MGCL V10
V10
MGCL V10
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継承メンバを含む MGRenderAttr の全メンバ一覧です。
ACCUM_BUFFER_BIT 列挙値 | MGGLAttrib | |
attrib() | MGAttrib | inlinevirtual |
attrib() const | MGAttrib | inlinevirtual |
ATTRIB_MASK 列挙名 | MGGLAttrib | |
BACK 列挙値 | MGRenderAttr | |
back_material() const | MGRenderAttr | |
clone() const | MGRenderAttr | virtual |
COLOR_BUFFER_BIT 列挙値 | MGGLAttrib | |
CURRENT_BIT 列挙値 | MGGLAttrib | |
curve() | MGGel | inlinevirtual |
curve() const | MGGel | inlinevirtual |
data() const | MGGLAttrib | inline |
data() | MGGLAttrib | inline |
defined() const | MGGLAttrib | inline |
DEPTH_BUFFER_BIT 列挙値 | MGGLAttrib | |
disabled() const | MGGLAttrib | inline |
DISABLED 列挙値 | MGRenderAttr | |
display_arrows(mgSysGL &sgl) const | MGGel | inlinevirtual |
display_break_points(mgSysGL &sgl) const | MGGel | inlinevirtual |
display_control_polygon(mgSysGL &sgl) const | MGGel | inlinevirtual |
display_curvatures(mgSysGL &sgl, double scale, int density, bool use_radius) const | MGGel | inlinevirtual |
dlist_name() const | MGGel | inlinevirtual |
drawAttrib(mgVBO &vbo, bool no_color=false) const | MGRenderAttr | inlinevirtual |
ENABLE_BIT 列挙値 | MGGLAttrib | |
enabled() const | MGGLAttrib | inline |
EVAL_BIT 列挙値 | MGGLAttrib | |
exec(mgVBO &vbo) const | MGRenderAttr | |
face() | MGGel | inlinevirtual |
face() const | MGGel | inlinevirtual |
FLAG 列挙名 | MGGLAttrib | |
FOG_BIT 列挙値 | MGGLAttrib | |
FRONT 列挙値 | MGRenderAttr | |
FRONT_AND_BACK 列挙値 | MGRenderAttr | |
geometry() | MGGel | inlinevirtual |
geometry() const | MGGel | inlinevirtual |
GLrender_side(RENDERSIDE rs) | MGRenderAttr | friend |
GLrender_side() const | MGRenderAttr | inline |
group() | MGGel | inlinevirtual |
group() const | MGGel | inlinevirtual |
HINT_BIT 列挙値 | MGGLAttrib | |
identify_type() const | MGRenderAttr | inlinevirtual |
includes_object() const | MGAttrib | inlinevirtual |
includes_object() | MGAttrib | inlinevirtual |
is_color_shading() const | MGRenderAttr | |
is_highlight_attrib() const | MGRenderAttr | inlinevirtual |
is_texture_shading() const | MGRenderAttr | |
LIGHTING_BIT 列挙値 | MGGLAttrib | |
LINE_BIT 列挙値 | MGGLAttrib | |
LIST_BIT 列挙値 | MGGLAttrib | |
m_flag | MGGLAttrib | protected |
make_display_list(MGCL::VIEWMODE vmode=MGCL::DONTCARE) const | MGGel | inlinevirtual |
manifold_dimension() const | MGGel | inlinevirtual |
material() const | MGRenderAttr | inline |
material_defined() const | MGRenderAttr | |
MGGLAttrib(int flag=UNDEFINED) | MGGLAttrib | inline |
MGRenderAttr(RENDERSIDE rs=FRONT) | MGRenderAttr | inline |
MGRenderAttr(const MGColor &solid_color) | MGRenderAttr | inline |
MGRenderAttr(const MGRenderAttr &attr) | MGRenderAttr | |
no_display() const | MGGel | inlinevirtual |
object() | MGGel | inlinevirtual |
object() const | MGGel | inlinevirtual |
operator!=(const MGGel &gel2) const | MGGel | inlinevirtual |
operator<(const MGRenderAttr &gel2) const | MGRenderAttr | |
operator<(const MGGel &gel2) const | MGRenderAttr | virtual |
operator=(const MGGel &gel2) | MGRenderAttr | virtual |
operator=(const MGRenderAttr &gel2) | MGRenderAttr | |
MGGLAttrib::operator=(const MGGLAttrib &gel2) | MGGLAttrib | inlinevirtual |
MGAttrib::operator=(const MGAttrib &gel2) | MGAttrib | inlinevirtual |
operator==(const MGGel &gel2) const | MGGel | inlinevirtual |
operator>(const MGGel &gel2) const | MGGel | inlinevirtual |
out(std::ostream &) const | MGRenderAttr | virtual |
out_to_IGES(MGIgesOfstream &igesfile, int SubordinateEntitySwitch=0) const | MGGel | inlinevirtual |
PIXEL_MODE_BIT 列挙値 | MGGLAttrib | |
point() | MGGel | inlinevirtual |
point() const | MGGel | inlinevirtual |
POINT_BIT 列挙値 | MGGLAttrib | |
POLYGON_BIT 列挙値 | MGGLAttrib | |
POLYGON_STIPPLE_BIT 列挙値 | MGGLAttrib | |
ReadMembers(MGIfstream &buf) | MGRenderAttr | virtual |
render(mgVBO &vbo) const | MGRenderAttr | inlinevirtual |
render_side() const | MGRenderAttr | inline |
RENDERSIDE 列挙名 | MGRenderAttr | |
reset_draw_attrib_mask(unsigned int &mask) const | MGRenderAttr | inlinevirtual |
reset_render_attrib_mask(unsigned int &mask) const | MGRenderAttr | virtual |
same_type(const MGGLAttrib &at2) const | MGGLAttrib | |
SCISSOR_BIT 列挙値 | MGGLAttrib | |
set_back_material(const float ambient[3], const float diffuse[3], const float specular[3], const float emission[3], float shininess=0., float transparency=0.) | MGRenderAttr | |
set_color_shading(const MGColor &colr) | MGRenderAttr | |
set_disabled() | MGGLAttrib | inline |
set_draw_attrib_mask(unsigned int &mask) const | MGRenderAttr | virtual |
set_glattrib(const MGGLAttrib &gel2) | MGGLAttrib | protected |
set_material(RENDERSIDE rs, const float ambient[3], const float diffuse[3], const float specular[3], const float emission[3], float shininess=0., float transparency=0.) | MGRenderAttr | |
set_render_attrib_mask(unsigned int &mask) const | MGRenderAttr | virtual |
set_render_side(RENDERSIDE side=FRONT) | MGRenderAttr | inline |
set_undefined() | MGGLAttrib | inline |
shell() | MGGel | inlinevirtual |
shell() const | MGGel | inlinevirtual |
STENCIL_BUFFER_BIT 列挙値 | MGGLAttrib | |
string_content() const | MGGel | |
surf() | MGGel | inlinevirtual |
surf() const | MGGel | inlinevirtual |
TEXTURE_BIT 列挙値 | MGGLAttrib | |
topology() | MGGel | inlinevirtual |
topology() const | MGGel | inlinevirtual |
transform(const MGVector &v) | MGGel | inlinevirtual |
transform(double scale) | MGGel | inlinevirtual |
transform(const MGMatrix &mat) | MGGel | inlinevirtual |
transform(const MGTransf &tr) | MGGel | inlinevirtual |
TRANSFORM_BIT 列挙値 | MGGLAttrib | |
type_is(const MGAbstractGels &types) const | MGGel | |
undefined() const | MGGLAttrib | inline |
UNDEFINED 列挙値 | MGRenderAttr | |
VIEWPORT_BIT 列挙値 | MGGLAttrib | |
whoami() const | MGRenderAttr | inlinevirtual |
WriteMembers(MGOfstream &buf) const | MGRenderAttr | virtual |
~MGAttrib() | MGAttrib | virtual |
~MGGel() | MGGel | virtual |
~MGRenderAttr() | MGRenderAttr |