## root/libglibc/obstack.c(267.html)

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## DEFINITIONS

This source file includes following definitions.

1. _obstack_begin
2. _obstack_begin_1
3. _obstack_newchunk
4. libc_hidden_def
5. obstack_free
6. strong_alias
7. print_and_abort

    /* obstack.c - subroutines used implicitly by object stack macros
       Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997,
       1998, 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
       This file is part of the GNU C Library.  Its master source is NOT part of
       the C library, however.  The master source lives in /gd/gnu/lib.

       The GNU C Library is free software; you can redistribute it and/or
       modify it under the terms of the GNU Lesser General Public
       License as published by the Free Software Foundation; either
       version 2.1 of the License, or (at your option) any later version.

       The GNU C Library is distributed in the hope that it will be useful,
       but WITHOUT ANY WARRANTY; without even the implied warranty of
       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       Lesser General Public License for more details.

       You should have received a copy of the GNU Lesser General Public
       License along with the GNU C Library; if not, write to the Free
       Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
       02110-1301  USA. */

    #ifdef HAVE_CONFIG_H
    # include <config.h>
    #endif

    #ifdef _LIBC
    # include <obstack.h>
    # include <shlib-compat.h>
    #else
    # include "obstack.h"
    #endif

    /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
       incremented whenever callers compiled using an old obstack.h can no
       longer properly call the functions in this obstack.c.  */
    #define OBSTACK_INTERFACE_VERSION 1

    /* Comment out all this code if we are using the GNU C Library, and are not
       actually compiling the library itself, and the installed library
       supports the same library interface we do.  This code is part of the GNU
       C Library, but also included in many other GNU distributions.  Compiling
       and linking in this code is a waste when using the GNU C library
       (especially if it is a shared library).  Rather than having every GNU
       program understand `configure --with-gnu-libc' and omit the object
       files, it is simpler to just do this in the source for each such file.  */

    #include <stdio.h>              /* Random thing to get __GNU_LIBRARY__.  */
    #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
    # include <gnu-versions.h>
    # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
    #  define ELIDE_CODE
    # endif
    #endif

    #if defined _LIBC && defined USE_IN_LIBIO
    # include <wchar.h>
    #endif

    #ifndef ELIDE_CODE

    /* Determine default alignment.  */
    struct fooalign {char x; double d;};
    # define DEFAULT_ALIGNMENT  \
      ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
    /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
       But in fact it might be less smart and round addresses to as much as
       DEFAULT_ROUNDING.  So we prepare for it to do that.  */
    union fooround {long x; double d;};
    # define DEFAULT_ROUNDING (sizeof (union fooround))

    /* When we copy a long block of data, this is the unit to do it with.
       On some machines, copying successive ints does not work;
       in such a case, redefine COPYING_UNIT to `long' (if that works)
       or `char' as a last resort.  */
    # ifndef COPYING_UNIT
    #  define COPYING_UNIT int
    # endif

    /* The functions allocating more room by calling `obstack_chunk_alloc'
       jump to the handler pointed to by `obstack_alloc_failed_handler'.
       This can be set to a user defined function which should either
       abort gracefully or use longjump - but shouldn't return.  This
       variable by default points to the internal function
       `print_and_abort'.  */
    static void print_and_abort (void);
    void (*obstack_alloc_failed_handler) (void) = print_and_abort;

    /* Exit value used when `print_and_abort' is used.  */
    /*
    # include <stdlib.h>
    # ifdef _LIBC
    int obstack_exit_failure = EXIT_FAILURE;
    # else
    #  include "exitfail.h"
    #  define obstack_exit_failure exit_failure
    # endif
    */
    int obstack_exit_failure = 1;

    # ifdef _LIBC
    #  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
    /* A looong time ago (before 1994, anyway; we're not sure) this global variable
       was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C
       library still exports it because somebody might use it.  */
    struct obstack *_obstack_compat;
    compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
    #  endif
    # endif

    /* Define a macro that either calls functions with the traditional malloc/free
       calling interface, or calls functions with the mmalloc/mfree interface
       (that adds an extra first argument), based on the state of use_extra_arg.
       For free, do not use ?:, since some compilers, like the MIPS compilers,
       do not allow (expr) ? void : void.  */

    # define CALL_CHUNKFUN(h, size) \
      (((h) -> use_extra_arg) \
       ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
       : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))

    # define CALL_FREEFUN(h, old_chunk) \
      do { \
        if ((h) -> use_extra_arg) \
          (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
        else \
          (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
      } while (0)

    /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
       Objects start on multiples of ALIGNMENT (0 means use default).
       CHUNKFUN is the function to use to allocate chunks,
       and FREEFUN the function to free them.

       Return nonzero if successful, calls obstack_alloc_failed_handler if
       allocation fails.  */

    int
    _obstack_begin (struct obstack *h,
                    int size, int alignment,
                    void *(*chunkfun) (long),
                    void (*freefun) (void *))
    {
      register struct _obstack_chunk *chunk; /* points to new chunk */

      if (alignment == 0)
        alignment = (int) DEFAULT_ALIGNMENT;
      if (size == 0)
        /* Default size is what GNU malloc can fit in a 4096-byte block.  */
        {
          /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
             Use the values for range checking, because if range checking is off,
             the extra bytes won't be missed terribly, but if range checking is on
             and we used a larger request, a whole extra 4096 bytes would be
             allocated.

             These number are irrelevant to the new GNU malloc.  I suspect it is
             less sensitive to the size of the request.  */
          int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
                        + 4 + DEFAULT_ROUNDING - 1)
                       & ~(DEFAULT_ROUNDING - 1));
          size = 4096 - extra;
        }

      h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
      h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
      h->chunk_size = size;
      h->alignment_mask = alignment - 1;
      h->use_extra_arg = 0;

      chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
      if (!chunk)
        (*obstack_alloc_failed_handler) ();
      h->next_free = h->object_base = chunk->contents;
      h->chunk_limit = chunk->limit
        = (char *) chunk + h->chunk_size;
      chunk->prev = 0;
      /* The initial chunk now contains no empty object.  */
      h->maybe_empty_object = 0;
      h->alloc_failed = 0;
      return 1;
    }

    int
    _obstack_begin_1 (struct obstack *h, int size, int alignment,
                      void *(*chunkfun) (void *, long),
                      void (*freefun) (void *, void *),
                      void *arg)
    {
      register struct _obstack_chunk *chunk; /* points to new chunk */

      if (alignment == 0)
        alignment = (int) DEFAULT_ALIGNMENT;
      if (size == 0)
        /* Default size is what GNU malloc can fit in a 4096-byte block.  */
        {
          /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
             Use the values for range checking, because if range checking is off,
             the extra bytes won't be missed terribly, but if range checking is on
             and we used a larger request, a whole extra 4096 bytes would be
             allocated.

             These number are irrelevant to the new GNU malloc.  I suspect it is
             less sensitive to the size of the request.  */
          int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
                        + 4 + DEFAULT_ROUNDING - 1)
                       & ~(DEFAULT_ROUNDING - 1));
          size = 4096 - extra;
        }

      h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
      h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
      h->chunk_size = size;
      h->alignment_mask = alignment - 1;
      h->extra_arg = arg;
      h->use_extra_arg = 1;

      chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
      if (!chunk)
        (*obstack_alloc_failed_handler) ();
      h->next_free = h->object_base = chunk->contents;
      h->chunk_limit = chunk->limit
        = (char *) chunk + h->chunk_size;
      chunk->prev = 0;
      /* The initial chunk now contains no empty object.  */
      h->maybe_empty_object = 0;
      h->alloc_failed = 0;
      return 1;
    }

    /* Allocate a new current chunk for the obstack *H
       on the assumption that LENGTH bytes need to be added
       to the current object, or a new object of length LENGTH allocated.
       Copies any partial object from the end of the old chunk
       to the beginning of the new one.  */

    void
    _obstack_newchunk (struct obstack *h, int length)
    {
      register struct _obstack_chunk *old_chunk = h->chunk;
      register struct _obstack_chunk *new_chunk;
      register long new_size;
      register long obj_size = h->next_free - h->object_base;
      register long i;
      long already;
      char *object_base;

      /* Compute size for new chunk.  */
      new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
      if (new_size < h->chunk_size)
        new_size = h->chunk_size;

      /* Allocate and initialize the new chunk.  */
      new_chunk = CALL_CHUNKFUN (h, new_size);
      if (!new_chunk)
        (*obstack_alloc_failed_handler) ();
      h->chunk = new_chunk;
      new_chunk->prev = old_chunk;
      new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;

      /* Compute an aligned object_base in the new chunk */
      object_base =
        __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask)
                      & ~ (h->alignment_mask));

      /* Move the existing object to the new chunk.
         Word at a time is fast and is safe if the object
         is sufficiently aligned.  */
      if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
        {
          for (i = obj_size / sizeof (COPYING_UNIT) - 1;
               i >= 0; i--)
            ((COPYING_UNIT *)object_base)[i]
              = ((COPYING_UNIT *)h->object_base)[i];
          /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
             but that can cross a page boundary on a machine
             which does not do strict alignment for COPYING_UNITS.  */
          already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
        }
      else
        already = 0;
      /* Copy remaining bytes one by one.  */
      for (i = already; i < obj_size; i++)
        object_base[i] = h->object_base[i];

      /* If the object just copied was the only data in OLD_CHUNK,
         free that chunk and remove it from the chain.
         But not if that chunk might contain an empty object.  */
      if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
        {
          new_chunk->prev = old_chunk->prev;
          CALL_FREEFUN (h, old_chunk);
        }

      h->object_base = object_base;
      h->next_free = h->object_base + obj_size;
      /* The new chunk certainly contains no empty object yet.  */
      h->maybe_empty_object = 0;
    }
    # ifdef _LIBC
    libc_hidden_def (_obstack_newchunk)
    # endif

    /* Return nonzero if object OBJ has been allocated from obstack H.
       This is here for debugging.
       If you use it in a program, you are probably losing.  */

    /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
       obstack.h because it is just for debugging.  */
    int _obstack_allocated_p (struct obstack *h, void *obj);

    int
    _obstack_allocated_p (struct obstack *h, void *obj)
    {
      register struct _obstack_chunk *lp;   /* below addr of any objects in this chunk */
      register struct _obstack_chunk *plp;  /* point to previous chunk if any */

      lp = (h)->chunk;
      /* We use >= rather than > since the object cannot be exactly at
         the beginning of the chunk but might be an empty object exactly
         at the end of an adjacent chunk.  */
      while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
        {
          plp = lp->prev;
          lp = plp;
        }
      return lp != 0;
    }

    /* Free objects in obstack H, including OBJ and everything allocate
       more recently than OBJ.  If OBJ is zero, free everything in H.  */

    # undef obstack_free

    void
    obstack_free (struct obstack *h, void *obj)
    {
      register struct _obstack_chunk *lp;   /* below addr of any objects in this chunk */
      register struct _obstack_chunk *plp;  /* point to previous chunk if any */

      lp = h->chunk;
      /* We use >= because there cannot be an object at the beginning of a chunk.
         But there can be an empty object at that address
         at the end of another chunk.  */
      while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
        {
          plp = lp->prev;
          CALL_FREEFUN (h, lp);
          lp = plp;
          /* If we switch chunks, we can't tell whether the new current
             chunk contains an empty object, so assume that it may.  */
          h->maybe_empty_object = 1;
        }
      if (lp)
        {
          h->object_base = h->next_free = (char *) (obj);
          h->chunk_limit = lp->limit;
          h->chunk = lp;
        }
      else if (obj != 0)
        /* obj is not in any of the chunks! */
        abort ();
    }

    # ifdef _LIBC
    /* Older versions of libc used a function _obstack_free intended to be
       called by non-GCC compilers.  */
    strong_alias (obstack_free, _obstack_free)
    # endif

    int
    _obstack_memory_used (struct obstack *h)
    {
      register struct _obstack_chunk* lp;
      register int nbytes = 0;

      for (lp = h->chunk; lp != 0; lp = lp->prev)
        {
          nbytes += lp->limit - (char *) lp;
        }
      return nbytes;
    }

    /* Define the error handler.  */
    /*
    # ifdef _LIBC
    #  include <libintl.h>
    # else
    #  include "gettext.h"
    # endif
    # ifndef _
    #  define _(msgid) gettext (msgid)
    # endif
    */
    #define _(msgid) msgid

    # ifdef _LIBC
    #  include <libio/iolibio.h>
    # endif

    # ifndef __attribute__
    /* This feature is available in gcc versions 2.5 and later.  */
    #  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
    #   define __attribute__(Spec) /* empty */
    #  endif
    # endif

    static void
    __attribute__ ((noreturn))
    print_and_abort (void)
    {
      /* Don't change any of these strings.  Yes, it would be possible to add
         the newline to the string and use fputs or so.  But this must not
         happen because the "memory exhausted" message appears in other places
         like this and the translation should be reused instead of creating
         a very similar string which requires a separate translation.  */
    # if defined _LIBC && defined USE_IN_LIBIO
      if (_IO_fwide (stderr, 0) > 0)
        __fwprintf (stderr, L"%s\n", _("memory exhausted"));
      else
    # endif
        fprintf (stderr, "%s\n", _("memory exhausted"));
      exit (obstack_exit_failure);
    }

    #endif  /* !ELIDE_CODE */

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