# File: k_info.txt
#JZ# Zangband {: q
#JZ# u#J0#vŎn܂Rg͓{ Angband ̂Ƃ񂳂ɂ
#JZ# ̂ŁAu#JZ#vŎn܂Rg͓{ Zangband ŐV
#JZ# ڂłB{AOohlAiqjȊO̕
#JZ# Rgɂ̖͂̕OLڂĂ܂B
#JZ#
#JZ#  ȉ͓{ Angband ɂRgł 
#J0# {Ɠ{Ő : Ƃ
#J0#
#J0# {łł̓IWiƔrĐݒ荀ڂĂ܂B
#J0# "E:" ȉ̍sŁAɂ͉pꖼLq܂B
#J0#
#J0# ACe̖|ɂĂ͑̕ɂւ񂨐bɂȂ܂B
#J0#
#J0# (Rg)
#J0#
#J0# hɂFXƓǂݕ悤łA{I "name.doc" 
#J0# M҂ł VOLKO ̓ǂݕɏ]܂B
#J0#
#J0# {I restore ƂPɂ́uvƂĂāAȊỎ񕜌n
#J0# ̒Pɂ́u񕜁vƂĂĂ܂Brestore u񕜁vłǂ̂ł
#J0# Arestore ACéȕԂɖ߂vƂʂ̂ŁA
#J0# 錾tƂāuvIт܂B
#J0#
#J0# identify ƂP͑̓{Ń[OCNł́uʁvƂ󂪎g
#J0# Ăꍇ̂łAidentify ̌ʂ̓ACe̐mȖ̂
#J0# ʂ𖾂炩ɂ̂ł̂ŁAuӒv͋̕C߂ƍlĂ
#J0# ܂B̃[OCNƈقȂĂ܂Ă邱Ƃ͋CɂȂ܂B


# This file is used to initialize the "lib/raw/k_info.raw" file, which is
# used to initialize the "object kind" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/k_info.raw" file.

# Available slots (?):
#   29, 29, 90, 177, 178, 179, 182, 183, 195, 196, 205,
#   268, 270, 293, 299, 350, 351, 399, 413, 414, 423-479

# XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.

# The old "MULTI_HUED" objects are now "violet", and no other object
# is violet, so all six violet objects can be made "multi-hued", though
# this would be a heinous hack.  XXX XXX

# Note that object zero is used for the "stack" picture (unused).

# === Understanding k_info.txt ===

# N: serial number : & object name~
# G: symbol : color
# I: tval : sval : pval
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# A: depth/rarity : depth/rarity : etc
# F: flag | flag | etc

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. The '&' and '~' symbols are use to
# include articles and pluralization as necessary to ensure
# grammatical correctness in object descriptions.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for basic information. The tval is for the type of item, the
# sval identifies the subtype and the pval indicates the amount of
# effect the item has, if applicable. 

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the items value.

# 'P' is for power information. The items base armor class, its base
# damage and pluses to-hit, to-dam and to-ac.

# 'A' is for allocation - depth and rarity, in pairs. This allows an
# item to have multiple natural depths and rarities. It is used to
# ensure that certain vital items such as food and identify scrolls
# are found throughout the dungeon.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.


# Version stamp (required)

V:2.8.1


##### Something special #####

N:0:
E:something
G:&:w


##### Mushrooms #####

N:1:Ӗ
E:Blindness
G:,:d
I:80:1:500
W:5:0:1:0
A:5/1
D:$It blinds you when you eat it.
D:͐HׂƖӖڂɂȂB

N:2:|
E:Paranoia
G:,:d
I:80:2:500
W:5:0:1:0
A:5/1
D:$It scares you when you eat it.
D:͐HׂƋ|B

N:3:
E:Confusion
G:,:d
I:80:3:500
W:5:0:1:0
A:5/1
D:$It confuses you when you eat it.
D:͐HׂƍB

N:4:o
E:Hallucination
G:,:d
I:80:4:500
W:10:0:1:0
A:10/1
D:$It makes you hallucinate when you eat it.
D:͐HׂƌoɐNB

N:5:ŏ
E:Cure Poison
G:,:d
I:80:12:500
W:10:0:1:60
A:10/1
D:$It cures poison when you eat it.
D:͐HׂƓłB

N:6:Ӗڎ
E:Cure Blindness
G:,:d
I:80:13:500
W:10:0:1:50
A:10/1
D:$It cures blindness when you eat it.
D:͐HׂƖӖڂB

N:7:|
E:Cure Paranoia
G:,:d
I:80:14:500
W:10:0:1:25
A:10/1
D:$It removes fear when you eat it.
D:͐HׂƋ|菜B

N:8:Eo
E:Cure Confusion
G:,:d
I:80:15:500
W:10:0:1:50
A:10/1
D:$It cures confusion when you eat it.
D:͐Hׂƍ痧B

N:9:Ǝ
E:Weakness
G:,:d
I:80:6:500
W:10:0:1:0
A:10/1
P:0:5d5:0:0:0
D:$You take 6d6 damage and it decreases your strength when you eat it.
D:͐Hׂ6d6̃_[W󂯁Ar͂̌ݒlB

N:10:a
E:Unhealth
G:,:d
I:80:10:500
W:15:0:1:50
A:15/1
P:0:10d10:0:0:0
D:$You take 10d10 damage and it decreases your constitution when you eat it.
D:͐Hׂ10d10̃_[W󂯁Aϋv͂̌ݒlB

N:11:ϋv͕
E:Restore Constitution
G:,:d
I:80:18:500
W:20:0:1:350
A:20/1
D:$It restores your constitution when you eat it.
D:͐HׂƑϋv͂񕜂B

N:12:S
E:Restoring
G:,:d
I:80:19:500
W:20:0:1:1000
A:20/8:30/4:40/1
D:$It restores all your stats when you eat it.
D:͐HׂƑSXe[^X񕜂B

N:13:m
E:Stupidity
G:,:d
I:80:8:500
W:15:0:1:0
A:15/1
D:$You take 8d8 damage and it decreases your intelligence when you eat it.
D:͐Hׂ8d8̃_[W󂯁Am\̌ݒlB

N:14:
E:Naivety
G:,:d
I:80:9:500
W:15:0:1:0
A:15/1
D:$You take 8d8 damage and it decreases your wisdom when you eat it.
D:͐Hׂ8d8̃_[W󂯁ǍݒlB

N:15:
E:Poison
G:,:d
I:80:0:500
W:5:0:1:0
A:5/1:5/1
P:0:4d4:0:0:0
D:$It poisons you when you eat it.
D:͐HׂƓłɖ`B

N:16:aC
E:Sickness
G:,:d
I:80:7:500
W:10:0:1:0
A:10/1
P:0:4d4:0:0:0
D:$You take 6d6 damage and it decreases your constitution when you eat it.
D:͐Hׂ6d6̃_[W󂯁Aϋv͂̌ݒlB

N:17:
E:Paralysis
G:,:d
I:80:5:500
W:20:0:1:0
A:20/1
D:$It paralyzes you when you eat it.
D:͐HׂƖჂB

N:18:r͕
E:Restore Strength
G:,:d
I:80:17:500
W:20:0:1:350
A:20/1
D:$It restores your strength when you eat it.
D:͐HׂƘr͂񕜂B

N:19:a
E:Disease
G:,:d
I:80:11:500
W:20:0:1:50
A:20/1
P:0:10d10:0:0:0
D:$You take 10d10 damage and it decreases your strength when you eat it.
D:͐Hׂ10d10̃_[W󂯁Ar͂̌ݒlB

N:20:d̎
E:Cure Serious Wounds
G:,:d
I:80:16:500
W:15:0:2:75
A:15/1
D:$It heals you 4d8 when you eat it.
D:͐HׂƑ̗͂4d8񕜂B

##### Normal Food #####

N:21:H
E:& Ration~ of Food
G:,:U
I:80:35:5000
W:0:0:10:3
A:0/1:5/1:10/1:20/1
D:$This nutritious but fairly bland food is 
D:$familiar to anyone contemplating long journeys.
D:h{͂邪CȂ̐H͒l`҂ɗǂB

N:22:rXPbg
E:& Hard Biscuit~
G:,:U
I:80:32:500
W:0:0:2:1
D:$Twice-cooked for good keeping qualities, this lump of bread is as hard as a 
D:$rock and about as tasty.
D:ǂׂɓxĂp̈킾B
D:̂悤ɌłA̒xB

#""͌
N:23:
E:& Strip~ of Venison
G:,:u
I:80:33:1500
W:0:0:2:2
D:$A strip of jerked beef that seems never to spoil.
D:ǂBĕ鎖B

N:24:XCh
E:& Slime Mold~
G:,:g
I:80:36:3000
W:1:0:5:2
A:1/1
D:$An utterly hideous fungal growth.  It is strangely appealing...
D:Ƃ悤ȋۗނ̌ł܂肾BȂH~hcB

#waybread now fully satisfies the player, instead of increasing the food count.
N:25:Gt̍s
E:& Piece~ of Elvish Waybread
G:,:B
I:80:37:7500
W:5:0:3:30
A:5/1:10/1
D:$Small golden-brown wafers wrapped in silven leaves.  Made with elvish art, 
D:$it sustains life where nothing else can.
D:F̗tɕ܂ꂽȎRF̔Ăَq̑BGt̋ZōA
D:̎{͑ɐHוƂTԂ̊ԐێłB

N:26:G[
E:& Pint~ of Fine Ale
G:,:y
I:80:38:500
W:0:0:5:1
D:$Made from the barley of Eriador, and brewed to golden perfection.
D:GAh[̑唞AFɂȂ܂ŏn̂B

N:27:C
E:& Pint~ of Fine Wine
G:,:r
I:80:39:1000
W:0:0:10:2
D:$A heady wine, almost as good as that served at the Green Dragon at Bywater.
D:xCEH[^[̗Η@ŏôƓ炢̗ǂA
D:AR[x̍CB

##### Extra digger #####

#JZ#
N:28:퓬p͂
E:& Mattock~
G:\:D
I:20:7:2
W:50:0:250:700
A:50/1
P:0:1d8:0:0:0
F:SHOW_MODS | TUNNEL

##### Edged Weapons #####

#JZ#
N:29:쑾
E:& No-dachi~
G:|:W
I:23:27:0
W:35:0:190:579
A:35/3
P:0:5d4:0:0:0
F:SHOW_MODS

N:30:܂ꂽ_K[
E:& Broken Dagger~
G:|:D
I:23:1:0
W:0:0:5:1
A:0/1
P:0:1d1:-2:-4:0
F:SHOW_MODS

N:31:oX^[hE\[h
E:& Bastard Sword~
G:|:W
I:23:21:0
W:15:0:140:350
A:15/1
P:0:3d4:0:0:0
F:SHOW_MODS
D:$Also known as the hand-and-a-half blade.  A larger-than-normal straight-
D:$sided sword with two cutting edges.
D:Ў蔼ƂĂ΂Bʏ̃O\[hn̒B

N:32:V~^[
E:& Scimitar~
G:|:W
I:23:18:0
W:10:0:130:250
A:10/1
P:0:2d5:0:0:0
F:SHOW_MODS
D:$A single-edged slashing sword with a blade like a crescent.
D:aprɓÔ悤ȓgАňB

N:33:^[
E:& Tulwar~
G:|:W
I:23:15:0
W:5:0:100:200
A:5/1
P:0:2d4:0:0:0
F:SHOW_MODS | RIDING

N:34:u[hE\[h
E:& Broad Sword~
G:|:W
I:23:16:0
W:10:0:150:255
A:10/1:15/1
P:0:2d5:0:0:0
F:SHOW_MODS | RIDING
D:$A heavy, double-edged sword with a strong grip.
D:dLgƊȕn̒B

N:35:V[gE\[h
E:& Short Sword~
G:|:W
I:23:10:0
W:5:0:80:90
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS
D:$A short thrusting sword.
D:ɓ˂prɗpZB

N:36:JIXEu[h
E:& Blade~ of Chaos
G:|:v
I:23:30:0
W:70:0:180:4000
A:70/8
P:0:6d5:0:0:0
F:RES_CHAOS | SHOW_MODS
D:$This inconstant weapon revels in disorder, hacking and slashing your foes 
D:$with bloodthirsty glee.
D:ϖ̎pׂ͍̗͂̕ɂēG؂荏݁A
D:ECɂӂ鎖ɎcEȊтĂB

N:37:O[gE\[h
E:& Two-Handed Sword~
G:|:W
I:23:25:0
W:30:0:200:775
A:30/1:40/1
P:0:3d6:0:0:0
F:SHOW_MODS
D:$A great, double-edged broadsword which few can wield in one hand.
D:ɑ傫ȗn̒ŁAЎĂ҂͂قƂǂȂB

N:38:}ES[V
E:& Main Gauche~
G:|:W
I:23:5:0
W:3:0:30:25
A:3/1
P:0:1d5:0:0:0
F:SHOW_MODS
D:$A short thrusting blade with a large guard, primarily used in duels.
D:h䂷傫ȒՂZBɌŖhp̒ZƂėpB

N:39:JbgX
E:& Cutlass~
G:|:W
I:23:12:0
W:5:0:110:85
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS
D:$A large, curved chopper with a basket hilt, well known to seamen.
D:傫ȋȂgƎJo[ԏ̕BDɗǂpB

N:40:؂\[h
E:& Executioner's Sword~
G:|:r
I:23:28:0
W:40:0:260:850
A:40/1
P:0:4d5:0:0:0
F:SHOW_MODS
D:$A giant, curved blade designed to cleave the head cleanly from the 
D:$body.
D:̂瓪Yɐ؂藎ׂɍꂽAȋȂnB

N:41:J^i
E:& Katana~
G:|:W
I:23:20:0
W:20:0:120:400
A:20/1
P:0:3d4:0:0:0
F:SHOW_MODS
D:$A slightly curved long-handled slashing sword with a single-edged 
D:$blade and a chisel tip.
D:ƔɋȂn؂ꖡɗDꂽАňB

N:42:OE\[h
E:& Long Sword~
G:|:W
I:23:17:0
W:10:0:130:300
A:10/1:20/1
P:0:2d5:0:0:0
F:SHOW_MODS | RIDING
D:$A long, straight, two-edged blade, with two hand guards projecting out from 
D:$the hilt to form a perfect cross.
D:\̌`2{̕tn̒B

N:43:_K[
E:& Dagger~
G:|:W
I:23:4:0
W:0:0:12:10
A:0/1:5/1:10/1:20/1
P:0:1d4:0:0:0
F:SHOW_MODS
D:$A two-edged knife with a sharp point.
D:[sn̒ZB

N:44:CsA
E:& Rapier~
G:|:W
I:23:7:0
W:5:0:40:42
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS
D:$A long, thin thrusting blade, mainly used in duels.
D:˂ɗp钷ׂgBɌɗpB

N:45:T[x
E:& Sabre~
G:|:W
I:23:11:0
W:5:0:50:50
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS | RIDING
D:$A light, somewhat curved blade that can be used to thrust or slash; familiar 
D:$to horseman and duelists alike.
D:yȂnA؂鎖˂łBnyьɂĂ悭gB

N:46:X[E\[h
E:& Small Sword~
G:|:W
I:23:8:0
W:5:0:75:48
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS
D:$A smaller version of the longsword, perfectly sized for Hobbits.
D:O\[hZ悤ȌBzrbgɂ҂̃TCYB

N:47:܂ꂽ
E:& Broken Sword~
G:|:D
I:23:2:0
W:0:0:30:2
A:0/1
P:0:1d2:-2:-4:0
F:SHOW_MODS
D:$Above the hilt, a foot of steel rises, ending in a jagged edge.
D:̏ŃMUMUɐ܂ĂB

##### Hafted Weapons #####

N:48:S
E:& Ball-and-Chain~
G:\:D
I:21:6:0
W:20:0:150:200
A:20/1
P:0:2d4:0:0:0
F:SHOW_MODS | RIDING
D:$A weighty iron ball, suspended by a chain from a sturdy oaken handle.
D:Ȗؐ̃nhɁAdS̃{[ŌqĂB

N:49:`
E:& Whip~
G:\:D
I:21:2:0
W:3:0:30:30
A:3/1
P:0:1d6:0:0:0
F:SHOW_MODS
D:$A heavy whip, this thick coil is thrown from the shoulder and can 
D:$knock down a large man.
D:dڂB̕ڂ̏ォU艺낷Ƒ̒jłł|łB

N:50:tC
E:& Flail~
G:\:D
I:21:13:0
W:10:0:150:353
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS | RIDING
D:$Two heavy bars of wood connected by a short link of chain, capable of 
D:$delivering crushing blows.
D:Q{̏d̖ؐ_ZŌqBΏۂ@ׂׂɗpB

N:51:wBEtC
E:& Two-Handed Flail~
G:\:y
I:21:18:0
W:45:0:280:590
A:45/1
P:0:3d6:0:0:0
F:SHOW_MODS
D:$Two great bars of wood connected by a massive chain, needing two hands 
D:$to properly wield.
D:Q{̔ɑ傫Ȗ̖ؐ_dŌpłB܂p邽߂ɂ͗肪KvB

N:52:[jOEX^[
E:& Morning Star~
G:\:D
I:21:12:0
W:10:0:150:396
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS
D:$A war club with an spiked iron ball on the head.
D:^̃gQ˂oS[ɕt_B

N:53:CX
E:& Mace~
G:\:D
I:21:5:0
W:5:0:120:130
A:5/1
P:0:2d4:0:0:0
F:SHOW_MODS
D:$A war club with an iron head, usually flanged.
D:SA܂͒Օt̑ʑ̌`̓S򂪐[ɕt_B

N:54:NH[^[X^bt
E:& Quarterstaff~
G:\:U
I:21:3:0
W:10:0:150:200
A:10/1
P:0:1d9:0:0:0
F:SHOW_MODS
D:$Six feet of oak which can be wielded in both hands to give a drubbing or 
D:$block one.
D:2[gx̖̒ؐ̏񂾁B
D:ŎđłtU󂯎~߂ׂɗpB

N:55:EH[En}[
E:& War Hammer~
G:\:D
I:21:8:0
W:5:0:120:225
A:5/1
P:0:3d3:0:0:0
F:SHOW_MODS | RIDING
D:$A mallet with a tapered head and a long handle.
D:nhA̐Ƃ[璼pɕto`ĂB

N:56:l߃CX
E:& Lead-Filled Mace~
G:\:D
I:21:15:0
W:15:0:180:502
A:15/1
P:0:3d4:0:0:0
F:SHOW_MODS
D:$A heavy war club topped with a mass of lead-filled steel, capable of 
D:$landing crushing blows.
D:d_̐ɉl߂|S̏dqĂBΏۂ@ׂׂɗpB

N:57:ӂ̃CX
E:& Mace~ of Disruption
G:\:v
I:21:20:0
W:80:0:400:4300
A:80/8
P:0:5d8:0:0:0
F:SLAY_UNDEAD | SHOW_MODS
D:$A giant's weapon, enchanted with shattering power that breaks bones, bodies, 
D:$and spirit.
D:l̕łA̍ÂAĐ_ӂ閂@|ĂB

N:58:cFEn}[
E:& Lucerne Hammer~
G:/:B
I:22:12:0
W:10:0:120:376
A:10/1
P:0:2d5:0:0:0
F:SHOW_MODS

##### Polearms #####

N:59:r[NhEAbNX
E:& Beaked Axe~
G:/:s
I:22:10:0
W:15:0:120:408
A:15/1
P:0:2d6:0:0:0
F:SHOW_MODS
D:$A narrow axe head opposed by a crow's beak, mounted on an oaken shaft.
D:ؐ̕ɁAwG̃N`oV͂ˋNɂȂ`̕tĂB

N:60:OCu
E:& Glaive~
G:/:s
I:22:13:0
W:20:0:190:363
A:20/1
P:0:2d6:0:0:0
F:SHOW_MODS | RIDING
D:$A reinforced wooden pole eight feet long, topped by a massive knife blade 
D:$that can can be used to thrust or chop.
D:2.5[g̕⋭ꂽ̖ؐ_̐[ɑ傫ȃiCt̐n^ɕtĂB
D:؂􂭎thłB

N:61:nxg
E:& Halberd~
G:/:s
I:22:15:0
W:25:0:190:430
A:25/1
P:0:3d5:0:0:0
F:SHOW_MODS
D:$The most successful of the polearms, the halberd has a long haft mounted 
D:$with a heavy axe blade and opposing spike, and topped by a thrusting spine.
D:Ƃɏd̐nƂ̔ΑɃXpCNtAɊƂ̐[ɕthׂ
D:悪tĂBłꂽ^Cv̊Ə󕐊łB

N:62:IEEpCN
E:& Awl-Pike~
G:/:s
I:22:4:0
W:10:0:160:340
A:10/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:63:pCN
E:& Pike~
G:/:s
I:22:8:0
W:15:0:160:358
A:15/1
P:0:2d5:0:0:0
F:SHOW_MODS
D:$A long, heavy spear with an iron head and reinforced shaft.
D:⋭ꂽɓS̕悪tAɒdB

N:64:XsA
E:& Spear~
G:/:s
I:22:2:0
W:5:0:50:36
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS | RIDING
D:$The basic polearm, with a double-edged knife mounted on a light shaft.  
D:$This weapon can be thrown effectively.
D:ł{IȊƏ󕐊킾ByƂ̐ɐn̕悪tĂāA
D:˂ĥɓKĂB

N:65:gCfg
E:& Trident~
G:/:y
I:22:5:0
W:5:0:70:120
A:5/1
P:0:1d8:0:0:0
F:SHOW_MODS | RIDING
D:$A three-pronged spear, originally for catching fish.
D:ȎŁA͋߂̂ɗpĂB

N:66:X
E:& Lance~
G:/:s
I:22:20:0
W:10:0:300:230
A:10/1
P:0:2d8:0:0:0
F:SHOW_MODS | RIDING
D:傫~`̕B
D:nō\ēˌׂɍĂB

N:67:O[gEAbNX
E:& Great Axe~
G:/:s
I:22:25:0
W:40:0:230:500
A:40/1
P:0:4d4:0:0:0
F:SHOW_MODS
D:$An enormous two-handed battle axe, carried by Dwarven champions, who 
D:$compete to see who can cleave the most orc heads.
D:ȗ莝p̐핀BI[N̎𗎂h[t̐m
D:pĂB


N:68:ogEAbNX
E:& Battle Axe~
G:/:s
I:22:22:0
W:15:0:170:334
A:15/1
P:0:2d8:0:0:0
F:SHOW_MODS
D:$A double-bladed axe.  Very popular among Dwarves.
D:L̗n̕Bh[tɂ悭pB

N:69:bzA[o[EAbNX
E:& Lochaber Axe~
G:/:D
I:22:28:0
W:45:0:250:750
A:45/1
P:0:3d8:0:0:0
F:SHOW_MODS

N:70:u[hEAbNX
E:& Broad Axe~
G:/:s
I:22:11:0
W:15:0:130:304
A:15/1
P:0:2d6:0:0:0
F:SHOW_MODS
D:$A simple, single-bladed war axe capable of chopping though limbs or armour.
D:Pȍ̕Аn̐핀ŁAΏۂ̓̂ZؒfЗ͂B

N:71:劙
E:& Scythe~
G:/:s
I:22:17:0
W:45:0:250:800
A:45/1
P:0:5d3:0:0:0
F:SHOW_MODS
D:$The long crescent blade stands out from the handle of this polearm, and 
D:$it is swung with two hands to harvest grain or blood.
D:O^̐n̐[ɓ˂ĂB
D:ɎčA܂ׂ͐ɗpcB

N:72:؂􂫂̑劙
E:& Scythe~ of Slicing
G:/:r
I:22:30:0
W:60:0:250:3500
A:60/4
P:0:8d4:0:0:0
F:SHOW_MODS | RIDING
D:$A reaper's weapon, the long blade almost hums in anticipation of the 
D:$blood it will spill.
D:_̕łB̒n͗̊҂Ɋ̐グĂ邩̂悤B


##### Bows, Crossbows, Slings #####

N:73:V[gE{E
E:& Short Bow~
G:}:U
I:19:12:0
W:3:0:30:50
A:3/1
F:SHOW_MODS
D:$The traditional hunter's weapon, this light bow is easily drawn.
D:`IɎlɗp镐킾B̌y|͊ȒPɈłB

N:74:OE{E
E:& Long Bow~
G:}:U
I:19:13:0
W:30:0:40:400
A:30/2:40/2
F:SHOW_MODS
D:$As tall as a man, the longbow can drive an arrow through the heaviest 
D:$armour.
D:l̐g̒̋|BS̊Złђʂ̈З͂B

N:75:CgENX{E
E:& Light Crossbow~
G:}:s
I:19:23:0
W:10:0:110:140
A:10/1
F:SHOW_MODS
D:$A mechanical bow made of wood, it is cocked to augment the strength of 
D:$its wielder.
D:|Š炩߈ĂA@B̈Ŗ𔭎
D:鎖łBV[gE{E⃍OE{EɔׂĈȒPȕ킾B

N:76:wBENX{E
E:& Heavy Crossbow~
G:}:s
I:19:24:0
W:30:0:200:500
A:30/2:40/2
F:SHOW_MODS
# Not all heavy crossbow is the arbalest with a crank!
#D:$The arbalest is so powerful it has to be reinforced with metal and 
#D:$requires a crank to be cocked.
D:|Š炩߈ĂA@B̈Ŗ𔭎
D:鎖łBV[gE{E⃍OE{EɔׂĈȒPȕ킾B
D:wBENX{E̓CgENX{EɔׂĈЗ͂͋A
D:̂ɒԂĂ܂B

N:77:XO
E:& Sling~
G:}:u
I:19:2:0
W:1:0:5:5
A:1/1
F:SHOW_MODS
D:$A loop of leather and cords able to hurl stones or shot with tremendous 
D:$velocity.
D:R̒Ԃɂv̐Ύ󂯕ɐ΂݁AU񂷐
D:΂΂킾BnIȍ\З͂͂B


##### Missiles #####

N:78:
E:& Arrow~
G:{:U
I:17:1:0
W:3:0:2:1
A:3/1:15/1
P:0:1d4:0:0:0
F:SHOW_MODS
D:$A standard clothyard arrow, straight and cleanly fletched.
D:݂ɉHtꂽ^ȕWIȖB

N:79:ǔ̖
E:& Seeker Arrow~
G:{:G
I:17:2:0
W:55:0:2:20
A:55/3
P:0:6d4:0:0:0
F:SHOW_MODS
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
D:$Carved from a rare wood, this arrow is inscribed with fell runes and 
D:$fletched with eagle feathers.
D:󏭂Ȏނ̖؍ނ؂oAh̉HtA
D:З͂߂郋[܂ꂽB

N:80:NX{E̖
E:& Bolt~
G:{:s
I:18:1:0
W:3:0:3:2
A:3/1:25/1
P:0:1d5:0:0:0
F:SHOW_MODS
D:$A short, heavy arrow shot from a crossbow.
D:ˎׂ̋ɑς悤ɍꂽZdNX{Ep̖B

N:81:ǔNX{E̖
E:& Seeker Bolt~
G:{:B
I:18:2:0
W:65:0:3:25
A:65/4
P:0:6d5:0:0:0
F:SHOW_MODS
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
D:$A mighty quarrel, bound about with battle magics.
D:З͂߂閂@|ꂽ͂ȃNX{Ep̖B

N:82:ۂ
E:& Rounded Pebble~
G:{:s
I:16:0:0
W:0:0:4:1
A:0/1
P:0:1d2:0:0:0
F:SHOW_MODS

N:83:Se
E:& Iron Shot~
G:{:s
I:16:1:0
W:3:0:5:2
A:3/1
P:0:1d3:0:0:0
F:SHOW_MODS
#D:$A grapestone-shaped slug of lead, the right heft for hurling from a sling.
#D:XOœ̂ɓKd́Â̗悤ȉ̉򂾁B


##### Shovels and Picks #####

N:84:Vx
E:& Shovel~
G:\:s
I:20:1:1
W:1:0:60:10
A:5/16
P:0:1d2:0:0:0
F:SHOW_MODS | TUNNEL
D:$A compact and sturdy spade.
D:^ŊȃVxB

N:85:m[̃Vx
E:& Gnomish Shovel~
G:\:G
I:20:2:2
W:20:0:60:100
A:20/4
P:0:1d2:0:0:0
F:SHOW_MODS | TUNNEL
D:$A small spade forged of steel with gnomish craftmanship.
D:m[̐Elɂčꂽ|S̃VxB

N:86:h[t̃Vx
E:& Dwarven Shovel~
G:\:B
I:20:3:3
W:40:0:120:200
A:40/1
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL
D:$A broad shovel, fit for the strong shoulders of a dwarf.  It bears runes 
D:$of delving and no ordinary rock can resist it.
D:h[t̋͂Ȍɂ傤ǗǂL̃VxB
D:̌@͂߂郋[тсAʂ̊Ȃ΂ǂȕł@iގłB

N:87:͂
E:& Pick~
G:\:s
I:20:4:1
W:5:0:150:50
A:10/16
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL
D:$A heavy mining tool with a long, slightly curved head that tapers 
D:$to chisel points on both ends.
D:ď@p̓ŁAɋȂ̗[ɐؐ悪tĂB

N:88:I[N̂͂
E:& Orcish Pick~
G:\:g
I:20:5:2
W:30:0:150:300
A:30/4
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL
D:$A crude, ugly, but effective pickaxe.  Made in enormous quantities for 
D:$the slave-mines of Durthang.
D:eGŏX肾ApIȂ͂B

N:89:h[t̂͂
E:& Dwarven Pick~
G:\:b
I:20:6:3
W:50:0:200:600
A:50/1
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL
D:$A short but sturdy pick, like those that delved deep Moria, with runes to 
D:$break the sinews of mountains.
D:A̐[̍̌@ɎgĂ̂ƓlȁAZȂ͂B

##### Armor #####
#JZ#
N:90:Gt̃N[N
E:& Elven Cloak~
G:(:G
I:35:2:1
W:30:0:5:1500
A:30/4
P:4:0d0:0:0:4
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
F:STEALTH | SEARCH
D:$A mantle made of curious silken material by the Galadrim that wondrously 
D:$takes on the hues and shapes of its surroundings.
D:svcȌ̂悤ȑfނōꂽOB
D:̑fނ͎̌iF̐Fƌ`foAp҂BʂB

N:91:vu[c
E:& Pair~ of Soft Leather Boots
G:]:U
I:30:2:0
W:3:0:20:7
A:3/1
P:2:1d1:0:0:0
D:$These are calf-high boots of flexible leather, laced from heel to calf.
D:ӂ͂̍܂ł̏_Ȋṽu[cB
D:ӂ͂܂ŌѕRtĂB

N:92:dvu[c
E:& Pair~ of Hard Leather Boots
G:]:U
I:30:3:0
W:5:0:40:12
A:5/1
P:3:1d1:0:0:0
D:$A set of sturdy leather boots that will last many weary miles.
D:HłǂۂvȊṽu[cB

N:93:SěC
E:& Pair~ of Metal Shod Boots
G:]:s
I:30:6:0
W:20:0:80:50
A:20/1
P:6:1d1:0:0:0
D:$A set of double-lined leather boots, with toes and heels reinforced with 
D:$iron.
D:d̊vu[cŁAƒܐ悪Sŕ⋭ĂB

N:94:dvXq
E:& Hard Leather Cap~
G:]:u
I:32:2:0
W:3:0:15:12
A:3/1
P:2:0d0:0:0:0
D:$A padded skullcap of boiled leather.
D:όł߂v̋lߕ̖XqB

N:95:Xq
E:& Metal Cap~
G:]:s
I:32:3:0
W:10:0:20:30
A:10/1
P:3:1d1:0:0:0
D:$A pot-helm of steel that protects the skull.
D:ی삷|S̖XqB

N:96:Swbg
E:& Iron Helm~
G:]:s
I:32:5:0
W:20:0:75:75
A:20/1
P:5:1d3:0:0:0
D:$A mighty helmet of heavy iron, completely enclosing the head.
D:SɕS̃wbgB

N:97:|Swbg
E:& Steel Helm~
G:]:W
I:32:6:0
W:40:0:60:200
A:40/1
P:6:1d3:0:0:0
D:$This great helm covers the head and shoulders with plates of steel and a 
D:$curtain of mail.
D:|Sƍтgݍ킹āA猨܂łSɕhB

N:98:S
E:& Iron Crown~
G:]:s
I:33:10:0
W:40:0:20:500
A:40/1
P:0:1d1:0:0:0
D:$A plain band of iron, crowned with iron spikes.  It is a tyrant's 
D:$symbol.
D:S̊ɓS̓ˋNŏ肪tꂽBN̈łB

N:99:̊
E:& Golden Crown~
G:]:y
I:33:11:0
W:45:0:30:1000
A:45/1
P:0:1d1:0:0:0
F:IGNORE_ACID
D:$An elegant golden circlet, with slender spines thrusting upward. 
D:$It looks like it should be resting over the brow of a king.
D:ׂ̍ˋNɕtDȋ̓B
D:̊zɑɌB

N:100:
E:& Jewel Encrusted Crown~
G:]:v
I:33:12:0
W:50:0:40:2000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID
D:$An elaboratedly decorated crown of massive gold, studded with a rainbow 
D:$of gems and jewels; worthy of an emperor.
D:Iɏtꂽdȋ̊ɗlXȕ΂Fɂ΂߂ĂB

N:101:[u
E:& Robe~
G:(:b
I:36:2:0
W:1:0:20:4
A:1/1:50/1
P:2:0d0:0:0:0
D:$A practical garment of thick wool or velvet, draping from neck to heels.
D:񂩂܂łAr[h܂͖Ȑ̎pIȈߕB

N:102:ꂽ{
E:& Filthy Rag~
G:(:D
I:36:1:0
W:0:0:20:1
A:0/1
P:1:0d0:0:0:-1
D:$This tattered rag appears to once have been a robe, but has been patched 
D:$and re-patched so many times that you can't be sure.
D:̂ڂ낫͌X̓[û悤A
D:܂ɂp͂炯ł悭ʂłȂB

N:103:v낢
E:Soft Leather Armour~
G:(:U
I:36:4:0
W:3:0:80:18
A:3/1
P:4:0d0:0:0:0
D:$A cuirass of pliable leather with a thicker leather jack.
D:Ȃ₩Ȋv̓ĂɔvWPbgtZB

N:104:etv낢
E:Soft Studded Leather~
G:(:U
I:36:5:0
W:3:0:90:35
A:3/1
P:5:1d1:0:0:0
D:$A cuirass of pliable leather studded with metal rivets.
D:̋̕eŕ⋭ꂽȂ₩Ȋv̓ĂB

N:105:dv낢
E:Hard Leather Armour~
G:(:U
I:36:6:0
W:5:0:100:150
A:5/1
P:6:1d1:-1:0:0
D:$A boiled leather cuirass and shoulder plates.
D:όł߂v̓ĂƌĂtZB

N:106:etdv낢
E:Hard Studded Leather~
G:(:U
I:36:7:0
W:10:0:110:200
A:10/1
P:7:1d2:-1:0:0
D:$A strong leather breastplate and shoulder guards over a sleeved shirt 
D:$of cured leather covered with iron studs.
D:̋̕eŕ⋭ṽVcɎόł߂v̓ĂƌĂtZB

N:107:vXPCEC
E:Leather Scale Mail~
G:(:U
I:36:11:0
W:15:0:140:450
A:15/1
P:11:1d1:-1:0:0
D:$A tunic and skirt sewn with thick, overlapping scales of hardened 
D:$leather.
D:ṽVcɎόł߂v̗؂̂悤Ȍ`̕i𑽐DtĂZB

N:108:XPCEC
E:Metal Scale Mail~
G:[:s
I:37:3:0
W:25:0:250:550
A:25/1
P:13:1d4:-2:0:0
D:$A heavy shirt of overlapping steel scales backed by leather, with 
D:$matching skirt and sleeves.
D:v̑tVcɍ|S̗؂̂悤Ȍ`̕i𑽐DtĂZB

N:109:т
E:Chain Mail~
G:[:s
I:37:4:0
W:25:0:220:750
A:25/1
P:14:1d4:-2:0:0
D:$A sleeved hauberk of interlocking steel rings, well padded with leather.  
D:$Chain mail takes skill to make, but offers good protection and relatively 
D:$low weight.
D:|S̗ւݍt̍тŁAvĂĂB
D:тɂ͏nv邪Ah͂rIɌyʂɎdオB

N:110:Kтт
E:Rusty Chain Mail~
G:[:r
I:37:1:0
W:25:0:200:550
A:25/1
P:14:1d4:-5:0:-8
D:$Each link of this suit is brittle with rust, and the corroded rings 
D:$are stiff and weakened.
D:̊Z̊ěpڂ͎KŐƂȂĂA̗ւ͌ł܂Ă܂܂
D:ĂB

# "hauberk"͌̈Ӗ()ZwtB 悭тō
# ꂽ̂Ōɓ]hauberkƌ΍т̓ZAɂ͍
# Sʂw悤ɂȂAł́uт̓Zv̈ӖŎg
# ĂƎvB Mogami
N:111:dт
E:Augmented Chain Mail~
G:[:s
I:37:6:0
W:30:0:270:900
A:30/1
P:16:1d4:-2:0:0
D:$A hauberk, leggings, and sleeves of interlocking steel rings, 
D:$strategically reinforced at vital locations with a second layer 
D:$of chain, all over a layer of heavy padding.
D:ݍ|S̗ւłłт̓ZĂƑłA
D:2ڂ̍̑wŏdvȕ헪Iɕ⋭ĂA
D:鏊ɏdlߕ̑wB

N:112:т
E:Bar Chain Mail~
G:[:s
I:37:8:0
W:35:0:280:1020
A:35/1
P:18:1d4:-2:0:0

N:113:uK_CEA[}[
E:Metal Brigandine Armour~
G:[:s
I:37:9:0
W:35:0:290:1100
A:35/1
P:19:1d4:-3:0:0

N:114:p[VEv[gEC
E:Partial Plate Armour~
G:[:W
I:37:12:0
W:45:0:260:1200
A:45/1
P:22:1d6:-3:0:0
D:$A steel corselet and vambraces over a skirt and leggings of chain.
D:|S̓ZłAXJ[g̏㕔ɂ͘rZAĂB

N:115:[EA[}[
E:Metal Lamellar Armour~
G:[:W
I:37:13:0
W:45:0:340:1150
A:45/1
P:23:1d6:-3:0:0

N:116:tEv[gEC
E:Full Plate Armour~
G:[:W
I:37:15:0
W:45:0:380:1350
A:45/1
P:25:2d4:-3:0:0
D:$A full suit of carefully fitted plates, with hinged joints backed 
D:$by chain, and light padding underneath.
D:Oɑ̂ɍ킹S̑SgZłA傤Ōq̗
D:ŎAZ̗ɂ͌ylߕB

N:117:v[gEA[}[
E:Ribbed Plate Armour~
G:[:W
I:37:18:0
W:50:0:380:1500
A:50/1
P:28:2d4:-3:0:0

N:118:A_}^Cgv[gEC
E:Adamantite Plate Mail~
G:[:G
I:37:30:0
W:75:0:420:20000
A:75/8
P:40:2d4:-4:0:0
F:IGNORE_ACID
D:$Adamantite, hard as diamonds, forms this exquisite suit; nothing else 
D:$in Middle Earth gives as much protection.
D:_CAĥ悤ɍdA_}^CgłłIŔZłA
D:قǂ̖h炷Z͒ɂ͑ɑ݂ȂB

N:119:~Xv[gEC
E:Mithril Plate Mail~
G:[:B
I:37:25:0
W:60:0:300:15000
A:60/4
P:35:2d4:-3:0:0
F:IGNORE_ACID
D:$A shimmering suit of true-silver, forged long ago by dwarven smiths of 
D:$legend.  It gleams with purest white as you gaze upon it.
D:yȂ̂ɓ`̃h[t̒btɒbꂽAP܂Ƃ̋̊ZB
D:ÎƏɂ߂B

N:120:~Xт
E:Mithril Chain Mail~
G:[:B
I:37:20:0
W:55:0:150:7000
A:55/4
P:28:1d4:-1:0:0
F:IGNORE_ACID
D:$Rare and wondrous is chain mail made of true-silver, for it offers more 
D:$protection for the weight than any other armour.
D:{Ɋ󏭂ŋׂ܂Ƃ̋␻̍тłÅZɔׂĂ
D:yɂĂ荂h^B

N:121:dт
E:Double Chain Mail~
G:[:s
I:37:7:0
W:30:0:250:1000
A:30/1
P:16:1d4:-2:0:0


# This shield does not belong here

N:122:~[EV[h
E:& Mirror Shield~
G:[:B
I:34:10:0
W:70:0:100:10000
A:70/8
P:10:1d1:0:0:10
F:IGNORE_ACID | REFLECT
#D:$A shield of purest white, made of mithril, engraved with runes to keep 
#D:$all hurt and harm from you.
#D:Ɗ댯悤Ƀ[܂ꂽ~X̏̏B


### The Cloaks ###

N:123:N[N
E:& Cloak~
G:(:g
I:35:1:0
W:1:0:10:3
A:1/1:20/1
P:1:0d0:0:0:0
D:$A traveller's sturdy outer garment.
D:`җp̏vȊOB

N:124:ẽN[N
E:& Shadow Cloak~
G:(:D
I:35:6:0
W:60:0:5:7500
A:75/5
P:6:0d0:0:0:4
F:RES_DARK | RES_LITE
D:$A midnight-hued cloak that wreathes the wearer in folds of shadow.
D:p҂ȇwŕݍވŖ̐F̃N[NB


### The Gloves ###

N:125:vO[u
E:& Set~ of Leather Gloves
G:]:U
I:31:1:0
W:1:0:5:3
A:1/1
P:1:0d0:0:0:0
D:$Leather hand protection, with an open palm for gripping weapons.
D:v̎bŁÂЂ͕邽߂ɊJĂB

N:126:Kgbg
E:& Set~ of Gauntlets
G:]:U
I:31:2:0
W:10:0:25:35
A:10/1
P:2:1d1:0:0:0
D:$A set of gloves that completely covers the hand and wrist in steel plating.
D:Ǝ|SŊSɕO[uB

N:127:ZX^X
E:& Set~ of Cesti
G:]:W
I:31:5:0
W:50:0:40:100
A:50/1
P:5:1d1:0:0:0
D:$A massive set of hand sheathings, bound with steel and thrice-cured leather.
D:dȎ̕ŁA|SƂόł߂vŔĂB


### The shields ###

N:128:vX[EV[h
E:& Small Leather Shield~
G:):U
I:34:2:0
W:3:0:50:15
A:3/1
P:3:1d1:0:0:0
D:$A circular shield of cured animal hide stretched over layered wooden strips.
D:όł߂̊vd˂Ȗ؂̔ςɐL΂čۂB

N:129:v[WEV[h
E:& Large Leather Shield~
G:):U
I:34:4:0
W:15:0:100:100
A:15/1
P:6:1d2:0:0:0
D:$A large oval shield made of layered wooden strips with a thick leather 
D:$covering.
D:d˂؂̔vŕ傫ȑȉ~`̏B

N:130:X[EV[h
E:& Small Metal Shield~
G:):s
I:34:3:0
W:10:0:65:40
A:10/1
P:5:1d2:0:0:0
D:$A round shield of wood reinforced with metal rims and central disk.
D:̉ނƒS̉~Ղŋ~`̖؂̏B

N:131:[WEV[h
E:& Large Metal Shield~
G:):s
I:34:5:0
W:30:0:120:200
A:30/1
P:8:1d3:0:0:0
D:$An oval shield of wood covered by leather and rimmed with metal.  A large 
D:$iron shield boss offers excellent hand protection.
D:vŕ؂̔ŉȉ~`̏B̑傫ȓS̓ˋN͑f炵
D:r̖h炷B


##### Rings #####

N:132:r
E:Strength
G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
F:STR | HIDE_TYPE

N:133:p
E:Dexterity
G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
F:DEX | HIDE_TYPE

N:134:ϋv
E:Constitution
G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
F:CON | HIDE_TYPE

N:135:d
E:Lightning
G:=:d
I:45:25:0
W:35:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_ELEC | IGNORE_ELEC | ACTIVATE

N:136:Xs[h
E:Speed
G:=:d
I:45:31:0
W:80:0:2:50000
A:80/1
F:SPEED | HIDE_TYPE

N:137:T
E:Searching
G:=:d
I:45:23:0
W:5:0:2:250
A:5/1
F:SEARCH | HIDE_TYPE

N:138:e|[g
E:Teleportation
G:=:d
I:45:4:0
W:5:0:2:250
A:5/1
F:TELEPORT | CURSED

N:139:x
E:Slow Digestion
G:=:d
I:45:6:0
W:5:0:2:250
A:5/255
F:SLOW_DIGEST

N:140:ω
E:Resist Fire
G:=:d
I:45:8:0
W:10:0:2:250
A:10/1
F:RES_FIRE | IGNORE_FIRE

N:141:ϗ
E:Resist Cold
G:=:d
I:45:9:0
W:10:0:2:250
A:10/1
F:RES_COLD | IGNORE_COLD

#JZ#
N:142:V
E:Levitation
G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
F:FEATHER

N:143:ϓ
E:Poison Resistance
G:=:d
I:45:20:0
W:40:0:2:16000
A:40/2
F:RES_POIS

N:144:გm炸
E:Free Action
G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
F:FREE_ACT

N:145:Ǝ
E:Weakness
G:=:d
I:45:2:-5
W:5:0:2:0
A:5/1
F:CURSED | STR | HIDE_TYPE

N:146:Ή
E:Flames
G:=:d
I:45:18:0
W:35:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_FIRE | IGNORE_FIRE | ACTIVATE

N:147:_
E:Acid
G:=:d
I:45:17:0
W:35:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_ACID | IGNORE_ACID | ACTIVATE

N:148:X
E:Ice
G:=:d
I:45:19:0
W:35:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_COLD | IGNORE_COLD | ACTIVATE

N:149:Y
E:Woe
G:=:d
I:45:0:-5
W:50:0:2:0
A:50/1
F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE
F:RANDOM_CURSE0

N:150:m
E:Stupidity
G:=:d
I:45:3:-5
W:5:0:2:0
A:5/1
F:CURSED | INT | HIDE_TYPE

N:151:_[W
E:Damage
G:=:d
I:45:29:0
W:20:0:2:500
P:0:0d0:0:1:0
A:20/1

N:152:x
E:Accuracy
G:=:d
I:45:28:0
W:20:0:2:500
P:0:0d0:1:0:0
A:20/1

N:153:
E:Protection
G:=:d
I:45:16:0
W:10:0:2:500
A:10/1

N:154:GLTCgEX^[
E:Aggravate Monster
G:=:d
I:45:1:0
W:5:0:2:0
A:5/1
F:CURSED | AGGRAVATE

N:155:̊m
E:See Invisible
G:=:d
I:45:22:0
W:30:0:2:340
A:30/1
F:SEE_INVIS

N:156:r͈ێ
E:Sustain Strength
G:=:d
I:45:10:0
W:30:0:2:750
A:30/1
F:SUST_STR

N:157:m\ێ
E:Sustain Intelligence
G:=:d
I:45:11:0
W:30:0:2:600
A:30/1
F:SUST_INT

N:158:ێ
E:Sustain Wisdom
G:=:d
I:45:12:0
W:30:0:2:600
A:30/1
F:SUST_WIS

N:159:ϋv͈ێ
E:Sustain Constitution
G:=:d
I:45:13:0
W:30:0:2:750
A:30/1
F:SUST_CON

N:160:pێ
E:Sustain Dexterity
G:=:d
I:45:14:0
W:30:0:2:750
A:30/1
F:SUST_DEX

N:161:͈ێ
E:Sustain Charisma
G:=:d
I:45:15:0
W:30:0:2:500
A:30/1
F:SUST_CHR

N:162:EC
E:Slaying
G:=:d
I:45:30:0
W:40:0:2:1000
P:0:0d0:1:1:0
A:40/1
F:SHOW_MODS

##### Amulets #####

#JZ#
N:163:m
E:Brilliance
G:":d
I:40:6:0
W:50:0:3:5000
A:50/4
F:INT | WIS | CHR | SUST_INT | SUST_WIS | SUST_CHR | HIDE_TYPE

N:164:
E:Charisma
G:":d
I:40:7:0
W:20:0:3:500
A:20/1
F:CHR | HIDE_TYPE

N:165:T
E:Searching
G:":d
I:40:5:0
W:30:0:3:600
A:30/4
F:SEARCH | HIDE_TYPE

N:166:e|[g
E:Teleportation
G:":d
I:40:1:0
W:15:0:3:250
A:15/1
F:TELEPORT | CURSED

N:167:x
E:Slow Digestion
G:":d
I:40:3:0
W:15:0:3:200
A:15/255
F:SLOW_DIGEST

N:168:ώ_
E:Resist Acid
G:":d
I:40:4:0
W:20:0:3:300
A:20/1
F:RES_ACID | IGNORE_ACID

N:169:
E:Adornment
G:":d
I:40:2:0
W:15:0:3:20
A:15/1

##### Extra armor #####

#JZ#
N:170:dOC
E:Double Ring Mail~
G:[:s
I:37:5:0
W:25:0:230:700
A:25/1
P:15:1d4:-2:0:0

##### Additional amulets #####

N:171:
E:the Magi
G:":d
I:40:8:0
W:50:0:3:30000
A:50/4:80/3
P:0:0d0:0:0:3
F:FREE_ACT | SEE_INVIS | SEARCH | INFRA |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:172:j
E:Destruction
G:":d
I:40:0:-5
W:50:0:3:0
A:50/1
P:0:7d7:-5:-5:5
F:CURSED | HEAVY_CURSE | STR | INT | WIS | DEX | CON | CHR | 
F:TY_CURSE | NO_TELE | NO_MAGIC | REGEN | 
F:HIDE_TYPE | RANDOM_CURSE2


##### Scrolls #####

N:173:햽㏸
E:Enchant Weapon To-Hit
G:?:d
I:70:17:0
W:15:0:5:250
A:15/1
D:$It increases a weapon's to-hit when you read it.
D:͓ǂނƕ̖CB

N:174:_[W
E:Enchant Weapon To-Dam
G:?:d
I:70:18:0
W:15:0:5:250
A:15/1
D:$It increases a weapon's to-dam when you read it.
D:͓ǂނƕ̃_[WCB

N:175:h
E:Enchant Armor
G:?:d
I:70:16:0
W:15:0:5:250
A:15/1
D:$It increases an armour's to-AC when you read it.
D:͓ǂނƖhACCB

N:176:Ӓ
E:Identify
G:?:d
I:70:12:0
W:1:0:5:50
A:1/1:5/1:10/1:30/1
D:$It identifies an item when you read it.
D:͓ǂނ1̃ACeӒ肷B

N:177:*Ӓ*
E:*Identify*
G:?:d
I:70:13:0
W:30:0:5:1500
A:30/2:50/2:80/2:100/2
D:$It reveals all information about an item when you read it.
D:͓ǂނ1̃ACe̔\͂SɒmB

#JZ#
N:178:\
E:Rumour
G:?:d
I:70:51:0
W:1:0:5:10
A:1/1
D:$A rumor is in it.
D:ɂ͉\ĂB

#JZ#
N:179:OX
E:Logrus
G:?:d
I:70:50:0
W:100:0:5:10000
A:100/8
F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
D:$It produces a huge chaos ball (damage of core: 1000) centered on you when 
D:$you read it. If you don't have resistance to chaos, you take 111+d111 
D:$damage.
D:͓ǂނƒS_[W1000̋ȃJIX̋𒆐SƂ
D:BJIXϐȂΎ111+d111̃_[W󂯂B

N:180:
E:Remove Curse
G:?:d
I:70:14:0
W:10:0:5:100
A:10/2:20/1
D:$It removes normal curses from equipped items when you read it.
D:͓ǂނƑĂACeɂア􂢂B

N:181:
E:Light
G:?:d
I:70:24:0
W:0:0:5:15
A:0/1:3/1:10/1
D:$It lights up nearby area or the current room permanently when you read it.
D:͓ǂނƎ͕̎͂ŜivɏƂ炷B

#JZ#
N:182:
E:Fire
G:?:d
I:70:48:0
W:50:0:5:1000
A:50/4
F:IGNORE_FIRE
D:$It produces a huge fire ball (damage of core: 666) centered on you when you 
D:$read it. If you don't have resistance to fire, you take 50+d50 damage.
D:͓ǂނƒS_[W666̋ȉ̋𒆐SƂĔB
D:ΉϐȂΎ50+d50̃_[W󂯂B

N:183:X
E:Ice
G:?:d
I:70:49:0
W:75:0:5:5000
A:75/6
F:IGNORE_COLD
D:$It produces a huge ice ball (damage of core: 777) centered on you when you 
D:$read it. If you don't have resistance to cold, you take 100+d100 damage.
D:͓ǂނƒS_[W777̋ȋɊ̋𒆐SƂĔB
D:CϐȂΎ100+d100̃_[W󂯂B

N:184:TEX^[
E:Summon Monster
G:?:d
I:70:4:0
W:1:0:5:0
A:1/1
D:$It summons several monsters as enemies when you read it.
D:͓ǂނƕ̃X^[GƂďB

N:185:V[gEe|[g
E:Phase Door
G:?:d
I:70:8:0
W:1:0:5:15
A:1/1
D:$It teleports you a short distance when you read it.
D:͓ǂނƋߋ̃e|[gB

N:186:e|[g
E:Teleportation
G:?:d
I:70:9:0
W:10:0:5:40
A:10/1
D:$It teleports you a long distance when you read it.
D:͓ǂނƉ̃e|[gB

N:187:e|[gEx
E:Teleport Level
G:?:d
I:70:10:0
W:20:0:5:50
A:20/1
D:$It teleports you one dungeon level up or down immediately when you read it.
D:͓ǂނƏuɏォ̊KɃe|[gB

N:188:pjbNEX^[
E:Monster Confusion
G:?:d
I:70:36:0
W:5:0:5:30
A:5/1
D:$You can confuse monster you hit just for once when you read it.
D:͓ǂނ1xX^[Ōō悤ɂȂB

N:189:@̒n}
E:Magic Mapping
G:?:d
I:70:25:0
W:5:0:5:40
A:5/1
D:$It maps your vicinity when you read it.
D:͓ǂނƎ̎ӂ̒n`mB

N:190:̃[
E:Rune of Protection
G:?:d
I:70:38:0
W:50:0:5:500
A:50/4:90/2
D:$It creates a glyph on the floor you stand when you read it.
D:͓ǂނƎ̑̏ɉ̒oB

N:191:**
E:*Remove Curse*
G:?:d
I:70:15:0
W:50:0:5:4000
A:50/2:75/2
D:$It removes normal and heavy curses from equipped items when you read it.
D:͓ǂނƑĂACeɂア􂢂Əd􂢂B

N:192:󊴒m
E:Treasure Detection
G:?:d
I:70:26:0
W:0:0:5:15
A:0/1
D:$It detects all treasures in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̍mB

N:193:ACem
E:Object Detection
G:?:d
I:70:27:0
W:0:0:5:15
A:0/1
D:$It detects all items in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̃ACemB

N:194:gbvm
E:Trap Detection
G:?:d
I:70:28:0
W:5:0:5:35
A:5/1:10/1
D:$It detects all traps in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̃gbvmB

##### Extra ammunition #####

#JZ#
N:195:
E:& Sheaf Arrow~
G:{:o
I:17:1:0
W:10:0:4:3
A:20/4:40/2:50/2
P:0:2d4:0:0:0
F:SHOW_MODS

#JZ#
N:196:~X̒e
E:& Mithril Shot~
G:{:B
I:16:2:0
W:25:0:5:15
A:30/3
P:0:4d3:0:0:0
F:SHOW_MODS
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC

##### Additional scrolls #####

N:197:hA/Kim
E:Door/Stair Location
G:?:d
I:70:29:0
W:5:0:5:35
A:5/1:10/1
D:$It detects all doors and stairs in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̃hAEKimB

N:198:l
E:Acquirement
G:?:d
I:70:46:0
W:20:0:5:100000
A:20/8
D:$It creates one great item when you read it.
D:͓ǂނ1̍ȃACeoB

N:199:*l*
E:*Acquirement*
G:?:d
I:70:47:0
W:60:0:5:200000
A:60/16
D:$It creates some great items when you read it.
D:͓ǂނƕ̍ȃACeoB

N:200:ӖE
E:Mass Genocide
G:?:d
I:70:45:0
W:50:0:5:1000
A:50/4:100/4
D:$It eliminates all nearby monsters, exhausting you.  
D:$Powerful or unique monsters may be able to resist.
D:͓ǂނƎ̎͂̃X^[݂̊KBRƖB

N:201:̊m
E:Detect Invisible
G:?:d
I:70:30:0
W:1:0:5:15
A:1/1
D:$It detects all invisible monsters in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̓ȃX^[mB

N:202:GLTCgEX^[
E:Aggravate Monster
G:?:d
I:70:1:0
W:5:0:5:0
A:5/1
D:$It aggravates monsters in your vicinity when you read it.
D:͓ǂނƎ̎ӂ̃X^[{点B

N:203:gbvn
E:Trap Creation
G:?:d
I:70:7:0
W:10:0:5:0
A:10/1
D:$It creates traps on the squares adjacent to you when you read it.
D:͓ǂނƎƗאڂ鏰ɃgbvoB

N:204:gbv/hAj
E:Trap/Door Destruction
G:?:d
I:70:39:0
W:10:0:5:50
A:10/1
D:$It destroys traps on the floors adjacent to you when you read it.
D:͓ǂނƎƗאڂgbvhAj󂷂B

#JZ#
N:205:A[eBt@Ng
E:Artifact Creation
G:?:d
I:70:52:0
W:90:0:5:200000
A:90/16
D:$It creates an artifact from a nameless weapon or armour when you read it. 
D:$Don't be greedy - you will get only one artifact.
D:͓ǂނƖ̕EhA[eBt@NgoBi
D:ςݏdȂĂꍇ1cĉB

N:206:͏[U
E:Recharging
G:?:d
I:70:22:0
W:40:0:5:200
A:40/1
D:$It recharges wands, staffs or rods when you read it.
D:͓ǂނƖ@_/̏[U񕜂, [Ũbh̏[UԂ
D:k߂肷B

N:207:E
E:Genocide
G:?:d
I:70:44:0
W:40:0:5:750
A:40/4:80/4
D:$It eliminates an entire class of monster, exhausting you.  
D:$Powerful or unique monsters may resist.
D:͓ǂނƎw肵̃X^[݂̊KBR
D:B

N:208:È
E:Darkness
G:?:d
I:70:0:0
W:1:0:5:0
A:1/1
D:$It darkens nearby area or current room and blinds you when you read it.
D:͓ǂނƎ͕̎͂ŜÈłɕ܂AӖڂɂȂB

N:209:Ύ׈E
E:Protection from Evil
G:?:d
I:70:37:0
W:30:0:5:250
A:30/1
D:$It gives temporary protection from lesser evil creatures when you read it.
D:͓ǂނƈꎞIɎア׈Ȏ҂̍U₷Ȃ錋E𒣂B

N:210:󕠏[
E:Satisfy Hunger
G:?:d
I:70:32:0
W:5:0:5:10
D:$It satisfies hunger when you read it.
D:͓ǂނƖɂȂB

N:211:AfbhގU
E:Dispel Undead
G:?:d
I:70:42:0
W:40:0:5:200
A:40/1
D:$It does 80 damage to all undead monsters in sight when you read it.
D:͓ǂނƎẼAfbh̃X^[80̃_[W^B

N:212:*틭*
E:*Enchant Weapon*
G:?:d
I:70:21:0
W:50:0:5:1000
A:50/1
D:$It increases a weapon's to-hit and to-dam when you read it.
D:͓ǂނƕ̖Cƃ_[WCB

N:213:
E:Curse Weapon
G:?:d
I:70:3:0
W:50:0:5:0
A:50/1
D:$It makes your main weapon (Shattered) when you read it.
D:͓ǂނƗrɑ̕(sǕi)ɕςB

N:214:*h*
E:*Enchant Armor*
G:?:d
I:70:20:0
W:50:0:5:1000
A:50/1
D:$It increases an armour's to-ac powerfully when you read it.
D:͓ǂނƖhACC𕡐񋭉B

N:215:h
E:Curse Armor
G:?:d
I:70:2:0
W:50:0:5:0
A:50/1
D:$It makes your current armour (Blasted) when you read it.
D:͓ǂނƒĂZ(ei)ɕςB

N:216:TEAfbh
E:Summon Undead
G:?:d
I:70:5:0
W:15:0:5:0
A:15/1
D:$It summons several undead monsters as enemies when you read it.
D:͓ǂނƕ̃Afbh̃X^[GƂďB

N:217:Vb
E:Blessing
G:?:d
I:70:33:0
W:1:0:5:15
A:1/1
D:$It blesses you temporarily when you read it.
D:͓ǂނƈꎞIɏjB

N:218:
E:Holy Chant
G:?:d
I:70:34:0
W:10:0:5:40
A:10/1
D:$It blesses you temporarily when you read it.
D:͓ǂނƈꎞIɏjB

N:219:F
E:Holy Prayer
G:?:d
I:70:35:0
W:25:0:5:80
A:25/1
D:$It blesses you temporarily when you read it.
D:͓ǂނƈꎞIɏjB

N:220:A҂̏
E:Word of Recall
G:?:d
I:70:11:0
W:5:0:5:150
A:5/1
D:$It recalls you to the town, or back into the dungeon you have entered when 
D:$you read it.
D:͓ǂނƒnɂ鎞͍sƂ̂_W̍Ő[KցA
D:_Wɂ鎞͒nւƈړB

N:221:*j*
E:*Destruction*
G:?:d
I:70:41:0
W:40:0:5:250
A:40/1
D:$It destroys everything nearby you when you read it.
D:͓ǂނƎ̎ӂ̑SĂ̂̂j󂷂B

##### Potions #####

N:222:XChW[X
E:Slime Mold Juice
G:!:d
I:75:2:400
W:0:0:4:2
A:0/1
P:0:1d1:0:0:0
D:$It tastes weird.
D:͕sCȖ̂W[XłB

N:223:SW[X
E:Apple Juice
G:!:d
I:75:1:250
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0
D:$It tastes sweet.
D:͊ÂăTbpĂW[XłB

N:224:
E:Water
G:!:d
I:75:0:200
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0
D:$It is just water.
D:͂̐łB

N:225:r
E:Strength
G:!:d
I:75:48:0
W:20:0:4:30000
A:20/8:30/4:80/4
P:0:1d1:0:0:0
D:$It increases your strength when you quaff it.
D:͈ނƘr͂̍őlオB

N:226:Ǝ
E:Weakness
G:!:d
I:75:16:0
W:3:0:4:0
A:3/1
P:0:3d12:0:0:0
D:$It decreases your strength when you quaff it.
D:͈ނƘr͂̌ݒlB

N:227:r͕
E:Restore Strength
G:!:d
I:75:42:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
D:$It restores your strength when you quaff it.
D:͈ނƘr͂񕜂B

N:228:m\
E:Intelligence
G:!:d
I:75:49:0
W:20:0:4:30000
A:20/8:30/4:80/4
P:0:1d1:0:0:0
D:$It increases your intellingence when you quaff it.
D:͈ނƒm\̍őlオB

N:229:m
E:Stupidity
G:!:d
I:75:17:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0
D:$It decreases your intelligence when you quaff it.
D:͈ނƒm\̌ݒlB

N:230:m\
E:Restore Intelligence
G:!:d
I:75:43:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
D:$It restores your intelligence when you quaff it.
D:͈ނƒm\񕜂B

N:231:
E:Wisdom
G:!:d
I:75:50:0
W:20:0:4:30000
A:20/8:30/4:80/4
P:0:1d1:0:0:0
D:$It increases your wisdom when you quaff it.
D:͈ނƌ̍őlオB

N:232:
E:Naivety
G:!:d
I:75:18:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0
D:$It decreases your wisdom when you quaff it.
D:͈ނƌ̌ݒlB

N:233:
E:Restore Wisdom
G:!:d
I:75:44:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
D:$It restores your wisdom when you quaff it.
D:͈ނƌ񕜂B

N:234:
E:Charisma
G:!:d
I:75:53:0
W:20:0:4:4000
A:10/8:20/4:70/4
P:0:1d1:0:0:0
D:$It increases your charisma when you quaff it.
D:͈ނƖ͂̍őlオB

N:235:X
E:Ugliness
G:!:d
I:75:21:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0
D:$It decreases your charisma when you quaff it.
D:͈ނƖ͂̌ݒlB

N:236:͕
E:Restore Charisma
G:!:d
I:75:47:0
W:20:0:4:300
A:20/1
P:0:1d1:0:0:0
D:$It restores your charisma when you quaff it.
D:͈ނƖ͂񕜂B

N:237:
E:Curing
G:!:d
I:75:61:100
W:18:0:4:250
A:18/1:40/1
P:0:1d1:0:0:0
D:$It heals you 50 and cures blindness, poison, confusion, stunning, cuts 
D:$and hallucination when you quaff it.
D:͈ނƑ̗͂50񕜂AӖځEŁEENOE؂菝EoB

# Note! Invulnerability decreases your food...

#JZ#
N:238:G
E:Invulnerability
G:!:d
I:75:62:-2500
W:90:0:4:100000
A:90/9
P:0:1d1:0:0:0
D:$You get invulnerable temporarily when you quaff it.
D:͈ނƈꎞIɖGB

#JZ#
N:239:V
E:New Life
G:!:d
I:75:63:100
W:50:0:4:25000
A:30/8
P:0:1d1:0:0:0
D:$It changes your life rating and max of all your stats and cures all 
D:$mutations when you quaff it.
D:͈ނƎ̐̓NSXe[^X̌E蒼A
D:SĂ̓ˑRψقB

N:240:d̎
E:Cure Serious Wounds
G:!:d
I:75:35:100
W:3:0:4:40
A:3/1
P:0:1d1:0:0:0
D:$It heals you 4d8, cures blindness, confusion and berserk and reduces cuts 
D:$when you quaff it.
D:͈ނƑ̗͂4d8񕜂AӖځEEmA؂菝a炰B

N:241:v̎
E:Cure Critical Wounds
G:!:d
I:75:36:100
W:5:0:4:100
A:5/1
P:0:1d1:0:0:0
D:$It heals you 6d8 and cures blindness, confusion, poison, stunned, cuts and 
D:$berserk when you quaff it.
D:͈ނƑ̗͂6d8񕜂AӖځEEŁENOE؂菝EmB

N:242:̗͉
E:Healing
G:!:d
I:75:37:200
W:15:0:4:300
A:15/1:30/1:60/1:80/1
P:0:1d1:0:0:0
D:$It heals you 300 and cures blindness, confusion, poison, stunned, cuts and 
D:$berserk when you quaff it.
D:͈ނƑ̗͂300񕜂AӖځEEŁENOE؂菝EmB

N:243:ϋv
E:Constitution
G:!:d
I:75:52:0
W:20:0:4:30000
A:20/8:30/4:80/4
P:0:1d1:0:0:0
D:$It increases your constitution when you quaff it.
D:͈ނƑϋv͂̍őlオB

N:244:o
E:Experience
G:!:d
I:75:59:0
W:65:0:4:25000
A:65/1
P:0:1d1:0:0:0
D:$You gain experience half of your experience (max: 100000) when you quaff it.
D:͈ނƌ݂̌ol̔(100000𒴂Ȃ)̌o𓾂B

N:245:
E:Sleep
G:!:d
I:75:11:100
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
D:$It paralyzes you when you quaff it.
D:͈ނƖჂB

N:246:Ӗ
E:Blindness
G:!:d
I:75:7:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
D:$It blinds you when you quaff it.
D:͈ނƖӖڂɂȂB

#JZ#
N:247:
E:Booze
G:!:d
I:75:9:50
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
D:$It confuses and hallucinates you when you quaff it. If you are a monk, 
D:$you may be a drunken master.
D:͈ނƍAoɐNBCsmނƐg炵B

N:248:
E:Poison
G:!:d
I:75:6:0
W:3:0:4:0
A:3/1
P:0:1d1:0:0:0
D:$It poisons you when you quaff it.
D:͈ނƓłɖ`B

N:249:Xs[h
E:Speed
G:!:d
I:75:29:0
W:1:0:4:75
A:1/1:40/1:60/1
P:0:1d1:0:0:0
D:$It hastes you temporarily when you quaff it.
D:͈ނƈꎞIɉB

N:250:̂
E:Slowness
G:!:d
I:75:4:50
W:1:0:4:0
A:1/1
P:0:1d1:0:0:0
D:$It slows you down temporarily when you quaff it.
D:͈ނƈꎞIɌB

N:251:p
E:Dexterity
G:!:d
I:75:51:0
W:20:0:4:30000
A:20/8:30/4:80/4
P:0:1d1:0:0:0
D:$It increases your dexterity when you quaff it.
D:͈ނƊp̍őlオB

N:252:p
E:Restore Dexterity
G:!:d
I:75:45:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
D:$It restores your dexterity when you quaff it.
D:͈ނƊp񕜂B

N:253:ϋv͕
E:Restore Constitution
G:!:d
I:75:46:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
D:$It restores your constitution when you quaff it.
D:͈ނƑϋv͂񕜂B

N:254:Lr
E:Lose Memories
G:!:d
I:75:13:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0
D:$You lose experience when you quaff it.
D:͈ނƌ݂̌olB

N:255:
E:Salt Water
G:!:d
I:75:5:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
D:$It makes you nearly faint from hunger and paralyzes you, 
D:$but it cures poison when you quaff it.
D:͈ނƉ쎀OɂȂ薃Ⴢ邪AłB

N:256:[
E:Enlightenment
G:!:d
I:75:56:0
W:25:0:4:800
A:25/1:50/1:100/1
P:0:1d1:0:0:0
D:$It maps, lights permanently and detects all items on the entire level when 
D:$you quaff it.
D:͈ނƂ̊K̒n`Sɒm邱ƂłÅKŜiv
D:Ƃ炳ÅK̑SẴACemB

N:257:q[[
E:Heroism
G:!:d
I:75:32:0
W:1:0:4:35
A:1/1
P:0:1d1:0:0:0
D:$It removes fear, causes you temporary heroism and heals you 10 when you 
D:$quaff it.
D:͈ނƋ|菜AꎞIɃq[[CɂȂA̗͂10񕜂B

N:258:m
E:Berserk Strength
G:!:d
I:75:33:0
W:20:0:4:100
A:20/3
P:0:1d1:0:0:0
D:$It removes fear, causes you to go berserk and heals you 30 when you 
D:$quaff it.
D:͈ނƋ|菜AꎞIɋmA̗͂30񕜂B

N:259:̒m炸
E:Boldness
G:!:d
I:75:28:0
W:1:0:4:10
A:1/1
P:0:1d1:0:0:0
D:$It removes fear when you quaff it.
D:͈ނƋ|菜B

N:260:ol
E:Restore Life Levels
G:!:d
I:75:41:0
W:40:0:4:400
A:40/1
P:0:1d1:0:0:0
D:$It restores your experience when you quaff it.
D:͈ނƌol񕜂B

N:261:ω
E:Resist Heat
G:!:d
I:75:30:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
D:$You get temporary resistance to fire when you quaff it. This resistance 
D:$is cumulative with equipment.
D:͈ނƈꎞIɉΉ̑ϐ𓾂BɂϐɗݐςB

N:262:ϗ
E:Resist Cold
G:!:d
I:75:31:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
D:$You get temporary resistance to cold when you quaff it. This resistance 
D:$is cumulative with equipment.
D:͈ނƈꎞIɗC̑ϐ𓾂BɂϐɗݐςB

N:263:̊m
E:Detect Invisible
G:!:d
I:75:25:0
W:3:0:4:50
A:3/1
P:0:1d1:0:0:0
D:$It gives temporary see invisible when you quaff it.
D:͈ނƈꎞIɓȂ̂\͂𓾂B

N:264:
E:Slow Poison
G:!:d
I:75:26:0
W:1:0:4:25
A:1/1
P:0:1d1:0:0:0
D:$It reduces poison when you quaff it.
D:͈ނƓła炰B

N:265:
E:Neutralize Poison
G:!:d
I:75:27:0
W:5:0:4:75
A:5/1
P:0:1d1:0:0:0
D:$It cures poison when you quaff it.
D:͈ނƓłB

N:266:͕
E:Restore Mana
G:!:d
I:75:40:0
W:15:0:4:1000
A:25/2:40/2:60/2:90/2
P:0:1d1:0:0:0
D:$It restores mana to full and cures berserk when you quaff it.
D:͈ނƖ͂ő܂ŉ񕜂AmB

N:267:ԊO
E:Infra-vision
G:!:d
I:75:24:0
W:3:0:4:20
A:3/1
P:0:1d1:0:0:0
D:$It gives temporary infravision when you quaff it.
D:͈ނƈꎞIɐԊO͂߂B

#JZ#
N:268:ϐ
E:Resistance
G:!:d
I:75:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$You get temporary resistances to elements and poison when you quaff it. 
D:$These resistances is cumulative with equipment.
D:͈ނƈꎞIɎ_EdEΉECEł̑ϐ𓾂B
D:ɂϐɗݐςB


##### Wands #####
# Note : some of the old wands have been taken higher (low level characters
# really need them and they used to be higher in earlier versions...)

N:269:
E:Light
G:-:d
I:65:7:17
W:3:0:10:200
A:3/1
P:0:1d1:0:0:0
D:$It fires a line of light when you use it.
D:͎gƌB

#JZ#
N:270:_
E:Tame Monster
G:-:d
I:65:17:9
W:30:0:10:1500
A:30/2
P:0:1d1:0:0:0
D:$It charms a monster into your pet when you use it.
D:͎g1̂̃X^[𖣗ăybgɂB

N:271:ACXE{g
E:Frost Bolts
G:-:d
I:65:19:12
W:20:0:10:800
A:20/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of cold (damage: (5+level/8)d8) when you use it.
D:͎gƃ_[W(5+x/8)d8̗C̖܂̓r[B

N:272:t@CAE{g
E:Fire Bolts
G:-:d
I:65:18:15
W:30:0:10:1000
A:30/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of fire (damage: (7+level/6)d8) when you use it.
D:͎gƃ_[W(7+x/6)d8̉Ή̖܂̓r[B

# More common now...
N:273:Ηn
E:Stone to Mud
G:-:d
I:65:6:12
W:10:0:10:300
A:10/1:40/1
P:0:1d1:0:0:0
D:$It turns a door, rock, wall square to mud when you use it.
D:͎gƃhA΂ǂnB

N:274:`FWEX^[
E:Polymorph
G:-:d
I:65:13:15
W:20:0:10:400
A:20/1
P:0:1d1:0:0:0
D:$It changes a monster into another when you use it.
D:͎g1̂̃X^[ϐgB

N:275:񕜃X^[
E:Heal Monster
G:-:d
I:65:0:6
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
D:$It heals a monster when you use it.
D:͎g1̂̃X^[̗̑͂񕜂B

N:276:Xs[hEX^[
E:Haste Monster
G:-:d
I:65:1:6
W:20:0:10:0
A:20/1
P:0:1d1:0:0:0
D:$It hastes a monster when you use it.
D:͎g1̂̃X^[B

N:277:XEEX^[
E:Slow Monster
G:-:d
I:65:9:17
W:5:0:10:500
A:2/1
P:0:1d1:0:0:0
D:$It slows a monster down when you use it.
D:͎g1̂̃X^[B

N:278:pjbNEX^[
E:Confuse Monster
G:-:d
I:65:10:15
W:5:0:10:500
A:3/1
P:0:1d1:0:0:0
D:$It confuses a monster when you use it.
D:͎g1̂̃X^[B

N:279:X[vEX^[
E:Sleep Monster
G:-:d
I:65:8:16
W:5:0:10:500
A:5/1
P:0:1d1:0:0:0
D:$It puts a monster to sleep when you use it.
D:͎g1̂̃X^[𖰂点B

N:280:͋z
E:Drain Life
G:-:d
I:65:12:7
W:50:0:10:1200
A:50/1
P:0:1d1:0:0:0
D:$It fires a bolt of drain life (damage: 80+level) when you use it.
D:͎gƃ_[W80+x̐͂B

N:281:gbv/hAj
E:Trap/Door Destruction
G:-:d
I:65:5:15
W:10:0:10:100
A:10/1
P:0:1d1:0:0:0
D:$It fires a beam destroys all traps and doors on the line when you use it.
D:͎gƃgbvhAj󂷂r[B

N:282:}WbNE~TC
E:Magic Missile
G:-:d
I:65:15:17
W:2:0:10:200
A:2/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of magic (damage: (2+level/10)d6) when you use it.
D:͎gƃ_[W(2+x/10)d6̖@̖܂̓r[B

N:283:N[EX^[
E:Clone Monster
G:-:d
I:65:2:6
W:15:0:10:0
A:15/1
P:0:1d1:0:0:0
D:$It clones a monster when you use it. Unique monsters are not cloned.
D:͎g1̂̃X^[̃N[oBj[NE
D:X^[ɂ͖B

N:284:QX^[
E:Scare Monster
G:-:d
I:65:11:9
W:10:0:10:500
A:10/4
P:0:1d1:0:0:0
D:$It scares a monster when you use it.
D:͎g1̂̃X^[|B

N:285:e|[gEAEFC
E:Teleport Other
G:-:d
I:65:3:12
W:20:0:10:350
A:20/1
P:0:1d1:0:0:0
D:$It fires a beam teleports all monsters on the line when you use it.
D:͎gƃX^[e|[gr[B

N:286:gbv
E:Disarming
G:-:d
I:65:4:10
W:20:0:10:700
A:20/1
P:0:1d1:0:0:0
D:$It fires a beam destroys all traps on the line when you use it.
D:͎gƃgbvj󂷂r[B

N:287:T_[E{[
E:Lightning Balls
G:-:d
I:65:21:13
W:35:0:10:1200
A:35/1
P:0:1d1:0:0:0
F:IGNORE_ELEC
D:$It fires a ball of lightning (damage: 40+3*level/4) when you use it.
D:͎gƃ_[W40+3*x/4̓d̋B

N:288:ACXE{[
E:Cold Balls
G:-:d
I:65:23:9
W:40:0:10:1500
A:40/1
P:0:1d1:0:0:0
F:IGNORE_COLD
D:$It fires a ball of cold (damage: 50+3*level/4) when you use it.
D:͎gƃ_[W50+3*x/4̗C̋B

N:289:t@CAE{[
E:Fire Balls
G:-:d
I:65:22:7
W:50:0:10:1800
A:50/1
P:0:1d1:0:0:0
F:IGNORE_FIRE
D:$It fires a ball of fire (damage: 70+3*level/4) when you use it.
D:͎gƃ_[W70+3*x/4̉Ή̋B

N:290:L_
E:Stinking Cloud
G:-:d
I:65:14:15
W:5:0:10:400
A:5/1
P:0:1d1:0:0:0
D:$It fires a ball of poison (damage: 12+level/4) when you use it.
D:͎gƃ_[W12+x/4̓ł̋B

N:291:AVbhE{[
E:Acid Balls
G:-:d
I:65:20:8
W:50:0:10:1650
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID
D:$It fires a ball of acid (damage: 60+3*level/4) when you use it.
D:͎gƃ_[W60+3*x/4̎_̋B

N:292:
E:Wonder
G:-:d
I:65:24:24
W:3:0:10:250
A:3/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It effects uncertainly when you use it.
D:͎gƉN邩킩ȂB

##### Extra ammunition #####

#JZ#
N:293:ז
E:& Flight Arrow~
G:{:y
I:17:1:0
W:3:0:1:1
A:3/2
P:0:1d3:0:0:0
F:SHOW_MODS

##### Additional wands #####

N:294:AVbhE{g
E:Acid Bolts
G:-:d
I:65:16:15
W:30:0:10:950
A:30/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of acid (damage: (6+level/7)d8) when you use it.
D:͎gƃ_[W(6+x/7)d8̎_̖܂̓r[B

N:295:hS̉Ή
E:Dragon's Flame
G:-:d
I:65:26:5
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It breathes fire (damage: 200) when you use it.
D:͎gƃ_[W200̉Ή̃uXB

N:296:hS̗C
E:Dragon's Frost
G:-:d
I:65:27:5
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It breathes cold (damage: 180) when you use it.
D:͎gƃ_[W180̗C̃uXB

N:297:hSEuX
E:Dragon's Breath
G:-:d
I:65:28:5
W:60:0:10:2400
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It breathes acid (damage: 240), lightning (damage: 210), fire (damage: 
D:$240), cold (damage: 210) or poison (damage: 180) when you use it.
D:͎gƃ_[W240̎_̃uXA_[W210̓d̃uXA
D:_[W240̉Ή̃uXA_[W210̗C̃uXA
D:_[W180̓ł̃uX̂ꂩB

N:298:
E:Disintegrate
G:-:d
I:65:25:4
W:60:0:10:3000
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It fires a ball of disintegration (damage: 200+d(level*2)) when you use it.
D:͎gƃ_[W200+d(x*2)̋̕B

#JZ#
N:299:Pbg
E:Rockets
G:-:d
I:65:29:4
W:75:0:10:9500
A:75/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It fires a rocket (damage: 250+level*3) when you use it.
D:͎gƃ_[W250+x*3̃Pbg𔭎˂B



##### Staffs #####

N:300:gbvm
E:Trap Location
G:_:d
I:55:12:12
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
D:$It detects all traps in your vicinity when you use it.
D:͎gƎ̎ӂ̃gbvmB

N:301:󊴒m
E:Treasure Location
G:_:d
I:55:10:19
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
D:$It detects all treasures in your vicinity when you use it.
D:͎gƎ̎ӂ̍mB

N:302:ACem
E:Object Location
G:_:d
I:55:11:15
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
D:$It detects all items in your vicinity when you use it.
D:͎gƎ̎ӂ̃ACemB

N:303:e|[g
E:Teleportation
G:_:d
I:55:4:10
W:20:0:50:2000
A:20/1
P:0:1d2:0:0:0
D:$It teleports you a long distance when you use it.
D:͎gƉ̃e|[gB

N:304:nk
E:Earthquakes
G:_:d
I:55:28:9
W:40:0:50:350
A:40/1
P:0:1d2:0:0:0
D:$It causes a earthquake nearby you when you use it.
D:͎gƎ̎͂ɒnkNB

N:305:
E:Summoning
G:_:d
I:55:3:5
W:10:0:50:0
A:10/1:50/1
P:0:1d2:0:0:0
D:$It summons several monsters as enemies when you use it.
D:͎gƕ̃X^[GƂďB

N:306:
E:Light
G:_:d
I:55:8:19
W:5:0:50:250
A:5/1
P:0:1d2:0:0:0
D:$It lights up nearby area or the current room permanently when you use it.
D:͎gƎ͕̎͂ŜivɏƂ炷B

N:307:*j*
E:*Destruction*
G:_:d
I:55:29:5
W:50:0:50:2500
A:50/1
P:0:1d2:0:0:0
D:$It destroys everything nearby you when you use it.
D:͎gƎ̎ӂ̑SĂ̂̂j󂷂B

N:308:X^[Cg
E:Starlight
G:_:d
I:55:7:12
W:20:0:50:800
A:20/1
P:0:1d2:0:0:0
D:$It fires a line of light directed randomly for 5d3 times when you use it.
D:͎gƃ_ȕւ̌5d3B

N:309:Xs[hEX^[
E:Haste Monsters
G:_:d
I:55:2:12
W:10:0:50:0
A:10/1
P:0:1d2:0:0:0
D:$It hastes all monsters in sight when you use it.
D:͎gƎẼX^[B

N:310:XEEX^[
E:Slow Monsters
G:_:d
I:55:21:12
W:10:0:50:800
A:10/1
P:0:1d2:0:0:0
D:$It slows all monsters in sight down when you use it.
D:͎gƎẼX^[B

N:311:X[vEX^[
E:Sleep Monsters
G:_:d
I:55:20:12
W:10:0:50:700
A:10/1
P:0:1d2:0:0:0
D:$It puts all monsters in sight to sleep when you use it.
D:͎gƎẼX^[𖰂点B

N:312:y̎
E:Cure Light Wounds
G:_:d
I:55:16:12
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0
D:$It heals you 2d8 and cures berserk when you use it.
D:͎gƑ̗͂2d8񕜂AmB

N:313:̊m
E:Detect Invisible
G:_:d
I:55:14:16
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
D:$It detects all invisible monsters in your vicinity when you use it.
D:͎gƎ̎ӂ̓ȃX^[mB

N:314:Xs[h
E:Speed
G:_:d
I:55:22:8
W:40:0:50:1000
A:40/1
P:0:1d2:0:0:0
D:$It hastes you temporarily when you use it.
D:͎gƈꎞIɉB

N:315:̂
E:Slowness
G:_:d
I:55:1:10
W:40:0:50:0
A:40/1
P:0:1d2:0:0:0
D:$It slows you down temporarily when you use it.
D:͎gƈꎞIɌB

N:316:hA/Kim
E:Door/Stair Location
G:_:d
I:55:13:15
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
D:$It detects all doors and stairs in your vicinity when you use it.
D:͎gƎ̎ӂ̃hAEKimB

N:317:
E:Remove Curse
G:_:d
I:55:6:8
W:40:0:50:500
A:40/1
P:0:1d2:0:0:0
D:$It removes normal curses from equipped items when you use it.
D:͎gƑĂACeɂア􂢂B

N:318:׈݊m
E:Detect Evil
G:_:d
I:55:15:14
W:20:0:50:350
A:20/1
P:0:1d2:0:0:0
D:$It detects all evil monsters in your vicinity when you use it.
D:͎gƎ̎ӂ̎׈ȃX^[mB

N:319:
E:Curing
G:_:d
I:55:17:8
W:25:0:50:1000
A:25/1
P:0:1d2:0:0:0
D:$It cures blindness, poison, confusion, stunned, cuts, hallucination and 
D:$berserk when you use it.
D:͎gƖӖځEŁEENOE؂菝EoEmB

N:320:׈ݑގU
E:Dispel Evil
G:_:d
I:55:24:8
W:50:0:50:1200
A:50/1
P:0:1d2:0:0:0
D:$It does 80 damage to all evil monsters in sight when you use it.
D:͎gƎE̎׈ȃX^[80̃_[W^B

N:321:
E:Probing
G:_:d
I:55:23:9
W:30:0:50:2000
A:30/1
P:0:1d2:0:0:0
D:$It probes all monsters' alignment, HP, AC, speed, current experience and 
D:$true character in sight when you use it.
D:͎gƎẼX^[̑EHPEACEXs[hĚ݂olÊ
D:\B

N:322:È
E:Darkness
G:_:d
I:55:0:10
W:5:0:50:0
A:5/1:50/1
P:0:1d2:0:0:0
D:$It darkens nearby area or current room and blinds you when you use it.
D:͎gƎ͕̎͂ŜÈłɕ܂AӖڂɂȂB

N:323:E
E:Genocide
G:_:d
I:55:27:4
W:80:0:50:30000
A:75/5
P:0:1d2:0:0:0
D:$It eliminates an entire class of monster, exhausting you.  
D:$Powerful or unique monsters may resist.
D:͎gƎw肵̃X^[݂̊KBR
D:B

N:324:
E:Power
G:_:d
I:55:25:5
W:70:0:50:4000
A:70/2
P:0:1d2:0:0:0
D:$It does 150 damage to all monsters in sight when you use it.
D:͎gƎẼX^[150̃_[W^B

N:325:
E:the Magi
G:_:d
I:55:19:5
W:100:0:50:100000
A:100/255
P:0:1d2:0:0:0
D:$It restores mana to full, restores your intelligence and cures berserk when 
D:$you use it.
D:͎gƖ͂ő܂ŉ񕜂Am\񕜂AmB

N:326:Ӓ
E:Perception
G:_:d
I:55:5:21
W:10:0:50:400
A:10/1
P:0:1d2:0:0:0
D:$It identifies an item when you use it.
D:͎g1̃ACeӒ肷B

N:327:
E:Holiness
G:_:d
I:55:26:5
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0
D:$It does 150 damage to all evil monsters in sight, gives temporary 
D:$protection from lesser evil creature, cures poison, stuuned, cuts, removes 
D:$fear and heals you 50 when you use it.
D:͎gƎE̎׈ȃX^[150̃_[W^A
D:ꎞIɎア׈Ȏ҂̍U₷Ȃ錋E𒣂A
D:ŁENOE؂菝A|菜A̗͂50񕜂B

N:328:ӊm
E:Enlightenment
G:_:d
I:55:9:11
W:20:0:50:750
A:20/1
P:0:1d2:0:0:0
D:$It maps your vicinity when you use it.
D:͎gƎ̎ӂ̒n`mB

N:329:̗͉
E:Healing
G:_:d
I:55:18:4
W:70:0:50:5000
A:70/2
P:0:1d2:0:0:0
D:$It heals you 300 and cures stunned, cuts and berserk when you use it.
D:͎gƑ̗͂300񕜂ANOE؂菝EmB


##### Basic Books #####

#JZ#
N:330:[ʋF]
E:[Book of Common Prayer]
G:?:W
I:90:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:331:[㋉F]
E:[High Mass]
G:?:W
I:90:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:332:[pb̏]
E:[Book of the Unicorn]
G:?:w
I:90:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:333:[t̉]
E:[Blessings of the Grail]
G:?:w
I:90:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:334:[发]
E:[Beginner's Handbook]
G:?:B
I:91:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:335:[l̏]
E:[Master Sorcerer's Handbook]
G:?:B
I:91:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:336:[lp]
E:[Pattern Sorcery]
G:?:b
I:91:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:337:[̖͂]
E:[Grimoire of Power]
G:?:b
I:91:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

##### Chests #####

N:338:Ȗ؂̔
E:& Small wooden chest~
G:&:o
I:7:1:0
W:5:0:250:20
A:5/2
P:0:2d3:0:0:0

N:339:傫Ȗ؂̔
E:& Large wooden chest~
G:&:U
I:7:5:0
W:15:0:500:60
A:15/2
P:0:2d5:0:0:0

N:340:ȓS̔
E:& Small iron chest~
G:&:D
I:7:2:0
W:25:0:300:100
A:25/2
P:0:2d4:0:0:0

N:341:傫ȓS̔
E:& Large iron chest~
G:&:s
I:7:6:0
W:35:0:1000:150
A:35/2
P:0:2d6:0:0:0

N:342:ȍ|S̔
E:& Small steel chest~
G:&:s
I:7:3:0
W:45:0:500:200
A:45/2
P:0:2d4:0:0:0

N:343:傫ȍ|S̔
E:& Large steel chest~
G:&:W
I:7:7:0
W:55:0:1000:250
A:55/2
P:0:2d6:0:0:0

N:344:΂ꂽ
E:& Ruined chest~
G:&:u
I:7:0:0
W:0:0:250:0
A:75/2


##### Various Stuff #####

N:345:Ŝ
E:& Iron Spike~
G:~:W
I:5:0:0
W:1:0:10:1
A:1/1
P:0:1d1:0:0:0

N:346:
E:& Wooden Torch~
G:~:u
I:39:0:4000
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0

N:347:^J̃^
E:& Brass Lantern~
G:~:U
I:39:1:7500
W:3:0:50:35
A:3/1
P:0:1d1:0:0:0
F:IGNORE_FIRE

N:348:
E:& Flask~ of oil
G:!:y
I:77:0:7500
W:1:0:10:3
A:1/1
P:0:2d6:0:0:0

N:349:̃r
E:& Empty Bottle~
G:!:w
I:2:1:0
W:0:0:2:1
A:0/1
P:0:1d1:0:0:0




##### Here are the Rods #####

#JZ#
N:350:
E:Havoc
G:-:d
I:66:28:250
W:100:0:15:150000
A:50/32:100/8
P:0:1d1:0:0:0
D:$It is capable of firing almost anything, at random.
D:͐Uƃ_1Ń_ȍUB

N:351:hA/Kim
E:Door/Stair Location
G:-:d
I:66:1:70
W:15:0:15:1000
A:7/4:15/1
P:0:1d1:0:0:0
D:$It detects all doors and stairs in your vicinity when you zap it.
D:͐UƎ̎ӂ̃hAEKimB

N:352:gbvm
E:Trap Location
G:-:d
I:66:0:15
W:5:0:15:100
A:3/4:5/1
P:0:1d1:0:0:0
D:$It detects all traps in your vicinity when you zap it.
D:͐UƎ̎ӂ̃gbvmB

N:353:
E:Probing
G:-:d
I:66:7:50
W:40:0:15:4000
A:20/16:40/4
P:0:1d1:0:0:0
D:$It probes all monsters' alignment, HP, AC, speed, current experience and 
D:$true character in sight when you zap it.
D:͐UƎẼX^[̑EHPEACEXs[hĚ݂olÊ
D:\B

N:354:A
E:Recall
G:-:d
I:66:3:60
W:30:0:15:4000
A:15/16:30/4
P:0:1d1:0:0:0
D:$It recalls you to the town, or back into the dungeon you have entered when 
D:$you zap it.
D:͐Uƒnɂ鎞͍sƂ̂_W̍Ő[KցA
D:_Wɂ鎞͒nւƈړB

N:355:C~l[V
E:Illumination
G:-:d
I:66:4:16
W:12:0:15:1000
A:6/4:12/1
P:0:1d1:0:0:0
D:$It lights up nearby area or current room permanently when you zap it.
D:͐UƎ͕̎͂ŜivɏƂ炷B

N:356:
E:Light
G:-:d
I:66:15:9
W:10:0:15:500
A:5/4:10/1
P:0:1d1:0:0:0
D:$It fires a line of light when you zap it.
D:͐UƌB

N:357:T_[E{g
E:Lightning Bolts
G:-:d
I:66:21:11
W:20:0:15:2000
A:10/4:20/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of lightning (damage: (4+level/9)d8) when you zap 
D:$it.
D:͐Uƃ_[W(4+x/9)d8̓d̖܂̓r[B

N:358:ACXE{g
E:Frost Bolts
G:-:d
I:66:23:13
W:25:0:15:2500
A:13/4:25/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of cold (damage: (5+level/8)d8) when you zap it.
D:͐Uƃ_[W(5+x/8)d8̗C̖܂̓r[B

N:359:t@CAE{g
E:Fire Bolts
G:-:d
I:66:22:15
W:30:0:15:3000
A:15/4:30/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of fire (damage: (7+level/6)d8) when you zap it.
D:͐Uƃ_[W(7+x/6)d8̉Ή̖܂̓r[B

N:360:`FWEX^[
E:Polymorph
G:-:d
I:66:19:25
W:35:0:15:1200
A:18/4:35/1
P:0:1d1:0:0:0
D:$It changes a monster into another when you zap it.
D:͐U1̂̃X^[ϐgB

N:361:XEEX^[
E:Slow Monster
G:-:d
I:66:17:20
W:30:0:15:1500
A:15/4:30/1
P:0:1d1:0:0:0
D:$It slows a monster down when you zap it.
D:͐U1̂̃X^[B

N:362:X[vEX^[
E:Sleep Monster
G:-:d
I:66:16:18
W:30:0:15:1500
A:15/4:30/1
P:0:1d1:0:0:0
D:$It puts a monster to sleep when you zap it.
D:͐U1̂̃X^[𖰂点B

N:363:͋z
E:Drain Life
G:-:d
I:66:18:23
W:75:0:15:3600
A:38/16:75/4
P:0:1d1:0:0:0
D:$It fires a bolt of drain life (damage: 70+3*level/2) when you zap it.
D:͐Uƃ_[W70+3*x/2̐͂B

N:364:e|[gEAEFC
E:Teleport Other
G:-:d
I:66:13:25
W:45:0:15:1400
A:23/8:45/2
P:0:1d1:0:0:0
D:$It fires a beam teleports all monsters on the line when you zap it.
D:͐UƃX^[e|[gr[B

N:365:gbv
E:Disarming
G:-:d
I:66:14:22
W:35:0:15:2100
A:18/4:35/1
P:0:1d1:0:0:0
D:$It fires a beam destroys all traps on the line when you zap it.
D:͐Uƃgbvj󂷂r[B

N:366:T_[E{[
E:Lightning Balls
G:-:d
I:66:25:23
W:55:0:15:4000
A:28/4:55/1
P:0:1d1:0:0:0
D:$It fires a ball of lightning (damage: 40+level) when you zap it.
D:͐Uƃ_[W40+x̓d̋B

N:367:ACXE{[
E:Cold Balls
G:-:d
I:66:27:25
W:60:0:15:4500
A:30/4:60/1
P:0:1d1:0:0:0
D:$It fires a ball of cold (damage: 50+level) when you zap it.
D:͐Uƃ_[W50+x̗C̋B

N:368:t@CAE{[
E:Fire Balls
G:-:d
I:66:26:30
W:75:0:15:5000
A:38/4:75/1
P:0:1d1:0:0:0
D:$It fires a ball of fire (damage: 70+level) when you zap it.
D:͐Uƃ_[W70+x̉Ή̋B

N:369:AVbhE{[
E:Acid Balls
G:-:d
I:66:24:27
W:70:0:15:5500
A:35/4:70/1
P:0:1d1:0:0:0
D:$It fires a ball of acid (damage: 60+level) when you zap it.
D:͐Uƃ_[W60+x̎_̋B

N:370:AVbhE{g
E:Acid Bolts
G:-:d
I:66:20:12
W:40:0:15:3500
A:20/4:40/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of acid (damage: (6+level/7)d8) when you zap it.
D:͐Uƃ_[W(6+x/7)d8̎_̖܂̓r[B

N:371:ӊm
E:Enlightenment
G:-:d
I:66:5:99
W:65:0:15:10000
A:33/16:65/4
P:0:1d1:0:0:0
D:$It maps your vicinity when you zap it.
D:͐UƎ̎ӂ̒n`mB

N:372:Ӓ
E:Perception
G:-:d
I:66:2:10
W:35:0:15:13000
A:25/32:50/8
P:0:1d1:0:0:0
D:$It identifies an item when you zap it.
D:͐U1̃ACeӒ肷B

N:373:
E:Curing
G:-:d
I:66:8:99
W:65:0:15:15000
A:33/32:65/8
P:0:1d1:0:0:0
D:$It cures blindness, poison, confusion, stunned, cuts, hallucination and 
D:$berserk when you zap it.
D:͐UƖӖځEŁEENOE؂菝EoEmB

N:374:̗͉
E:Healing
G:-:d
I:66:9:999
W:80:0:15:20000
A:40/32:80/8
P:0:1d1:0:0:0
D:$It heals you 500 and cures stunned, cuts and berserk when you zap it.
D:͐UƑ̗͂500񕜂ANOE؂菝EmB

N:375:Sm
E:Detection
G:-:d
I:66:6:99
W:30:0:15:5000
A:15/32:30/8
P:0:1d1:0:0:0
D:$It detects all traps, doors, stairs, treasures, items and monsters in the 
D:$neighborhood when you zap it.
D:͐UƎ̎ӂ̃gbvEhAEKiEEACeE
D:X^[mB

N:376:S
E:Restoration
G:-:d
I:66:10:999
W:80:0:15:25000
A:40/64:80/16
P:0:1d1:0:0:0
D:$It restores experience and all your stats when you zap it.
D:͐UƌolƑSXe[^X񕜂B

N:377:Xs[h
E:Speed
G:-:d
I:66:11:99
W:60:0:15:50000
A:48/64:95/16
P:0:1d1:0:0:0
D:$It hastes you temporarily when you zap it.
D:͐UƈꎞIɉB

#JZ#
N:378:Q쏜
E:Pesticide
G:-:d
I:66:12:2
W:3:0:15:1000
A:13/8:25/2
P:0:1d1:0:0:0
D:$It does 4 damage to all monsters in sight when you zap it.
D:͐UƎẼX^[4̃_[W^B

##### Special Books (note resistances) #####

#JZ#
N:379:[쐫̏]
E:[Call of the Wild]
G:?:G
I:92:0:0
W:10:0:30:100 
A:10/1
P:0:1d1:0:0:0

#JZ#
N:380:[R̔p]
E:[Nature Mastery]
G:?:G
I:92:1:0
W:20:0:30:1000 
A:20/1
P:0:1d1:0:0:0

#JZ#
N:381:[Řb]
E:[Nature's Gifts]
G:?:g
I:92:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:382:[R̋]
E:[Nature's Wrath]
G:?:g
I:92:3:0
W:80:0:30:100000
A:80/2
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:383:[JIX̒]
E:[Sign of Chaos]
G:?:R
I:93:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:384:[JIXp]
E:[Chaos Mastery]
G:?:R
I:93:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:385:[JIX]
E:[Chaos Channels]
G:?:r
I:93:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:386:[n}QhS]
E:[Armageddon Tome]
G:?:r
I:93:3:0
W:100:0:30:100000
A:100/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:387:[ÍF]
E:[Black Prayers]
G:?:D
I:94:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:388:[Í听]
E:[Black Mass]
G:?:D
I:94:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0


##### Junk #####

N:389:̂
E:& Shard~ of Pottery
G:~:r
I:3:3:0
W:0:0:5:0
A:0/1
P:0:1d1:0:0:0

N:390:܂ꂽ_
E:& Broken Stick~
G:~:r
I:3:6:0
W:0:0:3:0
A:0/1
P:0:1d1:0:0:0


##### Skeletons #####

N:391:W̔j
E:& Broken Skull~
G:~:w
I:1:1:0
W:0:0:1:0
A:0/1
P:0:1d1:0:0:0

N:392:̔j
E:& Broken Bone~
G:~:w
I:1:2:0
W:0:0:2:0
A:0/1
P:0:1d1:0:0:0

N:393:̍
E:& Canine Skeleton~
G:~:w
I:1:4:0
W:1:0:10:0
A:1/1
P:0:1d1:0:0:0

N:394:lY~̍
E:& Rodent Skeleton~
G:~:w
I:1:3:0
W:1:0:10:0
A:1/1
P:0:1d1:0:0:0

N:395:lԂ̍
E:& Human Skeleton~
G:~:w
I:1:8:0
W:5:0:60:0
A:5/1
P:0:1d2:0:0:0

N:396:h[t̍
E:& Dwarf Skeleton~
G:~:w
I:1:7:0
W:5:0:50:0
A:5/1
P:0:1d2:0:0:0

N:397:Gt̍
E:& Elf Skeleton~
G:~:w
I:1:6:0
W:5:0:40:0
A:5/1
P:0:1d2:0:0:0

N:398:m[̍
E:& Gnome Skeleton~
G:~:w
I:1:5:0
W:5:0:30:0
A:5/1
P:0:1d2:0:0:0

##### Additional weapon #####

#JZ#
N:399:O[gEn}[
E:& Great Hammer~
G:\:D
I:21:19:0
W:45:0:300:350
A:45/3
P:0:4d6:0:0:0
F:SHOW_MODS

##### Dragon Scale Mail #####

N:400:ubNhSEXPCC
E:Black Dragon Scale Mail~
G:[:s
I:38:1:0
W:60:0:200:30000
A:60/8
P:30:2d4:-2:0:10
F:RES_ACID |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of utterly black scales, against which no metal or wood can rest.
D:؂ςȂ̂悤Ȏ̗؊ZB

N:401:u[hSEXPCC
E:Blue Dragon Scale Mail~
G:[:b
I:38:2:0
W:40:0:200:35000
A:40/8
P:30:2d4:-2:0:10
F:RES_ELEC |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales as blue as sapphires, emitting eerie sparks and flashes as 
D:$you move about in it.
D:҂ƕsCȈȂƌATt@CÂ悤ɐ؊ZB

N:402:zCghSEXPCC
E:White Dragon Scale Mail~
G:[:w
I:38:3:0
W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
F:RES_COLD |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales, coldly gleaming in frosty white.  A shiver runs down 
D:$through your spine even as you look at it.
D:WȔɗ₽߂؊ZB鎞Aw؂ȂB

N:403:bhhSEXPCC
E:Red Dragon Scale Mail~
G:[:r
I:38:4:0
W:80:0:200:100000
A:80/8
P:30:2d4:-2:0:10
F:RES_FIRE |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales, with all the reds of every fire ever lit.  The scar 
D:$tissue from an old burn aches as you put this armour on.
D:ɔR鉊ɐԂʂꂽ؊ZB𒅂ƌÂΏՂɂށB

N:404:O[hSEXPCC
E:Green Dragon Scale Mail~
G:[:g
I:38:5:0
W:70:0:200:80000
A:70/8
P:30:2d4:-2:0:10
F:RES_POIS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:$A suit of scales, glistening in sickly green, out from which falls the 
#D:$skeleton of a rat who touched it and died in agony.
#D:aIȗ΂Ɍ؊ZŁAɐGꂽlY~͋ɂɎŔB
D:$A suit of scales, glistening in sickly green.
D:aIȗ΂Ɍ؊ZB

N:405:FhSEXPCC
E:Multi-Hued Dragon Scale Mail~
G:[:v
I:38:6:0
W:100:0:200:150000
A:100/16
P:30:2d4:-2:0:10
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales that throbs with angry energies; it takes all your energy 
D:$to master the Elements fighting an endless war trapped inside.
D:{̃GlM[ɖł؊ZŁAZ̒ɕ߂iɐ킢GgB
D:xz邽߂ɒ҂̗͑SĂpB

#JZ#
N:406:hShLEXPCC
E:Pseudo Dragon Scale Mail~
G:[:v
I:38:10:0
W:65:0:200:60000
A:65/16
P:30:2d4:-2:0:10
F:RES_LITE | RES_DARK |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:407:[hSEXPCC
E:Law Dragon Scale Mail~
G:[:B
I:38:12:0
W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
F:RES_SOUND | RES_SHARDS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales in stern blue and silver.  You feel the slightest tremor 
D:$as you touch it, like massed trumpets heard and cyclones felt from afar.
D:lȐƋ̗؊ZBɐGƁAgybg̏Wc̉t邩
D:̗邩̂悤ɂȐUB

N:408:uYhSEXPCC
E:Bronze Dragon Scale Mail~
G:[:U
I:38:14:0
W:55:0:200:30000
A:55/8
P:30:2d4:-2:0:10
F:RES_CONF |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales, gleaming in rich engraved bronze.  The more you look at 
D:$the the maze of whorls and lines that close inspection reveal on its 
D:$surface, the less sense you are able to make of them.
D:ґɒꂽ߂؊ZB߂ÂČƊZ̕\ʂɌQƐ
D:{ΌقǁAǂĂ炪łĂ̂킩ȂȂB

N:409:S[hhSEXPCC
E:Gold Dragon Scale Mail~
G:[:y
I:38:16:0
W:65:0:200:40000
A:65/8
P:30:2d4:-2:0:10
F:RES_SOUND |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales in mirror-like gold.  You hear nothing unusual as you 
D:$wear this armour, yet your ears ache as though in the midst of a 
D:$cacophony.
D:̂悤ȋ̗؊ZBsa̒ɂ邩̂悤ɎɂȂÅZ𒅂
D:ƈُȂ܂łɉȂȂB

N:410:JIXhSEXPCC
E:Chaos Dragon Scale Mail~
G:[:v
I:38:18:0
W:75:0:200:70000
A:75/16
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales.  Every shape, in every color imaginable, riot and 
D:$contend upon its surface as you stare in fascination.
D:؊ZBfČ߂ƁA̕\ʂőzł̐FƂlXȌ`
D:ׂĂB

N:411:oXhSEXPCC
E:Balance Dragon Scale Mail~
G:[:v
I:38:20:0
W:90:0:200:100000
A:90/16
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit of scales.  Featureless grey to casual inspection, yet a closer 
D:$look reveals patterns within patterns of iridescence that throb with 
D:$leashed energies bound as though by chains of adamant.
D:؊ZBCȂƕ}ȊDFA߂ÂĂ悭ƃA_}^Cg̍
D:悤Ȃ̂ɔꂽGlM[łF̖l̒ɂlB

N:412:p[hSEXPCC
E:Power Dragon Scale Mail~
G:[:v
I:38:30:0
W:110:0:200:350000
A:110/64
P:40:2d4:-3:0:15
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$A suit with scales of every color, surrounded in a nimbus of perfectly 
D:$untramelled yet inextricably intermingled and utterly mastered powers 
D:$elemental and ethereal.
D:ׂĂ̐F؊ZŁASȎRłȂ疧ڂɍ荇SɎxz
D:fƓVE̗͂̌ɕ܂ĂB

## PDSM has been restored to (almost) its former glory in Zangband

#JZ#
N:413:hSEw
E:& Dragon Helm~
G:]:G
I:32:7:0
W:60:0:50:10000
A:60/5
P:8:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
D:$A dragon-winged great helm, glowing in all the colors of the rainbow.  
D:$It grants resistance to the elements.
D:hŜ̗傫ȊŁAFɋPBfւ̑ϐۏ؂B

#JZ#
N:414:hSEV[h
E:& Dragon Shield~
G:[:G
I:34:6:0
W:60:0:100:10000
A:60/5
P:8:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

##### Extra potions #####

N:415:
E:Death
G:!:d
I:75:23:0
W:55:0:4:0
A:55/4
P:0:20d20:0:0:0
D:$You take 5000 damage when you quaff it.
D:͈ނ5000̃_[W󂯂B

N:416:j
E:Ruination
G:!:d
I:75:15:0
W:40:0:4:0
A:40/8
P:0:20d20:0:0:0
D:$You take 10d10 damage and it decreases all your stats permanently when you 
D:$quaff it.
D:͈ނ10d10̃_[W󂯁ASXe[^X̍őlB

N:417:
E:Detonations
G:!:d
I:75:22:0
W:60:0:4:10000
A:60/8
P:0:25d25:0:0:0
D:$You take 50d20 damage and stuns and cuts you when you quaff it.
D:͈ނ50d20̃_[W󂯁ANOƐ؂菝󂯂B

N:418:
E:Augmentation
G:!:d
I:75:55:0
W:40:0:4:150000
A:40/16
P:0:1d1:0:0:0
D:$It increases all your stats when you quaff it.
D:͈ނƑSXe[^X̍őlオB

N:419:*̗͉*
E:*Healing*
G:!:d
I:75:38:0
W:40:0:4:1500
A:40/4:60/2:80/1
P:0:1d1:0:0:0
D:$It heals you 1200 and cures blindness, confusion, poison, stunned, cuts and 
D:$berserk when you quaff it.
D:͈ނƑ̗͂1200񕜂AӖځEEŁENOE؂菝EmB

N:420:
E:Life
G:!:d
I:75:39:0
W:60:0:4:5000
A:60/4:100/2
P:0:1d1:0:0:0
D:$It heals you 5000, restores experience and all your stats and cures 
D:$blindness, confusion, poison, hallucination, stunned, cuts and berserk 
D:$when you quaff it.
D:͈ނƑ̗͂5000񕜂AolƑSXe[^X񕜂AӖځEEŁE
D:oENOE؂菝EmB

N:421:ȕ
E:Self Knowledge
G:!:d
I:75:58:0
W:40:0:4:2000
A:40/1
P:0:1d1:0:0:0
D:$It gives information about yourself when you quaff it.
D:͈ނƎɂĂ̏𓾂B

N:422:*[*
E:*Enlightenment*
G:!:d
I:75:57:0
W:70:0:4:120000
A:70/4
P:0:1d1:0:0:0
D:$It maps, lights permanently and detects all items on the entire level, 
D:$increases your intelligence and wisdom, detects all traps, doors, stairs, 
D:$treasures in your vicinity, identifies all items in pack and gives 
D:$information about yourself when you quaff it.
D:͈ނƂ̊K̒n`Sɒm邱ƂłÅKŜivɏƂ炳A
D:̊KŜ̃ACemAm\E̍őlグA̎ӂ
D:gbvEhAEKiEmASĂӒ肵AɂĂ̏
D:B

#JZ#
N:423:[Í]
E:[Black Channels]
G:?:v
I:94:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:424:[lNm~R]
E:[Necronomicon]
G:?:v
I:94:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:425:m炸
E:Fear Resistance
G:=:d
I:45:38:0
W:10:0:2:300 
A:10/2
F:RES_FEAR

#JZ#
N:426:όψ
E:Light and Darkness Resistance
G:=:d
I:45:39:0
W:30:0:2:3000
A:30/2
F:RES_LITE | RES_DARK

#JZ#
N:427:ϒn
E:Nether Resistance
G:=:d
I:45:40:0
W:34:0:2:14500
A:34/2
F:RES_NETHER | HOLD_LIFE

#JZ#
N:428:ψʍ
E:Nexus Resistance
G:=:d
I:45:41:0
W:24:0:2:3000
A:24/2
F:RES_NEXUS

#JZ#
N:429:ύ
E:Sound Resistance
G:=:d
I:45:42:0
W:26:0:2:3000
A:26/2
F:RES_SOUND

#JZ#
N:430:ύ
E:Confusion Resistance
G:=:d
I:45:43:0
W:22:0:2:3000
A:22/2
F:RES_CONF

#JZ#
N:431:ϔj
E:Shard Resistance
G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
F:RES_SHARDS

#JZ#
N:432:ϗ
E:Disenchantment Resistance
G:=:d
I:45:45:0
W:90:0:2:15000
A:90/10
F:RES_DISEN

#JZ#
N:433:σJIX
E:Chaos Resistance
G:=:d
I:45:46:0
W:50:0:2:13000
A:50/2
F:RES_CHAOS | RES_CONF

#JZ#
N:434:ϖӖ
E:Blindness Resistance
G:=:d
I:45:47:0
W:60:0:2:7500
A:60/2
F:RES_BLIND

#JZ#
N:435:҂̉
E:Lordly Protection
G:=:d
I:45:48:0
W:100:0:2:100000
A:100/8
F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT

#JZ#
N:436:ǉU
E:Extra Attacks
G:=:d
I:45:49:0
W:50:0:2:100000
A:50/2
F:BLOWS

N:437:y̎
E:Cure Light Wounds
G:!:d
I:75:34:50
W:0:0:4:15
A:0/1:1/1:3/1
P:0:1d1:0:0:0
D:$It heals you 2d8, cures blindness and berserk and reduces cuts when you 
D:$quaff it.
D:͈ނƑ̗͂2d8񕜂AӖځEmA؂菝a炰B

N:438:sp
E:Clumsiness
G:!:d
I:75:19:0
W:5:0:4:0
A:5/1
P:0:1d1:0:0:0
D:$It decreases your dexterity when you quaff it.
D:͈ނƊp̌ݒlB

N:439:aC
E:Sickliness
G:!:d
I:75:20:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0
D:$It decreases your constitution when you quaff it.
D:͈ނƑϋv͂̌ݒlB

##### Items 440 to 444 reserved (old "fake" objects) #####

##### Items 445 to 479 reserved (old "terrain" objects) #####


# The old "notice_seams" option is currently unused, but much of its
# old functionality can be obtained by clever use of 'F' commands in
# a pref file which define "quartz" and "magma" to look like "granite".

# Note that the "player" picture does not really fit in anywhere, and I
# have no idea how to go about allowing "redefinition" of that picture.
# Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
# special "player picture" which might yield a simple way to show the
# player in different colors or whatever for different "states", or even
# a different picture for various "class" or "race" choices.


##### And here starts the gold/gems #####

N:480:
E:copper
G:$:u
I:127:1:0
W:1:0:0:3

N:481:
E:copper
G:$:u
I:127:2:0
W:1:0:0:4

N:482:
E:copper
G:$:u
I:127:3:0
W:1:0:0:5

N:483:
E:silver
G:$:s
I:127:4:0
W:1:0:0:6

N:484:
E:silver
G:$:s
I:127:5:0
W:1:0:0:7

N:485:
E:silver
G:$:s
I:127:6:0
W:1:0:0:8

N:486:K[lbg
E:garnets
G:$:r
I:127:7:0
W:1:0:0:9

N:487:K[lbg
E:garnets
G:$:r
I:127:8:0
W:1:0:0:10

N:488:
E:gold
G:$:y
I:127:9:0
W:1:0:0:12

N:489:
E:gold
G:$:y
I:127:10:0
W:1:0:0:14

N:490:
E:gold
G:$:y
I:127:11:0
W:1:0:0:16

N:491:Ip[
E:opals
G:$:W
I:127:12:0
W:1:0:0:18

N:492:Tt@CA
E:sapphires
G:$:b
I:127:13:0
W:1:0:0:20

N:493:r[
E:rubies
G:$:r
I:127:14:0
W:1:0:0:24

N:494:_Ch
E:diamonds
G:$:w
I:127:15:0
W:1:0:0:28

N:495:Gh
E:emeralds
G:$:g
I:127:16:0
W:1:0:0:32

N:496:~X
E:mithril
G:$:B
I:127:17:0
W:1:0:0:40

N:497:A_}^Cg
E:adamantite
G:$:G
I:127:18:0
W:1:0:0:80


##### Objects 498 and 499 are the "Morgoth Artifacts" #####

# These objects, like objects 500 to 511, are never created
# without being turned into artifacts.  This simplifies the
# code for "killing the winner monster".

N:498:ȆS
E:& Mighty Hammer~
G:\:D
I:21:50:0
W:15:0:200:1000
P:0:3d9:0:0:0
F:SHOW_MODS | INSTA_ART | RIDING

N:499:XS
E:& Massive Iron Crown~
G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
F:INSTA_ART


##### Objects 500 to 511 are the "Special Artifacts" #####

# These objects do not specify "full names" because the artifact name
# is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
#
# These objects do specify a "base name", which is used when the object
# is "aware" (always true for lites)
#
# The Lites (and the One Ring) specify "physical colors", which
# over-ride the "flavor" colors, if any.  Note that the "One Ring"
# also has a specific check for "unknown" in which it changes its
# name to "a plain gold ring".  See "obj-desc.c"
#
# Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
# so we do not need to specify that here.
#
# Note that the "INSTA_ART" flag is used to prevent these objects from
# being created without also turning them into artifacts.  This flag
# must be specified both here and in the artifact template.
#
# The only reason for having six different "ring" templates and three
# different "amulet" templates is to allow each "special artifact" to
# have a different "color" and "flavor", and also to allow the use of
# special "base names" (such as "Necklace").


# The Phial of Galadriel -- see artifact list

N:500:ޗr
E:& Phial~
G:!:y
I:39:4:0
W:30:0:10:10000
P:0:1d1:0:0:0
F:INSTA_ART

# The Star of Elendil -- see artifact list

N:501:
E:& Star~
G:*:y
I:39:5:0
W:50:0:5:25000
P:0:1d1:0:0:0
F:INSTA_ART

# The Arkenstone of Thrain -- replaced with Jewel of Judgement

#JZ#
N:502:
E:& Jewel~
G:*:R
I:39:6:0
W:70:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART


# The Amulet of Carlammas -- see artifact list

N:503:A~bg
E:& Amulet~
G:":d
I:40:10:0
W:50:0:3:60000
F:INSTA_ART

# The Amulet of Ingwe -- see artifact list

N:504:A~bg
E:& Amulet~
G:":d
I:40:11:0
W:60:0:3:90000
F:INSTA_ART

# The Necklace of the Dwarves -- see artifact list

N:505:
E:& Necklace~
G:":d
I:40:12:0
W:70:0:3:75000
F:INSTA_ART


# The Ring of Barahir -- see artifact list

N:506:w
E:& Ring~
G:=:d
I:45:32:0
W:50:0:2:65000
F:INSTA_ART

# The Ring of Tulkas -- see artifact list

N:507:w
E:& Ring~
G:=:d
I:45:33:0
W:70:0:2:150000
F:INSTA_ART

# The Ring of Power (Narya) -- see artifact list

N:508:͂̎w
E:& Ring~
G:=:d
I:45:34:0
W:80:0:2:100000
F:INSTA_ART

# The Ring of Power (Nenya) -- see artifact list

N:509:͂̎w
E:& Ring~
G:=:d
I:45:35:0
W:90:0:2:200000
F:INSTA_ART

# The Ring of Power (Vilya) -- see artifact list

N:510:͂̎w
E:& Ring~
G:=:d
I:45:36:0
W:100:0:2:300000
F:INSTA_ART

# The Ring of Power (The One Ring) -- see artifact list

N:511:͂̎w
E:& Ring~
G:=:y
I:45:37:0
W:110:0:2:5000000
F:INSTA_ART


### Room for new objects added after 511 (Zangband 2.1.0): 512-575

# Trump Spellbooks

#JZ#
N:512:[Ɗp]
E:[Conjurings & Tricks]
G:?:o
I:95:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:513:[̃fbL]
E:[Deck of Many Things]
G:?:o
I:95:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:514:[^̐؎D]
E:[Trumps of Doom]
G:?:u
I:95:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:515:[t@CuEG[X]
E:[Five Aces]
G:?:u
I:95:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# Arcane Spellbooks

#JZ#
N:516:[Sҋ{]
E:[Cantrips for Beginners]
G:?:s
I:96:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:517:[p]
E:[Minor Arcana]
G:?:s
I:96:1:0
W:15:0:30:250
A:15/1
P:0:1d1:0:0:0

#JZ#
N:518:[p]
E:[Major Arcana]
G:?:s
I:96:2:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:519:[pS]
E:[Manual of Mastery]
G:?:s
I:96:3:0
W:25:0:30:2500
A:25/1
P:0:1d1:0:0:0

#JZ#
N:520:
E:Reflection
G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
F:REFLECT
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#521 and 522 cannot have EASY_KNOW because they may be cursed

#JZ#
N:521:@
E:Anti-Magic
G:":d
I:40:13:0
W:40:0:3:10000
A:40/4
F:NO_MAGIC
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:522:e|[g
E:Anti-Teleportation
G:":d
I:40:14:0
W:30:0:3:5000
A:30/4
F:NO_TELE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#523 cannot have EASY_KNOW because it can get random resistances

#JZ#
N:523:ϐ
E:Resistance
G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

##### New arms #####

#JZ#
N:524:c@Cn_[
E:& Zweihander~
G:|:w
I:23:29:0
W:40:0:280:580
A:40/3
P:0:4d6:0:0:0
F:SHOW_MODS

#JZ#
N:525:Z
E:& Tanto~
G:|:W
I:23:6:0
W:3:0:20:30
A:3/2
P:0:1d5:0:0:0
F:SHOW_MODS

#JZ#
N:526:XvgEC
E:Splint Mail~
G:[:D
I:37:10:0
W:35:0:250:1300
A:35/1
P:19:1d4:-2:0:0

#JZ#
N:527:
E:Do-maru~
G:[:s
I:37:11:0
W:40:0:290:1250
A:40/2
P:20:1d4:-2:0:0

#JZ#
N:528:O
E:& Trifurcate Spear~
G:/:o
I:22:26:0
W:35:0:140:400
A:35/3
P:0:2d9:0:0:0
F:SHOW_MODS | RIDING

#JZ#
N:529:Oߞ
E:& Three Piece Rod~
G:\:u
I:21:11:0
W:20:0:120:350
A:20/3
P:0:3d3:0:0:0
F:SHOW_MODS

#JZ#
N:530:Z
E:O-yoroi~
G:[:D
I:37:16:0
W:45:0:320:1300
A:45/2
P:24:1d4:-2:0:0

#JZ#
N:531:є̃N[N
E:& Fur Cloak~
G:(:W
I:35:3:0
W:20:0:30:200
A:20/2:30/2
P:3:0d0:0:0:0

#JZ#
N:532:W^
E:& Lajatang~
G:/:s
I:22:14:0
W:25:0:175:330
A:25/2
P:0:2d7:0:0:0
F:SHOW_MODS

#JZ#
N:533:n`Fbg
E:& Hatchet~
G:/:s
I:22:1:0
W:10:0:60:120
A:10/2
P:0:1d5:0:0:0
F:SHOW_MODS

##### New armor #####

#JZ#
N:535:TC낢
E:Rhino Hide Armour~
G:(:s
I:36:8:0
W:15:0:110:400
A:15/1
P:8:1d1:-1:0:0

#JZ#
N:536:WPbg
E:& Leather Jacket~
G:(:U
I:36:12:0
W:20:0:130:700
A:20/3
P:12:1d2:-1:0:0

##### New weapons #####

#JZ#
N:537:
E:& Sickle~
G:/:s
I:22:3:0
W:10:0:70:110
A:10/3
P:0:2d3:0:0:0
F:SHOW_MODS

#JZ#
N:538:S_
E:& Tetsubo~
G:\:u
I:21:16:0
W:25:0:190:570
A:25/2
P:0:2d7:0:0:0
F:SHOW_MODS

#JZ#
N:539:k`N
E:& Nunchaku~
G:\:u
I:21:4:0
W:16:0:60:120
A:16/2
P:0:2d3:0:0:0
F:SHOW_MODS

#JZ#
N:540:Zږ_
E:& Bo Staff~
G:\:U
I:21:14:0
W:20:0:160:310
A:20/1
P:0:1d11:0:0:0
F:SHOW_MODS

#JZ#
N:541:
E:& Jo Staff~
G:\:U
I:21:7:0
W:11:0:70:200
A:11/2
P:0:1d7:0:0:0
F:SHOW_MODS

#JZ#
N:542:_
E:& Club~
G:\:u
I:21:1:0
W:0:0:100:3
A:0/1
P:0:1d4:0:0:0
F:SHOW_MODS

#JZ#
N:543:u[hEXsA
E:& Broad Spear~
G:/:w
I:22:7:0
W:14:0:100:240
A:14/1
P:0:1d9:0:0:0
F:SHOW_MODS | RIDING

#JZ#
N:544:NHsX
E:& Khopesh~
G:|:W
I:23:14:0
W:10:0:130:190
A:10/2
P:0:2d4:0:0:0
F:SHOW_MODS

#JZ#
N:545:txW
E:& Flamberge~
G:|:W
I:23:26:0
W:40:0:230:600
A:40/2
P:0:3d7:0:0:0
F:SHOW_MODS

#JZ#
N:546:NCA
E:& Claymore~
G:|:W
I:23:23:0
W:40:0:200:600
A:40/2
P:0:2d8:0:0:0
F:SHOW_MODS

#JZ#
N:547:GXph
E:& Espadon~
G:|:W
I:23:24:0
W:40:0:200:600
A:40/3
P:0:2d9:0:0:0
F:SHOW_MODS

#JZ#
N:548:
E:& Falchion~
G:|:W
I:23:22:0
W:40:0:240:500
A:40/3
P:0:4d5:0:0:0
F:SHOW_MODS | RIDING

#JZ#
N:549:e
E:& Wakizashi~
G:|:W
I:23:13:0
W:15:0:90:210
A:15/3
P:0:2d4:0:0:0
F:SHOW_MODS

#JZ#
N:550:㓁
E:& Naginata~
G:/:s
I:22:9:0
W:25:0:150:408
A:25/2
P:0:2d6:0:0:0
F:SHOW_MODS

#JZ#
N:551:tHV[
E:& Fauchard~
G:/:s
I:22:6:0
W:18:0:155:301
A:18/2
P:0:1d10:0:0:0
F:SHOW_MODS | RIDING

#JZ#
N:552:MU
E:& Guisarme~
G:/:s
I:22:16:0
W:21:0:165:320
A:21/1
P:0:2d5:0:0:0
F:SHOW_MODS

#JZ#
N:553:wBEX
E:& Heavy Lance~
G:/:s
I:22:29:0
W:43:0:400:700
A:43/4
P:0:4d8:0:0:0
F:SHOW_MODS | RIDING

#JZ#
N:554:o[[h
E:& Basillard~
G:|:w
I:23:9:0
W:15:0:80:220
A:15/3
P:0:1d8:0:0:0
F:SHOW_MODS

#JZ#
N:555:Eғ
E:& Ninjato~
G:|:s
I:23:19:0
W:15:0:100:265
A:15/2
P:0:1d9:0:0:0
F:SHOW_MODS

#JZ#
N:556:OEC
E:Ring Mail~
G:[:s
I:37:2:0
W:20:0:200:500
A:20/1
P:12:1d4:-2:0:0

#JZ#
N:557:h앞
E:Cord Armour~
G:(:y
I:36:9:0
W:5:0:80:200
A:7/1
P:6:1d1:0:0:0

#JZ#
N:558:b
E:Paper Armour~
G:(:w
I:36:3:0
W:5:0:30:50
A:7/2
P:4:1d1:0:0:0

#JZ#
N:559:z낢
E:Padded Armour~
G:(:y
I:36:10:0
W:2:0:60:50
A:5/1
P:5:1d1:0:0:0

#JZ#
N:560:
E:& Kabuto~
G:]:D
I:32:8:0
W:50:0:80:300
A:50/3
P:7:1d2:0:0:0

#JZ#
N:561:΂낢
E:Stone and Hide Armour~
G:(:U
I:36:15:0
W:35:0:200:1000
A:35/7
P:15:1d1:-1:0:0

#JZ#
N:562:w}
E:& Jingasa~
G:]:s
I:32:4:0
W:16:0:30:60
A:16/2
P:4:1d2:0:0:0

#JZ#
N:563:
E:Haramakido~
G:[:D
I:37:14:0
W:32:0:280:920
A:32/2
P:17:1d4:-2:0:0

N:564:M
E:& Incandescent Light~
G:!:y
I:39:3:0
W:20:10:5:20000
P:0:1d1:0:0:0
F:INSTA_ART

N:565:_ChEGbW
E:& Diamond Edge~
G:|:w
I:23:31:4
W:90:0:150:50000
A:90/16
P:0:7d5:10:10:0
F:SHOW_MODS | VORPAL | TUNNEL

N:566:}f
E:Mundanity
G:?:d
I:70:23:0
W:13:0:5:3000
A:13/10
D:$This removes the ego or artifact status and all enchantment of an item. 
D:$As a bonus, if you have a stack of them, the extras are destroyed.
D:͓ǂނƃACe1̃ACeɕςB̃ACe܂Ƃ܂
D:ꍇ1cĉB

N:567:#̐l`
E:& Magical Figurine~ of #
G:`:b
I:8:0:0
W:32:0:50:100
A:15/6:30/3:65/1
P:0:1d1:0:0:0

N:568:#̖؂̑
E:& Wooden Statue~ of #
G:`:u
I:9:0:0
W:5:0:200:75
A:5/3
P:0:1d1:0:0:0

N:569:#̔Sy
E:& Clay Statue~ of #
G:`:U
I:9:1:0
W:10:0:500:50
A:10/3
P:0:1d1:0:0:0

N:570:#̐Α
E:& Stone Statue~ of #
G:`:s
I:9:2:0
W:15:0:500:100
A:15/3
P:0:1d1:0:0:0

N:571:#̓S̑
E:& Iron Statue~ of #
G:`:D
I:9:3:0
W:20:0:500:200
A:20/3
P:0:1d1:0:0:0

N:572:#̓
E:& Copper Statue~ of #
G:`:o
I:9:4:0
W:25:0:500:500
A:25/3
P:0:1d1:0:0:0

N:573:#̋̑
E:& Silver Statue~ of #
G:`:W
I:9:5:0
W:30:0:500:1000
A:30/3
P:0:1d1:0:0:0

N:574:#̋̑
E:& Golden Statue~ of #
G:`:y
I:9:6:0
W:40:0:500:2500
A:40/3
P:0:1d1:0:0:0

N:575:#̏ۉ̑
E:& Ivory Statue~ of #
G:`:w
I:9:7:0
W:45:0:500:2000
A:45/3
P:0:1d1:0:0:0

N:576:#̃~X
E:& Mithril Statue~ of #
G:`:B
I:9:8:0
W:80:0:500:10000
A:80/3
P:0:1d1:0:0:0

N:577:#̑ꂽ
E:& Ornate Statue~ of #
G:`:v
I:9:9:0
W:50:0:500:5000
A:50/3
P:0:1d1:0:0:0

N:578:̍
E:Skeleton~
G:~:w
I:10:0:0
W:1:0:20:0
A:1/2
P:0:1d1:0:0:0

N:579:̎
E:Corpse~
G:~:v
I:10:1:0
W:1:0:40:0
A:1/2
P:0:1d1:0:0:0

N:580:sVc
E:& T-shirt~
G:~:w
I:36:0:0
W:1:0:10:0
A:1/255
P:1:1d1:0:0:0

N:581:pt̏
E:& Wizardstaff~
G:\:y
I:21:21:0
W:25:0:40:4000
A:25/4
P:0:1d2:0:0:0
F:SHOW_MODS | DEC_MANA

N:582:tFAm[̃v
E:& Feanorian lamp~
G:~:o
I:39:2:0
W:15:40:60:450
A:15/1
P:0:1d1:0:0:0
F:IGNORE_FIRE

N:583:Ηn
E:Stone to Mud
G:-:d
I:66:29:25
W:40:0:10:3000
A:20/12:40/3
P:0:1d1:0:0:0
D:$It turns a door, rock and wall square to mud when you zap it.
D:͐UƃhA΂ǂnB

#JZ#
N:584:hSEO[u
E:& Set~ of Dragon Gloves
G:]:G
I:31:3:0
W:60:0:30:10000
A:60/5
P:4:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

#JZ#
N:585:hŠC
E:& Pair~ of Dragon Boots
G:]:G
I:30:4:0
W:60:0:60:10000
A:60/5
P:5:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:586:̎w
E:& Ring~
G:=:y
I:45:50:0
W:100:0:2:0
F:INSTA_ART

N:587:epV[
E:Telepathy
G:":d
I:40:16:0
W:60:0:3:50000
A:60/4
F:TELEPATHY
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:588:ie
E:& Gun~
G:}:r
I:19:50:0
W:15:0:100:1000
F:SHOW_MODS | INSTA_ART

N:589:
E:& Crystal Ball~
G:*:y
I:39:8:0
W:60:0:10:60000
P:0:1d1:0:0:0
F:INSTA_ART

N:590:
E:& Stone~
G:*:R
I:39:7:0
W:15:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART

N:591:A~bg
E:& Amulet~
G:":b
I:40:17:0
W:30:0:3:25000
F:INSTA_ART

N:592:Őj
E:& Poison Needle~
G:|:g
I:23:32:0
W:0:0:5:2000
A:30/6
P:0:1d1:0:0:0
F:SHOW_MODS
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:593:X^[E{[#
E:& Capture Ball#
G:~:B
I:11:0:0
W:15:0:120:1000
A:15/4
P:0:1d1:0:0:0
F:ACTIVATE

N:594:̑劙
E:& Death Scythe~ 
G:/:R
I:22:50:0
W:70:0:350:10000
A:70/6
P:0:10d10:-50:30:0
F:SHOW_MODS | VORPAL | CURSED | HEAVY_CURSE |
F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | VAMPIRIC |
F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
F:BRAND_FIRE | BRAND_ELEC | BRAND_COLD | BRAND_ACID | BRAND_POIS |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RIDING

N:595:lIE悵XyV
E:Neo-Tsuyoshi Special
G:!:d
I:75:64:0
W:15:0:4:2000
A:15/6
P:0:1d1:0:0:0
D:$It cures hallucination and increases your strength and constitution 
D:$temporarily when you quaff it but your strength and constitution decrease 
D:$permanently than before when the effect expires.
D:͈ނƌoAꎞIɘr͂Ƒϋv͂オ邪Aʂ؂
D:r͂Ƒϋv͂̍őlޑOB

N:596:ǉˌ
E:Extra Shots
G:=:d
I:45:51:0
W:50:0:2:20000
A:50/2
F:XTRA_SHOTS

N:597:GNXvXJ[h
E:& Card
G:~:G
I:50:0:0
W:1:0:2:1000
F:INSTA_ART

N:598:\͈ێ
E:Sustaining
G:=:d
I:45:52:0
W:60:0:2:10000
A:60/5
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR

N:599:͌
E:Mana
G:=:d
I:45:53:0
W:80:0:2:30000
A:80/8
F:DEC_MANA

N:600:
E:Spell
G:?:d
I:70:43:0
W:10:0:5:1000
A:10/8
D:$It increases the number you can study spells when you read. If you are the 
D:$class can't study or don't need to study, it effects none.
D:͓ǂނƎ1wKł悤ɂȂB
D:wKłȂA܂͊wKKv̂ȂEƂł͉NȂB

N:601:ybg
E:Summon Pet
G:?:d
I:70:6:0
W:30:0:5:1000
A:30/2
D:$It summons a monster as your pet when you read it.
D:͓ǂނ1̂̃ybgB

N:602:̎
E:& Torque~
G:":b
I:40:18:0
W:30:0:3:25000
F:INSTA_ART

N:603:悵XyV
E:Tsuyoshi Special
G:!:d
I:75:65:0
W:10:0:4:0
A:10/2
P:0:1d1:0:0:0
D:$It decreases your strength and constitution permanently and makes you hallucinate 
D:$when you quaff it.
D:͈ނƘr͂Ƒϋv͂̍őlAoɐNB

N:604:[Vqp{]
E:[Handbook for Pupils]
G:?:y
I:97:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:605:[Li҂ւ̓]
E:[Grade Holder's Book]
G:?:y
I:97:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:606:[t͑̏]
E:[Note of Acting Master]
G:?:U
I:97:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:607:[̏]
E:[Spiritual Enlightenment]
G:?:U
I:97:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:608:lԂ
E:Animate Dead
G:_:d
I:55:30:8
W:35:0:50:800
A:35/1
P:0:1d2:0:0:0
D:$It raises corpses and skeletons nearby you from dead and makes them your 
D:$pet when you use it.
D:͎gƎ̎͂̎̂⍜𐶂Ԃ点ăybgɂB

N:609:
E:& Levitation Stone~
G:*:B
I:39:9:0
W:60:0:10:60000
P:0:1d1:0:0:0
F:INSTA_ART

N:610:
E:& Bead~
G:":d
I:40:19:0
W:60:0:3:90000
F:INSTA_ART

N:611:ṼN[N
E:& Ethereal Cloak~
G:(:W
I:35:5:0
W:50:0:0:2500
A:70/4
P:0:0d0:0:0:10
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD 
D:$This unearthly, completely transparent body mantle folds and drapes in 
D:$iridescent patterns around you.  It weighs absolutely nothing.
D:̐̕ł͂ȂÅSɓȊO͒҂͗lŕݏB
D:͊SɏdȂB

N:612:
E:& Mirror~
G:*:b
I:34:50:0
W:65:0:50:10000
P:0:1d1:0:0:10
F:IGNORE_ACID | REFLECT | INSTA_ART

N:613:
E:& Black Arrow~
G:{:U
I:17:10:0
W:35:0:2:1
P:0:1d4:0:0:0
F:INSTA_ART | SHOW_MODS

N:614:Ȃ
E:Sexy Swimsuit
G:(:v
I:36:50:0
W:30:0:2:78000
A:30/64
P:0:0d0:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | AGGRAVATE

N:615:ނ
E:& Fishingpole~
G:/:B
I:22:40:0
W:10:0:30:30
P:0:1d1:0:0:0
F:INSTA_ART

N:616:
E:& Inro~
G:":d
I:40:20:0
W:50:0:3:100000
F:INSTA_ART

N:617:ˑRψ
E:Polymorph
G:!:d
I:75:66:0
W:50:0:4:5000
A:50/4
P:0:1d1:0:0:0
D:$It mutates you when you quaff it. Rarely it cures all mutations.
D:͈ނƓˑRψقNBHɑSĂ̓ˑRψقB

N:618:x
E:Warning
G:=:d
I:45:54:0
W:10:0:2:200
A:10/2
F:WARNING

N:619:|S̃NX{E̖
E:& Steel Bolt~
G:{:w
I:18:1:0
W:10:0:4:10
A:25/4:50/2:60/2
P:0:3d5:0:0:0
F:SHOW_MODS

N:620:̃Jd
E:& Can~ of Toys
G:&:y
I:7:50:0
W:1:0:50:500000
A:1/255
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:621:_
E:& Stick~
G:\:y
I:21:63:0
W:1:0:333:1000000
F:INSTA_ART

N:622:|
E:& Yumi~
G:}:y
I:19:63:0
W:1:0:50:1000000
F:INSTA_ART

N:623:
E:Clothes~
G:(:y
I:36:63:0
W:1:0:10:1000000
F:INSTA_ART

N:624:m\
E:Intelligence
G:":d
I:40:21:0
W:20:0:3:500
A:20/1
F:INT | HIDE_TYPE

N:625:
E:Wisdom
G:":d
I:40:22:0
W:20:0:3:500
A:20/1
F:WIS | HIDE_TYPE

N:626:̋
E:Reinforce Muscle
G:=:d
I:45:55:0
W:50:0:2:5000
A:50/4
F:STR | DEX | CON | HIDE_TYPE

N:627:iCgEV[h
E:& Knight's Shield~
G:):W
I:34:7:0
W:40:0:160:250
A:40/2
P:10:1d6:0:0:0

N:628:Ռ
E:Striking
G:-:d
I:65:30:6
W:65:0:10:4000
A:65/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It fires a bolt of meteor (damage: (15+level/3)d13) when you use it.
D:͎gƃ_[W(15+x/3)d13覐΂̖B

N:629:̗͂
E:Mana Storm
G:_:d
I:55:31:5
W:85:0:50:7000
A:85/4
P:0:1d2:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It produces a huge mana ball (damage of core: (300*d200)*2) centered on you 
D:$when you use it. If you are neither mage, high-mage, sorcerer, magiceater 
D:$nor blue-mage, you take 50 damage.
D:͎gƒS_[W(300+d200)*2̋ȏȖ͂̋
D:SƂĔBCWAnC=CWAXy}X^[AptA
D:tłȂΎ50̃_[W󂯂B

N:630:tAEZbg
E:Reset Recall
G:?:d
I:70:53:0
W:20:0:5:500
A:20/3
D:$It resets the dungeon level for recall spell when you read it.
D:͓ǂނƃ_W̋AҊK𓞒B͈͓ŐݒłB

N:631:[K{]
E:[Apprentice Handbook]
G:?:W
I:105:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:632:[lyȏW]
E:[Minstrel's Music]
G:?:W
I:105:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:633:[Ff̒G]
E:[Harps of Rivendell]
G:?:w
I:105:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:634:[xAh̎]
E:[Lays of Beleriand]
G:?:w
I:105:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:635:̌
E:& Falcon Sword~
G:|:y
I:23:33:1
W:55:0:30:3500
A:65/8
P:0:1d6:0:0:0
F:SHOW_MODS | BLOWS

#JP#
N:636:`҂̂߂̒KCh
E:Adventurer's guide to Middle Earth
G:?:o
I:69:0:0
W:0:0:5:1
A:0/255
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:637:[|]
E:[Bugei Shofu]
G:?:o
I:106:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:638:[|]
E:[Yagyuu Bugeichou]
G:?:o
I:106:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:639:[ܗ֏]
E:[Gorinnosho]
G:?:u
I:106:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:640:[kC꓁F`]
E:[Hokusin Ittouryuu Kaiden]
G:?:u
I:106:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:641:
E:Annihilation
G:-:d
I:65:31:4
W:60:0:10:10000
A:60/4
P:0:1d1:0:0:0
D:$It removes a monster from current dungeon level unless resisted when you 
D:$use it.
D:͎g1̂̃X^[݂̊KBRƖB

N:642:
E:Aggravate Monster
G:-:d
I:66:30:9
W:30:0:10:0
A:15/8:30/2
P:0:1d1:0:0:0
D:$It aggravates monsters in your vicinity when you zap it.
D:͐UƎ̎ӂ̃X^[{点B

N:643:#̎ʐ^
E:& Photograph~ of #
G:~:s
I:9:50:0
W:0:0:1:0
A:0/255
P:0:1d1:0:0:0

N:644:@xz
E:Magic Device Mastery
G:":d
I:40:23:0
W:35:0:3:1000
A:35/4
F:MAGIC_MASTERY | HIDE_TYPE

N:645:[u
E:& Robe~
G:(:D
I:36:60:0
W:1:0:20:4
A:1/255
P:0:0d0:0:0:0

N:646:[Ŗ̎]
E:[Dark Incantations]
G:?:R
I:98:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:647:[s̋V]
E:[Immortal Rituals]
G:?:R
I:98:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:648:[̉bm]
E:[Demonthoughts]
G:?:r
I:98:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:649:[΂̖]
E:[Hellfire Tome]
G:?:r
I:98:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:650:R
E:Summon Kin
G:?:d
I:70:54:0
W:30:0:5:1000
A:30/2
D:$It summons a monster corresponds to your race as your pet when you read it.
D:͓ǂނƎ̎푰ɑΉX^[1̂ybgƂďB

N:651:@̓J
E:& Magic Whistle~
G:~:o
I:4:1:0
W:15:0:3:1000
A:15/2
F:ACTIVATE

N:652:A~bg
E:& Amulet~
G:":d
I:40:24:0
W:50:0:3:25000
F:INSTA_ART

N:653:
E:Black Clothes
G:(:D
I:36:13:1
W:15:0:80:5000
A:40/4
P:4:1d1:0:0:12
F:STEALTH | IGNORE_FIRE

N:654:[kǖ{]
E:[Rites of Initiation]
G:?:W
I:99:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:655:[pw]
E:[Ways of War]
G:?:W
I:99:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:656:[ޖ]
E:[Exorcism and Dispelling]
G:?:w
I:99:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:657:[V_{]
E:[Wrath of God]
G:?:w
I:99:3:0
W:95:0:30:100000
A:95/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:658:
E:& Staff~
G:_:d
I:55:32:20
W:1:0:50:20
P:0:1d2:0:0:0
D:$It does nothing when you use it.
D:͎gĂNȂB
F:FULL_NAME

N:659:
E:& Amulet~
G:":d
I:40:25:0
W:50:0:2:77777
F:INSTA_ART

N:660:
E:& Collar Harness~
G:":d
I:40:26:0
W:50:0:30:66666
F:INSTA_ART

N:661:y_g
E:& Pendant~
G:":d
I:40:27:0
W:50:0:2:100000
F:INSTA_ART

N:662:y_g
E:& Pendant~
G:":d
I:40:28:0
W:50:0:2:55555
F:INSTA_ART
