# ui/mame32.rc: 390
                                
Japanese game list by AԂ

# ui/properties.c: 1160
%d colors 
%d F 

# ui/win32ui.c: 251, 3646
%d games
%d Q[

# ui/properties.c: 929
%d x %d (H) %f Hz (%d:%d) (%d colors)
%d x %d (H) %f Hz (%d:%d) (%d F)

# ui/properties.c: 917
%d x %d (V) %f Hz (%d:%d) (%d colors)
%d x %d (V) %f Hz (%d:%d) (%d F)

# ui/treeview.c: 1266
%dx%d (H)
%dx%d (H)

# ui/treeview.c: 1260
%dx%d (V)
%dx%d (V)

# ui/properties.c: 4187
%li bit
%li rbg

# ui/properties.c: 1136
%s (%d player)
%s (%d vC[)

# ui/properties.c: 1147
%s (%d player, %d button)
%s (%d vC[A%d {^)

# ui/properties.c: 1145
%s (%d player, %d buttons)
%s (%d vC[A%d {^)

# ui/properties.c: 1133
%s (%d players)
%s (%d vC[)

# ui/properties.c: 1142
%s (%d players, %d button)
%s (%d vC[A%d {^)

# ui/properties.c: 1139
%s (%d players, %d buttons)
%s (%d vC[A%d {^)

# ui/properties.c: 1279
%s\nThis is also global driver options in the %s
%s\nĂ̓hCo%s̃O[oIvVł

# ui/mame32.rc: 159
&About
̃\\tgɂ(&A)

# ui/mame32.rc: 44
&About MAME32
MAME32ɂ(&A)

# ui/mame32.rc: 64, 171
&Add to Custom Folder...
JX^tH_ɒǉ(&A)...

# ui/mame32.rc: 1022
&All games to use default options
SQ[ɃftHgIvVKp(&A)

# ui/mame32.rc: 215
&Audit
č(&A)

# ui/mame32.rc: 69
&Audit all games
SQ[č(&A)

# ui/mame32.rc: 132
&Background Image...
wi摜(&B)...

# ui/mame32.rc: 1070
&Broadcast selected game to all windows
IQ[u[hLXg(&B)

# ui/mame32.rc: 85, 231, 244
&Cabinet
➑(&C)

# ui/mame32.rc: 411, 1006, 1031, 1048, 1120, 1167
&Cancel
LZ(&C)

# ui/audit32.c: 423 ui/mame32.rc: 1267
&Close
(&C)

# ui/mame32.rc: 153
&Contents\tF1
wvRec(&H)\tF1

# ui/audit32.c: 300
&Continue
p(&P)

# ui/mame32.rc: 173, 207
&Custom Filters...
Q[tB^(&C)...\tCtrl+F

# ui/mame32.rc: 116
&Custom Filters...\tCtrl+F
Q[tB^(&C)...\tCtrl+F

# ui/mame32.rc: 1019
&Default game options
ftHgQ[IvV(&D)

# ui/mame32.rc: 1002
&Description filter
̃tB^(&D)

# ui/mame32.rc: 101
&Details
ڍ(&D)

# ui/mame32.rc: 124
&Directories...
fBNgݒ(&D)...

# ui/mame32.rc: 40
&Exit
I(&E)

# ui/mame32.rc: 133
&Export Game List...
Q[Xgo(&E)...

# ui/mame32.rc: 38, 50
&File
t@C(&F)

# ui/mame32.rc: 84, 230, 243
&Flyer
L|X^[(&F)

# ui/mame32.rc: 1025
&Folder 'filters'
Q[tB^(&F)

# ui/mame32.rc: 96
&Fullscreen\tF11
tXN[(&P)\tF11

# ui/mame32.rc: 102
&Grouped
O[v(&G)

# ui/mame32.rc: 42, 151
&Help
wv(&H)

# ui/mame32.rc: 90, 236, 248
&History
Q[̗j(&H)

# ui/mame32.rc: 131
&Interface Options...
C^[tFCXIvV(&I)...

# ui/mame32.rc: 135
&Language
(&L)

# ui/mame32.rc: 100
&List
ꗗ(&L)

# ui/mame32.rc: 157
&Mame Release Notes
&Mame[Xm[g

# ui/mame32.rc: 86, 232, 245
&Marquee
}[L[(&M)

# ui/mame32.rc: 156
&New Game Changes
VQ[̕ύX_(&N)

# ui/mame32.rc: 375, 1005, 1030, 1047, 1119, 1166
&OK
&OK

# ui/mame32.rc: 119
&Options
IvV(&O)

# ui/mame32.rc: 127
&Palette Setting...
pbgݒ(&P)...

# ui/audit32.c: 295 ui/mame32.rc: 410
&Pause
ꎞ~(&P)

# ui/mame32.rc: 78
&Picture Area\tAlt+P
摜GA(&P)\tAlt+P

# ui/mame32.rc: 52, 167 ui/win32ui.c: 3785
&Play
vC(&P)

# ui/win32ui.c: 250, 3822, 6826, 6854
&Play %s
vC(&P) %s

# ui/mame32.rc: 217
&Properties
vpeB(&P)

# ui/mame32.rc: 990
&Raster Graphics
X^OtBbN(&R)

# ui/mame32.rc: 115
&Refresh\tF5
ŐV̏ɍXV(&R)\tF5

# ui/mame32.rc: 206
&Rename
O̕ύX(&R)

# ui/mame32.rc: 130
&Reset to Default...
ݒ̏(&R)...

# ui/mame32.rc: 1058
&Search for new games on start
NɐVQ[(&S)

# ui/mame32.rc: 62, 175
&Select Random Game
Q[_ɑI(&S)

# ui/mame32.rc: 209
&Show Folders
\\tH_(&S)

# ui/mame32.rc: 83, 229, 242
&Snapshot
XN[Vbg(&S)

# ui/mame32.rc: 76
&Status bar\tAlt+S
Xe[^Xo[(&S)\tAlt+S

# ui/mame32.rc: 87, 233, 246
&Title
^Cg(&T)

# ui/mame32.rc: 75
&Toolbar\tAlt+T
c[o[(&T)\tAlt+T

# ui/mame32.rc: 154
&Troubleshooting
guV[eBO(&T)

# ui/mame32.rc: 987
&Unavailable
L(&U)

# ui/mame32.rc: 1016
&User Interface (Fonts, Colors, Sizes)
[UC^tF[X(tHgAFATCY)(&U)

# ui/mame32.rc: 979
&Vector Graphics
xN^OtBbN(&V)

# ui/mame32.rc: 73
&View
\\(&V)

# ui/mame32.rc: 996
&Working
(&W)

# ui/win32ui.c: 6360
'%s' is not a valid savestate file for game '%s'.
'%s'̓Q['%s'ɓK؂ȃXe[gł͂܂B

# ui/mame32.rc: 998
(*) = inherited from parent folder
(*) = ẽtH_p

# ui/properties.c: 418
25% scanlines
25% XLC

# ui/properties.c: 419
50% scanlines
50% XLC

# ui/properties.c: 420
75% scanlines
75% XLC

# ui/properties.c: 421
75% vertical scanlines
75% XLC

# ui/mame32.rc: 468
<- Remove
<- 폜

# ui/treeview.c: 527, 548, 1169
<unknown>
<s>

# ui/m32util.c: 254
A sharing violation occurred.
Lᔽ܂B

# ui/mame32.rc: 184
A&udit
č(&U)

# ui/properties.c: 1083 ui/treeview.c: 1460
AD Stick
AiOXeBbN

# ui/mame32.rc: 1198
ADStick device
ADXeBbNfoCX

# ui/win32ui.c: 669
About
̃\\tgEFAɂ

# ui/mame32.rc: 372
About MAME32
MAME32 ɂ

# ui/mame32.rc: 467
Add ->
ǉ ->

# ui/mame32.rc: 1173
Add Game To Custom Folder
Q[JX^tH_ɒǉ

# ui/mame32.rc: 1612
Add currently selected game to a custom folder
IꂽQ[JX^tH_ɒǉ܂

# ui/mame32.rc: 384
Additional MAME32 code by
Additional MAME32 code by

# ui/mame32.rc: 691
Advanced
xȐݒ

# ui/dialogs.c: 215
All
S

# ui/layout.c: 50
All Games
SQ[

# ui/win32ui.c: 757, 764, 771, 778, 792
All files (*.*)
SẴt@C (*.*)

# ui/mame32.rc: 1061
Allow game selection by a &joystick (requires restart)
WCXeBbNŃQ[IL(vċN)(&J)

# ui/mame32.rc: 1064
Allow game selection by custom &key sequences
JX^}CYL[zuŃQ[IL(&K)

# ui/mame32.rc: 1594
Allow restoring options to 'sane' values.
eIvVlftHgɖ߂܂

# ui/mame32.rc: 1612
Allows filtering out games from a folder
tH_ɑ΂ătB^Oݒ肵܂

# ui/mame32.rc: 784
Analog deadzone
AiOϊ̊

# ui/properties.c: 4153
Anti-clockwise
v

# ui/properties.c: 437
Aperture grille
Ap[`O

# ui/mame32.rc: 104
Arrange &Icons
(&I)

# ui/mame32.rc: 1549, 1638
Arranges icons in a grid
ACR𓙊Ԋuɐ񂵂܂

# ui/layout.c: 120
Artwork
A[g[N

# ui/mame32.rc: 887
Artwork resolution
A[g[Nʉ𑜓x

# ui/layout.c: 74
Aspect Ratio
AXyNg

# ui/mame32.rc: 726
Aspect ratio
AXyNg

# ui/mame32.rc: 679
Audio latency
I[fBĨCeV

# ui/mame32.rc: 521
Audit
č

# ui/mame32.rc: 1594, 1630, 1630
Audit ROM and samples sets
t@CƃTvt@Cč܂

# ui/audit32.c: 422
Audit complete.\n
`FbNI\n

# ui/properties.c: 391, 404, 436, 4072, 4174, 4230, 4384
Auto


# ui/properties.c: 4156
Auto anti-clockwise
Iɔv

# ui/properties.c: 4155
Auto clockwise
IɎv

# ui/mame32.rc: 867
Auto pause when playback is finished
ĐIɎ~

# ui/mame32.rc: 859
Auto restore and save (only if available)
[hEZ[uiΉĂ镨j

# ui/mame32.rc: 599, 748
Automatic


# ui/layout.c: 51
Available
LĂQ[

# ui/mame32.rc: 462
Available fields:
p\\tB[h:

# ui/properties.c: 4273
Axis


# ui/properties.c: 4283
AxisId
ID

# ui/layout.c: 59, 88 ui/mame32.rc: 896, 1225
BIOS
BIOS

# ui/properties.c: 1235
BIOS missing
BIOS ܂

# ui/mame32.rc: 881
Backdrops
obNhbv

# ui/layout.c: 131
Background Images
wi摜

# ui/treeview.c: 1089, 1090
Bad Dump
zos

# ui/mame32.rc: 924
Beam width
r[

# ui/audit32.c: 478
Best available
ŗǂ̏Ԃł

# ui/mame32.rc: 883
Bezels
x[

# ui/mame32.rc: 1096
Bookkeeping
vCL^

# ui/mame32.rc: 587
Brightness correction
邳

# ui/mame32.rc: 452
Browse...
Q...

# ui/paletteedit.c: 124
Button (10)
{^ (10)

# ui/paletteedit.c: 122
Button (8)
{^ (8)

# ui/paletteedit.c: 123
Button (9)
{^ (9)

# ui/paletteedit.c: 115
Button (A or 1)
{^ (A or 1)

# ui/paletteedit.c: 116
Button (B or 2)
{^ (B or 2)

# ui/paletteedit.c: 117
Button (C or 3)
{^ (C or 3)

# ui/paletteedit.c: 118
Button (D or 4)
{^ (D or 4)

# ui/paletteedit.c: 119
Button (K or 5)
{^ (K or 5)

# ui/paletteedit.c: 120
Button (P or 6)
{^ (P or 6)

# ui/paletteedit.c: 121
Button (S or 7)
{^ (S or 7)

# ui/treeview.c: 1442
Button 1
{^ 1

# ui/treeview.c: 1451
Buttons 10
{^ 10

# ui/treeview.c: 1443
Buttons 2
{^ 2

# ui/treeview.c: 1444
Buttons 3
{^ 3

# ui/treeview.c: 1445
Buttons 4
{^ 4

# ui/treeview.c: 1446
Buttons 5
{^ 5

# ui/treeview.c: 1447
Buttons 6
{^ 6

# ui/treeview.c: 1448
Buttons 7
{^ 7

# ui/treeview.c: 1449
Buttons 8
{^ 8

# ui/treeview.c: 1450
Buttons 9
{^ 9

# ui/mame32.rc: 982
C&lones
N[(C)

# ui/layout.c: 61 
CPU
CPU

# ui/dialogs.c: 207 ui/options.c: 264
Cabinet
➑

# ui/layout.c: 123
Cabinets
➑

# ui/mame32.rc: 451, 477, 1138, 1183
Cancel
LZ

# ui/columnedit.c: 50
Cannot Move Selected Item
Iꂽڂ͈ړł܂

# ui/mame32.rc: 1015
Categories
JeS

# ui/columnedit.c: 257
Changing this item is not permitted
̃ACe̕ύX͋Ă܂

# ui/audit32.c: 218, 227
Checking Game %s - %s
`FbN Q[ %s - %s

# ui/mame32.rc: 529, 531
Checking...
`FbN...

# ui/mame32.rc: 307, 385
Christopher Kirmse and Michael Soderstrom
Christopher Kirmse and Michael Soderstrom

# ui/mame32.rc: 557, 753
Clean stretch
{Ɋg

# ui/properties.c: 4152
Clockwise
v

# ui/win32ui.c: 828
Clone Of


# ui/mame32.rc: 515
Clone of:
:

# ui/layout.c: 69
Clones
N[

# ui/properties.c: 1199
Colors are completely wrong
FČȂ

# ui/properties.c: 1205
Colors aren't 100% accurate
F̍ČsS

# ui/mame32.rc: 508
Colors:
F:

# ui/layout.c: 132
Comment Files
Rgt@C

# ui/layout.c: 115
Config
ݒt@C

# ui/mame32.rc: 1541
Contains commands for displaying help
wv\\R}h܂܂Ă܂

# ui/mame32.rc: 1541
Contains commands for manupulating the view
\\@𑀍삷R}h܂܂Ă܂

# ui/mame32.rc: 1549
Contains commands for sorting by various columns
w荀ڂɐ񂵂܂

# ui/mame32.rc: 1541
Contains commands for user interface options
[UC^[tF[X̐ݒsR}h܂܂Ă܂

# ui/mame32.rc: 1541
Contains commands for working with the selected items
IꂽACeɂē삷R}h܂܂Ă܂

# ui/mame32.rc: 88, 234, 247
Control &Panel
Rpl(&P)

# ui/dialogs.c: 213 ui/options.c: 267
Control Panel
Rpl

# ui/layout.c: 126
Control Panels
Rg[pl

# ui/layout.c: 77
Control Type
Rg[̎

# ui/mame32.rc: 505
Control Type:
Rg[:

# ui/layout.c: 128
Controller Files
Rg[`t@C

# ui/mame32.rc: 815
Controller ID layout
Rg[IDzu

# ui/mame32.rc: 1188
Controller Mapping
Rg[蓖

# ui/mame32.rc: 773
Controllers
Rg[

# ui/mame32.rc: 379
Copyright (C) 1997-2006 The MAME Team
Copyright (C) 1997-2006 The MAME Team

# ui/mame32.rc: 414, 424
Correct:
:

# ui/win32ui.c: 6271
Could not open '%s' as a valid input file.
u%svLȍĐt@CƂăI[vł܂

# ui/win32ui.c: 6371
Could not open '%s' as a valid savestate file.
'%s'͐̓Xe[gƂĊJ܂B

# ui/mame32.rc: 888
Crop artwork
Q[ʊOJbg

# ui/paletteedit.c: 125
Cursor
J[\\

# ui/win32ui.c: 4569, 4597
Custom
JX^

# ui/mame32.rc: 117, 198
Customi&ze Fields...
tB[h(&Z)...

# ui/mame32.rc: 459
Customize Fields
tB[h

# ui/mame32.rc: 1594
Customize interface options.
C^[tFCXIvVύX܂

# ui/mame32.rc: 1549, 1612
Customize which columns are used in the game list
Q[Xgɗp\\ڂݒ肵܂

# ui/properties.c: 4151
Default
ftHg

# ui/properties.c: 690
Default Game
W̃Q[

# ui/mame32.rc: 125
Default Game &Options...
ftHgQ[IvV(&O)...

# ui/mame32.rc: 806
Default input layout
W̃L[͔zu

# ui/mame32.rc: 454
Delete
폜

# ui/mame32.rc: 738
Depth:
F:

# ui/win32ui.c: 819 
Description
Q[

# ui/mame32.rc: 430, 532 ui/options.c: 298 ui/win32ui.c: 667
Details
ڍ

# ui/properties.c: 1075 ui/treeview.c: 1462
Dial
_C

# ui/mame32.rc: 1204
Dial device
_CAfoCX

# ui/mame32.rc: 1213
Digital joystick axes
fW^XeBbN̎

# ui/mame32.rc: 610
Direct3D
Direct3D

# ui/mame32.rc: 439
Directories
fBNgݒ

# ui/mame32.rc: 445
Directories:
fBNg:

# ui/directories.c: 602, 697
Directory does not exist, continue anyway?
tH_܂B܂H

# ui/directories.c: 845, 887
Directory name:
tH_:

# ui/mame32.rc: 862
Disable second monitor emulation
Qʕ\\𖳌ɂ

# ui/properties.c: 4003, 4020 
Disabled


# ui/mame32.rc: 540
Display


# ui/mame32.rc: 1594
Display help contents
wvRec\\܂

# ui/mame32.rc: 1549, 1567
Display items by using large icons.
傫ACR`ŕ\\܂

# ui/mame32.rc: 1549, 1567
Display items by using small icons.
ACR`ŕ\\܂

# ui/mame32.rc: 1082
Display splash screen on start
NɃXvbVʂ\\

# ui/mame32.rc: 1582
Display the driver properties of the selected game
IĂQ[̃hCõvpeB\\܂

# ui/mame32.rc: 1630
Display the properties of the currently selected folder
IꂽtH_̃vpeB\\܂

# ui/mame32.rc: 1612
Display the properties of the selected items
IACẽvpeB\\܂

# ui/mame32.rc: 1549, 1567
Displays detailed information about each item in the window.
ڍׂȏ`ŕ\\܂

# ui/mame32.rc: 1567
Displays detailed information and group items in the window by parent.
eq֌WŃO[vAڍׂȏ`ŕ\\܂

# ui/mame32.rc: 1549, 1567
Displays items in a list.
ꗗ`ŕ\\܂

# ui/mame32.rc: 1567
Displays program and copyright information
vO񂨂ђ쌠\\܂

# ui/dialogs.c: 127
Do you wish to continue?
܂H

# ui/properties.c: 439
Dot medium bright
hbg}XNiEPxj

# ui/properties.c: 438
Dot medium mask
hbg}XNij

# ui/treeview.c: 1456
Double Joy 2-Way
2fAXeBbN

# ui/treeview.c: 1457
Double Joy 4-Way
4fAXeBbN

# ui/treeview.c: 1458
Double Joy 8-Way
8fAXeBbN

# ui/properties.c: 1011, 1027, 1028
Double Joystick 2-Way
QfAXeBbN

# ui/properties.c: 1007, 1008, 1031
Double Joystick 2-Way Vertical
QfAXeBbN c

# ui/properties.c: 1014, 1034
Double Joystick 4-Way
SfAXeBbN

# ui/properties.c: 1016, 1036
Double Joystick 8-Way
WfAXeBbN

# ui/mame32.rc: 918
Draw antialiased vectors
A`GCAX

# ui/properties.c: 4129
Draw every frame
t[XLbvȂ

# ui/mame32.rc: 921
Draw translucent vectors


# ui/layout.c: 57 ui/win32ui.c: 829
Driver
hCo

# ui/mame32.rc: 513
Driver:
hCo:

# ui/mame32.rc: 793
Dual lightgun
fAe

# ui/layout.c: 78
Dual-Monitor
fAj^

# ui/layout.c: 65
Dumping Status
zo

# ui/mame32.rc: 71
E&xit
I(&X)

# ui/win32ui.c: 7325
ERROR: required files are missing, the game cannot be run.
G[: Kvȃt@CsĂ܂B ̃Q[͎so܂B

# ui/mame32.rc: 629
Effect
GtFNg

# ui/mame32.rc: 572, 756
Effects
GtFNg\\

# ui/mame32.rc: 1092
Emulation
G~[V

# ui/mame32.rc: 626
Enable Bilinear filtering
oCjAԂL

# ui/mame32.rc: 847
Enable game cheats
Q[`[gL

# ui/mame32.rc: 781
Enable joystick input
WCXeBbNgp

# ui/mame32.rc: 810
Enable keyboard LED
L[{[hLEDL

# ui/mame32.rc: 789
Enable lightgun input
egp

# ui/mame32.rc: 796
Enable mouse input
}EX܂̓gbN{[gp

# ui/mame32.rc: 803
Enable pointing stick input
XeBbN^}EXgp

# ui/mame32.rc: 662
Enable sound and sound CPUs
TEhƃTEhCPUL

# ui/mame32.rc: 799
Enable steadykey support
{^̓Fe

# ui/mame32.rc: 551
Enforce aspect ratio
\\䗦Œ

# ui/audit32.c: 103 ui/properties.c: 702, 785
Error
G[

# ui/treeview.c: 2710
Error finding custom file name to save
ۑJX^t@C܂

# ui/mame32.rc: 849
Error log (for developers)
G[Oo(JҌ)

# ui/win32ui.c: 7417
Error searching for custom folder
JX^tH_܂

# ui/treeview.c: 2639
Error while renaming custom file %s to %s
JX^t@C̖O %s  %s ւ̕ύXŃG[܂

# ui/treeview.c: 2781
Error while saving custom file %s
JX^t@C %s ̕ۑŃG[܂

# ui/mame32.rc: 1567
Exit the application
AvP[VI܂

# ui/layout.c: 75
FPS
FPS

# ui/audit32.c: 487
Failed
ُł

# ui/mame32.rc: 643
Feedback strength
tB[hobN̋

# ui/audit32.c: 234 ui/mame32.rc: 407
File Audit
t@Cč

# ui/dialogs.c: 411
Filters for %s Folder
u%svtH_̃tB^

# ui/mame32.rc: 928
Flicker
tbJ[

# ui/mame32.rc: 566
Flip screen left-right
E]

# ui/mame32.rc: 564
Flip screen upside-down
㉺]

# ui/dialogs.c: 205 ui/options.c: 263
Flyer
L|X^[

# ui/layout.c: 122
Flyers
L|X^[

# ui/mame32.rc: 77
Fold&er List\tAlt+D
tH_Xg(&E)\tAlt+D

# ui/paletteedit.c: 104
Font (blank)
tHg ()

# ui/paletteedit.c: 105
Font (normal)
tHg (ʏ)

# ui/paletteedit.c: 106
Font (special)
tHg ()

# ui/mame32.rc: 577, 635
Force zoom level
Y[x

# ui/mame32.rc: 598, 747
Frame skipping
t[XLbv

# ui/properties.c: 392, 403
Full
t

# ui/mame32.rc: 718
Full screen gamma
tXN[̃K}l

# ui/mame32.rc: 975
Game Filters
Q[tB^

# ui/mame32.rc: 122
Game List &Clone Color...
Q[Xg̃N[̐F(&C)...

# ui/mame32.rc: 121
Game List &Font...
Q[XgtHg(&F)...

# ui/mame32.rc: 978
Game filters
Q[tB^

# ui/mame32.rc: 1000
Game filters allow customizing the games that are displayed in each folder by hiding games that match the filters applied.
LIꂽڂXg\\ɂ܂

# ui/properties.c: 1217
Game lacks sound
TEhΉ

# ui/properties.c: 1193
Game protection isn't fully emulated
veNĝߓ삪sS

# ui/win32ui.c: 3415
Game search %d%% complete
Q[̌ %d%% 

# ui/mame32.rc: 582
Gamma correction
K}l

# ui/mame32.rc: 482
General
S

# ui/properties.c: 1281
Global driver options\nCustom options used by all games in the %s
O[ohCoIvVłB\n%s̑SQ[̃JX^ݒƂĎgp܂B

# ui/properties.c: 1261
Global game options\nDefault options used by all games
O[oQ[IvVłB\nSQ[̃ftHgݒƂĎgp܂B

# ui/properties.c: 1264
Global vector options\nCustom options used by all games in the Vector
O[oxN^IvVłB\nxN^̑SQ[̃JX^ݒƂĎgp܂B

# ui/mame32.rc: 399
Go to Microsoft's DirectX Web Page
Microsoft's DirectX Weby[W\\

# ui/options.c: 299, 727 ui/win32ui.c: 668
Grouped
O[v

# ui/layout.c: 129
Hard Drive Difference
n[hfBXNt@C

# ui/win32ui.c: 670
Help
wv

# ui/mame32.rc: 1073
Hide &mouse cursor (requires restart)
}EXJ[\\B(vċN)(&M)

# ui/properties.c: 4386
High


# ui/layout.c: 116
High Scores
nCXRA

# ui/options.c: 269, 272
History
Q[̗j

# ui/properties.c: 405 ui/treeview.c: 1001, 1002
Horizontal
^

# ui/mame32.rc: 1594
How cheats work
`[g̎gp@܂

# ui/layout.c: 113
IPS Files
IPSt@C

# ui/layout.c: 130
Icons
ACR

# ui/mame32.rc: 762
Image Enhancement
C[W

# ui/win32ui.c: 785
Image Files (*.png,*.bmp)
摜t@C (*.png,*.bmp)

# ui/layout.c: 64
Imperfect
sSȓ

# ui/treeview.c: 1040
Imperfect Colors
F̍ČsS

# ui/treeview.c: 1041
Imperfect Graphics
摜̍ČsS

# ui/treeview.c: 1043
Imperfect Sound
̍ČsS

# ui/mame32.rc: 416, 425
Incorrect:
ُ:

# ui/mame32.rc: 1076
Inheritable Filters
tB^p\\ɂ

# ui/layout.c: 111
Ini Files
INIt@C

# ui/layout.c: 118
Input files (*.inp)
Đt@C (*.inp)

# ui/mame32.rc: 453
Insert
ǉ

# ui/mame32.rc: 933
Intensity
x

# ui/mame32.rc: 1054, 1057
Interface Options
C^[tFCXIvV

# ui/treeview.c: 1452
Joy 2-Way
2XeBbN

# ui/treeview.c: 1453
Joy 4-Way
4XeBbN

# ui/treeview.c: 1454
Joy 8-Way
8XeBbN

# ui/properties.c: 571, 4268
Joystick
WCXeBbN

# ui/properties.c: 969, 970, 991
Joystick 2-Way
QXeBbN

# ui/properties.c: 973, 987, 988
Joystick 2-Way Vertical
QXeBbN c

# ui/properties.c: 976, 994
Joystick 4-Way
SXeBbN

# ui/properties.c: 978, 996
Joystick 8-Way
WXeBbN

# ui/properties.c: 4278
JoystickId
WCXeBbNID

# ui/properties.c: 569
Keyboard
L[{[h

# ui/mame32.rc: 98
L&arge Icons
傫ȃACR(&A)

# ui/options.c: 295 ui/win32ui.c: 664
Large Icons
傫ȃACR

# ui/layout.c: 81 ui/properties.c: 572, 1087 ui/treeview.c: 1464
Lightgun
e

# ui/mame32.rc: 1210
Lightgun device
efoCX

# ui/mame32.rc: 113
Line &Up Icons
ACR̐(&U)

# ui/options.c: 297 ui/win32ui.c: 666
List
Xg

# ui/mame32.rc: 60
Loa&d Savestate...
Xe[gǂݍ(&D)...

# ui/win32ui.c: 7242
Loading %s
[h %s

# ui/mame32.rc: 1680
Localize GUI and MAME core.
GUIMAMERǍ؂ւ܂

# ui/mame32.rc: 893
M68000 CPU Core
M68000 CPURA

# ui/mame32.rc: 1594
MAME release notes
MAME[Xm[g\\܂

# ui/dialogs.c: 859
MAME32 PCB Info: %s [%s]
MAME32 PCB: %s [%s]

# ui/options.c: 319
MAME32 has changed *.ini file directory.\n\nWould you like to migrate old configurations to the new directory?
MAME32 *.init@CfBNgύX܂B\n\nÂݒVfBNgɈړ܂H

# ui/options.c: 4474
MAME32 has detected outdated configuration data.\n\nThe detected configuration data is from Version %s of MAME32.\nThe current version is %s. It is recommended that the\nconfiguration is set to the new defaults.\n\nWould you like to use the new configuration?
MAME32 ́AÂݒo܂B\n\nóAMAME32 o[W %s ̂̂łB\ñ݂o[W %s łB\ñ݂o[WɂVftHgݒgp邱Ƃ𐄏܂B\n\nVݒgp܂H

# ui/mame32.rc: 381
MAME32 version by
MAME32 version by

# ui/dialogs.c: 122
MAME32 will now reset the selected\n
MAME32 ͑IꂽڂZbg\n

# ui/mame32.rc: 372, 396, 407, 439, 459, 482, 521, 540, 610, 654, 691, 773, 840, 911, 948, 975, 1012, 1037, 1054, 1127, 1145, 1173, 1188, 1225, 1264 ui/options.c: 739 ui/translate.c: 101
MS Sans Serif
lr oSVbN

# ui/mame32.rc: 489
Manufactured:
:

# ui/layout.c: 55 ui/win32ui.c: 826
Manufacturer


# ui/dialogs.c: 209 ui/options.c: 265
Marquee
}[L[

# ui/layout.c: 124
Marquees
}[L[

# ui/mame32.rc: 703
Match game refresh rate
tbV[gύX

# ui/layout.c: 121 
Memory Card
J[h

# ui/mame32.rc: 840
Miscellaneous
̑

# ui/treeview.c: 1042
Missing Sound
TEh

# ui/audit32.c: 491
Missing optional
ǉROM܂

# ui/properties.c: 570
Mouse
}EX

# ui/mame32.rc: 475
Move Down
Ɉړ

# ui/columnedit.c: 50
Move Item
ڂ̈ړ

# ui/mame32.rc: 474
Move Up
Ɉړ

# ui/layout.c: 127
NVRAM
NVRAMt@C

# ui/win32ui.c: 822 
Name
O

# ui/mame32.rc: 1594
New game changes
VQ[̕ύX_\\܂

# ui/audit32.c: 126 ui/win32ui.c: 5472
No


# ui/treeview.c: 1044
No Cocktail
JNe[hΉ

# ui/treeview.c: 1092, 1093
No Dump
_v

# ui/dialogs.c: 903
No PCB Info available for this game.
̃Q[PCB񂪂܂B

# ui/win32ui.c: 3804
No Selection
IĂ܂

# ui/mame32.rc: 1078
No offset for clones missing parent in view
eZbgN[CfgȂ

# ui/mame32.rc: 984
Non-Wor&king
s(&K)

# ui/dialogs.c: 217 ui/properties.c: 390, 402, 417, 435, 489, 4154
None
Ȃ

# ui/audit32.c: 331, 335
None required
Kv܂

# ui/layout.c: 67
Not Working
s

# ui/audit32.c: 483
Not found
܂

# ui/properties.c: 1181
Not working
s

# ui/mame32.rc: 450, 476, 1137, 1182 
OK
OK

# ui/paletteedit.c: 111
OSD bar
OSD o[

# ui/paletteedit.c: 113
OSD bar (dark)
OSD o[ ()

# ui/paletteedit.c: 114
OSD bar (default)
OSD o[ (ftHg)

# ui/paletteedit.c: 112
OSD bar (light)
OSD o[ ()

# ui/mame32.rc: 791
Offscreen shots reload
ʊOVbgă[h

# ui/mame32.rc: 993
Ori&ginals
(&G)

# ui/layout.c: 63
Orientation
ʂ̌

# ui/layout.c: 68
Originals


# ui/mame32.rc: 885
Overlays
I[o[C

# ui/mame32.rc: 55
P&layback Input...
͂̍Č(&L)...

# ui/mame32.rc: 1264
PCB Info
PCB

# ui/layout.c: 134
PCB Info Files
PCBt@C

# ui/properties.c: 556
PS/2 Keyboard
PS/2 L[{[h

# ui/properties.c: 1072 ui/treeview.c: 1461
Paddle
ph

# ui/mame32.rc: 1195
Paddle device
phfoCX

# ui/mame32.rc: 1145
Palette
pbgݒ

# ui/audit32.c: 474
Passed
ł

# ui/mame32.rc: 593
Pause Brightness
|[Y̖邳

# ui/treeview.c: 1465
Pedal
y_

# ui/mame32.rc: 1201
Pedal device
y_fBoCX

# ui/options.c: 3051 ui/win32ui.c: 830
Play Time
vC

# ui/mame32.rc: 1589
Play a game starting with the given savestate
NɃXe[ggpăQ[vC܂B

# ui/mame32.rc: 54, 169
Play and &Record Input...
͂ۑȂs(&R)...

# ui/mame32.rc: 58
Play and Record &MNG Video...
MNGrfIۑȂs(&M)...

# ui/mame32.rc: 57
Play and Record &WAV Sound...
WAVTEhۑȂs(&W)...

# ui/mame32.rc: 1567
Play currently selected game
ݑIĂQ[Jn܂

# ui/mame32.rc: 1594
Playback a recorded game
ۑ͂Č܂

# ui/win32ui.c: 825
Playcount
vC

# ui/treeview.c: 1434
Player 1
vC[ 1

# ui/treeview.c: 1435
Players 2
vC[ 2

# ui/treeview.c: 1436
Players 3
vC[ 3

# ui/treeview.c: 1437
Players 4
vC[ 4

# ui/treeview.c: 1438
Players 5
vC[ 5

# ui/treeview.c: 1439
Players 6
vC[ 6

# ui/treeview.c: 1440
Players 7
vC[ 7

# ui/treeview.c: 1441
Players 8
vC[ 8

# ui/mame32.rc: 67, 187
Pr&operties
vpeB(&O)

# ui/mame32.rc: 632
Prescale
vXP[

# ui/win32ui.c: 3833, 6839, 6864
Propert&ies for %s
%s̃vpeB(&I)

# ui/mame32.rc: 66, 186 ui/win32ui.c: 3792
Propert&ies for Driver
hCõvpeB(&i)

# ui/properties.c: 701, 784
Propery Sheet Error %d %X
vpeBV[g̃G[ł %d %X

# ui/mame32.rc: 864
Quit game with confirmation
Q[IOɊmF

# ui/mame32.rc: 65, 172
R&emove From This Folder
̃tH_폜(&E)

# ui/properties.c: 452
RGB 16 pixel triad
RGB}XNi16hbgj

# ui/properties.c: 447
RGB 3 pixel triad
RGB}XNi3hbgj

# ui/properties.c: 448
RGB 4 pixel triad
RGB}XNi4hbgj

# ui/properties.c: 451
RGB 6 pixel triad
RGB}XNi6hbgj

# ui/properties.c: 442
RGB maximum bright
RGB}XNiEPxj

# ui/properties.c: 441
RGB medium mask
RGB}XNij

# ui/properties.c: 443
RGB micro
RGB}XNiɏj

# ui/properties.c: 440
RGB minimum mask
RGB}XNij

# ui/mame32.rc: 1151
RGB setting:
RGBݒ:

# ui/properties.c: 428
RGB sharp
RGB V[v

# ui/properties.c: 427, 444
RGB tiny
RGB}XNiɏj

# ui/properties.c: 422
RGB triad of 16 pixels
RGB}XNi16hbgj

# ui/properties.c: 426
RGB triad of 3 pixels
RGB}XNi3hbgj

# ui/properties.c: 424
RGB triad of 4 pixels
RGB}XNi4hbgj

# ui/properties.c: 425
RGB triad of 4 vertical pixels
RGB}XNi4hbgj

# ui/properties.c: 423
RGB triad of 6 pixels
RGB}XNi6hbgj

# ui/mame32.rc: 528
ROM check:
t@C:

# ui/layout.c: 109 ui/mame32.rc: 415 ui/win32ui.c: 820
ROMs
ROM

# ui/properties.c: 1237
ROMs missing
ROM܂

# ui/mame32.rc: 1612
Randomly select a game.
Q[_ɑI܂

# ui/layout.c: 70 ui/win32ui.c: 5464
Raster
X^

# ui/win32ui.c: 3579
Ready
N

# ui/mame32.rc: 1594
Record a game for later playback
݂̃Q[sA̓͂ۑ܂

# ui/mame32.rc: 1549, 1638
Refresh game list
Q[XgŐV̏ɍXV܂

# ui/mame32.rc: 742
Refresh:
tbV:

# ui/options.c: 1842
Reload configurations
ݒ̍ēǂݍ

# ui/mame32.rc: 1612
Remove currently selected game from this folder
IꂽQ[̃tH_폜܂

# ui/mame32.rc: 1612
Rename currently selected folder
IꂽtH_̖OύX܂

# ui/mame32.rc: 177
Rese&t Playcount
vC񐔂Zbg(&T)

# ui/mame32.rc: 603, 647, 684, 766, 833, 899, 939, 1218, 1256
Reset
Zbg

# ui/mame32.rc: 1012
Reset Options
ݒ̏

# ui/mame32.rc: 178
Reset Pla&y Time
vCԂZbg(&Y)

# ui/mame32.rc: 1099
Reset all Play Times
SẴvCԂZbg

# ui/mame32.rc: 1097
Reset all Playcounts
SẴvC񐔂Zbg

# ui/mame32.rc: 1612
Reset play time of currently selected game
IĂQ[̃vCԂZbg܂

# ui/mame32.rc: 1612
Reset playcount of currently selected game
IĂQ[̃vC񐔂Zbg܂

# ui/layout.c: 73 ui/mame32.rc: 733
Resolution
ʉ𑜓x

# ui/mame32.rc: 604, 648, 685, 767, 834, 900, 940, 1219, 1257
Restore Default Settings
ftHgݒɖ߂

# ui/dialogs.c: 129
Restore Settings
ݒ̏

# ui/mame32.rc: 561
Rotation
ʉ]\\

# ui/mame32.rc: 623
Rotation of effects for rotated games
Q[̉]ɍ킹ăGtFNg]

# ui/mame32.rc: 547
Run in a window
EChE\\

# ui/mame32.rc: 81, 227
S&how Pictures
摜\\(&S)

# ui/mame32.rc: 99
S&mall Icons
ACR(&M)

# ui/mame32.rc: 1102
S&tretch screenshot larger than natural size
XN[Vbgg傷(&T)

# ui/mame32.rc: 530
Sample check:
Tvt@C:

# ui/mame32.rc: 671
Sample rate
Tv[g

# ui/layout.c: 85, 110 ui/mame32.rc: 421 ui/win32ui.c: 821
Samples
Tvt@C

# ui/layout.c: 76, 87
Save State
Xe[g̕ۑ

# ui/mame32.rc: 511
Save State:
Xe[g̕ۑ:

# ui/mame32.rc: 1582
Save game list in specified lst file
w肳ꂽLSTt@CɃQ[Xgۑ܂

# ui/mame32.rc: 1594
Save sound in wav file
TEhWAVt@Cɕۑ܂

# ui/mame32.rc: 1594
Save video in specified mng file
w肵MNGt@Cɕۑ܂

# ui/mame32.rc: 639
Scanline intensity
XLCx

# ui/properties.c: 453
Scanlines 25%
25% XLC

# ui/properties.c: 454
Scanlines 50%
50% XLC

# ui/properties.c: 455, 455
Scanlines 75%
75% XLC

# ui/mame32.rc: 568
Screen


# ui/win32ui.c: 3374
Screen flip support is missing
JNe[h̉ʔ]ɖΉ

# ui/properties.c: 1229
Screen flipping is not supported
JNe[h̉ʔ]ɖΉ

# ui/mame32.rc: 502
Screen:
ʃTCY:

# ui/mame32.rc: 1101
Screenshot Area
XN[Vbg̈

# ui/mame32.rc: 1112
Screenshot Bordersize
XN[Vbg̉̕

# ui/mame32.rc: 1106
Screenshot Cycletime in Seconds
摜Iɐ؂ւ鎞(b)

# ui/mame32.rc: 79
Screenshot Ta&b\tAlt+B
XN[Vbg^u(&B)\tAlt+B

# ui/mame32.rc: 1067
Select &random background image on start
wi摜_ɑI(&R)

# ui/columnedit.c: 257
Select Item
ڂ̑I

# ui/win32ui.c: 786
Select a Background Image
wi摜I

# ui/mame32.rc: 1582
Select a background image file
wi摜I܂

# ui/win32ui.c: 759
Select a file to record
L^t@CI

# ui/win32ui.c: 794
Select a game list file to export
o͂Q[Xgt@CI

# ui/win32ui.c: 780
Select a mng file to record
L^铮t@CI

# ui/win32ui.c: 758
Select a recorded file
L^ꂽt@CI

# ui/win32ui.c: 765
Select a savestate file
Xe[gt@CI

# ui/win32ui.c: 773
Select a sound file to record
L^TEht@CI

# ui/mame32.rc: 1612
Select fullscreen or window mode in GUI
tXN[ƃEChE\\؂ւ

# ui/mame32.rc: 1666
Select the cabinet image
➑̂̉摜I܂

# ui/mame32.rc: 1666
Select the control panel image
Rg[pl̉摜I܂

# ui/mame32.rc: 1666
Select the flyer image
L|X^[̉摜I܂

# ui/mame32.rc: 1666
Select the history information
Q[̗jI܂

# ui/mame32.rc: 1666
Select the marquee image
}[L[̉摜I܂

# ui/mame32.rc: 1028
Select the options to be restored to the default settings.  The options will be restored when MAME32 is run next.
IJeSftHgݒɖ߂܂B\nύXéAN甽f܂B

# ui/mame32.rc: 1666
Select the screen shot image
XN[Vbg̉摜I܂

# ui/mame32.rc: 1674
Select the story information
Q[̃Xg[[I܂

# ui/mame32.rc: 1666
Select the title image
^Cgʂ̉摜I܂

# ui/mame32.rc: 1088
Set Game List Not Working Color
Q[Xg̓s̐Fݒ

# ui/mame32.rc: 1117
Set Screenshot Border Color
XN[Vbg̉̐FύX

# ui/mame32.rc: 1567
Set default game options
ftHgQ[IvVݒ肵܂

# ui/mame32.rc: 1567
Set directory configuration
QƃfBNgݒ肵܂

# ui/mame32.rc: 1567
Set game list and folder list font
Q[XgƃtH_XgɎgptHgݒ肵܂

# ui/mame32.rc: 1580
Set in-game UI color palette
Q[UIJ[pbgݒ肵܂

# ui/mame32.rc: 1567
Set list font color for clone games
N[Q[̃XgɎgptHgݒ肵܂

# ui/mame32.rc: 1093
Show Game Ca&ption
Q[̃LvV\\(&P)

# ui/mame32.rc: 1089
Show History on Tab
j\\^u

# ui/mame32.rc: 225
Show Tab &Control
^uRg[\\(&C)

# ui/mame32.rc: 442
Show directories for:
ݒΏۃfBNg:

# ui/mame32.rc: 1628
Show game PCB information
Q[PCB\\

# ui/mame32.rc: 1630
Show or hide folder
tH_̕\\/\\؂ւ܂

# ui/mame32.rc: 1652
Show or hide the cabinet image
➑̂̉摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1652
Show or hide the control panel image
Rg[pl̉摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1652
Show or hide the flyer image
L|X^[̉摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1549, 1612
Show or hide the folder list
tH_Xg̕\\/\\؂ւ܂

# ui/mame32.rc: 1652
Show or hide the history information
Q[̗j̕\\/\\؂ւ܂

# ui/mame32.rc: 1652
Show or hide the marquee image
}[L[̉摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1594
Show or hide the picture area
摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1612, 1680
Show or hide the pictures
摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1652
Show or hide the screen shot image
XN[Vbg̉摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1612
Show or hide the screen shot tab
XN[Vbg^u̕\\/\\؂ւ܂

# ui/mame32.rc: 1549, 1612
Show or hide the status bar
Xe[^Xo[̕\\/\\؂ւ܂

# ui/mame32.rc: 1660
Show or hide the story information
Q[̃Xg[[̕\\/\\؂ւ܂

# ui/mame32.rc: 1652
Show or hide the title image
^Cg̉摜̕\\/\\؂ւ܂

# ui/mame32.rc: 1549, 1612
Show or hide the toolbar
c[o[̕\\/\\؂ւ܂

# ui/mame32.rc: 1148
Show palette for:
ݒΏۃpbg:

# ui/mame32.rc: 469
Show these fields in this order:
\\ݒς݃tB[h:

# ui/mame32.rc: 734
Size:
TCY:

# ui/properties.c: 4130
Skip 1 of 12 frames
12t[1XLbv

# ui/properties.c: 4139
Skip 10 of 12 frames
12t[10XLbv

# ui/properties.c: 4140
Skip 11 of 12 frames
12t[11XLbv

# ui/properties.c: 4131
Skip 2 of 12 frames
12t[2XLbv

# ui/properties.c: 4132
Skip 3 of 12 frames
12t[3XLbv

# ui/properties.c: 4133
Skip 4 of 12 frames
12t[4XLbv

# ui/properties.c: 4134
Skip 5 of 12 frames
12t[5XLbv

# ui/properties.c: 4135
Skip 6 of 12 frames
12t[6XLbv

# ui/properties.c: 4136
Skip 7 of 12 frames
12t[7XLbv

# ui/properties.c: 4137
Skip 8 of 12 frames
12t[8XLbv

# ui/properties.c: 4138
Skip 9 of 12 frames
12t[9XLbv

# ui/mame32.rc: 856
Skip game info
Q[XLbv

# ui/mame32.rc: 851
Sleep when possible
AChCPUJ

# ui/options.c: 296 ui/win32ui.c: 665
Small Icons
ȃACR

# ui/dialogs.c: 203 ui/options.c: 262
Snapshot
XN[Vbg

# ui/layout.c: 117
Snapshots
XN[Vbg

# ui/mame32.rc: 195
Sort &Ascending
ɐ(&A)

# ui/mame32.rc: 196
Sort &Descending
~ɐ(&D)

# ui/mame32.rc: 1638
Sort column in ascending (A-Z) order
Ő񂵂܂

# ui/mame32.rc: 1638
Sort column in descending (Z-A) order
~Ő񂵂܂

# ui/mame32.rc: 1638
Sort items by game description
Q[Ő񂵂܂

# ui/mame32.rc: 1638
Sort items by manufacturer
Ő񂵂܂

# ui/mame32.rc: 1638
Sort items by name
OŐ񂵂܂

# ui/mame32.rc: 1638
Sort items by playcount
vC񐔂Ő񂵂܂

# ui/mame32.rc: 1638
Sort items by type
ʂŐ񂵂܂

# ui/mame32.rc: 1638
Sort items by year
NŐ񂵂܂

# ui/layout.c: 62 ui/mame32.rc: 654 
Sound
TEh

# ui/properties.c: 1223
Sound emulation isn't 100% accurate
̍ČsS

# ui/mame32.rc: 498
Sound:
TEh:

# ui/win32ui.c: 771
Sounds (*.wav)
TEh (*.wav)

# ui/mame32.rc: 92, 238, 250
St&ory
Xg[[(&O)

# ui/options.c: 495 ui/properties.c: 2865, 2870, 2873, 3120, 3123, 4324, 4347, 4385 
Standard
W

# ui/mame32.rc: 549
Start out maximized
EBhEő剻

# ui/layout.c: 119
State
Q[Xe[g

# ui/mame32.rc: 491
Status:
:

# ui/layout.c: 83
Stereo
XeI

# ui/options.c: 270
Story
Xg[[

# ui/mame32.rc: 723
Stretch using hardware
n[hEFAg\\

# ui/properties.c: 1314 ui/treeview.c: 1395, 1396
Supported
Ή

# ui/mame32.rc: 715
Switch color depths to fit
ʐFύX

# ui/mame32.rc: 712
Switch resolutions to fit
ʉ𑜓xύX

# ui/mame32.rc: 706
Sync to monitor refresh
j^Ɠ

# ui/dialogs.c: 125
The new settings will take effect\n
Vݒ́A MAME32 N\n

# ui/m32util.c: 234
The operating system is out of memory or resources.
̓\\[XsĂ܂B

# ui/m32util.c: 238
The specified file was not found.
w肳ꂽt@C܂B

# ui/m32util.c: 250
The specified path was not found.
w肳ꂽpX܂B

# ui/m32util.c: 242
There is no application associated with the given filename extension.
gqɊ֘AtꂽAvP[V܂B

# ui/m32util.c: 246
There was not enough memory to complete the operation.
𑱍s邽߂̃s܂B

# ui/mame32.rc: 902
Thread priority
Xbh̗Dx

# ui/mame32.rc: 554
Throttle
xL

# ui/dialogs.c: 211 ui/options.c: 266
Title
^Cg

# ui/layout.c: 125
Titles
^Cg

# ui/win32ui.c: 662
Toggle Folder List
tH_Xg

# ui/win32ui.c: 663
Toggle Screen Shot
XN[Vbg

# ui/mame32.rc: 417, 426
Total:
v:

# ui/layout.c: 80 ui/properties.c: 1079 ui/treeview.c: 1463 ui/win32ui.c: 824
Trackball
gbN{[

# ui/mame32.rc: 1207
Trackball device
gbN{[fBoCX

# ui/mame32.rc: 1686
Translate into English (US)
p(US)ɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into French
tXɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into German
hCcɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Hungarian
nK[ɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Italian
C^Aɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Japanese
{ɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Korean
؍ɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Polish
|[hɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Portuguese (BRA)
|gK (uW)ɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Simplified Chinese
𒆍()ɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Spanish
XyCɐ؂ւ܂

# ui/mame32.rc: 1686
Translate into Traditional Chinese
𒆍(p)ɐ؂ւ܂

# ui/mame32.rc: 872
Transparent in-game UI
Q[UI𓧉߂

# ui/mame32.rc: 700
Triple buffering
gvobt@gp

# ui/mame32.rc: 1594
Troubleshooting Documentation
guV[eBO\\܂

# ui/win32ui.c: 823
Type


# ui/properties.c: 557
USB Keyboard
USB L[{[h

# ui/audit32.c: 103
Unable to Load Riched32.dll
Riched32.dllǂݍ߂܂

# ui/treeview.c: 2650
Unable to add game to non-custom folder
JX^tH_ȊOɂ̓Q[ǉo܂

# ui/treeview.c: 2667
Unable to remove game from non-custom folder
JX^tH_ȊOQ[폜o܂

# ui/layout.c: 53
Unavailable
L̃Q[

# ui/treeview.c: 1038
Unemulated Protection
veNg̍ČsS

# ui/audit32.c: 469 ui/properties.c: 1130, 1175
Unknown
s

# ui/m32util.c: 258
Unknown error.
s̃G[܂B

# ui/properties.c: 1316 ui/treeview.c: 1398, 1399
Unsupported
Ή

# ui/mame32.rc: 618
Use Direct3D
Direct3Dgp

# ui/mame32.rc: 698
Use DirectDraw
DirectDrawgp

# ui/win32ui.c: 671
Use Local Language Game List
{Q[Xggp

# ui/mame32.rc: 853
Use RDTSC timing system
^C}RDTSCgp

# ui/mame32.rc: 879
Use additional artwork
wiA[g[Ngp

# ui/mame32.rc: 573, 757
Use classic scanlines
ẴXLC

# ui/mame32.rc: 665
Use samples
Tvgp

# ui/mame32.rc: 620
Use texture management
eNX`Ǘgp

# ui/mame32.rc: 1086
Use various icon for Not Working game
s̃Q[ɃhCõACRgp

# ui/mame32.rc: 668
Use volume auto adjust
ʒ@\\gp

# ui/layout.c: 71 ui/mame32.rc: 911 ui/options.c: 1149, 2987 ui/properties.c: 746 ui/treeview.c: 302 ui/win32ui.c: 5462
Vector
xN^

# ui/treeview.c: 1235, 1236
Vector (H)
xN^ (H)

# ui/properties.c: 904
Vector (H) %f Hz (%d:%d) (%d colors)
xN^ (H) %f Hz (%d:%d) (%d F)

# ui/treeview.c: 1232, 1233
Vector (V)
xN^ (V)

# ui/properties.c: 894
Vector (V) %f Hz (%d:%d) (%d colors)
xN^ (V) %f Hz (%d:%d) (%d F)

# ui/options.c: 4488
Version Mismatch
o[W̑

# ui/properties.c: 406 ui/treeview.c: 997, 998
Vertical
c^

# ui/properties.c: 1211
Video emulation isn't 100% accurate
摜̍ČsS

# ui/win32ui.c: 778
Videos (*.mng)
rfI (*.mng)

# ui/mame32.rc: 181
View PC&B Info
PCB\\

# ui/mame32.rc: 675
Volume attenuation
{[

# ui/win32ui.c: 7328
WARNING: the game might not run correctly.
x: ̃Q[͐Ɏso܂B

# ui/mame32.rc: 709
Wait for vertical sync
Vsync҂

# ui/mame32.rc: 1594
What's new in MAME
MAME̐V@\\\\܂

# ui/paletteedit.c: 107
Window background
EBhE wiF

# ui/paletteedit.c: 108
Window frame
EBhE t[

# ui/paletteedit.c: 110
Window frame (dark)
EBhE t[ ()

# ui/paletteedit.c: 109
Window frame (light)
EBhE t[ ()

# ui/options.c: 746
Windows UI specific GUI joystick options
Windows UIGUĨWCXeBbNݒ

# ui/options.c: 761
Windows UI specific GUI keyboard options
Windows UIGUĨL[{[hIvV

# ui/options.c: 662
Windows UI specific directory options
Windows UIŃfBNgݒ

# ui/options.c: 3283
Windows UI specific folder list filters options
Windows UIŃtH_XgtOݒ

# ui/options.c: 800
Windows UI specific folder list hide options
Windows UIŃtH_Xg̔\\ݒ

# ui/options.c: 694
Windows UI specific general options
Windows UIňʐݒ

# ui/options.c: 675
Windows UI specific interface options
Windows UIŃC^[tFCXݒ

# ui/options.c: 737
Windows UI specific list font options
Windows UIŃXgtHgݒ

# ui/options.c: 726
Windows UI specific list options
Windows UIŃXgݒ

# ui/options.c: 719
Windows UI specific window position options
Windows UIŃEBhEʒuݒ

# ui/options.c: 476 
Windows misc options
WindowsŁF̑̐ݒ

# ui/layout.c: 66 ui/properties.c: 1183
Working


# ui/treeview.c: 1039
Wrong Colors
FČȂ

# ui/layout.c: 56 ui/win32ui.c: 827
Year
N

# ui/audit32.c: 121 ui/win32ui.c: 5470
Yes
͂

# ui/mame32.rc: 389
and John Hardy IV
and John Hardy IV

# ui/mame32.rc: 106
by &Description
Q[(&D)

# ui/mame32.rc: 108
by &Manufacturer
(&M)

# ui/mame32.rc: 107
by &Name
O(&N)

# ui/mame32.rc: 109
by &Playcount
vC(&P)

# ui/mame32.rc: 110
by &Type
(&T)

# ui/mame32.rc: 111
by &Year
N(&Y)

# ui/options.c: 3946, 3987, 4074, 4127, 4269 
error invalid value for %s: %s\n
G[ %s ɕsȒlw肵܂: %s\n

# ui/dialogs.c: 123
items to the original, installation\n
CXg[̐ݒɖ߂Ă\n

# ui/dialogs.c: 124
settings then exit.\n\n
I܂B\n\n

# ui/dialogs.c: 126
the next time MAME32 is run.\n\n
f܂B\n\n

# ui/win32ui.c: 757
MAME input files (*.inp,*.zip)


# ui/win32ui.c: 764
MAME savestate files (*.sta)


# ui/win32ui.c: 792
MAME32 game list files (*.lst)


