:m邻̕ЖڂDƂB̕΂gāwh[Lx
D:up^[v`ẢeƂĖ̐E܂ꂽ̂łB
D:܂⒁ƍׂ̃oXAup^[v͑󂯁A
D:SẮuev̐ET[ygɋz悤ƂĂB
D:̓~߂Ȃ΁AX̒m鐢E͏IA
D:SĂׂ̍ɋAĂ܂낤B

N:863:ʎqhbg
E:Quantum dot
G:,:v
I:110:4d2:20:100:0
W:35:5:0:50:0:0
B:SPORE:LOSE_ALL:2d4
B:SPORE:UN_BONUS:2d4
B:SPORE:CONFUSE:2d4
B:SPORE:TERRIFY:2d4
F:NEVER_MOVE | 
F:STUPID | WEIRD_MIND | ATTR_MULTI | ATTR_ANY | QUANTUM | 
F:ELDRITCH_HORROR | MULTIPLY | FRIENDS | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
S:1_IN_2 |
S:BLINK | MIND_BLAST
D:$It is there and it is not. 
D:͂ɂAɂȂB

N:864:C̎w
E:a Plain Gold Ring
G:=:y
I:140:160d100:100:200:10
W:110:3:0:5000000:0:0
B:TOUCH:BLIND:5d5
B:TOUCH:UN_BONUS:10d10
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:EXP_80:10d10
F:UNIQUE | FORCE_SLEEP | NEVER_MOVE | ONLY_ITEM | DROP_90 | FORCE_MAXHP |
F:DROP_GOOD | DROP_GREAT | REFLECTING | INVISIBLE | COLD_BLOOD | KILL_EXP |
F:SMART | EMPTY_MIND | REGENERATE | POWERFUL | AURA_FIRE |
F:EVIL | DEMON | NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:RES_TELE | NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
S:1_IN_2 | 
S:BR_NETH | BR_TIME | BA_MANA | BO_MANA | HAND_DOOM | HEAL | 
S:S_DEMON | S_HI_UNDEAD | S_HI_DRAGON | DISPEL
D:$It is a ring of immense power.  You can hardly believe you've 
D:$finally found the One Ring!
D:ȗ͂wւBȂ͂Ɂw̎wցxȂ
D:ȒPɂ͐MȂ낤I

N:865:Dt
E:Lourph
G:S:u
I:140:23d7:200:110:0
W:79:7:0:3333:0:0
B:BITE:PARALYZE:5d5
B:BITE:PARALYZE:5d5
B:BITE:POISON:7d5
B:BITE:LOSE_ALL:8d5
F:FRIENDS | 
F:COLD_BLOOD | EMPTY_MIND | REGENERATE | BASH_DOOR | KILL_BODY | KILL_ITEM | 
F:ANIMAL | HURT_LITE | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_TELE | RES_NETH | RES_DISE | RES_DARK |
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
D:$Small brown spiders that lurk in the darkness deep underground.
D:$  An individual would be nearly harmless, but their size allows many
D:$ to crawl where only a single Mirkwood spider could stand.  Packs of
D:$ these arachnids may scour the depths untiringly, and their hunger is
D:$ never satisfied.
D:n[ÈłɐޏȒFw偂BCC͂ĊQ͂ȂA
D:ł̐Xw偂ƈC悤ȌԂɂ荞ނƂłB
D:̏w偂̌Q͊l߂ĈÈł̒xނƂȂA
D:iɖ邱Ƃ̂ȂQ𖞂ƂĂB

N:866:J@E
E:Caaws
G:E:D
I:120:15d231:100:176:0
W:90:8:0:70000:0:0
B:TOUCH:UN_POWER:13d13
B:TOUCH:UN_BONUS:13d13
B:TOUCH:LOSE_ALL:13d13
B:TOUCH:DR_MANA:100d100
F:FORCE_MAXHP | NEVER_MOVE | 
F:STUPID | KILL_EXP |
F:CAN_SWIM | CAN_FLY | 
F:NONLIVING | COLD_BLOOD | EMPTY_MIND | REGENERATE | KILL_BODY | AURA_COLD | 
F:EVIL | DEMON | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:RES_TELE | NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
F:WILD_WASTE | WILD_SWAMP | 
S:1_IN_5
S:HEAL | INVULNER | DISPEL
D:$A thing like a massive, jet black oyster with four groping tendrils.
D:$  Born of nether, it need not chase its prey, content to seeth
D:$ in the darkness until some unfortunate creature wanders too close.
D:l{̐GrȎ̉â悤ȉBEŐ܂ꂽ
D:̉͊lǂƂ͂ȂAsKȖ`҂
D:߂ɂĂ܂ňł̒徂ĂB

#JZ# I ƂH
N:867:J@
E:Culverin
G:I:U
I:110:8d5:20:13:40
W:8:2:0:25:0:0
B:SHOOT:HURT:4d6
F:NEVER_BLOW | RAND_25 | ANIMAL | WILD_WOOD |
S:1_IN_1
S:SHOOT |
D:$A many legged scuttling thing, it spits pebbles with deadly force.
D:̋rœA΂낵Xs[hŌ甭˂钎B
D:uŁÁsrnC_[tƂ́AǂȊiDĂ̂ˁHv
D:u͂肱Ƃ͌ȂˁBẮAA܂悤
D:Ƃ鑊̔wɂ邩炳Bij܂sJ@t
D:--珬΂𔭎˂邱Ƃł񂾂v
D:i}[EEFChEEF}A[q
D:wȂ񂩂킭Ȃx sAA[JnEXpAp.146j

N:868:rnC_[
E:Behinder
G:.:d
I:125:30d20:10:45:80
W:30:100:0:900:0:0
B:TOUCH:TERRIFY:5d5
B:BITE:HURT:8d4
F:CHAR_CLEAR | CHAR_MULTI | ATTR_CLEAR | FORCE_SLEEP |
F:SMART | INVISIBLE | COLD_BLOOD | EMPTY_MIND |
F:ELDRITCH_HORROR | OPEN_DOOR | ANIMAL | NO_FEAR |
F:NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM |
F:WILD_WOOD | WILD_MOUNTAIN |
D:$"The Behinder flung itself on his shoulders. Then I knew why
D:$ nobody's supposed to see one. I wish I hadn't. To this day I
D:$ can see it, plain as a fence at noon, and forever I will be
D:$ able to see it."
D:uŁÁsrnC_[tƂ́AǂȊiDĂ̂ˁHv
D:u͂肱Ƃ͌ȂˁBẮAA܂悤
D:Ƃ鑊̔wɂ邩炳Bij܂sJ@t
D:--珬΂𔭎˂邱Ƃł񂾂v
D:i}[EEFChEEF}A[q
D:wȂ񂩂킭Ȃx sAA[JnEXpAp.146j

N:869:{[_C
E:Boadile
G:S:g
I:120:30d10:20:25:30
W:25:40:0:300:0:0
B:BITE:HURT:2d5
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:FORCE_MAXHP | STUPID | COLD_BLOOD | BASH_DOOR |
F:ANIMAL | RES_WATE | CAN_SWIM | WILD_SHORE |
F:WILD_OCEAN |
D:$"...Head something like a croc's, only bigger. Around forty
D:$ feet long. Able to roll itself into a big beachball with teeth.
D:$  Fast on land or in water - and a hell of a lot of little legs
D:$ on each side."
D:<O푈>ɂpƉnŁA˔\ɂˑRψقB
D:ułˁcc̓jɎĂāA͑傫B
D:͖̒l\tB[gB傫ȃr[`{[̂邤Ɋۂ܂Ă܂
D:ƂłBƂɕqɓ---̗ɏȑႤ---v
D:iW[E[YjCAu킪̓Rbhv쏑[Ap.93j

N:870:߂̏Csm
E:Ebony monk
G:p:D
I:120:63d11:20:57:5
W:36:3:0:1100:0:0
B:KICK:SUPERHURT:7d1
B:HIT:EXP_10:7d2
B:KICK:SUPERHURT:7d4
B:HIT:EXP_10:7d2
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_COLD | HAS_LITE_2 |
F:IM_POIS | RES_NETH | NO_FEAR | NO_CONF | NO_SLEEP | HUMAN |
F:DROP_CORPSE | DROP_SKELETON
S:1_IN_9 | 
S:BO_NETH
D:$A monk in dusky robes trained in the most lethal martial arts.
D:̖@߂gɓZAÎEɏnCsmB

N:871:͂ꃁ^
E:Metal Babble
G:j:s
I:190:3d2:200:10000:0
W:80:10:0:400000:0:0
B:HIT:UN_BONUS:1d10
B:HIT:UN_BONUS:1d10
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:FORCE_SLEEP
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | 
F:DROP_GOOD | DROP_GREAT | CAN_SWIM |
F:SMART | NONLIVING | COLD_BLOOD |
F:RES_ALL | POWERFUL | KILL_EXP |
F:NO_CONF | NO_SLEEP | NO_STUN | EMPTY_MIND | RES_TELE |
S:1_IN_1 |
S:BLINK | BO_MANA | BA_CHAO | BA_FIRE | TPORT  | PSY_SPEAR
D:łɕ܂ꂽXCB

N:872:wցx
E:The Yamata-no-Orochi
G:M:v
I:123:60d100:50:160:20
W:63:2:0:35000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:CLAW:POISON:5d10
B:CRUSH:UN_BONUS:5d12
F:UNIQUE |
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | ANIMAL |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | RES_CHAO | RES_DARK |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SWIM | RES_WATE |
F:EVIL | IM_FIRE | IM_COLD | IM_POIS | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BR_FIRE | BR_NEXU | BR_CHAO | BR_POIS | BR_DISE | BR_PLAS | BR_NUKE | BR_DARK
D:o_̍ɐޓ`̎ւŁA̎Ɣ̔B
D:ɂނƍ^NĐlXSłB

N:873:wRobgzOx
E:Combat-Echizen "Because it's time"
G:p:R
I:170:20d100:100:350:0
W:85:2:0:35000:0:0
B:KICK:HURT:7d10
B:HIT:UN_POWER:7d8
B:KICK:HURT:7d10
B:HIT:UN_POWER:7d8
F:UNIQUE | MALE | HAS_LITE_2 | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_3D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | POWERFUL | MOVE_BODY | CAN_SWIM |
F:GOOD | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:RES_TELE | NO_CONF | NO_SLEEP | NO_STUN |
S:1_IN_2 | 
S:ROCKET | HEAL | BLINK | INVULNER
D:$His favorite food is roasting rice noodle. 
D:$He is the lone wolf filled with the adventurous spirit. 
D:$His righteousness and courage are more than the average. 
D:$He sometimes become emotional. 
D:$He would like to choose a haphazard life rather than an intentional life. 
D:$He is poor at treating women.
D:DȐHו͏Ăr[tB}Ă͂邪A`S
D:CTB`AECƂψȏゾJbƂ₷B
D:vIls΂̐lIł܂^CvŁA
D:̈͋B

N:874:H̃CA[
E:Spectral Wyrm
G:D:w
I:130:60d100:40:200:255
W:77:4:0:35000:0:0
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:BITE:UN_BONUS:8d8
F:FORCE_MAXHP | EVIL | UNDEAD | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:POWERFUL | MOVE_BODY | PASS_WALL | INVISIBLE |
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE |
F:IM_POIS | IM_COLD |
F:RES_NETH | RES_NEXU | RES_DISE | RIDING |
S:1_IN_3 |
S:BR_NEXU | BR_NETH | BR_DISE |
S:S_HI_DRAGON
S:SCARE | BLINK | SHRIEK
D:$The tortured soul of a once powerful wyrm.
D:ċȗ͂ւĂCA[̉삾B

N:875:Xg[g
E:Storm troll
G:T:b
I:120:60d50:20:110:100
W:51:2:0:3500:0:0
B:HIT:ELEC:3d10
B:BITE:HURT:1d22
B:HIT:COLD:3d10
B:BITE:HURT:1d22
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | REGENERATE |
F:DROP_3D2 | SMART | TAKE_ITEM | SELF_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL |  OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_COLD | IM_ELEC | TROLL | EVIL
S:1_IN_7 | 
S:BA_COLD | BO_ICEE | BO_WATE | BA_ELEC
D:$The dungeon shakes as an enormous troll-form thunders into view, hurling 
D:$ice and lightning in every direction.  It is thirty feet tall, has six 
D:$heads, and is enraged at your impudence.
D:_Wh邪A̋ȃg͕XƈTU炵ȂėB
D:g̏PO[gAZ̓̉͂Ȃ̌܂ɓ{苶ĂB

N:876:sCV̑Q
E:Unstable worm mass
G:w:o
I:100:3d10:10:10:5
W:15:4:0:7:0:0
B:EXPLODE:FIRE:5d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
D:$A seething mass of thick, glowing worms.
D:CV̖WԂ򂾁B

N:877:SSX
E:Bat of Gorgoroth
G:b:g
I:120:30d10:20:60:30
W:28:3:0:200:0:0
B:BITE:POISON:1d10
B:CLAW:HURT:1d4
F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY | DROP_CORPSE |
F:BASH_DOOR | MOVE_BODY | FRIENDS | 
F:ANIMAL | IM_POIS | RES_DARK
S:1_IN_8 | 
S:SCARE | BR_POIS | BR_DARK
D:$Fed with horrid meats and grown to enormous size, this slavering creature 
D:$seeks livelier prey.
D:܂킵H炢ȑ傫ɐ̃SX̓z
D:Ɋ̂l߂ĂB

N:878:wfBIEuh[x
E:Dio Brando
G:V:y
I:130:50d100:20:166:10
W:66:4:0:33333:0:0
B:CLAW:EXP_VAMP:10d10
B:CLAW:EXP_VAMP:10d10
B:SPIT:BLIND:10d10
B:HIT:LOSE_CON:10d10
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE |
F:NO_CONF | NO_SLEEP | RES_TIME | RES_TELE | REFLECTING |
S:1_IN_4 | 
S:SCARE | S_KIN | WORLD | TELE_TO
D:Ήʂ̗͂ŕs̋zSƂȂfBI͖`҂aƂĂȂB
D:wUE[hxɋCIuz̃X^h͕̐̂ȂA
D:ߋłgȂƂ͊mbv

N:879:
E:Ohmu
G:w:g
I:110:100d10:20:90:30
W:60:20:0:2300:0:0
B:CRUSH:SUPERHURT:8d6
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | RES_TELE |
F:KILL_WALL | CAN_SWIM | DROP_CORPSE | MOVE_BODY |
F:FORCE_MAXHP | ONLY_GOLD | DROP_2D2 | DROP_3D2 |
S:1_IN_3
S:SPECIAL
D:{ɋ峂̌Q͏C܂U炵ȂːiĂB

N:880:𓝂ׂҁw`[hEEHx
E:Richard Wong, Master of Time
G:p:w
I:135:60d100:100:190:20
W:81:3:0:45000:0:0
B:HIT:TIME:5d8
B:HIT:TIME:5d8
B:HIT:TIME:5d8
B:KICK:UN_BONUS:8d10
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | HUMAN |
F:REFLECTING | SMART | REGENERATE | PASS_WALL | CAN_FLY |
F:EVIL | IM_ACID | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF | 
F:NO_SLEEP | RES_NEXU | RES_WATE | RES_TIME | ESCORT
S:1_IN_2 | 
S:TPORT | SCARE | S_KIN | BLINK | HEAL |
S:TELE_TO | CONF | BO_MANA | BRAIN_SMASH |
S:BA_WATE | TELE_AWAY |
S:DISPEL | WORLD | PSY_SPEAR
D:ԂƋԂ݂ɑ钴\͎ҁB
D:ÒŁAɗ]T̏΂݂𕂂ׂĂB
D:Ảʂ̉ɂ͗⌌ȍhAg̗~]ׂ̈ȂiI΂ȂB
D:ׂĂɂČvZA̐^ӂ点邱Ƃ͌ĂȂB 

N:881:lwbNx
E:Locke, the Superman
G:p:G
I:130:60d100:100:170:20
W:65:3:0:32000:0:0
B:HIT:HURT:14d14
B:HIT:HURT:14d14
B:HIT:HURT:14d14
B:HIT:HURT:14d14
F:UNIQUE | MALE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD | HUMAN |
F:REFLECTING | SMART | REGENERATE | OPEN_DOOR |
F:GOOD | IM_COLD | IM_FIRE | IM_ELEC | NO_CONF | NO_STUN |
F:NO_SLEEP | RES_TELE | RES_NETH | RES_TIME | POWERFUL | CAN_FLY |
S:1_IN_3 | 
S:TPORT | BLIND | HOLD | BLINK | HEAL | HASTE |
S:TELE_TO | CONF | BO_MANA | BRAIN_SMASH | PSY_SPEAR
D:uIlbNIvulmĂ̂Hv
D:uIsVsɂāAjŋ̃GXp[Iv
D:iIIAlbNuԂT[ygvj


N:882:cwCU[Nx
E:Layzark, the Emperor
G:p:y
I:130:55d100:100:140:20
W:65:3:0:32000:0:0
B:HIT:BLIND:8d8
B:HIT:CONFUSE:8d8
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | FEMALE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD | HUMAN |
F:REFLECTING | SMART | REGENERATE | OPEN_DOOR |
F:EVIL | IM_COLD | IM_FIRE | IM_ELEC | NO_CONF | NO_STUN |
F:NO_SLEEP | RES_TELE | RES_NETH | RES_NEXU | RES_TIME | POWERFUL | CAN_FLY |
S:1_IN_2 | 
S:TPORT | BLIND | BLINK | HEAL | HASTE |
S:CONF | BO_MANA | BRAIN_SMASH | PSY_SPEAR |
S:BA_NETH | BA_DARK | BA_CHAO |
S:S_MONSTERS | S_DEMON | S_KIN
D:ޏ͂lƂĒlƂ̐킢]ނ̂ɁAcɕn
D:łڂƂBuƂɂ钩NĂ݂ƃfBi[͍c
D:CU[N̐_Ȃ̒nƂȂĂ̂v
D:iIIAlbNuRY~bNQ[vj

N:883:T[ygE]r
E:Zombified Serpent of Chaos
G:J:D
I:160:200d150:222:200:0
W:127:4:0:66666:0:0
B:CRUSH:SHATTER:22d15
B:CRUSH:SHATTER:22d15
B:BITE:LOSE_ALL:15d12
B:TOUCH:UN_POWER
F:CAN_SPEAK | UNDEAD | UNIQUE2 |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:DROP_GOOD | DROP_GREAT | RES_CHAO | RES_NETH |
F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
F:REGENERATE | NONLIVING | CAN_FLY |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE |
S:1_IN_3 | 
S:S_MONSTERS | BR_CHAO | BA_CHAO | ROCKET | S_CYBER | S_KIN |
S:BR_NETH | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
S:BR_NUKE | BR_DISI | HAND_DOOM | DISPEL
D:łڂ҂ɕQ邽߁An̒ꂩ畜I

N:884:LŃKX
E:Noxious fume
G:#:y
I:90:3d3:20:37:30
W:20:4:0:15:0:0
B:TOUCH:POISON:3d3
F:RAND_25 | RAND_50 | INVISIBLE | MULTIPLY | 
F:CAN_FLY | CAN_SWIM | PASS_WALL | KILL_BODY | 
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | 
F:NONLIVING | EMPTY_MIND | COLD_BLOOD | 
F:WILD_VOLCANO | WILD_SWAMP | 
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | 
D:$It is a swirling cloud of yellowish gas.
D:͉QFKX̉_B

N:885:󂢐܂
E:Shallow puddle
G:~:B
I:115:9d6:10:17:0
W:11:6:0:70:0:0
B:TOUCH:ACID:2d3
B:TOUCH:ACID:2d3
F:NEVER_MOVE | COLD_BLOOD | 
F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
D:$It is a placid watery pool.
D:₩Ȑ܂肾B

N:886:ł̃Gt̉e
E:Dark elven shade
G:h:w
I:130:48d18:20:50:10
W:51:2:0:6000:0:0
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:DR_MANA:3d10
B:TOUCH:LOSE_DEX:8d8
B:TOUCH:LOSE_INT:8d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | INVISIBLE | COLD_BLOOD | UNDEAD |
F:EVIL | HURT_LITE | RES_NETH | RES_DARK | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:HEAL | BLINK | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:ANIM_DEAD | SHRIEK | TELE_AWAY | BA_DARK | DRAIN_MANA |
S:S_MONSTER | S_UNDEAD | S_DEMON | S_KIN |
D:$A dark elven figure that glows with an inner light.
D:𔭂ÂGt̉eB

N:887:̓nEh
E:Mana hound
G:Z:B
I:125:60d10:30:100:0
W:51:4:0:4000:0:0
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | SELF_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BR_MANA
D:$A powerful aura radiates from this canine creature. It feels 
D:$like... magic?
D:͂ȃI[𔭂Ă錢^B͖@̂悤Ȋ
D:H

N:888:HA
E:Vore
G:S:v
I:125:35d10:20:30:40
W:44:2:0:850:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:8d4
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_ACID | IM_COLD
F:EVIL
S:1_IN_5
S:BO_MANA
D:$A gaunt, vaguely humanoid torso merged with the form of a giant 
D:$spider, ugly as sin. It screams horribly as it charges at you.
D:ꂽlԂ̂悤ȏ㔼gȒw偂̑̂ɂXB
D:낵ѐȂːiĂB

N:889:ȋ@
E:Bouncing mine
G:.:B
I:120:40d15:50:10:10
W:70:6:0:2000:0:0
B:SHOOT:HURT:15d10
B:EXPLODE:HURT:15d5
F:CHAR_CLEAR | ATTR_CLEAR
F:NEVER_MOVE | IM_POIS | NONLIVING | IM_ACID | RES_CHAO | STUPID | FORCE_MAXHP
S:1_IN_3
S:ROCKET | SHOOT | BLINK | BR_POIS | BR_CHAO | BR_NEXU
D:$It was left here to be used against intruders.
D:͐N҂ɑ΂Ďgp邽߂ɒuĂB

N:890:FmECA[
E:Great Venom Wyrm
G:D:g
I:120:54d100:30:170:80
W:55:2:0:16000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:POISON:5d14
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_GOOD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | CAN_FLY |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | RIDING |
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_POIS
D:$A huge dragon of incredible destructive power.  Noxious vapours 
D:$fill the room near it, leaving you gasping for breath.  Flee 
D:$now while you still can!
D:MȂ̔jIȗ͂ȃhSB
D:LłȖ߂̕ɏ[AقƂǑłȂB
D:邤ɓ!

N:891:oqA𗠐؂肵wSx
E:Gorlim, Betrayer of Barahir
G:p:s
I:120:16d100:20:120:40
W:41:3:0:7000:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:UNIQUE | DROP_CORPSE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | HAS_LITE_2 |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:CAUSE_3 | BO_WATE | BO_MANA
D:$This once-mighty warrior was so dominated by Morgoth's power that he 
D:$became little more than a mindless creature of evil.
D:ċւ̐m̓SX̗͂ɊSɎxzAł
D:قƂǈӎvȂ׈̐ɐ艺Ă܂B

N:892:fBWj
E:Djinni
G:P:b
I:130:70d10:30:90:10
W:40:3:0:900:0:0
B:HIT:HURT:8d4
B:HIT:HURT:8d4
F:DROP_60 | WEIRD_MIND | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:TAKE_ITEM | GOOD | IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP |
F:CAN_FLY |
S:1_IN_6 |
S:BO_ELEC | MISSILE | BLINK | S_MONSTER | BA_ELEC
D:$Supported by a whirlwind, the djinni turns to face you.
D:fBWj͕̑WB
D:܂ɂނ܂ƂfBWjȂɂłB

N:893:Ct[g
E:Efreeti
G:P:r
I:120:70d10:30:70:10
W:40:3:0:900:0:0
B:HIT:FIRE:8d4
B:HIT:FIRE:8d4
F:DROP_60 | AURA_FIRE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | SELF_LITE_2 |
F:EVIL | IM_FIRE | RES_PLAS | NO_FEAR | NO_CONF | NO_SLEEP |
S:1_IN_6 |
S:BO_FIRE | BO_PLAS | BA_FIRE
D:$Wrapped in fire, this giant red figure turns to face you.
D:Ct[g͉΂̑WB
D:ɂ܂ꂽԂlȂɂłB

N:894:g̉
E:Troll king
G:T:R
I:120:10d100:30:90:20
W:40:1:0:2000:18000:875
B:HIT:HURT:3d12
B:HIT:HURT:5d12
B:BITE:HURT:3d12
B:BITE:HURT:5d12
F:FORCE_MAXHP | OPEN_DOOR | ESCORT | DROP_90 | DROP_2D2 |
F:SMART | BASH_DOOR | TAKE_ITEM | DROP_CORPSE | DROP_SKELETON
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | REGENERATE
S:1_IN_8 |
S:BLINK
D:$This troll is a king, which means it's still stupid, but has even more power.
D:$It never comes alone, and can call out to other trolls.
D:̃g̓g̒̉Bނ͈ˑRƂăgłA͗ǂȂA
D:̗͂͂ɋ͂Bނ͈lł鎖͂ȂɎ艺AĂB

N:895:XJCES[
E:Sky golem
G:g:B
I:110:10d80:20:116:10
W:40:3:0:4000:0:0
B:SHOOT:HURT:7d6
B:SPIT:COLD:10d10
B:SPIT:COLD:10d10
B:GAZE:BLIND
F:EMPTY_MIND | BASH_DOOR | RES_LITE | RES_TIME |
F:IM_COLD | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | FORCE_MAXHP
S:1_IN_5
S:BR_LITE | BA_COLD | BR_COLD | BO_ICEE | BO_COLD | BR_TIME | SHOOT
D:$Obsidian eyes stare at you as you bend before the shower of heavenly
D:$powers and spells...
D:̐̂̂Ƃ͎vȂ̃p[Ǝ̗łȂ@ĂԁA
D:̃S[̍j΂̖ڂ͂ƂȂÎĂB

N:896:oY[J
E:Bazooker
G:h:B
I:110:8d40:40:60:60
W:35:2:0:1500:0:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | SMART
F:DROP_CORPSE | DROP_SKELETON | CAN_SWIM
S:1_IN_5 |
S:ROCKET
D:$You watch in horror as he aims his massive weapon at you.
D:ނ͂̋dΊ̑_ȂɌĂB

N:897:jЃ{ebNX
E:Shard vortex
G:v:U
I:120:24d10:100:28:0
W:35:4:0:630:0:0
B:ENGULF:HURT:6d6
B:ENGULF:HURT:6d6
B:ENGULF:HURT:6d6
F:FORCE_SLEEP | RAND_50 | EMPTY_MIND | BASH_DOOR | CAN_FLY |
F:RES_SHAR | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | POWERFUL | NONLIVING
S:1_IN_4 | 
S:BR_SHAR
D:$A howling blast of razor-sharp mountain fragments, kept intact by perilous 
D:$magics.
D:܂𗧂ĂĐtJ~\̂悤ɉsjЂ̉򂾁B
D:@ɂĂ̌`ێĂB

N:898:ԛ̕
E:Granite wall
G:#:w
I:100:15d15:15:120:10
W:30:2:0:350:0:0
B:TOUCH:ACID:8d8
B:TOUCH:PARALYZE:3d3
F:NEVER_MOVE | MULTIPLY | ONLY_GOLD | DROP_90 | ANIMAL | HURT_ROCK |
F:NO_FEAR | NO_SLEEP | NO_CONF | NO_STUN | EMPTY_MIND
F:IM_COLD | IM_FIRE | IM_ELEC | IM_POIS
D:$Just a normal wall, boring gray rock. But wait! It seems to be growing...
D:̕ʂ̕ǂBȂꂽDF̊łłĂB
D:AƑ҂ĂH񂾂傫ȂĂ悤ȁcB

N:899:t@CAEg
E:Fire troll
G:T:r
I:110:23d10:20:50:50
W:25:1:0:90:800:424
B:HIT:FIRE:1d6
B:HIT:FIRE:1d6
B:BITE:FIRE:3d4
F:MALE | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | SELF_LITE_1 |
F:OPEN_DOOR | BASH_DOOR | EVIL | TROLL | HURT_LITE | REGENERATE |
F:HURT_COLD | IM_FIRE | WILD_VOLCANO
D:$Fire trolls are believed to have been created by an
D:$evil wizard trying to make forest trolls immune to
D:$fire.
D:t@CAEg͎׈Ȗtɂĉ̗͂Ƒϐ^ꂽXg
D:ƐMĂB

N:900:GtE[h
E:Elf lord
G:h:g
I:121:15d15:15:50:10
W:25:2:0:555:0:0
B:SHOOT:HURT:7d6
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:4d8
F:MALE | ONLY_ITEM | DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR |
F:NO_SLEEP | FRIENDLY | GOOD | 
S:1_IN_3 |
S:HEAL | BLINK | TPORT | BA_FIRE | SHOOT | BA_COLD
D:$A powerful elven leader who knows some magic as well.
D:͂ȗ͂Gt̎w҂B@głB

N:901:TC
E:Samurai
G:p:s
I:110:40d10:12:60:10
W:25:2:0:350:0:0
B:SLASH:HURT:4d6
B:SLASH:HURT:4d6
F:MALE | ONLY_ITEM | DROP_90 | DROP_CORPSE | DROP_SKELETON | GOOD | HUMAN |
F:OPEN_DOOR | BASH_DOOR | NO_FEAR | HAS_LITE_1 |
D:$A warrior clad in ornate but effective armour, holding katana so sharp it
D:$can cut your throat and you won't notice till you nod.
D:̐S˂悤ȂǂBsNƂɍ\A
D:sƂƂɑɔтB̌ÂɃTɎ߂ƂɁA
D:͂łɑ₦ĂB
D:ނ͐̐▽ɊׂƎQĂ܂ƂB

N:902:n̕
E:Magma intrusion
G:%:D
I:100:15d25:15:120:10
W:25:2:0:100:700:898
B:TOUCH:FIRE:5d5
B:TOUCH:PARALYZE:3d3
F:NEVER_MOVE | MULTIPLY | ONLY_GOLD | DROP_60 | DROP_90 | EMPTY_MIND
F:ANIMAL | HURT_ROCK | COLD_BLOOD | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |
F:IM_ACID | IM_ELEC | IM_POIS | IM_FIRE
D:$It's just a block of dark rock. But wait! It seems to be growing...
D:ʂ̍̕ǂBƑ҂ĂH񂾂傫ȂĂ悤ȁc

N:903:N[P̎q
E:Small kraken
G:l:g
I:110:20d10:60:50:80
W:25:1:0:500:70000:740
B:ENGULF:HURT:5d6
B:ENGULF:POISON:5d6
F:AQUATIC | SMART | WEIRD_MIND | IM_POIS | ANIMAL | NO_CONF
F:NO_SLEEP | NO_FEAR | DROP_CORPSE
S:1_IN_4 |
S:DARKNESS | BO_ACID | HOLD
D:$A kraken with a tough, scaly hide.
D:낱̔畆ȃN[PB

N:904:ׂ΂LmR
E:Chaos mushroom
G:,:g
I:120:16d6:10:4:2
W:23:3:0:360:0:0
B:SPORE:POISON:3d4
B:SPORE:CONFUSE:3d4
B:SPORE:BLIND:3d4
F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | RES_DISE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 |
S:BR_NUKE | BR_POIS
D:$It is a massive mushroom that seems to have a huge mouth. The air is thick
D:$with miasma, and you notice to your horror that the fungus is sprouting
D:$everywhere!
D:ȌĂ悤ɌǂƂLmRB
D:̃LmR͂ǂɂłĂ܂̋CZᏋCŉB

N:905:_S[
E:Cloud golem
G:g:b
I:110:20d15:20:30:10
W:22:2:0:120:0:0
B:HIT:ELEC:4d4
B:HIT:ELEC:4d4
F:EMPTY_MIND | BASH_DOOR |
F:IM_ELEC | IM_COLD | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:$Lightning crackes around this huge animated cloud entity, sending shivers
D:$down your spine.
D:@őꂽ_łł̂ȃS[B
D:ooƗMAȂk点B

N:906:nS[
E:Lava golem
G:g:r
I:90:25d15:20:40:10
W:22:2:0:120:0:0
B:HIT:FIRE:6d4
B:HIT:FIRE:6d4
B:HIT:FIRE:6d4
F:EMPTY_MIND | BASH_DOOR
F:IM_FIRE | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | KILL_BODY
F:KILL_ITEM
D:$It burns everything in its path with the heat its magma-like body
D:$produces.
D:̓}O}̂悤ȑ̂甭MɂāA܂ɋ߂Â
D:ĂȂ瓮ĂB

N:907:I[Km
E:Ogre warrior
G:O:B
I:110:10d15:20:34:50
W:21:2:0:100:800:415
B:HIT:SUPERHURT:4d8
B:HIT:SUPERHURT:4d8
F:RAND_25 | DROP_90 | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | EVIL | GIANT | MOVE_BODY
F:WILD_WASTE
D:$It is a massive ogre in metal armour, a champion of its kind.
D:̊Zɐg񂾗͋I[KłA̒ōł͂B

N:908:|[EAbNX
E:Pole axe of animated attack
G:/:w
I:120:10d14:30:40:0
W:21:2:0:60:0:0
B:CRUSH:HURT:2d5
B:CRUSH:HURT:2d5
B:CRUSH:HURT:2d6
B:CRUSH:HURT:2d6
F:COLD_BLOOD | NO_SLEEP | NO_CONF | NO_FEAR | NONLIVING
S:1_IN_6
S:SCARE | BLIND | CONF | S_MONSTER
D:$A powerful weapon from a time long past when heroes walked the earth, and 
D:$magical weapons of power unmatched were created. Blood drips from its 
D:$wicked blade.
D:pYBnɑ݂AނȂ͂@̕킪Ăߋ̎
D:͂ȕ̈B̎h̕tn͌HĂB

N:909:wxgxgx
E:The Icky Queen
G:i:v
I:120:40d15:20:60:10
W:20:5:0:400:0:0
B:CRAWL:POISON:3d4
B:CRAWL:EAT_FOOD:3d4
B:TOUCH:ACID:3d5
B:HIT:HURT:3d5
F:UNIQUE | FEMALE | FORCE_MAXHP | CAN_SPEAK | SMART | ESCORT | ESCORTS | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CORPSE |
F:WEIRD_MIND | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS
S:1_IN_5 | 
S:DRAIN_MANA | BLIND | CONF | SCARE | S_KIN
D:$And you thought her offspring were icky!
D:ޏ̎qǂׂĂxgxgƎvĂ邾낤I

N:910:S[
E:Aquatic golem
G:g:b
I:100:25d10:35:50:10
W:19:1:0:100:0:0
B:HIT:HURT:3d10
B:HIT:HURT:3d10
F:COLD_BLOOD | EMPTY_MIND | AQUATIC | NONLIVING
F:IM_FIRE | IM_COLD | IM_POIS
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$An ingenious gnomish invention -- a golem designed for underwater
D:$usage.
D:m[̓V˂iB[œ悤ɐ݌vꂽS[łB

N:911:Ήp̕
E:Quartz vein
G:%:w
I:100:15d11:15:30:10
W:18:2:0:40:500:902
B:TOUCH:ELEC:3d3
B:TOUCH:PARALYZE:3d3
F:NEVER_MOVE | ONLY_GOLD | DROP_1D2 | DROP_90 | MULTIPLY | EMPTY_MIND
F:ANIMAL | COLD_BLOOD | NO_FEAR | NO_SLEEP | NO_CONF | NO_STUN
F:HURT_ROCK | IM_FIRE | IM_ACID | IM_POIS | IM_COLD
D:$Look! A nice vein of rock to dig in for gold! Wait a minute...
D:I̊͂ȂȂz΂܂łIAƑ҂ĂHc

N:912:ɕԕ
E:Floating orb
G:*:B
I:120:10d7:25:25:5
W:15:2:0:50:0:0
F:NEVER_BLOW | NEVER_MOVE | NO_SLEEP | NO_FEAR | NO_CONF | CAN_FLY
F:IM_COLD | IM_FIRE | IM_POIS | IM_ACID | ONLY_ITEM | DROP_60 | NONLIVING
S:1_IN_1
S:MISSILE
D:$A metallic ball floating in the air, that turns to track you with evil
D:$intent.
D:󒆂ɕԋ̕삾B׈ȈӎvAɂȂɍȖ_tĂB

N:913:AfbhE`E`ARE
E:Undead devilfish
G:l:v
I:105:15d5:10:20:5
W:15:4:0:75:0:0
F:NEVER_BLOW | ATTR_MULTI | AQUATIC | INVISIBLE | NO_CONF | UNDEAD |
F:DROP_CORPSE | RES_NETH | RES_TIME |
F:EVIL
S:1_IN_8 |
S:BR_NETH | BR_DISE | BR_TIME | BR_NEXU | BR_POIS
D:$A devilfish brought back from the dead.
D:h`E`AREB

#
#(Rg)
# O̖| KOHKO-P ɋĂ炢܂
#
N:914:zrbgwȂx
E:Bullroarer the Hobbit
G:h:b
I:120:6d10:16:8:10
W:5:3:0:90:0:0
B:HIT:HURT:2d6
B:TOUCH:EAT_ITEM
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | HAS_LITE_1 |
F:FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
D:$He is a sturdy hobbit who is renowned for his unusual strength and 
D:$vigour.  He can prove a troublesome opponent.
D:ނ͂O̗͂Ƒ̂̑傫LȁAȃzrbgBނ
D:Gł邱Ƃ͊ԈႢȂB

N:915:C
E:Mystic
G:p:o
I:120:35d10:30:50:5
W:33:3:0:500:10000:916
B:KICK:HURT:10d2
B:KICK:HURT:10d2
B:KICK:HURT:10d2
B:KICK:HURT:10d2
F:MALE | GOOD | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_1D2 | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | 
S:S_SPIDER
D:$An adept at unarmed combat, the mystic strikes with stunning power.  He 
D:$can summon help from nature and is able to focus his power to ease any 
D:$pain.
D:fł̐킢ɏKnC҂́AꌂœGC₳邱ƂłB
D:ނɂƂĎR͖łARE̐邱ƂłB
D:܂̒bꂽ_͂ɂėeՂɎ̏B

N:916:㋉C
E:Master mystic
G:p:o
I:130:11d100:30:60:5
W:50:3:0:6000:50000:917
B:KICK:HURT:15d2
B:KICK:HURT:15d2
B:HIT:POISON:20d1
B:HIT:PARALYZE:15d1
F:MALE | GOOD | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | 
S:S_SPIDER
D:$A lord of all that is natural, skilled in the mystic ways.  He is a master 
D:$of martial arts and is at one with nature, able to summon help from the 
D:$wild if need be.
D:ނ͎R̒ŏCsCɂ߂҂łBނ͓ȅn҂
D:AR̗[nmĂ҂łB̂ߕKv΁A쐶
D:邱ƂłB

N:917:CƋF`
E:Grand master mystic
G:p:o
I:130:22d100:30:80:5
W:59:3:0:15000:0:0
B:KICK:HURT:20d2
B:KICK:HURT:20d2
B:HIT:POISON:20d1
B:HIT:PARALYZE:20d1
F:MALE | GOOD | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_4D2 | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | MIND_BLAST | 
S:S_SPIDER | S_HOUND
D:$He is one of the few true masters of the art, being extremely skillful in 
D:$all forms of unarmed combat and controlling the world's natural creatures 
D:$with disdainful ease.
D:ނ͏C^ɋɂ߂Ȃ҂łASĂ̎ނ̓e}X^[
D:ĂBĂ̐E̎RE̐ɃASŖ߂^邱ƂłB

N:918:`E`ARE
E:Devilfish
G:l:v
I:105:11d5:10:16:5
W:12:4:0:60:0:0
F:NEVER_BLOW | ATTR_MULTI | AQUATIC | NO_CONF | DROP_CORPSE |
F:RES_CHAO | RES_DARK | RES_LITE | RES_SOUN | RES_TIME
S:1_IN_9 |
S:BR_CHAO | BR_DARK | BR_LITE | BR_SOUN | BR_DISE | BR_TIME
D:$A disgusting fish, it has a large gaping mouth and a small lantern dangling
D:$from an outgrowth on its head.
D:傫JꂽƓ琶Ȓ񓔂Ă邢܂܂B

N:919:i[K
E:Aquatic naga
G:n:w
I:110:30d10:10:50:10
W:26:1:0:60:0:0
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:BITE:POISON:2d8
B:BITE:HURT:1d8
F:FEMALE | AQUATIC
F:ONLY_ITEM | DROP_90 | DROP_2D2 |
F:EVIL | NO_CONF | NO_SLEEP | SMART
S:1_IN_7 |
S:DARKNESS | CAUSE_4 | BO_ICEE
D:$A naga adapted to underwater life. She has a fish-like tail and a pair
D:$of gills.
D:ł̐ɓKi[KB̂悤ȔqƃGĂB

N:920:wfSSx
E:The Demogorgon
G:U:u
I:125:65d100:30:140:20
W:75:2:0:37000:0:0
B:HIT:LOSE_CON:5d10
B:HIT:LOSE_CON:5d10
B:CRUSH:HURT:12d12
B:TOUCH:UN_POWER:3d5
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_DARK |
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BA_DARK | BO_NETH | BR_NETH | BR_DARK | BR_NUKE | BR_POIS | HAND_DOOM |
S:S_DEMON | S_KIN | DISPEL
D:̖ɂ邾Ŕjł炷قǂׂ̋f[łA
D:ňR̎włƌĂB

N:921:C^[lbgEGNXv[_[
E:Internet Exploder
G:e:B
I:140:20d20:25:0:1
W:50:4:0:1500:0:0
B:EXPLODE:LOSE_ALL:10d20
F:RAND_25 | EMPTY_MIND | REFLECTING | FORCE_SLEEP | CAN_SPEAK |
F:REGENERATE | AURA_ELEC | BASH_DOOR | KILL_BODY | EVIL |
F:NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV | RES_TELE |
F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_FLY |
S:1_IN_3 |
S:HOLD | BLIND | CONF | SCARE | SLOW
D:uEQCc̋ɕłASEɔjł炷|݂̑B

N:922:sJ`E
E:Electric rat
G:r:y
I:110:20d10:20:10:40
W:24:2:0:200:0:0
B:CLAW:ELEC:1d5
B:CLAW:ELEC:1d5
B:BITE:ELEC:1d4
F:DROP_CORPSE | ONLY_GOLD | DROP_1D2 | IM_ELEC | ANIMAL | AURA_ELEC |
F:SELF_LITE_1 |
S:1_IN_5 | 
S:BR_ELEC | BO_ELEC
D:킢炵OĂ邪AfƎvʏՌ󂯂邾낤B

N:923:Ꮧ
E:Yukionnna
G:p:w
I:110:30d10:20:20:20
W:27:2:0:300:0:0
B:TOUCH:COLD:3d5
B:TOUCH:COLD:3d5
B:TOUCH:COLD:3d5
F:FEMALE | IM_COLD | DROP_1D2 | NONLIVING | AURA_COLD |
S:1_IN_5
S:BR_COLD | BO_COLD | BA_COLD
D:ɐႪɍ~肩̂ŁAVg͖ڂ܂B
D:̌˂͂ނɂJāA̒Ɉl̏|蔒
D:̂AᖾŌB͖΍̂ɐg߂āA
D:𐁂ĂB|̑́A炫炷锒̂悤łB
D:(kEk tJfBIEn[AcO疫 p앶)

# Description in English by Nick Keulmann
N:924:N{[
E:Goomba
G:,:U
I:110:4d4:20:20:20
W:2:1:0:5:100:951
B:BITE:HURT:1d8
F:WEIRD_MIND | DROP_CORPSE
D:$A renegade mushroom from the Mushroom Kingdom that has been 
D:$corruptedby chaos.  It is quite angry and it marches towards you.
D:LmR𗠐؂荬ׂɍ𔄂ނׂ̃LmRB

N:925:
E:Monkey of Nikko
G:Y:U
I:110:20d8:30:30:20
W:18:3:0:50:0:0
B:HIT:HURT:2d7
B:HIT:HURT:2d7
F:DROP_60 | ANIMAL | DROP_SKELETON | DROP_CORPSE | FRIENDS | ONLY_GOLD
D:ɏWcŌB܂ǍRcȂ킯Łcc

N:926:c`mR
E:Tsuchinoko
G:J:u
I:110:10d10:20:10:20
W:30:100:0:1000:0:0
B:CLAW:HURT:2d5
B:CLAW:HURT:2d5
B:BITE:HURT:3d4
B:CRUSH:SUPERHURT:5d8
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:߂҂ɂ $1,000,000 ̏܋oƂĂB

# Description in English by Nick Keulmann
N:927:Ђ₶w}Ix
E:Mario
G:p:r
I:110:80d10:20:80:10
W:31:4:0:2500:0:0
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
F:UNIQUE | MALE | DROP_SKELETON | DROP_CORPSE | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:DROP_2D2 | ONLY_ITEM | DROP_GOOD |
F:OPEN_DOOR | GOOD | CAN_SWIM | CAN_FLY |
F:NO_CONF | NO_SLEEP | FRIENDLY | TAKE_ITEM |
S:1_IN_4 |
S:BA_FIRE | HASTE | HOLD | CONF | BLIND
D:$A happy plumber jumping up and down, his red mustache matches 
D:$his red hat.
D:ԂXqƌE悭A_fBȔzǍHB

# Description in English by Nick Keulmann
N:928:wNbp剤x
E:King Koopa
G:D:g
I:110:100d15:20:120:40
W:34:4:0:3000:0:0
B:CLAW:POISON:2d5
B:CLAW:POISON:2d5
B:BITE:FIRE:3d4
B:CRUSH:HURT:8d8
F:UNIQUE | MALE | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_1D2 | DROP_2D2 | ONLY_ITEM | DROP_GOOD |
F:BASH_DOOR | EVIL | CAN_SWIM | CAN_FLY | KILL_ITEM |
S:1_IN_3 |
S:BR_FIRE | SCARE
D:$He is a huge fire spitting turtle of disreputable character.  
D:$He is plotting to conquer the Mushroom Kingdom.
D:T̂悤ȊOĂ邪A΂fA\ȐiĂB
D:ނ͏ɃLmR𐪕悤ƂłB

N:929:TCo[CA[Vgb`
E:Greater Cyber Wyrm Angel Daemon Lich
G:N:W
I:150:99d99:50:200:1
W:99:50:0:30000:0:0
B:SHOW:SHATTER:1d200
B:INSULT:EXP_VAMP:1d200
B:DROOL:UN_POWER:1d100
B:WAIL:DR_MANA:1d100
F:DROP_SKELETON | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ATTR_MULTI | RAND_25 | RAND_50 | RIDING |
F:ONLY_ITEM | DROP_60 | DROP_90 | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | STUPID | SMART | CAN_SPEAK | REFLECTING | INVISIBLE | COLD_BLOOD |
F:EMPTY_MIND | WEIRD_MIND | REGENERATE | SHAPECHANGER | ATTR_ANY | POWERFUL |
F:AURA_FIRE | AURA_ELEC | OPEN_DOOR | BASH_DOOR | PASS_WALL | KILL_WALL |
F:TAKE_ITEM | KILL_ITEM | ORC | TROLL | GIANT | DRAGON | DEMON | UNDEAD |
F:EVIL | ANIMAL | GOOD | AURA_COLD | NONLIVING | HURT_ROCK |
F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | HUMAN |
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:RES_TELE | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP |
F:CAN_SWIM | CAN_FLY | UNIQUE2 | WILD_SHORE |
F:WILD_OCEAN | WILD_WASTE | WILD_WOOD | WILD_VOLCANO | WILD_MOUNTAIN |
F:WILD_GRASS | WILD_ALL | SELF_LITE_1 | SELF_LITE_2 |
S:1_IN_3 |
S:SHRIEK | DISPEL | ROCKET | SHOOT | BR_ACID |
S:BR_ELEC | BR_FIRE | BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | BR_CONF |
S:BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU | BR_TIME | BR_INER | BR_GRAV | BR_SHAR |
S:BR_PLAS | BR_WALL | BR_MANA | BA_NUKE | BR_NUKE | BA_CHAO | BR_DISI | BA_ACID |
S:BA_ELEC | BA_FIRE | BA_COLD | BA_POIS | BA_NETH | BA_WATE | BA_MANA | BA_DARK |
S:DRAIN_MANA | MIND_BLAST| BRAIN_SMASH | CAUSE_1 | CAUSE_2 | CAUSE_3 | CAUSE_4 |
S:BO_ACID | BO_ELEC | BO_FIRE | BO_COLD | BO_NETH | BO_WATE | BO_MANA |
S:BO_PLAS | BO_ICEE | MISSILE | BLIND | CONF | SLOW | HOLD | HASTE | HAND_DOOM |
S:HEAL | INVULNER | BLINK | TPORT | WORLD | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:PSY_SPEAR | DARKNESS | TRAPS | FORGET | ANIM_DEAD | S_KIN | S_CYBER | S_MONSTER |
S:S_MONSTERS | S_ANT | S_SPIDER | S_HOUND | S_HYDRA | S_DEMON | S_UNDEAD |
S:S_DRAGON | S_HI_UNDEAD | S_AMBERITES | S_UNIQUE | BA_LITE

N:930:lbÑN[
E:Clone of Locke the Superman
G:p:G
I:130:30d100:100:130:20
W:65:30:0:18000:0:0
B:HIT:HURT:14d14
B:HIT:HURT:14d14
B:HIT:HURT:14d14
B:HIT:HURT:14d14
F:DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MALE | HUMAN |
F:REFLECTING | SMART | REGENERATE | OPEN_DOOR |
F:IM_COLD | IM_FIRE | IM_ELEC | NO_CONF | NO_STUN |
F:NO_SLEEP | RES_TELE | RES_NETH | CAN_FLY | POWERFUL |
S:1_IN_3 | 
S:BLIND | HOLD | HEAL | HASTE |
S:TELE_TO | CONF | BO_MANA | BRAIN_SMASH | PSY_SPEAR
D:uʂIOlł́cX͓|ȂBȂ邩H
D:wҁxN[邽߂ɁAǂȃGXp[I񂾂ƎvHv
D:uIHvuRAjŋ̃GXp[I񂾁IȂ킿AlbNANBv
D:iIIAlbNuԂT[ygvj

N:931:͍cwJE_[IIIx
E:Caldarm the Third
G:p:D
I:130:60d100:100:200:20
W:79:5:0:32000:0:0
B:HIT:BLIND:8d8
B:HIT:CONFUSE:8d8
B:TOUCH:UN_BONUS:6d6
B:TOUCH:UN_BONUS:6d6
F:UNIQUE | MALE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_3D2 | DROP_GOOD | CAN_SWIM |
F:GOOD | EVIL | REFLECTING | SMART | REGENERATE | OPEN_DOOR | CAN_SPEAK |
F:IM_COLD | IM_FIRE | IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_STUN |
F:NO_SLEEP | RES_TELE | RES_NETH | RES_NEXU | RES_TIME | POWERFUL |
S:1_IN_2 | 
S:TPORT | BLINK | HEAL | HASTE |
S:BO_MANA | BRAIN_SMASH | PSY_SPEAR | BA_CHAO | S_KIN
D:lbÑN[𐻑AlbN⃉CK[Iɑ΍R悤ƂB
D:űL^Ȃ΁AƉxvƂB
D:A߂͂łʁBɂ͑S͐lނɑ΂ӔĈB
D:͍͋cJE_[IIIȂ̂Iv
D:iIIAlbNuҁvj

N:932:wo[m[=p[gx
E:Banor=Rupart
G:p:v
I:130:70d100:100:170:20
W:71:2:0:36000:0:0
B:HIT:BLIND:10d13
B:HIT:CONFUSE:10d13
B:HIT:HURT:13d13
B:HIT:HURT:13d13
F:UNIQUE | MALE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:REFLECTING | SMART | REGENERATE | OPEN_DOOR | CAN_SPEAK |
F:EVIL | IM_COLD | IM_FIRE | IM_ELEC | NO_CONF | NO_STUN |
F:NO_SLEEP | RES_TELE | RES_NETH | RES_NEXU | POWERFUL | CAN_FLY |
S:1_IN_2 | 
S:TPORT | BLIND | BLINK | HEAL |
S:CONF | BO_MANA | BRAIN_SMASH | PSY_SPEAR |
S:BA_NETH | BA_DARK | BA_CHAO |
S:S_MONSTERS | S_DEMON | S_KIN | SPECIAL
D:u͂ƂƓl̂BclɍB
D:whx̌vē邽߂ɁB
D:̂ȂA8{ɂ̂΂ƂłBāAp[8{ɂȂBv
D:iIIAlbNuҁvj

N:933:wېo[m[x
E:Banor the Prince Regent
G:p:b
I:130:35d100:100:140:0
W:71:255:0:18000:0:0
B:HIT:BLIND:8d8
B:HIT:CONFUSE:8d8
B:TOUCH:DR_MANA:4d10
B:TOUCH:UN_POWER
F:UNIQUE | MALE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SPEAK |
F:REFLECTING | SMART | REGENERATE | OPEN_DOOR |
F:EVIL | IM_COLD | IM_FIRE | IM_ELEC | NO_CONF | NO_STUN |
F:NO_SLEEP | RES_TELE | RES_NETH | RES_NEXU | POWERFUL | CAN_FLY |
S:1_IN_2 | 
S:TPORT | BLIND | BLINK | HEAL |
S:CONF | BO_MANA | BRAIN_SMASH | PSY_SPEAR |
S:BA_NETH | BA_DARK | BA_CHAO |
S:S_MONSTERS | S_DEMON | S_KIN | SPECIAL
D:uwېtxo[m[ƂĂȁBwېx˂B
D:鍑ɂ͉SNېȂ񂩂Ȃ񂾂ȁBv
D:iIIAlbNuҁvj

N:934:wp[gRx
E:Rupart the General
G:p:r
I:130:35d100:100:170:0
W:71:255:0:18000:0:0
B:HIT:HURT:13d13
B:HIT:HURT:13d13
B:HIT:HURT:13d13
B:HIT:HURT:13d13
F:UNIQUE | MALE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SPEAK |
F:REFLECTING | SMART | REGENERATE | OPEN_DOOR |
F:EVIL | IM_COLD | IM_FIRE | IM_ELEC | NO_CONF | NO_STUN |
F:NO_SLEEP | RES_TELE | RES_NETH | RES_NEXU | POWERFUL | CAN_FLY |
S:1_IN_3 | 
S:BLIND | HEAL |
S:TELE_TO | CONF | BO_MANA | BRAIN_SMASH | PSY_SPEAR | SPECIAL
D:uwҁxcB܂BvucOȁB
D:p[gB܂̖co[m[ƂBv
D:iIIAlbNuҁvj

N:935:whA[Kx
E:Druaga
G:h:v
I:120:45d100:30:120:30
W:59:2:0:28000:0:0
B:BUTT:CONFUSE:10d10
B:HIT:POISON:10d10
B:HIT:POISON:10d10
B:TOUCH:UN_BONUS:6d6
F:UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | RES_NETH | RES_PLAS |
F:EVIL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:S_DEMON | BA_CHAO | BO_PLAS | BR_FIRE | BR_PLAS
D:rS{Br͂X{B
D:epoĂ䍂߂̉̊ԂB̐F͐BB
D:_CV^[𕕈󂵂Ɠ`B

N:936:kl_̎gwPVEx
E:Kenshirou the Fist of the North Star
G:p:W
I:123:60d100:50:170:10
W:62:2:0:30000:0:0
B:PUNCH:HURT:15d15
B:PUNCH:HURT:15d15
B:PUNCH:TERRIFY:30d1
B:KICK:SUPERHURT:15d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | REFLECTING | HAS_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_2D2 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | CAN_SWIM |
F:GOOD | IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE |
S:1_IN_3 |
S:CAUSE_4 | TELE_TO
D:q`Ƃkl_̓`҂B͂SĂxzƎvꂽ
D:ɂĈɐÂ߂ɐĂB

N:937:TCo[wXx
E:Lems the Cyborg
G:g:W
I:130:50d100:30:160:0
W:61:3:0:26000:0:0
B:PUNCH:HURT:10d10
B:PUNCH:HURT:10d10
B:KICK:SHATTER:16d10
B:KICK:SHATTER:16d10
F:UNIQUE | MALE | DROP_CORPSE | 
F:NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP |
F:KILL_BODY | IM_FIRE | IM_POIS |
F:NO_STUN | REGENERATE | NO_CONF | NO_SLEEP | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
D:TCo[͋@BɂĝꂽlԂłA
D:_̃oXƂ_B́A
D:]TCo[ɂꂽXƂėOł͂ȂB
D:uc̓cXȂBcv
D:iIIAlbNuTCo[EWFmTChvj

# Description in English by Nick Keulmann
N:938:Rm
E:White knight
G:p:w
I:120:30d10:20:70:10
W:28:1:0:240:6000:699
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | HUMAN |
F:FORCE_SLEEP | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:GOOD
S:1_IN_8 | 
S:CONF | HOLD | CAUSE_3 | HEAL
D:$A knight wrapped in plate armor of pure white.  
D:$He stares at you menacingly.
D:ނ͏̃v[gA[}[ɐg݁AЊdIɖ`҂߂B

N:939:fBÁwzAXx
E:Hoarmurath of Dir
G:W:D
I:120:25d100:90:100:10
W:52:3:0:20000:0:0
B:HIT:HURT:10d10
B:HIT:HURT:5d5
B:TOUCH:EXP_80
B:WAIL:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK |
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | MIND_BLAST | 
S:BO_COLD | BA_COLD | BA_NETH | 
S:S_UNDEAD | S_HI_UNDEAD
D:$A Ringwraith powerful in fell sorcery, he yearns for the life he has lost 
D:$for a life of everlasting torment.
D:@gł鋭͂Ȏwւ̗HSBނ͍ĉi̋ꂵ݂̒
D:邽߁AVȍS犉]ĂB

N:940:bT[EoO
E:Lesser Balrog
G:U:R
I:120:18d100:20:50:80
W:44:3:0:8000:30000:720
B:HIT:FIRE:2d6
B:HIT:HURT:4d6
B:HIT:FIRE:2d6
B:HIT:HURT:5d5
F:FORCE_SLEEP | FORCE_MAXHP | SELF_LITE_1 |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | CONF | 
S:BR_FIRE | 
S:S_DEMON
D:$It is a massive humanoid demon wreathed in flames.
D:͑SgŕꂽȐlԌ^̃X^[B

N:941:[hS
E:Bone dragon
G:D:W
I:110:120d10:20:55:50
W:37:3:0:1700:30000:701
B:CLAW:HURT:1d20
B:CLAW:HURT:1d20
F:DROP_3D2 | OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | UNDEAD | 
F:RES_NETH | RES_PLAS | RES_NEXU | RES_DISE | NO_FEAR | NO_STUN |
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | DROP_SKELETON | RIDING
S:1_IN_10
S:BR_NETH
D:$An undead dragon skeleton.
D:@ɂđhs݂̑ɂȂhS̊[B

N:942:vl^[
E:Planetar
G:A:r
I:130:22d100:30:150:255
W:50:6:0:10000:100000:943
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
S:1_IN_4 | 
S:HEAL | HASTE | TELE_AWAY | BO_MANA | BO_PLAS | CAUSE_4 |
S:S_MONSTERS | S_ANGEL | INVULNER | PSY_SPEAR | S_DRAGON | DISPEL
D:$It is an angel, fast and strong.  You are stunned by its extreme holiness 
D:$and try to resist all desires to obey it.
D:͓VgłAfċB`҂͂̋ɓx̐_ɑł̂߂A
D:ɏ]ƂCU蕥̂ɋJB

N:943:\[[
E:Solar
G:A:y
I:130:100d30:30:160:255
W:64:6:0:22000:0:0
B:GAZE:UN_BONUS:10d4
B:GAZE:UN_BONUS:10d4
B:HIT:HURT:12d8
B:HIT:HURT:12d8
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_4 | BO_MANA | PSY_SPEAR | INVULNER
S:S_ANGEL | S_DRAGON | BA_LITE | HEAL | DISPEL
D:$Never a more heavenly being have you seen.  The very holiness of its 
D:$presence makes you deeply respect it.  Few creatures can match the powers 
D:$of a Solar; fewer still live to tell the tale after attacking one.
D:̗lȐ_X݂͌ƂȂB̑ݎ̂_łA[hӂ
D:ȂB\[[ɕCG悤ȗ͂͂قƂǂȂB
D:܂\[[ɍU҂Ŗ𒷂炦҂قƂǂȂB

N:944:[܂
E:Deep puddle
G:~:b
I:125:17d6:15:40:0
W:23:6:0:70:0:0
B:TOUCH:ACID:4d3
B:TOUCH:ACID:3d3
F:NEVER_MOVE | COLD_BLOOD | 
F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
D:$It is a large, rippling watery pool.
D:g̗Ă傫Ȑ܂肾B

N:945:{̖w̃oCP^x
E:Biketal of Fire
G:U:r
I:125:70d100:50:160:0
W:73:2:0:32000:0:0
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:TOUCH:DISEASE:20d4
B:CRUSH:HURT:50d4
F:UNIQUE | FORCE_MAXHP | EVIL | FORCE_SLEEP | CAN_SPEAK | DEMON |
F:ONLY_ITEM | DROP_3D2 | DROP_1D2 | DROP_GOOD | KILL_BODY |
F:IM_FIRE | IM_ELEC | IM_POIS | POWERFUL | ESCORT | SELF_LITE_2 |
F:NO_SLEEP | NO_CONF | OPEN_DOOR | CAN_FLY | REGENERATE |
S:1_IN_3 |
S:BR_FIRE | DISPEL | BR_POIS | BO_PLAS | BR_PLAS | BA_FIRE |
S:CONF | SCARE | HOLD | S_DEMON | HEAL

N:946:Â̖wX̃WVXx
E:Jisisl of Ice
G:U:B
I:125:60d100:80:120:50
W:67:2:0:30000:0:0
B:HIT:COLD:9d12
B:HIT:COLD:9d12
B:TOUCH:DISEASE:20d4
B:CRUSH:HURT:40d4
F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | CAN_SPEAK | DEMON |
F:ONLY_ITEM | DROP_3D2 | DROP_1D2 | DROP_GOOD | MOVE_BODY |
F:IM_COLD | IM_ELEC | IM_POIS | POWERFUL |
F:NO_SLEEP | NO_CONF | OPEN_DOOR | CAN_FLY | REGENERATE |
S:1_IN_3 |
S:BR_COLD | DISPEL | BR_POIS | BA_COLD | BO_ICEE |
S:CONF | SCARE | HOLD | S_DEMON

N:947:wvA[x
E:Poor, the Thief
G:p:b
I:105:80d10:20:50:50
W:25:3:0:500:0:0
B:HIT:HURT:5d10
B:HIT:HURT:5d10
B:CRUSH:SUPERHURT:30d2
F:UNIQUE | DROP_CORPSE | FORCE_MAXHP | CAN_SPEAK | HUMAN |
F:EVIL | ONLY_ITEM | DROP_1D2 | DROP_60 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | BASH_DOOR

N:948:wb`x
E:Rich, the Thief
G:p:b
I:130:50d10:20:80:50
W:29:3:0:700:0:0
B:HIT:POISON:3d6
B:HIT:POISON:3d6
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:UNIQUE | DROP_CORPSE | FORCE_MAXHP | CAN_SPEAK | HUMAN |
F:EVIL | ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | OPEN_DOOR | MOVE_BODY |
S:1_IN_2 |
S:BLINK | TPORT | TRAPS | CONF | BLIND | SLOW | HOLD | FORGET

N:949:EҁwCP^x
E:Iketa, the Brave
G:p:B
I:130:50d100:50:170:0
W:70:2:0:30000:0:0
B:HIT:SUPERHURT:12d12
B:HIT:SUPERHURT:12d12
B:HIT:UN_BONUS:10d4
B:TOUCH:UN_POWER
F:UNIQUE | FORCE_MAXHP | EVIL | GOOD | FORCE_SLEEP | CAN_SPEAK | MALE |
F:ONLY_ITEM | DROP_3D2 | DROP_2D2 | DROP_GOOD | HAS_LITE_2 |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS |
F:RES_WATE | RES_NETH | RES_DISE | HUMAN |
F:NO_SLEEP | NO_CONF | OPEN_DOOR | CAN_SWIM | REGENERATE |
S:1_IN_5 |
S:BO_MANA | BA_FIRE | BA_COLD | BA_ELEC | BA_ACID | BO_ICEE | BO_PLAS |
S:BO_WATE | BA_WATE | PSY_SPEAR | CAUSE_3 | CAUSE_4 |
S:CONF | BLIND | S_MONSTERS | TPORT

# Description in English by Nick Keulmann
N:950:n}[uX
E:Hammer brother
G:h:g
I:120:10d25:20:30:10
W:22:2:0:300:0:0
B:SHOOT:HURT:4d6
B:HIT:HURT:2d4
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:FORCE_SLEEP | DROP_CORPSE | RAND_50 | ANIMAL |
S:1_IN_2 | 
S:SHOOT
D:$A large turtle creature walking on two legs, 
D:$proudly throwing hammers from an unlimited supply.
D:̓{ŕsT̂悤Ȑ́A
D:ɓӂƂĂB

N:951:bg
E:Buzzy beetle
G:R:D
I:100:15d15:20:90:10
W:15:4:0:60:600:950
B:HIT:HURT:2d5
B:HIT:HURT:2d5
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:ONLY_GOLD | DROP_90 | 
F:EMPTY_MIND | BASH_DOOR | REFLECTING |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | IM_ACID |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:̃X^[ɑ΂Ă͂܂̖@̖͂ɕRƂł낤B
D:\ł͒ɃN{[ĂƂcc

N:952:J~J[EnEh
E:Kamikaze hound
G:Z:o
I:130:30d10:30:50:0
W:44:4:0:500:0:0
B:EXPLODE:HURT:30d3
F:FORCE_SLEEP |
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | NO_CONF | NO_SLEEP
D:ɂȌB

N:953:܂ꂽfX\[h
E:Broken death sword
G:|:D
I:120:6d3:20:20:0
W:4:5:0:15:130:107
B:HIT:HURT:1d2
B:HIT:HURT:1d2
B:HIT:TERRIFY:1d1
B:HIT:POISON:1d1
F:NONLIVING | NO_FEAR |
F:STUPID | COLD_BLOOD | NO_CONF | NO_SLEEP |
F:EVIL | IM_COLD | IM_FIRE | IM_ELEC | IM_POIS
D:ľ߂ē܂ꂽB

N:954:I[N̜W|
E:Orcish Artillery
G:o:B
I:110:10d10:40:20:60
W:14:3:0:40:0:0
B:SHOOT:HURT:3d6
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:FORCE_SLEEP | DROP_1D2 | SMART | DROP_CORPSE | DROP_SKELETON |
F:ORC | HURT_LITE | EVIL | RES_DARK
S:1_IN_2 |
S:SHOOT
D:$In a rare display of ingenuity, the Orcs invented an incredibly
D:$destructive weapon. Most Orcish artillerists are those who dared
D:$criticize its effectiveness.
D:߂ɌȂ̍˂ɂāAI[N͐MȂقǔjI
D:𔭖B̃I[NW|̕m̑唼́A̗Lɋ^
D:҂߂ĂB

# Description in English by Nick Keulmann
N:955:₹n
E:Scrawny horse
G:q:o
I:110:4d5:20:5:30
W:0:1:0:0:10:956
B:BITE:HURT:1d2
B:KICK:HURT:1d3
F:WILD_ONLY | WILD_TOWN | RAND_25 |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | RIDING
D:$This pitiful horse has not been well fed, it walks unsteadily.
D:Ɏt^ĂȂ肪łӂӂ̈ȔnB

# Description in English by Nick Keulmann
N:956:n
E:Horse
G:q:o
I:110:11d8:20:30:30
W:5:1:0:25:70:957
B:BITE:HURT:1d8
B:KICK:HURT:2d4
F:WILD_WASTE | BASH_DOOR |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | RIDING
D:$As for the horse with the animal of four feet which can run fast, 
D:$it was utilized for a long time as the vehicle of the human.
D:n͑삯邱Ƃ̂łl{̏bŁA
D:ÂlԂ̏蕨ƂėpĂB

# Description in English by Nick Keulmann
N:957:΂n
E:Unruly horse
G:q:G
I:110:12d10:20:30:0
W:9:2:0:35:0:0
B:BITE:HURT:1d8
B:KICK:HURT:2d4
B:KICK:HURT:2d4
F:WILD_WASTE | BASH_DOOR | RAND_25 |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | RIDING
D:$This creature is gentle and submissive until you try to ride it.  
D:$Watch out for it's reckless kicking.
D:n͕i͏]őlł邪A
D:U\Ǝ肪ȂȂB

# Description in English by Nick Keulmann
N:958:ԂՂ
E:Red puyo
G:j:r
I:120:3d1:15:20:50
W:25:8:0:50:0:0
B:EXPLODE:FIRE:10d2
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS |
F:NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | NO_FEAR | NO_CONF | NO_SLEEP
D:$A mysterious red jelly thing.  It looks ready to explode.
D:ԂĂՂՂ悵̐B

N:959:Ղ
E:Blue puyo
G:j:b
I:120:3d1:15:20:50
W:25:8:0:50:0:0
B:EXPLODE:COLD:10d2
F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS |
F:NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | NO_FEAR | NO_CONF | NO_SLEEP
D:$A mysterious blue jelly thing.  It looks ready to explode.
D:ĂՂՂ悵̐B

N:960:Ղ
E:Yellow puyo
G:j:y
I:120:3d1:15:20:50
W:25:8:0:50:0:0
B:EXPLODE:ELEC:10d2
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
F:NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | NO_FEAR | NO_CONF | NO_SLEEP
D:$A mysterious yellow jelly thing.  It looks ready to explode.
D:FĂՂՂ悵̐B

N:961:΂Ղ
E:Green puyo
G:j:g
I:120:3d1:15:20:50
W:25:8:0:50:0:0
B:EXPLODE:ACID:10d2
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | NO_FEAR | NO_CONF | NO_SLEEP
D:$A mysterious green jelly thing.  It looks ready to explode.
D:ΐFłՂՂ悵̐B

N:962:XCh
E:Slime Mold
G:,:g
I:105:2d8:1:0:10
W:12:4:0:10:0:0
B:TOUCH:POISON:2d5
B:TOUCH:POISON:2d5
F:SMART | COLD_BLOOD | 
F:WEIRD_MIND | MULTIPLY | REGENERATE |
F:MOVE_BODY | ANIMAL | GOOD | NONLIVING | 
F:RES_TELE | CAN_SWIM | WILD_SWAMP
S:1_IN_10 |
S:SHRIEK | MIND_BLAST
D:$It`s a slime colony.
D:$If you so much as DARE to touch it.
D:炵SCȃXChB
D:GĎˁI

N:963:r_[鍑鉤w{rx
E:Boty-Buildeng, the Emperor
G:P:U
I:120:12d100:25:130:40
W:36:2:0:2500:0:0
B:PUNCH:HURT:4d12
B:PUNCH:HURT:5d12
B:PUNCH:BLIND:20d1
B:KICK:HURT:8d8
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | HAS_LITE_2 | HUMAN |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | TAKE_ITEM |
F:DROP_1D2 | DROP_90 | DROP_GOOD | ONLY_ITEM | CAN_SWIM |
F:REGENERATE | EAT_GIVE_STR | EAT_GIVE_CON | EAT_LOSE_INT | EAT_LOSE_CHR |
S:1_IN_6 |
S:BR_SHAR | TELE_TO
D:̓{fBrReXg\AOh`sIB
D:KEZ̓{rJb^[B

N:964:₵e
E:Shadower
G:N:D
I:110:1d1:0:0:0
W:1:255:0:0:0:0
F:KAGE
D:$Nobody knows its true character.
D:̐̂͒NmȂB

N:965:~~bN(~~bN()̑)
E:Statue of Chest mimic mimic
G:`:W
I:110:10d14:30:40:0
W:21:6:0:70:0:0
B:GAZE:CONFUSE:2d3
B:CLAW:POISON:3d4
B:CLAW:POISON:3d4
B:SPIT:BLIND:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BA_POIS |
S:S_MONSTER
D:uꂽɉĂȐ̑ɉĂȐŁA
D:Ȗ`҂̓ł̂܂̎˒ɓ̂҂\ĂB

N:966:nȘewC[Wx
E:Luigi
G:p:G
I:110:80d10:20:80:10
W:31:4:0:2500:0:0
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
F:UNIQUE | MALE | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_2 | HUMAN |
F:DROP_2D2 | ONLY_ITEM | DROP_GOOD |
F:OPEN_DOOR | GOOD | CAN_SWIM | CAN_FLY |
F:NO_CONF | NO_SLEEP | FRIENDLY | TAKE_ITEM |
S:1_IN_4 |
S:BA_FIRE | HASTE | HOLD | CONF | BLIND
D:fă}I̗ގił͂ȂI({l咣)B

N:967:KL叫wWCAx
E:Jaian, the Boss of the Kids
G:p:o
I:110:100d10:16:100:20
W:29:3:0:500:0:0
B:SHOW:CONFUSE
B:SHOW:CONFUSE
B:HIT:HURT:4d5
B:CRUSH:HURT:20d2
F:UNIQUE | MALE | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_2 |
F:DROP_2D2 | ONLY_GOLD |
F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | MOVE_BODY | RES_SOUN
S:1_IN_5 |
S:BR_SOUN |
D:Ô͉̂̂́B͉̂̂̂́B

N:968:Xwuhx
E:Bramd the Ice Dragon
G:D:w
I:125:50d101:20:150:100
W:60:7:0:22500:0:0
B:CLAW:COLD:8d12
B:CLAW:COLD:8d12
B:CLAW:COLD:8d12
B:BITE:COLD:10d12
F:UNIQUE | DROP_CORPSE | FRIENDLY | FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_FLY | POWERFUL |
F:DRAGON | GOOD | IM_COLD | NO_CONF | NO_SLEEP | AURA_COLD |
F:RES_WATE | NO_FEAR | NO_STUN | RIDING |
S:1_IN_3 | 
S:BRAIN_SMASH | BR_COLD | BA_COLD
D:$The oldest and wisest of the ancient dragons of Lodoss, it protects the land from 
D:$its evil counterparts.
D:[hX̌Ñ㗳̒ōłNւƉbqd˂hSŁA
D:׈ȑ݂ynĂB

N:969:wGCux
E:Eibra the Water Dragon
G:D:b
I:125:50d101:20:150:100
W:60:7:0:22500:0:0
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:ACID:10d12
F:UNIQUE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_FLY | POWERFUL |
F:DRAGON | EVIL | IM_POIS | NO_CONF | NO_SLEEP | CAN_SWIM |
F:RES_WATE | NO_FEAR | NO_STUN | RIDING |
S:1_IN_3 | 
S:BRAIN_SMASH | BR_ACID | BA_WATE
D:$One of the ancient dragons of Lodoss, it came from the depths of the ocean 
D:$to cause destruction.
D:[hX̌Ñ㗳̈CŁAjNߐ[CĂB

N:970:חwi[Xx
E:Narse the Black Dragon
G:D:s
I:125:50d101:20:150:100
W:60:7:0:22500:0:0
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:EXP_80:10d12
F:UNIQUE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_FLY | POWERFUL |
F:DRAGON | EVIL | IM_ACID | RES_DARK | NO_CONF | NO_SLEEP |
F:NO_FEAR | NO_STUN | RIDING | SELF_DARK_2 |
S:1_IN_3 | 
S:BRAIN_SMASH | BR_DARK | BR_NETH | BA_NETH
D:$One of the ancient dragons of Lodoss, it causes destruction with 
D:$an dark and nether breath.
D:[hX̌Ñ㗳̈CŁAÍƒñuXŔjNB

N:971:؂̗w}CZx
E:Mycen the Gold Dragon
G:D:y
I:125:50d101:20:150:100
W:60:7:0:22500:0:0
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d12
F:UNIQUE | DROP_CORPSE | FRIENDLY | FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_FLY | POWERFUL |
F:DRAGON | GOOD | RES_SOUN | RES_LITE | NO_CONF | NO_SLEEP |
F:NO_FEAR | NO_STUN | RIDING | SELF_LITE_2 |
S:1_IN_3 | 
S:BRAIN_SMASH | BR_SOUN | BR_LITE | BR_MANA
D:$One of the ancient dragons of Lodoss, it jointly rules the 
D:$Kingdom of Moss and strives to protect it.
D:[hX̌Ñ㗳̈CŁAXxzA삷邽߂ɐ키B

N:972:ΗR̖wV[eBOX^[x
E:Shooting Star the Red Dragon
G:D:r
I:125:50d101:20:150:100
W:60:7:0:22500:0:0
B:CLAW:FIRE:8d12
B:CLAW:FIRE:8d12
B:CLAW:FIRE:8d12
B:BITE:FIRE:10d12
F:UNIQUE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | 
F:RES_TELE | AURA_FIRE | SELF_LITE_2 |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_FLY | POWERFUL |
F:DRAGON | EVIL | IM_FIRE | NO_CONF | NO_SLEEP | WILD_VOLCANO |
F:NO_FEAR | NO_STUN | RIDING |
S:1_IN_3 | 
S:BRAIN_SMASH | BR_FIRE | BA_FIRE
D:$One of the ancient dragons of Lodoss, it causes destruction 
D:$with it's breath of fire.
D:[hX̌Ñ㗳̈CŁẢΉ̃uXőSĂĂsB

N:973:Í̓}[̍cwxhx
E:Beld, Ruler of Marmo
G:p:r
I:125:77d30:10:160:50
W:48:4:0:18500:0:0
B:HIT:HURT:8d15
B:HIT:HURT:8d15
B:HIT:SUPERHURT:8d15
B:HIT:SUPERHURT:8d15
F:UNIQUE | MALE | FORCE_MAXHP | DROP_60 | DROP_GOOD | HUMAN |
F:DROP_1D2 | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | IM_FIRE |
F:TAKE_ITEM | CAN_SPEAK | EVIL | NO_FEAR | NO_CONF | NO_SLEEP | 
F:CAN_SWIM | DROP_CORPSE | AURA_FIRE | HAS_LITE_2 |
D:$Beld seeks to conquer Lodoss and will destroy anyone who stands in his way.
D:xh̓[hX݁A͂SĂj󂵂悤ƂB

N:974:߂̋RmwAVx
E:Ashram, the Ebony Knight
G:p:D
I:120:77d20:10:120:50
W:40:4:0:5000:0:0
B:HIT:HURT:8d8
B:HIT:HURT:8d8
B:HIT:SUPERHURT:8d8
B:HIT:SUPERHURT:8d8
F:UNIQUE | MALE | FORCE_MAXHP | DROP_60 | DROP_GOOD | EVIL | HUMAN |
F:DROP_1D2 | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | IM_FIRE |
F:TAKE_ITEM | CAN_SPEAK | NO_FEAR | NO_CONF | NO_SLEEP | 
F:CAN_SWIM | DROP_CORPSE | AURA_FIRE | HAS_LITE_2 |
D:$Ashram took up Beld's sword and position after his death.
D:AV͍cxh̎Aނ̖ƒnʂpB

N:975:wThat @$^%& Black Batx
E:That @$^%& Black Bat
G:b:b
I:130:30d10:50:75:0
W:33:4:0:1000:0:0
B:TOUCH:EAT_FOOD:1d1
B:TOUCH:EAT_GOLD:1d1
B:TOUCH:EAT_ITEM:1d1
B:TOUCH:EAT_ITEM:1d1
F:UNIQUE | FORCE_MAXHP | RAND_25 | RAND_50 | DROP_90
F:DROP_1D2 | DROP_GOOD | SMART | EMPTY_MIND | OPEN_DOOR
F:BASH_DOOR | PASS_WALL | MOVE_BODY | TAKE_ITEM | EVIL
F:ANIMAL | NO_STUN | NO_SLEEP | CAN_FLY
S:1_IN_7 |
S:S_DRAGON
D:$This bat has been the death of many adventurers, taking their only 
D:$weapon and leaving them to face a dragon.
D:`҂̕DAɃhS鎖ŁA
D:̃RE̖͑`҂Ɏ炵ėB

N:976:_[NGt̒btwGIx
E:Eol, the Dark Elven Smith
G:h:D
I:120:22d100:30:110:5
W:40:3:0:8000:0:0
B:GAZE:PARALYZE
B:HIT:HURT:5d12
B:HIT:HURT:5d12
B:HIT:HURT:5d12
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | DROP_CORPSE
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | IM_COLD
S:1_IN_3 |
S:HOLD | SCARE | DARKNESS | BLIND
D:$A grim-faced dark elf, garbed in layer upon layer of gleaming black
D:$armour.  As strong as he is magical, Eol is a worthy opponent.
D:̃_[NGtŁAʂ̂悤ɋP̊ZɐgɂĂB
D:ގg̎ɂ鋭͂Ȗ@̕Őgł߂ĂAGƌĂԂɑ肾B

N:977:Sh𗠐؂肵w}COx
E:Maeglin, Betrayer of Gondolin
G:h:r
I:120:32d100:20:50:20
W:56:5:0:20000:0:0
B:HIT:LOSE_WIS:4d11
B:HIT:LOSE_INT:4d11
B:HIT:SHATTER:10d10
B:HIT:SUPERHURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_4 |
S:BA_ACID | BA_ELEC | HASTE | HEAL |
S:S_MONSTER | TPORT | TELE_TO
D:$A dark elf, mighty in Gondolin, and betrayer of that hidden city to
D:$Morgoth's wrath.
D:btGȊqłASh̒nɍsČ͍nʂɂA
D:ShChւ̗~]ƁAޏWgDIւ݂̑A
D:SX̍ɋĉBꉤSḧʒuĂ܂B

N:978:wA=t@]x
E:Ar-Pharazon the Golden
G:p:y
I:120:180d10:30:90:100
W:38:6:0:2500:0:0
B:HIT:HURT:4d12
B:HIT:HURT:4d12
B:HIT:HURT:4d12
B:HIT:HURT:4d12
F:HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | HAS_LITE_2 | MALE |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY
S:1_IN_10 |
S:HEAL | HASTE | TELE_AWAY | S_MONSTERS
D:$Last and proudest king of ancient Numenor.  Corrupted by power and
D:$avarice, he fell victim to Sauron's wiles, tried to fight the immortals
D:$themselves, and condemned Numenor to oblivion.
D:km[25ɂčŌ̉Bނ̓TE߂A
D:tɂ̊ÌsA̒nA}֕A
D:ꂪǂ̓km[ŖSɓƂɂȂB

N:979:]R̋S̉wۓqx
E:Shuten-douji, the King Ogre of Ooe-Mountain
G:O:o
I:125:30d100:20:120:20
W:47:3:0:15000:0:0
B:HIT:HURT:10d11
B:HIT:HURT:10d11
B:HIT:HURT:10d11
B:HIT:HURT:10d11
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | AURA_ELEC |
F:EVIL | GIANT | IM_POIS | IM_FIRE | IM_ELEC
D:Og̍̑]R˂ƂA̓sPĂ͍Ɩ
D:DȋSǂ̎̂B

N:980:RAg
E:Coatl
I:115:30d20:30:80:50
G:J:B
W:29:4:0:330:0:0
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
F:DROP_CORPSE | FORCE_SLEEP | NO_FEAR | FRIENDLY | ANIMAL |
F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | HOLD

N:981:T_[o[h
E:Thunder bird
G:B:y
I:120:20d25:20:30:10
W:32:3:0:900:0:0
B:CRUSH:HURT:2d5
B:CRUSH:ELEC:3d5
B:CRUSH:ELEC:3d5
B:BITE:ELEC:6d8
F:BASH_DOOR | CAN_FLY | AURA_ELEC | SELF_LITE_2 |
F:ANIMAL | IM_ELEC | DROP_CORPSE | RIDING |
S:1_IN_5
S:BR_ELEC | BA_ELEC |

N:982:fn
E:Durahan
G:p:v
I:120:12d100:30:85:0
W:45:3:0:3900:0:0
B:HIT:EXP_80:3d6
B:HIT:HURT:5d8
B:HIT:HURT:5d8
B:HIT:CONFUSE:6d8
F:FORCE_MAXHP | 
F:COLD_BLOOD | OPEN_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP |
S:1_IN_5
S:BLIND | HOLD | SCARE | CAUSE_4 | BO_NETH | S_UNDEAD
D:̕sgȃX^[͎̎eɕAɂĂB

N:983:qoS
E:Hibagon
G:Y:r
I:110:11d15:20:30:60
W:14:10:0:30:400:343
B:CLAW:HURT:1d7
B:CLAW:HURT:1d7
B:BITE:HURT:2d7
F:OPEN_DOOR | BASH_DOOR | WILD_MOUNTAIN | DROP_CORPSE |
F:ANIMAL
D:L̔kRтɌuTɎĂ邪AT傫ȁv̓B

N:984:K
E:Nue
G:H:y
I:110:13d8:16:30:10
W:20:1:0:100:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:POISON:1d10
F:FORCE_SLEEP | DROP_CORPSE | ANIMAL |
F:BASH_DOOR | WILD_MOUNTAIN |
D:TA̓^kLA̓wrA葫̓gŁA̓gcO~
D:ĂƂȐBЂ傤ɕς
D:OĂāAߊ肪͋CB

N:985:jR[
E:Unicorn
G:q:W
I:120:30d50:30:100:0
W:39:6:0:2000:200000:989
B:KICK:DR_MANA:1d20
B:KICK:UN_POWER:1d10
B:BUTT:HURT:4d12
B:BITE:LOSE_ALL:3d8
F:REFLECTING | DROP_1D2 | DROP_2D2 | RES_DISE | ANIMAL |
F:REGENERATE | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | RES_TELE | CAN_SWIM | RIDING
D:zɈ{̊pnŁAɂ̂ݐSƌB

N:986:L
E:Nekomata
G:f:u
I:110:12d16:20:32:40
W:17:3:0:60:0:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE | EVIL | FORCE_SLEEP | DROP_1D2 | ANIMAL |
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
S:1_IN_3 |
S:SCARE | CAUSE_2 | S_MONSTER
D:LNVƎɍm\ƕꂽKALɂȂƂB

N:987:̌
E:Nine-tailed fox
G:f:w
I:120:30d60:30:140:50
W:49:7:0:10000:0:0
B:KICK:UN_POWER:3d10
B:KICK:UN_POWER:3d10
B:BITE:HURT:5d12
B:BITE:HURT:5d12
F:REFLECTING | DROP_1D2 | DROP_3D2 | ANIMAL | FORCE_MAXHP | FORCE_SLEEP |
F:REGENERATE | IM_FIRE | IM_COLD |
F:NO_CONF | NO_SLEEP | RES_TELE | RIDING |
S:1_IN_2
S:S_MONSTERS | CAUSE_3 | CAUSE_4 | CONF | BRAIN_SMASH | DRAIN_MANA | SCARE |
S:HASTE | HOLD |
D:ɕꂽςŁAd͂߂ĂB

N:988:P
E:Fenghuang
G:B:R
I:130:50d80:50:190:20
W:76:5:0:30000:0:0
B:CLAW:UN_BONUS:6d10
B:CLAW:UN_BONUS:6d10
B:CLAW:CONFUSE:8d10
B:BITE:UN_POWER:8d10
F:GOOD | DROP_GOOD | MOVE_BODY | NONLIVING | AURA_FIRE | SELF_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_1D2 | DROP_2D2 |
F:OPEN_DOOR | SMART | POWERFUL | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE |
F:RES_DISE | RES_NEXU | RES_NETH | RES_PLAS | RES_LITE | RES_SOUN |
F:NO_STUN | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3 |
S:SCARE | BRAIN_SMASH | DRAIN_MANA |
S:BR_FIRE | BR_LITE | BR_SOUN | HEAL | S_ANGEL
D:`̐Ȃ钹BO͍A͗فA{͉A{͌{A͎ցA͋Az`A
D:͉Aw͋TbAH͌܍тA̖lƌB

N:989:i
E:Kirin
G:q:y
I:130:50d80:50:230:20
W:76:5:0:30000:0:0
B:KICK:HURT:12d12
B:KICK:HURT:12d12
B:BITE:UN_BONUS:10d10
B:CRUSH:TIME:10d10
F:GOOD | DROP_GOOD | MOVE_BODY | NONLIVING | AURA_ELEC |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_1D2 | DROP_2D2 |
F:OPEN_DOOR | SMART | POWERFUL | CAN_SWIM |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE |
F:RES_DISE | RES_NETH | RES_PLAS |
F:NO_STUN | NO_CONF | NO_SLEEP | RIDING
S:1_IN_6 |
S:BLIND | SHRIEK | DISPEL | INVULNER | S_ANGEL
D:̗؂ɋ̔An̒Ap̐l{̐ȂbŁA
D:҂m̂鐭sɎp킷ƌĂB

N:990:yKTX
E:Pegasus
G:q:w
I:115:30d20:30:100:50
W:34:6:0:700:0:0
B:BITE:HURT:3d8
B:BITE:HURT:3d8
B:KICK:HURT:4d10
B:KICK:HURT:4d10
F:DROP_2D2 | ANIMAL | NO_SLEEP | CAN_FLY | RIDING
D:̐V삯锒nB

N:991:I[fB̏nwXCvjx
E:Sleipnir, the Odin's Steed
G:q:o
I:130:40d100:20:140:50
W:51:3:0:17000:0:0
B:KICK:HURT:8d10
B:KICK:HURT:8d10
B:KICK:HURT:8d10
B:BITE:HURT:10d10
F:FORCE_MAXHP | UNIQUE | ANIMAL | CAN_FLY |
F:REGENERATE | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | RIDING
D:I[fB̏nXCvj́A8{̑nłB
D:lL̎qłƌĂB

N:992:@m[̗wtAx
E:Huan, the Hound of Valinor
G:C:D
I:130:75d100:80:110:10
W:72:5:0:30000:0:0
B:CLAW:HURT:7d10
B:CLAW:HURT:7d10
B:BITE:POISON:5d10
B:BITE:POISON:5d10
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | WILD_WOOD |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | GOOD | FRIENDLY | 
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RIDING |
F:ANIMAL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
D:@m[̗tA͓ʂȗ͂Al𗝉A
D:bƂłBAtFAm[̎qB̑OŘbƂ͖B
D:ȂȂΔނ͎ʂ܂ł3xb邱ƂĂ炸A
D:̑傢Ȃg̎҂Ă邩łB

N:993:_I
E:Dao
G:P:o
I:120:70d10:30:70:10
W:40:6:0:900:0:0
B:HIT:ACID:8d4
B:HIT:ACID:8d4
F:DROP_60 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM |
F:EVIL | IM_ACID | RES_DISE | NO_FEAR | NO_CONF | NO_SLEEP |
S:1_IN_6 |
S:BO_ACID | BO_PLAS | BA_ACID
D:$A Dao is a genie from the elemental plane of Earth.
D:_I͑n̑WBňfEĂB

N:994:}[h
E:Marid
G:P:g
I:120:75d15:30:75:10
W:45:6:0:2000:0:0
B:HIT:HURT:9d6
B:HIT:HURT:9d6
F:DROP_60 | WEIRD_MIND | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:IM_COLD | RES_WATE | NO_FEAR | NO_CONF | NO_SLEEP |
S:1_IN_6 |
S:BO_WATE | BA_WATE | BLINK | S_MONSTER
D:$The marid are said to be born of the ocean, 
D:$with currents as their muscles and pearls as their teeth.
D:}[h͐̑WB͊CŐA̋ؓ͒A
D:̎͐^삩ꂽƌĂB

N:995:T̑
E:Wolf Chieftain
G:C:D
I:120:8d15:20:50:5
W:22:6:0:120:0:0
B:CLAW:HURT:2d6
B:BITE:HURT:2d6
B:WAIL:TERRIFY
F:ESCORTS | FORCE_MAXHP | IM_COLD | IM_ACID | ANIMAL |
F:SMART | ESCORT | FEMALE | 
F:OPEN_DOOR | BASH_DOOR | 
F:NO_FEAR
S:1_IN_5 | 
S:DARKNESS
D:$She commands a pack of wargs in the service of her dark master, and her 
D:$eyes gleam redly with dreadful knowledge.
D:ޏ͂̎d̂߂Ƀ[ǑQB
D:̖ڂׂ͋@q߁Aق̐ԂB

N:996:h[twix
E:Nar, the Dwarf
G:h:y
I:110:45d10:25:70:25
W:17:2:0:250:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | MOVE_BODY | SMART | DROP_CORPSE | DROP_SKELETON |
F:FORCE_MAXHP | FORCE_SLEEP | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | BLIND | CONF | CAUSE_2 | MIND_BLAST
D:$This dwarf became so obsessed by gold that Morgoth tricked him into 
D:$betraying his friends.
D:̃h[t͂ɑ΂~]Ђ傤ɋBSX͂ɂ
D:ނ̗FlBUB

N:997:`HRH
E:Chiokovo
G:B:y
I:110:8d8:13:35:20
W:8:3:0:20:600:998
B:KICK:HURT:1d3
B:KICK:HURT:1d4
B:BITE:HURT:1d5
F:ANIMAL | DROP_CORPSE | DROP_SKELETON | RIDING

N:998:`HRH
E:Black Chiokovo
G:B:D
I:115:25d20:20:45:20
W:25:7:0:250:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d6
F:ANIMAL | CAN_FLY | DROP_CORPSE | DROP_SKELETON | RIDING

N:999:f`HRH
E:Devu Chiokovo
G:B:y
I:105:35d100:17:180:255
W:43:9:0:2500:0:0
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d12
B:CRUSH:SHATTER:12d12
F:ANIMAL | FORCE_MAXHP | BASH_DOOR | TAKE_ITEM | RAND_50 |
F:DROP_CORPSE | DROP_SKELETON | REGENERATE |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | RIDING

N:1000:ɊyEhSwon[gx
E:Bahamut, Celestial Dragon of Good
G:D:w
I:130:100d100:20:125:70
W:86:4:0:45000:0:0
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:ATTR_MULTI | CAN_SPEAK | SELF_LITE_2 |
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:GOOD | DRAGON | RIDING |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
F:RES_LITE | RES_DARK | RES_SOUN | RES_SHAR | 
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_SHAR | 
S:S_HI_DRAGON
D:$Bahamut the Platinum Dragon has been described both as the King of All Good Dragons, 
D:$and more accurately, as a glorious and resplendent deity in his own right. He is ever 
D:$watchful for the cause of lawful good and sits unsleepingly in his palace on Mount 
D:$Celestia, the Seven Heavens. Bahamut is the protector of all good dragons and a 
D:$fierce opponent of evil. 
D:ɏwȆKwhqĂon[g͎ɕȂGłA
D:ӂ邷ׂĂ̎҂Ƀv`i̎񂩂玀̃uX𗁂т悤ƂB
D:iTRPG AD&DjB

N:1001:wx
E:Suke-san, the Mitsukuni's Warder
G:p:s
I:115:40d15:20:80:0
W:30:255:0:500:0:0
B:HIT:SUPERHURT:4d8
B:HIT:SUPERHURT:4d8
F:MALE | DROP_CORPSE | DROP_SKELETON | FORCE_MAXHP | HAS_LITE_2 | HUMAN |
F:OPEN_DOOR | BASH_DOOR | NO_FEAR | UNIQUE2
D:$He is always traveling togather with 
D:$Mitsukuni of the Yellow Gate, Grand Duke of Mito
D:Vė痷ցBƂ񂾖Ɏd񂾁B

N:1002:wix
E:Kaku-san, the Mitsukuni's Warder
G:p:s
I:115:40d15:20:80:0
W:30:255:0:500:0:0
B:HIT:SUPERHURT:4d8
B:HIT:SUPERHURT:4d8
F:MALE | DROP_CORPSE | DROP_SKELETON | FORCE_MAXHP | HAS_LITE_2 | HUMAN |
F:OPEN_DOOR | BASH_DOOR | NO_FEAR | UNIQUE2
D:$He is always traveling togather with 
D:$Mitsukuni of the Yellow Gate, Grand Duke of Mito
D:Vė痷ցBƂ񂾖Ɏd񂾁B

N:1003:S[Xgwpx
E:The Ghost 'Q'
G:G:w
I:140:10d20:10:30:10
W:15:3:0:150:0:0
B:TOUCH:EAT_FOOD:1d1
B:TOUCH:EAT_FOOD:1d1
B:TOUCH:EAT_FOOD:1d1
B:TOUCH:EAT_FOOD:1d1
F:UNIQUE | MALE | CAN_SWIM | CAN_FLY |
F:RAND_50 | RAND_25 |
F:FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | RES_NETH
F:UNDEAD | NO_SLEEP
D:$He has only three hair. He is careless, but kind, and always a bit hungry.
D:тO{Ȃ񂾂BȂ񂾗DzB
D:Ȃ󂩂Ă񂾂B

N:1004:ِE̗Eҁwsbvx
E:Pip, the Braver from Another World
G:p:u
I:110:20d48:20:80:15
W:35:3:0:1800:0:0
B:HIT:HURT:4d5
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP | HAS_LITE_1 |
F:DROP_1D2 | ONLY_ITEM | DROP_GOOD |
F:OPEN_DOOR | GOOD | CAN_SWIM |
F:NO_CONF | NO_SLEEP | FRIENDLY | TAKE_ITEM |
S:1_IN_5 |
S:BA_FIRE | HOLD | BO_FIRE | HEAL
D:̑喂pt}[ِE珢(ƌĂ)mB
D:u҂̓GNXJo[Z悤ȉȌA
D:ȂƂ΂̋ʂƂA킯̂킩ʂƂꂢĂBv
D:(J.H.uiA^` Í̖pt)

N:1005:Í̖ptwATx
E:Ansalom, the Dark Wizard
G:p:D
I:120:22d150:50:100:0
W:55:10:0:20000:0:0
B:HIT:UN_BONUS:6d6
B:HIT:UN_BONUS:6d6
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:UNIQUE | MALE | CAN_SPEAK | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | HUMAN |
F:OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | EVIL
S:1_IN_2 | CAUSE_3 | BA_FIRE | HOLD | BLIND | CONF | SCARE
S:TRAPS | BO_PLAS | BO_NETH
S:BA_DARK | S_HOUND
D:uɂ́A@̏AEAڂāA
D:[u܂ƂɂɈ񓹂Ƃ̒j`ꂽGA
D:ɓ\tĂv
D:(J.H.uiA^` Í̖pt)
D:앨͂炷A؂𓐂ށApHオ炷A܂UA
D:̌sptB

N:1006:nC=GtEW[
E:High-elven ranger
G:h:G
I:115:50d30:20:70:20
W:40:3:0:500:0:0
B:SHOOT:HURT:9d6
B:HIT:HURT:10d8
B:HIT:HURT:10d8
F:MALE | FRIENDS | OPEN_DOOR | BASH_DOOR |
F:GOOD | DROP_SKELETON | DROP_CORPSE | SMART |
F:IM_ACID | IM_COLD | RES_WATE | RES_NETH |
S:1_IN_2 |
S:SHOOT
D:$An elf cloaked in green wielding a longbow.
D:΂̃N[N܂ƂA|gGtB

N:1007:SLu
E:Giant cockroach
G:I:D
I:120:2d2:8:25:10
W:14:2:0:4:0:0
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | RES_DISE | IM_POIS | 
F:MULTIPLY | WEIRD_MIND | BASH_DOOR | TAKE_ITEM
F:ANIMAL
D:$Oh no! They are everywhere!
D:ȂĂI炶イɂ邼I

N:1008:q
E:Demonologist
G:p:R
I:120:28d10:20:50:10
W:36:2:0:700:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d5
F:MALE | DROP_CORPSE | DROP_SKELETON | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_2 | 
S:TPORT | HOLD | 
S:S_DEMON
D:$A figure twisted by evil standing in robes of deepest crimson.
D:[g̃[ugɂ܂ƂĂށA׈ɂ䂪񂾐lԂB

N:1009:EHEY̌wh[x
E:Dwar, Dog Lord of Waw
G:W:D
I:120:20d100:90:90:10
W:44:3:0:13000:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:BITE:EXP_40:2d4
B:WAIL:TERRIFY
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | RES_NETH | RES_DARK |
F:IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | BA_FIRE | BA_NETH | 
S:S_MONSTERS | S_UNDEAD | S_HOUND
D:$Dwar had a special affinity for dogs in life, and can still command them 
D:$at will.  He howls manically as he reaches out to destroy you.
D:h[͐܂ꂽƂʂɌɍD鐫ĂlԂŁA
D:]݂̂܂܂Ɍɖ߂^邱ƂłB`҂|ƋߊȂA
D:i悤ȋC̐𔭂B

N:1010:̃G[
E:Golden Angel
G:A:y
I:160:150d10:30:120:255
W:50:100:0:1:0:0
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:FORCE_MAXHP | FORCE_SLEEP |
F:CAN_FLY | UNIQUE2 |
F:TAKE_ITEM | OPEN_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TPORT | HASTE | TELE_AWAY | TELE_LEVEL | BLINK
D:$Collect 5 marks of Silver Angel or 1 mark of Gold Angel! 
D:$And you will win The Can of Toys!
D:Ȃ1CAȂ5CłȂ̃Jd܂B

N:1011:̃G[
E:Silver Angel
G:A:w
I:130:30d10:30:50:255
W:30:30:0:1:10000:1010
B:TOUCH:EAT_GOLD
F:FORCE_MAXHP | FORCE_SLEEP |
F:CAN_FLY | UNIQUE2 |
F:TAKE_ITEM | OPEN_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TPORT | HASTE | TELE_AWAY | TELE_LEVEL | BLINK
D:$Collect 5 marks of Silver Angel or 1 mark of Gold Angel! 
D:$And you will win The Can of Toys!
D:Ȃ1CAȂ5CłȂ̃Jd܂B

N:1012:
E:Jibaku ghost
G:G:W
I:110:20d5:12:10:10
W:8:2:0:20:0:0
B:HIT:HURT:2d5
B:TOUCH:LOSE_WIS
F:NEVER_MOVE | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | NO_CONF | NO_SLEEP
D:$A lost soul of an adventurer still lingering in this world.
D:̐ɖ`҂̍̂Ȃ̉ʂĂB

#
# t@Cit@CgBctŎ֒e΂TRl̐lB
# t@CA{[(Pbg̕H ;-)̃bZ[Ẃu֒e𓊂vɂB
# łhackāuQ^[ɎIɔ銮S_ړ̎֒evB
# hackē|ꂽ(g)B
#
N:1013:wgx
E:Rolento
G:p:u
I:150:90d10:70:150:4
W:38:4:0:4000:0:0
B:HIT:HURT:8d4
B:KICK:HURT:8d4
F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | HAS_LITE_2 | HUMAN |
F:RES_TELE | RAND_50 | ESCORT | IM_FIRE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | UNIQUE |
F:OPEN_DOOR | EVIL | BASH_DOOR | SMART
S:1_IN_3
S:BA_FIRE | HASTE | S_KIN

#
# _uj[ȂƂwbhvXTCRNbV[
#
N:1014:ł̊iwxKx
E:M. Bison
G:p:g
I:120:20d100:70:110:4
W:40:4:0:7000:0:0
B:KICK:HURT:18d2
B:KICK:HURT:18d2
B:KICK:HURT:30d1
B:CRUSH:FIRE:8d8
F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:NO_CONF | NO_SLEEP | HUMAN |
F:RES_TELE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | UNIQUE |
F:OPEN_DOOR | EVIL | BASH_DOOR | SMART | CAN_FLY
S:1_IN_8
S:BO_MANA | BLINK

#
# ~TC
#
N:1015:e|h
E:TaepoDong
G:{:W
I:120:7d14:10:80:12
W:50:10:0:200:0:0
B:EXPLODE:SHATTER:100d2
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
D:$A shining machine of death and destruction.
D:PƔj̋@BB

#
# w偏GႤƕςǁB́uw偌^ev̕悢B
#
N:1016:XpC_[E{
E:Spider bomb
G:S:W
I:120:5d10:30:50:0
W:20:4:0:10:0:0
B:EXPLODE:HURT:30d2
F:EMPTY_MIND | COLD_BLOOD |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
D:$It is a small bomb of a form like a spider. 
D:$It walks toward you!
D:w偂̂悤Ȍ`̏ȔeŁAȂɌĕAB

#
# HUNTER X HUNTER B
#
N:1017:eƂꂽ
E:Bomb mosquito
G:I:D
I:120:1d1:30:50:0
W:1:3:0:3:0:0
B:EXPLODE:HURT:1d2
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | ANIMAL

#
# PVẼRs[ǁAႤBRaoh?
#
N:1018:IeҁwIEx
E:Raou the Conqueror
G:p:W
I:123:60d100:50:170:10
W:62:2:0:30000:0:0
B:PUNCH:HURT:15d15
B:PUNCH:HURT:15d15
B:PUNCH:TERRIFY:30d1
B:KICK:SUPERHURT:15d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | REFLECTING | HAS_LITE_2 | HUMAN |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_2D2 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | CAN_SWIM |
F:GOOD | IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE |
S:1_IN_3 |
S:CAUSE_3 | TELE_TO
D:IE͖kl_`҃PVE̋`Złkl_̎głB
D:̈ł̎ɁAȂ̐MOŐVȎzƂB

#
# WÂ̃Rs[BOH
#
N:1019:IËnwx
E:Kokuo, Raou's Steed
G:q:D
I:130:30d100:20:100:50
W:40:3:0:2000:0:0
B:KICK:HURT:4d4
B:KICK:HURT:5d5
B:BITE:HURT:6d6
F:FORCE_MAXHP | UNIQUE | ANIMAL |
F:REGENERATE | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | RIDING
D:傫ȑ̂̍rԂńA܂ɃIȄnɂӂ킵B

#
# I hate themB
#
N:1020:N^[
E:Kutar
G:h:u
I:110:3d5:10:10:10
W:5:4:0:20:0:0
B:HIT:HURT:3d4
B:HIT:EAT_FOOD:3d4
F:DROP_60 | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:WILD_WOOD
D:$It is a biped living thing like the bear. 
D:$It pounces on you expressionlessly.
D:\ŏPA񑫕šF̂悤ȐB

#
# OnePieceband̃vr[BĂ݂ƂȂ񂩃TuCccB
#
N:1021:qCmwi~x
E:Nami, the Mate
G:p:o
I:120:13d12:20:30:20
W:8:4:0:150:0:0
B:HIT:EAT_GOLD:1d9
B:HIT:EAT_GOLD:1d9
B:TOUCH:EAT_ITEM
B:TOUCH:EAT_ITEM
F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | FRIENDLY | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_GRASS |
F:TAKE_ITEM | OPEN_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
S:1_IN_3
S:HEAL | TRAPS

#
# H
#
N:1022:TClwibpx
E:Nappa the Saiayan
G:p:U
I:125:25d100:30:125:15
W:50:3:0:13500:0:0
B:PUNCH:HURT:10d8
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | HUMAN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:EVIL | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | RES_WALL
S:1_IN_8 |
S:TELE_TO | BO_MANA
D:$He looks like brawny human being apparently. 
D:$However, unlike man, it has the tail of a monkey. 
D:$This tail proves he is a Saiayan. 
D:$A Saiayan's fighting power is far superior to human's and will bring many destruction.
D:痂lԂ̂悤A̐KtĂBꂱTCl̏؂B
D:̐퓬͂͐lԂ𗽉킵A̔jĂыN낤B

N:1023:֒e
E:Hand grenade
G:{:r
I:130:5d1:200:0:0
W:38:255:0:0:0:0
B:EXPLODE:FIRE:2d40
F:RES_TELE | FORCE_MAXHP | RAND_25 | RAND_50 | NEVER_BLOW |
F:EMPTY_MIND | COLD_BLOOD | NONLIVING | HURT_FIRE |
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP |
D:$It explodes after two turns. Beware!
D:2^[ɔBCI

N:1024:̓
E:Grand master thief
G:p:B
I:130:15d100:50:75:40
W:46:2:0:1500:0:0
B:HIT:EAT_ITEM:5d5
B:HIT:EAT_ITEM:5d5
B:HIT:EAT_GOLD:5d5
B:HIT:EAT_GOLD:5d5
F:MALE | DROP_2D2 | HUMAN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL |
S:1_IN_2 |
S:BLINK | TPORT | TELE_TO | CONF | TRAPS
D:$A class of its own: you are already too late to protect your possessions 
D:$and he seems to have studied magic too, and is a master of setting traps.
D:̋ZAɂ^͂łȂBYĂxꂾB
D:ނ͖@wсA㩂d|邱ƂoĂ̂B

N:1025:Or̐̓nwJx
E:Charon, Boatman of the Styx
G:W:D
I:120:28d100:30:100:10
W:47:3:0:25000:0:0
B:WAIL:LOSE_ALL
B:TOUCH:UN_POWER
B:HIT:EXP_80:8d12
B:HIT:EXP_80:8d12
F:UNIQUE | MALE | SMART |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 |
F:COLD_BLOOD | PASS_WALL | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_STUN | NO_CONF | NO_SLEEP | RES_TELE |
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_3 | DARKNESS |
S:BO_ICEE | BO_NETH | BA_COLD | BA_NETH | BA_WATE |
S:S_UNDEAD
D:$The ferryman across the river Styx to the land of the dead. 
D:$He wishes to receive payment for your entry.
D:Or̐̎҂̍ւ̓n炾B
D:Ȃ悹ēn炨ƍlĂB

N:1026:V\[T[
E:Old sorcerer
G:p:v
I:130:52d25:20:60:10
W:69:3:0:5000:0:0
B:HIT:HURT:6d8
B:HIT:HURT:6d8
B:HIT:HURT:6d8
B:TOUCH:DR_MANA:6d8
F:MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | TAKE_ITEM |
F:EVIL | NO_CONF | NO_SLEEP |
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | CAUSE_4 | TRAPS |
S:BO_ACID | BA_FIRE | BA_COLD | BA_POIS |
S:S_MONSTER | S_UNDEAD | S_DRAGON | S_HI_DRAGON | S_HI_UNDEAD
D:$A human figure in robes, he moves with magically improved speed, and his 
D:$hands are ablur with spell casting. You stagger at the mighty sound of his 
D:$spells as they echo hollowly through the dungeon.
D:[uɐg񂾐lԂŁA@ō߂ꂽXs[hœB̎͏
D:@悤ɏ߂ĂB@̉r͂Ƀ_W
D:܂A҂߂B

N:1027:q̖wԃJugx
E:Red Helm, the King of Bear
G:q:r
I:120:100d10:20:100:10
W:25:2:0:1200:0:0
B:CLAW:HURT:3d6
B:CLAW:HURT:3d6
B:BITE:HURT:3d10
B:BITE:HURT:3d10
F:MALE | ESCORT
F:BASH_DOOR | FORCE_MAXHP | UNIQUE | DROP_CORPSE
F:ANIMAL | EVIL | WILD_WOOD | WILD_MOUNTAIN | NO_SLEEP | NO_FEAR
D:$A king of mad bear. He had built his stronghold at Hutago mountain, 
D:$and is reigning over there.
D:qɌȂ̉zグNՂ鋥Fǂ̉B

N:1028:F
E:Mad bear
G:q:D
I:110:18d10:10:35:10
W:15:1:0:70:1000:547
B:CLAW:HURT:2d5
B:CLAW:HURT:2d5
B:BITE:HURT:3d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL | WILD_WOOD | WILD_MOUNTAIN
D:$These bears are followers of Red Helm.
D:wԃJugx̔žFB

N:1029:xr[T^
E:Demonite
G:u:v
I:115:20d10:30:50:10
W:20:2:0:250:0:0
B:CLAW:HURT:3d5
B:CLAW:HURT:3d5
F:OPEN_DOOR | DEMON | CAN_SPEAK | NONLIVING |
F:EVIL | RAND_25 | IM_COLD | IM_FIRE | IM_POIS | CAN_SWIM |
S:1_IN_6 |
S:BR_COLD
D:$A demon small in stature whose face you can't help but love.
D:߂ȂȈB

#
#ub_̃Rs[
#
N:1030:؉wЊlx
E:Meng Huo, the King of Southerings
G:p:o
I:110:25d10:20:25:20
W:12:2:0:100:0:0
B:HIT:HURT:1d15
B:HIT:HURT:1d15
B:HIT:HURT:1d15
B:HIT:HURT:1d15
F:UNIQUE | MALE | EVIL | HAS_LITE_2 | HUMAN |
F:FORCE_MAXHP | CAN_SPEAK | WILD_ALL | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR
D:$He is a king of southerings. He was arrested by Zhuge Liang 7 times.
D:؂̉BɎxɂB

N:1031:F̉lwbn}x
E:Wahha-Man the Golden
G:g:y
I:130:100d100:100:200:0
W:85:2:0:35000:0:0
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU |
F:RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV | NO_STUN | REGENERATE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | POWERFUL | RAND_25 |
F:GOOD | DROP_CORPSE | SELF_LITE_2
D:$He was the braver of Atlantis. His body was converted by a Shinto priest, 
D:$in order to fight against "Papa". His body is now made by Orihalcon.
D:Ƃ̓AgeBX̗EҁB
D:wppxɗ߂ɐ_̎ɂăInȒ̂ɉꂽB

#
#WX̃Rs[
#
N:1032:w}_Efrx
E:Madame Debby
G:k:v
I:120:24d100:30:100:5
W:51:3:0:16000:0:0
B:INSULT
B:INSULT
F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ELDRITCH_HORROR | HUMAN |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | SELF_LITE_2 |
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HOLD | SCARE | CAUSE_3 | BR_CONF | BR_NETH | BR_CHAO | 
D:$Sukarno's third wife. Her face could sink a thousand 
D:$ships, but Sukarno is not too selective.
D:ChlVA哝̂̑OvlBޏ̊͐ǂ̑D
D:߂قǂAXJm͖ʐHł͂ȂB

N:1033:wfBt@C[x
E:The Defiler
G:K:D
I:120:75d100:20:120:70
W:58:3:0:30000:0:0
B:CLAW:ACID:5d12
B:CLAW:ACID:6d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:UNIQUE | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | ANIMAL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_3 |
S:BR_ACID | BR_POIS | S_KIN
D:$A hulking creature with massive pincers.  The Defiler oozes acidic 
D:$venom as it smashes the living rock to reach you.
D:傫ȃnT~}̂̑傫ȍBnĊlɒH蒅ׂA
D:_̓ł̂ɟ܂ĂB

N:1034:w{̃~m^EXx
E:The Minotaur of the Labyrinth
G:H:U
I:120:25d10:13:25:10
W:40:3:0:600:0:0
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | FORCE_MAXHP |
F:EVIL | UNIQUE
D:$It is a cross between a human and a bull.
D:͐lԂƗY̍X^[B

N:1035:rOA[}[
E:Living armor
G:[:w
I:105:10d50:30:120:0
W:26:5:0:200:0:0
B:CRUSH:SUPERHURT:6d10
B:CRUSH:SUPERHURT:6d10
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS
D:$It resembles a normal armor until some poor fool ventures too close! 
D:ŋȖ`҂߂Âė܂ł͕ʂ̊ZɎĂB

N:1036:gbv}X^[
E:Trap master
G:p:b
I:125:30d10:20:70:0
W:28:5:0:240:0:0
F:NEVER_BLOW |
F:MALE | HUMAN | DROP_SKELETON | DROP_CORPSE |
F:DROP_1D2 | EAT_GIVE_DEX | EAT_LOSE_WIS | OPEN_DOOR | BASH_DOOR | EVIL |
S:1_IN_2 |
S:TRAPS | BLINK
D:CIpƂ͂ł㩂Ɉ͂܂Ă邼B

N:1037:Rm
E:Knight templar
G:p:w
I:120:60d25:20:130:10
W:52:2:0:5000:0:0
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:HURT:10d5
F:MALE | FORCE_MAXHP | HUMAN |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART |
F:GOOD | NO_SLEEP | NO_FEAR | HAS_LITE_1 |
S:1_IN_4 | 
S:HEAL | SCARE | CAUSE_3 | CAUSE_4 | HASTE | BLIND | S_ANGEL
D:$It seems that the more devout the person, the more likely they are to cross 
D:$the boundary between piety and sanctimoniousness. And such is the case with 
D:$the Order of the Knights Templar: they are among the most pious and 
D:$powerful of the religious knightly orders, but noted for their intolerance. 
D:$And thus it is Morgoth's will that is unwittingly done, as the forces of good 
D:$are set against each other.
D:MS[lł΂AM̘gzĊłȓƂPɂȂĂ܂
D:͂悭B͐Rmcɍł悭Ă͂܂鎖Bނ͋̐
D:̂ōłhiŗ͋Axʂ̋l{łB̂߁A
D:SẌӎvɂP݂̐͂͌ɓG΂悤ɎdĂ̂łB

N:1038:pfB
E:Paladin
G:p:w
I:110:15d11:20:40:40
W:20:1:0:55:800:938
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:MALE | GOOD | HUMAN |
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
S:1_IN_4 | 
S:HEAL | CAUSE_1 | CAUSE_2 | SLOW | SCARE | BLIND
D:$A warrior for a holy cause. Unfortunately, his god is not yours, and there is 
D:$rivalry even between the various gods of Good, so he is your enemy.
D:ȂM_̂߂ɐ키mŁAُ@Aُ@h̎҂Ƃ͓G΂ĂB

N:1039:W[
E:Ranger
G:p:g
I:110:15d11:20:40:40
W:20:1:0:55:0:0
B:SHOOT:HURT:5d6
B:HIT:HURT:5d4
B:HIT:HURT:5d4
F:MALE | HUMAN |
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR 
S:1_IN_4 | 
S:SHOOT | MISSILE | S_MONSTER | BO_ELEC | BLINK
D:$A warrior who is at one with nature. A master of both bow and sword, with 
D:$minor spellcasting skills, and animals come to do his bidding.
D:RƋɐ키mB|ɂɂB҂ŁA̖@gƂłA
D:BA]ĂB

N:1040:JI
E:Chameleon
G:R:v
I:110:10d100:20:0:0
W:20:1:0:0:0:0
F:CHAMELEON | WILD_WOOD | DROP_1D2 | DROP_CORPSE | DROP_SKELETON | ANIMAL |
F:CAN_FLY | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS |
S:1_IN_1
S:SPECIAL
D:͂̊ɍ킹Ă̎pςƌ鐶B

N:1041:JỈ
E:Chameleon Lord
G:R:v
I:110:25d100:20:0:0
W:45:1:0:0:0:0
F:UNIQUE | ESCORT | DROP_GOOD |
F:CHAMELEON | DROP_3D2 | DROP_CORPSE | DROP_SKELETON | ANIMAL |
F:CAN_FLY | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
S:1_IN_1
S:SPECIAL
D:JI͎͂̊ɍ킹Ă̎pςƌ邪A
D:͉ƂėOł͂ȂB

N:1042:̌~wCbJNx
E:Narwhal
G:l:w
I:130:25d100:50:100:70
W:40:20:0:6000:0:0
B:BUTT:HURT:8d5
B:BUTT:HURT:8d5
B:BUTT:COLD:10d8
F:UNIQUE | DROP_CORPSE | AQUATIC | ANIMAL |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:IM_COLD | RES_WATE |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_STUN |
F:RIDING
D:$This is the whale of the tradition which gets across to the Inuit 
D:$who lives in the world of winter. It is said that the mystical horn 
D:$of this whale cures all illnesses.
D:~̐EɏZރCkCbgɓ``̌~ŁC
D:̐_̊p͂aɌƂB

#
#JOJO3
#΂̒ɕύX
#
N:1043:wybgVbvx
E:Petshop
G:B:R
I:120:36d100:120:130:0
W:54:3:0:25000:0:0
B:BITE:COLD:12d6
B:BITE:COLD:12d6
B:HIT:COLD:9d12
B:HIT:COLD:9d12
F:UNIQUE | DROP_CORPSE | RES_NETH | AURA_COLD | EVIL
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | SMART |
F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_COLD | BA_COLD | BO_ICEE | BR_COLD
D:$This bird is the porter of the mansion in which Dio Brando hides and lives. 
D:$For it, a dog may be a favorite food.
D:fBIBꐱފق̖Ԃł邱̒͌
D:DȂ̂ȂB

N:1044:j
E:White crocodile
G:R:w
I:115:30d10:20:40:20
W:26:3:0:200:0:0
B:BITE:HURT:3d4
B:BITE:HURT:3d4
B:BITE:HURT:3d4
B:BITE:HURT:3d4
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS
D:$This crocodile grew huge in the sewer. 
D:$For him, an adventurer is only game.
#D:exƂĂ郏jB
D:̃j͉̒ŋɐB
D:ނɂƂĂ͖`҂ȂǊlɂȂB

#J0#
N:1045:{ebNX
E:Disintegrate vortex
G:v:s
I:140:32d20:100:80:0
W:65:6:0:5000:0:0
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_WALL | KILL_ITEM |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 | 
S:BR_DISI
D:͂̂̂QɕĂ̂B

N:1046:FwEt@Ox
E:Ulfang the Black
G:p:U
I:120:10d100:20:90:40
W:34:5:0:1200:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | HUMAN |
F:FORCE_MAXHP | HAS_LITE_1 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:$A short and swarthy Easterling dressed in Black.
D:wႭĐ󍕂΂ŁAɐgłB

N:1047:߂̏Csm
E:Topaz monk
G:p:y
I:120:59d11:30:46:10
W:35:2:0:800:0:0
B:KICK:SUPERHURT:9d1
B:HIT:SUPERHURT:9d1
B:KICK:SUPERHURT:9d4
B:HIT:SUPERHURT:9d1
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_ELEC | HAS_LITE_2 |
F:IM_FIRE | IM_COLD | IM_POIS | IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | 
F:HUMAN | DROP_CORPSE | DROP_SKELETON
S:1_IN_9 | 
S:HASTE
D:$A yellow-garbed monk, trained in martial arts.
D:F̖@߂gɓZA@ɏnCsmB

N:1048:΃hS
E:Stone dragon
G:D:D
I:110:100d25:20:170:70
W:45:3:0:4000:40000:1049
B:CLAW:HURT:6d10
B:CLAW:HURT:6d10
B:BITE:HURT:6d13
B:CRUSH:SUPERHURT:7d15
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_4D2 | CAN_FLY | RIDING |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_FIRE | IM_ELEC | IM_POIS | HURT_COLD
F:EVIL | DRAGON | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | HURT_ROCK
D:$A huge dragon all made of stone. It looks very solid...
D:Sg΂łłȃhSBɍdɌ...

N:1049:|ShS
E:Steel dragon
G:D:D
I:120:100d50:20:200:70
W:55:3:0:10000:0:0
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:7d14
B:CRUSH:SUPERHURT:7d17
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY | RIDING |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_FIRE | IM_ELEC | IM_POIS |
F:EVIL | DRAGON | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP
D:$A huge dragon all made of steel. It looks very solid...
D:Sg|SłłȃhSBɍdɌ...

N:1050:^C^́wAgXx
E:Atlas, the Titan
G:P:s
I:125:100d100:30:160:15
W:76:3:0:37000:0:0
B:HIT:SHATTER:13d13
B:HIT:CONFUSE:13d13
B:HIT:SHATTER:13d13
B:HIT:CONFUSE:13d13
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | KILL_BODY | KILL_WALL |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | 
F:EVIL | GIANT | HURT_ROCK | HAS_LITE_2 | 
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS
D:$The strongest of all the Titans.  Legend has it that he use to hold the sky 
D:$on his shoulders; and the mountain range that now does so is named after him. 
D:AgX͍ŋ̃^C^ŁǍœVSƂ`B

#JP#
N:1051:^C^̉wNmXx
E:Kronos, Lord of the Titans
G:P:v
I:125:110d100:30:150:15
W:87:3:0:42000:0:0
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | 
F:ONLY_ITEM | DROP_4D2 | DROP_3D2 | DROP_GOOD | 
F:SMART | TAKE_ITEM | BASH_DOOR | HAS_LITE_2 |
F:EVIL | GIANT | ESCORT | DROP_CORPSE | RES_SHAR | RES_SOUN | RES_TIME |
F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | IM_ELEC
S:1_IN_4 |
S:BR_FIRE | BR_COLD | BR_SHAR | BR_SOUN |
S:S_MONSTERS | S_KIN | TELE_TO | HEAL 
D:$The lord of the Titans, he has broken loose from his confinement in 
D:$the nether hells to seek revenge on the world. 
D:̃^C^̉́Ax͐킢ɔsޗŗH̐głA
D:Eւ̕Q𐋂邽߁Aɕ߂B

N:1052:S
E:Dimensional shambler
G:h:B
I:120:40d10:30:68:255
W:29:6:0:400:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_2D2 | NONLIVING | 
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | 
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | CONF | SCARE | TPORT | BLINK
D:$A shabby humanoid with a wrinkled skin. It seems to shift 
D:$in and out of existance as you watch. 
D:킭̔݂ڂ炵p̐lԌ^X^[B
D:Ɣ̊Ԃs藈肵ĂB

N:1053:K\͎
E:Novice mindcrafter
G:p:y
I:110:6d8:20:10:5
W:4:1:0:18:600:1055
B:HIT:HURT:1d9
F:DROP_60 | WILD_ALL | HUMAN |
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | 
F:HAS_LITE_1 | NO_CONF | NO_SLEEP
S:1_IN_12 |
S:BLIND | SLOW | CONF | SCARE
D:$A novice in the arts of mind over matter.
D:_̋ZKn߂KB

N:1054:K\͎
E:Novice mindcrafter
G:p:y
I:110:6d8:20:10:5
W:8:1:0:18:600:1055
B:HIT:HURT:1d6
F:DROP_60 | WILD_ALL | FRIENDS | HUMAN |
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | 
F:HAS_LITE_1 | NO_CONF | NO_SLEEP
S:1_IN_12 |
S:BLIND | SLOW | CONF | SCARE
D:$A novice in the arts of mind over matter.
D:_̋ZKn߂KB

N:1055:\͎
E:Mindcrafter
G:p:y
I:110:12d11:20:30:20
W:22:2:0:50:5000:1056
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | 
F:FORCE_SLEEP | DROP_90 | WILD_ALL | HUMAN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | 
F:EVIL | HAS_LITE_2
S:1_IN_4 | 
S:CONF | BLIND | HOLD | SLOW | MIND_BLAST | S_MONSTER | BLINK
D:$A master of the mental arts, able to damage or dominate the 
D:$minds of others. 
D:_̋Z̒BlB҂̐_A邱ƂłB

N:1056:Bl\͎
E:Master mindcrafter
G:p:y
I:120:80d10:20:60:10
W:40:2:0:2000:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 |
F:SMART | BASH_DOOR | TAKE_ITEM | MOVE_BODY | HUMAN |
F:EVIL | IM_FIRE | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CONF | SCARE | TPORT | BA_COLD | BA_FIRE | 
S:MIND_BLAST | BRAIN_SMASH | S_MONSTERS | TELE_AWAY | BLINK | BO_NETH
D:$A mindcrafter of the highest order.  Powerful and evil, and a dangerous 
D:$enemy: a master of mind over matter, of his own mind, and of the minds of 
D:$others, who slavishly follow him into battle when he calls them.
D:ɏnB\͎҂B͂ɂĎ׈AĊ댯ȓGB
D:g΂肩l̐_ėꑮA퓬̍ŒɌĂъ񂹂B

N:1057:IO
E:Ogrillon
G:O:W
I:110:22d9:20:33:30
W:16:2:0:75:0:0
B:HIT:HURT:2d10
B:HIT:HURT:2d10
F:FRIENDS | DROP_60 | DROP_CORPSE | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | ORC | RES_DARK
D:$An unholy hybrid of ogre and orc.
D:I[KƃI[N̕sȍB

N:1058:G_[EopCA
E:Elder vampire
G:V:B
I:120:34d100:20:90:10
W:54:3:0:7500:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:BITE:EXP_VAMP:6d8
B:BITE:DR_MANA:6d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_4D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE | 
F:NO_CONF | NO_SLEEP |
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | BA_NETH
S:BRAIN_SMASH | DARKNESS | BO_NETH | S_UNDEAD
D:$A terrible robed undead figure, this creature has existed in its 
D:$unlife for many centuries by stealing the life of others. It can 
D:$summon the very shades of its victims from beyond the grave to 
D:$come enslaved to its aid. 
D:|̃[ugɂ܂ƂAI̊ԁA̐̐
D:̂낤B̋]ɂȂҒB̗A̎̉n
D:zꂪ@Ăъ񂹂邱Ƃł̂B

#JZ#
N:1059:C[N̑哝́wm{[^EPV[^x
E:Noborta Kesyta, the Yeek President
G:y:w
I:109:10d20:50:15:4
W:0:255:0:0:0:0
B:HIT:EAT_GOLD:1d3
F:UNIQUE | MALE | CAN_SPEAK | UNDEAD |
F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
#F:ONLY_ITEM | DROP_90 | DROP_GOOD | FRIENDLY |
F:OPEN_DOOR | BASH_DOOR | 
F:RES_NETH | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:TELE_AWAY
D:$He weighs 127 kg. He is the president of some remote country. 
D:ނ͑SĂ̊XɈꉭS[htB

N:1060:wXgx
E:Mori Troll
G:T:G
I:109:35d20:50:15:4
W:0:255:0:0:0:0
B:HIT:HURT:1d3
F:UNIQUE | MALE | GIANT | CAN_SPEAK | HUMAN |
F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY
#F:ONLY_ITEM | DROP_90 | DROP_GOOD | FRIENDLY |
F:OPEN_DOOR | BASH_DOOR | HAS_LITE_1 |
F:NO_CONF | NO_SLEEP
D:$Brazen faced this creature is more impudent than normal troll.
D:ʂ͕̔ʂ̃gB

N:1061:wo[j[x
E:Barney the Dinosaur
G:R:v
I:120:110d9:10:90:20
W:29:255:0:500:0:0
B:SHOW:LOSE_INT
B:SHOW:LOSE_WIS
B:CHARGE:EAT_GOLD
B:CHARGE:EAT_GOLD
#F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE |
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP |
F:RES_CHAO
S:1_IN_3
S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA
S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
D:$The lovable purple reptile is making a guest appearance here.
D:̃JCC̋񂪃QXgołB

N:1062:QҁwO[x
E:Groo the Wanderer
G:p:o
I:120:13d113:20:70:50
W:33:255:0:2000:0:0
B:HIT:HURT:9d1
B:HIT:HURT:6d5
B:HIT:HURT:25d1
B:HIT:HURT:30d1
F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK |
F:FORCE_MAXHP | WILD_ALL | DROP_CORPSE
#F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | 
F:TROLL | IM_COLD | IM_POIS
D:$He who laughs at Groo's brains will find there is nothing to laugh 
D:$about... erm, nobody laughs at Groo and lives.
D:O[̓΂҂́Â΂ȂƂɋCÂ낤...
D:ĂO[΂Đ̂т҂͂ȂB

N:1063:唒V~̉wlousyx
E:Lousy, the King of Louses
G:I:W
I:130:11d11:8:10:10
W:9:3:0:100:0:0
B:STING:HURT:1d5
B:STING:HURT:1d5
B:BITE:HURT:1d5
B:BITE:LOSE_CHR:1d5
F:UNIQUE | MALE | CAN_SPEAK | HUMAN |
F:RAND_50 | RAND_25 | FORCE_MAXHP | 
F:DROP_CORPSE | CAN_FLY | WEIRD_MIND |
F:ANIMAL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
S:1_IN_6
S:S_KIN
D:$This huge louse is the ruin of the sad man 
D:$who had become a louse just because he loves louses.
D:̋ȃV~̓V~邠܂V~ɂȂĂ܂
D:ȐlԂ̂Ȃ̉ʂĂB

N:1064:󃏃CA[
E:Great Wyrm of Space-Time
G:D:v
I:125:46d100:100:170:255
W:72:6:0:31000:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:TIME:8d14
F:DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | RES_TIME | RES_GRAV |
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_NEXU | RES_INER |
F:DRAGON | NO_CONF | NO_SLEEP | RIDING | PASS_WALL |
S:1_IN_3 | 
S:TPORT | BLINK | TELE_AWAY | TELE_LEVEL | HASTE |
S:SLOW | HOLD |
S:BR_TIME | BR_NEXU | BR_GRAV | BR_INER | 
S:S_DRAGON
D:̂悤ȑ݂ɂ͂ďoƂȂB
D:̎͂̋ԂcŌ邽߂悭ȂA
D:ȂƂȂȃhS悤ɌB

N:1065:n̑
E:Octopus of Kshitigarbha
G:l:w
I:110:10d20:10:30:20
W:30:100:0:30:0:0
B:SPIT:BLIND
B:TOUCH:CONFUSE
B:CRUSH:HURT:6d6
B:CRAWL:POISON:4d4
F:FRIENDS | ANIMAL | CAN_SWIM | WEIRD_MIND
F:IM_POIS | RES_DARK | NO_FEAR | RES_WATE
S:1_IN_4 | BR_DARK
D:nF̉gł@tɂČĂъ񂹂ꂽ̑QB
D:uc̎A₩ɁAƊCӂ傫ȉ𗧂ĂāA
D:̊C牽牽Ƃ̑QAn𐁂ofāA
D:GRڂčU߂BɁAӂʁAŖ̔@ɐ^ÂɂȂĂāA
D:̐oŋCɂނ񂩂񂯂ǁAǂłĔn痎zA
D:ւЂԂzƁA΂΂΂΂Ɠ|ācv

N:1066:oCECA[
E:Great Bile Wyrm
G:D:s
I:120:40d100:30:150:80
W:54:2:0:17000:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ACID:6d14
B:BITE:ACID:6d14
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | RIDING | CAN_FLY
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID
D:$A huge and very powerful dragon.  Great steaming pools of acid drip from 
D:$its form onto the ground.  You shudder when you see the acid eating away 
D:$the very stones of the dungeon - what could it do to you?
D:łƂĂ͂ȃhSBC𐁂_nʂɓH点A
D:H_̓_W̊΂ƂԂɗn󂯂Ăc
D:ꂪȂɓǂȂ邱ƂI

N:1067:ʂ
E:Tanuki
G:q:U
I:120:30d20:18:5:40
W:24:10:0:200:0:0
B:HIT:HURT:1d5
B:CRUSH:HURT:1d6
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | RAND_25
F:ANIMAL | TANUKI
D:$Tanuki (raccoon dog) is thought to bewitch people in Japanese. 
D:$Tanuki can disguise as human beings by putting a magic leaf on his/her head.
D:{̓`ł́Aʂ͐lƓ`ĂB
D:@̖؂̗t𓪂ɍڂĐlɉ̂B

N:1068:ׂ̃T}twfBIj\Xx
E:Dionysus, the Munchkin of Chaos
G:G:g
I:154:10d100:100:162:40
W:55:7:0:10000:0:0
B:SHOOT:HURT:16d6
B:SLASH:EXP_VAMP:6d8
B:SLASH:EXP_VAMP:6d8
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | CAN_FLY | RAND_25 | RAND_50
F:FORCE_MAXHP | CAN_SPEAK | SMART | REGENERATE |
F:NO_CONF | NO_STUN |
F:IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:RES_LITE | RES_NETH | RES_SHAR | RES_SOUN | RES_CHAO | RES_NEXU | RES_DISE |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | DROP_CORPSE |
F:INVISIBLE | PASS_WALL | 
F:UNDEAD | EVIL
S:1_IN_2 |
S:SHOOT | TELE_AWAY | TPORT | HASTE | BLINK | HEAL
D:$He is one of the greatest trickster. Even greatest warrior cannot
D:$ defeat him, and his storm of holy might arrows from the dark have
D:$ defeated numerous victims.
D:ނ͂̐Eōł̑Ȃ܎tBȂ錕̒Blނɐ[
D:킹鎖͕s\łAptė̂悤Ɏ˂oނ̐
D:͊̋]҂𑒂ĂB

# oI[K҂
N:1069:lwEH[Px
E:Walken
G:p:o
I:125:40d100:100:140:10
W:55:7:0:15000:0:0
B:HIT:SHATTER:12d12
B:HIT:SHATTER:12d12
B:HIT:SHATTER:12d12
F:UNIQUE | MALE | CAN_SPEAK
F:DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:FORCE_MAXHP | HUMAN | EVIL | GOOD | KILL_BODY |
F:REFLECTING | IM_FIRE | IM_COLD | IM_ACID | NO_FEAR
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
S:1_IN_4
S:BR_DISI
D:ނ͍͖łтꑰAXN[N̍Ō̐c肾B
D:uEH[P͕̕qU邱Ƃł钴\͎҂Ȃ̂Iv
D:irؔCFuoI[Kҁvj
