<function>
<fname>accept_connection</fname>
<prototype>

#include "server.h"

ACCESS_KEY *
accept_connection(STREAM * sd);

</prototype>
<explanation>

	sd		: ڑ҂s\Pbg̃fBXNv^

init_serverŏڑ҂\Pbgw肵ANCAgڑ̂҂BڑꍇÃANZXL[ԂB
</explanation>
<return>
ڑɐƁAΉXg[̃ANZXL[ԂB
sƁA0ԂB
	</return>
	<details>
^[ANZXL[̍\͈̂ȉ̍\ɂȂĂB
<pre>
typedef access_key {
	STREAM * 	s;	/*@
	int	ip;	/* NCAgipAhX*/
	void *	work;	/* = 0 */
} ACCESS_KEY;
</pre>
</details>
</function>