Plot 0
	name <PLOT: Shimli 1>
	% Shimli tests are those personality quizzes that one can find
	% in women's magazines. Shimli plots are multiple choice
	% conversations that may somehow affect the PC's reputation.
	element1 <Character Heroic>
	element2 <Scene DUNGEON>
	% Time limit - this plot will fade after a short time.
	Init_Start <if= V1 0 else GotoCheckTime V= 1 ComTime V+ 1 1000>
	START <if= V1 0 else GotoCheckTime V= 1 ComTime V+ 1 1000>
	GotoCheckTime <ifG ComTime V1 AdvancePlot 0>
sub
	Persona 1
	greeting <AdvancePlot 0 NewChat Say 1 AddChat 1 AddChat 2 AddChat 3>
	result1 <Reputation 1 1 NewChat Say 2>
	result2 <NewChat Say 3>
	result3 <LoseRenown NewChat Say 4>
	%Msg1 <I have a rhetorical question for you. If a child was lost in \ELEMENT 2 would you travel there to save him?>
	Msg1 <㤨ФäǤ⤷ \ELEMENT 2 ǻҶˤʤä顢عԤäƤλҶޤ>
	%Msg2 <I'd like to think that any person would do the same, but I fear that there are many who wouldn't. I try hard to lead a virtuous life.>
	Msg2 <⤬ȻפΤǤʤͤ¿ΤǤϤʤȻפޤΩɤʿȻפޤ>
	%Msg3 <Well, I certainly hope that you never have a reason to find out what you'd do in that situation!>
	Msg3 <ޤʾǲ򤹤٤ͤʤФʤʤ褦ʻ֤˴٤ʤȤǤ͡>
	%Msg4 <It's a good thing that this was merely a rhetorical question...>
	Msg4 <줬㤨ФäǤ褫äġ>
	%prompt1 <Of course I would!>
	prompt1 <>
	%prompt2 <I don't know...>
	prompt2 <ʬʤġ>
	%prompt3 <Probably not. Means nothing to me.>
	prompt3 <֤󤷤ʤ%JFˤϴطʤ>

end
