# config.c: 141, 145 (hu_mame.txt)
Could not load controller file %s.cfg\n
Irnyt fjl betltse sikertelen %s.cfg\n

# romload.c: 388 (hu_mame.txt)
ERROR: required files are missing, the game cannot be run.\n
HIBA: Szksges fjlok hinyoznak, a jtk nem mkdhet.\n

# common.c: 99 (hu_mame.txt)
MAME is an emulator: it reproduces, more or less faithfully, the behaviour of\nseveral arcade machines. But hardware is useless without software, so an image\nof the ROMs which run on that hardware is required. Such ROMs, like any other\ncommercial software, are copyrighted material and it is therefore illegal to\nuse them if you don't own the original arcade machine. Needless to say, ROMs\nare not distributed together with MAME. Distribution of MAME together with ROM\nimages is a violation of copyright law and should be promptly reported to the\nauthors so that appropriate legal action can be taken.\n\n
MAME egy emultor: lemsolja, tbb kevsb hitelesen, a mkdst\nszmos jtktermi automatnak. De a hardver hasznlhatatlan szoftver nlkl, ezrt szksges\negy ROM kp ami fut a hardveren. Az ilyen ROMok mint egyb\nforgalmazott szoftverek, jogvdett anyagok ezrt hasznlatuk illeglis\naz eredeti jtktermi automata birtoklsa nlkl. Szksgtelen megemlteni, hogy a ROMok\nnem kerlnek kiadsra a MAME emultorral. MAME megjelentetse ROM kpekkel egytt\na jogvdelmi trvnyek megsrtse amit haladktalanul jelenteni kell\na ksztnek hogy a megfelel jogszer intzkedst vgrehajtsk.\n\n

# cpuexec.c: 721 (hu_mame.txt)
Save/load capability not implemented for this game. See error.log for details.
Ments/betlts nem lehetsges ennl a jtknl. Rszletekrt tekintse meg a hibabejegyzst.

# inptport.c: 998 (hu_mame.txt)
Show Input Log
Bementi napl megjelentse

# ui_text.c: 88 (hu_mame.txt)
THIS GAME DOESN'T WORK PROPERLY
EZ A JTK NEM MKDIK MEGFELELEN

# datafile.c: 2183 (hu_mame.txt)
THIS GAME DOESN'T WORK PROPERLY\n
EZ A JTK NEM MKDIK MEGFELELEN\n

# datafile.c: 2207 (hu_mame.txt)
The game uses two or more monitors.\n
A jtk kett vagy tbb monitort hasznl.\n

# romload.c: 392 (hu_mame.txt)
WARNING: the game might not run correctly.\n
FIGYELEM: a jtk valsznleg nem mkdik hibtlanul.\n

# ui/properties.c: 491 (hu_ui.txt)
Anisotropic
Anizotrp

# ui/properties.c: 488 (hu_ui.txt)
Bilinear
Bilineris

# ui/mame32.rc: 851 (hu_ui.txt)
Crop Artwork
Illusztrci mretezse

# ui/properties.c: 489 (hu_ui.txt)
Cubic (flat kernel)
Kbs (flat kernel)

# ui/properties.c: 490 (hu_ui.txt)
Cubic (gaussian kernel)
Kbs (gaussian kernel)

# ui/mame32.rc: 1479 (hu_ui.txt)
Displays using `Detail View', but grouped by parent games.
Megjelents rszletesen, de alapjtkok szerint csoportostva.

# ui/mame32.rc: 707 (hu_ui.txt)
Full screen brightness
Teljes kperny fnyereje

# ui/mame32.rc: 1014 (hu_ui.txt)
Game Selection
Jtk vlaszts

# ui/mame32.rc: 819 (hu_ui.txt)
High thread priority
Magas priorits

# ui/mame32.rc: 602 (hu_ui.txt)
Interpolation method
Interpolcis eljrs

# ui/layout.c: 83 (hu_ui.txt)
Multi-Monitor
Iker monitor

# ui/mame32.rc: 57 (hu_ui.txt)
Play and Record &Wave Output...
Indts s a &kimeneti hullm rztse...

# ui/win32ui.c: 3800, 6727, 6752 (hu_ui.txt)
Proper&ties of %s
Tulaj&donsgok %s

# ui/mame32.rc: 65, 180 ui/win32ui.c: 3762 (hu_ui.txt)
Proper&ties of Driver
Driver tulajdonsgai

# ui/mame32.rc: 1466 (hu_ui.txt)
Record the sound output of a game
Jtk hang rgztse

# ui/mame32.rc: 175 (hu_ui.txt)
Reset Pl&aycount
Jtkszmll n&ullzsa

# ui/mame32.rc: 1022 (hu_ui.txt)
Select &random background image
Tetszleges &httr vlaszts

# ui/mame32.rc: 843 (hu_ui.txt)
Use additional Artwork
Illusztrcik hasznlata

# ui/options.c: 670 (hu_ui.txt)
Windows UI specific startup options
Windows megjelents indtsi belltsok

# windows/video.c: 541 (hu_windows.txt)
Enumerating video device %s\n
Beszmtott kpi eszkz %s\n

# windows/video.c: 617 (hu_windows.txt)
Error enumerating DirectDraw: %08x\n
Hiba a DirectDraw szmtsakor: %08x\n

# windows/input.c: 1878 (hu_windows.txt)
Lightgun %d X
Fnypisztoly %d X

# windows/input.c: 1880 (hu_windows.txt)
Lightgun %d Y
Fnypisztoly %d Y

# windows/fronthlp.c: 452 (hu_windows.txt)
M.A.M.E. v%s - Multiple Arcade Machine Emulator\nCopyright (C) 1997-2005 by Nicola Salmoria and the MAME Team\n\n
M.A.M.E. v%s - Multiple Arcade Machine Emulator\nSzerzi jog: (C) 1997-2005 Nicola Salmoria s a MAME kszti csapat\n\n

# windows/input.c: 1855, 1865 (hu_windows.txt)
Mouse %d %s
Egr %d %s

# windows/input.c: 1793 (hu_windows.txt)
Mouse %d X
Egr %d X

# windows/input.c: 1795 (hu_windows.txt)
Mouse %d Y
Egr %d Y

# windows/input.c: 1797 (hu_windows.txt)
Mouse %d Z
Egr %d Z

# windows/input.c: 1857, 1867 (hu_windows.txt)
Mouse %s
Egr %s

# windows/fileio.c: 379 (hu_windows.txt)
Out of memory!\n
Kevs a memria!\n

# windows/video.c: 629 (hu_windows.txt)
Screen %s not found\n
Kperny %s nem tallhat\n

# windows/wind3d.c: 340 (hu_windows.txt)
Warning: anisotropic (mag) filtering not supported, falling back to bi-linear\n
Figyelem: anisotropic (mag) szrs nem tmogatott, visszakapcsolva bi-linear-ra\n

# windows/wind3d.c: 349 (hu_windows.txt)
Warning: anisotropic (min) filtering not supported, falling back to bi-linear\n
Figyelem: anisotropic (min) szrs nem tmogatott, visszakapcsolva bi-linear-ra\n

# windows/wind3d.c: 312 (hu_windows.txt)
Warning: flat bi-cubic filtering not supported, falling back to bi-linear\n
Figyelem: flat bi-cubic szrs nem tmogatott, visszakapcsolva bi-linear-ra\n 

# windows/wind3d.c: 326 (hu_windows.txt)
Warning: gaussian bi-cubic filtering not supported, falling back to bi-linear\n
Figyelem: gaussian bi-cubic szrs nem tmogatott, visszakapcsolva bi-linear-ra\n

# windows/config.c: 493 (hu_windows.txt)
error on rc creation\n
hiba az rc ltrehozsnl\n

# windows/config.c: 502 (hu_windows.txt)
error while parsing cmdline\n
hiba vgrehajtskor cmdline\n

# windows/config.c: 568 (hu_windows.txt)
failed to open %s for playback\n
sikertelen a megnyits %s a lejtszshoz\n

# windows/config.c: 673 (hu_windows.txt)
failed to open %s for recording\n
sikertelen a megnyits %s a rgztshez\n

# windows/video.c: 248 (hu_windows.txt)
increase thread priority
az alkalmazs elsbbsgnek nvelse

# windows/wind3dfx.c: 199 (hu_windows.txt)
interpolation method
beszrsos eljrs

# windows/video.c: 235 (hu_windows.txt)
sets the brightness in full screen mode
fnyer bellts teljes kpernyn

