# windows/input.c: 953
         all -- all axes on all joysticks are digital\n
         mind -- joystick-ek irnygombjai mind digitlisak\n

# windows/input.c: 959
         j1,j2a2 -- all joystick 1 axes and axis 2 on joystick 2 are digital\n
         j1,j2a2 -- minden joystick 1 irny s a 2 irny a joystick 2-nl digitlis\n

# windows/input.c: 957
         j1a5a6 -- axes 5 and 6 on joystick 1 are digital\n
         j1a5a6 -- axes 5 and 6 on joystick 1 are digital\n

# windows/input.c: 954
         j<N> -- all axes on joystick <N> are digital\n
         j<N> -- minden irny az <N> joystick-en digitlis\n

# windows/input.c: 955
         j<N>a<M> -- axis <M> on joystick <N> is digital\n
         j<N>a<M> -- az <M> irny az <N> joystick-en digitlis\n

# windows/input.c: 952
         none -- no axes on any joysticks are digital\n
         nincs -- egyik irny sem digitlis a joystick-eken\n

# windows/fronthlp.c: 465
        MAME -createconfig to create a mame.ini\n\n
        MAME -createconfig mame.ini lrehozsa\n\n

# windows/fronthlp.c: 464
        MAME -showconfig   for a list of configuration options\n
        MAME -showconfig   belltsi lehetsgek listjhoz\n

# windows/fronthlp.c: 463
        MAME -showusage    for a brief list of options\n
        MAME -showusage    belltsok rvid listjhoz\n

# windows/input.c: 956
    Multiple axes can be specified for one joystick:\n
    Tbbfle irny az joystick fgg:\n

# windows/input.c: 958
    Multiple joysticks can be specified separated by commas:\n
    Tbbfunkcis joystick-ek vesszk ltal klnlnek el:\n

# windows/rc.c: 326, 393
   ignoring line\n
   sorok kihagysa\n

# windows/input.c: 2045
  Axis %d (%s)%s\n
  Tengely %d (%s)%s\n

# windows/config.c: 553
 %s running parameters
 %s paramterek futtatsa

# windows/wind3d.c: 585
 (%.2lfMB video memory available)
 (%.2lfMB vide memria ll rendelkezsre)

# windows/input.c: 2045
 - digital
 - digitlis

# windows/fronthlp.c: 768
%d %s found, %d were OK.\n
%d %s tallhat, %d rendben volt.\n

# windows/wind3d.c: 1582
%s surface created: %s (%s)\n
%s fellet ltrehozva : %s (%s)\n

# windows/fronthlp.c: 197
(BAD) 
(ROSSZ)

# windows/video.c: 226
(dd) stretch video using the hardware
(dd) kp nyjtsa hardvert hasznl

# windows/input.c: 992
Autoenabling joysticks due to presence of a %s\n
Joystick-ek autmatikusan elrhetk a kvetkez vgett %s\n 

# windows/input.c: 1000
Autoenabling lightguns due to presence of a %s\n
Fnypisztolyok autmatikusan elrhetk a kvetkez vgett %s\n

# windows/input.c: 984
Autoenabling mice due to presence of a %s\n
Egerek autmatikusan elrhetk a kvetkez vgett %s\n

# windows/video.c: 685
Average FPS: %f (%d frames)\n
tlagos FPS: %f (%d kpkocka)\n

# windows/wind3d.c: 2607 windows/winddraw.c: 1520, 1827
Avg Flip = %d
Tkrzs tlag = %d

# windows/wind3d.c: 953 windows/winddraw.c: 640
Best mode = %dx%dx%d @ %d Hz\n
Legjobb md = %dx%dx%d @ %d Hz\n

# windows/wind3d.c: 955 windows/winddraw.c: 642
Best mode = %dx%dx%d @ default Hz\n
Legjobb md = %dx%dx%d @ alap Hz\n

# windows/winddraw.c: 949
Blit surface created: %dx%dx%d (R=%08x G=%08x B=%08x)\n
Blit fellet ltrehozva: %dx%dx%d (R=%08x G=%08x B=%08x)\n

# windows/wind3d.c: 1586
Blit surface created: %s\n
Blit fellet ltrehozva: %s\n

# windows/wind3d.c: 720
Blitter initialisation complete (%.2lfMB video memory free)\n
Blitter elksztse ksz (%.2lfMB vide memria szabad)\n

# windows/fronthlp.c: 81
CRC-32s
CRC-32s

# windows/config.c: 297
Configuration options
Belltsi opcik

# windows/fronthlp.c: 789
ERROR     %s\n
HIBA    %s\n

# windows/wind3d.c: 664
Error creating Direct3D7 device: %08x\n
Hiba a Direct3D7 illeszts ltrehozsnl: %08x\n

# windows/wind3d.c: 569
Error creating Direct3D7: %08x\n
Hiba a Direct3D7 ltrehozsnl: %08x\n

# windows/wind3d.c: 562
Error creating DirectDraw7: %08x\n
Hiba a DirectDraw7 ltrehozsnl: %08x\n

# windows/winddraw.c: 314
Error creating DirectDraw: %08x\n
Hiba a DirectDraw ltrehozsnl: %08x\n

# windows/sound.c: 633
Error creating DirectSound buffer: %08x\n
Hiba a DirectSound trol ltrehozsnl: %08x\n

# windows/sound.c: 491
Error creating DirectSound: %08x\n
Hiba a DirectSound ltrehozsnl: %08x\n

# windows/wind3d.c: 1187
Error creating RGB effects surface: %08x\n
Hiba az RGB effekt-fellet ltrehozsnl: %08x\n

# windows/wind3d.c: 1117
Error creating back surface: %08x\n
Hiba a httr fellet ltrehozsnl: %08x\n

# windows/wind3d.c: 1416 windows/winddraw.c: 932
Error creating blit surface: %08x\n
Hiba a blit fellet ltrehozsnl: %08x\n

# windows/wind3d.c: 1665 windows/winddraw.c: 1023
Error creating clipper: %08x\n
Hiba a darabol ltrehozsnl: %08x\n

# windows/rc.c: 955
Error creating dir %s
Hiba a mappa ltrehozsnl %s

# windows/wind3d.c: 1525
Error creating preprocess surface: %08x\n
Hiba az elfeldolgozsi fellet ltrehozsnl: %08x\n

# windows/sound.c: 598
Error creating primary buffer: %08x\n
Hiba az elsdleges trol letrehozsnl: %08x\n

# windows/wind3d.c: 1066 windows/winddraw.c: 711
Error creating primary surface: %08x\n
Hiba az elsdleges fellet ltrehozsnl: %08x\n

# windows/wind3d.c: 1546 windows/winddraw.c: 803
Error creating scale surface: %08x\n
Hiba a beosztsi fellet ltrehozsnl: %08x\n

# windows/wind3d.c: 1217, 1225
Error creating scanline surface[%d]: %08x\n
Hiba a sormegjelentsi fellet ltrehozsnl[%d]: %08x\n

# windows/wind3d.c: 1441
Error creating texture surface: %08x\n
Hiba a szvegfellet ltrehozsnl: %08x\n

# windows/wind3d.c: 946 windows/winddraw.c: 633
Error enumerating modes: %08x\n
Hibs felsorolsi mdok: %08x\n

# windows/winddraw.c: 329
Error getting DirectDraw capabilities: %08x\n
Hiba a DirectDraw kpessgek lrsnl: %08x\n

# windows/sound.c: 500
Error getting DirectSound capabilities: %08x\n
Hiba DirectSound kpessgek elrsnl: %08x\n

# windows/wind3d.c: 1128 windows/winddraw.c: 748
Error getting attached back surface: %08x\n
Hiba a visszacsatolt fellet elrsnl: %08x\n

# windows/wind3d.c: 1558, 1567 windows/winddraw.c: 940
Error getting blit surface desc: %08x\n
Hiba a blit fellet lers elrsnl: %08x\n

# windows/wind3d.c: 927, 976 windows/winddraw.c: 611, 666
Error getting display mode: %08x\n
Hiba a kijelz md elrsnl: %08x\n

# windows/sound.c: 614
Error getting primary format: %08x\n
Hiba az elsdleges formtum elrsnl: %08x\n

# windows/wind3d.c: 1074 windows/winddraw.c: 719
Error getting primary surface desc: %08x\n
Hiba az elsdleges formtum lers elrsnl: %08x\n

# windows/winddraw.c: 811
Error getting scale surface desc: %08x\n
Hiba a beosztsi fellet lers elrsnl: %08x\n

# windows/wind3d.c: 552
Error importing DirectDrawCreateEx() function\n
Hiba a  DirectDrawCreateEx() funkci behozatalnl\n

# windows/wind3d.c: 545
Error importing ddraw.dll\n
Hiba a ddraw.dll behozatalnl\n

# windows/wind3d.c: 626 windows/winddraw.c: 305
Error initialising software scale effects\n
Hiba a szoftver beosztsi effektek inicializlsnl\n

# windows/sound.c: 641
Error locking stream buffer: %08x\n
Hiba a folyamat trol zrolsnl: %08x\n

# windows/rc.c: 963
Error opening %s
Hiba a megnyitskor %s

# windows/sound.c: 545
Error playing: %08x\n
Hiba a jtkban: %08x\n

# windows/sound.c: 508
Error setting DirectSound cooperative level: %08x\n
Hiba a DirectSound sszehangolsi szintjn: %08x\n

# windows/wind3d.c: 1673 windows/winddraw.c: 1031
Error setting clipper hwnd: %08x\n
Hiba a vg belltsnl hwnd: %08x\n

# windows/wind3d.c: 1681 windows/winddraw.c: 1039
Error setting clipper on primary surface: %08x\n
Hiba a darabol lltsnl az elsdleges felleten: %08x\n

# windows/wind3d.c: 641 windows/winddraw.c: 344
Error setting cooperative level: %08x\n
Hiba az sszehangolsi szint lltsnl: %08x\n

# windows/wind3d.c: 1647 windows/winddraw.c: 1005
Error setting gamma ramp: %08x\n
Hiba a fnytjr lltsnl: %08x\n

# windows/wind3d.c: 965 windows/winddraw.c: 655
Error setting mode: %08x\n
Hiba a belltsi mdban: %08x\n

# windows/sound.c: 606
Error setting primary format: %08x\n
Hiba az elsdleges formtum lltsnl: %08x\n

# windows/wind3d.c: 261
Error: 3D hardware can't render scanlines (no support for multi-texturing)\n
Hiba: 3D-s hardver nem hoz ltre kpsorokat (nincs multi-textra tmogatottsg)\n

# windows/wind3d.c: 323
Error: RGB effects (multiply & add mode) not supported\n
Hiba: RGB effektek (sokszorozs & hozzads md) nem tmogatottak\n 

# windows/wind3d.c: 310
Error: RGB effects (multiply mode) not supported\n
Hiba: RGB effektek (sokszorozs md) nem tmogatottak\n

# windows/wind3d.c: 1365
Error: required texture size too large (max: %ix%i, need %ix%i)\n
Hiba: a kvnt textra mrete tl nagy (maximum: %ix%i, szksges %ix%i)\n

# windows/fronthlp.c: 466
For usage instructions, please consult the file windows.txt\n
Hasznlati utastsrt, keresse a windows.txt fjlt\n

# windows/fronthlp.c: 70
Frontend Related
Megjelens kapcsoldik

# windows/window.c: 683
Full Screen\tAlt+Enter
Teljes kperny\tAlt+Enter

# windows/fronthlp.c: 526
Game \"%s\" not supported!\n
Jtk \"%s\" nem tmogatott!\n

# windows/winddraw.c: 337
Hardware stretching supported\n
Hardveres kptmretezs tmogatott\n

# windows/wind3d.c: 582
Initialising DirectDraw & Direct3D 7 blitter
DirectDraw s Direct3D 7 blitter inicializlsa

# windows/input.c: 252
Input device options
Bemeneti eszkz lltsa

# windows/input.c: 2104
J%d %s D
J%d %s D

# windows/input.c: 2108
J%d %s L
J%d %s L

# windows/input.c: 2112
J%d %s R
J%d %s R

# windows/input.c: 2100
J%d %s U
J%d %s U

# windows/input.c: 1865
Joystick %d axis %d is now %s\n
Joystick %d tengely %d most %s\n

# windows/input.c: 2028
Joystick %d: %s (%d axes, %d buttons, %d POVs)\n
Joystick %d: %s (%d irnyok, %d gombok, %d POV-ok)\n

# windows/fronthlp.c: 790
KNOWN     %s\n
ISMERT   %s\n

# windows/input.c: 1364
Keyboards=%d  Mice=%d  Joysticks=%d  Lightguns=%d\n
Billentyzetek=%d  Egerek=%d  Joystick-ek=%d  Fnypisztolyok=%d\n

# windows/input.c: 260
LED mode (ps/2|usb)
LED md (ps/2|usb)

# windows/config.c: 304
Language options
Nyelv vlszts

# windows/input.c: 2387
Lightgun not supported in windowed mode
Fnypisztoly ablak mdban nem hasznlhat

# windows/blit.c: 1158
MMX not supported\n
MMX nem tmogatott\n

# windows/blit.c: 1156
MMX supported\n
MMX tmogatott\n

# windows/config.c: 255
Mame CORE misc options
Mame MAG klnfle belltsai

# windows/video.c: 262
Mame CORE palette options
Mame MAG paletta belltsok

# windows/config.c: 245
Mame CORE sound options
Mame MAG hang belltsok

# windows/config.c: 237
Mame CORE vector game options
Mame MAG vektor jtk belltsok

# windows/config.c: 224
Mame CORE video options
Mame MAG kp belltsok

# windows/wind3d.c: 1582
Managed texture
Textra kezels

# windows/fronthlp.c: 273
NO MATCH\n
NEM EGYEZIK\n

# windows/fronthlp.c: 265
NOT A ROM\n
NEM EGY ROM\n

# windows/fronthlp.c: 495
Name:     Description:\n
Nv:     Lers:\n

# windows/fronthlp.c: 629
Name:    Clone of:\n
Nv:    Kln:\n

# windows/video.c: 272
OSD bar color (dark)
OSD kijelz szn (stt)

# windows/video.c: 273
OSD bar color (default)
OSD kijelz szn (norml)

# windows/video.c: 271
OSD bar color (light)
OSD kijelz szn (vilgos)

# windows/video.c: 270
OSD bar color (medium)
OSD kijelz szn (kzepes)

# windows/fronthlp.c: 792
PARTKNOWN %s\n
RSZLEGESEN ISMERT %s\n

# windows/config.c: 449
Parsing %s : ERROR\n
Elemzs %s : HIBA\n

# windows/config.c: 459
Parsing %s : N/A\n
Elemzs %s : N/A\n

# windows/config.c: 454
Parsing %s : OK\n
Parsing %s : RENDBEN\n

# windows/config.c: 606
Playing back previously recorded game %s (%s) [press return]\n
Az elzleg rgztett jtk visszajtszshoz %s (%s) [nyomjon Enter-t]\n

# windows/wind3d.c: 1591
Pre-process texture surface created: %s\n
Elfeldolgozsi textra fellet ltrehozva: %s\n

# windows/sound.c: 618
Primary buffer: %d Hz, %d bits, %d channels\n
Elsdleges trol: %d Hz, %d bitek, %d csatornk\n

# windows/winddraw.c: 732
Primary surface created: %dx%dx%d (R=%08x G=%08x B=%08x)\n
Elsdleges fellet kialaktva: %dx%dx%d (R=%08x G=%08x B=%08x)\n

# windows/wind3d.c: 1092
Primary surface created: %s (%s)\n
Elsdleges fellet kialaktva: %s (%s)\n

# windows/wind3d.c: 1196
RGB effects surface created: %s\n
RGB effektek fellet kialaktva: %s\n

# windows/wind3dfx.c: 815
RGB pattern has a wrong filesize (expected %i bytes, found %i)\n
RGB minta mrete nem megfelel (elvrt %i bjt, tallt %i)\n

# windows/winddraw.c: 1450, 1528, 1835
Recreating surfaces\n
Felletek jraalkotsa\n

# windows/wind3d.c: 1085
Rendering to an off-screen surface and using blt()\n
Kpernyn kvli fellet ltrehozsa s hasznlata  blt()\n

# windows/wind3d.c: 2265, 2629
Restoring surfaces\n
Felletek visszalltsa\n

# windows/blit.c: 1154
SSE supported\n
SSE supported\n

# windows/blit.c: 1152
SSE2 supported\n
SSE2 supported\n

# windows/video.c: 245
SaI scale effect
SaI scale effect

# windows/winddraw.c: 817
Scale surface created: %dx%dx%d (R=%08x G=%08x B=%08x)\n
Scale surface created: %dx%dx%d (R=%08x G=%08x B=%08x)\n

# windows/wind3d.c: 1234
Scanline surface[%i] created: %s\n
Scanline surface[%i] created: %s\n

# windows/sound.c: 234, 238
Sound buffer: overflows=%d underflows=%d\n
Hang-puffer: overflows=%d underflows=%d\n

# windows/input.c: 1955
Stick %d %s +
Kar %d %s +

# windows/input.c: 1948
Stick %d %s -
Kar %d %s -

# windows/input.c: 1957
Stick %s +
Kar %s +

# windows/input.c: 1950
Stick %s -
Kar %s -

# windows/wind3d.c: 1582
Texture
Textra

# windows/input.c: 2534
Toggle fullscreen
Teljes kpernyre vlts

# windows/fronthlp.c: 791
UNKNOWN   %s\n
ISMERETLEN   %s\n

# windows/wind3d.c: 2620
Unable to blt RGB effect to back_surface: %08x\n
Unable to blt RGB effect to back_surface: %08x\n

# windows/wind3d.c: 2587
Unable to blt back_surface to primary_surface: %08x\n
Unable to blt back_surface to primary_surface: %08x\n

# windows/wind3d.c: 2213
Unable to blt blit_surface to texture_surface: %08x\n
Unable to blt blit_surface to texture_surface: %08x\n

# windows/wind3d.c: 2190
Unable to blt scale_surface to texture_surface: %08x\n
Unable to blt scale_surface to texture_surface: %08x\n

# windows/winddraw.c: 1492
Unable to blt target_surface: %08x\n
Unable to blt target_surface: %08x\n

# windows/input.c: 2802, 2809
Unable to close the keyboard device. (error %d)\n
Billentyzet kikapcsolsa sikertelen. (hiba %d)\n

# windows/wind3dfx.c: 806
Unable to find RGB effects pattern\n
RGB effekt minta keresse sikertelen\n

# windows/wind3d.c: 2047, 2138, 2160 windows/winddraw.c: 1292, 1365
Unable to lock blit_surface: %08x\n
blit_surface zrolsa sikertelen: %08x\n

# windows/winddraw.c: 1662, 1770
Unable to lock target_surface: %08x\n
target_surface zrolsa sikertelen: %08x\n

# windows/input.c: 2753, 2763
Unable to open the keyboard device. (error %d)\n
Billentyzet alkalmazsa sikertelen. (hiba %d)\n

# windows/wind3d.c: 2547
Unable to render to back_surface: %08x\n
Unable to render to back_surface: %08x\n

# windows/wind3d.c: 2434
Unable to render to preprocess texture: %08x\n
Unable to render to preprocess texture: %08x\n

# windows/fronthlp.c: 462
Usage:  MAME gamename [options]\n\n
Hasznlat:  MAME jtknv [belltsok]\n\n

# windows/config.c: 560
Usage: %s [game] [options]\nOptions:\n
Hasznlat: %s [jtk] [belltsok]\nbelltsok:\n

# windows/wind3d.c: 632
Using %s pre-scale effect\n
Elfelosztsi %s effekt hasznlata\n 

# windows/winddraw.c: 359
Using %s scale effect\n
Felosztsi  %s effekt hasznlata\n

# windows/input.c: 1292
Using DirectInput %d\n
DirectInput hasznlata %d\n 

# windows/wind3d.c: 1087
Using a %s buffer and pageflipping\n
Letrol s %s lap tkrzs hasznlata\n 

# windows/wind3d.c: 1625 windows/winddraw.c: 983
Warning: could not create gamma control to change brightness: %08x\n
Figyelem: sttsg ellenrzs ltrehozsa sikertelen a fnyer lltshoz: %08x\n

# windows/window.c: 565
Warning: hardware-accelerated blitting-effects selected, but currently disabled\n         use the -direct3d option to enable hardware acceleration\n
Warning: hardware-accelerated blitting-effects selected, but currently disabled\n         use the -direct3d option to enable hardware acceleration\n

# windows/window.c: 559
Warning: non-hardware-accelerated blitting-effects engine enabled\n         use the -d3deffect option to enable hardware acceleration\n
Warning: non-hardware-accelerated blitting-effects engine enabled\n         use the -d3deffect option to enable hardware acceleration\n

# windows/wind3d.c: 1476
Warning: required texture size too large for prescale, disabling prescale\n
Figyelem: a kvnt textra mrete tl nagy az elrtkelshez, elrtkels kikapcsolva\n

# windows/winddraw.c: 762
Warning: scale effect %s is disabled.\n
Figyelem: kirtkelt effekt %s kikapcsolva.\n

# windows/wind3d.c: 273
Warning: using fall-back method for scanline blending.\n
Figyelem: visszatr eljrs alkalmazsa a kpsor keveredshez.\n

# windows/wind3dfx.c: 196
Windows Direct3D 2D video options
Windows Direct3D 2D kpi belltsok

# windows/video.c: 250
Windows misc options
Egyb Windows belltsok

# windows/fileio.c: 120
Windows path and directory options
Windows helye s mappa belltsok

# windows/sound.c: 127
Windows sound options
windows hang belltsok

# windows/video.c: 218
Windows video options
windows kpi belltsok

# windows/fronthlp.c: 761
\"%8s\" not found!\n
\"%8s\" nem tallhat!\n

# windows/fronthlp.c: 763
\"%8s\" not supported!\n
\"%8s\" nem tmogatott!\n

# windows/input.c: 1366
\"%s\" controller support enabled\n
\"%s\" jtkirnyt alkalmazsa bekapcsolva\n

# windows/config.c: 625
\n\"%s\" approximately matches the following\nsupported games (best match first):\n\n
\n\"%s\" hozzvetlegesen megegyezik a\ntmogatott jtkokkal (leginkbb hasonlt elszr):\n\n

# windows/wind3dfx.c: 207
additional customised settings (undocumented)
kiegszt egyedi belltsok (nem dokumentlt)

# windows/config.c: 234
additional pause brightness
kiegszt fnyer szneteltets

# windows/fronthlp.c: 76
all available info on driver in XML format
minden elrhet informci a meghajtban XML formtumban

# windows/video.c: 251
allow MAME to give back time to the system when it's not needed
lehetv teszi hogy MAME idt adjon vissza a rendszernek ha nem szksges

# windows/input.c: 1862
analog
analg

# windows/input.c: 1300
analog joystick
analg joystick

# windows/config.c: 262
artwork resolution (0 for auto)
kpalkots felbonts (0 - automata)

# windows/video.c: 236
attempt to match the game's refresh rate
ksrlet a jtk kpfrisstsnek elrsre

# windows/config.c: 229
automatically rotate screen anti-clockwise for vertical games
automatikus kpforgats rajrsval ellenttesen a fggleges jtkokhoz

# windows/config.c: 228
automatically rotate screen clockwise for vertical games
automatikus kpforgats rajrsval megegyezen a fggleges jtkokhoz

# windows/config.c: 233
brightness correction
fnyer llts

# windows/video.c: 280
button color (aqua)
gomb szn (vzszn)

# windows/video.c: 277
button color (blue)
gomb szn (kk)

# windows/video.c: 276
button color (green)
gomb szn (zld)

# windows/video.c: 283
button color (lime)
gomb szn (zlessrga)

# windows/video.c: 282
button color (navy)
gomb szn (matrzkk)

# windows/video.c: 279
button color (pink)
gomb szn (rzsaszn)

# windows/video.c: 278
button color (purple)
gomb szn (lila)

# windows/video.c: 274
button color (red)
gomb szn (vrs)

# windows/video.c: 281
button color (silver)
gomb szn (ezst)

# windows/video.c: 275
button color (yellow)
gomb szn (srga)

# windows/config.c: 284
change m68k core (0:C, 1:DRC, 2:ASM+DRC)
m68k mag (0:C, 1:DRC, 2:ASM+DRC) megvltoztatsa

# windows/config.c: 271
change system bios
rendszer bios vltoztatsa

# windows/fileio.c: 149
cheat filename
csals fjlnv

# windows/fronthlp.c: 89
compare files with known MAME roms
fjlok sszehasonltsa az ismert MAME ROM-okkal

# windows/fronthlp.c: 90
compare files with known MAME roms (brief)
fjlok sszehasonltsa az ismert MAME ROM-okkal (rviden)

# windows/config.c: 298
create the default configuration file
az alapbelltsi fjl ltrehozsa

# windows/config.c: 261
crop artwork to game screen only
a kpalkots vgsa csak a jtk kpernyre

# windows/video.c: 284
cursor color
kurzor szn

# windows/wind3dfx.c: 206
customised blitting effects preset
egyedi blitting effekt belltsok

# windows/input.c: 280, 1303
dial
dial

# windows/input.c: 286, 1862
digital
digitlis

# windows/fileio.c: 140
directory for Artwork (Overlays etc.)
kpalkotsok knyvtr (tltsz stb.)

# windows/fileio.c: 142
directory for hard drive image difference files
merevlemez kp eltrs fjlok mappja

# windows/fileio.c: 146
directory for ips files
IPS fjlok knyvtra

# windows/fileio.c: 148
directory for localized language files
nyelvi fjlok helynek knyvtra

# windows/fileio.c: 141
directory for screenshots (.png format)
pillanatkpek mappa (.png formtum)

# windows/fileio.c: 134
directory to save configurations
belltsok mentse mappa

# windows/fileio.c: 143
directory to save controller definitions
jtkirnyt lersok ments mappa

# windows/fileio.c: 138
directory to save hiscores
magas pontok mentse mappa

# windows/fileio.c: 137
directory to save input device logs
bemeneti eszkz bejegyzsek ments mappa

# windows/fileio.c: 136
directory to save memory card contents
memria krtya tartalmnak mentse mappa

# windows/fileio.c: 135
directory to save nvram contents
NVRAM tartalom mentse mappa

# windows/fileio.c: 139
directory to save states
llsok mentse mappa

# windows/config.c: 302
display additional diagnostic information
kisegt diagnosztikai informcik megjelentse

# windows/config.c: 299
display running parameters in rc style
fut paramterek megjelentse rc stlusban

# windows/config.c: 225
do not apply rotation
forgats letltsa

# windows/wind3d.c: 1087
double
ketts

# windows/config.c: 238
draw antialiased vectors
lsmtott vektorok megjelentse

# windows/config.c: 239
draw translucent vectors
tltsz vektorok megjelentse

# windows/fronthlp.c: 79
driver sourcefile
driver forrsfjl

# windows/video.c: 231
emulate win_old_scanlines
emulls win_old_scanlines

# windows/input.c: 277
enable (keyboard|mouse|joystick) if a paddle control is present
mkdik a (billentyzet|egr|joystick) ha van paddle irnyt

# windows/input.c: 280
enable (keyboard|mouse|joystick|lightgun) if a dial control is present
mkdik a (billentyzet|egr|joystick|fnypisztoly) ha van dial irnyt

# windows/input.c: 282
enable (keyboard|mouse|joystick|lightgun) if a lightgun control is present
mkdik a (billentyzet|egr|joystick|fnypisztoly) ha van fnypisztoly irnyt

# windows/input.c: 284
enable (keyboard|mouse|joystick|lightgun) if a mouse control is present
mkdik a (billentyzet|egr|joystick|fnypisztoly) ha van egr irnyt

# windows/input.c: 279
enable (keyboard|mouse|joystick|lightgun) if a pedal control is present
mkdik a (billentyzet|egr|joystick|fnypisztoly) ha van gzpedl irnyt

# windows/input.c: 281
enable (keyboard|mouse|joystick|lightgun) if a trackball control is present
mkdik a (billentyzet|egr|joystick|fnypisztoly) ha van gzpedl irnyt

# windows/input.c: 278
enable (keyboard|mouse|joystick|lightgun) if an analog joystick control is present
mkdik a (billentyzet|egr|joystick|fnypisztoly) ha van analg joystick irnyt

# windows/config.c: 273
enable automatic restore at startup and save at exit
automatikus betlts indulskor s ments kilpskor bekapcsolva

# windows/input.c: 256
enable dual lightgun input
ketts fnypisztoly hasznlat

# windows/input.c: 254
enable joystick input
joystick hasznlat

# windows/input.c: 259
enable keyboard LED emulation
billentyzet LED emulci hasznlat

# windows/input.c: 255
enable lightgun input
fnypisztoly hasznlat

# windows/input.c: 253
enable mouse input
egr hasznlat

# windows/input.c: 265
enable pointing stick input
pointing stick irnyt bekapcsolva

# windows/wind3dfx.c: 203
enable rotation of effects for rotated games
effektek forgatsa bekapcsolva a forgatott jtkoknl

# windows/input.c: 258
enable steadykey support
lland billentyk hasznlata

# windows/config.c: 263
enable/disable cheat subsystem
csals kisegtrendszer be/kikapcsolva

# windows/config.c: 264
enable/disable debugger (only if available)
hibakeres be/kikapcsolva (csak ha elrhet)

# windows/config.c: 301
enable/disable loading of configfiles
be/kikapcsolva a belltsi fjl betltse

# windows/config.c: 306
enable/disable local language game list
helyi nyelvi jtklista bekapcsolva/kikapcsolva

# windows/config.c: 248
enable/disable sound and sound CPUs
hang s processzor hangok be/kikapcsolsa

# windows/config.c: 251
enable/disable volume auto adjust
bekapcsolva/kikapcsolva az automatikus hangszablyozs

# windows/video.c: 235
enforce aspect ratio
kparny knyszertse

# windows/rc.c: 717, 820, 832
error invalid value for %s: %s\n
hiba - rvnytelen rtk %s: %s\n

# windows/rc.c: 313, 380
error: %s requires an argument, on line %d of file: %s\n
hiba: %s szksges egy bizonyts, a fjl %d sorban: %s\n

# windows/rc.c: 569
error: %s requires an argument\n
hiba: %s szksges egy bizonyts\n

# windows/rc.c: 846
error: couldn't open file: %s\n
hiba: a fjl nem nyithat meg: %s\n

# windows/config.c: 876
error: duplicate gamename: %s\n
hiba: jtknv ktszer szerepel: %s\n

# windows/rc.c: 356
error: garbage \"%s\" on line %d of file: %s\n
hiba: felesleg \"%s\" a fjl %d sorokban: %s\n

# windows/input.c: 871
error: invalid value for %s: %s\n
hiba: rvnytelen rtk a kvetkezhz %s: %s\n

# windows/video.c: 426
error: invalid value for aspect ratio: %s\n
hiba: rvnytelen kparny rtk: %s\n

# windows/video.c: 323
error: invalid value for cleanstretch: %s\n
hiba: rvnytelen rtk a kpi nyjtshoz: %s\n

# windows/wind3dfx.c: 300
error: invalid value for d3dprescale: %s\n
hiba: rvnytelen rtk a d3d elmrshez: %s\n

# windows/input.c: 951
error: invalid value for digital: %s -- valid values are:\n
hiba: rvnytelen digitlis rtk: %s -- rvnyes rtkek a kvetkezk:\n

# windows/video.c: 405
error: invalid value for effect: %s\n
hiba: rvnytelen effekt rtk: %s\n

# windows/video.c: 380
error: invalid value for frames_to_run: %s\n
hiba: rvnytelen rtk frames_to_run: %s\n

# windows/config.c: 189
error: invalid value for language: %s\nUse %s\n
hiba: rvnytelen nyelvi meghatrozs: %s\nhasznlat %s\n

# windows/input.c: 846
error: invalid value for led_mode: %s\n
hiba: rvnytelen rtk a kvetkezhz led_mode: %s\n

# windows/video.c: 454
error: invalid value for palette: %s\n
hiba: rvnytelen paletta rtk: %s\n

# windows/video.c: 348, 358
error: invalid value for resolution: %s\n
hiba: rvnytelen kpfelbontsi rtk: %s\n

# windows/rc.c: 804
error: malloc failed for %s\n
error: malloc failed for %s\n

# windows/rc.c: 159
error: malloc failed for: struct rc_struct\n
error: malloc failed for: struct rc_struct\n

# windows/rc.c: 602
error: malloc failed in rc_parse_commadline\n
error: malloc failed in rc_parse_commadline\n

# windows/rc.c: 199
error: malloc failed in rc_register_option\n
error: malloc failed in rc_register_option\n

# windows/config.c: 972
error: malloc failed in win_dirname\n
error: malloc failed in win_dirname\n

# windows/config.c: 1012
error: malloc failed in win_strip_extension\n
error: malloc failed in win_strip_extension\n

# windows/rc.c: 319, 386
error: trailing garbage: \"%s\" on line: %d of file: %s\n
hiba: felesleg kvetse: \"%s\" a fjl: %d vonalban: %s\n

# windows/rc.c: 307, 374
error: unknown option %s, on line %d of file: %s\n
hiba: ismeretlen bellts %s, a fjl %d von vonalban: %s\n

# windows/rc.c: 585, 737, 759, 783
error: unknown option %s\n
hiba: ismeretlen bellts %s\n

# windows/rc.c: 859
error: unknown option type: %d, this should not happen!\n
hiba: ismeretlen belltsi tpus: %d, ez nem trtnhet meg!\n

# windows/wind3dfx.c: 201
feedback strength
visszacsatols erssge

# windows/config.c: 231
flip screen left-right
a kp bal-jobb oldal cserje

# windows/config.c: 230
flip screen upside-down
a kp fejjel lefel fordtsa

# windows/video.c: 263
font blank color
res betszn

# windows/video.c: 264
font normal color
norml betszn

# windows/video.c: 265
font special color
klnleges betszn

# windows/wind3dfx.c: 197
force specific zoom level
specilis nagyts szintjnek knyszertse

# windows/config.c: 232
gamma correction
sttsg lltsa

# windows/config.c: 268
generate error.log
error.log ksztse

# windows/rc.c: 251
info: trying to parse: %s\n
inf: elemzsi prba: %s\n

# windows/input.c: 1862
invalid
rvnytelen

# windows/config.c: 275
ips datfile name
ips adatfjl nv

# windows/fronthlp.c: 731
is bad\n
rossz\n

# windows/fronthlp.c: 741
is best available\n
a legjobb meglv\n

# windows/fronthlp.c: 736
is good\n
j\n

# windows/fronthlp.c: 746
is missing optional files\n
szksges belltsi fjok hinyoznak\n

# windows/input.c: 255, 867, 1301
lightgun
fnypisztoly

# windows/fronthlp.c: 86
list optional samples for a driver
driverhez vlaszthat mintk listja

# windows/fronthlp.c: 85
list required roms for a driver
driverhez szksges ROM-ok listja

# windows/climain.c: 30
loading %-12s\r
betlts %-12s\r

# windows/input.c: 286
mark certain joysticks or axes as digital (none|all|j<N>*|j<N>a<M>[,...])
a meglv joystick-ek vagy irnyok bejegyzse digitlisknt (nincs|mind|j<N>*|j<N>a<M>[,...])

# windows/input.c: 261
minimal analog value for digital input
legkevesebb analg rtk a digitlis bemenethez

# windows/rc.c: 658, 695
no help available
sg nem elrhet

# windows/input.c: 257
offscreen shots reload
kpernyn kvli lvsek jratltse

# windows/config.c: 269
output error log to debugger
kimeneti hiba bejegyzs a hibakereshz

# windows/input.c: 277, 1299
paddle
paddle

# windows/fileio.c: 130, 132
path to ini files
ini fjl elrse

# windows/fileio.c: 122
path to romsets
ROM kszletek elrse

# windows/fileio.c: 128
path to samplesets
minta kszletek elrse

# windows/input.c: 279, 1302
pedal
gzpedl

# windows/config.c: 266
playback an input file
egy bemeneti fjl visszajtszsa

# windows/input.c: 262
preconfigure for specified controller
jrallts egy meghatrozott irnythoz

# windows/video.c: 252
prefer RDTSC over QueryPerformanceCounter for timing
RDTSC elnyben rszestse QueryPerformanceCounter-rel szemben idztshez

# windows/wind3dfx.c: 204
prescale effect
elre kirtkelt effektek

# windows/config.c: 267
record an input file
egy bemeneti fjl rgztse

# windows/fronthlp.c: 87
report romsets that have problems
jelents a problms ROM kszletekrl

# windows/fronthlp.c: 88
report samplesets that have problems
jelents a problms minta kszletekrl

# windows/fronthlp.c: 759
romset
rom kszlet

# windows/fronthlp.c: 699
romset %s 
rom kszlet %s

# windows/fronthlp.c: 769
romsets
rom kszletek

# windows/config.c: 227
rotate screen anti-clockwise
kp forgatsa ramutat jrsval ellenttesen

# windows/config.c: 226
rotate screen clockwise
kp forgatsa ramutat jrsval megfelelen

# windows/video.c: 223
run in a window/run on full screen
ablakban futtats/teljes kpernyn futtats

# windows/config.c: 634
running %s (%s) [press return]
futtats %s (%s) [nyomjon ENTER-t]

# windows/fronthlp.c: 759
sampleset
minta kszlet

# windows/fronthlp.c: 722
sampleset %s 
minta kszlet %s

# windows/fronthlp.c: 769
samplesets
minta kszletek

# windows/sound.c: 129
save sound in wav file
hang mentse wav fjlknt

# windows/wind3d.c: 1597
scale effects surface created: %s\n
beosztsi effektek fellete ltrehozva: %s\n

# windows/wind3dfx.c: 202
scanline intensity
kpsor megjelents erssge

# windows/config.c: 265
script for debugger (only if available)
szkript a hibakereshz (csak ha rendelkezsre ll)

# windows/config.c: 305
select translation language
fordtott nyelv kivlasztsa

# windows/sound.c: 128
set audio latency (increase to reduce glitches)
hang lecsengs lltsa (nvels a hibk cskkentshez)

# windows/config.c: 240
set beam width in vector games
sugrzsi tvolsg belltsa a vektor jtkokban

# windows/config.c: 241
set flickering in vector games
villogs belltsa a vektor jtkokban

# windows/video.c: 220
set frameskip explicitly (autoframeskip needs to be off)
kpkocka tugrs egyrtelm belltsa (automata tugrst kikapcsolni)

# windows/config.c: 242
set intensity in vector games
intenzts belltsa a vektor jtkokban

# windows/input.c: 268
set joystick ID (Player1)
bellts joystick ID (1 jtkos)

# windows/input.c: 269
set joystick ID (Player2)
bellts joystick ID (2 jtkos)

# windows/input.c: 270
set joystick ID (Player3)
bellts joystick ID (3 jtkos)

# windows/input.c: 271
set joystick ID (Player4)
bellts joystick ID (4 jtkos)

# windows/input.c: 272
set joystick ID (Player5)
bellts joystick ID (5 jtkos)

# windows/input.c: 273
set joystick ID (Player6)
bellts joystick ID (6 jtkos)

# windows/input.c: 274
set joystick ID (Player7)
bellts joystick ID (7 jtkos)

# windows/input.c: 275
set joystick ID (Player8)
bellts joystick ID (8 jtkos)

# windows/video.c: 229
set resolution
kpfelbonts lltsa

# windows/config.c: 246
set samplerate
mintavtel belltsa

# windows/video.c: 230
set specific monitor refresh rate
kijellt monitor kpfrissts lltsa

# windows/video.c: 240
sets the number of frames to run within the game
jtkban alkalmazott kpkockk szmnak megadsa

# windows/fronthlp.c: 77
short name, full name
rvid nv, teljes nv

# windows/fronthlp.c: 80
show clones
klnnok megjelentse

# windows/fronthlp.c: 72, 73
show help message
sg zenetek megjelentse

# windows/config.c: 300
show this help
sg megjelentse

# windows/config.c: 270
skip displaying the game info screen
jtk inf kijelzsnek mellzse

# windows/video.c: 219
skip frames to speed up emulation
kpkockk tugrsa az emulci gyorstshoz

# windows/config.c: 248 
sound
hang

# windows/video.c: 242
specify an alternate monitor aspect ratio
egy vlaszthat monitor kparnynak meghatrozsa

# windows/video.c: 241
specify the blitting effect
a blitting effekt meghatrozsa

# windows/wind3dfx.c: 205
specify the blitting effects
a blitting effektek meghatrozsa

# windows/video.c: 227
specify which screen to use
hatrozza meg a hasznlni kvnt megjelentt

# windows/video.c: 234
start out maximized
Indts teljes mretrl

# windows/config.c: 272
state to load
lls a betltshez

# windows/video.c: 228
stretch to integer ratios
kibvts egsz rtkekre

# windows/video.c: 233
switch color depths to best fit
sznmlysg legjobbra lltsa

# windows/video.c: 232
switch resolutions to best fit
kpfelbonts legjobbra lltsa

# windows/video.c: 237
syncronize only to the monitor refresh
igazts kizrlag a monitor frisstshez

# windows/video.c: 238
throttle speed to the game's framerate
sebessg igaztsa a jtk kpfrekvencijhoz

# windows/input.c: 281, 1304
trackball
hanyattegr

# windows/config.c: 288
transparency of UI background [0 - 255]
ttltsz httr hasznlata [0 - 255]

# windows/wind3d.c: 1087
triple
hromszoros

# windows/video.c: 222
triple buffering (only if fullscreen)
hromszoros letrols (csak teljes kperny esetn)

# windows/config.c: 169
unable to open log file\n
log fjl megnyitsa sikertelen\n

# windows/video.c: 225
use Direct3D for rendering
Direct3D  hasznlata megjelentshez

# windows/video.c: 224
use DirectDraw for rendering
DirectDraw hasznlata megjelentshez

# windows/wind3dfx.c: 198
use DirectX texture management
DirectX textra megjelents hasznlata

# windows/config.c: 257
use additional game artwork (sets default for specific options below)
kiegszt jtk artwork hasznlata (alapbelltsok a kivlasztott opcikhoz)

# windows/config.c: 258
use backdrop artwork
httr kpalkots hasznlata

# windows/config.c: 260
use bezel artwork
ablak kpalkots hasznlata

# windows/config.c: 259
use overlay artwork
tltsz kpalkots hasznlata

# windows/config.c: 247
use samples
mintk hasznlata

# windows/config.c: 287
use transparent background for UI text
tltsz httr hasznlata a feliratokban

# windows/config.c: 249
volume (range [-32,0])
hanger (rtk [-32,0])

# windows/video.c: 221
wait for vertical sync (reduces tearing)
Fggleges szinkronizls (cskken szaggats)

# windows/video.c: 266
window background color
ablak httr szn

# windows/video.c: 269
window frame color (dark)
ablak kpkocka szn (stt)

# windows/video.c: 268
window frame color (light)
ablak kpkocka szn (vilgos)

# windows/video.c: 267
window frame color (medium)
ablak kpkocka szn (kzepes)

# windows/fronthlp.c: 78
year, manufacturer and full name
v, gyrt s teljes nv

# windows/input.c: 1976
%s Button %d


# windows/video.c: 556
(primary)


# windows/video.c: 548
ERROR: Failed to get display monitor information\n


# windows/video.c: 612
ERROR: Unable to find a monitor


# windows/video.c: 554
Enumerating display monitors... Found: %s %s\n


# windows/winddraw.c: 171
Error enumerating display adapters with DirectDraw: %08x\n


# windows/config.c: 506
Error on rc creation


# windows/window.c: 269, 335
Failed to get monitor info


# windows/config.c: 582
Failed to open file for playback


# windows/config.c: 685
Failed to open file for recording


# windows/input.c: 2050, 2083
J%d %s


# windows/input.c: 2059
J%d %s +


# windows/input.c: 2055
J%d %s -


# windows/input.c: 2015
Lightgun %d 


# windows/input.c: 2013
Lightgun on Mouse %d 


# windows/fronthlp.c: 459
M.A.M.E. v%s - Multiple Arcade Machine Emulator\nCopyright (C) 1997-2006 by Nicola Salmoria and the MAME Team\n\n


# windows/input.c: 1917
Mouse 


# windows/input.c: 1915
Mouse %d 


# windows/fileio.c: 278
Out of memory in variable expansion!


# windows/fileio.c: 346
Out of memory!


# windows/video.c: 617
Screen name not specified, using primary display monitor\n


# windows/video.c: 620
Using %s as specified\n


# windows/video.c: 615
WARNING: Screen %s not found, using primary display monitor\n


# windows/config.c: 280
automatic pause when playback is finished


# windows/fileio.c: 144
directory to save comment files


# windows/config.c: 277
disable second monitor emulation


# windows/wind3dfx.c: 199
enable bilinear filtering


# windows/config.c: 278
quit game with confirmation


# windows/video.c: 243
save video in specified mng file


# windows/video.c: 239
sets the gamma in full screen mode


# windows/video.c: 253
thread priority


# windows/config.c: 256
validate all game drivers


