# File: d_info.txt

# This file is used to initialize the "lib/raw/d_info.raw" file, which is
# used to initialize the "dungeon type" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/d_info.raw" file.

# The dungeon type indexes are defined in "defines.h", and must not be
# changed.

# N:<index>:<name>
# D:<long name>
# W:<min depth>:<max depth>:<min player level>:<flags mode>:<min alloc>:<max alloc chance>:<obj good>:<obj great>:<pit flags>:<nest flags>
# L:<floor1>:<%1>:<floor2>:<%2>:<floor3>:<%3>
# A:<wall1>:<%1>:<wall2>:<%2>:<wall3>:<%3>:<outer wall>:<inner wall>:<stream1>:<stream2>
# F:<flags>
# M:<monster flags>
# S:<monster spells>

# Note on the MONSTER_DIV_ dungeon flag
# It defines the percentage of monsters affected by the restrictions
# so MONSTER_PERCENT_70 will create 70% of restricted monsters and 30%
# of absulutly random monsters.
# by default MONSTER_PERCENT_ is 0%

# Note for <flags mode> :
# 0 = No restriction
# 1 = AND
# 2 = NAND
# 3 = OR
# 4 = NOR

# Version stamp (required)

V:0.0.3

### Wilderness(purely cosmetic, never used) ###

N:0:
E:Wilderness
D:
D:$Wilderness
P:0:0
W:0:0:0:0:14:160:75:20:0x0000:0x0000
L:1:100:1:0:1:0:50
A:56:100:56:0:56:0:57:58:50:51
F:MONSTER_DIV_64


### The principal dungeons, they were created by spliting the vanilla dungeon ###

N:1:Ԥε
E:Death Palace
D:$The entrance to the Death Palace
D:Ԥε¤ؤ
P:11:16
W:1:127:30:0:14:160:75:20:0xffff:0xffff
L:1:100:1:0:1:0:50
A:56:100:56:0:56:0:57:58:50:51
F:NO_CAVE | ARENA |
F:LAKE_WATER | LAKE_LAVA | LAKE_RUBBLE | LAKE_TREE
F:MONSTER_DIV_64

N:2:ꥫ
E:Armorica C.
D:$Armorica Castle
D:ꥫ
P:39:72
W:1:6:1:0:14:240:75:20:0x0000:0x0000
L:1:100:1:0:1:0:8
A:56:100:56:0:56:0:57:58:0:0
F:UPWARD | NO_CAVE | BEGINNER |
F:NO_VAULT | SMALLEST | LITE
F:MONSTER_DIV_0

N:3:ޥ
E:Tynemounth
D:$Tynemounth Hills
D:ޥε
P:39:62
W:5:12:5:3:18:200:75:20:0x0000:0x0000
L:89:93:96:5:93:2:14
A:89:90:96:5:94:5:89:89:89:89
F:FINAL_GUARDIAN_219 | FINAL_OBJECT_262 | WATER_RIVER | WILD_LITE | UPWARD |
F:LAKE_TREE | BIG | NO_DOORS |
F:MONSTER_DIV_32 
M:R_CHAR_hFs | ANIMAL |

N:4:ܥ
E:Desert
D:$The Ballder Desert
D:С˥˹ܥ
P:21:92
W:40:53:5:3:18:200:75:20:0x0037:0x037d
L:88:90:89:8:93:2:14
A:88:80:94:10:56:10:57:58:87:51
F:FINAL_GUARDIAN_833 | FINAL_OBJECT_227 | WILD_LITE |
F:BIG | ARENA | NO_DOORS | NO_CAVE |
F:MONSTER_DIV_32 | LAKE_RUBBLE | LAKE_TREE |
F:DESTROY | LAKE_LAVA |
M:R_CHAR_hFs | ANIMAL |

N:5:ޥɥɹ
E:Ice Field
D:$Madolath Ice Field
D:ʵڤι˴Υޥɥɹ
P:22:54
W:60:72:25:3:20:140:75:20:0x0086:0x00c1
L:88:80:89:20:93:0:0
A:197:100:97:0:194:0:57:58:197:87
F:DESTROY | ARENA |
F:MONSTER_DIV_60 |
M:DRAGON | R_CHAR_dD

N:6:
E:Graveyard
D:$A hole to the Graveyard underground
D:Ϥϲؤη
P:29:36
W:40:70:18:3:14:160:75:20:0x0128:0x027b
L:1:85:84:15:1:0:30
A:56:75:87:25:56:0:57:58:84:83
F:MONSTER_DIV_4 | FINAL_GUARDIAN_804 | FINAL_ARTIFACT_165
F:WATER_RIVER | DESTROY | ARENA | LAKE_WATER | LAKE_RUBBLE | DESTROY
M:UNDEAD | NONLIVING

N:7:󥸡
E:Swansea
D:$Forest of Swansea
D:󥸡ο
P:35:54
W:13:40:5:3:14:160:75:20:0x0001:0x00d2
L:89:85:93:5:84:10:15
A:96:90:56:10:56:0:94:96:56:94
F:NO_DOORS | WATER_RIVER | MONSTER_DIV_15 | NO_CAVE | WILD_LITE |
F:FINAL_GUARDIAN_628 | FINAL_OBJECT_284 | LAKE_TREE
M:ANIMAL | R_CHAR_SJZ# | WILD_WOOD

N:8:֥껳
E:Mt. Weobley
D:$The Mount Weobley
D:ꥢγл
P:31:62
W:50:90:18:3:14:160:80:30:0x01bf:0x00bd
L:88:40:86:40:85:20:0
A:56:90:87:10:56:0:57:58:87:51
F:CAVE | MONSTER_DIV_0 | CAVERN | LAKE_LAVA | LAVA_RIVER | DESTROY
F:FINAL_GUARDIAN_846 | FINAL_OBJECT_316 |
M:RES_FIRE | CAN_FLY | WILD_VOLCANO | 

N:9:⳦ؤƻ
E:Hell Way
D:$the stairway to the Hell
D:⳦ؤγ
P:22:110
W:666:696:50:1:14:160:90:77:0x01a8:0x0280
L:86:80:85:20:1:0:0
A:85:80:87:20:87:0:57:85:0:0
F:CAVERN | MONSTER_DIV_0 | LAKE_LAVA | LAVA_RIVER | WINNER
F:BIG
M:RES_FIRE | EVIL

N:10:ŷؤƻ
E:Heaven Way
D:$the way to the heaven
D:ŷؤ̤ƻ
P:55:30
W:555:585:50:1:18:160:85:35:0x0040:0x0104
L:1:100:1:0:1:0:1000
A:198:100:56:0:56:0:60:58:0:0
F:MONSTER_DIV_0 | WATER_RIVER | WINNER | BIG | LITE | UPWARD |
M:GOOD

N:11:ɼ
E:Marshland
D:$Zord Marshland
D:꥿˹빭ʥɼ
P:33:42
W:35:75:30:3:14:160:80:30:0x000a:0x0082
L:89:90:88:10:1:0:100
A:194:80:94:10:96:10:94:94:194:84
F:MONSTER_DIV_0 | LAKE_WATER | WATER_RIVER |
F:FINAL_GUARDIAN_854 | FINAL_ARTIFACT_107 | NO_DOORS |
M:CAN_SWIM | CAN_FLY | AQUATIC | WILD_SWAMP |

N:12:֥ꥬƥ
E:Brigantes C.
D:$The entrance to the Brigantes Castle
D:˴ϡɸ4200ХΥ֥ꥬ˥ʿ˰֤
P:20:49
W:20:60:30:3:14:160:75:20:0x0000:0x0331
L:1:100:1:0:1:0:100
A:56:100:56:0:56:0:57:58:0:0
F:MONSTER_DIV_16 | ARENA | NO_CAVE | FINAL_GUARDIAN_767 | UPWARD |
F:FINAL_ARTIFACT_5 | LITE |
M:HUMAN | R_CHAR_FhHg

N:13:˥ϥ
E:Nymlahaba
D:$Forest of Nymlahaba
D:˥ϥФο
P:6:106
W:40:55:5:3:14:160:75:20:0x018f:0x00c3
L:89:65:88:30:93:5:15
A:96:40:194:30:94:30:96:94:84:194
F:NO_DOORS | WATER_RIVER | MONSTER_DIV_15 | NO_CAVE |
F:FINAL_GUARDIAN_914 | FINAL_ARTIFACT_191 | LAKE_TREE | LAKE_WATER |
M:ANIMAL | R_CHAR_SJH# | WILD_WOOD | WILD_SWAMP |


N:14:إɥ
E:Mt. Hedon
D:$The Mount Hedon
D:Хϥࡼγл
P:29:24
W:25:50:20:3:14:160:75:20:0x0087:0x00c1
L:89:97:93:3:89:0:0
A:97:100:56:0:56:0:97:56:0:0
F:MONSTER_DIV_16 | WATER_RIVER | CAVE | CAVERN | NO_DOORS | BIG
M:TROLL | GIANT | CAN_FLY | ANIMAL | WILD_MOUNTAIN | R_CHAR_OYH

N:15:ۻ
E:Mine
D:$The entrance to the Mine Barmamutha
D:Хޥåιۻ
P:38:33
W:75:80:50:3:18:80:80:25:0x0000:0x0010
L:1:100:1:0:1:0:0
A:56:60:54:20:55:20:57:58:50:51
F:MONSTER_DIV_1 | WATER_RIVER | CAVE | CAVERN | SMALLEST
F:LAVA_RIVER | DESTROY
M:R_CHAR_$

N:16:դƶ
E:Seaside Cave
D:$Seaside Cave
D:դƶ
P:46:64
W:3:38:1:3:14:240:75:20:0x0002:0x0002
L:88:100:1:0:1:0:8
A:56:55:83:45:56:0:57:58:83:84
F:FINAL_GUARDIAN_595 | FINAL_ARTIFACT_14 |
F:NO_VAULT | BEGINNER | LAKE_WATER |
F:MONSTER_DIV_32
M:AQUATIC | CAN_FLY

N:17:
E:Air Garden
D:$Garden in the air
D:
P:22:109
W:61:79:30:4:18:160:85:35:0x00c0:0x0101
L:89:85:88:13:96:2:1000
A:198:100:56:0:56:0:60:58:0:0
F:MONSTER_DIV_0 | WATER_RIVER | LITE | UPWARD | SMALLER |
F:LAKE_WATER | LAKE_TREE |
F:FINAL_GUARDIAN_824 | FINAL_OBJECT_452 |
M:WALSTANIAN | GARGASTAN | ZENOBIAN

N:18:ŷ
E:Heaven
D:$The heaven
D:ŷ
W:1000:1100:50:1:18:160:85:35:0x0040:0x0104
L:1:100:1:0:1:0:50
A:56:100:56:0:56:0:57:58:50:51
F:MONSTER_DIV_0 | WATER_RIVER | WINNER | LITE | UPWARD | CLOSED | NO_BACK |
F:NO_CAVE | ARENA | FINAL_GUARDIAN_925
M:GOOD


N:19:ƶ
E:Elemental Cave
D:$Elemental Cave
D:󥿥ƶؤ
P:22:120
W:40:50:50:3:18:80:80:60:0x0000:0x0010
L:1:100:1:0:1:0:100
A:1:100:1:0:1:0:87:87:84:0
F:MONSTER_DIV_0 | VAULT | NO_VAULT | SMALLER |
F:LAKE_WATER | LAVA_RIVER | WATER_RIVER | NO_DOORS |
F:FINAL_GUARDIAN_966 | FINAL_ARTIFACT_199
M:R_CHAR_EvZ
